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Pr0nogo

Untitled

Jun 14th, 2018
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  1. wait(1)
  2.  
  3. start_town()
  4. defaultbuild_off()
  5. default_min(0)
  6. wait(1)
  7.  
  8. build(1, drone, 130)
  9. build(3, hatchery, 150)
  10. build(4, drone, 80)
  11. build(1, spawning_pool, 80)
  12. build(1, evolution_chamber, 80)
  13. build(1, hydralisk_den, 80)
  14. defensebuild_gg(1, hydralisk)
  15. defenseuse_gg(1, hydralisk)
  16. defensebuild_gg(1, zergling)
  17. defenseuse_gg(1, zergling)
  18. defensebuild_ag(1, hydralisk)
  19. defenseuse_ag(1, hydralisk)
  20. max_force(404)
  21. define_max(6, drone)
  22. define_max(28, zergling)
  23. define_max(18, hydralisk)
  24. farms_timing()
  25. tech(burrowing, 30)
  26. upgrade(1, z_carapace, 30)
  27. upgrade(1, zergling_speed, 30)
  28. upgrade(1, hydralisk_range, 30)
  29. goto(loop0)
  30.  
  31. --loop0--
  32. attack_add(4, zergling)
  33. attack_prepare()
  34. wait(300)
  35.  
  36. attack_do()
  37. attack_clear()
  38. wait(450)
  39.  
  40. attack_add(6, zergling)
  41. attack_prepare()
  42. wait(300)
  43.  
  44. attack_do()
  45. attack_clear()
  46. time_jump(6, loop1)
  47. goto(loop0)
  48.  
  49.  
  50. --loop1--
  51. upgrade(1, z_missile_attack, 30)
  52. upgrade(1, hydralisk_speed, 30)
  53. goto(loop2)
  54.  
  55. --loop2--
  56. attack_add(4, hydralisk)
  57. attack_prepare()
  58. wait(300)
  59.  
  60. attack_do()
  61. attack_clear()
  62. wait(700)
  63.  
  64. attack_add(9, zergling)
  65. attack_add(3, hydralisk)
  66. attack_prepare()
  67. wait(300)
  68.  
  69. attack_do()
  70. attack_clear()
  71. time_jump(10, loop3)
  72. goto(loop2)
  73.  
  74.  
  75. --loop3--
  76. upgrade(1, z_melee_attack, 30)
  77. goto(loop4)
  78.  
  79. --loop4--
  80. attack_add(5, hydralisk)
  81. attack_add(12, zergling)
  82. attack_prepare()
  83. wait(300)
  84.  
  85. attack_do()
  86. attack_clear()
  87. notowns_jump(h_zergling, loop5)
  88. attack_add(18, zergling)
  89. attack_prepare()
  90. wait(300)
  91.  
  92. attack_do()
  93. attack_clear()
  94. notowns_jump(h_zergling, loop5)
  95. attack_add(8, hydralisk)
  96. attack_prepare()
  97. wait(300)
  98.  
  99. attack_do()
  100. attack_clear()
  101. notowns_jump(h_zergling, loop5)
  102. goto(loop4)
  103.  
  104.  
  105. --loop5--
  106. multirun(loop6)
  107. max_force(900)
  108. implode()
  109.  
  110. --loop7--
  111. wait(500)
  112.  
  113. attack_add(6, zergling)
  114. attack_prepare()
  115. wait(300)
  116.  
  117. attack_do()
  118. attack_clear()
  119. goto(loop7)
  120.  
  121.  
  122. --loop6--
  123. wait(750)
  124.  
  125. attack_add(3, hydralisk)
  126. attack_prepare()
  127. wait(300)
  128.  
  129. attack_do()
  130. attack_clear()
  131. goto(loop6)
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