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- [5994:1:1004/104204.819678:ERROR:command_buffer_proxy_impl.cc(129)] ContextResult::kTransientFailure: Failed to send GpuControl.CreateCommandBuffer.
- [5967:10:1004/104204.819729:ERROR:command_buffer_proxy_impl.cc(129)] ContextResult::kTransientFailure: Failed to send GpuControl.CreateCommandBuffer.
- [5769:5769:1004/104204.948403:ERROR:gpu_process_host.cc(989)] GPU process exited unexpectedly: exit_code=139
- [6020:1:1004/104205.015609:ERROR:command_buffer_proxy_impl.cc(129)] ContextResult::kTransientFailure: Failed to send GpuControl.CreateCommandBuffer.
- [5957:1:1004/104205.030584:ERROR:command_buffer_proxy_impl.cc(129)] ContextResult::kTransientFailure: Failed to send GpuControl.CreateCommandBuffer.
- [5882:1:1004/104205.204530:ERROR:command_buffer_proxy_impl.cc(129)] ContextResult::kTransientFailure: Failed to send GpuControl.CreateCommandBuffer.
- [5957:1:1004/104205.573885:ERROR:command_buffer_proxy_impl.cc(321)] GPU state invalid after WaitForGetOffsetInRange.
- [5967:10:1004/104205.573922:ERROR:command_buffer_proxy_impl.cc(321)] GPU state invalid after WaitForGetOffsetInRange.
- [5967:10:1004/104205.573994:ERROR:grcontext_for_gles2_interface.cc(61)] Skia shader compilation error
- ------------------------
- #version 100
- precision highp float;
- precision highp sampler2D;
- uniform highp vec4 sk_RTAdjust;
- uniform highp mat3 umatrix_S1_c0_c0;
- attribute highp vec2 position;
- attribute highp vec2 localCoord;
- varying highp vec2 vTransformedCoords_4_S0;
- void main() {
- gl_Position = vec4(position, 0.0, 1.0);
- {
- vTransformedCoords_4_S0 = (umatrix_S1_c0_c0 * vec3(localCoord, 1.0)).xy;
- }
- gl_Position = vec4(gl_Position.xy * sk_RTAdjust.xz + gl_Position.ww * sk_RTAdjust.yw, 0.0, gl_Position.w);
- }
- Errors:
- [5994:1:1004/104205.574081:ERROR:command_buffer_proxy_impl.cc(321)] GPU state invalid after WaitForGetOffsetInRange.
- [5994:1:1004/104205.574133:ERROR:grcontext_for_gles2_interface.cc(61)] Skia shader compilation error
- ------------------------
- #version 100
- precision highp float;
- precision highp sampler2D;
- uniform highp vec4 sk_RTAdjust;
- uniform highp mat3 umatrix_S1_c0_c0;
- attribute highp vec2 position;
- attribute highp vec2 localCoord;
- varying highp vec2 vTransformedCoords_4_S0;
- void main() {
- gl_Position = vec4(position, 0.0, 1.0);
- {
- vTransformedCoords_4_S0 = (umatrix_S1_c0_c0 * vec3(localCoord, 1.0)).xy;
- }
- gl_Position = vec4(gl_Position.xy * sk_RTAdjust.xz + gl_Position.ww * sk_RTAdjust.yw, 0.0, gl_Position.w);
- }
- Errors:
- [5967:10:1004/104205.574479:ERROR:grcontext_for_gles2_interface.cc(61)] Skia shader compilation error
- ------------------------
- #version 100
- precision highp float;
- precision highp sampler2D;
- uniform highp mat3 umatrix_S1_c0_c0;
- uniform sampler2D uTextureSampler_0_S1;
- varying highp vec2 vTransformedCoords_4_S0;
- void main() {
- highp vec4 outputColor_S0 = vec4(1.0);
- highp vec4 _3_input = outputColor_S0;
