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  1.  
  2.  
  3.  
  4. materialPath: c:\program files\steam\steamapps\gotskilz4u\half-life 2 episode two\ep2\materials
  5. Loading C:\Program Files\Steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.vmf
  6. Could not locate 'GameData' key in c:\program files\steam\steamapps\gotskilz4u\half-life 2 episode two\ep2\gameinfo.txt
  7. fixing up env_cubemap materials on brush sides...
  8. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  9. Building Faces...done (0)
  10. FixTjuncs...
  11. PruneNodes...
  12. WriteBSP...
  13. NODRAW on terrain surface!
  14. NODRAW on terrain surface!
  15. NODRAW on terrain surface!
  16. NODRAW on terrain surface!
  17. NODRAW on terrain surface!
  18. NODRAW on terrain surface!
  19. NODRAW on terrain surface!
  20. NODRAW on terrain surface!
  21. NODRAW on terrain surface!
  22. done (0)
  23. writing C:\Program Files\Steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.prt...Building visibility clusters...
  24. done (0)
  25. Creating default LDR cubemaps for env_cubemap using skybox materials:
  26. skybox/sky_borealis01*.vmt
  27. ! Run buildcubemaps in the engine to get the correct cube maps.
  28. Creating default HDR cubemaps for env_cubemap using skybox materials:
  29. skybox/sky_borealis01*.vmt
  30. ! Run buildcubemaps in the engine to get the correct cube maps.
  31. Finding displacement neighbors...
  32. Finding lightmap sample positions...
  33. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  34. Building Physics collision data...
  35. Displacement 9 has bad geometry near 576.00 256.00 180.00
  36. Can't compile displacement physics, exiting. Texture is TOOLS/TOOLSNODRAW
  37.  
  38.  
  39.  
  40. 2 threads
  41. reading c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
  42. Error opening c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
  43.  
  44.  
  45. [Reading texlights from 'lights.rad']
  46. [48 texlights parsed from 'lights.rad']
  47.  
  48. Loading c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
  49. Error opening c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
  50.  
  51.  
  52. materialPath: c:\program files\steam\steamapps\gotskilz4u\half-life 2 episode two\ep2\materials
  53. Loading C:\Program Files\Steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.vmf
  54. Could not locate 'GameData' key in c:\program files\steam\steamapps\gotskilz4u\half-life 2 episode two\ep2\gameinfo.txt
  55. fixing up env_cubemap materials on brush sides...
  56. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  57. Building Faces...done (0)
  58. FixTjuncs...
  59. PruneNodes...
  60. WriteBSP...
  61. NODRAW on terrain surface!
  62. NODRAW on terrain surface!
  63. NODRAW on terrain surface!
  64. NODRAW on terrain surface!
  65. NODRAW on terrain surface!
  66. NODRAW on terrain surface!
  67. NODRAW on terrain surface!
  68. NODRAW on terrain surface!
  69. NODRAW on terrain surface!
  70. done (0)
  71. writing C:\Program Files\Steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.prt...Building visibility clusters...
  72. done (0)
  73. Creating default LDR cubemaps for env_cubemap using skybox materials:
  74. skybox/sky_borealis01*.vmt
  75. ! Run buildcubemaps in the engine to get the correct cube maps.
  76. Creating default HDR cubemaps for env_cubemap using skybox materials:
  77. skybox/sky_borealis01*.vmt
  78. ! Run buildcubemaps in the engine to get the correct cube maps.
  79. Finding displacement neighbors...
  80. Finding lightmap sample positions...
  81. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  82. Building Physics collision data...
  83. Displacement 9 has bad geometry near 576.00 256.00 180.00
  84. Can't compile displacement physics, exiting. Texture is TOOLS/TOOLSNODRAW
  85.  
  86.  
  87.  
  88. 2 threads
  89. reading c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
  90. Error opening c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
  91.  
  92.  
  93. [Reading texlights from 'lights.rad']
  94. [48 texlights parsed from 'lights.rad']
  95.  
  96. Loading c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
  97. Error opening c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
  98.  
  99.  
  100. materialPath: c:\program files\steam\steamapps\gotskilz4u\half-life 2 episode two\ep2\materials
  101. Loading C:\Program Files\Steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.vmf
  102. Could not locate 'GameData' key in c:\program files\steam\steamapps\gotskilz4u\half-life 2 episode two\ep2\gameinfo.txt
  103. fixing up env_cubemap materials on brush sides...
  104. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  105. Building Faces...done (0)
  106. FixTjuncs...
  107. PruneNodes...
  108. WriteBSP...
  109. NODRAW on terrain surface!
  110. NODRAW on terrain surface!
  111. NODRAW on terrain surface!
  112. NODRAW on terrain surface!
  113. NODRAW on terrain surface!
  114. NODRAW on terrain surface!
  115. NODRAW on terrain surface!
  116. NODRAW on terrain surface!
  117. NODRAW on terrain surface!
  118. done (0)
  119. writing C:\Program Files\Steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.prt...Building visibility clusters...
  120. done (0)
  121. Creating default LDR cubemaps for env_cubemap using skybox materials:
  122. skybox/sky_borealis01*.vmt
  123. ! Run buildcubemaps in the engine to get the correct cube maps.
  124. Creating default HDR cubemaps for env_cubemap using skybox materials:
  125. skybox/sky_borealis01*.vmt
  126. ! Run buildcubemaps in the engine to get the correct cube maps.
  127. Finding displacement neighbors...
  128. Finding lightmap sample positions...
  129. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  130. Building Physics collision data...
  131. Displacement 9 has bad geometry near 576.00 256.00 180.00
  132. Can't compile displacement physics, exiting. Texture is TOOLS/TOOLSNODRAW
  133.  
  134.  
  135.  
  136. 2 threads
  137. reading c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
  138. Error opening c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
  139.  
  140.  
  141. [Reading texlights from 'lights.rad']
  142. [48 texlights parsed from 'lights.rad']
  143.  
  144. Loading c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
  145. Error opening c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
  146.  
  147.  
  148. materialPath: c:\program files\steam\steamapps\gotskilz4u\half-life 2 episode two\ep2\materials
  149. Loading C:\Program Files\Steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.vmf
  150. Could not locate 'GameData' key in c:\program files\steam\steamapps\gotskilz4u\half-life 2 episode two\ep2\gameinfo.txt
  151. fixing up env_cubemap materials on brush sides...
  152. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  153. Building Faces...done (0)
  154. FixTjuncs...
  155. PruneNodes...
  156. WriteBSP...
  157. NODRAW on terrain surface!
  158. NODRAW on terrain surface!
  159. NODRAW on terrain surface!
  160. NODRAW on terrain surface!
  161. NODRAW on terrain surface!
  162. NODRAW on terrain surface!
  163. NODRAW on terrain surface!
  164. NODRAW on terrain surface!
  165. NODRAW on terrain surface!
  166. done (0)
  167. writing C:\Program Files\Steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.prt...Building visibility clusters...
  168. done (0)
  169. Creating default LDR cubemaps for env_cubemap using skybox materials:
  170. skybox/sky_borealis01*.vmt
  171. ! Run buildcubemaps in the engine to get the correct cube maps.
  172. Creating default HDR cubemaps for env_cubemap using skybox materials:
  173. skybox/sky_borealis01*.vmt
  174. ! Run buildcubemaps in the engine to get the correct cube maps.
  175. Finding displacement neighbors...
  176. Finding lightmap sample positions...
  177. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  178. Building Physics collision data...
  179. Displacement 9 has bad geometry near 576.00 256.00 180.00
  180. Can't compile displacement physics, exiting. Texture is TOOLS/TOOLSNODRAW
  181.  
  182.  
  183.  
  184. 2 threads
  185. reading c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
  186. Error opening c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
  187.  
  188.  
  189. [Reading texlights from 'lights.rad']
  190. [48 texlights parsed from 'lights.rad']
  191.  
  192. Loading c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
  193. Error opening c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
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