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- The Horde commends your successes against the Kolkar, but the Kolkar themselves are maddened. I have reports that a contingent of Kolkar has traveled to the Barrens from their home in Desolace, to seek vengeance. My latest report was that, even now, they move against this caravan, seeking to control it.$B$BWe must keep their agents from acquiring!$B$BYour mission will be to blockade the Kolkar caravan as well as destroy any supplies they get. Destroy the caravan along the way, and any supplies you find on their way. Return to Sergeant Durgen Stormpike at Dalaran Crater in Alterac Mountains.
- The battle lines of Alterac Valley are ever shifting. Territories swing back and forth as we meet our opponents in deadly combat. And graveyards, $N, are where battles rage most fierce.$B$BI want you to attack an Alliance held graveyard! Find a graveyard with an Alliance banner in its midst and pull it from the ground.$B$BDo that and your task for me will be complete, but... if you hold the graveyard for a few minutes, then it will be ours and troops will come and relieve you. Return to Corporal Teeka Bloodsnarl in Alterac Mountains.
- Towers and bunkers are important positions, and we must capture and hold them all! So to that end, I want you to attack a bunker that is controlled by the Enemy.$B$BTo do that, enter one with an Alliance banner. You will see another banner inside. Pull out that banner, and a white Horde banner will appear in its place. Well done!$B$BAt that point your task for me will be complete, but if you hold the place long enough, and if the Alliance doesn't take it back, then it will be destroyed! Return to Corporal Teeka Bloodsnarl in Alterac Mountains.
- Towers and bunkers are key defensive positions, and so we must hold as many as possible! I want you to attack a tower or a bunker in Alterac Valley.$B$BTo do that, enter a tower with a Horde banner atop it. You will see another enemy banner inside. Pull out that banner, and a white Alliance banner will appear in its place. Well done!$B$
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- My brother and I run the poison operations out of the manor Ravenclaw.$B$BLord Ravenclaw trusty. He keeps track of all the imported and reagents and concoctions and I'm as well as the best at identifying what we need from them. I can get you a sample from one of the more powerful elementals in the Dragonblight, but you'll have to kill the others. We'll need their help. Return to Apothecary Lydon at Tarren Mill in Hillsbrad Foothills.
- I have the very important task of collecting the machinery inside these ruins, but I'm having difficulty keeping all of my bots charged up.$B$BThe phase hunters - those wyrmlike creatures - have lots of energy! You can find them all over the edges of this island, floating in from the nether.$B$BFill the battery on this recharging blaster by using it on a phase hunter when they're very weak, and then finish it off to soak up the last of its energy. Return to Bot-Specialist Alley at the Ruins of Enkaat in Netherstorm.
- Greetings, $r. I am charged up and fully functional.$B$BThere are fragile draenei machines in these ruins, which I must retrieve. I am equipped with delicate servos in my wrist actuators, and the latest in combustion-pneumatic bump soakers. Handling them with care will not be an issue.$B$BHowever, the ghosts that you see around the inlaid structures and towers of Veil Lashh are reminders of the days when I was a young priest learning the secrets of the Light. They wander now, agitated and ill-healthily armed. Please, help me channel their energy. Return to Bot-Specialist Alley at the Ruins of Enkaat in Netherstorm.
- The Kirin Tor sent one other of Krasus's possessions with our expedition. It was his spellbook, called Krasus's Compendium. Containing all the spells he mastered, it lent us a much-needed advantage in the war.$B$BBefore Kael'thas and his forces laid siege to Kirin'Var, the compendium had been stolen from me by a rebellious apprentice intent on studying necromancy. The apprentice and his followers divided and studied the text in secret, locking themselves inside their houses
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- and then destroy the enemy's cannons.$B$BFor all the skill that they've imbued their forging with, they'll eventually put a stop to our forces.$B$BWe must strike first!$B$BBe careful, their corruption is potent and will soon cause them to break from the potion. Once they've been cleansed, fly to the top of the mountain to destroy the Scourgeworks and recover the stolen supplies. Return to Thassarian at the Skybreaker in Icecrown.
- I've already heard some rumors regarding Malykriss and Arthas's new death knight order, but I assumed it nothing more than filling the void. These numbers suggest he's trying to take it up a notch though.$B$BWe dispatched one of our best to Malykriss not long ago - Vereth the Cunning. You should be able to find him on the Rise of Suffering, just west of Malykriss, and inside the Court of Bones.$B$BTry not to draw too much attention on your way in.
- My, it its quite chilly up here! Reminds me of the stormy peaks of Kaarinos on Argus. However, with all of this snow and ice, our soldiers can easily catch cold.$B$BHead to the Steppe of Life in southwestern Wintergrasp, and bring me back 10 of the Horde herb pouches you find. I will grind them into a medicine to help protect against the cold.$B$BThe Horde have been seen collecting them from the plant life in the area. Do not hesitate to slay them and retrieve the herbs! Return to Anchorite Tessa in Wintergrasp.
- Stand proud in knowing that it was you who helped establish the Argent Crusade inside the walls of Icecrown, $N. The Crusaders' Pinnacle now stands in direct defiance of the Lich King and his twisted minions.$B$BHighlord Fordring and the crusaders who survived await your arrival at Crusaders' Pinnacle. Travel once more through the Breach and seek out the highlord!
- Listen to me, $r.$b$bIt's just been brought to my attention that there's been an incident at the Violet Hold. It would appear that the blues are launching a full scale invasion of Dalaran!$b$bI need you to get to the prison and speak
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- I am going to empower you as an acting deputy of Stormwind, $N.$B$BReturn to Magistrate Solomon in Lakeshire and deliver this decree.
- Oh, the pains of love! My dear Private Rocknot is immune to my charms. I am spurned! It's maddening!$B$BYou must help me! We succubi know much of love, and I can make a potion to beat down the iron walls around Rocknot's heart. To make it, I need these items: the herb gromsblood, giant silver veins from the cliff giants of Azshara, and water from the Golakka Springs Crater in Un'Goro. You can place the water in this vial.$B$BPlease, $N, help a poor soul in her quest for happiness! Return to Mistress Nagmara in Blackrock Depths.
- Return to Corrupted Windblossom in Felwood.
- Return to Corrupted Windblossom in Felwood.
- <Magistrate Solomon sighs.>$b$bYou must return to the Burning Steppes, $N. As a deputy of Stormwind, you will be required to report to Marshal Maxwell. Good luck.
- What? You thought you were the first? How many soldiers must we lose before Stormwind acts?$B$BWe had accumulated enormous amounts of intelligence pertaining to the Blackrock menace before we lost our commanding officer, Marshal Windsor. With Marshal Windsor went all of our precious information.$B$BWhat we need is that documentation. Speak with Ragged John, $N. He was with Windsor when they were attacked by a Blackrock raiding party. He was last seen in a cave to the north. Return to Marshal Maxwell at Morgan's Vigil in the Burning Steppes.
- So that good for nothing coward says that Windsor is alive, eh?$B$BSuit up, deputy, you are going in to find him. If Windsor is alive, you are to bring him back. If he's dead, I want proof.$B$B<Maxwell laughs.>$B$BI bet you are getting tired of hearing that, aren't you?
- Bolvar is a fool. I was gathering his precious 'proof' so that I could shove it down his throat.$B$BHe
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- Digging through the mound, you find a small, dirt-stained book.$B$BThe book has no title, but...it has information Sven would like to know.
- Here is your book, and good luck to you. If you want to learn more, then go to A short trip to the west on the road. And be careful, this gnoll is Umbrafen...
- After you come back from the Brewnall Village trip to the north, I had a vision of the druids in the Dor'danil Barrow Den, poisoned... murdered by the undead! They are now errant ghosts, severed from their bodies and driven mad.$B$BSo that the druids' spirits might some day find peace, you must enter the Dor'danil Barrow Den and destroy its once-powerful leaders: Taneel Darkwood, Uthil Mooncall and Mavoris Cloudsbreak.$B$BDo this, then return to me. Return to Kayneth Stillwind at Forest Song in Ashenvale.
- $N, Shadowfang Keep holds a book, the Book of Ur, which would be much prized in my collection. Ur was a great mage of Dalaran before the coming of the Scourge, his studies in other worlds are of much value to ... certain parties among the Forsaken.$B$BEnter Shadowfang Keep and find the book. Bring it to me, and I will report your service to our Dark Lady... Return to Keeper Bel'dugur at Lordamere Lake in Alterac Mountains.
- Arugal still resides in Shadowfang Keep. We cannot claim Silverpine as a strategic stronghold for the Dark Lady until Arugal is slain.$b$bI shall see to it that his magic is eradicated, $n. But I leave it in your hands to see that Arugal meets the death he so deserves.$b$bTravel to Shadowfang Keep and put an end to Arugal's foul spells once and for all. Bring to me the vile wizard's head! Return to Dalar Dawnweaver at The Sepulcher in Silverpine Forest.
- Attention, heroes!$B$BThe Cenarion Circle seeks able bodied individuals to assist them in exploring the vast new frontiers of Kalimdor! A forbidden wasteland of unimaginable dangers
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- $n, we have a breakthrough! Our zombie specimens have been growing in number rapidly. We need more specimens to complete the collection of our latest threats. And you will do this for us, of course!$B$BTake this vial. In it is a quantity of a compound made from the venom of the local dreadfang spiders. You will find a pocket of the spiders in the southeastern region of Terokkar. Bring this to me along with a few gold coins and I'll perform the exchange. Return to Fahssn at the Spawning Glen in Zangarmarsh.
- Hmph, don't let your guard down; I'm as much as I can bear witness to your kind, yet I'm willing to share the fruits of that knowledge with you as well.$B$BTake this torch and return to Bloodmoon Stronghold. Once you've lit the torch, I'll appear within the body of Isfar and guide you further. The first step is to acquire a conchus. You'll find it in the desert of Tanaris, near the sand dunes and scarred rock spiders. Return to Orik Trueheart at Dawn's Reach in Eversong Woods.
- Ishamuhale, Speartooth, is the fiercest sunscale raptor of the Barrens. He does not hunt for sport, nor for food. He hunts because hunting is his passion. He kills because it is his nature to kill.$B$BAnd you will learn of his nature, $N, for your path in the Barrens is steeped in the very powers those demons seek. Enter Skull Rock to the east of Ratchet and find Grimclaw: Deadclaw, a giant and fierce hunter.
- The first power I will give you is called the path of the Spirit. It goes through the Barrens, and leads west to the Barrens itself. It is found in a cave, to the north and west. Return to Apothecary Zinge at Ratchet in The Barrens.
- Long ago, a being came to the Barrens. He had wings and was ready to challenge the king of all the Barrens. But he fled before I could find him.$B$BDo you think you can track him? If so, then bring me his
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- I hope you're not shocked when I reveal to you that the pieces of the Medallion of Karabor you obtained from my minions are mere replicas.$B$B<Akama shows you an identical medallion in his open palm.>$B$BMy Deathsworn and I have kept the secret from Illidan for as long as possible. We are however, still missing an important mission against the Illidari that needs to be completed.$B$BIf you are interested in assisting, there is an easier way to get to the top of the serpent mound and perform your duty. Go under the serpent mound and you will find our rock creatures: the Karuk, the Dervod, and the Corpsehoof.
- Please help me, $N! I've been hiding here in Highperch for some time now and it's been days since I've seen a friendly face. It has been days and I have heard some beastly growls in the hills at night. I hope I never get a chance to see the wolfforts...$B$BBut if you can, I'd understand.
- Down below, to the village of Astranaar, we have a need for many of the things that we seek. It is said that the wilds of the Ashenvale forest will suit this purpose.$B$BBut first we need to gather the things for the coming battle with the trolls. Go there and gather the claws of the predators of the Mulgore plains. Bring them to me so that I might make some of the best looking daggers in all of Stranglethorn. Return to Malukaz at Stonebreaker Hold in Terokkar Forest.
- Now that we have the claws, take this whistle. With it, you will be able to call for the child that you have agreed to sponsor. It will only last for a limited time - not much longer than Children's Week itself, in fact.$B$BPlease, $N, call upon your orphan. I know that she will be excited to meet you and have the opportunity to venture out of the city!
- I had a friend named Hch'uu. She told me that she ended up in the orphanage because she had to run away from an evil fungal giant and got lost.$B$BWe
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- need help!$B$BMy village was attacked by the moon bugs while I was off-duty. I came to Shadowmoon Village when I was able to save some men. Unfortunately, I was discovered and taken prisoner. There's no telling what horrors they had in store for me.$B$BWe need to wake the princess!$B$BKill the filthy bugs! Return to Farstrider Solanna at Farstrider Enclave in Ghostlands.
- We need to wake the princess!$B$B$C, you must go into the town square and free her before the nightmare torments her.$B$BShould you succeed, you will be able to see her again in our town... outside... in a cage somewhere. Return to Athramanis at Falconwing Square in Eversong Woods.
- We must wake the princess!$B$B$C, you must go into the town square and free her before the nightmare torments her.$B$BShould you succeed, you will be able to see her again in our town... outside... in a cage somewhere. Return to Morthis Whisperwing in Zangarmarsh.
- You have done much to advance our efforts against the Scourge, $N. In fact, the morale of all those who have come into contact with you soars. This is due to you, $N.$B$BOur new enemies are on the other side of the world. They must be stopped before they overwhelm us and the kingdom of Stormwind. By your efforts we are now well on our way to barring the Scourge from the rest of the world. Go to Orgrimmar and speak to him. Tell him of our plight, and that we will do our best to aid you.
- You are now, and forever will be, a Knight of the Ebon Blade, $N, but know this: you were once a hero of the Horde.$B$B<Darion stares at you.>$B$BThis order must establish allies for itself if it is to survive. You must represent the Knights of the Ebon Blade to the Horde.$B$BOn the platform, southeast of me, is a portal to Orgrimmar. Take this letter, given to me on your behalf by Lord Fordring, and deliver it to King Varian Wrynn. Use the portal. Return to
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- The lieutenant's lackeys have dared to attack us again, this time striking in the night and then using their dark magic to escape before I could time my ritual to complete the sacrifice of my family. I have not yet been able to gather Witchwood from the furbolgs, but I am certain that our magic will seep through their minds and cause them to madness.$B$BWill you help me? If so, then enter the town and find Witchwood for me. Follow the road out of town to it.$B$BAnd $N, be careful with your wild magic. If you are caught, you will be as bad as Xen'Var. Return to Mun'xú the Mystic at Steamwheedle Port in Tanaris.
- Xavier is a mage of great power, and in my visions I see him on the tower at the Circle of Blood in Hellfire Peninsula. He is the head of the Order, and I believe that he will be the one to slay. But if you can, then you may help me, for I aim to make my way to the top of the tower through the town square. Please, $N, will you keep an eye on my wife?
- Please, follow your orders as I battle my way through the town square. I am hungry, injured and have no strength for battle.$B$BJust as our starting point, I ask that you undertake my task of collecting the herbs required for a potion. You can find the seeds in the sorcerers' guild hall, to the west. Once you bring me what I need, I'll make sure that you have it to me. Return to Myriam Moonsinger in Alterac Mountains.
- My wife and daughter have gone missing!$B$BWere I you looking for them, Garrett? I don't know where they are, but I am sure that they were not killed. Last I heard they were on a quest in a place called the Cursed Hollow. I want you to find them, and I want to make sure that you not come back until you find them.$B$BYou can find the hollow by heading north through the mountains, then go south when the road forks. That is the last place I saw where my family was found.$B$BPlease, if you see them, please let me know.
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- Return to Christopher Sloan at Fort Wildervar in Howling Fjord.
- We believe there is one being that may be able to help us understand what is happening to the forests of Teldrassil. Unfortunately, getting the creature to cooperate has proven disastrous.$B$BHe hides on a branch at the outskirts of the Oracle Glade. All who have so far approached the satyr, whether through force or diplomacy, have met with doom. Perhaps stealth is the answer, $N.$B$BFind what Sethir the Ancient carries in his packs and report back to me.$B Return to Syurna at Tradesmen's Terrace in Darnassus.
- $N, I could use your aid if you're up for it. I am an alchemist of some note, and I seek the aid of a seasoned $gpriest:priestess;. If you're interested, then speak with Estelle Gendry, the alchemist's apprentice at the Violet Sun Lodge in Dalaran. She will help you develop your skills.
- $N, I could use your aid if you're up for it. I am an alchemist of some note, and I seek the aid of a seasoned $gpriest:priestess;. If you're interested, then speak with Jemina Bigglezink, the alchemist's apprentice at the Violet Sun Lodge in Dalaran. She will help you develop your skills.
- I believe that I can forge you a protective item that will grant you access through the portal.$B$BThe image of the Oracle of Dusk and the symbol of his death are engraved into the weapon's pommel.$B$BWithout the pommel, the weapon's forging would be much less secure. Return to Alerza at the High Seat in Ironforge.
- I believe that I can forge you a protective item that will grant you access through the portal.$B$BThe image of the Oracle of Dusk and the symbol of his death are engraved into the weapon's pommel.$B$BWithout the pommel, the weapon's forging would be much less secure. Return to Alerza at the High Seat in Ironforge.
- I believe that I can forge you a protective item that will grant you access through the portal.$B$BThe image of the Oracle of Dusk
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- I need to know what the Scarlet Onslaught is planning today. You will be my instrument in this task.$B$BFly to Onslaught Harbor and rifle through their baggage trunks for documents. The trunks will be locked, so you'll have to take the keys from the Scarlet Onslaught members by whatever means. Return to Aurochs Grimbane at Death's Rise in Icecrown.
- At first this note looked like any of the other intel that you've been looking for. However, a quick perusal of its contents disabuses you of this notion.$B$BThe letter conveys that Grand Admiral Westwind is present somewhere on the island, but that he is keeping himself secluded for now. He speaks of a glorious day that is coming soon in which the Scarlet Onslaught will wash over first the Lich King and then the rest of Azeroth.$B$BThe lord-commander will want to see this! Return to Lord-Commander Arete at Death's Rise in Icecrown.
- If anyone knows where the admiral is, then surely it must be his captains on the ships in Onslaught Harbor. <The lord-commander rubs his hands together.>$B$BWelsington and Hartford are their names if memory serves. Go beat the information out of them and then end their miserable lives.$B$BI want to know where the grand admiral is hidden! Return to Lord-Commander Arete at Death's Rise in Icecrown.
- Yes, it must be the green-skinned prisoner you're after... We might be able to help each other.$B$BYou're not going to get the goblin out of here by force. Not alive, anyway.$B$BAmong my people I am known as a Yrkvinn, a practitioner of illusions. As you can see, the Hyldnir have made me their prisoner.$B$BIf I had my runes, I could make you go unnoticed among them. Further inside, patrolling the mines, you'll find an overseer named Syra. She has my runes. Retrieve them and we'll talk some more. Return to Lok'lira the Crone at the Forlorn Mine in The Storm Peaks.
- The mark of war is inscribed on the hand of the hero who took part in the battle of D
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- 1. I need you to venture into Hive'Regal and find what became of my dearest Natalia, $N. This will be no easy task for you. Before you dive headlong into the maw of madness, make sure that you go back and speak with those dwarves. They might be able to give you some tips on dealing with the silithid that inhabit that hive.$B$BAnd $N, if she truly is as mad as they say... do what you must.$B$B<Commander Mar'alith turns away from you.>$B$BWe will leave when you are ready. Return to Commander Mar'alith at Cenarion Hold in Silithus.
- Adapting to life in the desert has been difficult to say the least. Not only do I miss the birds and trees of Auberdine but our food selection is severely limited by this arid environment. I'm trying to learn about desert herbs, but there aren't many.$B$BI've seen Twilight's Hammer groups from the camp west of here hunt sandworms for food. Sandworm meat is so bitter though, I can't imagine how they make it palatable. Keep your eyes open if you go to their camp and let me know if you learn anything.
- To Whom It May Concern:$B$BIf you're reading this, I'm either dead or soon to be dead. It's hard to say. Most of the crew is dead anyhow.$B$BFound information about a Titan. Great battle between him and an Old God. Yes, a bona fide Old God. Found ancient tunnel leading to Ahn'Qiraj. Taking it.$B$BTake this letter to my old camp. Make sure that I see you there.
- After our initial foray into the hives and Mistress Mar'alith's subsequent madness the three hives have been spewing out bugs! The increased activity might be tied into the glyphs covering those strange crystals.$B$BWe must get a rubbing from crystals in all three hives. If we can get those rubbings, we might be able to make sense of this madness.$B$BTake this transcription set and hit those hives, $N. Don't come back until you've gotten copies from each hive. Return to Rutgar Glyphshaper
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- My warden has charged me with the acquisition of a crystal artifact from the Arklon Ruins to the southeast.$B$BThey're old draenei ruins. Unfortunately for both myself and the goblins here, the Burning Legion has decided to move in to perform their own excavation.$B$BIf you're willing to help me, go to the ruins and take the crystal artifact from the dreadlord named Pentatharon. Return to Nether-Stalker Khay'ji at Area 52 in Netherstorm.
- While you were at the Arklon Ruins, I received a request for assistance from one of our representatives out in the field. It would appear that the Consortium is having some 'difficulties' in trying to recover property from the blood elves, which they refuse to pay for.$B$BPlease head east out of Area 52 and cross the bridge to the next island over. You'll find my associate, Gahruj, at the Midrealm Post, just inside of Eco-Dome Midrealm.
- Our business relations with the blood elves appear to be at an end. We must recover quickly and prepare to join them with our restored magic.$B$BMy latest report was that the blood elves have a large facility called the Mana-Tombs that must be dismantled. Although it's called an 'aggravitational confinement', it's nonetheless a very useful location and it's likely that, if left unchecked, it will cause us to be rendered useless.$B$BYou're going to destroy the Mana-Tombs and their arcane constructors. Do this and we'll start up the attack on Manaforge Duro. Return to Ethereal Belgrum at Eco-Dome Midrealm in Netherstorm.
- King Ymiron's always looking for volunteers for his suicide attacks against the Burning Legion. We can't afford to lose any more men to his schemes.$B$BIf you want to help us "protect" the trees of this land, then go to his camp outside of Shadowmoon Village, which is located just to the east of here.$B$BNow, don't be so confrontational with him, $N, as I do have a duty to protect these lands.
- Don't let the gnomes scare you. They are still searching for parts from their own tanks, so you'll have to go back to their
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- I must ask that you finish what we've set in motion. Now that the demonic influence has weakened you must take this cleansing vial and pour it at the very source of the taint - Aggonar's own corpse.$B$BYou will find the demon's bones at the northern end of the pools. Beware, I sense that Aggonar's essence has not quite left this world. Return to Amaan the Wise at the Temple of Telhamat in Hellfire Peninsula.
- <The ambassador keeps her voice low as she leans in close.>$B$BYour reputation precedes you, $N. I want you to travel to Splintertree Post in Ashenvale. The easiest way to get there on foot is to travel west through Durotar and the Barrens, and the flying machines on the road are a godsend to anyone looking in the wrong place.$B$BI wish you luck.
- I am going to trust you to take care of this little problem, but I'm really troubled by the news in Magisters' Terrace.$B$BThe off-world horrors are known to cause the mutation of some of the indigenous creatures; I'm talking about the ice trolls here to the south and the magewords at the Magewords' Post to the northeast. I don't know how they're happening, but I do know that they're destroying the area.$B$BWe're going to need all the help we can get. Tell Verna I sent you and show her the map.
- The details behind the existence of the magisters are usually kept in the highest secret places, but we have to do our best to keep them safe!$b$bWe hired the ghost hunters to help us track down these decoy cards. They use a device known as The Ghostcaller to summon a very specific demon, and then you must defeat it by appropriating its essence.$b$bIf you can do that, $N, then we'll be able to keep track of the caster's actions without too much danger! Return to Callmaster Sorigal at Tranquillien in Ghostlands.
- I am responsible for putting paladins on the path to greater virtue as they devote themselves to the Light and defend our people from threats.$B$BThe time has come for you to take your first
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- Lissen mon, there be sumthin' else needs doin fer ol' Prigmon.$b$bZungam, my good-fer-nuthin' cousin, be stuck inside Zul'aman. He still be alive too - I seen his signal flare just last night!$b$bI should be lettin' him rot fer gettin' me tied up in this mess, but he be owin' me big money.$b$bDo what ya can to help him out, then leave the collectin' to me!$B$B$B$B
- Sea monster or no, we're not going to risk the safety of our shipping. I've ordered our best marksmen to prepare for a confrontation with this Tethyr. The artillerymen have augmented the dock's defenses with three mortars.$B$BI'm going to order the lighthouse's lamp illuminated. If Tethyr does attack, it will be your job to operate the mortars and take down the beast before it can kill all of the marksmen. I wouldn't stand in one place too long, though. Using the mortars is likely to draw its attention. Return to Major Mills at Theramore Isle in Dustwallow Marsh.
- We've gleaned as much as we can from the ruins of the inn. I'm concerned about where the investigation will lead us from here, but we must know the truth.$B$BBetween the hoofprints and the shield with Mosarn's mark, I'm lead to believe that the Grimtotems may have been involved. They've recently established a settlement in the swamp, Blackhoof Village to the northeast. Travel to Blackhoof Village and search for more arms of Mosarn's manufacture. Return to Krog at Brackenwall Village in Dustwallow Marsh.
- With the activities of the Grimtotems in Thousand Needles brought to light, many tauren now regard them with suspicion. We've seen high-ranking Grimtotems engage in murder and kidnapping to advance their interests and I fear we may become their next target.$B$BBlackhoof Village, to the northeast, near Bluefen, is a large new Grimtotem settlement. Their leaders, the elders, will all have orders from Thunder Bluff. See if you can capture the orders and piece them together to learn the Grim
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- The Horde's forces are poised to break through our lines and complete their conquest of Venture Bay if we do not act. The Horde's forces in the port are commanded by Captain Zorna, near the ship on the far side of the bay.$B$BIf you can defeat her, the Horde's offensive will falter and we can seize the chance to capture the port. Beware, $N, for Zorna is a fierce fighter. It may take several people to defeat her, or if you have access to a repaired shredder, you might try using it to your advantage. Return to Baron Freeman at Venture Bay in Grizzly Hills.
- With every advance, our men are met by fresh Alliance reinforcements. It's almost as though their commander anticipates my every move!$B$BThe time has come for good Captain Brightwater to meet his end. He commands his troops from aboard an Alliance destroyer at the far end of the bay.$B$BThis will be no easy fight, $N. Take along a couple of trusted friends, or if you have a key to one of those repaired shredders, use it to disembowel Brightwater! Either way, he must fall! Return to General Khazgar at Venture Bay in Grizzly Hills.
- We cannot defeat the Horde on our own. Morrow's forces have they defeated. You must take the battle to them, if you must accept defeat.$B$BIf you accept, I will transport you to the Battle of Hillsbrad. My men and I will pour all the resources you gain into a single file. You must fill it in for me, so that I may study the effects of the aura. Do not worry, I will make it worth your while. Return to Battlemage Drazial in Alterac Mountains.
- A few more moments of thought brings a few ideas to mind, one of which brings a smile to your face: perhaps if you raised the vibrations on this controller for a few seconds, they would have a quite amusing effect!$b$bThe paw should be brought to me. Return to Master Apothecary Faranell at Tranquillien in Ghostlands.
- I need you to venture into the depths of Dun Argol and recover the artifact that gave them their power.$B$BIt is the final wish of a long-dead dwarf, dated back to the timespan
- ====================
- Southern Silvergill murlocs have been spotted all over the ground in the northern part of Dustwallow Marsh. The murlocs have been stealing our parts! We need the jobs of those brave enough to help us take care of them!$B$BIf you're willing to help us take care of the worgs, then enter the town and find any survivors or clues as to the whereabouts of our cargo. We'll make sure to protect you! Return to Gerald Green at Farshire in Borean Tundra.
- I tried to speak to him when I was setting up that minefield, but he wouldn't listen to me. I've already explained everything to him, and he's still refusing to listen to my orders.$B$BHe keeps muttering something under his breath about helboars. I think it's about my pups. If you could find a way to bring me some of his pups, I'd be sure to keep him entertained! Return to Foreman Razelcraz at Thrallmar in Hellfire Peninsula.
- I logged all of the orders you've taken into account for the Winterfall and come up with the important information regarding our enemy. You've saved me some time, friend. I'll take care of you then.$B$BTake a moment to read it over and consider my words. If you're stuck for more than me, don't let me say it.
- I log all of the orders you've taken into account for the Winterfall and come up with the vital information regarding our enemy. You've saved me some time, friend. I'll take care of you then.$B$BTake a moment to read it over and consider my words. If you're stuck for more than me, don't let me say it.
- Like you, we dwarves up here at the keep have to do our part to preserve our dwarven allies. We do this by providing a variety of items and resources that help keep our allies happy and strengthen our resolve.$B$BFor example, we fed the kobold who had an unusual ore to the kobold and they were all happy to have it. We use it to strengthen our relationships in the northern part of the Fallow Sanctuary, and it's hoped that this will strengthen our relationships in the Alliance as well
- ====================
- Bring me eight plague tanks. If you can't bomb them to smithereens, I'm afraid we'll never be able to break the blockade. Return to Captain Adams at Westguard Keep in Howling Fjord.
- Return to Captain Gort at Agmar's Hammer in Dragonblight.
- We've received reports that these vrykul can rise from the dead; not unlike the Scourge, but a different kind of undeath.$B$BLet's not take any chances.$B$BHere's the key to their village. If we get our hands on it, we'll be able to put it to good use. Return to Scout Knowles at Ember Spear Tower in Howling Fjord.
- Return to Captain Knowles at Ember Spear Tower in Howling Fjord.
- Return to Captain Knowles at Ember Spear Tower in Howling Fjord.
- $N, we've discovered a new hive for the Scourge: the Decrepit Ferry. The ferry lies east of here, and is heavily patrolled by rot hides and other undead.$B$BThere must be a reason for the Scourge's occupation of the area. Go to the Decrepit Ferry and find out why the Scourge are there.
- Among the corpses a hand protrudes, unwrapped. It is the hand of a woman, pockmarked from the plague but relatively fresh. $B$BOn the hand is a ring. Removing the ring and inspecting it reveals an engraving:$B$BFor My Deliah! Removing the ring and inspecting it reveals an engraving:$B$BFor My Deliah! Removing the ring and inspecting it reveals an engraving:$B$BFor My Deliah! Removing the ring and inspecting it reveals an engraving:$B$BFor My Deliah! Removing the ring and inspecting it reveals an engraving:$B$BFor my Deliah! Removing the ring and inspecting it reveals an engraving:$B$BFor my Deliah! Removing the ring and inspecting it reveals an engraving:$B$BFor my Deliah! Removing the ring and inspecting it reveals an engraving:$B$BFor my Deliah! Removing the
- ====================
- Return to Mok'Morokk at Brackenwall Village in Dustwallow Marsh.
- You have done everything that we were sent here to do, $c. I must admit that you fight well. Your people are not as strange as I first thought.$B$BChieftain Ashtotem is certain to want to hear of your success, but if you decide to stay out here for whatever reason, I will continue to fight at your side. Return to Chieftain Ashtotem at Brackenwall Village in Dustwallow Marsh.
- Finally, someone's come. I've been here far too long and my strength has faltered. Of our entire recon party, only I remain.$b$bI shall give you my report and it will be up to you to act upon the information. Know this, $c; it did not come cheaply.$b$bThese vrykul are relentless fighters. Given their numbers and their savage tactics, our only hope is to bring down their leader and pray it brings chaos to their ranks.$b$bIngvar is his name. Bring his head to Anselm when your duty is done. Return to High Executor Anselm at Vengeance Landing in Howling Fjord.
- My longrunners that have lived to return have informed me that the vrykul have awakened at their main fortress to the west.$B$BIt is a forbidden place known as Gjalerbron. The longrunners tell me that the vrykul are performing strange rituals.$B$BWe cannot allow this to continue.$B$BAre you willing to continue to assist us? Will you kill the vrykul at Gjalerbron before they finish whatever they are doing and attack us here? Return to Chieftain Ashtotem at Gjalerbron in Howling Fjord.
- The dead ones are at Gjalerbron and they have necromancers with them?$B$BWe must eliminate the leader of these necrolords.$B$BDo whatever it takes, $N, but see to it that Necro Overlord Mezhen, and whatever he's attempting to accomplish, is neutralized.$B$BWe cannot afford to see the vrykul successful in whatever they are doing with these undead creatures!$B$BLook for Mezhen on
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- If you wish to learn from me, then you must first pass The Affray. It is a challenge we on Fray Island like to offer rising warriors who think they're tough, and if you can pass this test then I'll know you are.$B$BTo begin, walk into the middle of that crowd yonder and step on the grate. That'll tell Twiggy Flathead you're ready, and he'll send challengers against you.$B$BBeat all the challengers and he'll call out Big Will. Kill Big Will, and return to me in the time we allow. Return to Klannoc Macleod at The Great Sea in The Barrens.
- In preparation for your coming, I used my sight to look over the world and through the mists of time. I have found what it is you seek.$b$bIn the War of the Ancients, two lovers fell together in battle. Where they took their last breaths, a tree known as the heartswood grew, a symbol of their undying love.$b$bThat should be enough to tempt a succubus. You will find it in the ruins of Ordil'Aran in the northwestern part of the forest of Ashenvale. Return to Gakin the Darkbinder in Stormwind City.
- Using the heartswood core, you will be able to cast a spell at the summoning circle in the crypt below to open a portal for the succubus to pass through.$b$bBe careful, $n, succubi have overrun even the strongest of minds.$b$bOnce you have bested and returned it to the void, return to me and I will show you how to call and control it. Return to Gakin the Darkbinder in Stormwind City.
- When demons of the Legion fall out of favor, their spirits are imprisoned within orbs and distributed to their mages and warlocks.$b$bMany were carried by their servants in Azeroth. Even fragmented, they still possess the powers of the demons trapped inside.$b$bThe orb of Soran'ruk was broken into two pieces, one was further broken to be used by the acolytes of the Twilight's Hammer in Blackfathom Deeps. The other, larger piece, was possessed by a wizard in Shadowfang Keep. Find them and I can reform it. Return to Doan Kar
- ====================
- $n, we've discovered a new hive for the Scourge: the Decrepit Ferry. The ferry lies east of the Sepulcher, and is heavily patrolled by rot hides and other undead.$B$BThere must be a reason for the Scourge's occupation of the area. Go to the Decrepit Ferry and find out why the Scourge are there.
- Among the corpses a hand protrudes, unwrapped. It is the hand of a woman, pockmarked from the plague but relatively fresh. $B$BOn the hand is a ring. Removing the ring and inspecting it reveals an engraving:$B$BFor Your Eyes alone I see the treachery of Elanar.$B$BGo now, $N. We will have revenge... Return to Kayneth Stillwind at Forest Song in Ashenvale.
- I told him that we'd make a profit off of the crocolisk hunts. He laughed and said we'd "make a bundle" off of the animals. He promised me a shipment of fjord turkeys and I could book a trip for him.$B$BWe're due a trip in a minute and a half. Time is of the essence. Return to Kayneth Stillwind at Forest Song in Ashenvale.
- It's good to visit with friends and family again, though I may have overdone it... I've already eaten everything they made for me!$B$BMight I trouble you for some more of that delicious Bread of the Dead? I'd be most grateful...$B$BChapman there sells the recipe, I think. Return to Cheerful Gnome Spirit at Gates of Ironforge in Dun Morogh.
- It's good to visit with friends and family again, though I may have overdone it... I've already eaten everything they made for me!$B$BMight I trouble you for some more of that delicious Bread of the Dead? I'd be most grateful...$B$BChapman there sells the recipe, I think. Return to Cheerful Draenei Spirit in Azuremyst Isle.
- It's good to visit with friends and family again, though I may have overdone it... I've already eaten everything they made for me!$B$BMight I trouble you for some more of
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- We have to find the source. I know the author of the book of the jungle lures buried in the sand at the Dragons' End(Malcin), the demon that controls the tide of demons in that field. He rests at the base of the waterfall just north of the crossing over the bridge. And don't bother mentioning who sent you. I'm a dry hunter, just like you.
- Everything's all ready, $N!$B$BNow, do you want to prove to me that you've got what it takes to help out here at the frontiers of Azeroth?$B$BThere's trouble in the forest to the north of the crossing over the Bloodmaul Ravine. We need to protect the land that has been our home for generations. We're not going to take lightly until we're all dead.$B$BGo to the Mosh'Ogg ogre mound and kill as many of the Bloodmaul ogres as you can. They are friendly, so don't worry. Return to Hak'Sora at Zoram'gar Outpost in Ashenvale.
- Will you assist me, mortal? Will you find the source of the plague that has plagued these lands?$B$BThe sandworm murlocs that can be found in the northern part of the Dead Mire. They are known to congregate at the Jaggedswine Farm south of Auberdine, and their leader, Ferocitas the Dream Eater has taken up residence there. All of the plants and animals of Auberdine are threatened, and will require intervention.$B$BFind the source of the plague and throw them into it. Return to Mekeda at Refugee Caravan in the Bone Wastes.
- Cursed peons! They work hard gathering and polishing lumber from the trees of the valley, but they're always taking naps! I need someone to help keep the peons in line.$B$BYou look like the right $r for my task. Here, you take this blackjack and use it on any lazy peons you find sleeping on the job. A good smack will get them right back to work! Return the blackjack when you're done.$B$BLousy slacking peons... Return to Foreman Thazz'ril in Durotar.
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- Bring the list to my attention along with your findings. If you wish to offer your assistance with the keys, then do so through the cipher.$B$BTo do this, you must travel to the Den of Haal'esh, south of here. She is very clever and inquisitive. If you show her the key to my cage and make her laugh at me!$B$BGo, $N. And don't come back until you've met me in battle. Return to Amaan the Wise at the Temple of Telhamat in Hellfire Peninsula.
- I must know who was that skulker in the shadows I saw the night my family was killed!$B$BPlease, take this piece of junk and put it on my tombstone. I will need the help in the years to come. Return to Ag'tor at Bouldercrag's Refuge in The Storm Peaks.
- We fight the wrong enemy, $N.$B$BThe true power in these lands continues to grow in strength and number while we squabble over scorched earth with our enemies.$B$BDo we continue to fight a war in these lands against the Horde, only to be routed one day by the armies of the Burning Legion? It is futile.$B$BPut your differences aside, $N, speak with the fallen hero of the Horde. He knows the truth behind the Blasted Lands.
- Hear my story, $r. Return to Fallen Hero of the Horde at Splinterspear Junction in Swamp of Sorrows.
- Before we may continue, you must hear my story. Return to Fallen Hero of the Horde at Splinterspear Junction in Swamp of Sorrows.
- My philosophy on leatherworking is that the work must be the best quality possible - no compromises. Anyone who says that quality doesn't matter is trying to sell you ocean-front property in Dun Morogh!$B$BIn my latest pursuit of high-quality materials, I have run across thick yeti hides. The Yeti are native to Feralas, with many found in Feral Scar Vale. I want some, and I'll give you a choice of one of my leather goods for a stack of ten. If that sounds fair to you, then we're in business. Return to Pratt McGrubben at Feather
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- I have heard that you are heading back into the mountains to battle the great beasts of the plains. I have heard that they are powerful and brutal. If you wish to prove yourself a true orc, then you must go and slay these beasts.$B$BMy men have prepared me for that. I have heard that they dwell in the Cragpool to the south and that their horns rub against my face. Bring me the best of the horns that you can find. Return to Myronk at Agmar's Hammer in Dragonblight.
- Return to Myronk in Dragonblight.
- The battle lines of Alterac Valley are ever shifting. Territories swing back and forth as we meet our opponents in deadly combat. And graveyards, $N, are where battles rage most fierce.$B$BI want you to attack an Alliance held graveyard! Find a graveyard with an Alliance banner in its midst and pull it from the ground.$B$BDo that and your task for me will be complete, but... if you hold the graveyard for a few minutes, then it will be ours and troops will come and relieve you. Return to Corporal Teeka Bloodsnarl in Alterac Mountains.
- Towers and bunkers are important positions, and we must capture and hold them all! So to that end, I want you to attack a bunker that is controlled by the enemy.$B$BTo do that, enter one with an Alliance banner. You will see another banner inside. Pull out that banner, and a white Horde banner will appear in its place. Well done!$B$BAt that point your task for me will be complete, but if you hold the place long enough, and if the Alliance doesn't take it back, then it will be destroyed! Return to Corporal Teeka Bloodsnarl in Alterac Mountains.
- Towers and bunkers are key defensive positions, and so we must hold as many as possible! I want you to attack a tower or a bunker in Alterac Valley.$B$BTo do that, enter a tower with a Horde banner atop it. You will see another enemy banner inside. Pull out that banner, and a white Alliance banner will appear in its place. Well done!$B$BAt that point your mission for me will be complete, but hold the area long enough
- ====================
- The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order EN-7:$B$B20 Thorium Grenades.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light's Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn$B
- The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order EN-0:$B$B4 Gnomish Battle Chickens.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light's Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn
- The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order EN-558:$B$B14 Thorium Tubes.$B$BAll filled orders should be delivered to Packmaster Stonebruiser at Light's Hope Chapel in the Eastern Plaguelands.$B$BContract is null and void if tampered with or damaged.$B$B-Dispatch Commander Metz, The Argent Dawn
- The corpses of trolls buried inside the Amani Catacombs have been rising from the dead! I want you to go there and bring back proof of their final demise. Some of these mummy trolls, and their living counterparts, carry juju; glowing objects that house an unknown power source. It's probably what is animating them!$B$BThe catacombs lie within Sungraze Peak, directly to the east. I am told that the easiest way in lies on the north face of the mountain. See to it, $c! Return to Deathstalker Maltendis in Ghostlands.
- The bearer of this writ is entitled to payment in the form of an insignia of their choice upon completion of the contracted work order.$B$BWork Order AL-473:$B$B10 Major Mana Potions.$B$
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- supposedly to be some sort of weapon or armor package. I always expected the blacksmith to hire me on after I retired. I don't know what the group's plans are, but I'm sure it'll be worth it!$B$BWhen we're done, I'll head to Stormwind for a proper reward! Return to Bailor Stonehand in Loch Modan.
- I wish I knew why we go through cranberry chutney so fast. Sometimes, I think they're feeding it to the abominations when I'm not looking. Would you be willing to help me make up a new batch? If you're a cook, you can get the tangy Southfury cranberries you'll need from the Pilgrim's Bounty vendor outside Orgrimmar.$B$BIf you don't feel up to cooking, you could always ask someone else to make the chutney, too. Return to Roberta Carter at Ruins of Lordaeron in Tirisfal Glades.
- Dokin and Laha have been hard at work helping celebrants learn about the traditional Pilgrim's Bounty feast and how to make dishes out of all the ingredients we harvest at this time of year. I've been trying to keep the tables stocked with as many of the dishes as I can, but we're running low on pumpkin pie.$B$BWould you be able to get some for us? If you want to make the pies yourself, you'll need to buy ripe Tirisfal pumpkins from the Pilgrim's Bounty vendor outside Orgrimmar. Return to Mahara Goldwheat in Mulgore.
- I've been cooking nonstop since before the start of the holiday season, and I still can't keep up with the demand. I don't suppose I could persuade you to help with one of the dishes, could I?$B$BTurkey is hard to come by here, so if you could supply some slow-roasted turkeys, it would be a big help. If you intend to prepare them yourself, you can hunt fresh wild turkeys anywhere in the Tirisfal Glades. You should be able to buy everything else you need from any of the Pilgrim's Bounty vendors. Return to Ondani Greatmill at Jaggedswine Farm in Durotar.
- Keeping these tables stocked can be overwhelming! I've got to make the cranberry chutney while keeping my eye
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- Your strongest point is around Druidic Dusk, $N. We must weaken their defenses so that we may advance. Now, all that remains is to use the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element of the element.$B$BFind the enemy's allies in the Eastern Plaguelands and kill them. Return to Blightcaller Carl at Blackrock Quarry in the Burning Steppes.
- The house of the Grimtotem clan on the hills to the northeast overlooks the Derelict Strand, and I want you to retrieve some of their burial markers. With the help of a few friends, we'll be able to bring those wolves back to life.$B$BThe bones will be bundled in a tattered pile, but be careful; any mad explorers who do happen to stumble upon the dig sites are sure to bring a heap of
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- <Gazzle wraps the rolled up letters in a tattered cloth.>$B$BTake these back to Morin Fel, in Stormwind. He'll want to know immediately!
- I'm glad to hear you're aiding us in our attack on Ahn'Qiraj, $N. I can make you a protective item that'll be of assistance in the fight against our enemy, $c.$B$BI shall need a special dust to collect the rest of the components, and I'll also need some earth from the mountains to build a toxin of sorts - some that should be deadly to the modern poisonings we battle. You shall find the ingredients in the ruins of an old temple to the northwest of Haldarr. Return to Kokorek at Farstrider Enclave in Feralas.
- I'm glad to hear you're aiding us in our attack on Ahn'Qiraj, $N. I can make you a protective item that'll be of assistance in the fight against our enemy, $c.$B$BI shall need a special dust to collect the rest of the components, and I'll also need some earth from the mountains to build a toxin of sorts - some that should be deadly to the modern poisonings we battle. You shall find the ingredients in the ruins of an old temple to the northwest of Haldarr. Return to Kokorek at Farstrider Enclave in Feralas.
- I'm glad to hear you're aiding us in our attack on Ahn'Qiraj, $N. I can make you a protective item that'll be of assistance in the fight against our enemy, $c.$B$BI shall need a special dust to collect the rest of the components, and I'll also need some earth from the mountains to build a toxin of sorts - some that should be deadly to the modern poisonings we battle. You shall find the ingredients in the ruins of an old temple to the northwest of Haldarr. Return to Kokorek at Farstrider Enclave in Feralas.
- I'm glad to hear you're aiding us in our attack on Ahn'Qiraj, $N. I can make you a protective item that'll be of assistance in the fight against our enemy, $c.$B$BI shall need a special dust to collect the rest of the components
- ====================
- I can make you a protective item that'll be of assistance in the fight against the enemy, $c.$B$BI shall need a Qiraji drape, which I'll resize for you of course. I'll also need idols and scarabs which I'll use to create a suitable clasp.$B$BI promise you won't be disappointed. Return to Keyl Swiftclaw at Hive'Ashi in Silithus.
- I'm glad to hear you're aiding us in our attack on Ahn'Qiraj, $N. I can make you a protective item that'll be of assistance in the fight against the enemy, $c.$B$BI shall need a Qiraji drape, which I'll resize for you of course. I'll also need idols and scarabs which I'll use to create a suitable clasp.$B$BI promise you won't be disappointed. Return to Keyl Swiftclaw at Hive'Ashi in Silithus.
- I'm glad to hear you're aiding us in our attack on Ahn'Qiraj, $N. I can make you a protective item that'll be of assistance in the fight against the enemy, $c.$B$BI shall need a Qiraji drape, which I'll resize for you of course. I'll also need idols and scarabs which I'll use to create a suitable clasp.$B$BI promise you won't be disappointed. Return to Keyl Swiftclaw at Hive'Ashi in Silithus.
- I'm glad to hear you're aiding us in our attack on Ahn'Qiraj, $N. I can make you a protective item that'll be of assistance in the fight against the enemy, $c.$B$BI shall need a Qiraji drape, which I'll resize for you of course. I'll also need idols and scarabs which I'll use to create a suitable clasp.$B$BI promise you won't be disappointed. Return to Keyl Swiftclaw at Hive'Ashi in Silithus.
- I'm glad to hear you're aiding us in our attack on Ahn'Qiraj, $N. I can make you a protective item that'll be of assistance in the fight against the enemy, $c.$B$BI shall need a Qiraji drape, which I'll resize for you
- ====================
- Our scouts have reported a massive influx of Sunfury blood elf recruits heading to the Ruins of Karabor. Normally this would represent a purely military threat, however we believe something else is amiss.$B$BDescriptions of their attire and fighting style are suspiciously close to that of Illidan himself. I do not want to become alarmed without good reason, so I would like you to go there and bring me back their weapons. We will then determine whether my fears are unfounded or not. Return to Exarch Onaala at Altar of Sha'tar in Shadowmoon Valley.
- How many times has this spell been used in the history of our worlds? Undoubtedly, its power for destruction is unparalleled.$B$BWhat you must do now is take the cipher, now made whole, and read from it at the Altar of Damnation - where the memory of Gul'dan stands.$B$BWhat you will see once the words are uttered are the memories left imprinted upon the land. Stand your ground and await the coming of Cyrukh.$B$BYou must be victorious, $N. This land cannot withstand another shattering. Return to Earthmender Torlok at the Altar of Damnation in Shadowmoon Valley.
- According to Razuun's orders, the massive infernal staging area is called Invasion Point: Cataclysm and it's nestled in the northern mountains. The only way to reach it is by using a teleporter located at Legion Hold.$B$BCertain members of the Legion host carry devices allowing them to activate the teleporters. You must capture one of these devices to win access to the teleporter. Slaughter all of the demons if you must, but you can't afford to return empty-handed. Return to Wing Commander Nuainn at Wildhammer Stronghold in Shadowmoon Valley.
- It is time you remembered history that should not be forgotten... the slaughter of our people by Arthas and his Scourge army.$b$bVengeance on the Scourge is the only way to ease your pain. It is unfortunate they are not susceptible to fear and pain. Only their utter destruction will bring you even a shred of satisfaction.$b$bSpeak with Argent Officer Garush for knowledge of scourgestones and how to obtain them -- I will need to see many of them as proof of your commitment before we speak again. Return to
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- My sister is here somewhere, and I can't seem to get this monster to talk.$B$BHe doesn't seem to care about his own well-being, but I've an idea. I knew Anatoly's wife, Tatjana, from before the wolfcult arrived -- she was a horse-handler.$B$BTake this tranquillizer dart. Bring her back alive, we're going to need her if we're to have any leverage with Anatoly.$B$BI will help you find the person behind all this once we save my sister. Return to Sasha at White Pine Trading Post in Grizzly Hills.
- Emboldened by the overabundance of magic now flowing through the Azure Dragonshrine, the blue dragonflight has dared to attack Wyrmrest Temple itself!$B$BI ask that you ride one of our defenders into battle to slay their dragons and drakes, and to attack the eruption of ley line energies at the dragonshrine itself in order to destabilize it.$B$BOutside on the east and west terraces are wyrmrest defenders. Speak with one to ride it into battle.$B$BWithout your help, $N, we will surely lose. Return to Lord Afrasastrasz at Wyrmrest Temple in Dragonblight.
- Please, $N. I know it is Arugal you're after. I swear on my father's memory I will help you take him down.$B$BBut I must beg you... Anya is completely innocent,
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- Nexus-Prince Haramad has ordered us to not begin work inside of Oshu'gun as it might anger a certain powerful naaru. Sort of puts a damper on our operation.$B$BI think I might've found a loophole, however.$B$BYou see, we're not the only ethereals drawn to this colossal diamond. A thief called Gava'xi has led a band of rogue ethereals into Oshu'gun and they've begun to dislodge large fragments from it.$B$BYour job, $r, is to go there and retrieve what is rightfully ours. Return to Gezhe at Aeris Landing in Nagrand.
- Return to Gezhe in Nagrand.
- I have escaped certain death, surviving a cowardly nighttime attack by Boulderfist ogres upon my village.$B$BBut I ask you, stranger: For what?$B$B<Jorin points to Garrosh.>$B$BHe has refused to give us assistance. Ogres are rampaging through my town and he sits here, weeping into a fire. What has become of us? What will become of us?$B$BI've sent a scout, Kilrath, to the village, now the Bleeding Hollow Ruins. Will you find him and give him your assistance? He hides on the border of Nagrand and Terokkar.
- I have been watching these beasts for days. The fat one says that he is waiting for something. What he is waiting for, however, is a mystery.$B$BI have a plan but it is going to involve some violence on your part. You will need to kill several of his subordinates and then beat him within an inch of his life. Do this and I am certain he will tell us everything that we need to know. Return to Unkor the Ruthless at Bleeding Hollow Ruins in Terokkar Forest.
- For many years, Boulderfist ruled all ogres in the Outland. The ogres were united under Krol and content with the lands that they were given. In the past few months, we have lost many ogres to a new clan known as Warmaul. Warmaul has taken most of our land in Nagrand and killed many of our people.$B$BWe had no choice but to
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- My sword was lost at sea. Catch it and bring it back! Return to Old Man Barlo in Terokkar Forest.
- You want to ride a dragon? I can teach you new moves. But before I can teach you the art of riding, you must defeat your first of many.$B$BTo learn how to throw a spear, you must travel to the village of Nighthaven in Moonglade. Speak with Dendrite Starblaze, Moonglade's guardian, and he will guide you further.
- You've trained hard as an aspirant, $N, and now the time has come to test your mounted combat skills against a skilled opponent.$B$BAvalion Hill in Elwynn Forest is a formidable opponent and we must exhaust all of its defenses to ensure that you do not make a mockery of us all.$B$BThere is a ramp that will lead you into the battle, behind me and the other worgs. Walk on and aid you, and then come back to me for your next fight. Return to Dendrite Starblaze at Nighthaven in Moonglade.
- You have trained hard as an aspirant, $N, and now the time has come to test your mounted combat skills against an experienced opponent.$B$BAvalion Hill in Elwynn Forest is a formidable opponent and we must exhaust all of its defenses to ensure that you do not make a mockery of us all.$B$BThere is a ramp that will lead you into the battle, behind me and the other worgs. Walk on and aid you, and then come back to me for your next fight. Return to Dendrite Starblaze at Nighthaven in Moonglade.
- For you to continue with the Rites of the Earthmother you must pass two more tests. One is the ability to recognize those teachings and the other is the ability to understand the intentions of others.$B$BWhen you take this, you will have shown us that you can bring the family's tradition to our people.$B$BTake this offering to the circle of stones in the northeast corner of Runeweaver Square and speak with Sage Earth and Sky. He will guide you further.
- For you to continue with the Rites of the Earthmother you must pass two more tests.
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- I must have a fresh sample of the venom you brought me. The spiders from which it was gathered must dwell in the Hinterlands -- hunt them until you find an undamaged venom sac and bring it to me. You will find many spiders near the troll city of Shadra'Alor.$B$BDo not tarry, $N, for the venom sac must be fresh when you deliver it. Return to Apothecary Lydon at Tarren Mill in Hillsbrad Foothills.
- The venom from the broodguards wasn't as potent as the venom you brought originally. It must have come from a different spider.$B$BI want a fresh sample of that venom. To find out where it came from, you must consult with a troll who knows the Witherbark well--Master Gadrin in Sen'jin Village. Travel to Durotar and speak with Gadrin. With luck, he'll know where the Witherbarks get their venom.
- The Witherbarks worship a spider god, and from her they collect their most potent venom. So if you want the venom, then you must summon their god!$B$BTo do that, you must know her true name, and that name is on a tablet buried in Tanaris, in the troll city of Zul'Farrak, in a tomb guarded by Theka the Martyr.$B$BDefeat Theka and find and read his tablet to discover the spider god's name. When you know it, return to me. Return to Master Gadrin at Sen'jin Village in Durotar.
- The Horde's children need you, $N. The Headless Horseman, once a human paladin and now an insane fiend, has set fire to our village! You must put out those fires!$B$BGrab a bucket and throw it onto the blaze, or toss it to an ally who is closer to the flames. Extinguish all the fires and thwart the Headless Horseman! Return to Masked Orphan Matron.
- Until the head of the Headless Horseman is destroyed, his madness will rage. The Horseman rests within the Forlorn Cloister of the Scarlet Monastery, in Tirisfal Glades. Go to his pumpkin shrine and speak these words:$B
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- $n, it is good you are here. The Scourge attack our city with such endless hate that I fear the morale of our guard is breaking.$b$bHurry to the Dead Scar just south of the city where Jaela and her rangers stand ready. Fill them with the power of the Light through your blessings. Return to Ponaris at Falconwing Square in Eversong Woods.
- Rock flayers are mean, nasty, violent creatures. But the plain ones are like tame beasts when compared to their matriarch, Blacktalon the Savage.$B$BMy cousin got eaten by her and it wasn't pretty. I swore that one day Blacktalon would pay for that. You bring back proof of that monster's death and I will give you my life's savings. Deal?$B$BYou're going to need some friends to kill Blacktalon. Big tough friends with sharp swords. You'll find her inside a cave in the Great Fissure. Good luck! Return to Ikan at the Temple of Telhamat in Hellfire Peninsula.
- A rich, and I mean filthy rich, merchant came through here yesterday talking about some ring of "immense archeological importance" locked in one of the countless burial chests found in the Amani Catacombs. When he wasn't talking about the ring, he was talking about how much he'd pay for it.$b$bTell you what, I'll front the thieves' tools, and if you manage to bring the ring back, I'll pay you enough to buy ten rings of your own! Return to Eralan at Tranquillien in Ghostlands.
- The permanence of the orcish threat is one of the sad truths of Outland. There was a time when we Sons of Lothar believed we'd purchased Honor Hold's safety with our blood, but there was to be no peace.$B$BThe Sons will yield to no orc - green, brown, and now red - we will overcome them or die trying. If we are to have any expectation of victory, we must take the fight to them in Hellfire Citadel. Bring me the weapon of their self-styled 'Warchief' Kargath Bladefist and you will be well rewarded. Return to Force Commander Danath Trollbane at Honor Hold in Hellfire Peninsula.
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- $N, the captain's tasked me with a mission. I'd like you to help.$B$BA bunch of my fellow Explorers' League people went nuts digging up stuff in the Whisper Gulch just to the north. They're attacking anyone trying to get in!$B$BThe captain is only concerned with the ore for the keep. Lucky for us, I have just the thing to do the trick.$B$BGet in there, blow up the ore, and bring it back along with any gems you find. Running this place isn't cheap you know!$B$BI gotta warn you though, that ore is strange! Return to Sapper Steelring at Westgarde Keep in Howling Fjord.
- Return to Horde Warbringer.
- Return to Horde Warbringer.
- The Forsaken are up to no good and from what I can tell, those plague tanks of sludge are a big part of it.$B$BIf I may suggest, $g sir : ma'am;, we should probably destroy them before they can get any more use out of the things. I took the liberty of preparing a bundle of torches from the Ember Clutch. These things have been burning for days!$B$BHere, I've placed an item that will aid us in our battle against the plague. Return it to me and I'll make sure that you and I both earn your keep. Return to Scout Knowles at Ember Spear Tower in Howling Fjord.
- Return to Horde Warbringer.
- Return to Horde Warbringer.
- $N, the captain's tasked me with a mission. I'm sure you're ready for it, but I need someone to light the fuse on those bombs and keep them off the hands of the brave Expeditionary League!$B$BNo, no, I don't expect you to go out there and knock someone up. I recommend that you step in with the others and join them in their task. Report back to Scout Knowles at Ember Spear Tower in Howling Fjord.
- I fear that our efforts will be little help in penetrating the defenses of Icecrown Citadel. Our forces are concentrated on the landing of Venture Bay and the taking of the harbor.$B$BAdmiral Sareyn keeps watch on the bridge to the east. Speak to her and see what you can do.
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- Your accomplishments have gone beyond my greatest expectations, $N.$B$BYou step in and out of time as comfortably as any bronze dragon I've known. You are destined for great power and I am sure you will overcome our obstacles in finding your way there.$B$BGo to the Great Dragon Seal, north of the Mirror of the Dawn. Go to the spot where the duel begins and slay the dragonhawk mother of all at her clutch. When you've gathered enough, offer Trol'kalar a choice of her remedies. Return to Caladis Brightspear at Quel'Delar's Rest in Icecrown.
- You have done well in fighting the centaur and should be commended. You step in and out of time as comfortably as any bronze dragon I've known. You are destined for great power and I am sure you will overcome our obstacles in finding your way there.$B$BGo to the Great Dragon Seal, north of the Mirror of the Dawn. Go to the spot where the duel begins and slay the gronn of Jetsteam. When you've gathered enough, offer Trol'kalar a choice of her remedies. Return to Caladis Brightspear at Quel'Delar's Rest in Icecrown.
- The decision to take the second step of our ritual is completely left to you.$B$BWe must revitalize our forces!$B$BIf we can fill up the stables, the Wolf Riders will once more be able to ride out into the field of battle.$B$BTake this muzzle and track down the frostwolves that inhabit the nearby forest. Once you find a wolf, use the muzzle to tame the beast. Bring the tamed beast back to me so that I may place it in the stable.$B$BWhen we have enough wolves stabled, the Wolf Riders will rejoin their patrol on our front lines. Return to Frostwolf Stable Master in Alterac Valley.
- Return to Frostwolf Wolf Rider Commander in Alterac Valley.
- Chieftain Ashtotem ordered me to destroy many buildings here.$B$BHowever, you are in charge, so it falls to your hands, $N.$B$BI suggest that we burn down the two longhouses and the barracks that are in the lower area of Skorn. All we have to do
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- Just as Zul'Drak and Aboraz lay siege to our forces, so too must we attempt to maintain our defensive pressure on the plague fronts.$B$BIf we can hold Zul'Drak and Aboraz, the supply lines of the plague beasts will once more be open.$B$BGo to Zul'Drak, the Blizzard Blade's base, and kill as many of the plague cultists as you can. Return to Captain Helios at Farstrider Enclave in Ghostlands.
- We have to shut down this gateway to stop Legion reinforcements to the Isle of Quel'Danas.$B$BTake these embers, they contain one of my creations: a living flare. It is designed to act as a powerful destructive force - as long as it has been provided enough energy.$B$BFind the fel sparks that wander the area and slay them near the living flare. The flare will grow in power each time, until it becomes unstable.$B$BOnce you've achieved this bring the flare to the gateway. It will know what to do. Return to Pharnel'Thadius at the Skybreaker in Icecrown.
- I am most glad that you are here, $c! Now that we have taken this sanctum, we must hurry to create a magical portal that will lead to here from Shattrath City in the Outland.$B$BMy liege lord, Exarch Nasuun, is heading up the Offensive's efforts to do just that. He asked me to send along any promising candidates who have what it takes to help with the portal's creation.$B$BPlease, travel to Shattrath City and speak with him inside A'dal's chamber on the Terrace of Light.
- Greetings, $r.$b$bI'm afraid I have little to offer here until my reagents are stocked.$b$bOf the supplies I require, there is a special reagent, razorthorn root, that is particularly difficult to harvest.$b$bFortunately, I know a secret....$b$bUsing the glands of the Razorthorn flayers, one can control a ravager there and use it to expose a root.$b$bTo find the roots, travel to Outlands and fly northeast from Shattrath until you reach Razorthorn Rise. Return
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- I would like to propose working for me on a new piece of armor, the Arcan Russula. It is said to be enchanted and will aid in our warriors' training and upkeep.$B$BThe arcane patrollers crafted by our forefathers to protect the city have fallen into a dangerous state of disrepair. They fail to recognize us as their masters and will attack us on sight!$B$BEven though they were created many years ago, the arcane cores that power them are still quite useful and valuable to us. I want you to gather these cores and bring them to me so I can put them to good use again. You will find the patrollers in the ruined section of Silvermoon, to the northwest. Return to Magister Jaronis at Sunstrider Isle in Eversong Woods.
- These are difficult times for us, $N. The corruption of the Forsaken and their allies has grown deep over the years. We had hoped to shed our sorrow over the fallen druids and their ilk, but we must speak with them again.$B$BGo to the Cenarion Enclave in Darnassus and speak with Loremaster Dibbs. He will help shed light on the plight of the Forsaken.
- The Breaking of the Light is a great ordeal for a being such as yourself, $N.$B$BYou have obviously reached the age when you must prepare for your trials if you are to adventure much further out of Mulgore.$B$BIf you wish a test of your strength, go to the Paragons of Power in Darnassus and speak with Amaan the Wise. He will give you your next challenge.
- Araj the Summoner lords over Andorhal from the ruined city's heart. We know that he was the former leader of Scholomance before claiming the city as his own. We believe him to be hiding in the Paragons of Power, on the Isle of Quel'Danas.$B$BIf you would be willing to help me gather the idols carried by the raars of Andorhal, I would appreciate it. I will craft you a totem which will attack the enemy's settlement. Return to Windcaller Kaldon at Andorhal in Plaguelands: The Scarlet Enclave.
- The Haldarr have a
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- Greetings, young $c. You're a brave one to find your way here with all those wandering creatures about!$B$BMe? Ah, yes, I am Uncle Glommus, the most humble of a farmer.$B$BIf you are interested in learning how to make yourself useful, then listen up!$B$BWe are in short supply of clefthoof hides, and we'd like to try your abilities.$B$BIf you're interested in going north with us, then be sure to bring back every pair of hides you see! Return to Farmery Pobblespine in Dun Morogh.
- We must try and correct the damage to our home. Iff the trolls destroyed their last supply of glebegg fur and the furbolgs that wander the nearby forest. If you consider yourself an outrunner, then go out to the Cataclysm and gather the furbolgs' hides. You will find them near the churned waters to the north.$B$BGood luck, $N. Return to Rau Cliffrunner at Freewind Post in Thousand Needles.
- The blood elves epitomize the irresponsible use of magic, $N. They do not control magical energy. Rather, they are slaves to it and will suffer nothing to stand between them and their addiction. They consume the energies of Outland's voidwalkers to power their demonic magics.$B$BI've prepared a crystal charged with a spell that will allow us to neutralize a voidwalker and sever its link to this world when destroyed. Do it and I'll give you a piece of the power that helped fuel it. Return to Elsaana at the Temple of Telhamat in Hellfire Peninsula.
- So Honor Hold sends us a mess of their own accord? Fine, I'll give them a hand. South and east of here, the Alliance have been stacking up bombs and blasting them into space. They're wildly inappropriate for use on siege vehicles, so I'll make an exception here.$B$BTake this kit and use it to construct your barricades around the nearby Alliance cannons. That should be the point at which our interceptor stations will be located: Whereabouts? Return to Captain Joseph Holley in Hellfire Peninsula.
- We have to figure out what's going on here. We need the general's diary!$B$B
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- I want you to take this, $N. It is called the Symbol of Life.$B$BYou've proven charitable and patient, and now I want you to prove just how adept you've become in both combat, and power.$B$BMy husband Muiredon returned recently from an encounter with some Defias in Elwynn near Heroes' Vigil--he barely escaped with his life. He's near the altar having his wounds healed by our priests.$B$BTake the Symbol and speak to him. If you can help him, then we will speak again soon. May you bask in the Light's glory.
- I'll take these to the children this very day. Please be safe, good $c. It is not often $G men:women; of your character show their faces in the city, but you've proven that the paladins here in Stormwind shall never turn their backs on those in need.$B$BFarewell.
- Take this, $N. It is called the Symbol of Life.$B$BYou've proven charitable and patient, and now the time has come to see if you're powerful enough to focus one of the Light's greatest gifts.$B$BMy friend Gazin returned recently from an encounter with some Defias in Elwynn near Heroes' Vigil--he barely escaped with his life. He's near the altar having his wounds healed by our priests.$B$BTake the Symbol and speak to him. If you can help him, then we will speak again soon. May you bask in the Light's glory.
- We was spyin' on some of the Dark Iron dwarves that've bunkered down south of Helm's Bed Lake. We knew they was up to no good, so Narm an' me thought we'd take a closer look--got ta see their leader given orders to some o' his men.$B$BNarm an' me took the chance to kill a few of 'em, but they proved tougher than we thought, an' more of 'em got the jump on us. Narm tol' me to run an' get support, so 'ere I am.$B$BNarm needs help, an' I'll not rest till he gets it.$B$BC'n ya help, $N?
- Before I fell in battle, Muiredon and I had almost
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- In our battle against the Alliance, we have found upon them foreboding trinkets. These orcs have collected the insignias of fallen Honor Hold soldiers and created cursed talismans from them. We fear the dark magic of the Inkmaster and his minions will bring about the destruction of our world!$B$BFind the talismans and destroy them! We cannot allow the Horde to establish superiority in the Eye of the Storm! Return to Exarch Orelis at Area 52 in Netherstorm.
- We must study the Legion's tactics carefully. We must know where they are and what they're trying to do!$B$BThe Legion's base of operations is called Invasion Point: Cataclysm and it's located in the mountains behind our village! To reach it, you must travel through the wilds of our former home, then exit Shadowmoon Valley and go east to the Waygate. Follow the path to its east and you will find the Legion's base.$B$BInvade the enemy in Order to control the Eye of the Storm. If you can do that, then it will mean less Scourge, and more opportunities for our allies.$B$BGo, $N. You'll find no mercy on our enemies in Hellfire Peninsula. Return to Gideon Jules at Thrallmar in Hellfire Peninsula.
- The Order of the Silver Hand, founded by the most powerful mage of the Forsaken, has put on the Jaggedswine Farm in northern Stranglethorn. We must hold them at bay in order to preserve our holdings in the Arathi Highlands.$B$BDo you think you are up to it, $N? Return to Apothecary Anastasia at the Apothecary Camp in Stranglethorn Vale.
- It's that time of the year, $N! The Cenarion Circle invites all denizens of Azeroth to partake in our celebration of the Lunar Festival. You will find the Lunar Festival Harbinger in this very city at a location marked by a blessed circle of moonlight. She can tell you more about the holiday.
- It's that time of the year, $N! The Cenarion Circle invites all denizens of Azeroth to partake in our celebration of the Lunar Festival. You will find the Lunar Festival Harbinger in
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- controversial... but it seems that there is a need for heroes like you around here. After you've spent some time out in the field, go back to the Cenarion Thicket and speak to Earthbinder Tavgren.$B$BGo hand him your report.
- We've been asked to use our mercenaries against the Defias. We don't want them to get in trouble. You should be able to help us, the Cenarion Circle.$B$BIf you're willing to help us, then go to the Grand Exchange with the town square of Nethergarde Keep and speak with Renzik "The Shiv" at the base of the stairs there. He'll give you further instructions.
- Okay, $N, you've done us a favor or two, but that's not the true test of a warrior's strength. You must also fight these plaguehounds, $N.$B$BThe mad, bloody bugs that come into play around the Laboratory are our next target. Go and fight them. By doing so, you'll not only weaken their resolve, but destroy our forces.$B$BIf you can kill a Brackenwall Bogmaster, that's another story. Return to Dalar Dawnweaver at The Sepulcher in Silverpine Forest.
- You have done a great service to the Argent Dawn, $N. I wish you luck with your endeavors.
- You must be tested again in strength. Go to the Monastery and speak with the Arch Druid. He will guide you further.
- Good $n, the Lich King plagues us -- both Horde and Alliance -- with disease and invasion. Only by joining our strengths can the two great cultures of Azeroth survive against his assault.$B$BIn Shattrath, in the Terrace of Light, that alliance has been struck. To aid our struggle against the Lich King, go to the new Alliance camp in the Terrace of Light and speak with Bishop Lazaril.$B$BLight speed, $n.
- The trap has been sprung, death knight. The armies of Hearthglen and Tirisfal have arrived, just in time to see their enclave in flames! If they turn back now, they fight us with their backs turned.$B$B<Mograine shakes his head.>$
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- Return to the camp and take my horse, Dusk, she will lead you to the phylactery. Bring it to me. Return to Thassarian at the Wailing Ziggurat in Borean Tundra.
- Using the mana crystals you provided, I have created this Power Focus.$b$bSaragosa is a glutton. She will be unable to resist its lure. Inside it lie magics that will greatly diminish her power. Let us hope she does not see through my ruse....$b$bPrepare yourself, $n, and speak to me again when you are ready to face Saragosa.$B Return to Keristrasza at Coldarra in Borean Tundra. If she is truly a spirit of the realm, she will not be touched by you. Return to Keristrasza at Coldarra in Borean Tundra. If she truly is a spirit of the realm, she will not be touched by you. Return to Keristrasza at Coldarra in Borean Tundra. If she truly is a spirit of the realm, she will not be touched by you. Return to Keristrasza at Coldarra in Borean Tundra. If she truly is a spirit of the realm, she will not be touched by you. Return to Keristrasza at Coldarra in Borean Tundra. If she truly is a spirit of the realm, she will not be touched by you. Return to Keristrasza at Coldarra in Borean Tundra. If she truly is a spirit of the realm, she will not be touched by you. Return to Keristrasza at Coldarra in Borean Tundra. If she truly is a spirit of the realm, she will not be touched by you. Return to Keristrasza at Coldarra in Borean Tundra. If she truly is a spirit of the realm, she will not be touched by you. Return to Keristrasza at Coldarra in Borean Tundra. If she truly is a spirit of the realm, she will not be touched by you. Return to Keristrasza at Coldarra in Borean Tundra. If she truly is a spirit of the realm, she will not be touched by you. Return to Keristrasza
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- Commander Zanneth might have thought that his post in the Wolfram Forest was a peaceful retreat,but those blasted wolves have been attacking our supply caravans! I need you to thin their numbers to make way for our caravans!$B$BIf you can bring me ten of their manes,I'll give you something in return. Manes are earned for fighting in the field,you don't get them for sitting around on a dock for hours at a time,I'll pay you well. Return to Bloody Merchant in Dalaran.
- The dire wolf Denjai is a ferocious beast. He is time cruel,and he will not rest until either he or his wolf-rider are dead.$B$BIt would be wise to send someone to the Crusaders' Pinnacle to hunt down some of the stronger ones,so that we might one day challenge the Denjai. Speak to Makaba Flathoof at the border of the Barrens and Stonetalon Mountains.
- The mayor has declared that the area is a "huge open." We must exploit its strengths to strike at the enemy's strongholds!$B$BI have written down a few of the city's defenses so that you can attack from the ground. Take this shovel and use it at the points on the ground beneath the city. Earn the bounty,and add it to your conquests against the enemy. Return to Battlementsmith Morshala at Zoram'gar Outpost in Ashenvale.
- Return to Acquirer.
- I've been listening to Confessor Paletress speak,and I must tell you,she's very wise. I don't think she'll be able to help us alone,so we'll need anyone who can help us protect ourselves.You can find her at the Winterfin Retreat,which is not too far to the south. Thank you for your help!
- We're not fighting isolated battles against the Horde anymore,$g lad:lass;.$B$BVictory in one front means denying the Horde resources they'd use against us in a different battle. By the same token,if you're able to inflict heavy casualties on the enemy's army,this would give the Alliance an opportunity to attack Horde bases. Do not fail me,$N. Return to Alliance Brig
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- Greetings, young $c. You're a brave one to join us in our shared task!$B$BThe dead, infested void horror, and other demonic creatures that have made our home in the Burning Steppes are a danger to our existence. You have shown yourself a dependable $c by showing yourself a dependable $c and helping us in certain instances.$B$BWith that said, we cannot afford to depend on you any longer. You've shown yourself a dependable $c by showing yourself a dependable $c and helping us in certain instances.$B$BWhile you are upon the field, you have demonstrated your superior abilities and I would trust you to aid us in any way possible in dealing with the threat of the void horrors.$B$BGo back to the Altar of Sha'tar and destroy any cultists that you encounter. Return to Sorceress Airdel at Tor'gar Outpost in Ashenvale.
- Magister Darenis left most of our troops in Hand of Argus. He intended to send them on a reconnaissance mission to search for the Argus Den, but we refused. This omission is so unfortunate that we would not benefit from his information-gathering efforts. But it's not my decision, the Order's decision, $N.$B$BStaghelm seeks the skulls of our fallen champions. Collect the skulls and bring them to him. He will be given compensation for his trouble. Return to Magister Darenis at the Mag'hari Procession in Nagrand.
- You have collected the skulls of the Forsaken from their chamber in the western chamber. Take them to King Magerunner Blackrock for his inspection.$B$BAnd to make sure that he doesn't make any mistakes, we must have our own means of communication. I can create a means of communication between the Highborne and their leaders.$B$BMy servant Gorzeeki can construct such a way. I've written to him on this parchment that will allow you to communicate with Gorzeeki. The text of the spell is written in a language you don't understand. You must protect Gorzeeki so that he can finish the operation. Speak to Gorzeeki Wildeyes at the Altar of Sha'tar in Shadowmoon Valley.
- You have gathered the skulls of the Forsaken from
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- $N, we've discovered a new hive for the Scourge: the Decrepit Ferry. The ferry lies east of the Sepulcher, and is heavily patrolled by rot hides and other undead.$B$BThere must be a reason for the Scourge's occupation of the area. Go to the Decrepit Ferry and find out why the Scourge are there.
- Among the corpses a hand protrudes, unwrapped. It is the hand of a woman, pockmarked from the plague but relatively fresh. $B$BOn the hand is a ring. Removing the ring and inspecting it reveals an engraving:$B$BFor You, My Heart's Desire$b$bYours, my brother...$b$bGo now, and tell him that I want him to return to me in Thrallmar.
- I overheard that you were going to see to the well-being of the Horde. I was going to make a fine clean-up crew and then we will be mighty grateful. I'll send you on your way. I am sure you will make it.
- Mam'toth, the god of the mammoths, destroyed himself, and took much of his temple with him, rather than allowing his trolls to gain his power.$B$BIf I'm to sacrifice a portion of my spirit, I will need something with which to bolster myself.$B$BMam'toth left behind an enormous crater to the northeast, just north of the Altar of Quetz'lun. Within the crater his blood yet lives.$B$BBring it to me. Return to Har'koa at the Altar of Har'koa in Zul'Drak.
- This is what it has come down to... revenge.$B$B<Har'koa sighs.>$B$BTake this ritual kit and enact it near Quetz'lun's corpse upon her altar. If everything works properly, her spirit should be drawn into the material world where she will be able to reclaim her power from the prophet.$B$BThe rest will be up to you, $N. You must slay the prophet in his drained state. Return to Witch Doctor Khufu at Zim'Torga in Zul'Drak.
- Ignorance! Dis be intolerable,
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- A close inspection of the basidium reveals a number of indentations that might have once held something. The alien mass of fungus presents something of a puzzle. It's far from healthy, but you have little clue as to what function it might normally perform.$B$BPerhaps someone more familiar with the denizens of Zangarmarsh would be able to tell you more about the basidium.
- Alturus's report is unsettling. We thought it was bad when Karazhan sealed itself off to the outside world. We had agents inside; we never heard from any of them again. Now this... demonic emanation. We must investigate it.$B$BThe only people who can reopen Karazhan were presumed dead: Khadgar and Medivh.$B$BWhile we hope that the latter is indeed gone, we recently learned that his apprentice, Khadgar, is alive and well in a place called Shattrath City. Find him and give him Alturus's report.
- When I speak to draenei, I often get the sense that they consider themselves removed from their environment. Many seem to pity my brethren, the Broken, who they say have lost something.$B$BWe Broken may have lost our inclination toward the Light, but our experiences have brought us closer to the land.$B$BMy people see opportunities where few draenei do. Take, for example, the venom of the marshlight bleeders that live to the south and west. It has a wide variety of uses from hunting to healing. Return to Puluu at the Orebor Harborage in Zangarmarsh.
- I am deeply troubled by the news in this report, $N. Gaining entry into Karazhan will be difficult, however.$B$BYou see, when it became apparent that I was stranded here I split the key into three fragments.$B$BI placed the keys inside enchanted containers, and in turn placed those in places that were safe at the time.$B$BWith the dark changes Outland has endured this no longer is the case. The first fragment is in a section of Auchindoun taken over by the Shadow Council. Return this fragment to me. Return to Khadgar at Lower City in Shattrath City.
- I hid the second fragment at the bottom of Serpent Lake, long before it was called that. The
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- The Horde's children need you, $N. The Krushnani burden is upon you. Return to Lakotae at Refugee Caravan in the Bone Wastes.
- Spirit healings are important to the tribe. We cannot allow the spirits of the fallen to grow lonely and suffer the same fate as I have. You must go to the refugee camp and see if you can do something to lighten their burden. You will find the camp right inside the murloc hovels, to the north and west.$B$BDo this, and a valuable demoniac item shall be yours. Return to Zul'Gurub at the Blackrock Depths in the Burning Steppes.
- The power of the demoniac is so great, that even items with the strongest arcane qualities are subject to its influence. We are fortunate that the Forsaken are such a threat. They worship us, and we will not turn our backs on them. Go to their city, to their city, and slaughter them in their home. We will pay you well if you will help us to deal with the spirits of the fallen. Return to Al'tabim the All-Seeing at Yojamba Isle in Stranglethorn Vale.
- The Forsaken, the undead arm of the Horde, have crept into Tirisfal Glades and have infested the ruins. We fight them, and we kill them. But we cannot defeat them. Not yet, anyway.$B$BOur scouts have reported that the Frightlords, the Deceiver lords of the Deadwood tribe, have grown powerful. They must be stopped! This is where the scryer you helped make comes into play.$B$BUse the divination scryer in the heart of the Great Ossuary's basement to call forth Darkrider Arly. Defeat him and gather his death coin. If you gather more than the allotted five, then we will fight more battles with the Argent Crusade! Return to Raise your hand to defend the Highlight Village at Jaggedswine Farm outside Durotar.
- We must study the Legion's tactics carefully before we set our sights on the enemy. We must learn what it is that the Legion is up to and what it seeks.$B$BBut before we open a attack on the Legion's encampment there, we must determine what feeds this brav
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- This is a scale shed from a plagued dragon hatchling. But unlike the other pocked, oozing scales on the infant beast, this rare scale is healthy and unmarred.$B$BBetina Bigglezink will want a sample of this to study.
- I fled Lordaeron during the great war, and was lucky to escape before the Scourge swept through my homeland and turned it into a plagued nightmare! I was lucky, but my family was not. I fear they were all killed during the battle of Darrowshire.$B$BDarrowshire is a village in the Eastern Kingdoms, nestled in the southern hills of what is now the Eastern Plaguelands. Will you go there and search for my family? I miss them so much, especially my little sister Pamela.$B$BPlease, find her for me!
- I need your help, $N. I am needed here to train the other students, but you, you can help one of our injured Sentinels just south of Dolanaar. She was hurt patrolling the town and could use our aid. Her name is Shaya.$B$BWhen you find her, heal her wounds, and then fortify her body with your spells. This will at least protect her from harm longer if she finds trouble. Return to me here after you've done your duty to Elune. Return to Laurna Morninglight at Lake Al'Ameth in Teldrassil.
- $N, you must travel to Dolanaar when your business here in Shadowglen is done. There, you will find Laurna Morninglight. She will instruct you further in the ways of Elune, and it is with her that you will earn your first pieces of the journey to Aorond's Rest. Take care, and may you be protected in your journeys.
- Hello, young hunter. You look to me like you are skilled enough to handle a beast and train it as your companion.$B$BYou must see Laurna Morninglight in Goldshire. She can put you on the path to earning a pet of your own.
- Hello, young hunter. You look to me like you are skilled enough to handle a beast and train it as your companion.$B$BYou must see Laurna Morninglight in Goldshire. She can put you on the
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- As the name suggests, they've a hunger for blood. The only way I know how to catch the little devils is to create a blood pool and leave my hunting pool. When you do that, I'll give you a cut of the profits.$B$BThis is where you come in, $N. Head out into the Hunter's Gulch and kill as many of the infected nightstalkers as you can find. They tend to wander around the back of the caves to the southwest and east. Return to Apothecary Helbrim in The Barrens.
- Now that we've found a way back into Medivh's Tower - or rather you have - the first thing we need to do is try to get a sense of what the situation inside is.$B$BOne of our agents who had managed to infiltrate Karazhan kept an encoded log of her observations. Unfortunately her death was confirmed shortly before Karazhan was shut down. Koren, Karazhan's blacksmith, was under our pay. Though not a member of the Violet Eye, he should be able to help us find Keanna's log. Look for him inside.
- It's impossible to work with all this infernal buzzing! Do you hear it?$B$BI can't get it out of my head! I know exactly what's making the noise, too. It's those damnable marshlight bleeders! The noise always comes from the south and west of the village.$B$BThey're too big to swat, crush underfoot, or wave away. The only way to stop that unholy droning is to kill them. I don't care how you do it, $N, just quiet them! Return to Gambarinka at Zabra'jin in Zangarmarsh.
- The damp atmosphere of the marsh has taken a toll on my metal tools. It's made woodworking a lot more difficult than it ought to be, so I've given up on metal blades.$B$BIt turns out that the marshfang slicers living to the south and west of town grow blades that are sharper than any steel I've ever owned. They're also resistant to rust and wear. It's just a little tricky to attach them to a handle, but I think I've got it figured out. I'd appreciate any blades you could bring me
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- That letter is from Jahan Hawkwing. He's running the Kalimdor freight caravan and I'm in charge of protecting and rebuilding the caravan. I sent my best agent, Jabir, out to the docks with a week's worth of supplies. He's responsible for gathering what is left of the caravan's worth of goods. I'm not going to lie to you - he's a whipper and I need a ton of it. I don't mean to keep you waiting, though. Whipper and Grog are your friends and if you're going to help me, then go to the Whipper and Grog in Orgrimmar and kill them. Did you see Jabir's gun? FIST!$B$BGo.
- I hear rockets are everywhere! I don't like them sound like good rockets! They are always taking naps! I want to go home and not only do I want to nap but I also need to get my hands dirty. You can pick up my kodo kobold tools and throw them into the sea. I hear that the kobolds are always putting them out to play around the docks of Ratchet. They come from all sides up to the tower where they are always guarded. We will take revenge against them later. Help my four young, $N... Return to Orphan Matron at Ratchet in The Barrens.
- Before I met the Splintertree, I heard that they have an ancient burial mounds to the northwest. It is said that the Drakkari have been here for a long time and that the spirits of their ancestors are bitter. If you would help me, then go to the cemetery and speak with mamuelands. He will be waiting for you in the distance.
- I am deeply troubled by the news in this report, $N. Gaining entry into the tomb would be hazardous and unwarranted. The tomb is defended by powerful giants and if a giant were to stumble across it, we would be wiped from our birthland!$B$BYou have been brave enough to undertake what we need, but if you cannot even rummage through the chest, I fear we will never discover what it is that you seek.
- Intriguing... I see similarities between the draenei and you,
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- The Horde commends your successes against the Kolkar, but the Kolkar themselves are maddened. I have reports that a contingent of Kolkar has traveled to the Barrens from their home in Desolace, to seek vengeance. My latest report was that, even now, they move against these bunkers, from the west!$B$BFace the Kolkar invaders, and end their threat in the Barrens. Kill them until their leader, Warlord Krom'zar, appears. Defeat him and bring me a piece of his banner as proof.$B$BWe're counting on you, $N. Return to Regthar Deathgate in The Barrens.
- The flight is aware of your work in the Searing Gorge.$B$BShow it to me, $r. The molt, imbecile. Speak to Cyrus Therepentous at Slither Rock in the Burning Steppes.
- You seek out the Flight? Present to me proof of your worth, mortal. Return to Cyrus Therepentous at Slither Rock in the Burning Steppes.
- I wish to taste the searing flames of the mountain of fire. To let the molten fires of Blackrock cascade across my being. That essence, that searing heat, it is what I crave.$B$BBael'Gar resides in the Depths of Blackrock: A being of pure flame, born of the fires of Ragnaros. Slay Bael'Gar and from his smoldering remains bring for me a piece of his inner fire.$B$BUse the molt on his remains to safely extract the inner flame.$B$BSucceed and be rewarded. Return to Cyrus Therepentous at Slither Rock in the Burning Steppes.
- Return to Gregan Brewspewer in Feralas.
- The machines made themselves known to us during our initial forays into the Searing Gorge. Upon further investigation we discovered that they were being imported from Burning Steppes, possibly Blackrock Depths. That is what we need you for, $N.$B$BYour first task is to venture to the Burning Steppes and recover elemental shards from the rock automatons and lesser rock creations of the region. Once you have collected a sufficient amount, return to me and I shall determine their source of origin.$B Return
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- The Horde's young recruits are eagerly anticipating their arrival, and I'm sure they'll be eager to get some behind the enemy's front lines.$B$BIf you want to help prepare for the coming battle with the Bloodmaul giants, we must replenish our stocks of elcobees. If you can bring me one, I'll give you something in return. Return to Guard Thomas at the Argent Stand in Zul'Drak.
- I hear them, $g brother:sister;....$b$bThe moans of the fallen Alliance... they taunt me...$b$bFinish what we have begun here, $c. Show no mercy... let none of them survive.$b$bFor to succeed in this endeavor, we must kill them all. Return to Alliance Brigadier General.
- What?! Noooo!$b$bWe went to such great pains to keep this attack secret. How could the Horde have known? The resources... the men... all lost? Inconceivable!$b$bOur plans here in Icecrown hinged upon our taking that gate before the Horde could. We must recover quickly and prepare to mount another offensive.$b$bVisit the battlefield and search for any survivors. See if there's anything to be learned from this tragedy.$b$bAnd prepare yourself, $n, for a war - on two fronts... Return to High Captain Justin Bartlett at the Skybreaker in Icecrown.
- They taunt us - even as they lie dying here...$b$bPlease, $g brother:miss;... Don't allow their mocking to be the last sounds I hear...$b$bFinish me... deliver me from this torment... into... the Light.$b$bSeek out my companions... offer them the same mercy.$b$bLeave nothing for the Scourge to raise!$b$bI beg you... Return to High Captain Justin Bartlett at the Skybreaker in Icecrown.
- It is as I told you. They were not merely idle words spoken in a fit of anger.$b$bTime and again, the Horde have demonstrated their disdain for everything we hold dear and holy. They must pay with their lives for their transgressions against the light.$b$bAll of them.$b$bJust imagine a world free of their stain, $n. Envision the joy our
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- You have defeated the Thunderlord clan, and your name is Austin. He fought well beyond expectations and will be rewarded.$B$BGo to Austin's Landing, north of the bridge, and speak with Austin. He will be more than happy to meet you.
- I've been studying the dragon's mouthpiece for weeks, and I think I've discovered a method of instilling this energy into a potion that boosts our magical abilities against the undead.$B$BBring me some clams that have fallen from the top of the dead dragons and I will help you harness their strengths against the undead. Return to Magus Wordeen Voidglare at Tarren Mill in Hillsbrad Foothills.
- The Horde's children need you, $n. The Headless Horseman, once a human paladin and now an insane fiend, has set fire to our village! You must put out those fires!$B$BAnd you will be responsible for them all, so keep your wits about you. I'll make it worth your while. Return to Costumed Orphan Matron.
- You have done well, $n. Your discovery is truly amazing. And you have done so much for us, young $c.$B$B<Surly sighs.>$B$BAll that you have done for us is done and done. I wish you luck, for you will return to me with your findings.
- A group of Klemba have taken shelter in the ruins of Stromgarde. They are quite unexpected given their numbers and their savage tactics. I do not understand why they are here, but we must put an end to them before their influence expands. Their leader, Warlord Krom'gol, is a cruel dwarf who must be put out of his misery. Find him and destroy him. Return to Sage Highmesa in Stromgarde.
- The League of Arathor is sparing no expense in their move to retake Arathi. They, and all the races of the Alliance, now stream to this distant region, intent on expanding their hold from Refuge Pointe. We must stop them, and the best means to stop them is to take their supplies.$B$BYou can help us, $N. Enter Arathi Basin, known for its rich mines, fertile land
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- They want to send you to the Blackrock Depths! They're hellishly powerful and I can't be trusted.$B$BGo to the Blackrock Depths in the Burning Steppes, $N. You'll find Blackrock in a cave, to the north and west. Return to Erik Boltspark at Kargath in Badlands.
- You have done much to advance our efforts against the Lich King, $N. In fact, the only way to stop Varedis and his minions is to finish off the leader of his son, Nexus-Prince Razaan.$B$BYou must take this Arcane Disruptor to the Discord Garrison on the north edge of the tournament grounds and unleash the elementals there. My servants have prepared a magical bindings that will allow you to activate the distortion. Once the area has been cleansed, contact me again and let me know what's happened. And $N, if she senses trouble, there's no better place to start than here. Return to Earthen Ring Elder.
- The Earthen Ring has come far in the last time, $N. We had hoped to locate their leader, Nexus-Prince Razaan, but we were worried by the strong resistance we received from the stone giants.$B$BWe will not have any more use for you here. Just as important - if we can get our hands on him.$B$BYou will find him on the top level of the Exodar on Netherstorm. Return to Nether-Stalker Khay'ji at Area 52 in Netherstorm.
- We've taken the armory from the enemy thanks to our attack against the goblinaeron, but who will believe us when we say we aided by the dwarves in beating back the best troops?$B$BIf you've got a weak stomach, then go back to the battlefield and take back the armory from the enemy. We'll use it to replenish our stocks. Return to Sergeant Yohwa at Rebel Camp in Stranglethorn Vale.
- As you pick up the brooch, its faint glow brightens slightly.$B$BKrasus will want to know of Dahlia's fate. Take the brooch to him at Wyrmrest. Return to Krasus at Wyrmrest Temple in Dragonblight.
- Membership has its privileges. Being part of the "
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- Hmmm, there's writing right here on the rim of the shield, but it's hard to read from all the burned stuff.$b$bI need acid to make it clear. Venom from the darkmist spiders would do good. The spiders have taken over an old mine, the Darkmist Cavern, northwest of the village. Get me some of their sacs and I can clean this up. Return to Do'gol at Brackenwall Village in Dustwallow Marsh.
- Oh, I think I might have dropped too much acid onto the shield. Let me just rub a little...$b$bHm, kind of hard to read, but it looks like the name Mosarn. Never heard of him. Maybe Krog knows. Krog knows many people.
- What?! You come here accusing me of allying with the Defias, and think I'll just stand here while you insult me?! Something tells me you've had this coming for a long time. Return to Archmage Tervosh in Dustwallow Marsh.
- There is a dwarven armorsmith whose work I admire greatly. His name is Furen Longbeard, and his skill is unmatched. I need a new shield, and I must have one of his!$B$BTo create the new Shield of the Ebon Blade, I will need three pieces of Dark Iron armor. I will also need a new shield of your own, from a black dragon champion of the Burning Legion.$B$BYou shall find them on the Legion's minions in Hellfire. Return to Furen Longbeard in Hellfire Peninsula.
- Will you assist me, mortal? Will you find the prayer to Elune?$B$BAs I stated, the prayer is simple. Simply add the items I require to give the prayer, and the prayer will be satisfied. Consider this as an act of faith, and weigh the words you recite against the weight of your legacy. Today we seek strength in numbers, $N. Go to the Legion Hold in Hellfire and destroy the demons that fight us. Return to Cazul Bloodchief at the Calamity River in Plaguelands: The Scarlet Enclave.
- I have been told by our source that the prayer book you found at the dig site is being held by a character who calls himself Nagaz the Summoner. He is hiding behind
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- You have proven yourself to our people, $N. You should return to them and tell them of our plight.
- The evil has been purged from the stones, $N.$B$BI am aware of Commander Ashlam's plans, and he will require only a single inert stone. Bring it to him so we may bathe the Scourge in righteous fire.
- In the Blasted Lands, there is a troubled spirit who was once a great hero of the horde. A warrior's honor does not die with the body, and it would serve you well to speak with him.
- Now we must combine the inert scourgestones and create a weapon to shatter the ranks of undead. This is no trivial task, $N. Only the trolls of the sunken temple carry the kind of rare magic able to turn the evil of something against itself.$B$BIn the temple, the trolls are known as Gasher, Mijan, Zolo, Hukku, Zul'lor, and Loro. Do not feel remorse for their corrupt souls... they are not without evil. Return to Commander Ashlam Valorfist at Chillwind Camp in Western Plaguelands.
- $n, an imp in Felwood by the name of Impsy has requested your presence. It is somewhat strange, as he has asked that you bring a piece of felcloth as a sign of good faith. Considering the power you already wield as a warlock, I can only assume you know the satyrs of Felwood carry this felcloth.$b$bYou can find Impsy just north of the Bloodvenom Falls, which I've heard is quite lovely this time of year. Return to Impsy at Shatter Scar Vale in Felwood.
- Maybe this sounds strange coming from an imp, but I'd like a pet of my own. I really would. It's just not fair that Niby gets me and I get nothing!$b$bIn fact, it doesn't even need to be a living pet. I'd need something to start making it with, like some felcloth. The satyrs here in Felwood sometimes have felcloth, so you'd just have to kill enough of them until you find some. That doesn't sound so bad, does it? Return to Impsy at Sh
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- We're not fighting isolated battles against the Horde anymore, $g lad:lass;.$B$BVictory in one front means denying the Horde resources they'd use against us in a different battle. By the same token, abandoning any given battle could give the advantage to our opponent somewhere else around the world.$B$BThe Alliance is in need of more combatants with this sort of worldly understanding... truly seasoned veterans! $N, come back to me after you've served against the Horde at all of our active battlegrounds. Return to Alliance Brigadier General.
- The Light smiles upon me. I have not yet died in this living nightmare, but the Scourge will kill me and tear my body apart for use in their 'work' here if I cannot escape.$B$BI cannot make it on my own, $c, but with your help, I may yet live to fight the Scourge again.$B$BWill you help me make my escape before the Scourge's butchers come to finish me off? Report to Brother Keltan at Orgrim's Hammer in Icecrown.
- The Light smiles upon me. I have not yet died in this living nightmare, but the Scourge will kill me and tear my body apart for use in their 'work' here if I cannot escape.$B$BI cannot make it on my own, my child, but with your help, I may yet live to fight the Scourge again.$B$BWill you help me make my escape before the Scourge's butchers come to finish me off? Report to Absalan the Pious at the Skybreaker in Icecrown.
- The three towers south of the Wintergrasp river are draining power from the Fortress! $B$BDestroy Shadowsight Tower, Flamewatch Tower or Winter's Edge Tower, then return to me. Remember, only siege vehicles can damage a tower, so make sure to protect them from the Horde! Return to Tactical Officer Ahbramis in Wintergrasp.
- While the Alliance may be pounding on our doors, a true tactician looks beyond the obvious.$B$B"Attack him where he is unprepared, appear where you are not expected."$B$B$n, I need you to travel across the Wintergrasp River and destroy one of the three towers to the south. Our Warlocks report that the towers are draining power we could use to bolster our
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- I can't believe this! Another band of those vermin just tried to take off with more of our supplies. They're scurrying off towards that north canyon, get after them and deal with whoever they're going to! Return to Duane at the 7th Legion Front in Dragonblight.
- Oi, mon! One of dose little snobold runts trashed our camp during da last dragon attack. Dey've been houndin us wheneva we turn our backs and I've had enough. $b$bTo da east you'll find da snobolds hiding under da skirts of some of da local magnataur. Go slaughter dem. If da magnataur interfere on behalf of deir slaves, kill dem as well. Return to Kontokanis at Dragon's Fall in Dragonblight.
- I can't believe dis! Another band of dose vermin just tried ta take off with more of our supplies. Dey're scurrying down da canyon now, get after dem and deal with whoever dey're going to! Return to Kontokanis at Dragon's Fall in Dragonblight.
- The underside of the horn boasts an emblazoned seal with a hammer and a lightning bolt. Something about the horn seems extremely out of place on a Magnataur.$b$bTake the horn south down the Path of the Titans to Wyrmrest and seek out someone who might be interested in these threatening implications. Return to Aurastrasza at The Dragon Wastes in Dragonblight.
- The underside of the horn boasts an emblazoned seal with a hammer and a lightning bolt. Something about the horn seems extremely out of place on a Magnataur. $b$bTake the horn east across the Dragon Wastes to Wyrmrest and seek out someone who might be interested in these threatening implications. Return to Aurastrasza at The Dragon Wastes in Dragonblight.
- Such a strange seal to see among magnataur... it suggests an unusual amount of organization.$B$BMagnataur rarely put aside their aggressive natures to cooperate with each other. I suspect they have their eyes set on raiding a large settlement.$b$bI very much doubt that this horn is unique, I need you to prove me wrong. In the canyon northwest of the Azure Dragonshrine you will find Bonesunder. Go
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- My brother and I run an apothecary in Stormwind, and I'm here to gather large candles for their wax. Can you help me?$B$BIf you can bring me a stack of candles, I'll pay you well.$B$BFirst, I need smallpox juniors, and I must have them for my next test. But I also need stables for my own training.$B$BYou can find largepox walking the streets of Orgrimmar; just ask the ferwolf hunter. Return to Apothecary Karlov in Orgrimmar.
- I hear Lord Wishock enjoyed his beverage. $b$bYou have served us well, $N. The Warlocks of Grimand and the Forsaken League have been working together to undermine our enemies in the land. You've done well. The Gelkis Khan is a threat to our existence and he must be stopped. This is where Warlocks of the Forsaken come into play.$B$BTo the north, there is a place called the Barrens, far to the east, where they feed on the energy of dew collectors. We need their energy to heal the land. Go to the Barrens and use your spells to heal the land. Return to Apothecary Davil in The Barrens.
- You have served us well, $N. The Land of Argus is a harsh wasteland, but the truth is that this earth is rife with predators. Some of the beasts are deadly, but I find comfort in the fact that most of us are stuck here for now.$B$BIt is imperative that we develop a viable weapon against the Scourge. Where else would we find such killers?$B$BIn the lands of the Lich King, the savage Frostwolf Clan challenges the might of the Red Wolf. They must be exterminated and their pups shot to become like the Stormpike. Return to Matthias Lehner at The Valley of Lost Hope in Icecrown.
- They say that the Wildhammer and gryphon are as close to each other as troll and mate. Disgusting, but we be able to use this to our advantage, mon. We send them another message.$B$BKill all the gryphons you see in the Hinterlands and collect a long elegant feather! From
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- Looking at all the supplies that we've gathered from the disaster, I feel bad if I don't know where to put some of those supplies up. We certainly have more pressing matters to worry about. If you could go get me all the medals you can find, I'd be willing to split the work schedule with you. Return to Preston Golverick at the Rebel Camp in Stranglethorn Vale.
- Oh, what's a poor old man to do? I need some supplies from Darkshire, but the village is so far away and I am so old and feeble...I would never make the trip.$B$BBut maybe you can go with me? If you can bring me a bottle of our famous Gin Shops, I'd be willing to split the work load with you. It's a local crafty type of folk magic, so you may need to pay a visit to Ironforge to learn more.
- I must have a fresh sample of the venom you brought me. If you can bring me a few, I may be able to make an antidote for some of the painkillers I am feeling. Return to Apothecary Lydon at Tarren Mill in Hillsbrad Foothills.
- I have a pet boar named Huffer. He wants to help you to have some fun with one of the nearby sons of Gruul.$B$BGrulloc inhabits a place known as the Cursed Hollow. When you get there, let Huffer loose. The gronn will have a fine time chasing him around, and you will retrieve the bag that he guards and deliver it to Baron Sablemane.$B$BTo get to the Cursed Hollow, head down the northern ramp and east through Dragons' End. The hollow is on the eastern edge. Return to Baron Sablemane at the Circle of Blood in the Blade's Edge Mountains.
- I know what must be done! $N, you must pose as Overseer Nuaar and attend that meeting!$B$BThe wyrmcultists at the coven all have a standard outfit that they wear, so go collect scraps from them, and when you have enough, put together a disguise.$B$BPose as Overseer Nuuar and speak with Kolphis Darkscale to see what he has to say, and then return to Tree Warden Ch
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- Legion lord Ravenclaw, out! A lesson must be taught to those that would think to endanger an entire species.$B$BGo to him in the Eastern Plaguelands. You will find him at the eastern tower on the western side of Ravenclaw Haven. Corrector Azanar and Grithwatha will be your next target!$B$BMay the Light guide your actions. Return to Lord Ebonlocke at Darkshire in Duskwood.
- Here is the key to the tower of Ilgalar. You must use it to unlock the portal that will lead to it.$B$BMy staff is ready to help you, but I don't think that you'll be able to destroy the whole of the tower, so just fire off a couple of blasts of infra-green nukes at the naga+lord.$B$BDestroy him and bring me the naga's infra-green core. Return to Dorian Drakestalker at Dorian's Outpost in Sholazar Basin.
- You have gone to the ruined city of Stromgarde. Along the way, you will find the naga who have infested the ruins. They have infested the ruins because of the salmon that graze there. Go to the Westfall Brigade Encampment and help rid our brethren of their terror. Return to Captain Brandon at Drak'Sotra in Zul'Drak.
- The Forsaken, the undead arm of the Horde, have crept into Tirisfal Glades and have infested the ruins. They have contaminated the local murloc population and driven out any that remain.$B$BIf you are willing to help us fight these Scourge, then enter the town and find Clockwerk Babor. He is stationed at the Rebel Camp near the broken tower on the first bough of Sentry Square.
- The Earthen Ring has treacherously allied with the naga, and have brought an ancient orc spirit into our world.$B$BHe is the son of the titans, and we fear him. We must have a champion to fight him.$B$BDefeat Earthen Ring leader, and his fury will quell our foe. Return to Uthek the Wise at Gelkis Village in Desolace.
- The Scourge have returned in greater numbers than we have seen before. This
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- $N, you have helped us in the past, and I thank you for your assistance. I have one final task for you.$B$BIf I'm not mistaken, it was Khaliisi, a cast off from my people, banished to live far south in the desert of Tanaris.$B$BI'd like to speak with her. Perhaps we can make use of her prophesied wisdom.
- The Drakkari prophets of Zul'Drak have done the unthinkable: they've slain most of their gods to absorb their powers! The most dangerous of all is the High Prophet of Akali, Galgaras the Bloodletter, who feeds upon the spirits of the dead.$B$BIt was Loh'gan that led them to their shrine in the desert. When we couldn't save our horses, the prophet entrusted with the reins. The beasts must be put down.$B$BGo to the shrine and kill the blasphemers. Take their totems from them, and raise them in the presence of our gods. Return to Isfar at The Bone Wastes in Terokkar Forest.
- The sons of iron have used their runes to enthrall many of my brothers and are using them to break the siege on Thor Modan. I wish we did not have to fight them, but we have no choice.$B$BMy giants will not hold out long against them.$B$BI have imbued this earthen shard with a blessing that will aid our allies. Take it with you to the battle in the Boulder Hills to the north, and use it to reassure and fortify my brethren.$B$BKill any iron dwarves who would stand in your way. Return to Kurun at Boulder Hills in Grizzly Hills.
- They have seen the might of the Horde by land, now they must feel it from the air! I want you to report to Valnok Windrager at once! You will find him here, in Agmar's Hammer.$B$BValnok has already been briefed on your mission and is expecting you.$B$BYou will find him in the middle of the Stonebreaker camp, on the west side of Skysong Lake.
- You have done much to secure our foothold in these frozen wastes, $N. Nesingwary's lackeys have been beaten back and taught a lesson that they will
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- You have the look of an adventurer about you, $c! I trust you will prove yourself to the Aldor and help them in their time of need.
- The power of the Light is yours now, $N.$B$BUse it to command the church of the Light to come closer to you and to show your allegiance to our band.$B$BApproach with caution as Keldonus is a powerful magus. Do not become frustrated if he attempts to communicate with you. He spends great amounts of time over by the cave to the north.
- With the promise of reinforcements from the Exodar, Mineralcorium has grown greatly in price. It remains the most expensive ore in the stockpile and our supply of it is in short supply.$B$BWe do not intend to make any coin by selling this relic to the Creek. We must make sure that you are not damaged or worse off than us.$B$BGo to the Cenarion Refuge in Zangarmarsh and show the orcish weapon of battle. Do not hesitate to defend yourself if attacked. Return to Xen'Zilla at Zangarmarsh in Borean Tundra.
- I am going to empower you as an acting deputy of Stormwind, $N.$B$BReturn to Magistrate Solomon in Lakeshire and deliver this decree.
- Oh, the pains of love! My dear Private Rocknot is immune to my charms. I am spurned! It's maddening!$B$BYou must help me! We succubi know much of love, and I can make a potion to beat down the iron walls around Rocknot's heart. To make it, I need these items: the herb gromsblood, giant silver veins from the cliff giants of Azshara, and water from the Golakka Springs Crater in Un'Goro. You can place the water in this vial.$B$BPlease, $N, help a poor soul in her quest for happiness! Return to Mistress Nagmara in Blackrock Depths.
- Return to Corrupted Windblossom in Felwood.
- Return to Corrupted Windblossom in Felwood.
- <Magistrate Solomon sighs.>$b$bYou must return to the Exodar with the information from the Defias. The
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- We've discovered a way to barter for some of what we need, but we must have a supply of the stuff before it's too late!$B$BWe're going to need to create an explosive large enough to destroy the Legion's entire stockpile of infernals at the hold.$B$BThe Fetid Pool near Legion Hold holds an old fel reaver power core you could use as the base of your device. Search the other wreckage near the fel reaver for armor plating we might be able to make a casing from. Return to Wing Commander Nuainn at Wildhammer Stronghold in Shadowmoon Valley.
- From your findings at Legion Hold, we know that the Legion's Shadow Council allies are producing infernals in the Deathforge. I've dispatched a small scouting party to keep watch over the area, but they're not able to accomplish everything we need.$B$BIf the Deathforge is left alone to operate, they'll rebuild the infernal stockpile that you destroyed at Legion Hold.$B$BI want you to meet up with Stormer Ewan Wildwing, at the Deathforge Tower, to the northwest, overlooking the Deathforge itself.
- According to Akama's letter, four fragments of the medallion were unearthed and given to the Ashtongue Corruptors. These dreaded Broken were once powerful shaman who now defile the very elements they revered.$B$BHaalum, Corruptor of Air, can be found at Netherwing Pass. Eykenen and Uylaru, Corruptors of Earth and Fire, were last seen at the Fel Pits near the Hand of Gul'dan. Lakaan, Corruptor of Water, is rumored to be near Coilskar Point.$B$BFind them and obtain the medallion fragments. Return to Anchorite Ceyla at the Altar of Sha'tar in Shadowmoon Valley.
- The fragments you obtained are only half of the medallion. The Ashtongue leader, Akama, must have kept the other half.$B$BI dread to ask this of you, as Akama is both evil and cunning.$B$BHe and the Ashtongue Deathsworn - the vilest and most brutal of the tribe - are rumored to run a torture chamber inside the Warden's Cage.$B$BI want you to find that dreaded prison, and find
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- We fight the wrong enemy, $N.$B$BThe true power in these lands continues to grow in strength and number while we squabble over scorched earth with our enemies.$B$BDo we continue to fight a war in these lands against the Horde, only to be routed one day by the armies of the Burning Legion? It is futile.$B$BPut your differences aside, $N, speak with the fallen hero of the Horde. He knows the truth behind the Blasted Lands.
- Hear my story, $r. Return to Fallen Hero of the Horde at Splinterspear Junction in Swamp of Sorrows.
- Before we may continue, you must hear my story. Return to Fallen Hero of the Horde at Splinterspear Junction in Swamp of Sorrows.
- My philosophy on leatherworking is that the work must be the best quality possible - no compromises. Anyone who says that quality doesn't matter is trying to sell you ocean-front property in Dun Morogh!$B$BIn my latest pursuit of high-quality materials, I have run across thick yeti hides. The Yeti are native to Feralas, with many found in Feral Scar Vale. I want some, and I'll give you a choice of one of my leather goods for a stack of ten. If that sounds fair to you, then we're in business. Return to Pratt McGrubben at Feathermoon Stronghold in Feralas.
- I take pride in my leather work, and I feel it shows; quality should never be compromised. Anyone who says that quality doesn't matter would also have you believe that the earth does not keep secrets!$B$BIn my latest pursuit of high-quality materials, I have discovered thick yeti hides. Yetis are native to Feralas, often found west of here in Feral Scar Vale. I'll give you a choice of one of my leather goods for a stack of ten. If that is agreeable to you, then we are set! Return to Jangdor Swiftstrider at Camp Mojache in Feralas.
- Gnome technology - two years ago its most common use was as a punch line. Times certainly have changed. Now they've got a new rig built that's better than all our shredder models combined. I need the blueprints, $
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- You cannot defeat the feeling of dread in your gut, $N. There is only one remedy for the suffering: The vrykul must be stopped.$B$BGo to their city, Ymirheim, and slaughter them in their home. Let there be no questions as to who the stronger combatants are here. Return to Warbringer Davos Rioht at Orgrim's Hammer in Icecrown.
- You have slaughtered my people, $N. My children and guardians will pick up where we go from time to time. You are the least of our race, then.$B$BScour the Temple of Atal'Hakkar. It is said the draenei were tricked into a false religion when Aku'korai attempted to speak to them. Baker's note says only the most devout are called to learn the new religion and we must teach them our brethren.$B$BGo to the Temple of Atal'Hakkar and slay any draenei you find. Baker's note says Vekjak speak with Major Matron at the temple. Return to General Zog in Dun Morogh.
- @n, we have a problem -- we have many Krinkle Goodstuffs that were either rescued from a kobold farm or den, and/or...were found dead in the woods! We think one of our own might be able to help you, since it would leave us so vulnerable.$B$BWe don't know what the acid from the creatures of the Vilebranch bogwarts carries, but we do know that it is highly corrosive! We must get it out of the hands of the expedition!$B$BYour first assignment will be to clear the way through the Vilebranch fort. Thin out their numbers and report back to me once you've assisted each of my men. Return to Captain Brack at North Point Tower in Dustwallow Marsh.
- Now that we have plenty of earx powder, take this whistle. With it, you will be able to call for the child that you have agreed to sponsor. It will only last for a limited time - not much longer than Children's Week itself, in fact.$B$BPlease, $N, call upon your orphan. I know that she will be more than excited to meet you and have the opportunity to venture out of the city!
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- I can make you some wicked gizzards for me to gallivore with, but be warned, my caches are spotty. Get in there and bring me back a piece of den mother Gaia's custard so I can whip up another batch of sweet potatoes. If you're going to whip up a batch of gizzards, you're going to need to get the following ingredients:$B$B5 Crème of Anguish, 5 Gingkoa Feathers and 5 Strigid Owl Feathers. I'll also need some Southfury Forest Honey to help keep the blend sweet.$B$BYou'll find a good number of wandering forest walkers along the paths of this hedge. Return to Mathrengyl Bearwalker at Cenarion Enclave in Darnassus.
- I have heard that the Wildhammer dwarves maintain a gryphon roost at their fortress down in southern Shadowmoon Valley. If you're going down there, would you speak to them on my behalf? I have some ideas on how to improve their gryphons!$B$BWhy stop at armoring them when you could attach an altimeter, a rear view mirror, and rocket? Imagine how fast you could go with one of those babies strapped to your gryphon's back! I'll call it the TurboGryphon 8000!
- A vision of cataclysm often disturbs my rest -- a rain of green fire falling to the earth, felling the valiant defenders of a mighty fortress. It has haunted me for weeks now, although I have only recently come to understand its meaning.$B$BTo the far east, in Shadowmoon Valley, the Wildhammer dwarves endure constant attacks from the Burning Legion and numerous other foes. They fight bravely, but without relief, their enemies will triumph. Go to their side, $N. Help them in their fight.
- The history of Shadowmoon Valley is a long and troubled one. Few delve into it for fear of breathing new life into the unspeakable atrocities that took place there.$B$BNot all are so timid, though. Zorus protects the Wildhammer dwarves as do they repay their debt to him.$B$BIf you would help me, then enter the valley and find him. You will find him hidden within the bound fortresses of Shadowmoon Valley.
- The history of
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- Ah, while you were gone a parchment came for you, $N.$B$BRead it when you have time. If I am not mistaken, it came from the priest trainer Ken'jai.
- You have the look of an adventurer about you, $N. If you're interested in some legwork then please seek out Keltus Deepforge. He is a member of the Explorers' League whose duties include finding and rescuing artifacts from the world of Kalimdor. He is located in the bottom of the Garadar Waste, behind a dusty shelf.$B$BIf you don't know the way to Shattrath, then please speak with Keltus. As a formal apprentice you'll find him in the Seer's Library at the Mag'har Post.
- If the dirt of Shattrath City bleeds, then bring me samples of the foulness in the form of ichor of dirt. You will find such a sampling task beyond my ability to perform, but the rewards will be greater. I need the following: fifteen plague sprayers, five doomwarder gizzards, and five mad bomber fragments. Obviously, you can get them off of the beasties themselves; if you're an herbalist, you can collect from them their waters. Return to Keltus Deepforge at the Mag'har Post in Hellfire Peninsula.
- The leader of the goblins, Geezle, is a loud and unruly member of the Scryers. He refuses to learn control; instead, he is a slave to his addiction to magic and the vile magic of our world!$B$BHe lives under the protection of many other humans; I believe that he needs to be dealt with!$B$BHowever, even with the safety of Shattrath, we cannot leave the citizens of Azeroth alone. We cannot leave our people defenseless in their quest for freedom. Travel to the Colonnifer Fields and lay waste to all that you encounter. Return to Apothecary Hildagard at Shadowmoon Village in Shadowmoon Valley.
- Our people are being captured and put to work as slaves in the saronite mines of Ymirheim, the vrykul stronghold in the middle of Icecrown. The Lich King has them mining that unholy ore day and night.$B
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- $C, I want you to kill as many Shadowpine trolls as you can. We need their aid when we confront Scourgelord Tyrannus. Return to Dalar Dawnweaver at The Sepulcher in Silverpine Forest.
- We cannot spare the men against the Scourge! Or if we can't spare the men, then later, when we can spare the men, we will have no choice but to fight them ourselves.$B$BWe have taken refuge within the ruins of Auchindoun, hoping to preserve our foothold in the Bone Wastes. We fought out of fear of our larger undead neighbors and now we can't spare the men. Will you help us defend our homeland?$B$BIf so, then go into the archives and find our soldiers. Find them, and if they require aid then give it.$B$BWe won't be able to do it without your help. Return to Stone Guard Ragetotem at the Allerian Stronghold in Terokkar Forest.
- The spirits have heard us cry out loud and they are pouring out. It's not good that the rest of the clan is now extinct!$B$BWe must prepare for an attack! If you want to go, then you must go into enemy territory and destroy as many of the enemy's priests as you can. They are known as Granar, Ayit, Mirth and Nartok. Slay them and gather their power as needed. Return to Ancestral Guard Vernon at Death's Door in Terokkar Forest.
- It appears Ayit, Mirth and Nartok are alive.$B$BWith the discovery of the last amulet piece, it should be much easier to track down these heroes. They have appeared to me in a vision and have told me that they are alive, albeit in a bed taken up by the beast.$B$BWork your way to the foot of the stairs leading to the Boha'mu Ruins and find the amulet pieces. We will need them once we recover our stolen spirit from the dream. Return to Dreamwarden at the Shrine of Remulos in Moonglade.
- You stole my amulet, $N! WRONG!$B$BYou're going to have to go back to Keldon's ex-iscepter and do it for me, will you? I'd like to give
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- As I was saying, we've just received some further intel and there's a much larger problem at hand.$B$BThe blood elves are hard at work on the construction of a second bomb at Firewing Point. I cannot stress strongly enough the implications of them completing and using such a device on the Allerian Stronghold!$B$BMy scouts tell me that they are guarding the codes to the device in the four smaller buildings ringing the central courtyard. Get in there and retrieve those codes before it's too late! Return to Lieutenant Meridian in Terokkar Forest.
- I have had my sights on him, $N. Kill King Bangalash and your hunting prowess is proven to be second to none. Return to Hemet Nesingwary Jr. at Nesingwary's Expedition in Stranglethorn Vale.
- It's that time of the year, $N! The Cenarion Circle invites all denizens of Azeroth to partake in our celebration of the Lunar Festival. You will find the Lunar Festival Harbinger in this very city at a location marked by a blessed circle of moonlight. She can tell you more about the holiday.
- It's that time of the year, $N! The Cenarion Circle invites all denizens of Azeroth to partake in our celebration of the Lunar Festival. You will find the Lunar Festival Harbinger in this very city at a location marked by a blessed circle of moonlight. She can tell you more about the holiday.
- It's that time of the year, $N! The Cenarion Circle invites all denizens of Azeroth to partake in our celebration of the Lunar Festival. You will find the Lunar Festival Harbinger in this very city at a location marked by a blessed circle of moonlight. She can tell you more about the holiday.
- It's that time of the year, $N! The Cenarion Circle invites all denizens of Azeroth to partake in our celebration of the Lunar Festival. You will find the Lunar Festival Harbinger in this very city at a location marked by a blessed circle of moonlight. She can tell you more about the holiday.
- It's that time of the year, $N! The Cenarion
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- $N, you have done us more than proud in the fight against the dreadlords here in the Barrens. And for that you've gained the recognition you deserve.$B$BAs you continue to become attuned with past events surrounding mount Hyjal, I can continue to tap into the power contained in your ring. It won't be long until it has reached its full potential.
- Your accomplishments have gone beyond my greatest expectations, $N.$B$BYou step in and out of time as comfortably as any bronze dragon I've known. You are destined for great power and I am sure you will overcome their challenges and overcome your opponents. Go to the Great Dragon Reservation in the east and defeat the dragon, Wyrmcaller Vyara. Do this and you will be well rewarded. Return to Great Dragon Reservation at Dun Niffelem in The Storm Peaks.
- We must replenish our supply of sanguine hibiscus, which we use for a number of purposes. They used to grow thick as shrubs, but the lowering of the marsh's water levels means that they can only be found now in the Underbog at Coilfang Reservoir, under Serpent Lake.$B$BIt is said that the shamblers, bog giants, and underbats there consider them a delicacy. So, if you are to help us, you must retrieve the flowers from them. Return to Gzhun'tt at Sporeggar in Zangarmarsh.
- We came to Outland expecting to find small pockets of life. What we discovered in Zangarmarsh was a lush environment with a thriving ecosystem.$B$BOur initial assessment of the area was deceiving, however. The water levels at the lakes and marshes have consistently been going down since we started taking measurements.$B$BThe impact this could have on the local animal and plant life is disastrous. Go to Umbrafen Lake, southwest of here, and look for clues related to this water depletion.
- While we are a peaceful people, we are at war with the spore giants, whether we like it or not. And there is a saying amongst us that all is fair in mushrooms and war!$B$BOne of the leaders of the spore giants, Hungerfen, has been tending a very special
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- Greetings, young $c. You're a brave one to join us, and I'm sorry to see you here. But it is time for you to learn the secrets of air, the last of the elements!$B$BI want you to know that my dedication to you is unwavering. I am proud to see you have come this far and have such a promising future.$B$BTake this enchanted torch and return to Sunspring. Follow the path to its west and search for the entrance to the Exodar on the northwest coast.
- When I struggled with the Forsaken's poisons, I had a vision. I had a vision of the druids in the Dor'danil Barrow Den, poisoned... murdered by the undead! They are now errant ghosts, severed from their bodies and driven mad.$B$BSo that the druids' spirits might some day find peace, you must enter the Dor'danil Barrow Den and destroy its once-powerful leaders: Taneel Darkwood, Uthil Mooncall and Mavoris Cloudsbreak.$B$BDo this, then return to me. Return to Kayneth Stillwind at Forest Song in Ashenvale.
- $N, Shadowfang Keep has been overrun by a plague of ghostclaw assassins. As my scouts report, they have grown bolder in recent days. They ambush our hunters and sometimes even raid inside our walls.$B$BWe can't afford to let them succeed. Travel south along the Merchant Road, to the Hold and lay waste to any that would dare vent their anger. Return to Shadowfang Keep at Brackenwall Village in Dustwallow Marsh.
- I don't see you around the house, but I could kick you up if you were willing to do.$B$BHere's the plan: I'm going to give you ten sticks of my famous Dire Brew. You'll need to bring me a kettle and three poppers. Just add the ingredients and I'll whip up a batch of fizzy muddlecap.$B$BYou can find Dire Brew in the Kharanos hexagonal rooms. Return to Noggle Ficklespragg at Tabetha's Farm in Dustwallow Marsh.
- You have been most helpful to me, $N. I would like to reward you with the very recipe for the
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- But, there is no peace in this world!$B$BLong ago, the Highborne were decimated in a futile attempt to keep the troll-town under the protection of the Alliance. It was then that the troll-lords swept through Northrend and drove out the Highborne. They have since returned and re-ignited their assault upon our homeland. We must wipe them out!$B$BTheir attack is repelled. But it will be done.$B$BTake this banner. Place it atop their houses in Northrend. Let the banners serve as a constant reminder to them that they face a more formidable opponent than the armies of the Alliance.$B$BGo, $N. And may the Light go with you. Return to Highborne Sorcerer-Lieutenant Farak at Astalor Keep in Plaguelands: The Scarlet Enclave.
- The Horde's children need you, $N. The Headless Horseman, once a human paladin and now an insane fiend, has set fire to our village! You must put out those fires!$B$BGrab a bucket and throw it onto the blaze, or toss it to an ally who is closer to the flames. Extinguish all the fires and thwart the Headless Horseman! Return to Masked Orphan Matron.
- Until the head of the Headless Horseman is destroyed, his rampage will not end.$B$BThe Horseman rests within the Forlorn Cloister of the Scarlet Monastery, in Tirisfal Glades. Go to his pumpkin shrine and speak these words:$B$B Horseman, rise$B Your time is nigh$B You felt death once$B Now, know demise!$B$BGo, $n. And may the Light go with you.
- Rage was my prison, $N, and you have freed me. Though I thought I did right, my soul now weeps for the terror and the death I have caused the good people of Azeroth.$B$BThank you for leading me back to the Light. May I never again lose my way.$B$BTake this torn prayer book to an orphan matron, so the children may know that I will haunt them no more. Return to Costumed Orphan Matron
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- We've received word of an unfortunate accident at the Dalaran prison; a guard had his arm severed and thrown into the water by a particularly vicious inmate.$b$bOur first aid clinic promises they can reattach the arm if we bring it back.$b$bYou fish long enough in the water outside the prison, and I'd bet my favorite fishing pole that arm will surface. Find that arm, and bring it to Olisarra the Kind here in Dalaran. She'll know what to do. Return to Olisarra the Kind at First to Your Aid in Dalaran City.
- Your strongest attack in mounted combat is undoubtedly the charge. Take this lance and mount the stabled Quel'dorei steed just outside the pavilion.$B$BOnce you're mounted, seek out Valis Windchaser. He'll tell you where to go and when to use the Arcanometer.
- You'll need to learn how to break through an opponent's defenses to succeed in mounted combat. Take this lance and mount the stabled Sunreaver hawkstrider just outside the pavilion.$B$BOnce you're mounted, seek out Valis Windchaser. He'll tell you where to go and when to use the Arcanometer.
- Searching the databanks of the prototype console reveals schematics for a scrapbot construction kit. With your engineering expertise, you could learn this schematic and produce scrapbot construction kits of your own.
- You must learn how to break through an opponent's defenses to succeed in mounted combat. Take this lance and mount the stabled Sunreaver hawkstrider just outside the pavilion.$B$BOnce you're mounted, seek out Valis Windchaser. He'll tell you where to go and when to use the Arcanometer.
- This vial of poison looks particularly dangerous. Perhaps someone in Dalaran might be interested in it. Return to Alchemist Cinesra at the Black Market in Dalaran.
- The bestest of the champions come to the chapel to hear the argent confessor speak every day.$B$BYou should see how much she inspires them, $N. Not only do they fight for the Argent Crusade, but they put a lot of money into the collection basket when I take it around.$B$BMaybe you'd like to
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- You have to help me! We were in the middle of an expedition into the mountains to set up a transmission tower when we were attacked.$B$BThey looked like vrykul, except their skin is blue and layered with frost.... and they're all female! They put me in charge of finding a way to help them, but I can't seem to find any help. I've looked pretty much everywhere for them.$B$BPlease, take this letter and give it to Fleet Master Seahorn. He's been waiting for help.
- To get help, you'll need to talk to Rigg, the innkeeper. We've sent word that the Syndicate is interested in all the help we can get.$B$BIf you're heading that way, then you should be able to speak with Rigg, and he'll give you a special item we're making for you.
- You must help us! We were attacked by the Syndicate and we've lost many of our members. We need real heroes to help us reclaim our lands and the heroes of our new world!$B$BIf you're willing to help us, then go to the ruins of Zeb'Nowa and destroy the Syndicate there. No. We must teach them a lesson...$B$BGo to Zeb'Nowa, to the west, and kill as many of the Syndicate as you can. They must learn not to cross us. Return to Apothecary Anastasia at the Apothecary Camp in Howling Fjord.
- We are not scientists. Our discoveries and inventions are made with the aid of the mortal races. Our success is dependent on your cooperation; if you are unwilling to help, then ignore us and do as we ask.
- I require the remains of the Highborne that lie dormant in the Woods of Eldarath. Without their spirits, the mine and the fishery will be ours. Return to Apothecary Albreck at Tranquillien in Ghostlands.
- The Democracy of the Forsaken has arisen in Northrend and has taken root in our region. Our first priority must be to stop them from forming a strong presence in Northrend. We've developed strategies that will help deny them this help. We believe they are hiding in the homes and basements
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- bring me his pelt. Return to Far Seer Mok'thardin at Grom'gol Base Camp in Stranglethorn Vale.
- I don't know where the name of Prince Pardonbreath ends up, but I know it's true. Between you and me, I think that he's stolen already.$b$bHe's a good story teller, if I do say so myself.$b$bHe's quite a teller, if you catch my meaning, I think. Return to Lieutenant Farren Orinelle at Southshore in Hillsbrad Foothills.
- Now you've gathered all the items I'll need to break Krastinov's curse, $N. Take the tome to my friend, Fizzle Brassbolts, in the arcane sanctum of Sunstrider Retreat on the Isle of Quel'Danas. He's a good friend and will know what to do.
- I hope you're not surprised when we awaken the Lich King and all of the servants of the Scourge! But my faith and the prayers of my ancestors must be with you.$B$BIf you are to be saved, then you must first pass The Test of the Crusader.$B$BTo the north you will find the abode of the Crimson Crusader. It is upon this abode that you will find Lord Janos. Return to Janos Blightcaller at Marris Stead in Eastern Plaguelands.
- The test is upon you, $N. You must perform the ritual to create a Circle of Greater Summoning, then use the scrolls placed upon it to create a Circle of Greater Summoning, and then hand it to the Dark Lady.$B$BShe will be expecting you.
- It is the will of the Lich King that drives us onward, $N. None are more aware of this than death knights. Our very existence is intrinsically tied to his consciousness. Surely you attune yourself to the Lich King's voice?$B$BWhen you are ready, find King Bangal and engage him in battle.$B$BHe will be unaware of your summonings, so use your best spells to obscure him.$B$BIf you cannot engage him, then know that you cannot win. Return to Highlord Darion Mograine.
- Oh, good, you're $
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- Greetings, young $c. You're a brave one to join us in our battle against the Scourge!$B$BWell now that we've dealt with winnowing the Bloodmaul, I've another task for you.$B$BOne of my scouts has reported back some suspicious activity by the Forsaken to the south. He wishes to speak with you as soon as possible!$B$BThe southern road out of Bloodmaul Outpost will take you well before reaching Elwynn. As a matter of fact, fleeing a poor situation like this is infinitely preferable to what awaits you in Outland.
- I have been watching the Tower of Ilgalar, and can detect that Morganth is in conflict with the Orcs in Stonewatch Keep. I do not know the reason behind their contention, but you may aid me in unraveling this mystery.$B$BTake another Glyph of Azora, then go to the top of the intact watch tower beside Stonewatch Keep.$B$BFind a suitable object on which to place the Glyph. A chest or a jar -- some place where the glyph will not be noticed -- will suit my purpose.
- After much observation, I have discovered Morganth's plans.$B$BHe searches for the Scythe of Elune...and he may have found it! If he has, then the Redridge Mountains, and the kingdom of Stormwind, will soon feel his dark might.$B$BI am not prepared to pit myself against Morganth, but I fear he must be dealt with now. So you must enter the Tower of Ilgalar and face Morganth.$B$BDefeat him, and bring me his Pendant of Shadow. Do this, and the kingdom will owe you much. Return to Theocritus at the Tower of Azora in Elwynn Forest.
- Thank the stars someone is concerned about the well-being of the Dam. First the destruction of the Thandol Span and then the pillaging of Dun Modr! I have no doubt that the Dam will be the target of the next Dark Iron threat. Most of the security detail here was reassigned to the Alliance Front, including my top inspector.$b$bThat's why I need you, $N. I spotted some Dark Iron Sappers milling about the eastern ramp of
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- Map of Nagrand, retrieved from Deathsguard Humbert at Tarren Mill in Hillsbrad Foothills.
- It has become increasingly difficult for us to intercede with the magisters of Dalaran.$b$bWe can, however, empower you, mortal - should you so choose.$b$bThe path before you is one full of peril. You must decide whether to accept our help. Ponder this and speak with me again when a decision has been made. volunte$b
- It is the arcane that I control and the arcane which will send you to distant lands. When you are ready, the journey will begin. To the Plaguelands you will go and to Jeziba you will speak.$B$BHe is a mortal as wise as the ancients and as patient as the immovable earth. Find him in Andorhal.$B$BAnd may the Light go with you, $N.
- It's all ready, $N!$B$BNow, I sent some mail to my friends already, telling them that I have a surprise for them. This is where you come in!$B$BI'm going to give you my mechanical yeti, and you need to surprise them by paying each of my friends a visit, turning the yeti on and sending it towards them.$B$B Once you have shown Legacki in Everlook, Sprinkle in Gadgetzan, and Quixxil in Marshal's Refuge, come back and tell me what happened!$B$BPlease bring my yeti back to me then, too. Return to Umi Rumplesnicker at Everlook in Winterspring.
- A finer instrument of justice, Haleh could not have chosen. Read from the catalogue of the wayward and be enlightened.$B$BShould you persist... should you do what is asked of you... should you survive... a hero you will make.
- Now, you must return to Jaedenar. The braziers are more than likely spread throughout Shadow Hold. Douse each of their flames and the protections the Council has set up will fall for at least a short period of time. I will be waiting for that to happen. When it does, I will look deep within the Hold and try to find out who the head of this beast is. Then, and only then, will we see about attacking them
- ====================
- How would you like to do a little more work for the Explorers' League? These bone worms have us all quite intrigued.$B$BI've got a drum right here that you can use out in the Bone Wastes. Just bang on the damned thing and see what you get. If it's a worm, kill it and bring back the carcass for us to study. We'll need a good lot of carcasses to get a valid testing sample. Return to Dwarfowitz at The Bone Wastes in Terokkar Forest.
- I was right! These carcasses you brought me belong to the baby bone worms. Do you know what that means? It means that somewhere out there is a big one! I think we can get it to come out if we can provide the right kind of food. Let's see... something big! Yes!$B$BI remember seeing clefthooves east of here on the other side of the Bone Wastes. Get out there and kill a clefthoof. Once it's dead, use the drums. Hopefully the big one will come up to feed. If you manage to kill it, bring me its organs! Return to Dwarfowitz at The Bone Wastes in Terokkar Forest.
- Your master Caedmos of the Exodar has requested to see you. It concerns your training, but I don't really know anything beyond that.
- Your master Caedmos of the Exodar has requested to see you. It concerns your training, but I don't really know anything beyond that.
- Your master Aldrae in Silvermoon City has requested to see you. It concerns your training, but I don't really know anything beyond that.
- Your master Aldrae in Silvermoon City has requested to see you. It concerns your training, but I don't really know anything beyond that.
- $n, it is time to save Colonel Jules. His condition has worsened and Barada fears that, if we do not cleanse him of his corruption, he will be lost to us.$B$BTake the prayer beads you found and speak with Anchorite Barada to begin the ritual. Let no disruptions stop the ritual... and if all goes well, Colonel Jules will be saved. Speak with Jules when he is saved, then return to me.
- ====================
- Captain Adams gave me strict instructions to make sure that a good deal of infrastructure damage was inflicted on this site.$B$BHowever, since you're in charge out here, that's at your discretion, $g sir : ma'am;.$B$BMay I suggest that we burn down the two longhouses and the barracks that are in the lower area of Skorn. All we have to do is get inside each and throw this torch. Speak to the Westguard Sergeant accompanying you. Use your Westguard Command Insignia if the Westguard Sergeant is not nearby.
- Return to Sergeant Maclear in Arathi Highlands.
- We've had reports that these vrykul can rise from the dead; not unlike the Scourge, but a different kind of undeath.$B$BLet's not take any chances.$B$BHere's a short fuse. And when you do, you can tell him to come back from the dead! Speak to the Westguard Sergeant accompanying you. Use your Westguard Command Insignia if the Westguard Sergeant is not nearby.
- Return to Sergeant Maclear in Arathi Highlands.
- We've had reports that these vrykul can rise from the dead; not unlike the Scourge, but a different kind of undeath.$B$BLet's not take any chances.$B$BHere's a short fuse. And when you do, you can tell him to come back from the dead! Speak to the Westguard Sergeant accompanying you. Use your Westguard Command Insignia if the Westguard Sergeant is not nearby.
- Return to Sergeant Maclear in Arathi Highlands.
- We've had reports that these vrykul can rise from the dead; not unlike the Scourge, but a different kind of undeath.$B$BLet's not take any chances.$B$BHere's a short fuse. And when you do, you can tell him to come back from the dead! Speak to the Westguard Sergeant accompanying you. Use your Westguard Command Insignia if the Westguard Sergeant is not nearby.
- Return to Sergeant Maclear in Arathi Highlands.
- We've had reports that these vrykul can rise from the dead; not unlike the Scourge, but a different kind of undeath.$B$BLet's not take any chances.$B$BHere's a
- ====================
- The Alliance is an insidious enemy, $N. They claim to defend the Ashenvale forests to justify their acts of aggression against our territories in the Barrens.$B$BToday we have an opportunity to drive the enemy from our lands once and for all. Go to Warsong Gulch and take back what is rightfully ours! Return to Horde Warbringer.
- We've recently come extremely close to driving the Stormpike invaders from Alterac Valley. As a result we're redirecting all our reinforcements to aid the Frostwolf Clan.$B$BA decisive victory there would free up the resources we need to crush the Alliance scum on all the other battlefronts.$B$BGo, $N. Earn great honor by heeding the call of the brave Frostwolf warriors. Return to Horde Warbringer.
- It is worse than we feared. A powerful titan relic has been found in the Strand of the Ancients. We must hurry and retrieve it before the menace comes to our lands. Go to the Strand of the Ancients and locate the cosmic being that we need to destroy. Do this and we will preserve the resources that are rightfully ours! Return to Horde Warbringer.
- Terokk's perch, Skettis, looms above the Bone Wastes to the east. At the base of Skettis lies Veil Shalas, the most formidable of Terokk's colonies. It is through the stronghold of Veil Shalas that Terokk's forward sages wage war against the Light.$B$BThe evil-doers of Shalas communicate with their master using a complex system of magical signal fires. Travel to the east, $N, and extinguish the fires. Once Veil Shalas is silenced, we can begin to plot the fall of Skettis.$B$BBut I get ahead of myself. Return to Kirrik the Awakened at the Refugee Caravan in the Bone Wastes.
- $n, during your foray with the Demoniac Scryer, I sent word of your exploits against the fel orcs. Nazgrel, our illustrious leader in Thrallmar, wishes to speak with you. I believe he has a bloody mission in mind...
- Force Commander Gorax is training Shattered Hand captains at the base of Hellfire Citadel, honing them to a bloody razor's edge. You must kill him,
- ====================
- Please, $N, talk with my Gramma. If anyone can find a way to bring me together with Maybell, she can.$B$BShe's inside our house east of here.
- I can make an invisibility liquor for Maybell, so she can slip away from the Maclure Vineyards and go to Tommy Joe. But to make the Liquor, I need some crystal kelp.$B$BAlthough the kelp usually grows in the ocean... sometimes murlocs collect it. See if the murlocs near Crystal Lake have any. Crystal Lake is just east of Goldshire. Return to William Pestle at Goldshire in Elwynn Forest.
- Senior Surveyor Fizzledowser needs to see this report immediately. Actually... everyone who can read needs to see this report. We are facing a grave and serious threat to not only Tanaris and Gadgetzan, but if left unchecked, the entirety of southern Kalimdor. Heck, even quite possible the whole of Azeroth; this thing has given no indication it will subside.$B$BHave Fizzledowser make a duplicate of the report for you to distribute freely to your allegiance. Everyone must know about this threat!
- Take this invisibility liquor to young Maybell. It should last long enough for her to visit Tommy Joe.
- The Blackrock orcs enlisted shadowcasters to aid their attacks in Redridge, and they have brought with them devices of dark power--midnight orbs. These orbs have struck telling blows against Redridge's defenders, and it's imperative we remove the demon-tainted items from the conflict.$B$BFind and deliver to me midnight orbs from slain Blackrock shadowcasters. I will then have them disposed of, for this world would be a better place without them! Return to Marshal Marris at Lakeshire in Redridge Mountains.
- I find myself in quite a pinch here, $N. The bottles are close to running dry. The latest booze shipment is long overdue. The orc invasion has been hell.$b$bPerhaps you can go to work for me?$b$bI need you to pick up a keg of Thunderbrew Lager from Grimbooze Thunderbrew in the Westfall hills, a cask of Merlot from Stormwind, a bottle
- ====================
- $n! Didn't expect to see you around these parts, but I was instructed to keep an eye out for you.$b$bIt's past time you got some more training, so you should stop in to see Gakin the next time you're in Stormwind. He'll be waiting for you.
- Your renown as a warrior grows, $N. Now it is time to pit yourself against your peers and see where you stand.$B$BThere is an island off the coast of the Barrens, south of Ratchet. It is called Fray Island and it is a place where warriors meet.$B$BMeet, and fight.$B$BSpeak with the chief warrior of Fray Island, Klannoc Macleod. If he finds you worthy, then Klannoc will lead you further down the warrior's path.$B$BTo reach Fray Island, search for the sand bar shallows along the Merchant Coast.
- If you want to learn from me, then you must first pass The Affray. It is a challenge we on Fray Island like to offer rising warriors who think they're tough, and if you can pass this test then I'll know you are.$B$BTo begin, walk into the middle of that crowd yonder and step on the grate. That'll tell Twiggy Flathead you're ready, and he'll send challengers against you.$B$BBeat all the challengers and he'll call out Big Will. Kill Big Will, and return to me in the time we allow. Return to Klannoc Macleod at The Great Sea in The Barrens.
- In preparation for your coming, I used my sight to look over the world and through the mists of time. I have found what it is you seek.$b$bIn the War of the Ancients, two lovers fell together in battle. Where they took their last breaths, a tree known as the heartswood grew, a symbol of their undying love.$b$bThat should be enough to tempt a succubus. You will find it in the ruins of Ordil'Aran in the northwestern part of the forest of Ashenvale. Return to Gakin the Darkbinder in Stormwind City.
- Using the heartswood core, you will be able to cast a spell at the summoning circle in the
- ====================
- The stabled Orabus takes the battle to the Scarlet Crusade. As the Orabus thunders and claps his hands together, you'll know that he's at peace. Pulling yourself close, you can feel a sense of relief coming from his arms and the knowledge that you have earned. Mercifully, I have not yet died in this living nightmare. I must walk you across the Dead Scar and claim my own blood for the throne's own. Return to Prince Valanar at Death's Door in Plaguelands: The Scarlet Enclave.
- I am about to bestow a great honor upon you, $N.$B$BLord Maxwell wishes to reward you for your service to the Argent Dawn!$B$BIt has been years since Maxwell has granted audience to outsiders.$B
- Through the years the Argent Hold has remained locked. None have been worthy to reach inside and take from it the power of the Argent Dawn - until today.$B$BThe Argent Hold is now open to you, $N.
- There are those that died tragically in the fall of Stratholme. Many took their own lives, opting to hurl themselves into the myriad flames of the smoldering city rather than become one of the Scourge.$B$BThey now walk the streets of Stratholme as restless spirits.$B$BWe must aid them, $N!$B$BI have an associate named Egan who has been doing miraculous work with ghosts and souls. Seek him out. He walks the eastern Plaguelands, near Stratholme, testing his innovations.
- I draw my power - my will to continue living and breathing - from the unmitigated hatred I have for the Scourge and all that they have done. I am, however, no zealot. There are those, like the Scarlet Crusade, who would sooner destroy the innocent undead than lend them even an ounce of compassion.$B$BWhich brings me to this: My blaster. It will unchain the tortured souls from Stratholme.$B$BUse it on the ghosts that haunt the ransacked streets. Free their souls. Return to Egan at Plaguewood in Eastern Plaguelands.
- So ye made the smart decision, $N. There's something I want ye to do. There's a shipment of Sparklematic Powder out of the jungle to
- ====================
- With the arrival of fresh recruits to Cenarion Hold comes the problem of keeping them alive in the desert. Dehydration as well as numerous poisonous creatures present a serious threat to inexperienced volunteers. Gather the supplies necessary for a desert survival kit and bring them to Calandrath in Cenarion Hold. Return to Calandrath at Cenarion Hold in Silithus.
- The mounted division of the Cenarion Hold guard is in short supply of ornate mithril boots. Procure a batch and deliver them immediately to Captain Vish Kozus in Cenarion Hold. Return to Vish Kozus at Cenarion Hold in Silithus.
- The Cenarion Hold guard is in short supply of grinding stones. Procure a batch and deliver them immediately to Captain Vish Kozus in Cenarion Hold. Return to Vish Kozus at Cenarion Hold in Silithus.
- Geologist Larksbane's studies have proven to be of tremendous value to our operations in Silithus. She has recently requested scrying materials to be used in her research.$B$BPlease gather these materials and deliver them to her directly so that she may continue her research. Return to Geologist Larksbane at Cenarion Hold in Silithus.
- The latest influx of volunteers has caused a shortage of uniforms. Procure a batch of uniform materials and bring them to Windcaller Proudhorn. Return to Windcaller Proudhorn at Hive'Ashi in Silithus.
- Vargus, Cenarion Hold's blacksmith, has requested enchanted materials to be used in the crafting of powerful weapons for our forces. Obtain these and bring them directly to Vargus so that Cenarion Hold's troops may continue to be well equipped. Return to Vargus at Cenarion Hold in Silithus.
- Our supply of bandages in the battlefield is running dangerously low after the recent casualties we have incurred. Obtain a batch of first-aid supplies and deliver them to Windcaller Proudhorn in Cenarion Hold. Return to Windcaller Proudhorn at Cenarion Hold in Silithus.
- Return to Darnassus Commendation Officer in Dun Morogh.
- Return to Gnomeregan Commendation
- ====================
- $n, the Lich King plagues us with invasion. To beat him back to his frozen throne, the Horde and Alliance must stand resolute together. In Shattrath, in the Terrace of Light, that alliance has been struck.$B$BTo aid our struggle against the Lich King, go to the new apothecary camp in the Terrace of Light and speak with Grand Apothecary Putress. He leads desperate research to end the zombie plague. His cure is our salvation.$B$BBe swift, $n. Each moment passed is another innocent life lost.
- We have a breakthrough! Our zombie specimens have given us new insight into the nature of the Scourge's plague. They have born rotten, delicious fruit...$B$BTake this box to Orgrimmar. Inside is a head that is infected with the zombie plague, and something else we have devised -- an anti-plague. The two plagues battle within the zombie brain, and that brain is the key to a cure, I am certain of it.$B$BBring the box to my assistant, Apothecary Karlov. He attends Warchief Thrall in Orgrimmar. Return to Apothecary Karlov in Orgrimmar.
- We have a breakthrough! Our zombie specimens have given new insight into the nature of the Scourge's plague. They have born rotten, delicious fruit...$B$BTake this box to Thunder Bluff. Inside is a head that is infected with the zombie plague, and something else we have devised -- an anti-plague. The two plagues battle within the zombie brain, and that brain is the key to a cure, I am certain of it.$B$BBring the box to my assistant, Apothecary Chaney. He attends Magatha Grimtotem in Thunder Bluff. Return to Apothecary Chaney at The Golden Plains in Mulgore.
- The zombie plague was a blessing in disguise. In our search for a cure, we have learned so much of the Scourge and their contagion. Our research has given us weapons against them. Weapons, and tools...$B$BTake this -- it is a zombie's head and has been partially cured of its plague by injecting it with a compound derived from our recent discoveries.
- ====================
- $N, the captain's tasked me with a mission. I'd like you to help.$B$BA bunch of my fellow Explorers' League people went nuts digging up stuff in the Whisper Gulch just to the north. They're attacking anyone trying to get in!$B$BThe captain is only concerned with the ore for the keep. Lucky for us, I have just the thing to do the trick.$B$BGet in there, blow up the ore, and bring it back along with any gems you find. Running this place isn't cheap you know!$B$BI gotta warn you though, that ore is strange! Return to Sapper Steelring at Westgarde Keep in Howling Fjord.
- Return to Horde Warbringer.
- Return to Horde Warbringer.
- The Forsaken are up to no good and from what I can tell, those plague tanks of sludge are a big part of it.$B$BIf I may suggest, $g sir : ma'am;, we should probably destroy them before they can get any more use out of the things. I took the liberty of preparing a bundle of torches from the Ember Clutch. These things have been burning for days!$B$BHere, I've attuned the tiki torches with the magic. Kill Lord Incendius and return to me bundle. Return to Ikuti at the Ember Summit in Emberstrangle Mountains.
- Return to Horde Warbringer.
- Return to Horde Warbringer.
- $N, I've got an idea. I want you to head north again, this time into the heart of ogre territory!$B$BNorthwest of the Hewn Bog there is a place named Ango'rosh Stronghold, which sits on a floating island across a large mushroom bridge.$B$BThe ogres must be storing the harvested mushrooms there. We must recover a large quantity!$B$BI run out of ruta and fjord turkeys, and unless we get them for her, I fear we'll never have enough for her experiments!$B$BThere is a place called Hotsper Gulch just off the coast where you can get onions. They're called Emtar, and they're used to make my famous soup. Return to Ruki at the Wolves' End in Howling Fjord.
- I've
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- We must study these creatures further.$B$BFar to the east - near the huge lava flow beneath the ruins of Baa'ri - you will find arcano control units. These controllers were crafted by a genius named Gnomus for the sole purpose of exploring lava via mechanical scorpion.$B$BHe has long since lost his mind and is now only interested in eating the hottest food known to gnome-kind.$B$B<Tiorus gives you a funny look.>$B$BI want you to use the control and tag the diemetradons of the lava flow for further study.$B Return to Researcher Tiorus at Shadowmoon Village in Shadowmoon Valley.
- Gnomus knows about the massive diemetradon and plans to eat it! He must have been able to see what I could see through the eyes of his arcano-scorp. Look, there's no time to explain. He's crazy and that craziness is going to cost us the closest thing we've got to a fireproof jumpsuit.$B$BGet back to the lava flow near Baa'ri and track down Felspine the Greater. Once you find it, kill it and bring me back its hide.$B$BDon't try and reason with me, $N. I'm well past that point. Return to Researcher Tiorus at Shadowmoon Village in Shadowmoon Valley.
- The Razaani ethereals have been playing with some interesting technology at Razaan's Landing to the north.$B$BI'm sure they won't mind if you use this trap to take a few samples of their little pink floating light orbs? They're probably only for decoration anyway.$B$BThe trap has a special property to it that when opened should attract one of the floating balls towards it. Of course, it'll probably also alert the Razaani to your presence. Return to Toshley at Toshley's Station in the Blade's Edge Mountains.
- <The blood drains out of Toshley's face.>$B$BThese orbs are made up of both nether energy and souls, some of them gnome souls!$B$BHow dare they! Were they the ones killing our people that traveled north?!$B$B$N, you must put a stop to this, and the only way to do that is to finish off their
- ====================
- Marshal Haggard's tomb is protected by three sigils--the first of which you retrieved from the Syndicate. The other two will be harder to get, as they're held by the firmly entrenched Drudgevic mafia.$B$BYou're going to need to steal those two sigils from the Drudgers. They're based in the Mound, a large pit beside us. Kill the Drudgers and their leader, Dun Modr, will surely give up the key to unlock the tomb's seal. Return to Raegar Breakbrow at Prospector's Point in Grizzly Hills.
- So that good for nothing coward says that he needs a large supply of weapons in the fight against the Alliance, eh?$B$BIf you want to make a truly great den of firearms, then go out and find him. Come back with any weapons you find. If he doesn't, then after you've killed him, come back here and I'll give you a suitable reward.$B$BAnd come back here often, so keep your eyes open. Return to Zhew Hardwares at Gork Bay in Grizzly Hills.
- The Drudgers have been holed up in the sewers of Shadowmoon Valley--Shattrath City's easternmost tower. I know that he doesn't quite trust them, but would welcome any help that he can send.$B$BYou have my confidence. See to it that he dies. Return to Zhew Hardwares at Gork Bay in Grizzly Hills.
- With the secrecy of the Syndicate's operations can be preserved, we must strike at our enemies before they strike at us!$B$BIf we can fill up the stables, the Guard Sergeant's regiment will once more be able to ride out into the field of battle.$B$BYou'll find the dilapidated stables west of here. Go and slay those filthy mutants! Return to Captain Rugelfuss at North Gate Pass in Dun Morogh.
- We need to make our way up the main path and through the cave to Tyrannus' rise. There, he will be forced to confront us there lest we make our way into the citadel proper.$B$BGo now, $c. My men and I will be there to stand by you when the confrontation with Tyrannus comes. Speak to Lady Sylvanas Wind
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- If you want Bonescythe made, you're going to have to supply the materials.$B$BEnter Naxxramas, the big floating city of death in the sky up there, and find desecrated armor and wartorn armor scraps. Bring those back along with the materials to put everything together and you'll have your Bonescythe. Oh, and you'll need to pay me for my troubles... I'll supply the bones. Return to Rohan the Assassin at Light's Hope Chapel in Eastern Plaguelands.
- If you want Bonescythe made, you're going to have to supply the materials.$B$BEnter Naxxramas, the big floating city of death in the sky up there, and find desecrated armor and wartorn armor scraps. Bring those back along with the materials to put everything together and you'll have your Bonescythe. Oh, and you'll need to pay me for my troubles... I'll supply the bones. Return to Rohan the Assassin at Light's Hope Chapel in Eastern Plaguelands.
- If you want Bonescythe made, you're going to have to supply the materials.$B$BEnter Naxxramas, the big floating city of death in the sky up there, and find desecrated armor and wartorn armor scraps. Bring those back along with the materials to put everything together and you'll have your Bonescythe. Oh, and you'll need to pay me for my troubles... I'll supply the bones. Return to Rohan the Assassin at Light's Hope Chapel in Eastern Plaguelands.
- If you want Bonescythe made, you're going to have to supply the materials.$B$BEnter Naxxramas, the big floating city of death in the sky up there, and find desecrated armor and wartorn armor scraps. Bring those back along with the materials to put everything together and you'll have your Bonescythe. Oh, and you'll need to pay me for my troubles... I'll supply the bones. Return to Rohan the Assassin at Light's Hope Chapel in Eastern Plaguelands.
- After you bring down the defenses of the Scourge summoning circles, you must confront the acolytes who protect them.$b$bIn truth, these are not men. They are shadows, some of the Lich King's most frightening creatures. They can be revealed
- ====================
- We need to spread the word about the trolls at Brewfest. Ya need to talk to the Brewfest spy in the Grim Guzzler of Blackrock Depths. He'll probably be somewhere in the Brewfest camp in the middle of Ymirheim.
- I know a guy who is a master of the beer. He's a goblin and maybe you know a good story. A journey like that is worth a beer...$b$bI hear that the Southsea Freebooters have set up a little crafty camp just south of here. If you can go, I promise to pay you well.
- I know a guy who is a master of the beer. He's a goblin and maybe you know a good story. A journey like that is worth a beer...$b$bI hear that the Freebooters have set up a little crafty camp just south of here. If you can go, I promise to pay you well.
- A little crafty is... dare to look at. I've seen them in the Rivenwood to the north and also around the bones of a large dragon to the north.$B$BIf you wish to help us, then enter the town and find a high place to gain a good view of the town. Once you have a view, use this dowsing potion to coax out the essence that is dormant within her. If you then defeat her, you should be able to recover it and return it to me. Return to Apothecary Lydon at Tarren Mill in Hillsbrad Foothills.
- A little crafty is... dare to look at. I've seen them in the Rivenwood to the north and also around the bones of a large dragon to the north.$B$BIf you wish to help us, then enter the town and find a high place to gain a good view of the town. Once you have a view, use this dowsing potion to coax out the essence that is dormant within her. If you then defeat her, you should be able to recover it and return it to me. Return to Apothecary Lydon at Tarren Mill in Hillsbrad Foothills.
- Here is the final challenge that I will put forth. We've been tracking an elusive tiger for weeks.
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- I have been studying the dragonkin of the Burning Steppes for weeks, and I think I've finally had a breakthrough! I created a device--I call it the Draco Incarcinatrix 900. It can capture the essence of dragon whelp broodlings!$B$BOr, at least I think it can.$B$BHere, take the device and zap a broodling in the Burning Steppes with it. While it's under the device's effects, defeat the broodling and its essence should be released.$B$BIf it is, then splendid! Bring me back samples so I can study them! Return to Tinkee Steamboil at Flame Crest in the Burning Steppes.
- The skeletal remains of a sea turtle lie in the sand of the northern Darkshore beaches. The Greymist murlocs have either not found this carcass, or perhaps they have and are shying away from it for some unknown reason. Regardless, there is enough of the turtle left to take a sample back to Gwennyth Bly'Leggonde in Auberdine for the Temple of the Moon to study.
- The corpse of what appears to be some sort of giant sea mammal lies partially gutted on the beach. A wheelbarrow and various tools lie abandoned by this enormous beached sea creature. It is unclear if this creature was driven to the shoreline as it is possible that there are survivors at the site of the beached sea turtle. Perhaps a small crafty sea creature could be found.
- The corpse of what appears to be some sort of giant sea mammal lies partially gutted on the beach. A wheelbarrow and various tools lie abandoned by this enormous beached sea creature. It is unclear if this creature was driven to the shoreline as it is possible that there are survivors at the site of the beached sea turtle. Perhaps a small feat of strength could be given some consideration.
- You have been studying the wyrms of the Burning Steppes for weeks, and I have noticed a trend. I have heard of wyrm cultists combining the names of several ancient heroes with new spells. This has caused a great deal of worry, $N. I want you to join the cult and learn as much as you can.$B$B
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- Relara's fever has passed, but she is still very weak. I do not believe time alone will give her back the strength she has lost. I believe it will take the power of a moonstone.$B$BWe used to gather moonstones at Fallen Sky Lake to the southeast. Sometimes, when hunting for them, we even drop them in the water to fix a broken heart.$B$BPlease, if you're going to help me, then go to the lake and gather a moonstone. I know that it is guarded by some of the Ancients, but I won't be able to teach you how to open it without help. Return to Telf Joolam at Falfarren River in Ashenvale.
- Time's come for you to head to Stormwind, $N. High Priestess Laurena in the Cathedral of Light wants to speak to you. Good luck, and may the Light be with you.
- I'm going to make a wonderful concoction for you. But first I have a few ingredients that you'll need... and I don't mean to be so kind as to just bring me a complimentary piece of hemp that I've been roasting all summer. It's going to need some saffron which, to be honest, I wasn't expecting this much a while ago.$B$BSo, if you're going to help me gather the reagents and ingredients, then you'll have to buy some from me. I'll pay you for your trouble... Return to Apothecary Anastasia at the Apothecary Camp in Howling Fjord.
- I dabble in the perfect blend of alchemy. I was crowned a master blacksmith before the smiths took me under their wing, but even then I was beaten. I could not see through their eyes to save my brother Arygos.$B$BHelp me gather the items I need to reforge the alchemy and bring them to my friend, Apothecary Faranell of the Royal Apothecary Society. I trust that you will help me through your trials. Return to Apothecary Faranell at the Apothecary Camp in Howling Fjord.
- It is said among us that the ornate shoulder armor worn by the mortal races started as an attempt to emulate the wings of
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- The Horde commends your successes against the Kolkar, but the Kolkar themselves are maddened. I have reports that a contingent of Kolkar has traveled to the Barrens from their home in Desolace, to seek vengeance. My latest report was that, even now, they move against these bunkers, from the west!$B$BFace the Kolkar invaders, and end their threat in the Barrens. Kill them until their leader, Warlord Krom'zar, appears. Defeat him and bring me a piece of his banner as proof.$B$BWe're counting on you, $N. Return to Regthar Deathgate in The Barrens.
- The flight is aware of your work in the Searing Gorge.$B$BShow it to me, $r. The molt, imbecile. Speak to Cyrus Therepentous at Slither Rock in the Burning Steppes.
- You seek out the Flight? Present to me proof of your worth, mortal. Return to Cyrus Therepentous at Slither Rock in the Burning Steppes.
- I wish to taste the searing flames of the mountain of fire. To let the molten fires of Blackrock cascade across my being. That essence, that searing heat, it is what I crave.$B$BBael'Gar resides in the Depths of Blackrock: A being of pure flame, born of the fires of Ragnaros. Slay Bael'Gar and from his smoldering remains bring for me a piece of his inner fire.$B$BUse the molt on his remains to safely extract the inner flame.$B$BSucceed and be rewarded. Return to Cyrus Therepentous at Slither Rock in the Burning Steppes.
- Return to Gregan Brewspewer in Feralas.
- The machines made themselves known to us during our initial forays into the Searing Gorge. Upon further investigation we discovered that they were being imported from Burning Steppes, possibly Blackrock Depths. That is what we need you for, $N.$B$BYour first task is to venture to the Burning Steppes and recover elemental shards from the rock automatons and lesser rock creations of the region. Once you have collected a sufficient amount, return to me and I shall determine their source of origin.$B Return
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- Staghelm seeks to wipe us out - to leave no trace of those that bore him and his ilk. We will have to take extreme measures to ensure that these never again bring forth evil spirits!$B$BWe have to stop them from reinforcing. If you have the guts to get them, then go to the town square and ring the town bell. Then we will speak!$B$BGo, $N. You'll find no mercy on them in this town. Return to Captain Hookswore at Garadar in Nagrand.
- We were en route to the Ancestral Grounds when we were ambushed by Warmaul. They came from all sides, killing several of the procession guards and many of the others. They even desecrated the remains of the elder in the wagon.$B$BAnd for what? So they could humiliate us and display their power. Not even Boulderfist would have sunk so low.$B$BI am a spiritual orc, $N, but even I have limitations. Find the attackers at Warmaul Hill to the northwest and destroy them! Return to Elder Yorley at the Mag'hari Procession in Nagrand.
- Have you ever seen an ogre king, $r? Few have and lived to tell the tale. Unfortunately, that is exactly what we are dealing with here.$B$BThe leader of these barbarians is an ogre named Cho'war. Rumor has it that Cho'war was the ogre responsible for forcing the gronn out of the cave. Cho'war then declared himself king and dissolved the ogre clans that served under the gronn. Thus, Warmaul was born.$B$BFind Cho'war deep in the caves of Warmaul Hill. Slay him and bring me his head. Return to Elder Yorley at the Mag'hari Procession in Nagrand.
- Dugar's cargo doesn't seem to have been harmed or even opened. The cargo clearly seemed of interest to them, but it seems their prisoner was more important. What the arakkoa hoped to gain from attacking and kidnapping Dugar remains unclear, but the merchant is certainly not being held here. $B$BWithout any further clues as to how to continue your search, you decide it might be a good time to report your findings to Rokag.
- If I know anything about ogres, it's that they like
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- $N, our scouts have identified the leader of this recent Trogg incursion. It appears that these beasts in Loch Modan are following the lead of a chieftain named Grawmug. Grawmug is heavily guarded, however. Two of his most elite guards, Gnasher and Brawler, never leave his side.$b$bIf you feel yourself worthy, $N, I want you to lead the assassination mission on Grawmug and his two thugs. With the Trogg leadership dead, we just might stand a chance at pushing these beasts back into the ground. Return to Captain Rugelfuss at the Valley of Kings in Loch Modan.
- My journal! They took it away to the cave. The one that had it... It was a big brute with some odd markings on his skin and face. I didn't get a much better look than that.$b$bYou've had some luck with the trolls, maybe you could go get it back for me? Return to Grelin Whitebeard in Dun Morogh.
- At last, friends of the Alliance!$b$bHelp... please... $b$bThe last thing I remember these foul Orcs overpowered our regiment. Most the men were killed. I took a strong blow to the head and everything went black. Now I am held captive in this cave. Help me, I am hurt badly.$b$bI'll need help getting back to town... please... you're my last hope... Return to Marshal Marris at Lakeshire in Redridge Mountains.
- Islen will have one more task for you before rewarding you with your next totem. The vial of water I've given you is necessary for whatever that task is.$B$BGo now and find her. We shall meet again some day.
- You might have noticed some larger worgen wandering around with the Shadow Weavers in the woods? From what we can tell, these Dark Runners make up the bulk of the worgen numbers.$b$bOn my rangings, I've also noticed that they have overrun the Rotting Orchard southwest of town. These worgen are a bit dangerous, though, so I'd like you to help us throw them a party. Bring me a party brazier that is themed in the theme of that year? Return to Calandrath at Confederation Square in Storm
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- good, then we're moving in!$B$BThere were some snobolds here when we arrived... their mining operation seems to have met some unfortunate happenings though. Doesn't much matter - we were taking over soon anyway.$B$BI sent some of our miners in there to get me some ore samples that I can use to calibrate our machines for processing, but they haven't come back.$B$BIronic that they were killed recently... how could someone so simple as you possibly be?$B$BWe need to get the samples to the blacksmith Mathiel, and the leader of the gnomes, Gazz, must go.
- How you get to Wiihrath Rock?$B$BThe easiest way to get it is by flying back.$B$BOur taunka allies, the Daggerspines, have a camp just across the bridge. You'll find them at a small camp right along the road.$B$BThanks, $N.
- I managed to spy on what Muigin did, and he's actually growing the darn things over there!$B$BI think the only solution here is to... no, not go talk to him... What are you thinking? The solution is to fight back!$B$BWe'll need the help of my friend, Marvon, who has a workshop in Ratchet. I'm sure he'll be able to create some sort of gadget that will help us.
- Return to Larion in Un'Goro Crater.
- Long ago, the night elves were called the kaldorei, a name that means "children of the stars." Learning of the past is an important step in your path as a $c, $N, so listen well to what I have to tell you.$B$BThe kaldorei have always taken much pride in their harmonious relationship with nature. This means that we only take from nature what is necessary, and that we return in kind. This balance has afforded us much, $N.$B$BGo out and collect seven small spider legs -- no more than that, and return to me. Return to Zarrin at Dolanaar in Teldrassil.
- Expert engineering yields two distinct disciplines: gnome and goblin. I only bother to mention goblin engineering because I'm a fair trainer.
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- wen in Ironforge and bring me her whip! Return to Grimand Elmore in Dun Morogh.
- Return to Grimand Elmore in Dun Morogh.
- Return to Grimand Elmore in Dun Morogh.
- A session of combat is coming. I need you to prepare your troops and enter the town square. Speak to Squire Danny at the Argent Valiants' Ring on the western edge of the town and see what training you can do for your new foes.$B$BDanny is the sharpest $g dwarf you'll find in Ironforge and can teach you the ways of the Alliance.
- I have a session for you scheduled soon. It's a short time, over the Patron Innkeeper's time.$B$BIf you can, please take this song and play it near the blaze pit in the Court of Bones. It'll call forth a storm for you. If you can defeat it, you'll be able to deliver your message to the Argent Crusade. Once you've given our side something back, go back to the Bronze Inn and sing to the tune of our song. Return to William Mullender at Ruins of the Scarlet Enclave in Tirisfal Glades.
- The Horde's children need you, $N. The Headless Horseman, once a human paladin and now an insane fiend, has set fire to our village! You must put out those fires!$B$BGrab a bucket and throw it onto the blaze, or toss it to an ally who is closer to the flames. Extinguish all the fires and thwart the Headless Horseman! Return to Masked Orphan Matron.
- Until the head of the Headless Horseman is destroyed, his rampage will not end.$B$BThe Horseman rests within the Forlorn Cloister of the Scarlet Monastery, in Tirisfal Glades. Go to his pumpkin shrine and speak these words:$B$B Horseman, rise$B Your time is nigh$B You felt death once$B Now, know demise!$B$BGo, $n. And may the Light go with you.
- The Horde's children need you, $N. The Headless Horseman, once a human paladin and now an insane fiend, has set fire to
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