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- # Einstellungen #
- options:
- prefix: &8 ● &eLobby &8» &7
- nopermission: &8 ● &eLobby &8» &7Dazu hast du keine Rechte!
- DeineLobbyWelt: Lobby
- # Load-Event #
- on load:
- send "{@prefix} &aLobby-System" to console
- on unload:
- send "{@prefix} &cLobby-System!" to console
- # Join-Event #
- on join:
- teleport player to {Lobby.spawn}
- set {flyactivated} to false
- clear player's inventory
- set slot 4 of player to compass named "&9Navigator"
- set slot 2 of player to 369 named "&cSpieler verstecken"
- set slot 6 of player to ender chest named "&aGadgets"
- if player has permission "Lobby.yt":
- set slot 0 of player to name tag named "&5Nick"
- set slot 8 of player to tnt named "&cSilent Lobby &8| &cAus"
- wait 7 ticks
- set player's health to 1
- set player's hunger to 1
- wait 2 ticks
- set player's health to 2
- set player's hunger to 2
- wait 2 ticks
- set player's health to 3
- set player's hunger to 3
- wait 2 ticks
- set player's health to 4
- set player's hunger to 4
- wait 2 ticks
- set player's health to 5
- set player's hunger to 5
- wait 2 ticks
- set player's health to 6
- set player's hunger to 6
- wait 2 ticks
- set player's health to 7
- set player's hunger to 7
- wait 2 ticks
- set player's health to 8
- set player's hunger to 8
- wait 2 ticks
- set player's health to 8
- set player's hunger to 8
- wait 2 ticks
- set player's health to 9
- set player's hunger to 9
- wait 2 ticks
- set player's health to 10
- set player's hunger to 10
- wait 2 ticks
- set player's health to 11
- set player's hunger to 11
- wait 2 ticks
- set player's health to 12
- set player's hunger to 12
- wait 2 ticks
- set player's health to 13
- set player's hunger to 13
- wait 2 ticks
- set player's health to 14
- set player's hunger to 14
- wait 2 ticks
- set player's health to 15
- set player's hunger to 15
- wait 2 ticks
- set player's health to 16
- set player's hunger to 16
- wait 2 ticks
- set player's health to 17
- set player's hunger to 17
- wait 2 ticks
- set player's health to 18
- set player's hunger to 18
- wait 2 ticks
- set player's health to 19
- set player's hunger to 19
- wait 2 ticks
- set player's health to 20
- set player's hunger to 20
- command /lc:
- trigger:
- open chest with 5 rows named "&8- &cNavigator" to player
- wait 3 tick
- play "CLICK" to player at volume 10
- format slot 0 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 1 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 2 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 3 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 5 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 6 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 7 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 8 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 9 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 11 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 12 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 13 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 14 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 15 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 17 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 18 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 10 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 20 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 21 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 23 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 24 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 16 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 26 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 27 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 29 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 30 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 31 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 32 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 33 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 35 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 36 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 37 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 38 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 39 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 41 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 42 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 43 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 44 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 28 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 34 of player with cyan stained glass pane named "&8" to close then run ""
- wait 7 ticks
- play "NOTE_PLING" to player at volume 10
- format slot 4 of player with player's skull named "&5ServerTeam" to close then run [execute player command "/teamtp"]
- format slot 19 of player with 355 named "&3Bedwars" to close then run [execute player command "/bwtp"]
- format slot 25 of player with grass named "&2SkyWars" to close then run [execute player command "/skywarstp"]
- format slot 22 of player with diamond named "&cSpawn" to close then run [execute player command "/spawntp"]
- format slot 40 of player with stick named "&aKnockout" to close then run [execute player command "/knockouttp"]
- on right click with compass:
- execute player command "/lc"
- command /set [<text>]:
- trigger:
- if player has permission "Lobby.set" or "Lobby.*":
- if arg 1 is not set:
- send "&8| &cNutze: /set &8[&aTeam&8/&aBedwars&8/&aSkywars&8/&aSpawn&8/&aKnockout]"
- if arg 1 is "team":
- set {Lobby.team} to location of player
- send "&4&8| &5Team gesetzt!"
