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  1. 00:03:36 TRACE [Bank] Withdrawing with action: Withdraw-All
  2. 00:03:36 DEBUG Failed to withdraw Bank Item - (slot: null, amount: 27, noted: false, getIds: [2353])!
  3. 00:03:37 DEBUG Current Action -> iiiIIiIIiI (0)
  4. 00:03:37 DEBUG Current Action -> IIiIIIIIIi (0-0)
  5. 00:03:37 DEBUG Current Action -> iIIIiIIIii (0-1)
  6. 00:03:37 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
  7. 00:03:37 DEBUG Current Action -> IIIIiiIiii (0-3)
  8. 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  9. 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  10. 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  11. 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  12. 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  13. 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  14. 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  15. 00:03:37 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  16. 00:03:37 DEBUG Parsed collision flags in 575ms
  17. 00:03:37 DEBUG Flood-Filled the area in 1ms
  18. 00:03:37 DEBUG Current Action -> iIIiiiiiII (0-3-2)
  19. 00:03:37 DEBUG Current Action -> iiIIIiiiiI (0-3-2-1)
  20. 00:03:38 DEBUG Current Action -> IIiiiiiiii (0-3-2-2)
  21. 00:03:38 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 27, noted: false, getIds: [2353])
  22. 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  23. 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  24. 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  25. 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  26. 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  27. 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  28. 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  29. 00:03:38 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  30. 00:03:38 DEBUG Parsed collision flags in 547ms
  31. 00:03:38 DEBUG Flood-Filled the area in 2ms
  32. 00:03:38 TRACE [Bank] Withdrawing with action: Withdraw-All
  33. 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  34. 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  35. 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  36. 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  37. 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  38. 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  39. 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  40. 00:03:39 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  41. 00:03:39 DEBUG Parsed collision flags in 556ms
  42. 00:03:39 DEBUG Flood-Filled the area in 1ms
  43. 00:03:40 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 27, noted: false, getIds: [2353])!
  44. 00:03:40 DEBUG Current Action -> iIIIiIIiii (0-3-2-3)
  45. 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  46. 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  47. 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  48. 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  49. 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  50. 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  51. 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  52. 00:03:40 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  53. 00:03:40 DEBUG Parsed collision flags in 644ms
  54. 00:03:40 DEBUG Flood-Filled the area in 2ms
  55. 00:03:40 WARN Checking coal bag chat box -> You don't have enough inventory space to withdraw that many.
  56. 00:03:41 DEBUG Current Action -> IiIiIiIIiI (0-5)
  57. 00:03:41 DEBUG Interface opened -> false
  58. 00:03:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  59. 00:03:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  60. 00:03:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  61. 00:03:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  62. 00:03:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  63. 00:03:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  64. 00:03:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  65. 00:03:42 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  66. 00:03:42 DEBUG Parsed collision flags in 630ms
  67. 00:03:42 DEBUG Flood-Filled the area in 2ms
  68. 00:03:42 TRACE [Camera] Camera turn direction: RIGHT / UP
  69. 00:03:42 TRACE [Camera] Pressing keys
  70. 00:03:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  71. 00:03:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  72. 00:03:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  73. 00:03:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  74. 00:03:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  75. 00:03:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  76. 00:03:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  77. 00:03:43 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  78. 00:03:43 DEBUG Parsed collision flags in 576ms
  79. 00:03:43 DEBUG Flood-Filled the area in 2ms
  80. 00:03:43 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
  81. 00:03:43 TRACE [Camera] Releasing key RIGHT
  82. 00:03:44 DEBUG Current Action -> iiiIIiIIiI (0)
  83. 00:03:44 DEBUG Current Action -> IIiIIIIIIi (0-0)
  84. 00:03:44 DEBUG Current Action -> iIIIiIIIii (0-1)
  85. 00:03:44 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
  86. 00:03:44 DEBUG Current Action -> IiIiIiIIiI (0-5)
  87. 00:03:44 DEBUG Interface opened -> false
  88. 00:03:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  89. 00:03:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  90. 00:03:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  91. 00:03:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  92. 00:03:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  93. 00:03:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  94. 00:03:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  95. 00:03:44 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  96. 00:03:44 DEBUG Parsed collision flags in 574ms
  97. 00:03:44 DEBUG Flood-Filled the area in 3ms
  98. 00:03:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  99. 00:03:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  100. 00:03:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  101. 00:03:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  102. 00:03:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  103. 00:03:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  104. 00:03:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  105. 00:03:45 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  106. 00:03:45 DEBUG Parsed collision flags in 626ms
  107. 00:03:45 DEBUG Flood-Filled the area in 2ms
  108. 00:03:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  109. 00:03:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  110. 00:03:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  111. 00:03:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  112. 00:03:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  113. 00:03:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  114. 00:03:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  115. 00:03:46 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
  116. 00:03:46 DEBUG Parsed collision flags in 544ms
  117. 00:03:46 DEBUG Flood-Filled the area in 5ms
  118. 00:03:47 DEBUG Current Action -> iiiIIiIIiI (0)
  119. 00:03:47 DEBUG Current Action -> IIiIIIIIIi (0-0)
  120. 00:03:47 DEBUG Current Action -> iIIIiIIIii (0-1)
  121. 00:03:47 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
  122. 00:03:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  123. 00:03:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  124. 00:03:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  125. 00:03:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  126. 00:03:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  127. 00:03:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  128. 00:03:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  129. 00:03:47 TRACE [Collision Flags] Calculated the object monitors for the current region in 9ms.
  130. 00:03:47 DEBUG Parsed collision flags in 557ms
  131. 00:03:47 DEBUG Flood-Filled the area in 5ms
  132. 00:03:47 DEBUG Current Action -> IiIiIiIIiI (0-5)
  133. 00:03:47 DEBUG Interface opened -> false
  134. 00:03:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  135. 00:03:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  136. 00:03:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  137. 00:03:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  138. 00:03:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  139. 00:03:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  140. 00:03:49 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1535, name: Door) at Coordinate(3079, 3497, 0).
  141. 00:03:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  142. 00:03:49 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  143. 00:03:49 DEBUG Parsed collision flags in 627ms
  144. 00:03:49 DEBUG Flood-Filled the area in 3ms
  145. 00:03:50 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1991, name: Door) at Coordinate(3048, 3440, 0).
  146. 00:03:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  147. 00:03:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  148. 00:03:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  149. 00:03:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  150. 00:03:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  151. 00:03:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  152. 00:03:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  153. 00:03:50 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  154. 00:03:50 DEBUG Parsed collision flags in 634ms
  155. 00:03:50 DEBUG Flood-Filled the area in 2ms
  156. 00:03:51 DEBUG Current Action -> iiiIIiIIiI (0)
  157. 00:03:51 DEBUG Current Action -> IIiIIIIIIi (0-0)
  158. 00:03:51 DEBUG Current Action -> iIIIiIIIii (0-1)
  159. 00:03:51 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
  160. 00:03:51 DEBUG Current Action -> IiIiIiIIiI (0-5)
  161. 00:03:51 DEBUG Interface opened -> false
  162. 00:03:51 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1558, name: Gate) at Coordinate(3080, 3501, 0).
  163. 00:03:51 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1560, name: Gate) at Coordinate(3079, 3501, 0).