- _3_input = texture2D(uTextureSampler_0_S1, vTransformedCoords_4_S0, -0.5);
- highp vec4 _5_color = _3_input;
- _5_color = floor(_5_color * 255.0 + 0.5) * 0.003921569;
- _5_color.xyz = floor((_5_color.xyz * _5_color.w) * 255.0 + 0.5) * 0.003921569;
- highp vec4 output_S1 = _5_color;
- {
- gl_FragColor = output_S1;
- }
- }
- Errors:
- [5994:1:1004/104205.574479:ERROR:grcontext_for_gles2_interface.cc(61)] Skia shader compilation error
- ------------------------
- #version 100
- precision highp float;
- precision highp sampler2D;
- uniform highp mat3 umatrix_S1_c0_c0;
- uniform sampler2D uTextureSampler_0_S1;
- varying highp vec2 vTransformedCoords_4_S0;
- void main() {
- highp vec4 outputColor_S0 = vec4(1.0);
- highp vec4 _3_input = outputColor_S0;
- _3_input = texture2D(uTextureSampler_0_S1, vTransformedCoords_4_S0, -0.5);
- highp vec4 _5_color = _3_input;
- _5_color = floor(_5_color * 255.0 + 0.5) * 0.003921569;
- _5_color.xyz = floor((_5_color.xyz * _5_color.w) * 255.0 + 0.5) * 0.003921569;
- highp vec4 output_S1 = _5_color;
- {
- gl_FragColor = output_S1;
- }
- }
- Errors:
- [5769:5769:1004/104205.574738:ERROR:gpu_process_host.cc(989)] GPU process exited unexpectedly: exit_code=139
- [5967:10:1004/104205.574749:ERROR:grcontext_for_gles2_interface.cc(61)] Skia shader compilation error
- ------------------------
- #version 100
- precision highp float;
- precision highp sampler2D;
- uniform highp mat3 umatrix_S1_c0_c0;
- uniform sampler2D uTextureSampler_0_S1;
- varying highp vec2 vTransformedCoords_4_S0;
- void main() {
- highp vec4 outputColor_S0 = vec4(1.0);
- highp vec4 _3_input = outputColor_S0;
- _3_input = texture2D(uTextureSampler_0_S1, vTransformedCoords_4_S0, -0.5);
- highp vec4 _5_color = _3_input;
- _5_color = floor(_5_color * 255.0 + 0.5) * 0.003921569;
- _5_color.xyz = _5_color.w <= 0.0 ? vec3(0.0) : floor((_5_color.xyz / _5_color.w) * 255.0 + 0.5) * 0.003921569;
- highp vec4 output_S1 = _5_color;
- {
- gl_FragColor = output_S1;
- }
- }
- Errors:
- [5994:1:1004/104205.574782:ERROR:grcontext_for_gles2_interface.cc(61)] Skia shader compilation error
- ------------------------
- #version 100
- precision highp float;
- precision highp sampler2D;
- uniform highp mat3 umatrix_S1_c0_c0;
- uniform sampler2D uTextureSampler_0_S1;
- varying highp vec2 vTransformedCoords_4_S0;
- void main() {
- highp vec4 outputColor_S0 = vec4(1.0);
- highp vec4 _3_input = outputColor_S0;
- _3_input = texture2D(uTextureSampler_0_S1, vTransformedCoords_4_S0, -0.5);
- highp vec4 _5_color = _3_input;
- _5_color = floor(_5_color * 255.0 + 0.5) * 0.003921569;
- _5_color.xyz = _5_color.w <= 0.0 ? vec3(0.0) : floor((_5_color.xyz / _5_color.w) * 255.0 + 0.5) * 0.003921569;
- highp vec4 output_S1 = _5_color;
- {
- gl_FragColor = output_S1;
- }
- }
- Errors:
- [5967:10:1004/104205.575483:ERROR:grcontext_for_gles2_interface.cc(61)] Skia shader compilation error
- ------------------------
- #version 100
- precision highp float;
