Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local settings = {}
- local descs = {}
- --------------
- -- SETTINGS --
- --------------
- --[[
- --// Basic Lua Info
- This is only here to help you when editing settings so you understand how they work
- and don't break something.
- Anything that looks like setting = {} is known as a table.
- Tables contain things; like the Lua version of a box.
- An example of a table would be setting = {"John","Mary","Bill"}
- You can have tables inside of tables, such in the case of setting = {{Group=1234,Rank=123,Type="Admin"}}
- Just like real boxes, tables can contain pretty much anything including other tables.
- Anything that looks like "Bob" is what's known as a string. Strings
- are basically plain text; setting = "Bob" would be correct however
- setting = Bob would not; because if it's not surrounded by quotes Lua will think
- that Bob is a variable; Quotes indicate something is a string and therefor not a variable/number/code
- Numbers do not use quotes. setting = 56
- This green block of text you are reading is called a comment. It's like a message
- from the programmer to anyone who reads their stuff. Anything in a comment will
- not be seen by Lua.
- Incase you don't know what Lua is; Lua is the scripting language ROBLOX uses...
- so every script you see (such as this one) and pretty much any code on ROBLOX is
- written in Lua.
- --// Settings [READ IF CONFUSED]
- If you see something like "Format: 'Username:UserId'" it means that anything you put
- in that table must follow one of the formats next to Format:
- For instance if I wanted to give admin to a player using their username, userid, a group they are in
- or an item they own I would do the following with the settings.Admins table:
- The format for the Admins' table's entries is "Username"; or "Username:UserId"; or UserId; or "Group:GroupId:GroupRank" or "Item:ItemID"
- This means that if I want to admin Bobjenkins123 who has a userId of 1234567, is in
- group "BobFans" (group ID 7463213) under the rank number 234, or owns the item belonging to ID 1237465
- I can do any of the following:
- settings.Admins = {"Bobjenkins123","Bobjenkins123:1234567",1234567,"Group:BobFans:7463213:234","Item:1237465"}
- If I wanted to make it so rank 134 in group 1029934 and BobJenkins123 had mod admin I would do
- settings.Moderators = {"Group:1029943:134","BobJenkins123"}
- I was going to change the admin rank stuff but I figured it would confuse people too much, so I left it as mods/admins/owners ;p
- --// Admins
- settings.Moderators = {"Sceleratis";"BobJenkins:1237123";1237666;"Group:181:255";"Item:1234567"}
- This will make the person with the username Sceleratis, or the name BobJenkins, or the ID 1237123 OR 123766,
- or is in group 181 in the rank 255, or owns the item belonging to the ID 1234567 a moderator
- If I wanted to give the rank 121 in group 181 Owner admin I would do:
- settings.Owners = {"Group:181:121"}
- See? Not so hard is it?
- If I wanted to add group 181 and all ranks in it to the :slock whitelist I would do;
- settings.Whitelist = {"Group:181";}
- I can do the above if I wanted to give everyone in a group admin for any of the other admin tables
- --// Command Permissions
- You can set the permission level for specific commands using setting.Permissions
- If I wanted to make it so only owners+ can use :ff player then I would do:
- settings.Permissions = {":ff:Owners"}
- :ff is the Command ":ff scel" and 3 is the NewLevel
- Permissions Levels:
- Players
- Moderators
- Admins
- Owners
- Creators
- Note that when changing command permissions you MUST include the prefix;
- So if you change the prefix to $ you would need to do $ff instead of :ff
- --// Trello
- The Trello abilities of the script allow you to manage lists and permissions via
