warpdragon

Abyssal Blade

Feb 17th, 2017
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  1. //=================================================================================================================
  2. // Recipe: Abyssal Blade
  3. //=================================================================================================================
  4. "item_recipe_abyssal_blade"
  5. {
  6. "ID" "207" // unique ID
  7. "ItemCost" "1550"
  8. "ItemShopTags" ""
  9. "ItemRecipe" "1"
  10. "ItemResult" "item_abyssal_blade"
  11. "ItemRequirements"
  12. {
  13. "01" "item_basher;item_vanguard"
  14. }
  15. }
  16.  
  17. "item_recipe_abyssal_blade_2"
  18. {
  19. "ID" "3108" // unique ID
  20. "ItemCost" "0"
  21. "ItemShopTags" ""
  22. "ItemRecipe" "1"
  23. "ItemResult" "item_abyssal_blade_2"
  24. "ItemRequirements"
  25. {
  26. "01" "item_abyssal_blade;item_upgrade_core;item_recipe_abyssal_blade"
  27. "02" "item_abyssal_blade;item_upgrade_core_2;item_recipe_abyssal_blade"
  28. "03" "item_abyssal_blade;item_upgrade_core_3;item_recipe_abyssal_blade"
  29. "04" "item_abyssal_blade;item_upgrade_core_4;item_recipe_abyssal_blade"
  30. }
  31. }
  32.  
  33. "item_recipe_abyssal_blade_3"
  34. {
  35. "ID" "3109" // unique ID
  36. "ItemCost" "0"
  37. "ItemShopTags" ""
  38. "ItemRecipe" "1"
  39. "ItemResult" "item_abyssal_blade_3"
  40. "ItemRequirements"
  41. {
  42. "01" "item_abyssal_blade_2;item_upgrade_core_2;item_recipe_abyssal_blade"
  43. "02" "item_abyssal_blade_2;item_upgrade_core_3;item_recipe_abyssal_blade"
  44. "03" "item_abyssal_blade_2;item_upgrade_core_4;item_recipe_abyssal_blade"
  45. }
  46. }
  47.  
  48. "item_recipe_abyssal_blade_4"
  49. {
  50. "ID" "3110" // unique ID
  51. "ItemCost" "0"
  52. "ItemShopTags" ""
  53. "ItemRecipe" "1"
  54. "ItemResult" "item_abyssal_blade_4"
  55. "ItemRequirements"
  56. {
  57. "01" "item_abyssal_blade_3;item_upgrade_core_3;item_recipe_abyssal_blade"
  58. "01" "item_abyssal_blade_3;item_upgrade_core_4;item_recipe_abyssal_blade"
  59. }
  60. }
  61.  
  62. "item_recipe_abyssal_blade_5"
  63. {
  64. "ID" "3111" // unique ID
  65. "ItemCost" "0"
  66. "ItemShopTags" ""
  67. "ItemRecipe" "1"
  68. "ItemResult" "item_abyssal_blade_5"
  69. "ItemRequirements"
  70. {
  71. "01" "item_abyssal_blade_4;item_upgrade_core_4;item_recipe_abyssal_blade"
  72. }
  73. }
  74.  
  75. //=================================================================================================================
  76. // Abyssal Blade
  77. //=================================================================================================================
  78. "item_abyssal_blade"
  79. {
  80. // General
  81. //-------------------------------------------------------------------------------------------------------------
  82. "ID" "208" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  83. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET"
  84. "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY"
  85. "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC"
  86. "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES"
  87. "FightRecapLevel" "1"
  88.  
  89. // Stats
  90. //-------------------------------------------------------------------------------------------------------------
  91. "AbilityCooldown" "35"
  92. "AbilityCastRange" "140"
  93. "AbilityCastPoint" "0.0"
  94.  
  95. // Spicy Parameters
  96. //-------------------------------------------------------------------------------------------------------------
  97. "MaxUpgradeLevel" "5"
  98. "ItemBaseLevel" "1"
  99. "UpgradesItems" "item_abyssal_blade;item_abyssal_blade_2;item_abyssal_blade_3;item_abyssal_blade_4"
  100. "UpgradeRecipe" "item_recipe_abyssal_blade"
  101.  
  102. // Item Info
  103. //-------------------------------------------------------------------------------------------------------------
  104. "AbilityManaCost" "75"
  105. "ItemCost" "6400"
  106. "ItemShopTags" "damage;str;hard_to_tag"
  107. "ItemQuality" "epic"
  108. "ItemAliases" "abyssal blade"
  109. "ItemDisassembleRule" "DOTA_ITEM_DISASSEMBLE_ALWAYS"
  110. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_IN_SPEECH | DECLARE_PURCHASES_TO_SPECTATORS"
  111.  
  112. // Special
  113. //-------------------------------------------------------------------------------------------------------------
  114. "AbilitySpecial"
  115. {
  116. "01"
  117. {
  118. "var_type" "FIELD_INTEGER"
  119. "bonus_health" "250 350 500 700 1000"
  120. }
  121. "02"
  122. {
  123. "var_type" "FIELD_INTEGER"
  124. "bonus_health_regen" "15 20 25 30 35"
  125. }
  126. "03"
  127. {
  128. "var_type" "FIELD_INTEGER"
  129. "block_damage_melee" "70 75 80 85 90"
  130. }
  131. "04"
  132. {
  133. "var_type" "FIELD_INTEGER"
  134. "block_damage_ranged" "35 40 45 50 55"
  135. }
  136. "05"
  137. {
  138. "var_type" "FIELD_INTEGER"
  139. "block_chance" "50"
  140. }
  141. "06"
  142. {
  143. "var_type" "FIELD_INTEGER"
  144. "bonus_damage" "10"
  145. }
  146. "07"
  147. {
  148. "var_type" "FIELD_INTEGER"
  149. "bonus_strength" "10 15 20 25 30"
  150. }
  151. "08"
  152. {
  153. "var_type" "FIELD_INTEGER"
  154. "bash_chance_melee" "25"
  155. }
  156. "09"
  157. {
  158. "var_type" "FIELD_INTEGER"
  159. "bash_chance_ranged" "10"
  160. }
  161. "10"
  162. {
  163. "var_type" "FIELD_FLOAT"
  164. "bash_duration" "1.4"
  165. }
  166. "11"
  167. {
  168. "var_type" "FIELD_INTEGER"
  169. "bonus_chance_damage" "85 100 140 200 275"
  170. }
  171. "12"
  172. {
  173. "var_type" "FIELD_FLOAT"
  174. "bash_cooldown" "2.3"
  175. }
  176. "13"
  177. {
  178. "var_type" "FIELD_FLOAT"
  179. "stun_duration" "2"
  180. }
  181. }
  182. }
  183.  
  184. "item_abyssal_blade_2"
  185. {
  186. // General
  187. //-------------------------------------------------------------------------------------------------------------
  188. "ID" "3112" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  189. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET"
  190. "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY"
  191. "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC"
  192. "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES"
  193. "FightRecapLevel" "1"
  194.  
  195. // Stats
  196. //-------------------------------------------------------------------------------------------------------------
  197. "AbilityCooldown" "35"
  198. "AbilityCastRange" "140"
  199. "AbilityCastPoint" "0.0"
  200.  
  201. // Spicy Parameters
  202. //-------------------------------------------------------------------------------------------------------------
  203. "MaxUpgradeLevel" "5"
  204. "ItemBaseLevel" "2"
  205. "UpgradesItems" "item_abyssal_blade_2;item_abyssal_blade_3;item_abyssal_blade_4"
  206. "UpgradeRecipe" "item_recipe_abyssal_blade"
  207.  
  208. // Item Info
  209. //-------------------------------------------------------------------------------------------------------------
  210. "AbilityManaCost" "75"
  211. "ItemCost" "9450"
  212. "ItemShopTags" "damage;str;hard_to_tag"
  213. "ItemQuality" "epic"
  214. "ItemAliases" "abyssal blade"
  215. "ItemDisassembleRule" "DOTA_ITEM_DISASSEMBLE_ALWAYS"
  216. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_IN_SPEECH | DECLARE_PURCHASES_TO_SPECTATORS"
  217.  
  218. // Special
  219. //-------------------------------------------------------------------------------------------------------------
  220. "AbilitySpecial"
  221. {
  222. "01"
  223. {
  224. "var_type" "FIELD_INTEGER"
  225. "bonus_health" "250 350 500 700 1000"
  226. }
  227. "02"
  228. {
  229. "var_type" "FIELD_INTEGER"
  230. "bonus_health_regen" "15 20 25 30 35"
  231. }
  232. "03"
  233. {
  234. "var_type" "FIELD_INTEGER"
  235. "block_damage_melee" "70 75 80 85 90"
  236. }
  237. "04"
  238. {
  239. "var_type" "FIELD_INTEGER"
  240. "block_damage_ranged" "35 40 45 50 55"
  241. }
  242. "05"
  243. {
  244. "var_type" "FIELD_INTEGER"
  245. "block_chance" "50"
  246. }
  247. "06"
  248. {
  249. "var_type" "FIELD_INTEGER"
  250. "bonus_damage" "10"
  251. }
  252. "07"
  253. {
  254. "var_type" "FIELD_INTEGER"
  255. "bonus_strength" "10 15 20 25 30"
  256. }
  257. "08"
  258. {
  259. "var_type" "FIELD_INTEGER"
  260. "bash_chance_melee" "25"
  261. }
  262. "09"
  263. {
  264. "var_type" "FIELD_INTEGER"
  265. "bash_chance_ranged" "10"
  266. }
  267. "10"
  268. {
  269. "var_type" "FIELD_FLOAT"
  270. "bash_duration" "1.4"
  271. }
  272. "11"
  273. {
  274. "var_type" "FIELD_INTEGER"
  275. "bonus_chance_damage" "85 100 140 200 275"
  276. }
  277. "12"
  278. {
  279. "var_type" "FIELD_FLOAT"
  280. "bash_cooldown" "2.3"
  281. }
  282. "13"
  283. {
  284. "var_type" "FIELD_FLOAT"
  285. "stun_duration" "2"
  286. }
  287. }
  288. }
  289.  
  290. "item_abyssal_blade_3"
  291. {
  292. // General
  293. //-------------------------------------------------------------------------------------------------------------
  294. "ID" "3113" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  295. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET"
  296. "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY"
  297. "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC"
  298. "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES"
  299. "FightRecapLevel" "1"
  300.  
  301. // Stats
  302. //-------------------------------------------------------------------------------------------------------------
  303. "AbilityCooldown" "35"
  304. "AbilityCastRange" "140"
  305. "AbilityCastPoint" "0.0"
  306.  
  307. // Spicy Parameters
  308. //-------------------------------------------------------------------------------------------------------------
  309. "MaxUpgradeLevel" "5"
  310. "ItemBaseLevel" "3"
  311. "UpgradesItems" "item_abyssal_blade_3;item_abyssal_blade_4"
  312. "UpgradeRecipe" "item_recipe_abyssal_blade"
  313.  
  314. // Item Info
  315. //-------------------------------------------------------------------------------------------------------------
  316. "AbilityManaCost" "75"
  317. "ItemCost" "13500"
  318. "ItemShopTags" "damage;str;hard_to_tag"
  319. "ItemQuality" "epic"
  320. "ItemAliases" "abyssal blade"
  321. "ItemDisassembleRule" "DOTA_ITEM_DISASSEMBLE_ALWAYS"
  322. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_IN_SPEECH | DECLARE_PURCHASES_TO_SPECTATORS"
  323.  
  324. // Special
  325. //-------------------------------------------------------------------------------------------------------------
  326. "AbilitySpecial"
  327. {
  328. "01"
  329. {
  330. "var_type" "FIELD_INTEGER"
  331. "bonus_health" "250 350 500 700 1000"
  332. }
  333. "02"
  334. {
  335. "var_type" "FIELD_INTEGER"
  336. "bonus_health_regen" "15 20 25 30 35"
  337. }
  338. "03"
  339. {
  340. "var_type" "FIELD_INTEGER"
  341. "block_damage_melee" "70 75 80 85 90"
  342. }
  343. "04"
  344. {
  345. "var_type" "FIELD_INTEGER"
  346. "block_damage_ranged" "35 40 45 50 55"
  347. }
  348. "05"
  349. {
  350. "var_type" "FIELD_INTEGER"
  351. "block_chance" "50"
  352. }
  353. "06"
  354. {
  355. "var_type" "FIELD_INTEGER"
  356. "bonus_damage" "10"
  357. }
  358. "07"
  359. {
  360. "var_type" "FIELD_INTEGER"
  361. "bonus_strength" "10 15 20 25 30"
  362. }
  363. "08"
  364. {
  365. "var_type" "FIELD_INTEGER"
  366. "bash_chance_melee" "25"
  367. }
  368. "09"
  369. {
  370. "var_type" "FIELD_INTEGER"
  371. "bash_chance_ranged" "10"
  372. }
  373. "10"
  374. {
  375. "var_type" "FIELD_FLOAT"
  376. "bash_duration" "1.4"
  377. }
  378. "11"
  379. {
  380. "var_type" "FIELD_INTEGER"
  381. "bonus_chance_damage" "85 100 140 200 275"
  382. }
  383. "12"
  384. {
  385. "var_type" "FIELD_FLOAT"
  386. "bash_cooldown" "2.3"
  387. }
  388. "13"
  389. {
  390. "var_type" "FIELD_FLOAT"
  391. "stun_duration" "2"
  392. }
  393. }
  394. }
  395.  
  396. "item_abyssal_blade_4"
  397. {
  398. // General
  399. //-------------------------------------------------------------------------------------------------------------
  400. "ID" "3114" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  401. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET"
  402. "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY"
  403. "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC"
  404. "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES"
  405. "FightRecapLevel" "1"
  406.  
  407. // Stats
  408. //-------------------------------------------------------------------------------------------------------------
  409. "AbilityCooldown" "35"
  410. "AbilityCastRange" "140"
  411. "AbilityCastPoint" "0.0"
  412.  
  413. // Spicy Parameters
  414. //-------------------------------------------------------------------------------------------------------------
  415. "MaxUpgradeLevel" "5"
  416. "ItemBaseLevel" "4"
  417. "UpgradesItems" "item_abyssal_blade_4"
  418. "UpgradeRecipe" "item_recipe_abyssal_blade"
  419.  
  420. // Item Info
  421. //-------------------------------------------------------------------------------------------------------------
  422. "AbilityManaCost" "75"
  423. "ItemCost" "18550"
  424. "ItemShopTags" "damage;str;hard_to_tag"
  425. "ItemQuality" "epic"
  426. "ItemAliases" "abyssal blade"
  427. "ItemDisassembleRule" "DOTA_ITEM_DISASSEMBLE_ALWAYS"
  428. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_IN_SPEECH | DECLARE_PURCHASES_TO_SPECTATORS"
  429.  
  430. // Special
  431. //-------------------------------------------------------------------------------------------------------------
  432. "AbilitySpecial"
  433. {
  434. "01"
  435. {
  436. "var_type" "FIELD_INTEGER"
  437. "bonus_health" "250 350 500 700 1000"
  438. }
  439. "02"
  440. {
  441. "var_type" "FIELD_INTEGER"
  442. "bonus_health_regen" "15 20 25 30 35"
  443. }
  444. "03"
  445. {
  446. "var_type" "FIELD_INTEGER"
  447. "block_damage_melee" "70 75 80 85 90"
  448. }
  449. "04"
  450. {
  451. "var_type" "FIELD_INTEGER"
  452. "block_damage_ranged" "35 40 45 50 55"
  453. }
  454. "05"
  455. {
  456. "var_type" "FIELD_INTEGER"
  457. "block_chance" "50"
  458. }
  459. "06"
  460. {
  461. "var_type" "FIELD_INTEGER"
  462. "bonus_damage" "10"
  463. }
  464. "07"
  465. {
  466. "var_type" "FIELD_INTEGER"
  467. "bonus_strength" "10 15 20 25 30"
  468. }
  469. "08"
  470. {
  471. "var_type" "FIELD_INTEGER"
  472. "bash_chance_melee" "25"
  473. }
  474. "09"
  475. {
  476. "var_type" "FIELD_INTEGER"
  477. "bash_chance_ranged" "10"
  478. }
  479. "10"
  480. {
  481. "var_type" "FIELD_FLOAT"
  482. "bash_duration" "1.4"
  483. }
  484. "11"
  485. {
  486. "var_type" "FIELD_INTEGER"
  487. "bonus_chance_damage" "85 100 140 200 275"
  488. }
  489. "12"
  490. {
  491. "var_type" "FIELD_FLOAT"
  492. "bash_cooldown" "2.3"
  493. }
  494. "13"
  495. {
  496. "var_type" "FIELD_FLOAT"
  497. "stun_duration" "2"
  498. }
  499. }
  500. }
  501.  
  502. "item_abyssal_blade_5"
  503. {
  504. // General
  505. //-------------------------------------------------------------------------------------------------------------
  506. "ID" "3115" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  507. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET"
  508. "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY"
  509. "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC"
  510. "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES"
  511. "FightRecapLevel" "1"
  512.  
  513. // Stats
  514. //-------------------------------------------------------------------------------------------------------------
  515. "AbilityCooldown" "35"
  516. "AbilityCastRange" "140"
  517. "AbilityCastPoint" "0.0"
  518.  
  519. // Spicy Parameters
  520. //-------------------------------------------------------------------------------------------------------------
  521. "MaxUpgradeLevel" "5"
  522. "ItemBaseLevel" "5"
  523.  
  524. // Item Info
  525. //-------------------------------------------------------------------------------------------------------------
  526. "AbilityManaCost" "75"
  527. "ItemCost" "24600"
  528. "ItemShopTags" "damage;str;hard_to_tag"
  529. "ItemQuality" "epic"
  530. "ItemAliases" "abyssal blade"
  531. "ItemDisassembleRule" "DOTA_ITEM_DISASSEMBLE_ALWAYS"
  532. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_IN_SPEECH | DECLARE_PURCHASES_TO_SPECTATORS"
  533.  
  534. // Special
  535. //-------------------------------------------------------------------------------------------------------------
  536. "AbilitySpecial"
  537. {
  538. "01"
  539. {
  540. "var_type" "FIELD_INTEGER"
  541. "bonus_health" "250 350 500 700 1000"
  542. }
  543. "02"
  544. {
  545. "var_type" "FIELD_INTEGER"
  546. "bonus_health_regen" "15 20 25 30 35"
  547. }
  548. "03"
  549. {
  550. "var_type" "FIELD_INTEGER"
  551. "block_damage_melee" "70 75 80 85 90"
  552. }
  553. "04"
  554. {
  555. "var_type" "FIELD_INTEGER"
  556. "block_damage_ranged" "35 40 45 50 55"
  557. }
  558. "05"
  559. {
  560. "var_type" "FIELD_INTEGER"
  561. "block_chance" "50"
  562. }
  563. "06"
  564. {
  565. "var_type" "FIELD_INTEGER"
  566. "bonus_damage" "10"
  567. }
  568. "07"
  569. {
  570. "var_type" "FIELD_INTEGER"
  571. "bonus_strength" "10 15 20 25 30"
  572. }
  573. "08"
  574. {
  575. "var_type" "FIELD_INTEGER"
  576. "bash_chance_melee" "25"
  577. }
  578. "09"
  579. {
  580. "var_type" "FIELD_INTEGER"
  581. "bash_chance_ranged" "10"
  582. }
  583. "10"
  584. {
  585. "var_type" "FIELD_FLOAT"
  586. "bash_duration" "1.4"
  587. }
  588. "11"
  589. {
  590. "var_type" "FIELD_INTEGER"
  591. "bonus_chance_damage" "85 100 140 200 275"
  592. }
  593. "12"
  594. {
  595. "var_type" "FIELD_FLOAT"
  596. "bash_cooldown" "2.3"
  597. }
  598. "13"
  599. {
  600. "var_type" "FIELD_FLOAT"
  601. "stun_duration" "2"
  602. }
  603. }
  604. }
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