  164. 00:03:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  165. 00:03:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  166. 00:03:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  167. 00:03:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  168. 00:03:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  169. 00:03:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  170. 00:03:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  171. 00:03:51 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  172. 00:03:51 DEBUG Parsed collision flags in 654ms
  173. 00:03:51 DEBUG Flood-Filled the area in 2ms
  174. 00:03:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  175. 00:03:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  176. 00:03:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  177. 00:03:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  178. 00:03:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  179. 00:03:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  180. 00:03:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  181. 00:03:52 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
  182. 00:03:52 DEBUG Parsed collision flags in 607ms
  183. 00:03:52 DEBUG Flood-Filled the area in 3ms
  184. 00:03:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  185. 00:03:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  186. 00:03:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  187. 00:03:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  188. 00:03:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  189. 00:03:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  190. 00:03:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  191. 00:03:54 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
  192. 00:03:54 DEBUG Parsed collision flags in 544ms
  193. 00:03:54 DEBUG Flood-Filled the area in 2ms
  194. 00:03:54 DEBUG Current Action -> iiiIIiIIiI (0)
  195. 00:03:54 DEBUG Current Action -> IIiIIIIIIi (0-0)
  196. 00:03:54 DEBUG Current Action -> iIIIiIIIii (0-1)
  197. 00:03:54 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
  198. 00:03:54 DEBUG Current Action -> IiIiIiIIiI (0-5)
  199. 00:03:54 DEBUG Interface opened -> false
  200. 00:03:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  201. 00:03:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  202. 00:03:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  203. 00:03:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  204. 00:03:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  205. 00:03:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  206. 00:03:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  207. 00:03:55 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  208. 00:03:55 DEBUG Parsed collision flags in 630ms
  209. 00:03:55 DEBUG Flood-Filled the area in 2ms
  210. 00:03:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  211. 00:03:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  212. 00:03:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  213. 00:03:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  214. 00:03:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  215. 00:03:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  216. 00:03:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  217. 00:03:56 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  218. 00:03:56 DEBUG Parsed collision flags in 572ms
  219. 00:03:56 DEBUG Flood-Filled the area in 2ms
  220. 00:03:57 DEBUG Current Action -> iiiIIiIIiI (0)
  221. 00:03:57 DEBUG Current Action -> IIiIIIIIIi (0-0)
  222. 00:03:57 DEBUG Current Action -> iIIIiIIIii (0-1)
  223. 00:03:57 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
  224. 00:03:57 DEBUG Current Action -> IiIiIiIIiI (0-5)
  225. 00:03:57 DEBUG Interface opened -> false
  226. 00:03:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  227. 00:03:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  228. 00:03:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  229. 00:03:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  230. 00:03:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  231. 00:03:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  232. 00:03:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  233. 00:03:57 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  234. 00:03:57 DEBUG Parsed collision flags in 629ms
  235. 00:03:57 DEBUG Flood-Filled the area in 2ms
  236. 00:03:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  237. 00:03:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  238. 00:03:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  239. 00:03:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  240. 00:03:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  241. 00:03:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  242. 00:03:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  243. 00:03:58 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  244. 00:03:58 DEBUG Parsed collision flags in 626ms
  245. 00:03:58 DEBUG Flood-Filled the area in 2ms
  246. 00:04:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  247. 00:04:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  248. 00:04:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  249. 00:04:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  250. 00:04:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  251. 00:04:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  252. 00:04:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  253. 00:04:00 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  254. 00:04:00 DEBUG Parsed collision flags in 539ms
  255. 00:04:00 DEBUG Flood-Filled the area in 2ms
  256. 00:04:00 DEBUG Current Action -> iiiIIiIIiI (0)
  257. 00:04:00 DEBUG Current Action -> IIiIIIIIIi (0-0)
  258. 00:04:00 DEBUG Current Action -> iIIIiIIIii (0-1)
  259. 00:04:00 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
  260. 00:04:00 DEBUG Current Action -> IiIiIiIIiI (0-5)
  261. 00:04:00 DEBUG Interface opened -> false
  262. 00:04:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  263. 00:04:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  264. 00:04:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  265. 00:04:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  266. 00:04:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  267. 00:04:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  268. 00:04:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  269. 00:04:01 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  270. 00:04:01 DEBUG Parsed collision flags in 626ms
  271. 00:04:01 DEBUG Flood-Filled the area in 2ms
  272. 00:04:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  273. 00:04:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  274. 00:04:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  275. 00:04:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  276. 00:04:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  277. 00:04:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  278. 00:04:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  279. 00:04:02 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  280. 00:04:02 DEBUG Parsed collision flags in 554ms
  281. 00:04:02 DEBUG Flood-Filled the area in 2ms
  282. 00:04:03 DEBUG Current Action -> iiiIIiIIiI (0)
  283. 00:04:03 DEBUG Current Action -> IIiIIIIIIi (0-0)
  284. 00:04:03 DEBUG Current Action -> iIIIiIIIii (0-1)
  285. 00:04:03 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
  286. 00:04:03 DEBUG Current Action -> IiIiIiIIiI (0-5)
  287. 00:04:03 DEBUG Interface opened -> false
  288. 00:04:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  289. 00:04:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  290. 00:04:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  291. 00:04:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  292. 00:04:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  293. 00:04:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  294. 00:04:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  295. 00:04:03 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  296. 00:04:03 DEBUG Parsed collision flags in 658ms
  297. 00:04:03 DEBUG Flood-Filled the area in 2ms
  298. 00:04:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  299. 00:04:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  300. 00:04:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  301. 00:04:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  302. 00:04:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  303. 00:04:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  304. 00:04:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  305. 00:04:04 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  306. 00:04:04 DEBUG Parsed collision flags in 642ms
  307. 00:04:04 DEBUG Flood-Filled the area in 2ms
  308. 00:04:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  309. 00:04:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  310. 00:04:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  311. 00:04:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  312. 00:04:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  313. 00:04:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  314. 00:04:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  315. 00:04:06 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  316. 00:04:06 DEBUG Parsed collision flags in 556ms
  317. 00:04:06 DEBUG Flood-Filled the area in 2ms
  318. 00:04:06 DEBUG Current Action -> iiiIIiIIiI (0)
  319. 00:04:06 DEBUG Current Action -> IIiIIIIIIi (0-0)
  320. 00:04:06 DEBUG Current Action -> iIIIiIIIii (0-1)
  321. 00:04:06 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
  322. 00:04:06 DEBUG Current Action -> IiIiIiIIiI (0-5)
  323. 00:04:06 DEBUG Interface opened -> false
  324. 00:04:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  325. 00:04:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  326. 00:04:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  327. 00:04:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  328. 00:04:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  329. 00:04:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  330. 00:04:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  331. 00:04:07 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  332. 00:04:07 DEBUG Parsed collision flags in 634ms
  333. 00:04:07 DEBUG Flood-Filled the area in 2ms
  334. 00:04:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  335. 00:04:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  336. 00:04:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  337. 00:04:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  338. 00:04:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  339. 00:04:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  340. 00:04:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  341. 00:04:08 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
  342. 00:04:08 DEBUG Parsed collision flags in 600ms
  343. 00:04:08 DEBUG Flood-Filled the area in 2ms
  344. 00:04:09 DEBUG Current Action -> iiiIIiIIiI (0)
  345. 00:04:09 DEBUG Current Action -> IIiIIIIIIi (0-0)
  346. 00:04:09 DEBUG Current Action -> iIIIiIIIii (0-1)
  347. 00:04:09 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
  348. 00:04:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  349. 00:04:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  350. 00:04:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  351. 00:04:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  352. 00:04:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  353. 00:04:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  354. 00:04:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  355. 00:04:09 TRACE [Collision Flags] Calculated the object monitors for the current region in 8ms.
  356. 00:04:09 DEBUG Parsed collision flags in 612ms
  357. 00:04:09 DEBUG Flood-Filled the area in 8ms
  358. 00:04:09 DEBUG Current Action -> IiIiIiIIiI (0-5)
  359. 00:04:09 DEBUG Interface opened -> false
  360. 00:04:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  361. 00:04:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  362. 00:04:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  363. 00:04:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  364. 00:04:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  365. 00:04:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  366. 00:04:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  367. 00:04:11 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  368. 00:04:11 DEBUG Parsed collision flags in 649ms
  369. 00:04:11 DEBUG Flood-Filled the area in 2ms
  370. 00:04:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
  371. 00:04:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29029.
  372. 00:04:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
  373. 00:04:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
  374. 00:04:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
  375. 00:04:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
  376. 00:04:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
  377. 00:04:12 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
  378. 00:04:12 DEBUG Parsed collision flags in 589ms
  379. 00:04:12 DEBUG Flood-Filled the area in 2ms
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