- if arg 1 is "bedwars":
- set {Lobby.bedwars} to location of player
- send "&3Bedwars gesetzt!"
- if arg 1 is "skywars":
- set {Lobby.skywars} to location of player
- send "&2SkyWars gesetzt!"
- if arg 1 is "spawn":
- set {Lobby.spawn} to location of player
- send "&cSpawn gesetzt!"
- if arg 1 is "knockout":
- set {Lobby.knockout} to location of player
- send "&9Knockout gesetzt!"
- else:
- send "&8| &cKeine Rechte"
- command /knockouttp:
- trigger:
- teleport player to {Lobby.knockout}
- command /teamtp:
- trigger:
- teleport player to {Lobby.team}
- command /bwtp:
- trigger:
- teleport player to {Lobby.bedwars}
- command /skywarstp:
- trigger:
- teleport player to {Lobby.skywars}
- command /spawntp:
- trigger:
- teleport player to {Lobby.spawn}
- # Commands #
- on right click with tnt:
- if player's world is "{@DeineLobbyWelt}":
- if {silent.%player%} is 0:
- set {silent.%player%} to 1
- set {silent.world.%player%} to player's world
- send "&aDu bist nun in der Stillen Lobby"
- play "NOTE_PLING" to player at volume 10
- hide player from all players in player's world
- hide all players in player's world from player
- set tool to tnt named "&cSilent Lobby &7| &aAn"
- stop
- if {silent.%player%} is 1:
- set {silent.%player%} to 0
- clear {silent.world.%player%}
- send "&cDu bist nun nichtmehr in der Stillen Lobby"
- play "NOTE_BASS" to player at volume 10
- set tool to tnt named "&cSilent Lobby &7| &cAus"
- reveal player from all players in player's world
- reveal all players in player's world from player
- stop
- every second:
- loop all players:
- if {silent.%loop-player%} is 1:
- if {silent.world.%loop-player%} is loop-player's world:
- hide loop-player from all players
- hide all players from loop-player
- else:
- clear {silent.world.%loop-player%}
- set {silent.%loop-player%} to 0
- variables:
- {silent.%player%} = 0
- command /spawn:
- trigger:
- if {lobbyspawn} is not set:
- send "{@prefix}Der LobbySpawn wurde noch nicht gesetzt!"
- stop
- else:
- teleport player to {lobbyspawn}
- send "{@prefix}Du wurdest zum LobbySpawn teleportiert."
- command /setlobbyspawn:
- permission: lobby.setlobbyspawn
- permission message: {@nopermission}
- trigger:
- set {lobbyspawn} to player's location
- send "{@prefix}Du hast den LobbySpawn gesetzt!"
- command /reloadlobbysys:
- permission: lobby.reloadlobbysys
- permission message: {@nopermission}
- trigger:
- execute console command "/skript reload LobbySystem"
- wait 1 second
- send "{@prefix}Das LobbySystem wurde erfolgreich neu geladen."
