Advertisement
Guest User

Untitled

a guest
Jan 16th, 2019
96
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. Units heal for 1d10 each turn
  2. Free reroll (xotle)
  3.  
  4. Orc Gunmen x1 (Osmer and Leanne)
  5. Health: 40
  6. AC: 18
  7. Attack Modifier +9
  8. Damage Die 2d12+7
  9. Steady Hands: Roll with Advantage (always)
  10. Sword of Legend: Immune to Fear
  11. Aggression: For every unit below them in the initiative order, deal +1 damage
  12. March of the Heroes: Movement does not consume a Move action
  13. move 4
  14. 4 sq attack
  15.  
  16. Orc Archers x1
  17. Health: 10
  18. AC: 13
  19. Attack Modifier: +5
  20. Damage Die 1d8+1
  21. move 4
  22. 3 sq attack
  23.  
  24. Divine Lancers x1 (xotle)
  25. Health 15
  26. AC: 15
  27. Attack Modifier: +6
  28. Damage Die 1d10+1
  29. Radiant Damage
  30. Heal for 1d6 every round
  31. move 3
  32. 1 sq attack
  33.  
  34. Orc Lancers x4
  35. Health 15
  36. AC: 15
  37. Attack Modifier: +6
  38. Damage Die 1d10+1
  39. move 3
  40. 1 sq attack
  41.  
  42. Orc Riders x1 (Helga and Plesko)
  43. Health: 25
  44. AC: 15
  45. Attack Modifier: +6
  46. Damage Die 1d12+1
  47. Improvise: not effected by difficult terrain or blockades
  48. Steelclad Morale: Gain another action
  49. Destined for Victory: Units cannot crit fail
  50. move 5
  51. 1 sq attack
  52.  
  53. Orc Prospects x1 (Geoffery)
  54. Health: 25
  55. AC: 17
  56. Attack Modifier: +7
  57. Damage Die 1d8+1
  58. Veteran: Advantage on Attack rolls
  59. Mobile: Move twice as far
  60. Kung Fu Fighting: Opponents defenses reduced by 1.
  61. move 6
  62. 2 sq attack
  63.  
  64. Heavy Orcs x1 (Yvonne)
  65. Health: 25
  66. AC: 18
  67. Attack Modifier: +8
  68. Damage Die 1d12+1
  69. Tactics: ignore opponent's tactical advantage
  70. Each kill grants +1 damage
  71. If overkill by 5 damage, undead turn to your side
  72. move 2
  73. 1 sq attack
  74.  
  75. ====
  76. Hero Units
  77. ====
  78.  
  79. The Screaming Cage
  80. Health: 75
  81. AC: 20
  82. Attack Modifier: +12
  83. Damage Die: 2d12+3
  84. Repentant Hellfire: 4d12+5
  85. Gatecrasher: Destroys fortified units
  86. Ravenous Gluttony: Consumes fallen undead adding to it’s health.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement