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- 00:03:36 TRACE [Bank] Withdrawing with action: Withdraw-All
- 00:03:36 DEBUG Failed to withdraw Bank Item - (slot: null, amount: 27, noted: false, getIds: [2353])!
- 00:03:37 DEBUG Current Action -> iiiIIiIIiI (0)
- 00:03:37 DEBUG Current Action -> IIiIIIIIIi (0-0)
- 00:03:37 DEBUG Current Action -> iIIIiIIIii (0-1)
- 00:03:37 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
- 00:03:37 DEBUG Current Action -> IIIIiiIiii (0-3)
- 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:37 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:03:37 DEBUG Parsed collision flags in 575ms
- 00:03:37 DEBUG Flood-Filled the area in 1ms
- 00:03:37 DEBUG Current Action -> iIIiiiiiII (0-3-2)
- 00:03:37 DEBUG Current Action -> iiIIIiiiiI (0-3-2-1)
- 00:03:38 DEBUG Current Action -> IIiiiiiiii (0-3-2-2)
- 00:03:38 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 27, noted: false, getIds: [2353])
- 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:38 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:03:38 DEBUG Parsed collision flags in 547ms
- 00:03:38 DEBUG Flood-Filled the area in 2ms
- 00:03:38 TRACE [Bank] Withdrawing with action: Withdraw-All
- 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:39 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:03:39 DEBUG Parsed collision flags in 556ms
- 00:03:39 DEBUG Flood-Filled the area in 1ms
- 00:03:40 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 27, noted: false, getIds: [2353])!
- 00:03:40 DEBUG Current Action -> iIIIiIIiii (0-3-2-3)
- 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:40 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:03:40 DEBUG Parsed collision flags in 644ms
- 00:03:40 DEBUG Flood-Filled the area in 2ms
- 00:03:40 WARN Checking coal bag chat box -> You don't have enough inventory space to withdraw that many.
- 00:03:41 DEBUG Current Action -> IiIiIiIIiI (0-5)
- 00:03:41 DEBUG Interface opened -> false
- 00:03:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:42 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:03:42 DEBUG Parsed collision flags in 630ms
- 00:03:42 DEBUG Flood-Filled the area in 2ms
- 00:03:42 TRACE [Camera] Camera turn direction: RIGHT / UP
- 00:03:42 TRACE [Camera] Pressing keys
- 00:03:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:43 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:03:43 DEBUG Parsed collision flags in 576ms
- 00:03:43 DEBUG Flood-Filled the area in 2ms
- 00:03:43 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
- 00:03:43 TRACE [Camera] Releasing key RIGHT
- 00:03:44 DEBUG Current Action -> iiiIIiIIiI (0)
- 00:03:44 DEBUG Current Action -> IIiIIIIIIi (0-0)
- 00:03:44 DEBUG Current Action -> iIIIiIIIii (0-1)
- 00:03:44 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
- 00:03:44 DEBUG Current Action -> IiIiIiIIiI (0-5)
- 00:03:44 DEBUG Interface opened -> false
- 00:03:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:44 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:03:44 DEBUG Parsed collision flags in 574ms
- 00:03:44 DEBUG Flood-Filled the area in 3ms
- 00:03:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:45 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:03:45 DEBUG Parsed collision flags in 626ms
- 00:03:45 DEBUG Flood-Filled the area in 2ms
- 00:03:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:46 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
- 00:03:46 DEBUG Parsed collision flags in 544ms
- 00:03:46 DEBUG Flood-Filled the area in 5ms
- 00:03:47 DEBUG Current Action -> iiiIIiIIiI (0)
- 00:03:47 DEBUG Current Action -> IIiIIIIIIi (0-0)
- 00:03:47 DEBUG Current Action -> iIIIiIIIii (0-1)
- 00:03:47 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
- 00:03:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:47 TRACE [Collision Flags] Calculated the object monitors for the current region in 9ms.
