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- materialPath: c:\program files\steam\steamapps\gotskilz4u\half-life 2 episode two\ep2\materials
- Loading C:\Program Files\Steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.vmf
- Could not locate 'GameData' key in c:\program files\steam\steamapps\gotskilz4u\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- done (0)
- writing C:\Program Files\Steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_borealis01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_borealis01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- Displacement 9 has bad geometry near 576.00 256.00 180.00
- Can't compile displacement physics, exiting. Texture is TOOLS/TOOLSNODRAW
- 2 threads
- reading c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
- Error opening c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
- Error opening c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
- materialPath: c:\program files\steam\steamapps\gotskilz4u\half-life 2 episode two\ep2\materials
- Loading C:\Program Files\Steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.vmf
- Could not locate 'GameData' key in c:\program files\steam\steamapps\gotskilz4u\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- done (0)
- writing C:\Program Files\Steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_borealis01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_borealis01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- Displacement 9 has bad geometry near 576.00 256.00 180.00
- Can't compile displacement physics, exiting. Texture is TOOLS/TOOLSNODRAW
- 2 threads
- reading c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
- Error opening c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
- Error opening c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
- materialPath: c:\program files\steam\steamapps\gotskilz4u\half-life 2 episode two\ep2\materials
- Loading C:\Program Files\Steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.vmf
- Could not locate 'GameData' key in c:\program files\steam\steamapps\gotskilz4u\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- done (0)
- writing C:\Program Files\Steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_borealis01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_borealis01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- Displacement 9 has bad geometry near 576.00 256.00 180.00
- Can't compile displacement physics, exiting. Texture is TOOLS/TOOLSNODRAW
- 2 threads
- reading c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
- Error opening c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
- Error opening c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
- materialPath: c:\program files\steam\steamapps\gotskilz4u\half-life 2 episode two\ep2\materials
- Loading C:\Program Files\Steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.vmf
- Could not locate 'GameData' key in c:\program files\steam\steamapps\gotskilz4u\half-life 2 episode two\ep2\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- NODRAW on terrain surface!
- done (0)
- writing C:\Program Files\Steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_borealis01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_borealis01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- Displacement 9 has bad geometry near 576.00 256.00 180.00
- Can't compile displacement physics, exiting. Texture is TOOLS/TOOLSNODRAW
- 2 threads
- reading c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
- Error opening c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
- [Reading texlights from 'lights.rad']
- [48 texlights parsed from 'lights.rad']
- Loading c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
- Error opening c:\program files\steam\steamapps\gotskilz4u\garrysmod\garrysmod\maps\stebb.bsp
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