- command /lobbysys:
- aliases: lobbysystem
- trigger:
- send "{@prefix}LobbySystem""
- # Events #
- on inventory close:
- wait 5 ticks
- clear player's inventory
- set slot 4 of player to compass named "&9Navigator"
- set slot 2 of player to 369 named "&cSpieler verstecken"
- set slot 6 of player to ender chest named "&aGadgets"
- if player has permission "Lobby.yt":
- set slot 0 of player to name tag named "&5Nick"
- set slot 8 of player to tnt named "&cSilent Lobby &8| &cAus"
- on break:
- if player don't have permission "lobby.allowbuild":
- cancel event
- on inventory click:
- if player does not have permission "lobby.allowinvclick":
- cancel event
- on weather change:
- set weather to sunny
- on drop:
- if player does not have permission "lobby.allowdrop":
- cancel event
- on damage:
- cancel event
- On Hunger Meter Change:
- set hunger to 20
- on place:
- if player does not have permission "lobby.allowbuild":
- cancel event
- on place:
- if player is holding tnt:
- cancel event
- on place:
- if player is holding ender chest:
- cancel event
- on consume:
- cancel event
- on pick up:
- if player does not have permission "lobby.allowpickup":
- cancel event
- on explode:
- cancel event
- # Navigator #
- # Spieler verstecken #
- on rightclick with 369:
- wait 2 ticks
- open chest with 3 row named "&cSpieler verstecken" to player
- wait 3 ticks
- format slot 11 of player with green dye named "&aAlle Spieler anzeigen" to close then run [execute player command "/as"]
- format slot 13 of player with purple dye named "&5Nur YouTuber/Teammitglieder anzeigen" to close then run [execute player command "/ys"]
- format slot 15 of player with red dye named "&cKeine Spieler anzeigen" to close then run [execute player command "/ks"]
- command /as:
- trigger:
- reveal all players from player
- send "{@prefix}Du siehst nun alle Spieler!"
- command /ys:
- trigger:
- hide all players from player
- loop all players:
- if loop-player have permission "lobby.bypasshider":
- reveal loop-player from player
- send "{@prefix}Du siehst nun nur noch YouTuber oder Teammitglieder!"
- command /ks:
- trigger:
- hide all players from player
- send "{@prefix}Du siehst nun keine Spieler mehr."
- # Gadgets #
- on rightclick with ender chest:
- execute player command "/gui"
- command /gui:
- trigger:
- open chest with 5 rows named "&9Extras" to player
- wait 3 tick
- play "CHEST_OPEN" to player at volume 10
- format slot 0 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 1 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 2 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 3 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 4 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 5 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 6 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 7 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 8 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 9 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 11 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 12 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 13 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 14 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 15 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 17 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 18 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 19 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 20 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 21 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 23 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 24 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 25 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 26 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 27 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 29 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 30 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 31 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 32 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 33 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 35 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 36 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 37 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 38 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 39 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 41 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 42 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 43 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 44 of player with cyan stained glass pane named "&8" to close then run ""
- format slot 40 of player with cyan stained glass pane named "&8" to close then run ""
- wait 7 ticks
- play "NOTE_PLING" to player at volume 10
- format slot 10 of player with feather named "&3Vogel" to run [execute player command "/fly"]
- format slot 16 of player with 373 named "&2Geist" to run [execute player command "/v"]
- format slot 22 of player with gold axe named "&cThor`s Axt" to run [execute player command "/trails"]
- format slot 28 of player with bow named "&9Teleport Bogen" to run [execute player command "/getbow"]
- format slot 34 of player with 166 named "&cBald" to close then run ""
- command /devgadget:
- trigger:
- send "{@prefix}Dieses Gadget ist momentan in der Entwicklung!"
- command /flygadget:
- permission: lobby.flygadget
- permission message: {@nopermission}
- trigger:
- wait 2 ticks
- open chest with 3 row named "&e&lFly Gadget" to player
- wait 2 ticks
- format slot 11 of player with glowstone dust named "&e&lFly aktivieren" with lore "&eWenn das dies aktivierst kannst du fliegen." to close then run [execute player command "/gadgetflyon"]
- format slot 15 of player with gunpowder named "&e&lFly deaktivieren" with lore "&eSo deaktivierst du den Flugmodus." to close then run [execute player command "/gadgetflyoff"]
- command /gadgetflyon:
- permission: lobby.flygadget
- permission message: {@nopermission}
- trigger:
- set player's flight mode to true
- send "{@prefix}Du kannst nun fliegen."
- command /gadgetflyoff:
- permission: lobby.flygadget
- permission message: {@nopermission}
- trigger:
- set player's flight mode to false
- send "{@prefix}Du kannst nun nicht mehr fliegen."
- command /nickgadget:
- permission: lobby.nickgadget
- permission message: {@nopermission}
- trigger:
- wait 1 ticks
- open chest with 3 row named "&5&lNick Gadget" to player
- wait 1 tick
- format slot 11 of player with glowstone dust named "&5&lNick aktivieren" with lore "&5Aktiviere deinen Nick!" to close then run [execute player command "/nick"]
- format slot 15 of player with gunpowder named "&5&lNick deaktivieren" with lore "&5Deaktiviere deinen Nick" to close then run [execute player command "/unnick"]
- # Join Message #
- on join:
- set join message to "&8[&a+&8] &6%player%"
- # Leave Message #
- on quit:
- set leave message to "&8[&c-&8] &6%player%"
- command /pl:
- trigger:
- message "&aDas wurde vom &8- &cTeam &4Deaktiviert!"
- message "&7Damit unser Server einzigartig bleibt , haben wir unsere Pluginliste geblockt!"
- command /plugins:
- trigger:
- message "&aDas wurde vom &8- &cTeam &4Deaktiviert!"
- message "&7Damit unser Server einzigartig bleibt , haben wir unsere Pluginliste geblockt!"
- command /bukkit:pl:
- trigger:
- message "&aDas wurde vom &8- &cTeam &4Deaktiviert!"
- message "&7Damit unser Server einzigartig bleibt , haben wir unsere Pluginliste geblockt!"
- command /?:
- trigger:
- message "&aDas wurde vom &8- &cTeam &4Deaktiviert!"
- message "&7Damit unser Server einzigartig bleibt , haben wir unsere Pluginliste geblockt!"
- command /help:
- trigger:
- message "&aDas wurde vom &8- &cTeam &4Deaktiviert!"
- message "&7Damit unser Server einzigartig bleibt , haben wir unsere Pluginliste geblockt!"
- command /bukkit:plugins:
- trigger:
- message "&aDas wurde vom &8- &cTeam &4Deaktiviert!"
- message "&7Damit unser Server einzigartig bleibt , haben wir unsere Pluginliste geblockt!"
- command /about:
- trigger:
- message "&aDas wurde vom &8- &cTeam &4Deaktiviert!"
- message "&7Damit unser Server einzigartig bleibt , haben wir unsere Pluginliste geblockt!"
- command /me:
- trigger:
- message "&aDas wurde vom &8- &cTeam &4Deaktiviert!"
- message "&7Damit unser Server einzigartig bleibt , haben wir unsere Pluginliste geblockt!"
- command /ver:
- trigger:
- message "&aDas wurde vom &8- &cTeam &4Deaktiviert!"
- message "&7Damit unser Server einzigartig bleibt , haben wir unsere Pluginliste geblockt!"
- command /version:
- trigger:
- message "&aDas wurde vom &8- &cTeam &4Deaktiviert!"
- message "&7Damit unser Server einzigartig bleibt , haben wir unsere Pluginliste geblockt!"
- command /bukkit:
- trigger:
- message "&aDas wurde vom &8- &cTeam &4Deaktiviert!"
- message "&7Damit unser Server einzigartig bleibt , haben wir unsere Pluginliste geblockt!"
- command /bukkit:version:
- trigger:
- message "&aDas wurde vom &8- &cTeam &4Deaktiviert!"
- message "&7Damit unser Server einzigartig bleibt , haben wir unsere Pluginliste geblockt!"
- on join:
- send player title "&6&lWillkommen auf" with subtitle "&7&lunserem Netzwerk" for 3 seconds
- wait 1 tick
- stop
- command /vanish:
- permission: lobby.vanish
- permission message: "&cDu hast keine Rechte"
- aliases: /v
- trigger:
- if {vanish.%player%} is not set:
- hide the player from all players
- send "&7Du Bist jetzt im &5Vanish&7."
- set {vanish.%player%} to true
- loop all players:
- if loop-player has permission "lobby.vanish":
- send "&7Der Spieler &c%player% &7ist jetzt im Vanish." to loop-player
- else:
- reveal the player from all players
- send "&7Du Bist nicht mehr im &cVanish&7."
- delete {vanish.%player%}
- loop all players:
- if loop-player has permission "lobby.vanish":
- send "&7Der Spieler &c%player% &7ist nicht mehr im Vanish." to loop-player
- command /fly:
- description: Erlaubt den Spielern zu fliegen
- permission: hubcore.flight
- trigger:
- If {flight.%player%} is not set:
- Send "&7Der Flugmodus ist aktiviert" to player
- set player's flight mode to true
- Set {flight.%player%} to true
- Stop
- Send "&7Der Flugmodus ist deaktiviert" to player
- set player's flight mode to false
- Delete {flight.%player%}
- Stop
- command /trails:
- aliases: /trail
- trigger:
- if player has permission "cmd.trails":
- wait 2 tick
- open chest with 1 rows named "&8&lEffekte" to player
- format slot 0 of player with golden apple named "&c&lHerzchen Partikel" with lore " " to close then run [make player execute command "/hearttrail"]
- format slot 1 of player with redstone named "&4&lRedstone Partikel" with lore " " to close then run [make player execute command "/redstonetrail"]
- format slot 2 of player with flint and steel named "&c&lFlammen Partikel" with lore " " to close then run [make player execute command "/flametrail"]
- format slot 8 of player with red wool named "&f&lPartikel entfernen" with lore " " to close then run [make player execute command "/notrail"]
- format slot 3 of player with ender pearl named "&d&lPortal Partikel" with lore " " to close then run [make player execute command "/portaltrail"]
- format slot 4 of player with snowball named "&f&lWolken Partikel" with lore " " to close then run [make player execute command "/cloudtrail"]
- if player doesn't have permission "cmd.trails":
- message "&6Du benötigst mindestens den Premium-Rang für diese Effekte!"
- command /notrail:
- permission: cmd.trails
- trigger:
- delete {redstone.%player%}
- delete {heart.%player%}
- delete {flame.%player%}
- delete {portal.%player%}
- delete {cloud.%player%}
- send "&fAlle Partikel deaktiviert" to player
- #Heart
- command /hearttrail:
- permission: cmd.trails
- trigger:
- delete {redstone.%player%}
- delete {flame.%player%}
- delete {portal.%player%}
- delete {cloud.%player%}
- set {heart.%player%} to 1
- send "&cHerzchen Partikel aktiviert" to player
- on any movement:
- if {heart.%player%} is 1:
- show 2 "heart" particles at location of player for player offset by 0.2, 0.4, 0.2
- #Redstone
- command /redstonetrail:
- permission: cmd.trails
- trigger:
- delete {heart.%player%}
- delete {flame.%player%}
- delete {portal.%player%}
- delete {cloud.%player%}
- set {redstone.%player%} to 1
- send "&4Redstone Partikel aktiviert" to player
- on any movement:
- if {redstone.%player%} is 1:
- show 5 "redstone" particles at location of player for player offset by 0.2, 0.7, 0.2
- #Flame
- command /flametrail:
- permission: cmd.trails
- trigger:
- delete {redstone.%player%}
- delete {heart.%player%}
- delete {portal.%player%}
- delete {cloud.%player%}
- set {flame.%player%} to 1
- send "&cFlammen Partikel aktiviert" to player
- on any movement:
- if {flame.%player%} is 1:
- show 5 "flame" particles at location of player for player offset by 0.2, 0.7, 0.2
- #Portal
- command /portaltrail:
- permission: cmd.trails
- trigger:
- delete {redstone.%player%}
- delete {heart.%player%}
- delete {flame.%player%}
- delete {cloud.%player%}
- set {portal.%player%} to 1
- send "&dPortal Partikel aktiviert" to player
- on any movement:
- if {portal.%player%} is 1:
- show 25 "portal" particles at location of player for player offset by 0.2, 0.7, 0.2
- #Cloud
- command /cloudtrail:
- permission: cmd.trails
- trigger:
- delete {redstone.%player%}
- delete {heart.%player%}
- delete {flame.%player%}
- delete {portal.%player%}
- set {cloud.%player%} to 1
- send "&fWolken Partikel aktiviert" to player
- on any movement:
- if {cloud.%player%} is 1:
- show 5 "cloud" particles at location of player for player offset by 0.2, 0.7, 0.2
- command /Lobby:
- trigger:
- send "&7Nutze &6/set (Spielmodi) &7um einen Warp zu setzen!"
- send "&7Mit den Command &6/LobbyPerm &7 siehst du alle Permissions"
- command /LobbyPerm:
- trigger:
- send "&7Mit dieser &6Permissions &7wirst du als VIP angezeigt beim Spieler verstecken! &6lobby.bypasshider"
- send "&7Mit dieser &6Permissions &7kannst du alle Partikel nehmen! &6cmd.trails"
- #Events
- on rightclick with name tag:
- execute player command "/nick"
- options:
- prefix: &5[Nick]
- nopermissions: &fUnknown command. Type ""/help"" for help.
- nickpermission: nicksystem.nick
- addnickpermission: nicksystem.addnick
- removenickpermission: nicksystem.removenick
- realnamepermission: nicksystem.realname
- command /nick:
- trigger:
- if player has permission "{@nickpermission}":
- if {nicksystem.%player's uuid%.isnicked} is set:
- if {nicksystem.%player's uuid%.isnicked} is true:
- set {_nickname} to player's name
- set player's display name to "%{_nickname}%"
- set player's tablist name to "%{_nickname}%"
- make console execute command "/undisguiseplayer %player%"
- set {nicksystem.%player's uuid%.isnicked} to false
- set {nicksystem.%player's uuid%.nickname} to none
- message "{@prefix} &aDu bist jetzt ungenickt"
- else:
- set {_nickname} to a random element out of {nicksystem.nicks::*}
- set player's display name to "%{_nickname}%"
- set player's tablist name to "%{_nickname}%"
- make console execute command "/disguiseplayer %player% player %{_nickname}%"
- set {nicksystem.%player's uuid%.isnicked} to true
- set {nicksystem.%player's uuid%.nickname} to {_nickname}
- message "{@prefix} &aDein neuer Name lautet: %{_nickname}%."
- else:
- set {_nickname} to a random element out of {nicksystem.nicks::*}
- set player's display name to "%{_nickname}%"
- set player's tablist name to "%{_nickname}%"
- make console execute command "/disguiseplayer %player% player %{_nickname}%"
- set {nicksystem.%player's uuid%.isnicked} to true
- set {nicksystem.%player's uuid%.nickname} to {_nickname}
- message "{@prefix} &aDein neuer Name lautet: %{_nickname}%."
- else:
- message "{@nopermissions}"
- on load:
- if {nicksystem.nicks::*} is not set:
- add "DerSchranksBaby" to {nicksystem.nicks::*}
- add "BewareMyPing" to {nicksystem.nicks::*}
- add "RIMEQfukdMILUJI" to {nicksystem.nicks::*}
- add "Nein_" to {nicksystem.nicks::*}
- add "UnEmerged" to {nicksystem.nicks::*}
- add "Keobe" to {nicksystem.nicks::*}
- add "Yeqro" to {nicksystem.nicks::*}
- add "Habe100Geld" to {nicksystem.nicks::*}
- add "Awri" to {nicksystem.nicks::*}
- add "Erdem_PG" to {nicksystem.nicks::*}
- add "Mulleh" to {nicksystem.nicks::*}
- add "Wailee" to {nicksystem.nicks::*}
- add "YoongisAss" to {nicksystem.nicks::*}
- add "JessOPiec" to {nicksystem.nicks::*}
- add "Braadd" to {nicksystem.nicks::*}
- add "lolitsjaydon" to {nicksystem.nicks::*}
- add "Melkehjerte" to {nicksystem.nicks::*}
- add "Leafio" to {nicksystem.nicks::*}
- add "urbanajlucas" to {nicksystem.nicks::*}
- add "Gewissheit" to {nicksystem.nicks::*}
- add "TypischPhillip" to {nicksystem.nicks::*}
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