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Objection

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Jul 28th, 2011
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  1. [22:18] <%Alch> The barrier for sluggish should really be greater than or equal to 8
  2. [22:18] <iiMKUltra> who wasn't retarded
  3. [22:18] <Quagsires> Fate joined asb?
  4. [22:18] <jas61292> I could still lose, but that would depend on paralyis.
  5. [22:19] <iiMKUltra> i talked to him a lot
  6. [22:19] <Objection> tbh I think alch is right
  7. [22:19] <iiMKUltra> but now don't remember who it wa
  8. [22:19] <iiMKUltra> s
  9. [22:19] <iiMKUltra> lol quag
  10. [22:19] <iiMKUltra> were you in the channel
  11. [22:19] <Woodchuck> hyper beam doesn't really have a drawback
  12. [22:19] <Objection> some types' most powerful attacks that see any real use are less than 10 BP
  13. [22:19] <Objection> eg, ghost
  14. [22:19] <iiMKUltra> when i first found out fate was asian
  15. [22:19] <Quagsires> probably
  16. [22:19] <Woodchuck> lol
  17. [22:19] <Woodchuck> the well?
  18. [22:19] <iiMKUltra> coughhexcough
  19. [22:19] <iiMKUltra> no
  20. [22:19] <iiMKUltra> ginga told me
  21. [22:19] <jas61292> There really should be more to being sluggish
  22. [22:19] <%Alch> If we're technical though, p-z began with a 2hp lead over me so...
  23. [22:19] <Lou> abby still wouldn't mind 8+ sluggish but
  24. [22:19] <%Alch> Indeed
  25. [22:19] <Woodchuck> if you're sluggish your moves shoudl have a priority of -1 or something
  26. [22:20] <iiMKUltra> photos of them
  27. [22:20] <%Alch> No
  28. [22:20] <Objection> I'm only counting their natural base power
  29. [22:20] <Woodchuck> how does sluggish equal lack of power?
  30. [22:20] <%Alch> Power should be halved
  31. [22:20] <iiMKUltra> four people
  32. [22:20] <Woodchuck> or at least speed decrease
  33. [22:20] <Lou> then again absol and company are the kind of attackers who should get a break on htose moves anyway
  34. [22:20] <%Alch> To account for hyper beam's increased power
  35. [22:20] <iiMKUltra> i was like well the ginger one must be ginga
  36. [22:20] <Woodchuck> eh
  37. [22:20] <jas61292> With pory, the main problem is that it can alternate Hyper Beam and Tri Attack
  38. [22:20] <iiMKUltra> nagai is probably asian
  39. [22:20] <iiMKUltra> the other asian must be hip
  40. [22:20] <iiMKUltra> 'no that's fate'
  41. [22:20] <iiMKUltra> WHAT
  42. [22:20] <iiMKUltra> NO FUCKING WAY
  43. [22:20] <%Alch> Together with adaptability ;_;
  44. [22:20] <iiMKUltra> fate is ASIAN??
  45. [22:20] <jas61292> Yeah, that helps too
  46. [22:20] <Lou> Sluggish for 8 or more BAP would be fine
  47. [22:20] <Lou> I think
  48. [22:21] * Woodchuck is now known as Woodchuck|away
  49. [22:21] <Objection> put it forward next SotG
  50. [22:22] <%Alch> We need to define what sluggish is
  51. [22:22] <%Alch> I think decrease in bp is the fairest way to do it
  52. [22:22] <%Alch> Hyper beam shouldn't be a standard attack
  53. [22:23] <%Alch> It should be a 'finishing move' of sorts
  54. [22:23] <%Alch> In which you bundle your power into one
  55. [22:23] <Objection> you know
  56. [22:23] <Objection> we could actually have those moves work like in-game
  57. [22:23] * elevator_afk ([email protected]) Quit (Ping timeout )
  58. [22:23] <Objection> I mean, we have combos have a cooldown action after them
  59. [22:23] <Objection> why not hyper beam and co?
  60. [22:23] <iiMKUltra> that makes them insanely weak
  61. [22:24] <iiMKUltra> combos are upwards of 20 bp
  62. [22:24] <iiMKUltra> hb and the like are 15
  63. [22:24] <jas61292> Well, in game it is a turn of recovery. In the anime however, there seems to be no penalty at all.
  64. [22:24] <Objection> not psyshock+psybeam
  65. [22:24] <Objection> that's only 15 BP
  66. [22:24] * gerard ([email protected]) has joined #capasb
  67. [22:24] <iiMKUltra> still hurts the fuck out of a gengar
  68. [22:24] <jas61292> So a sluggish turn seems fair, but it really should be more than it currently is
  69. [22:24] * Woodchuck|away is now known as Woodchuck
  70. [22:24] <Woodchuck> you know
  71. [22:24] <%Alch> The bp of the next move should be halved, or if it's a non-damaging move it should fail 1/2 of the time
  72. [22:24] <Woodchuck> for hyper beam and co, instead of a cap on power
  73. [22:24] <Woodchuck> it should be a cap on energy
  74. [22:25] <Woodchuck> because the point is you have a lack of energy
  75. [22:25] <jas61292> That actually does make more sense
  76. [22:25] <Objection> woodchuck brings up an excellent point
  77. [22:25] <%Alch> Indeed
  78. [22:25] <Objection> 5 or 6
  79. [22:25] <Objection> and ... before or after STAB
  80. [22:25] <Woodchuck> the attack power limit right now is 10, right
  81. [22:25] <Woodchuck> and it should be after the stab decrease
  82. [22:26] <Woodchuck> because you'd find it easier to use a move of your type
  83. [22:26] <Objection> well most 10 BP moves have 6 energy cost after stab
  84. [22:26] <Woodchuck> yeah
  85. [22:26] <Objection> so ... 5 en max?
  86. [22:26] <Objection> after stab
  87. [22:26] <Objection> it still solves the p-z problem because stab tri attack costs 6 en
  88. [22:26] <Woodchuck> that sounds good
  89. [22:27] <Objection> all righty
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