- precision highp sampler2D;
- uniform highp mat3 umatrix_S1_c0_c0_c0;
- uniform highp mat3 umatrix_S1;
- uniform sampler2D uTextureSampler_0_S1;
- varying highp vec2 vTransformedCoords_5_S0;
- void main() {
- highp vec4 outputColor_S0 = vec4(1.0);
- highp vec4 _6_input = outputColor_S0;
- _6_input = texture2D(uTextureSampler_0_S1, vTransformedCoords_5_S0, -0.5);
- highp vec4 _8_color = _6_input;
- _8_color = floor(_8_color * 255.0 + 0.5) * 0.003921569;
- _8_color.xyz = _8_color.w <= 0.0 ? vec3(0.0) : floor((_8_color.xyz / _8_color.w) * 255.0 + 0.5) * 0.003921569;
- highp vec4 output_S1 = _8_color;
- {
- gl_FragColor = output_S1;
- }
- }
- Errors:
- [5994:1:1004/104205.575625:ERROR:grcontext_for_gles2_interface.cc(61)] Skia shader compilation error
- ------------------------
- #version 100
- precision highp float;
- precision highp sampler2D;
- uniform highp mat3 umatrix_S1_c0_c0_c0;
- uniform highp mat3 umatrix_S1;
- uniform sampler2D uTextureSampler_0_S1;
- varying highp vec2 vTransformedCoords_5_S0;
- void main() {
- highp vec4 outputColor_S0 = vec4(1.0);
- highp vec4 _6_input = outputColor_S0;
- _6_input = texture2D(uTextureSampler_0_S1, vTransformedCoords_5_S0, -0.5);
- highp vec4 _8_color = _6_input;
- _8_color = floor(_8_color * 255.0 + 0.5) * 0.003921569;
- _8_color.xyz = _8_color.w <= 0.0 ? vec3(0.0) : floor((_8_color.xyz / _8_color.w) * 255.0 + 0.5) * 0.003921569;
- highp vec4 output_S1 = _8_color;
- {
- gl_FragColor = output_S1;
- }
- }
- Errors:
- [5967:10:1004/104206.084549:ERROR:command_buffer_proxy_impl.cc(321)] GPU state invalid after WaitForGetOffsetInRange.
- [5957:1:1004/104206.084708:ERROR:command_buffer_proxy_impl.cc(321)] GPU state invalid after WaitForGetOffsetInRange.
- [5769:5769:1004/104206.104387:ERROR:gpu_process_host.cc(989)] GPU process exited unexpectedly: exit_code=139
- INFO: Created TensorFlow Lite XNNPACK delegate for CPU.
- [5883:7:1004/104206.179971:ERROR:command_buffer_proxy_impl.cc(129)] ContextResult::kTransientFailure: Failed to send GpuControl.CreateCommandBuffer.
- [5967:10:1004/104206.180094:ERROR:command_buffer_proxy_impl.cc(129)] ContextResult::kTransientFailure: Failed to send GpuControl.CreateCommandBuffer.
- [5882:7:1004/104206.180446:ERROR:command_buffer_proxy_impl.cc(129)] ContextResult::kTransientFailure: Failed to send GpuControl.CreateCommandBuffer.
- [6226:6226:1004/104206.209409:ERROR:gl_utils.cc(402)] [.WebGL-0x21340034e300]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels
- [6037:1:1004/104206.229534:ERROR:command_buffer_proxy_impl.cc(129)] ContextResult::kTransientFailure: Failed to send GpuControl.CreateCommandBuffer.
- [6226:6226:1004/104206.250174:ERROR:gl_utils.cc(402)] [.WebGL-0x21340034e300]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels
- [6226:6226:1004/104206.275370:ERROR:gl_utils.cc(402)] [.WebGL-0x21340034e300]GL Driver Message (OpenGL, Performance, GL_CLOSE_PATH_NV, High): GPU stall due to ReadPixels
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