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  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. Forcing GfxDevice: OpenGL Core
  3. GfxDevice: creating device client; threaded=1
  4. Renderer: AMD Radeon HD 7900 Series
  5. Vendor: ATI Technologies Inc.
  6. Version: 4.5.13506 Core Profile Forward-Compatible Context 23.20.15017.3010
  7. GLES: 0
  8. GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage
  9. GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_ha
  10. lf_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_s
  11. ubroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL
  12. _ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract
  13. GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_textu
  14. re_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_INTEL_fragment_shader_ordering GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture
  15. _barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
  16. OPENGL LOG: Creating OpenGL 4.5 graphics device
  17. Begin MonoManager ReloadAssembly
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\enum2int.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\enum2int.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NCalc.dll (this message is harmless)
  45. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NCalc.dll into Unity Child Domain
  46. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
  47. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
  48. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  49. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  50. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  51. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  52. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
  53. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
  54. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  55. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  56. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
  57. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
  58. - Completed reload, in 0.701 seconds
  59. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
  60. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
  61. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
  62. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  63. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
  64. <RI> Initializing input.
  65.  
  66. <RI> Input initialized.
  67.  
  68. IndexOutOfRangeException: Array index is out of range.
  69. at UnityEngine.Display.RecreateDisplayList (System.IntPtr[] nativeDisplay) [0x00000] in <filename unknown>:0
  70.  
  71. (Filename: Line: -1)
  72.  
  73. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  74. <RI> Initialized touch support.
  75.  
  76. UnloadTime: 0.702727 ms
  77. 2018-02-21T02:25:57 0.003 INF [Steamworks.NET] SteamAPI_Init() ok
  78. 2018-02-21T02:25:57 0.040 INF NET: InitCallbacks
  79. 2018-02-21T02:25:57 0.050 INF Texture quality is set to 2
  80. 2018-02-21T02:25:57 0.052 INF Precaching...
  81. 2018-02-21T02:25:57 0.057 INF Precaching file: 7DaysToDie_Data/resources.assets
  82. 2018-02-21T02:25:57 0.161 INF [EAC] Initializing ...
  83. 2018-02-21T02:25:57 0.164 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  84. 2018-02-21T02:26:02 4.795 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  85. 2018-02-21T02:26:02 4.804 INF Precaching file: Data/Bundles/BlockTextureAtlases
  86. 2018-02-21T02:26:02 4.861 INF Precaching file: Data/Bundles/TerrainTextures
  87. 2018-02-21T02:26:02 4.917 INF Precaching done
  88. 2018-02-21T02:26:03 5.788 INF Loading main scene
  89. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  90. UnloadTime: 2.469509 ms
  91. 2018-02-21T02:26:05 7.423 INF Awake
  92. Localization language: english
  93.  
  94. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  95.  
  96. 2018-02-21T02:26:05 7.543 INF Version: Alpha 16.4 (b8) Compatibility Version: Alpha 16.4, Build: Windows 64 Bit
  97. 2018-02-21T02:26:05 7.545 INF System information:
  98. 2018-02-21T02:26:05 7.546 INF OS: Windows 10 (10.0.0) 64bit
  99. 2018-02-21T02:26:05 7.547 INF CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (cores: 8)
  100. 2018-02-21T02:26:05 7.548 INF RAM: 6127 MB
  101. 2018-02-21T02:26:05 7.549 INF GPU: AMD Radeon HD 7900 Series (1024 MB)
  102. 2018-02-21T02:26:05 7.550 INF Graphics API: OpenGL 4.5.13506 Core Profile Forward-Compatible Context 23.20.15017.3010 (shader level 5.0)
  103. 2018-02-21T02:26:05 7.551 INF Last played version: Alpha 16.4
  104. 2018-02-21T02:26:05 7.552 INF Local UTC offset: -6 hours
  105. 2018-02-21T02:26:05 7.555 INF Command line arguments: 7daystodie.exe -force-glcore -logfile 7DaysToDie_Data\output_log__2018-02-21__02-25-35.txt
  106. 2018-02-21T02:26:05 7.561 INF Not running in Big Picture Mode, no on-screen keyboard available
  107. 2018-02-21T02:26:05 7.562 INF Starting PlayerInputManager...
  108. 2018-02-21T02:26:05 7.697 INF InControl (version 1.6.15 build 9076, native module = False, XInput = True)
  109. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  110. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\XInputInterface32
  111. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  112. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  113. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libXInputInterface32
  114. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  115. 2018-02-21T02:26:05 7.848 INF Starting UserProfileManager...
  116. 2018-02-21T02:26:05 7.870 INF Texture quality is set to 2
  117. 2018-02-21T02:26:05 8.002 INF [MODS] No mods folder found
  118. 2018-02-21T02:26:05 8.016 INF Loading permissions file at 'C:\Users\Keshum\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  119. 2018-02-21T02:26:05 8.094 INF Loading permissions file done.
  120. 2018-02-21T02:26:05 8.140 INF Awake done
  121. 2018-02-21T02:26:06 8.493 INF Atlas reset took 261 ms
  122. 2018-02-21T02:26:06 8.493 INF Atlas load took 352 ms
  123. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
  124. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  125. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
  126. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  127.  
  128. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19043.
  129. Total: 16.275335 ms (FindLiveObjects: 0.954176 ms CreateObjectMapping: 0.389700 ms MarkObjects: 14.892520 ms DeleteObjects: 0.038034 ms)
  130.  
  131. 2018-02-21T02:26:06 8.777 INF Reloading serveradmin.xml
  132. 2018-02-21T02:26:06 8.778 INF Loading permissions file at 'C:\Users\Keshum\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  133. 2018-02-21T02:26:06 8.780 INF Loading permissions file done.
  134. 2018-02-21T02:26:07 9.288 INF User joined: Player
  135. 2018-02-21T02:26:07 9.733 INF Texture quality is set to 2
  136. Setting up 2 worker threads for Enlighten.
  137. Thread -> id: f40 -> priority: 1
  138. Thread -> id: 8 -> priority: 1
  139. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
  140. UMA Overlay loading took 7602 ms
  141.  
  142. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  143.  
  144. UMA Slot loading took 4 ms
  145.  
  146. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  147.  
  148. 2018-02-21T02:26:37 39.529 INF OnApplicationQuit
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