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- local SoundId = "rbxassetid://1544291808"
- local SoundVolume = 1
- local function PlayRickRoll()
- local sound = Instance.new("Sound")
- sound.SoundId = SoundId
- sound.Volume = SoundVolume
- sound.Parent = game.Workspace -- You can change this to wherever you want the sound to play
- sound:Play()
- sound.Ended:Connect(function()
- sound:Destroy()
- end)
- end
- PlayRickRoll()
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