- 00:03:47 DEBUG Parsed collision flags in 557ms
- 00:03:47 DEBUG Flood-Filled the area in 5ms
- 00:03:47 DEBUG Current Action -> IiIiIiIIiI (0-5)
- 00:03:47 DEBUG Interface opened -> false
- 00:03:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:49 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1535, name: Door) at Coordinate(3079, 3497, 0).
- 00:03:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:49 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:03:49 DEBUG Parsed collision flags in 627ms
- 00:03:49 DEBUG Flood-Filled the area in 3ms
- 00:03:50 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1991, name: Door) at Coordinate(3048, 3440, 0).
- 00:03:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:50 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:03:50 DEBUG Parsed collision flags in 634ms
- 00:03:50 DEBUG Flood-Filled the area in 2ms
- 00:03:51 DEBUG Current Action -> iiiIIiIIiI (0)
- 00:03:51 DEBUG Current Action -> IIiIIIIIIi (0-0)
- 00:03:51 DEBUG Current Action -> iIIIiIIIii (0-1)
- 00:03:51 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
- 00:03:51 DEBUG Current Action -> IiIiIiIIiI (0-5)
- 00:03:51 DEBUG Interface opened -> false
- 00:03:51 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1558, name: Gate) at Coordinate(3080, 3501, 0).
- 00:03:51 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1560, name: Gate) at Coordinate(3079, 3501, 0).
- 00:03:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:51 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:03:51 DEBUG Parsed collision flags in 654ms
- 00:03:51 DEBUG Flood-Filled the area in 2ms
- 00:03:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:52 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
- 00:03:52 DEBUG Parsed collision flags in 607ms
- 00:03:52 DEBUG Flood-Filled the area in 3ms
- 00:03:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:54 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
- 00:03:54 DEBUG Parsed collision flags in 544ms
- 00:03:54 DEBUG Flood-Filled the area in 2ms
- 00:03:54 DEBUG Current Action -> iiiIIiIIiI (0)
- 00:03:54 DEBUG Current Action -> IIiIIIIIIi (0-0)
- 00:03:54 DEBUG Current Action -> iIIIiIIIii (0-1)
- 00:03:54 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
- 00:03:54 DEBUG Current Action -> IiIiIiIIiI (0-5)
- 00:03:54 DEBUG Interface opened -> false
- 00:03:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:55 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:03:55 DEBUG Parsed collision flags in 630ms
- 00:03:55 DEBUG Flood-Filled the area in 2ms
- 00:03:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:56 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:03:56 DEBUG Parsed collision flags in 572ms
- 00:03:56 DEBUG Flood-Filled the area in 2ms
- 00:03:57 DEBUG Current Action -> iiiIIiIIiI (0)
- 00:03:57 DEBUG Current Action -> IIiIIIIIIi (0-0)
- 00:03:57 DEBUG Current Action -> iIIIiIIIii (0-1)
- 00:03:57 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
- 00:03:57 DEBUG Current Action -> IiIiIiIIiI (0-5)
- 00:03:57 DEBUG Interface opened -> false
- 00:03:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:57 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:03:57 DEBUG Parsed collision flags in 629ms
- 00:03:57 DEBUG Flood-Filled the area in 2ms
- 00:03:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:03:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:03:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:03:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:03:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:03:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:03:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:03:58 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:03:58 DEBUG Parsed collision flags in 626ms
- 00:03:58 DEBUG Flood-Filled the area in 2ms
- 00:04:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:04:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:04:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:04:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:04:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:04:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:04:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:04:00 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:04:00 DEBUG Parsed collision flags in 539ms
- 00:04:00 DEBUG Flood-Filled the area in 2ms
- 00:04:00 DEBUG Current Action -> iiiIIiIIiI (0)
- 00:04:00 DEBUG Current Action -> IIiIIIIIIi (0-0)
- 00:04:00 DEBUG Current Action -> iIIIiIIIii (0-1)
- 00:04:00 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
- 00:04:00 DEBUG Current Action -> IiIiIiIIiI (0-5)
- 00:04:00 DEBUG Interface opened -> false
- 00:04:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:04:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:04:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:04:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:04:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:04:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:04:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:04:01 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:04:01 DEBUG Parsed collision flags in 626ms
- 00:04:01 DEBUG Flood-Filled the area in 2ms
- 00:04:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:04:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:04:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:04:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:04:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:04:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:04:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:04:02 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:04:02 DEBUG Parsed collision flags in 554ms
- 00:04:02 DEBUG Flood-Filled the area in 2ms
- 00:04:03 DEBUG Current Action -> iiiIIiIIiI (0)
- 00:04:03 DEBUG Current Action -> IIiIIIIIIi (0-0)
- 00:04:03 DEBUG Current Action -> iIIIiIIIii (0-1)
- 00:04:03 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
- 00:04:03 DEBUG Current Action -> IiIiIiIIiI (0-5)
- 00:04:03 DEBUG Interface opened -> false
- 00:04:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:04:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:04:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:04:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:04:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:04:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:04:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:04:03 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:04:03 DEBUG Parsed collision flags in 658ms
- 00:04:03 DEBUG Flood-Filled the area in 2ms
- 00:04:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:04:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:04:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:04:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:04:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:04:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:04:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:04:04 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:04:04 DEBUG Parsed collision flags in 642ms
- 00:04:04 DEBUG Flood-Filled the area in 2ms
- 00:04:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:04:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:04:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:04:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:04:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:04:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:04:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:04:06 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:04:06 DEBUG Parsed collision flags in 556ms
- 00:04:06 DEBUG Flood-Filled the area in 2ms
- 00:04:06 DEBUG Current Action -> iiiIIiIIiI (0)
- 00:04:06 DEBUG Current Action -> IIiIIIIIIi (0-0)
- 00:04:06 DEBUG Current Action -> iIIIiIIIii (0-1)
- 00:04:06 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
- 00:04:06 DEBUG Current Action -> IiIiIiIIiI (0-5)
- 00:04:06 DEBUG Interface opened -> false
- 00:04:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:04:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:04:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:04:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:04:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:04:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:04:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:04:07 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:04:07 DEBUG Parsed collision flags in 634ms
- 00:04:07 DEBUG Flood-Filled the area in 2ms
- 00:04:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:04:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:04:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:04:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:04:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:04:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:04:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:04:08 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
- 00:04:08 DEBUG Parsed collision flags in 600ms
- 00:04:08 DEBUG Flood-Filled the area in 2ms
- 00:04:09 DEBUG Current Action -> iiiIIiIIiI (0)
- 00:04:09 DEBUG Current Action -> IIiIIIIIIi (0-0)
- 00:04:09 DEBUG Current Action -> iIIIiIIIii (0-1)
- 00:04:09 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
- 00:04:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:04:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:04:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:04:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:04:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:04:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:04:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:04:09 TRACE [Collision Flags] Calculated the object monitors for the current region in 8ms.
- 00:04:09 DEBUG Parsed collision flags in 612ms
- 00:04:09 DEBUG Flood-Filled the area in 8ms
- 00:04:09 DEBUG Current Action -> IiIiIiIIiI (0-5)
- 00:04:09 DEBUG Interface opened -> false
- 00:04:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:04:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:04:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:04:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:04:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:04:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:04:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:04:11 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:04:11 DEBUG Parsed collision flags in 649ms
- 00:04:11 DEBUG Flood-Filled the area in 2ms
- 00:04:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
- 00:04:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
- 00:04:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
- 00:04:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
- 00:04:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
- 00:04:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
- 00:04:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
- 00:04:12 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
- 00:04:12 DEBUG Parsed collision flags in 589ms
- 00:04:12 DEBUG Flood-Filled the area in 2ms
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