- a Trello board; The following will guide you through the process of setting up a board;
- 1. Sign up for an account at http://trello.com
- 2. Create a new board
- http://prntscr.com/b9xljn
- http://prntscr.com/b9xm53
- 3. Get the board ID;
- http://prntscr.com/b9xngo
- 4. Set settings.Trello_Primary to your board ID
- 5. Set settings.Trello.Enabled to true
- 6. Congrats! The board is ready to be used;
- 7. Create a list and add cards to it;
- http://prntscr.com/b9xswk
- - You can view lists in-game using :viewlist ListNameHere
- Lists:
- Moderators - Card Format: Same as settings.Moderators
- Admins - Card Format: Same as settings.Admins
- Owners - Card Format: Same as settings.Owners
- Creators - Card Format: Same as settings.Creators
- Agents - Card Format: Same as settings.Admins
- Banlist - Card Format: Same as settings.Banned
- Mutelist - Card Format: Same as settings.Muted
- Blacklist - Card Format: Same as settings.Blacklist
- Whitelist - Card Format: Same as settings.Whitelist
- Permissions - Card Format: Same as settings.Permissions
- Music - Card Format: SongName:AudioID
- Commands - Card Format: Command (eg. :ff bob)
- Card format refers to how card names should look
- MAKE SURE YOU SET settings.DataStoreKey TO SOMETHING ABSOLUTELY RANDOM;
- --]]
- settings.HideScript = true -- Disable if your game saves; When the game starts the Adonis_Loader model will be hidden so other scripts cannot access the settings module
- settings.DataStore = "Adonis_1" -- DataStore the script will use for saving data; Changing this will lose any saved data
- settings.DataStoreKey = "CHANGE_THIS" -- CHANGE THIS TO SOMETHING RANDOM! Key used to encrypt all datastore entries; Changing this will lose any saved data
- settings.DataStoreEnabled = true -- Disable if you don't want to load settings and admins from the datastore; PlayerData will still save
- settings.Storage = game:service("ServerStorage") -- Where things like tools are stored
- settings.Theme = "Default" -- UI theme;
- settings.MobileTheme = "Mobilius" -- Theme to use on mobile devices; Some UI elements are disabled
- settings.Moderators = {"Group:5250874:6","Group:5250874:7","Group:5250874:8","Group:5250874:9","Group:5250874:10","Group:5250874:11","Group:5250874:12","Group:5250874:13","Group:5250874:14",} -- Mods; Format: {"Username"; "Username:UserId"; UserId; "Group:GroupId:GroupRank"; "Group:GroupId"; "Item:ItemID"; "GamePass:GamePassID";}
- settings.Admins = {"Group:5250874:15","Group:5250874:16","Group:5250874:17","Group:5250874:18","Group:5250874:19",} -- Admins; Format: {"Username"; "Username:UserId"; UserId; "Group:GroupId:GroupRank"; "Group:GroupId"; "Item:ItemID"; "GamePass:GamePassID";}
- settings.Owners = {"Group:5250874:20","Group:5250874:21","Group:5250874:22","Group:5250874:23",} -- Head Admins; Format: {"Username"; "Username:UserId"; UserId; "Group:GroupId:GroupRank"; "Group:GroupId"; "Item:ItemID"; "GamePass:GamePassID";}
- settings.Creators = {"Group:5250874:255",} -- Place Owner; Format: {"Username"; "Username:UserId"; UserId; "Group:GroupId:GroupRank"; "Group:GroupId"; "Item:ItemID"; "GamePass:GamePassID";}
- settings.Banned = {} -- List of people banned from the game Format: {"Username"; "Username:UserId"; UserId; "Group:GroupId:GroupRank"; "Group:GroupId"; "Item:ItemID"; "GamePass:GamePassID";}
- settings.Muted = {} -- List of people muted Format: {"Username"; "Username:UserId"; UserId; "Group:GroupId:GroupRank"; "Group:GroupId"; "Item:ItemID"; "GamePass:GamePassID";}
- settings.Blacklist = {} -- List of people banned from using admin Format: {"Username"; "Username:UserId"; UserId; "Group:GroupId:GroupRank"; "Group:GroupId"; "Item:ItemID"; "GamePass:GamePassID";}
- settings.Whitelist = {} -- People who can join if whitelist enabled Format: {"Username"; "Username:UserId"; UserId; "Group:GroupId:GroupRank"; "Group:GroupId"; "Item:ItemID"; "GamePass:GamePassID";}
- settings.Permissions = {} -- Command permissions; Format: {"Command:NewLevel";}
- settings.MusicList = {}; -- List of songs to appear in the script Format: {{Name = "somesong",ID = 1234567},{Name = "anotherone",ID = 1243562}}
- settings.CapeList = {}; -- List of capes Format: {{Name = "somecape",Material = "Fabric",Color = "Bright yellow",ID = 12345567,Reflectance = 1},{etc more stuff here}}
- settings.CustomRanks = {}; -- List of custom AdminLevel ranks Format: {RankName = {"Username"; "Username:UserId"; UserId; "Group:GroupId:GroupRank"; "Group:GroupId"; "Item:ItemID"; "GamePass:GamePassID";};}
- settings.OnStartup = {}; -- List of commands ran at server start Format: {":notif TestNotif"}
- settings.OnJoin = {}; -- List of commands ran as player on join (ignores adminlevel) Format: {":cmds"}
- settings.OnSpawn = {}; -- List off commands ran as player on spawn (ignores adminlevel) Format: {"!fire Really red",":ff me"}
- settings.SaveAdmins = true -- If true anyone you :admin or :owner in-game will save
- settings.WhitelistEnabled = false -- If true enables the whitelist/server lock; Only lets admins & whitelisted users join
- settings.Prefix = ":" -- The : in :kill me
- settings.PlayerPrefix = "!" -- The ! in !donate; Mainly used for commands that any player can run; Do not make it the same as settings.Prefix
- settings.SpecialPrefix = "" -- Used for things like "all", "me" and "others" (If changed to ! you would do :kill !me)
- settings.SplitKey = " " -- The space in :kill me (eg if you change it to / :kill me would be :kill/me)
- settings.BatchKey = "|" -- :kill me | :ff bob | :explode scel
- settings.ConsoleKeyCode = "Quote" -- Keybind to open the console; Rebindable per player in userpanel; KeyCodes: http://wiki.roblox.com/index.php?title=API:Enum/KeyCode
- settings.HttpWait = 60; -- How long things that use the HttpService will wait before updating again
- settings.Trello_Enabled = false; -- Are the Trello features enabled?
- settings.Trello_Primary = ""; -- Primary Trello board
- settings.Trello_Secondary = {"9HH6BEX2"}; -- Secondary Trello boards Format: {"BoardID";"BoardID2","etc"}
- settings.Trello_AppKey = ""; -- Your Trello AppKey Link: https://trello.com/app-key
- settings.Trello_Token = ""; -- Trello token (DON'T SHARE WITH ANYONE!) Link: https://trello.com/1/connect?name=Trello_API_Module&response_type=token&expires=never&scope=read,write&key=YOUR_APP_KEY_HERE
- settings.G_API = true -- If true allows other server scripts to access certain functions described in the API module through _G.Adonis
- settings.G_Access = false -- If enabled allows other scripts to access Adonis using _G.Adonis.Access; Scripts will still be able to do things like _G.Adonis.CheckAdmin(player)
- settings.G_Access_Key = "Example_Key" -- Key required to use the _G access API; Example_Key will not work for obvious reasons
- settings.G_Access_Perms = "Read" -- Access perms
- settings.Allowed_API_Calls = {
- Client = false; -- Allow access to the Client (not recommended)
- Settings = false; -- Allow access to settings (not recommended)
- DataStore = false; -- Allow access to the DataStore (not recommended)
- Core = false; -- Allow access to the script's core table (REALLY not recommended)
- Service = false; -- Allow access to the script's service metatable
- Remote = false; -- Communication table
- HTTP = false; -- HTTP related things like Trello functions
- Anti = false; -- Anti-Exploit table
- Logs = false;
- UI = false; -- Client UI table
- Admin = false; -- Admin related functions
- Functions = false; -- Functions table (contains functions used by the script that don't have a subcategory)
- Variables = true; -- Variables table
- API_Specific = true; -- API Specific functions
- }
- settings.FunCommands = true -- Are fun commands enabled?
- settings.PlayerCommands = true -- Are players commands enabled?
