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- [GamepadLight]
- uiPipboyLightB=235
- uiPipboyLightG=235
- uiPipboyLightR=235
- uiPowerArmorB=0
- uiPowerArmorG=173
- uiPowerArmorR=255
- uiPowerArmorLightB=255
- uiPowerArmorLightG=255
- uiPowerArmorLightR=255
- [Archive]
- bInvalidateOlderFiles=1
- sResourceDataDirsFinal=
- [VR]
- fKickbackMaxOffset=1.0
- fKickbackMinOffset=0.1
- fKickbackMaxDuration=0.8
- fKickbackMinDuration=0.05
- ; fVrScale=70.0
- uraVrEyePresentMode=1
- bRenderTerminalOnPipboyOnly=1
- fRecoilSpeedMultiplier=1.0
- fRecoilVertMultiplier=1.0
- fRecoilMaxVertDeg=35.0
- fRecoilMaxHorizDeg=3.0
- fPrimaryWorkshopGrabDistance=1200
- fSkyScaleFactor=3000.0000
- fVrHMDMovementThreshold=100.0000
- bVrShowIntroBink=0
- iCustomFOVEyeIndex=1
- bForceUseCustomFOV=0
- [Interface]
- fLoadingMenuSceneLight3SpotFOV=10.0000
- fLoadingMenuSceneLight2SpotFOV=10.0000
- fLoadingMenuSceneLightSpotFOV=10.0000
- uLocationTextDisplayTime=1
- [VRInput]
- fFavoritesTouchpadCenterButtonPercent=0.25
- fTouchpadOffsetX=0.0
- fTouchpadOffsetY=-3.5
- fTouchpadOffsetZ=0.56
- fTouchpadRotationPitch=-6
- fPrimaryTouchpadScale = 140.0
- fTouchpadCursorSpeed=300
- fMeleeAngularVelocityThreshold=1.5000
- fMeleeLinearVelocityThreshold=250.0000
- fGunBashAngularVelocityThreshold=1.5000
- fGunBashLinearVelocityThreshold=250.0000
- fHmdToWandExitIronSightsConeDegrees=359.0000
- fHmdToWandEnterIronSightsConeDegrees=359.0000
- fTouchpadMapPanSpeed=130
- [VRPipboy]
- fSecondaryTouchpadScale=0.0
- fPipboyTouchpadCenterButtonPercent=.5
- fPipboyTouchpadOffsetX=6.75
- fPipboyTouchpadOffsetY=-1.65
- fPipboyTouchpadOffsetZ=-5.65
- fPipboyTouchpadRotateX=-90
- fPipboyTouchpadRotateY=180
- fPipboyTouchpadRotateZ=0
- fPipboyTouchpadScale=0.0005
- fPipboyDynamicScalePerFrameDecay=.2
- fTouchpadMapPanSpeed=30
- fTouchpadMapMoveThreshold=0.03
- fHMDToPipboyScaleOuterAngle=5.0000
- fHMDToPipboyScaleInnerAngle=25.0000
- fPipboyScaleOuterAngle=55.0000
- fPipboyScaleInnerAngle=60.0000
- bScalePipboyWithPipboyAndHMDRightVectorCompare=0
- bScalePipboyWithPipboyToHMDAngle=1
- fRotateZ=45.0000
- fPipboyRotateZ=-62.5000
- fPipboyRotateY=280.0000
- fPipboyRotateX=225.0000
- fPipboyEndTranslateY_LH=5.0000
- fPipboyTranslateZ_LH=2.5000
- fPipboyTranslateY_LH=-10.0000
- fPipboyTranslateX_LH=-2.5000
- fPipboyTranslateY_RH=-120.0000
- [VRTeleport]
- fOverEncumberedDrainPerTeleportDistance=0.1
- [VRWand]
- fVRInputHoverRumbleDuration=.01
- fVRInputHoverRumbleIntensity=.300
- fVRInputConfirmRumbleDuration=0
- fPrimaryWandMaxGrabDistance=96.0
- fSecondaryWandMaxGrabDistance=0.1
- fDownwardGrabFloorDistanceMultiplier=0
- fMinPulsesForFullSwipe=1
- fMaxPulsesForFullSwipe=1
- bUseAlternateTriggerThreshold=0
- [VRUI]
- ; "hand" size
- fWandModelScale=20
