AaronSo0908

tower of hell instand win

Aug 11th, 2020
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text 0.23 KB | None | 0 0
  1. while true do
  2. wait(7)
  3. local plr = game.Workspace[game.Players.LocalPlayer.Name].HumanoidRootPart
  4. local path = game.Workspace
  5. for i,v in pairs(path:GetDescendants()) do
  6. if v.Name == 'Finish' then
  7. plr.CFrame = v.CFrame
  8. end
  9. end
  10. end
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