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Coding Entry To-Do List

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Jul 21st, 2017
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  1.  
  2. Chun-Li / Evil Ryu
  3. - Watch the official 091 Direct Trailer, the section about Street Fighter character changes. Some of these changes were only applied to Ryu, the rest must also be applied to Chun Li and Evil Ryu. Will require testing and comparing the trailer with the 3 characters in order to find out what must be done. Once you know what changes to make, you can use Ryu's coding as a reference point.
  4.  
  5. Ganondorf
  6. - His entry portal should be replaced with the new portal used in his up B
  7. - His Down B needs to be finished. The way the attack ends is a little sloppy, and the way the effect on his hand on the way down is positioned is a little off.
  8. - Ganondorf Up B needs slightly nerfed distance now, and it needs to move Ganondorf to a location between the two portals up until the frame he actually comes out, so the camera doesnt give away the portal choice. The game's camera should also zoom out enough to keep both portals on screen, or the portals should have a maximum distance between them so that that never becomes an issue
  9.  
  10. Pikachu
  11. - Down B multi-hits on platforms sometimes. Investigate and fix
  12. - Down B needs light vfx in the cloud where the bolt comes from. Files named Flare01 and Flare02 will be used for this
  13.  
  14. Samus
  15. - Side B is no longer homing in, investigate and fix
  16. - Down B is no longer bomb jumping. When hit by her own bomb while in a non-attacking state, she should get propelled upward. Currently it doesnt work if a second bomb gets laid, we need it to keep working when more bombs are laid
  17.  
  18. Snake
  19. - If he charges Dsmash, he blows himself up. Fix
  20. - His down B can transfer between characters somehow. Investigate and fix
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