- settings.ChatCommands = true -- If false you will not be able to run commands via the chat; Instead you MUST use the console or you will be unable to run commands
- settings.CreatorPowers = true -- Gives me creator level admin; This is strictly used for debugging; I can't debug without full access to the script
- settings.CodeExecution = true -- Enables the use of code execution in Adonis; Scripting related and a few other commands require this
- settings.BanMessage = "Banned" -- Message shown to banned users
- settings.LockMessage = "Not Whitelisted" -- Message shown to people when they are kicked while the game is :slocked
- settings.SystemTitle = "System Message" -- Title to display in :sm
- settings.MaxLogs = 500 -- Maximum logs to save before deleting the oldest; Too high can lag the game
- settings.Notification = true -- Whether or not to show the "You're an admin" and "Updated" notifications
- settings.SongHint = true -- Display a hint with the current song name and ID when a song is played via :music
- settings.AutoClean = false -- Will auto clean service.Workspace of things like hats and tools
- settings.AutoCleanDelay = 60 -- Time between auto cleans
- settings.AutoBackup = not workspace.FilteringEnabled -- Run a map backup command when the server starts, this usually can be false if the server is FE, which means exploits are mostly prevented to require :restoremap.
- settings.CustomChat = false -- Custom chat
- settings.PlayerList = false -- Custom playerlist
- settings.Console = true -- Command console
- settings.HelpSystem = true -- Allows players to call admins for help using !help
- settings.HelpButton = true -- Shows a little help button in the bottom right corner
- settings.DonorCapes = true -- Donors get to show off their capes; Not disruptive :)
- settings.DonorCommands = true -- Show your support for the script and let donors use harmless commands like !sparkles
- settings.LocalCapes = false -- Makes Donor capes local so only the donors see their cape [All players can still disable capes locally]
- settings.LocalLighting = true -- Enables local lighting; Prevents changes to Lighting and enables the ability for player specific lighting changes; Server scripts can set lighting for the server or specific players using _G.Adonis.SetLighting(property,value) or for players _G.Adonis.SetPlayerLighting(player,property,value)
- settings.ReplicationLogs = false -- [May cause lag] Attempts to log who makes and deletes objects in the game
- settings.NetworkOwners = false -- [May cause lag] Logs the first network owners of parts created in workspace; Can be used to see who made parts (only parts) in workspace
- settings.Detection = true -- Attempts to detect certain known exploits
- settings.CheckClients = true -- Checks clients every minute or two to make sure they are still active
- settings.AntiNil = true -- Try's to prevent non-admins from hiding in "nil"
- settings.AntiSpeed = true -- Attempts to detect speed exploits
- settings.AntiNoclip = true -- Attempts to detect noclipping and kills the player if found
- settings.AntiParanoid = false -- Attempts to detect paranoid and kills the player if found
- settings.AntiDeleteTool = false -- [May break guns] Attempts to block use of the delete tool and other building tools
- settings.AntiDelete = false -- [May cause intense lag] You should enabled Filtering instead! Attempts to prevent deleting of objects in the game (may cause lag; Not recommended for complex games that constantly make/remove things; Should use Filtering instead...)
- settings.AntiUnAnchor = false -- [May cause lag] Attempts to prevent the unanchoring of parts
- settings.AntiLeak = false -- Attempts to prevent place downloading/saving; Do not use if game saves
- settings.AntiBillboardImage = false -- Attempts to find billboard images and remove them; These are usually used to insert inappropriate images into the game
- settings.AntiInsert = { -- Can cause lag; You should enabled Filtering instead! Class names blocked from being added to the game or new properties to set for them; Will alter properties if Action = "Change" or delete the object if Action = "Delete"; Add classes to alter/block
- Enabled = false; -- If AntiInsert is enabled or not
- Explosion = { -- The ClassName to look for; You can add new ClassNames by following the Format provided
- Action = "None"; -- Can be set to "Change" to use the set properties or "Delete" to delete the object if it's added; Set to "None" to disable
- Properties = { -- Properties to use if change is true; The default properties will basically nerf any explosions
- BlastPressure = 0;
- BlastRadius = 0;
- DestroyJoinRadiusPercent = 0;
- ExplosionType = "NoCraters";
- }
- };
- Decal = { -- I included some common classnames to replace settings like AntiDecal, NerfExplosions, and AntiSound
- Action = "None"; -- Set to "Delete" to prevent decals from being added
- };
- Sound = {
- Action = "None"; -- Set to "Delete" to prevent new sounds from being added (WARNING THIS IS ALL SOUNDS INCLDING SCRIPT MADE ONES)
- };
- }
- ---------------------
- -- END OF SETTINGS --
- ---------------------
- --// Setting descriptions used for the in-game settings editor;
- descs.HideScript = [[ Disable if your game saves; When the game starts the Adonis_Loader model will be hidden so other scripts cannot access the settings module ]]
- descs.DataStore = [[ DataStore the script will use for saving data; Changing this will lose any saved data ]]
- descs.DataStoreKey = [[ Key used to encode all datastore entries; Changing this will lose any saved data ]]
- descs.DataStoreEnabled = [[ Disable if you don't want settings and admins to be saveable in-game; PlayerData will still save ]]
- descs.Storage = [[ Where things like tools are stored ]]
- descs.Theme = [[ UI theme; ]]
- descs.MobileTheme = [[ Theme to use on mobile devices; Mobile themes are optimized for smaller screens; Some GUIs are disabled ]]
- descs.Moderators = [[ Mods; Format: {"Username"; "Username:UserId"; UserId; "Group:GroupId:GroupRank"; "Group:GroupId"; "Item:ItemID";} ]]
- descs.Admins = [[ Admins; Format: {"Username"; "Username:UserId"; UserId; "Group:GroupId:GroupRank"; "Group:GroupId"; "Item:ItemID";} ]]
- descs.Owners = [[ Head Admins; Format: {"Username"; "Username:UserId"; UserId; "Group:GroupId:GroupRank"; "Group:GroupId"; "Item:ItemID";} ]]
- descs.Creators = [[ Anyone to be identified as a place owner; Format: {"Username"; "Username:UserId"; UserId; "Group:GroupId:GroupRank"; "Group:GroupId"; "Item:ItemID";} ]]
- descs.Banned = [[ List of people banned from the game; Format: {"Username"; "Username:UserId"; UserId; "Group:GroupId:GroupRank"; "Group:GroupId"; "Item:ItemID";} ]]
- descs.Muted = [[ List of people muted; Format: {"Username"; "Username:UserId"; UserId; "Group:GroupId:GroupRank"; "Group:GroupId"; "Item:ItemID";} ]]
- descs.Blacklist = [[ List of people banned from using admin; Format: {"Username"; "Username:UserId"; UserId; "Group:GroupId:GroupRank"; "Group:GroupId"; "Item:ItemID";} ]]
- descs.Whitelist = [[ People who can join if whitelist enabled; Format: {"Username"; "Username:UserId"; UserId; "Group:GroupId:GroupRank"; "Group:GroupId"; "Item:ItemID";} ]]
- descs.Permissions = [[ Command permissions; Format: {"Command:NewLevel";} ]]
- descs.MusicList = [[ List of songs to appear in the script; Format: {{Name = "somesong",ID = 1234567},{Name = "anotherone",ID = 1243562}} ]]
- descs.CapeList = [[ List of capes; Format: {{Name = "somecape",Material = "Fabric",Color = "Bright yellow",ID = 12345567,Reflectance = 1},{etc more stuff here}} ]]
- descs.CustomRanks = [[ List of custom AdminLevel ranks Format: {RankName = {"Username"; "Username:UserId"; UserId; "Group:GroupId:GroupRank"; "Group:GroupId"; "Item:ItemID";};} ]]
- descs.OnStartup = [[ List of commands ran at server start Format: {":notif TestNotif"} ]]
- descs.OnJoin = [[ List of commands ran as player on join (ignores adminlevel) Format: {":cmds"} ]]
- descs.OnSpawn = [[ List off commands ran as player on spawn (ignores adminlevel) Format: {"!fire Really red",":ff me"} ]]
- descs.SaveAdmins = [[ If true anyone you :mod, :admin, or :owner in-game will save; This does not apply to helpers as they are considered temporary ]]
- descs.WhitelistEnabled = [[ If true enables the whitelist/server lock; Only lets admins & whitelisted users join ]]
- descs.Prefix = [[ The : in :kill me ]]
- descs.PlayerPrefix = [[ The ! in !donate; Mainly used for commands that any player can run ]]
- descs.SpecialPrefix = [[ Used for things like "all", "me" and "others" (If changed to ! you would do :kill !me) ]]
- descs.SplitKey = [[ The space in :kill me (eg if you change it to / :kill me would be :kill/me) ]]
- descs.BatchKey = [[ :kill me | :ff bob | :explode scel ]]
- descs.ConsoleKeyCode = [[ Keybind to open the console ]]
- descs.HttpWait = [[ How long things that use the HttpService will wait before updating again ]]
- descs.Trello_Enabled = [[ Are the Trello features enabled? ]]
- descs.Trello_Primary = [[ Primary Trello board ]]
- descs.Trello_Secondary = [[ Secondary Trello boards; Format: {"BoardID";"BoardID2","etc"} ]]
- descs.Trello_AppKey = [[ Your Trello AppKey; Link: https://trello.com/app-key ]]
- descs.Trello_Token = [[ Trello token (DON'T SHARE WITH ANYONE!); Link: https://trello.com/1/connect?name=Trello_API_Module&response_type=token&expires=never&scope=read,write&key=YOUR_APP_KEY_HERE ]]
- descs.G_API = [[ If true allows other server scripts to access certain functions described in the API module through _G.Adonis ]]
- descs.G_Access = [[ If enabled allows other scripts to access Adonis using _G.Adonis.Access; Scripts will still be able to do things like _G.Adonis.CheckAdmin(player) ]]
- descs.G_Access_Key = [[ Key required to use the _G access API; Example_Key will not work for obvious reasons ]]
- descs.G_Access_Perms = [[ Access perms level ]]
- descs.Allowed_API_Calls = [[ Allowed calls ]]
- descs.FunCommands = [[ Are fun commands enabled? ]]
- descs.PlayerCommands = [[ Are players commands enabled? ]]
- descs.ChatCommands = [[ If false you will not be able to run commands via the chat; Instead you MUST use the console or you will be unable to run commands ]]
- descs.BanMessage = [[ Message shown to banned users ]]
- descs.LockMessage = [[ Message shown to people when they are kicked while the game is :slocked ]]
- descs.SystemTitle = [[ Title to display in :sm ]]
- descs.CreatorPowers = [[ When true gives me place owner admin; This is strictly used for debugging; I can't debug without access to the script and specific owner commands ]]
- descs.MaxLogs = [[ Maximum logs to save before deleting the oldest; Too high can lag the game ]]
- descs.Notification = [[ Whether or not to show the "You're an admin" and "Updated" notifications ]]
- descs.CodeExecution = [[ Enables the use of code execution in Adonis; Scripting related and a few other commands require this ]]
- descs.SongHint = [[ Display a hint with the current song name and ID when a song is played via :music ]]
- descs.AutoClean = [[ Will auto clean service.Workspace of things like hats and tools ]]
- descs.AutoBackup = [[ Run a map backup command when the server starts, this usually can be false if the server is FE, which means exploits are mostly prevented to require :restoremap ]]
- descs.AutoCleanDelay = [[ Time between auto cleans ]]
- descs.CustomChat = [[ Custom chat ]]
- descs.PlayerList = [[ Custom playerlist ]]
