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- [Injector]
- Injector.UserName = NULL
- Injector.Password = NULL
- [Anti_Cheat_Protection]
- Anti_Cheat_Protection.Process.0 = NULL
- [Aimbot]
- Aimbot.Active = 1
- Aimbot.Mode = 1
- Aimbot.InAttack = 0
- Aimbot.Key = MOUSE1
- Aimbot.DeathMatch = 1
- Aimbot.Mouse.Disable = 0
- Aimbot.InJump = 1
- Aimbot.InDuck = 1
- Aimbot.InStand = 1
- Aimbot.AimingDuckTargets = 1
- Aimbot.AimingJumpTargets = 1
- Aimbot.Kill.Delay = 0
- Aimbot.Kill.CalcDrop = 0
- Aimbot.PanicKey = F10
- Aimbot.NoShake = 1
- Aimbot.NoSpread = 1
- [Visuals]
- Visuals.Draw.Dot = 0
- Visuals.Draw.Box = 0
- Visuals.Draw.Fov = 0
- Visuals.Draw.Lock = 0
- Visuals.Draw.Teammates = 0
- Visuals.Draw.Weapon = 0
- Visuals.Fullbright = 0
- Visuals.Check.Visible = 0
- [BunnyHop]
- BunnyHop.Active = 0
- BunnyHop.Key = SPACE
- [Removals]
- Removals.NoSmoke.Active = 0
- Removals.NoFlash.Active = 0
- Removals.NoFlash.Percentage = 200
- [SpeedHack]
- SpeedHack.Value = 10000
- SpeedHack.Active.Mode = 0
- SpeedHack.Active.Key = SHIFT
- [Ingame_Radar]
- Ingame_Radar.Active = 0
- Ingame_Radar.Color = 0
- Ingame_Radar.HideRadar = 0
- Ingame_Radar.Teammates = 0
- Ingame_Radar.DeathZone = 0
- [Weapon_Settings]
- weapon.usp.active = 1,1,1
- weapon.usp.autowall = 0
- weapon.usp.detection = 1,1,1
- weapon.usp.bullet.control = 1,1,1
- weapon.usp.humanize.trigger = 1
- weapon.usp.smooth = 0,0,0
- weapon.usp.fov.x = 1337,1337,1337
- weapon.usp.fov.y = 1337,1337,1337
- weapon.usp.hitbox.duck = 11,11,11
- weapon.usp.hitbox.stand = 11,11,11
- weapon.usp.hitbox.duck.height.correction = 1
- weapon.usp.hitbox.stand.height.correction = 1
- weapon.usp.norecoil.mode = 0
- weapon.usp.norecoil.inaimbot = 1
- weapon.usp.norecoil.value = 3,3,3
- weapon.glock.active = 1,1,1
- weapon.glock.autowall = 0
- weapon.glock.detection = 1,1,1
- weapon.glock.bullet.control = 1,1,1
- weapon.glock.humanize.trigger = 1
- weapon.glock.smooth = 0,0,0
- weapon.glock.fov.x = 1337,1337,1337
- weapon.glock.fov.y = 1337,1337,1337
- weapon.glock.hitbox.duck = 11,11,11
- weapon.glock.hitbox.stand = 11,11,11
- weapon.glock.hitbox.duck.height.correction = 2
- weapon.glock.hitbox.stand.height.correction = 2
- weapon.glock.norecoil.mode = 0
- weapon.glock.norecoil.inaimbot = 1
- weapon.glock.norecoil.value = 3,3,3
- weapon.deagle.active = 1,1,1
- weapon.deagle.autowall = 0
- weapon.deagle.detection = 1,1,1
- weapon.deagle.bullet.control = 1,1,1
- weapon.deagle.humanize.trigger = 1
- weapon.deagle.smooth = 0,0,0
- weapon.deagle.fov.x = 1337,1337,1337
- weapon.deagle.fov.y = 1337,1337,1337
- weapon.deagle.hitbox.duck = 11,11,11
- weapon.deagle.hitbox.stand = 11,11,11
- weapon.deagle.hitbox.duck.height.correction = 1
- weapon.deagle.hitbox.stand.height.correction = 1
- weapon.deagle.norecoil.mode = 0
- weapon.deagle.norecoil.inaimbot = 1
- weapon.deagle.norecoil.value = 3,3,3
- weapon.galil.active = 1,1,1
- weapon.galil.autowall = 0
- weapon.galil.detection = 1,1,1
- weapon.galil.bullet.control = 1,1,1
- weapon.galil.humanize.trigger = 1
- weapon.galil.smooth = 0,0,0
- weapon.galil.fov.x = 1337,1337,1337
- weapon.galil.fov.y = 1337,1337,1337
- weapon.galil.hitbox.duck = 11,11,11
- weapon.galil.hitbox.stand = 11,11,11
- weapon.galil.hitbox.duck.height.correction = -1
- weapon.galil.hitbox.stand.height.correction = -1
- weapon.galil.norecoil.mode = 0
- weapon.galil.norecoil.inaimbot = 1
- weapon.galil.norecoil.value = 3,3,3
- weapon.famas.active = 1,1,1
- weapon.famas.autowall = 0
- weapon.famas.detection = 1,1,1
- weapon.famas.bullet.control = 3,3,3
- weapon.famas.humanize.trigger = 1
- weapon.famas.smooth = 0.0.0
- weapon.famas.fov.x = 1337,1337,1337
- weapon.famas.fov.y = 1337,1337,1337
- weapon.famas.hitbox.duck = 11,11,11
- weapon.famas.hitbox.stand = 11,11,11
- weapon.famas.hitbox.duck.height.correction = -1
- weapon.famas.hitbox.stand.height.correction = -1
- weapon.famas.norecoil.mode = 0
- weapon.famas.norecoil.inaimbot = 1
- weapon.famas.norecoil.value = 3,3,3
- weapon.ak47.active = 1,1,1
- weapon.ak47.autowall = 0
- weapon.ak47.detection = 1,1,1
- weapon.ak47.bullet.control = 3,3,3
- weapon.ak47.humanize.trigger = 1
- weapon.ak47.smooth = 0,0,0
- weapon.ak47.fov.x = 1337,1337,1337
- weapon.ak47.fov.y = 1337,1337,1337
- weapon.ak47.hitbox.duck = 11,11,11
- weapon.ak47.hitbox.stand = 11,11,11
- weapon.ak47.hitbox.duck.height.correction = -1
- weapon.ak47.hitbox.stand.height.correction = -1
- weapon.ak47.norecoil.mode = 0
- weapon.ak47.norecoil.inaimbot = 3
- weapon.ak47.norecoil.value = 10,10,10
- weapon.m4a1.active = 1,1,1
- weapon.m4a1.autowall = 0
- weapon.m4a1.detection = 1,1,1
- weapon.m4a1.bullet.control = 5,5,5
- weapon.m4a1.humanize.trigger = 1
- weapon.m4a1.smooth = 0,0,0
- weapon.m4a1.fov.x = 1337,1337,1337
- weapon.m4a1.fov.y = 1337,1337,1337
- weapon.m4a1.hitbox.duck = 11,11,11
- weapon.m4a1.hitbox.stand = 11,11,11
- weapon.m4a1.hitbox.duck.height.correction = -1
- weapon.m4a1.hitbox.stand.height.correction = -1
- weapon.m4a1.norecoil.mode = 0
- weapon.m4a1.norecoil.inaimbot = 2
- weapon.m4a1.norecoil.value = 3,3,3
- weapon.awp.active = 1,1,1
- weapon.awp.autowall = 0
- weapon.awp.detection = 1,,1,1
- weapon.awp.bullet.control = 3,3,3
- weapon.awp.humanize.trigger = 1
- weapon.awp.smooth = 0,0,0
- weapon.awp.fov.x = 1337,1337,1337
- weapon.awp.fov.y = 1337,1337,1337
- weapon.awp.hitbox.duck = 11,11,11
- weapon.awp.hitbox.stand = 11,11,11
- weapon.awp.hitbox.duck.height.correction = 0
- weapon.awp.hitbox.stand.height.correction = 0
- weapon.awp.norecoil.mode = 0
- weapon.awp.norecoil.inaimbot = 1
- weapon.awp.norecoil.value = 3,3,3
- weapon.scout.active = 1,1,1
- weapon.scout.autowall = 1
- weapon.scout.detection = 1,1,1
- weapon.scout.bullet.control = 1,1,1
- weapon.scout.humanize.trigger = 1
- weapon.scout.smooth = 0,0,0
- weapon.scout.fov.x = 1337,1337,1337
- weapon.scout.fov.y = 1337,1337,1337
- weapon.scout.hitbox.duck = 11,11,11
- weapon.scout.hitbox.stand = 11,11,11
- weapon.scout.hitbox.duck.height.correction = 0
- weapon.scout.hitbox.stand.height.correction = 0
- weapon.scout.norecoil.mode = 0
- weapon.scout.norecoil.inaimbot = 1
- weapon.scout.norecoil.value = 3,3,3
- weapon.mp5.active = 1,1,1
- weapon.mp5.autowall = 0
- weapon.mp5.detection = 1,1,1
- weapon.mp5.bullet.control = 0,0,0
- weapon.mp5.humanize.trigger = 1
- weapon.mp5.smooth = 0,0,0
- weapon.mp5.fov.x = 1337,1337,1337
- weapon.mp5.fov.y = 1337,1337,1337
- weapon.mp5.hitbox.duck = 11,11,11
- weapon.mp5.hitbox.stand = 11,11,11
- weapon.mp5.hitbox.duck.height.correction = 0
- weapon.mp5.hitbox.stand.height.correction = 0
- weapon.mp5.norecoil.mode = 0
- weapon.mp5.norecoil.inaimbot = 3
- weapon.mp5.norecoil.value = 3,3,3
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