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- ///****** LEVITATION BY K3R3D0R ******///
- ////////////
- ////////////
- // Controls:
- //
- // Mode select = DPad Right
- //
- // Levitate = xbox-A / ps3-X
- //
- #include <natives.h>
- #include <common.h>
- #include <strings.h>
- #include <types.h>
- #include <consts.h>
- #define L2 0x5
- #define R2 0x7
- #define R1 0x6
- #define DPAD_UP 0x8
- #define DPAD_RIGHT 0xB
- #define X 0x10
- #define SQUARE 0xE
- Vehicle closestcar, car, pcar;
- int netid, pnetid, b;
- float x, y, z, px, py, pz, mx, my, mz, distance;
- int mode=0;
- int button_select=0;
- Ped* chararray[16];
- bool RequestNet(uint netid)
- {
- uint i = 0;
- while ( !REQUEST_CONTROL_OF_NETWORK_ID(netid) && i < 10 )
- {
- i++;
- WAIT(100);
- }
- return HAS_CONTROL_OF_NETWORK_ID(netid);
- }
- void scalevector(float *x, float *y, float *z, float scale)
- {
- if (*x != 0 || *y != 0 || *z != 0)
- {
- float Dist = SQRT(POW(*x,2) + POW(*y,2) + POW(*z,2));
- *x = (*x / Dist) * scale;
- *y = (*y / Dist) * scale;
- *z = (*z / Dist) * scale;
- }
- }
- Vehicle GetCurrentPlayerVehicle(void)
- {
- Vehicle pVehicle;
- GET_CAR_CHAR_IS_USING(GetPlayerPed(), &pVehicle);
- return pVehicle;
- }
- void anims(void)
- {
- REQUEST_ANIMS("missgambetti1");
- while(!HAVE_ANIMS_LOADED("missgambetti1")) WAIT(0);
- TASK_PLAY_ANIM_WITH_FLAGS(GetPlayerPed(),"handsup","missgambetti1",8.0,0,0);
- }
- void levitate(void)
- {
- GET_CHAR_COORDINATES(GetPlayerPed(), &mx, &my, &mz);
- closestcar = GET_CLOSEST_CAR(mx, my, mz, 100, 0, 70);
- if( DOES_VEHICLE_EXIST(closestcar))
- {
- GET_NETWORK_ID_FROM_VEHICLE(closestcar, &netid);
- if (RequestNet(netid))
- {
- if(!IS_CAR_STUCK_ON_ROOF(closestcar))
- {
- APPLY_FORCE_TO_CAR(closestcar, 0.0f, 0.0f, 0.0f, 100.0f , 0.0f,0.0f,0.0f, 0, 1, 1, 1 );
- if(IS_BUTTON_PRESSED(0, R2))
- {
- if(RequestNet(closestcar))
- {
- if(DOES_VEHICLE_EXIST(closestcar))
- {
- SET_CAR_CAN_BE_DAMAGED(closestcar, true);
- SET_CAR_CAN_BE_VISIBLY_DAMAGED(closestcar, true);
- EXPLODE_CAR(closestcar, true, false);
- }
- }
- }
- if(IS_BUTTON_PRESSED(0, R1))
- {
- if(RequestNet(closestcar))
- {
- if(DOES_VEHICLE_EXIST(closestcar))
- {
- DELETE_CAR(&closestcar);
- }
- }
- }
- }
- else
- {
- SET_CAR_ON_GROUND_PROPERLY(closestcar);
- APPLY_FORCE_TO_CAR(closestcar, 0.0f, 0.0f, 0.0f, 100.0f , 0.0f,0.0f,0.0f, 0, 1, 1, 1 );
- }
- }
- }
- }
- void levitate_peds(void)
- {
- float x, y, z;
- bool searchdelpid = true;
- Ped myped = GetPlayerPed();
- int leviped, levipedid = -1;
- GET_CHAR_COORDINATES(myped, &x, &y, &z);
- while (searchdelpid)
- {
- levipedid++;
- if ( levipedid > 10000 )
- searchdelpid = false;
- GET_PED_FROM_NETWORK_ID(levipedid, &leviped);
- if ( DOES_CHAR_EXIST(leviped) )
- {
- if ( IS_CHAR_IN_AREA_2D(leviped, x+60.0f, y+60.0f, x-60.0f, y-60.0f, false) )
- {
- if ( myped == leviped )
- continue;
- if ( RequestNet(levipedid) )
- APPLY_FORCE_TO_PED(leviped,true,0.0,0.0,20,0.0,0.0,0.0,true,true,true,true);
- }
- if(IS_BUTTON_PRESSED(0, R1))
