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- # Import necessary Ren'Py modules
- import renpy
- # Define a list of music tracks that can be played
- # Replace these with the actual paths to your music files
- music_tracks = [
- "music/track1.ogg",
- "music/track2.ogg",
- "music/track3.ogg",
- "music/track4.ogg"
- ]
- # Define the duration for the cross-fade between tracks (in seconds)
- fade_duration = 2.0
- # Variable to store the currently playing track
- current_track = None
- # Function to play a new track with a cross-fade
- def play_next_track():
- global current_track # Access the global variable to update it
- # If there's a current track, fade it out
- if current_track:
- renpy.music.fadeout(fade_duration) # Fade out the current track
- # Randomly select a new track from the pool
- new_track = renpy.random.choice(music_tracks)
- # Ensure the new track is not the same as the current one
- while new_track == current_track:
- new_track = renpy.random.choice(music_tracks)
- # Play the new track
- renpy.music.play(new_track, fadein=fade_duration) # Fade in the new track
- # Update the current track variable
- current_track = new_track
- # Function to handle the end of a track
- def on_track_end():
- # When a track ends, play the next track
- play_next_track()
- # Register the end track event handler
- renpy.music.register_end_callback(on_track_end)
- # Initial call to play the first track
- play_next_track()
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