Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- /* copyright Fett263 CustomBlade (Crystal Chamber) OS6 Style
- https://fett263.com/fett263-proffieOS6-style-library.html#CustomBlade
- OS6.7 v4.020
- Single Style
- Dual Phase (Oscillate)
- Default: Unstable Rage
- 1: Unstable Erratic
- Off Behavior: Slow Pulse Dim-On
- Base Color: Rgb<0,255,0> (0)
- --Effects Included--
- Ignition Effect: Cycle Up
- Retraction Effect: Run Up
- Lockup Effect: Intensity Lockup Up V1
- LightningBlock Effect: Full Blade Lightning
- Blast Effect: Full Blade Blast Fade
- Clash Effect: Flash on Clash (Full Blade)
- */
- StylePtr<Layers<Mix<Sin<Int<6>>,Stripes<3000,-3500,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,Black>,BrownNoiseFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,200>,RandomPerLEDFlicker<Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,Mix<Int<3855>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>>,StaticFire<StripesX<Int<3000>,Scale<SlowNoise<Int<2000>>,Int<-1000>,Int<-5000>>,BrownNoiseFlicker<RgbArg<ALT_COLOR_ARG,Rgb<255,0,75>>,Black,100>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,0,75>>>,Mix<Int<1285>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,0,75>>>>,Mix<Int<3212>,RgbArg<ALT_COLOR_ARG,Rgb<255,0,75>>,White>,Mix<Int<16384>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,0,75>>>>,Mix<Int<10280>,Black,RgbArg<ALT_COLOR_ARG,Rgb<255,0,75>>>,0,5,3,3000,0>>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,TrFade<300>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelay<30>,TrInstant>,RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,TrFade<300>>,EFFECT_CLASH>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,SmoothStep<ClashImpactF<>,Int<-4000>>>,TrFadeX<Scale<ClashImpactF<>,Int<100>,Int<300>>>>,EFFECT_LOCKUP_BEGIN>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,Int<0>>,TrSelect<Scale<IsLessThan<ClashImpactF<>,Int<20000>>,Int<1>,Int<0>>,TrWaveX<RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,Scale<ClashImpactF<>,Int<50>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<500>,Int<300>>,Int<0>>,TrSparkX<Stripes<1200,-3600,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<191,255,255>>>>,Int<30>,Scale<Sum<ClashImpactF<>,SwingSpeed<600>>,Int<100>,Int<400>>,Int<0>>>>,EFFECT_LOCKUP_END>,LockupTrL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrInstant,TrFade<1000>,SaberBase::LOCKUP_LIGHTNING_BLOCK>,InOutTrL<TrColorCycleX<IgnitionTime<0>>,TrWipeX<RetractionTime<0>>,Pulsing<Mix<Int<8192>,Black,Rgb<0,128,0>>,Rgb<0,128,0>,8000>>>>(),
Advertisement
Add Comment
Please, Sign In to add comment