- ; supposedly help with quick loot menu
- ;fHUDLootScale=0.3000
- ;fInteractRolloverPrimaryScale=0.3500
- ;fInteractRolloverSecondaryScale=0.3500
- ; items go straight in workshop palette
- bCircularWorkshopPallete=0
- bVREnableMods=1
- fComfortSneakHeight=1.0
- fHMDHUDStatusScale=0.0000
- fHMDHUDInfoScale=0.0000
- fBookModelYaw=180
- fLockpickModelX=0.0
- fLockpickModelY=55.0
- fLockpickModelZ=-2.0
- fLockModelScale=0.7
- fUIOcclusionTestRadius=25.0
- fUIOcclusionTestForward=35.0
- fUIOcclusionTestRadiusLarge=70.0
- fUIOcclusionTestForwardLarge=60.0
- fUIOcclusionDownardAngle=10.0
- fPrimaryTouchpadInputScale = .00075
- fWorkshopPalleteItemRadius=8.0
- fWorkshopPalleteItemSpacing=5.0
- bCircularWorkshopPallete=1
- fLoadingMenuScreenModelOffsetX=75
- fLoadingMenuScreenModelOffsetY=290
- fLoadingMenuScreenModelOffsetZ=0
- fLoadingMenuScreenModelScale=90
- fHmdRotationLagMaxDistance=45
- fHmdRotationLagMinDistance=2.5
- fHmdRotationLagDuration=8
- fHmdRotationLagRecoveryAcceleration=20
- fHmdRotationLagRecoveryMaxSpeed=45
- fDialogueRumbleIntensity=0.1
- fDialogueRumbleTime=0.5
- uDialogueRumblePattern=2
- uDialogueRumblePeriod=20
- fFlatScreenTranslateX=0
- fFlatScreenTranslateY=250
- fFlatScreenTranslateZ=0
- fFlatScreenScale=2.5
- fMoviePlayerX=0
- fMoviePlayerY=250
- fMoviePlayerZ=0
- fMoviePlayerScale=2.5
- fMainMenuX=0
- fMainMenuY=250
- fMainMenuZ=0
- fMainMenuScale=2.5
- fLoadingMenuX=0
- fLoadingMenuY=250
- fLoadingMenuZ=0
- fLoadingMenuScale=2.5
- fHUDLootX=-14.5
- fHUDLootY=0.0
- fHUDLootZ=8.0
- fEnemyHealthX=0
- fEnemyHealthY=0
- fEnemyHealthZ=45
- #disable enemy health bar scale and set the scale to 0.0 so its invisible
- bEnemyHealthDynamicScale=0
- fEnemyHealthScale=0.0
- fDynamicScaleMinDist=40
- fDynamicScaleFactor=0.003
- fVATSX=0
- fVATSY=0
- fVATSZ=45
- bVATSDynamicScale=1
- fVATSScale=0.6
- fInteractRolloverPrimaryX = 0.0
- fInteractRolloverPrimaryY = 3
- fInteractRolloverPrimaryZ = 3
- fInteractRolloverSecondaryX = 0.0
- fInteractRolloverSecondaryY = 3
- fInteractRolloverSecondaryZ = 3
- fContainer3DItemRadius = 6
- ; Power Armor HUD
- ; LEFT
- fPADashboardLeftX=100
- fPADashboardLeftY=-5
- fPADashboardLeftZ=-10
- fPADashboardLeftRotateX=-35
- fPADashboardLeftRotateY=5
- fPADashboardLeftRotateZ=25
- fPADashboardLeftScale=0.175
- ; RIGHT
- fPADashboardRightX=100 // -Left or +Right
- fPADashboardRightY=-5 // +Away or -Towards
- fPADashboardRightZ=-10 // +Up or -Down
- fPADashboardRightRotateX=-35
- fPADashboardRightRotateY=-5
- fPADashboardRightRotateZ=-25
- fPADashboardRightScale=0.175
- ; MIDDLE
- fPADashboardMiddleY=-108.5 // +Away or -Towards
- fPADashboardMiddleZ=-12 // +Up or -Down
- fPADashboardMiddleRotateX=-30 // -UpToward or +DownAway
- fPADashboardMiddleRotateY=0 // Side to Side
- fPADashboardMiddleRotateZ=0 // Left or Right
- fPADashboardMiddleScale=0.175
- ; Power Armor Frame
- fPowerArmorOverlay_ForwardDistance= 27
- fPowerArmorOverlay_MaxAngleLeft= 13
- fPowerArmorOverlay_MaxAngleRight= 13
- fPowerArmorOverlay_MaxAngleUp = 0
- fPowerArmorOverlay_MaxAngleDown = 22
- fPowerArmorOverlay_Helmet_TranslateX= 0
- fPowerArmorOverlay_Helmet_TranslateY = -10 // +Away -Towards
- fPowerArmorOverlay_Helmet_TranslateZ = -16 // +Up -Down
- fPowerArmorOverlay_Helmet_RotateX = 0 // -Towards you +Away from you
- fPowerArmorOverlay_Helmet_RotateY = 0
- fPowerArmorOverlay_Helmet_RotateZ = 0
- fPowerArmorOverlay_Helmet_Scale = 1
- ; 160 angle, 0.6 hud ammo/health bar scale
- fPrimaryWandHUDScale=0.6
- fPrimaryWandHUDPitch=160
- ; ammo/health bar on the right side
- fPrimaryWandHUDX=5.0000
- [Workshop]
- fSnapRotationDegrees=60
- fSnapHorizontalUnits=512
- fSnapVerticalUnits=512
- fWorkshopSnapIntersectAdjust=64
- fWorkshopItemWouldBeSnappedDistance=64
- fWorkshopSnapIntersectTolerance=512
- fWorkshopItemConnectPointQueryRadius=48
- fWorkshopShaderSolidBurstAmount=-2
- fWorkshopShaderOutlineBurstAmount=-2
- [VATS]
- fVATSTargetUpdateSec=1.0
- fVATSShapeRadius=0.1
- fVATSShapeLength=5000
- fVatsLightColorB=1.0000
- fVatsLightColorG=1.0000
- fVatsLightColorR=1.0000
- fVATSFreeLookFOVPercent=0.6000
- fVATSFOVSpring=50.0000
- fVATSTargetSelectMinFOVDegrees=5.0000
- [General]
- bAllowHavokGrabTheLiving=1
- sStartingConsoleCommand=cl off;taa on;fxaa off
- iNumHWThreads=4
- bUseCombinedObjects=1
- bUsePreCreatedSCOL=1
- bForceUpdateDiffuseOnly=0
- iTextureDegradeDistance0=1400
- iTextureDegradeDistance1=2800
- iTextureUpgradeDistance0=1000
- iTextureUpgradeDistance1=2200
- [Display]
- iLocation X=485
- iLocation Y=3
- fSunShadowUpdateTime=0.0075
- fSunUpdateThreshold=0.0050
- bVolumetricLightingEnable=1
- fTAAPostSharpen=0.675
- fTAASharpen=1.0000
- fTAAHighFreq=0.8000
- fTAALowFreq=0.5000
- fTAAPostOverlay=0.675
- fDecalLifetime=45.0000
- fDecalLOD0=800.0000
- bPreCulledObjectsEnabled=1
- bUsePreCulledObjects=1
- bNvGodraysEnable=0
- fDefaultFOV=80.0000
- fDefault1stPersonFOV=130.0000
- fDefaultWorldFOV=130.0000
- bSAOEnable=0
- [VRDisplay]
- bVrAllowScreenSpaceSubsurfaceScattering=0
- bVrAllowScreenSpaceReflections=0
- bLensFlareVr=0
- bVrAllowSAO=0
- fRenderTargetSizeMultiplier=1.3
- [Camera]
- fTweenCamZoomFOVMod=10.0000
- f3rdPersonAimFOVAnimateSec=0.1500
- f3rdPersonAimFOV=50.0000
- [HAVOK]
- fMaxPickTimeDebugVATS=0.1000
- [ScreenSplatter]
- bBloodSplatterEnabled=1
- [Gameplay]
- bHealthBarShowing=0
- bAllowHavokGrabTheLiving=1
- [MAIN]
- fIronSightsFOVRotateMult=1.0000
- [ImageSpace]
- bLensFlare=0
- bDoDepthOfField=0
- bMBEnable=0
- [Grass]
- iMinGrassSize=32
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