- {
- GET_CHAR_COORDINATES(leviped, &x, &y, &z);
- ADD_EXPLOSION(x, y, z, EXPLOSION_SHIP_DESTROY, 7.50, 1, 0, 0.7);
- }
- }
- }
- }
- void suck_peds(void)
- {
- float cx, cy, cz, fx, fy, fz;
- bool searchdelpid = true;
- Ped myped = GetPlayerPed();
- int leviped, levipedid = -1;
- while (searchdelpid)
- {
- levipedid++;
- if ( levipedid > 10000 )
- searchdelpid = false;
- GET_PED_FROM_NETWORK_ID(levipedid, &leviped);
- if ( DOES_CHAR_EXIST(leviped) )
- {
- GET_CHAR_COORDINATES(myped, &x, &y, &z);
- if ( IS_CHAR_IN_AREA_2D(leviped, x+60.0f, y+60.0f, x-60.0f, y-60.0f, false) )
- {
- if ( myped == leviped )
- continue;
- if ( RequestNet(levipedid) )
- {
- GET_CHAR_COORDINATES(leviped, &cx, &cy, &cz);
- fx = x - cx;
- fy = y - cy;
- fz = z - cz;
- scalevector(&fx, &fy, &fz, 40);
- if(!IS_CHAR_IN_ANY_CAR(leviped))
- {
- APPLY_FORCE_TO_PED(leviped, true, fx, fy, fz, 0, 0, 0, true, false, true, true);
- }
- }
- }
- }
- }
- }
- void levitate_all(void)
- {
- float x, y, z, fx, fy, fz;
- bool searchdelid = true;
- int pedcar, levicarid = -1;
- int mycar = GetCurrentPlayerVehicle();
- GET_CHAR_COORDINATES(GetPlayerPed(), &x, &y, &z);
- while (searchdelid)
- {
- levicarid++;
- if ( levicarid > 10000 )
- searchdelid = false;
- GET_VEHICLE_FROM_NETWORK_ID(levicarid, &pedcar);
- if ( DOES_VEHICLE_EXIST(pedcar) )
- {
- if ( IS_CAR_IN_AREA_2D(pedcar, x+60.0f, y+60.0f, x-60.0f, y-60.0f, false) )
- {
- if ( mycar == pedcar )
- continue;
- if ( RequestNet(levicarid) )
- {
- if(!HAS_CONTROL_OF_NETWORK_ID(levicarid)) continue;
- {
- APPLY_FORCE_TO_CAR(pedcar, true, 0, 0, 8.0f, 0, 0, 0, true, true, true, true);
- GET_CAR_COORDINATES(pedcar,&fx, &fy, &fz);
- ADD_EXPLOSION(fx , fy , fz, EXPLOSION_MOLOTOV, 7.50, 1, 0, 0);
- }
- }
- }
- }
- }
- }
- void mode_select(void)
- {
- if((mode==0) && (IS_BUTTON_JUST_PRESSED(0, DPAD_RIGHT)))
- {
- mode = 1;
- print("~y~Ped Only Mode Enabled");
- WAIT(100);
- }
- if((mode==1) && (IS_BUTTON_JUST_PRESSED(0, DPAD_RIGHT)))
- {
- mode = 2;
- print("~y~Ped Hoover Mode Enabled");
- WAIT(100);
- }
- if((mode==2) && (IS_BUTTON_JUST_PRESSED(0, DPAD_RIGHT)))
- {
- mode = 3;
- print("~y~Levitation Mode Enabled");
- WAIT(100);
- }
- if((mode==3) && (IS_BUTTON_JUST_PRESSED(0, DPAD_RIGHT)))
- {
- mode = 0;
- print("~y~Car Only Mode Enabled");
- WAIT(100);
- }
- }
- void activate_button(void)
- {
- if(IS_BUTTON_PRESSED(0, X))
- {
- if(mode==0)
- {
- levitate();
- }
- if(mode==1)
- {
- levitate_peds();
- }
- if(mode==2)
- {
- suck_peds();
- }
- if(mode==3)
- {
- levitate_all();
- if(!IS_CHAR_PLAYING_ANIM(GetPlayerPed(), "missgambetti1", "handsup") )
- {
- anims();
- }
- }
- }
- }
- void main(void)
- {
- THIS_SCRIPT_IS_SAFE_FOR_NETWORK_GAME();
- PRINT_STRING_WITH_LITERAL_STRING_NOW("STRING", "~y~LEVITATION ~COL_NET_4~BY ~BLIP_90~ ~BLIP_83~ ~BLIP_27~ ~BLIP_83~ ~BLIP_53~ ~BLIP_52~ ~BLIP_27~", 5000, 1);
- while(TRUE)
- {
- activate_button();
- mode_select();
- WAIT(0);
- }
- }
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