- descs.Console = [[ Command console ]]
- descs.DonorCommands = [[ Show your support for the script and let donors use commands like !sparkles ]]
- descs.DonorCapes = [[ Determines if donors have capes ]]
- descs.LocalCapes = [[ Makes Donor capes local instead of removing them ]]
- descs.HelpSystem = [[ Allows players to call admins for help using !help ]]
- descs.HelpButton = [[ Shows a little help button in the bottom right corner ]]
- descs.LocalLighting = [[ Enables local lighting; Prevents changes to Lighting and enables the ability for player specific lighting changes; Server scripts can set lighting for the server or specific players using _G.Adonis.SetLighting(property,value) or for players _G.Adonis.SetPlayerLighting(player,property,value) ]]
- descs.ReplicationLogs = [[ Attempts to log who makes and deletes objects in the game ]]
- descs.NetworkOwners = [[ Logs the first network owners of parts created in workspace; Can be used to see who made parts (only parts) in workspace ]]
- descs.Detection = [[ Attempts to detect certain known exploits ]]
- descs.CheckClients = [[ Checks clients every minute or two to make sure they are still active ]]
- descs.AntiNil = [[ Try's to prevent non-admins from hiding in "nil" ]]
- descs.AntiSpeed = [[ Attempted to detect speed exploits ]]
- descs.AntiNoclip = [[ Attempts to detect noclipping and kills the player if found ]]
- descs.AntiParanoid = [[ Attempts to detect paranoid and kills the player if found ]]
- descs.AntiDeleteTool = [[ Attempts to block use of the delete tool and other building tools ]]
- descs.AntiDelete = [[ Can cause lag; You should enabled Filtering instead! Attempts to prevent deleting of objects in the game (may cause lag; Not recommended for complex games that constantly make/remove things; Should use Filtering instead...) ]]
- descs.AntiUnAnchor = [[ Attempts to prevent the unanchoring of parts ]]
- descs.AntiLeak = [[ Attempts to prevent place downloading/saving; Do not use if game saves ]]
- descs.AntiBillboardImage = [[ Attempts to find billboard images and remove them; These are usually used to insert inappropriate images into the game ]]
- descs.AntiInsert = [[ Can cause lag; You should enabled Filtering instead! Class names blocked from being added to the game or new properties to set for them; Will alter properties if Action = "Change" or delete the object if Action = "Delete"; Add classes to alter/block ]]
- order = {
- "HideScript";
- "DataStore";
- "DataStoreKey";
- "DataStoreEnabled";
- "Storage";
- " ";
- "Theme";
- "MobileTheme";
- " ";
- "Moderators";
- "Admins";
- "Owners";
- "Creators";
- "Banned";
- "Muted";
- "Blacklist";
- "Whitelist";
- "MusicList";
- "CapeList";
- "CustomRanks";
- " ";
- "OnStartup";
- "OnJoin";
- "OnSpawn";
- " ";
- "SaveAdmins";
- "WhitelistEnabled";
- " ";
- "Prefix";
- "PlayerPrefix";
- "SpecialPrefix";
- "SplitKey";
- "BatchKey";
- "ConsoleKeyCode";
- " ";
- "HttpWait";
- "Trello_Enabled";
- "Trello_Primary";
- "Trello_Secondary";
- "Trello_AppKey";
- "Trello_Token";
- " ";
- "G_API";
- "G_Access";
- "G_Access_Key";
- "G_Access_Perms";
- "Allowed_API_Calls";
- " ";
- "FunCommands";
- "PlayerCommands";
- "ChatCommands";
- "CreatorPowers";
- "CodeExecution";
- " ";
- "BanMessage";
- "LockMessage";
- "SystemTitle";
- " ";
- "MaxLogs";
- "Notification";
- "SongHint";
- "";
- "AutoClean";
- "AutoCleanDelay";
- " ";
- "CustomChat";
- "PlayerList";
- "Console";
- " ";
- "HelpSystem";
- "HelpButton";
- " ";
- "DonorCommands";
- "DonorCapes";
- "LocalCapes";
- " ";
- "LocalLighting";
- "ReplicationLogs";
- "NetworkOwners";
- "Detection";
- "CheckClients";
- " ";
- "AntiNil";
- "AntiSpeed";
- "AntiNoclip";
- "AntiParanoid";
- "AntiDeleteTool";
- "AntiDelete";
- "AntiUnAnchor";
- "AntiLeak";
- "AntiBillboardImage";
- "AntiInsert";
- }
- return {Settings = settings, Descriptions = descs, Order = order}
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement