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Silver_cole

Kbrown stay the fuck off of this.

Sep 23rd, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151.  
  152. -------------------------
  153.  
  154. --Fixed by Goodguyaiden--
  155. --edited by goodguyaiden--
  156.  
  157. -------------------------
  158. Sound0 = Instance.new("Sound")
  159. Sound0.Volume = 0.6
  160. Sound0.Parent = game.Players.LocalPlayer.Character.Head
  161. Sound0.SoundId = "rbxassetid://209632668"
  162. Sound0.Looped = true
  163. Sound0:Play()
  164.  
  165.  
  166. wait(2)
  167. print("R IS TO KICK")
  168. print("E IS TO DOUBLE SHOT")
  169. print("M IS TO EQUIP KNIVES")
  170. print("K TO GO DEMON MODE")
  171. print("----------KNIVES MOVES---------")
  172. print("MAKE SURE YOU LOCKON TO SOMEONE, E IS TO THROW KNIVES")
  173. print("Clicking is to combo with knives")
  174. print("When having knives equipped you wont be able to use your weapon moves")
  175. wait(0.016666666666666666)
  176. Effects = {}
  177. local Player = game.Players.localPlayer
  178. local Character = Player.Character
  179. local Humanoid = Character.Humanoid
  180. local timestop = false
  181. local LOL = false
  182. local ST = "Normal"
  183. local ZZ = false
  184. local D = false
  185. local WZA = false
  186. local auras = {}
  187. local Mouse = Player:GetMouse()
  188. local LeftArm = Character["Left Arm"]
  189. local RightArm = Character["Right Arm"]
  190. local LeftLeg = Character["Left Leg"]
  191. local RightLeg = Character["Right Leg"]
  192. local Head = Character.Head
  193. local Torso = Character.Torso
  194. local Camera = game.Workspace.CurrentCamera
  195. local RootPart = Character.HumanoidRootPart
  196. local RootJoint = RootPart.RootJoint
  197. local attack = false
  198. local Anim = "Idle"
  199. local attacktype = 1
  200. local delays = false
  201. local play = true
  202. local targetted
  203. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  204. local velocity = RootPart.Velocity.y
  205. local sine = 0
  206. local change = 1
  207. local doe = 0
  208. local Create = LoadLibrary("RbxUtility").Create
  209. Humanoid.WalkSpeed = 10
  210. local LOLMATEOK = Create("Model")({
  211. Parent = Character,
  212. Name = "WeaponModelZ"
  213. })
  214. local m = Create("Model")({
  215. Parent = Character,
  216. Name = "WeaponModel"
  217. })
  218. Character.Shirt.ShirtTemplate = "rbxassetid://396647999"
  219. Character.Pants.PantsTemplate = "rbxassetid://396648156"
  220. Character.Shirt.ShirtTemplate = "rbxassetid://396647999"
  221. Character.Head.face.Texture = "rbxassetid://596345665"
  222. function New(Object, Parent, Name, Data)
  223. local Object = Instance.new(Object)
  224. for Index, Value in pairs(Data or {}) do
  225. Object[Index] = Value
  226. end
  227. Object.Parent = Parent
  228. Object.Name = Name
  229. return Object
  230. end
  231. function Expld(rad, pos)
  232. local ex = Instance.new("Explosion", game.Workspace)
  233. ex.BlastRadius = rad
  234. ex.BlastPressure = 0
  235. ex.Position = pos
  236. ex.Visible = false
  237. ex.Hit:connect(function(hit)
  238. if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") ~= nil then
  239. hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - rad
  240. end
  241. end)
  242. end
  243. function LoadSnd(id, loop, vol, pit)
  244. local snd = New("Sound", Character, "Sound", {
  245. SoundId = "rbxassetid://" .. id,
  246. Looped = loop,
  247. Volume = vol,
  248. Pitch = pit
  249. })
  250. return snd
  251. end
  252. TeleSnd = LoadSnd(313127182, false, 1, 1)
  253. LOL = false
  254. function LEL()
  255. if LOL == true then
  256. while true do
  257. swait()
  258. coroutine.resume(coroutine.create(function()
  259. for i = 1, 1 do
  260. do
  261. local Random = math.random(-5, 5)
  262. local Random2 = math.random(-5, 5)
  263. local Random3 = math.random(-5, 5)
  264. local H = Instance.new("Part", Character)
  265. H.Size = Vector3.new(1, 1, 1)
  266. H.Material = "Neon"
  267. H.BrickColor = BrickColor.new("Really black")
  268. H.CanCollide = false
  269. H.Anchored = true
  270. H.CFrame = Character.Torso.CFrame * CFrame.new(Random, Random2, Random3)
  271. local H2 = Instance.new("SpecialMesh", H)
  272. H2.MeshType = "Brick"
  273. coroutine.resume(coroutine.create(function()
  274. for i = 1, 50 do
  275. H.Transparency = H.Transparency + 0.09
  276. wait(2)
  277. end
  278. H:remove()
  279. end))
  280. wait(0.05)
  281. H:remove()
  282. end
  283. end
  284. end))
  285. end
  286. end
  287. end
  288. CV = "Maroon"
  289. p = game.Players.LocalPlayer
  290. char = p.Character
  291. txt = Instance.new("BillboardGui", Character)
  292. txt.Adornee = Character.Head
  293. txt.Name = "_status"
  294. txt.Size = UDim2.new(2, 0, 1.2, 0)
  295. txt.StudsOffset = Vector3.new(-9, 8, 0)
  296. local text = Instance.new("TextLabel", txt)
  297. text.Size = UDim2.new(10, 0, 7, 0)
  298. text.FontSize = "Size24"
  299. text.TextScaled = true
  300. text.TextTransparency = 0
  301. text.BackgroundTransparency = 1
  302. text.TextTransparency = 0
  303. text.TextStrokeTransparency = 0
  304. text.Font = "Bodoni"
  305. text.TextStrokeColor3 = Color3.new(255, 0, 0)
  306. text.TextColor3 = Color3.new(0, 0, 0)
  307. text.Text = "Russian Psycho"
  308. v = Instance.new("Part")
  309. v.Name = "ColorBrick"
  310. v.Parent = Player.Character
  311. v.FormFactor = "Symmetric"
  312. v.Anchored = true
  313. v.CanCollide = false
  314. v.BottomSurface = "Smooth"
  315. v.TopSurface = "Smooth"
  316. v.Size = Vector3.new(10, 5, 3)
  317. v.Transparency = 1
  318. v.CFrame = Character.Torso.CFrame
  319. v.BrickColor = BrickColor.new(CV)
  320. v.Transparency = 1
  321. v.Shape = "Block"
  322. PartAZD = Instance.new("Part", Character)
  323. PartAZD.BrickColor = BrickColor.new("Bright red")
  324. PartAZD.Size = Vector3.new(1, 1, 1)
  325. PartAZD.CanCollide = false
  326. PartAZD.Material = "Neon"
  327. local M = Instance.new("SpecialMesh", PartAZD)
  328. M.MeshId = "rbxassetid://21676323"
  329. M.Scale = Vector3.new(0.0067, 0.0067, 0.0067)
  330. local Part2 = Instance.new("Weld", PartAZD)
  331. Part2.Part0 = Character.Head
  332. Part2.Part1 = PartAZD
  333. Part2.C0 = CFrame.new(0, -1.1, 0) * CFrame.Angles(0, 1.55, 0)
  334. local p = Instance.new("Part", Character)
  335. p.Name = "Ears"
  336. p.BrickColor = BrickColor.new("White")
  337. p.Size = Vector3.new(3, 3, 3)
  338. p.BottomSurface = 0
  339. p.CanCollide = false
  340. p.TopSurface = 0
  341. p.Position = Character.Head.Position
  342. local pweld = Instance.new("Weld", p)
  343. pweld.Part0 = Character.Head
  344. pweld.Part1 = p
  345. pweld.C0 = CFrame.new(0, 0.7, 0)
  346. pweld.C0 = pweld.C0 * CFrame.fromEulerAnglesXYZ(math.rad(180), 0, math.rad(180))
  347. local earmesh = Instance.new("SpecialMesh", p)
  348. earmesh.MeshType = "FileMesh"
  349. earmesh.MeshId = "http://www.roblox.com/asset/?id="
  350. earmesh.Scale = Vector3.new(1.1, 1.5, 3)
  351. game.Lighting.TimeOfDay = 0
  352. for i, v in pairs(Character:children()) do
  353. if v:IsA("Hat") then
  354. v:Destroy()
  355. end
  356. end
  357. for i, v in pairs(Character:children()) do
  358. if v:IsA("Accessory") then
  359. v:Destroy()
  360. end
  361. end
  362. for i, v in pairs(Character:children()) do
  363. if v:IsA("Hair") then
  364. v:Destroy()
  365. end
  366. end
  367. Humanoid.Animator.Parent = nil
  368. Character.Animate.Parent = nil
  369. local function newMotor(part0, part1, c0, c1)
  370. local w = Create("Motor")({
  371. Parent = part0,
  372. Part0 = part0,
  373. Part1 = part1,
  374. C0 = c0,
  375. C1 = c1
  376. })
  377. return w
  378. end
  379. function clerp(a, b, t)
  380. return a:lerp(b, t)
  381. end
  382. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  383. NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  384. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  385. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  386. local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
  387. local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
  388. RootJoint.C1 = CFrame.new(0, 0, 0)
  389. RootJoint.C0 = CFrame.new(0, 0, 0)
  390. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  391. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  392. local rarmc1 = RW.C1
  393. local larmc1 = LW.C1
  394. local rlegc1 = RH.C1
  395. local llegc1 = LH.C1
  396. local resetc1 = false
  397. function PlayAnimationFromTable(table, speed, bool)
  398. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  399. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  400. RW.C0 = clerp(RW.C0, table[3], speed)
  401. LW.C0 = clerp(LW.C0, table[4], speed)
  402. RH.C0 = clerp(RH.C0, table[5], speed)
  403. LH.C0 = clerp(LH.C0, table[6], speed)
  404. if bool == true and resetc1 == false then
  405. resetc1 = true
  406. RootJoint.C1 = RootJoint.C1
  407. Torso.Neck.C1 = Torso.Neck.C1
  408. RW.C1 = rarmc1
  409. LW.C1 = larmc1
  410. RH.C1 = rlegc1
  411. LH.C1 = llegc1
  412. end
  413. end
  414. ArtificialHB = Create("BindableEvent", script)({Parent = script, Name = "Heartbeat"})
  415. script:WaitForChild("Heartbeat")
  416. frame = 0.03333333333333333
  417. tf = 0
  418. allowframeloss = false
  419. tossremainder = false
  420. lastframe = tick()
  421. script.Heartbeat:Fire()
  422. game:GetService("RunService").Heartbeat:connect(function(s, p)
  423. tf = tf + s
  424. if tf >= frame then
  425. if allowframeloss then
  426. script.Heartbeat:Fire()
  427. lastframe = tick()
  428. else
  429. for i = 1, math.floor(tf / frame) do
  430. script.Heartbeat:Fire()
  431. end
  432. lastframe = tick()
  433. end
  434. if tossremainder then
  435. tf = 0
  436. else
  437. tf = tf - frame * math.floor(tf / frame)
  438. end
  439. end
  440. end)
  441. function swait(num)
  442. if num == 0 or num == nil then
  443. ArtificialHB.Event:wait()
  444. else
  445. for i = 0, num do
  446. ArtificialHB.Event:wait()
  447. end
  448. end
  449. end
  450. function RemoveOutlines(part)
  451. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  452. end
  453. CFuncs = {
  454. Part = {
  455. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  456. local Part = Create("Part")({
  457. Parent = Parent,
  458. Reflectance = Reflectance,
  459. Transparency = Transparency,
  460. CanCollide = false,
  461. Locked = true,
  462. BrickColor = BrickColor.new(tostring(BColor)),
  463. Name = Name,
  464. Size = Size,
  465. Material = Material
  466. })
  467. RemoveOutlines(Part)
  468. return Part
  469. end
  470. },
  471. Mesh = {
  472. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  473. local Msh = Create(Mesh)({
  474. Parent = Part,
  475. Offset = OffSet,
  476. Scale = Scale
  477. })
  478. if Mesh == "SpecialMesh" then
  479. Msh.MeshType = MeshType
  480. Msh.MeshId = MeshId
  481. end
  482. return Msh
  483. end
  484. },
  485. Mesh = {
  486. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  487. local Msh = Create(Mesh)({
  488. Parent = Part,
  489. Offset = OffSet,
  490. Scale = Scale
  491. })
  492. if Mesh == "SpecialMesh" then
  493. Msh.MeshType = MeshType
  494. Msh.MeshId = MeshId
  495. end
  496. return Msh
  497. end
  498. },
  499. Weld = {
  500. Create = function(Parent, Part0, Part1, C0, C1)
  501. local Weld = Create("Weld")({
  502. Parent = Parent,
  503. Part0 = Part0,
  504. Part1 = Part1,
  505. C0 = C0,
  506. C1 = C1
  507. })
  508. return Weld
  509. end
  510. },
  511. Sound = {
  512. Create = function(id, par, vol, pit)
  513. coroutine.resume(coroutine.create(function()
  514. local S = Create("Sound")({
  515. Volume = vol,
  516. Pitch = pit or 1,
  517. SoundId = id,
  518. Parent = par or workspace
  519. })
  520. wait()
  521. S:play()
  522. game:GetService("Debris"):AddItem(S, 6)
  523. end))
  524. end
  525. },
  526. ParticleEmitter = {
  527. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  528. local fp = Create("ParticleEmitter")({
  529. Parent = Parent,
  530. Color = ColorSequence.new(Color1, Color2),
  531. LightEmission = LightEmission,
  532. Size = Size,
  533. Texture = Texture,
  534. Transparency = Transparency,
  535. ZOffset = ZOffset,
  536. Acceleration = Accel,
  537. Drag = Drag,
  538. LockedToPart = LockedToPart,
  539. VelocityInheritance = VelocityInheritance,
  540. EmissionDirection = EmissionDirection,
  541. Enabled = Enabled,
  542. Lifetime = LifeTime,
  543. Rate = Rate,
  544. Rotation = Rotation,
  545. RotSpeed = RotSpeed,
  546. Speed = Speed,
  547. VelocitySpread = VelocitySpread
  548. })
  549. return fp
  550. end
  551. },
  552. CreateTemplate = {}
  553. }
  554. function New(Object, Parent, Name, Data)
  555. local Object = Instance.new(Object)
  556. for Index, Value in pairs(Data or {}) do
  557. Object[Index] = Value
  558. end
  559. Object.Parent = Parent
  560. Object.Name = Name
  561. return Object
  562. end
  563. ShadowHead = New("Part", Character, "ShadowHead", {
  564. CanCollide = false,
  565. BrickColor = BrickColor.new("Really black"),
  566. Size = Vector3.new(1.20000005, 0.600000024, 1),
  567. CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  568. Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  569. })
  570. Mesh = New("SpecialMesh", ShadowHead, "Mesh", {
  571. Scale = Vector3.new(1.25999999, 1.5, 1.25999999)
  572. })
  573. Weld = New("Weld", ShadowHead, "mot", {
  574. Part0 = ShadowHead,
  575. Part1 = Character.Head,
  576. C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  577. })
  578. Knifu = New("Model", Character, "Knifu", {})
  579. Handle222 = New("Part", Knifu, "Handle222", {
  580. BrickColor = BrickColor.new("Black"),
  581. Material = Enum.Material.SmoothPlastic,
  582. Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),
  583. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  584. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  585. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  586. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  587. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  588. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  589. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  590. Color = Color3.new(0.105882, 0.164706, 0.207843)
  591. })
  592. Mesh = New("CylinderMesh", Handle222, "Mesh", {})
  593. KWeld = New("ManualWeld", Handle222, "Weld", {
  594. Part0 = Handle222,
  595. Part1 = Character.Torso,
  596. C0 = CFrame.new(0.5, 0.8, 0) * CFrame.Angles(0, -1.55, -1),
  597. C1 = CFrame.new(0, 0, 0)
  598. })
  599. Hitbox = New("Part", Knifu, "Hitbox", {
  600. Transparency = 1,
  601. Transparency = 1,
  602. Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),
  603. CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  604. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  605. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  606. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  607. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  608. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  609. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  610. })
  611. Weld = New("ManualWeld", Hitbox, "Weld", {
  612. Part0 = Hitbox,
  613. Part1 = Handle222,
  614. C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  615. })
  616. Part = New("Part", Knifu, "Part", {
  617. BrickColor = BrickColor.new("Black"),
  618. Material = Enum.Material.SmoothPlastic,
  619. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  620. CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  621. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  622. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  623. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  624. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  625. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  626. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  627. Color = Color3.new(0.105882, 0.164706, 0.207843)
  628. })
  629. Mesh = New("SpecialMesh", Part, "Mesh", {
  630. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  631. })
  632. Weld = New("ManualWeld", Part, "Weld", {
  633. Part0 = Part,
  634. Part1 = Handle222,
  635. C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  636. })
  637. Part = New("Part", Knifu, "Part", {
  638. BrickColor = BrickColor.new("Black"),
  639. Material = Enum.Material.SmoothPlastic,
  640. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  641. CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  642. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  643. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  644. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  645. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  646. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  647. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  648. Color = Color3.new(0.105882, 0.164706, 0.207843)
  649. })
  650. Mesh = New("SpecialMesh", Part, "Mesh", {
  651. Scale = Vector3.new(1.5, 1.20000005, 1.5)
  652. })
  653. Weld = New("ManualWeld", Part, "Weld", {
  654. Part0 = Part,
  655. Part1 = Handle222,
  656. C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  657. })
  658. Part = New("Part", Knifu, "Part", {
  659. BrickColor = BrickColor.new("Black"),
  660. Material = Enum.Material.SmoothPlastic,
  661. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  662. CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  663. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  664. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  665. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  666. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  667. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  668. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  669. Color = Color3.new(0.105882, 0.164706, 0.207843)
  670. })
  671. Mesh = New("SpecialMesh", Part, "Mesh", {
  672. Scale = Vector3.new(1, 1, 1.20000005),
  673. MeshType = Enum.MeshType.Wedge
  674. })
  675. Weld = New("ManualWeld", Part, "Weld", {
  676. Part0 = Part,
  677. Part1 = Handle222,
  678. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  679. C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  680. })
  681. Part = New("Part", Knifu, "Part", {
  682. BrickColor = BrickColor.new("Black"),
  683. Material = Enum.Material.SmoothPlastic,
  684. Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),
  685. CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),
  686. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  687. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  688. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  689. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  690. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  691. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  692. Color = Color3.new(0.105882, 0.164706, 0.207843)
  693. })
  694. Mesh = New("SpecialMesh", Part, "Mesh", {
  695. Scale = Vector3.new(1, 1, 1.20000005),
  696. MeshType = Enum.MeshType.Wedge
  697. })
  698. Weld = New("ManualWeld", Part, "Weld", {
  699. Part0 = Part,
  700. Part1 = Handle222,
  701. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),
  702. C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  703. })
  704. Part = New("Part", Knifu, "Part", {
  705. Material = Enum.Material.SmoothPlastic,
  706. Reflectance = 0.20000000298023,
  707. Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),
  708. CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  709. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  710. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  711. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  712. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  713. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  714. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  715. })
  716. Mesh = New("BlockMesh", Part, "Mesh", {
  717. Scale = Vector3.new(0.400000006, 1, 1)
  718. })
  719. Weld = New("ManualWeld", Part, "Weld", {
  720. Part0 = Part,
  721. Part1 = Handle222,
  722. C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  723. })
  724. BloodPart = New("Part", Knifu, "BloodPart", {
  725. BrickColor = BrickColor.new("Crimson"),
  726. Material = Enum.Material.SmoothPlastic,
  727. Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),
  728. CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  729. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  730. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  731. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  732. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  733. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  734. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  735. Color = Color3.new(0.592157, 0, 0)
  736. })
  737. Mesh = New("SpecialMesh", BloodPart, "Mesh", {
  738. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  739. MeshType = Enum.MeshType.Wedge
  740. })
  741. Weld = New("ManualWeld", BloodPart, "Weld", {
  742. Part0 = BloodPart,
  743. Part1 = Handle222,
  744. C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  745. })
  746. Part = New("Part", Knifu, "Part", {
  747. Material = Enum.Material.SmoothPlastic,
  748. Reflectance = 0.20000000298023,
  749. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  750. CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  751. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  752. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  753. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  754. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  755. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  756. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  757. })
  758. Mesh = New("BlockMesh", Part, "Mesh", {
  759. Scale = Vector3.new(0.400000006, 1, 1)
  760. })
  761. Weld = New("ManualWeld", Part, "Weld", {
  762. Part0 = Part,
  763. Part1 = Handle222,
  764. C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  765. })
  766. Part = New("Part", Knifu, "Part", {
  767. Material = Enum.Material.SmoothPlastic,
  768. Reflectance = 0.20000000298023,
  769. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  770. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  771. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  772. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  773. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  774. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  775. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  776. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  777. })
  778. Mesh = New("SpecialMesh", Part, "Mesh", {
  779. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  780. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  781. MeshType = Enum.MeshType.Wedge
  782. })
  783. Weld = New("ManualWeld", Part, "Weld", {
  784. Part0 = Part,
  785. Part1 = Handle222,
  786. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  787. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  788. })
  789. Part = New("Part", Knifu, "Part", {
  790. Material = Enum.Material.SmoothPlastic,
  791. Reflectance = 0.20000000298023,
  792. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  793. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  794. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  795. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  796. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  797. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  798. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  799. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  800. })
  801. Mesh = New("SpecialMesh", Part, "Mesh", {
  802. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  803. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  804. MeshType = Enum.MeshType.Wedge
  805. })
  806. Weld = New("ManualWeld", Part, "Weld", {
  807. Part0 = Part,
  808. Part1 = Handle222,
  809. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  810. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  811. })
  812. Part = New("Part", Knifu, "Part", {
  813. Material = Enum.Material.SmoothPlastic,
  814. Reflectance = 0.20000000298023,
  815. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  816. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  817. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  818. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  819. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  820. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  821. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  822. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  823. })
  824. Mesh = New("SpecialMesh", Part, "Mesh", {
  825. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  826. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  827. MeshType = Enum.MeshType.Wedge
  828. })
  829. Weld = New("ManualWeld", Part, "Weld", {
  830. Part0 = Part,
  831. Part1 = Handle222,
  832. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  833. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  834. })
  835. Part = New("Part", Knifu, "Part", {
  836. Material = Enum.Material.SmoothPlastic,
  837. Reflectance = 0.20000000298023,
  838. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  839. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  840. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  841. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  842. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  843. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  844. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  845. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  846. })
  847. Mesh = New("SpecialMesh", Part, "Mesh", {
  848. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  849. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  850. MeshType = Enum.MeshType.Wedge
  851. })
  852. Weld = New("ManualWeld", Part, "Weld", {
  853. Part0 = Part,
  854. Part1 = Handle222,
  855. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  856. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  857. })
  858. Part = New("Part", Knifu, "Part", {
  859. Material = Enum.Material.SmoothPlastic,
  860. Reflectance = 0.20000000298023,
  861. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  862. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  863. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  864. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  865. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  866. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  867. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  868. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  869. })
  870. Mesh = New("SpecialMesh", Part, "Mesh", {
  871. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  872. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  873. MeshType = Enum.MeshType.Wedge
  874. })
  875. Weld = New("ManualWeld", Part, "Weld", {
  876. Part0 = Part,
  877. Part1 = Handle222,
  878. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  879. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  880. })
  881. Part = New("Part", Knifu, "Part", {
  882. Material = Enum.Material.SmoothPlastic,
  883. Reflectance = 0.20000000298023,
  884. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  885. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  886. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  887. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  888. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  889. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  890. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  891. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  892. })
  893. Mesh = New("SpecialMesh", Part, "Mesh", {
  894. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  895. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  896. MeshType = Enum.MeshType.Wedge
  897. })
  898. Weld = New("ManualWeld", Part, "Weld", {
  899. Part0 = Part,
  900. Part1 = Handle222,
  901. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  902. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  903. })
  904. Part = New("Part", Knifu, "Part", {
  905. Material = Enum.Material.SmoothPlastic,
  906. Reflectance = 0.20000000298023,
  907. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  908. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  909. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  910. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  911. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  912. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  913. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  914. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  915. })
  916. Mesh = New("SpecialMesh", Part, "Mesh", {
  917. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  918. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  919. MeshType = Enum.MeshType.Wedge
  920. })
  921. Weld = New("ManualWeld", Part, "Weld", {
  922. Part0 = Part,
  923. Part1 = Handle222,
  924. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  925. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  926. })
  927. Part = New("Part", Knifu, "Part", {
  928. Material = Enum.Material.SmoothPlastic,
  929. Reflectance = 0.20000000298023,
  930. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  931. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  932. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  933. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  934. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  935. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  936. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  937. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  938. })
  939. Mesh = New("SpecialMesh", Part, "Mesh", {
  940. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  941. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  942. MeshType = Enum.MeshType.Wedge
  943. })
  944. Weld = New("ManualWeld", Part, "Weld", {
  945. Part0 = Part,
  946. Part1 = Handle222,
  947. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  948. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  949. })
  950. Part = New("Part", Knifu, "Part", {
  951. Material = Enum.Material.SmoothPlastic,
  952. Reflectance = 0.20000000298023,
  953. Size = Vector3.new(0.200000003, 1, 0.200000003),
  954. CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  955. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  956. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  957. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  958. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  959. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  960. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  961. })
  962. Mesh = New("BlockMesh", Part, "Mesh", {
  963. Offset = Vector3.new(0, 0, -0.0500000007),
  964. Scale = Vector3.new(0.400000006, 1, 0.5)
  965. })
  966. Weld = New("ManualWeld", Part, "Weld", {
  967. Part0 = Part,
  968. Part1 = Handle222,
  969. C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  970. })
  971. Part = New("Part", Knifu, "Part", {
  972. BrickColor = BrickColor.new("Really red"),
  973. Material = Enum.Material.SmoothPlastic,
  974. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  975. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  976. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  977. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  978. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  979. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  980. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  981. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  982. Color = Color3.new(0.105882, 0.164706, 0.207843)
  983. })
  984. Mesh = New("SpecialMesh", Part, "Mesh", {
  985. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  986. })
  987. Weld = New("ManualWeld", Part, "Weld", {
  988. Part0 = Part,
  989. Part1 = Handle222,
  990. C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  991. })
  992. Part = New("Part", Knifu, "Part", {
  993. BrickColor = BrickColor.new("Really red"),
  994. Material = Enum.Material.SmoothPlastic,
  995. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  996. CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  997. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  998. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  999. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1000. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1001. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1002. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1003. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1004. })
  1005. Mesh = New("SpecialMesh", Part, "Mesh", {
  1006. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  1007. })
  1008. Weld = New("ManualWeld", Part, "Weld", {
  1009. Part0 = Part,
  1010. Part1 = Handle222,
  1011. C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1012. })
  1013. Blood2Part = New("Part", Knifu, "Blood2Part", {
  1014. BrickColor = BrickColor.new("Crimson"),
  1015. Material = Enum.Material.SmoothPlastic,
  1016. Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),
  1017. CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1018. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1019. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1020. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1021. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1022. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1023. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1024. Color = Color3.new(0.592157, 0, 0)
  1025. })
  1026. Mesh = New("BlockMesh", Blood2Part, "Mesh", {
  1027. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999)
  1028. })
  1029. Weld = New("ManualWeld", Blood2Part, "Weld", {
  1030. Part0 = Blood2Part,
  1031. Part1 = Handle222,
  1032. C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1033. })
  1034. Part = New("Part", Knifu, "Part", {
  1035. BrickColor = BrickColor.new("Crimson"),
  1036. Material = Enum.Material.SmoothPlastic,
  1037. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  1038. CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  1039. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1040. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1041. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1042. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1043. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1044. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1045. Color = Color3.new(0.592157, 0, 0)
  1046. })
  1047. Mesh = New("SpecialMesh", Part, "Mesh", {
  1048. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  1049. MeshType = Enum.MeshType.Wedge
  1050. })
  1051. Weld = New("ManualWeld", Part, "Weld", {
  1052. Part0 = Part,
  1053. Part1 = Handle222,
  1054. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1055. C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1056. })
  1057. Part = New("Part", Knifu, "Part", {
  1058. BrickColor = BrickColor.new("Really red"),
  1059. Material = Enum.Material.SmoothPlastic,
  1060. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  1061. CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  1062. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1063. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1064. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1065. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1066. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1067. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1068. Color = Color3.new(0.592157, 0, 0)
  1069. })
  1070. Mesh = New("SpecialMesh", Part, "Mesh", {
  1071. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  1072. MeshType = Enum.MeshType.Wedge
  1073. })
  1074. Weld = New("ManualWeld", Part, "Weld", {
  1075. Part0 = Part,
  1076. Part1 = Handle222,
  1077. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1078. C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1079. })
  1080. local p1mit = Instance.new("ParticleEmitter", Hitbox)
  1081. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  1082. p1mit.Color = ColorSequence.new({
  1083. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  1084. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  1085. })
  1086. p1mit.Size = NumberSequence.new({
  1087. NumberSequenceKeypoint.new(0, 1),
  1088. NumberSequenceKeypoint.new(1, 0)
  1089. })
  1090. p1mit.Lifetime = NumberRange.new(2)
  1091. p1mit.Rate = 100
  1092. p1mit.Enabled = false
  1093. p1mit.Acceleration = Vector3.new(0, -5, 0)
  1094. p1mit.Rotation = NumberRange.new(0, 359)
  1095. p1mit.Speed = NumberRange.new(0)
  1096. local p2mit = Instance.new("ParticleEmitter", BloodPart)
  1097. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1098. p2mit.Color = ColorSequence.new({
  1099. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  1100. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  1101. })
  1102. p2mit.Size = NumberSequence.new({
  1103. NumberSequenceKeypoint.new(0, 0.1),
  1104. NumberSequenceKeypoint.new(1, 0.1)
  1105. })
  1106. p2mit.Lifetime = NumberRange.new(1)
  1107. p2mit.Rate = 10
  1108. p2mit.Acceleration = Vector3.new(0, -10, 0)
  1109. p2mit.Speed = NumberRange.new(0)
  1110. local p3mit = p2mit:Clone()
  1111. p3mit.Parent = Blood2Part
  1112. Knifu = New("Model", Character, "Knifu", {})
  1113. Handle23 = New("Part", Knifu, "Handle23", {
  1114. BrickColor = BrickColor.new("Black"),
  1115. Material = Enum.Material.SmoothPlastic,
  1116. Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),
  1117. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1118. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1119. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1120. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1121. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1122. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1123. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1124. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1125. })
  1126. Mesh = New("CylinderMesh", Handle23, "Mesh", {})
  1127. KWeld2 = New("ManualWeld", Handle23, "Weld", {
  1128. Part0 = Handle23,
  1129. Part1 = Character.Torso,
  1130. C0 = CFrame.new(-0.5, 0.8, 0) * CFrame.Angles(0, 1.55, 1),
  1131. C1 = CFrame.new(0, 0, 0)
  1132. })
  1133. Hitbox = New("Part", Knifu, "Hitbox", {
  1134. Transparency = 1,
  1135. Transparency = 1,
  1136. Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),
  1137. CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1138. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1139. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1140. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1141. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1142. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1143. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1144. })
  1145. Weld = New("ManualWeld", Hitbox, "Weld", {
  1146. Part0 = Hitbox,
  1147. Part1 = Handle23,
  1148. C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1149. })
  1150. Part = New("Part", Knifu, "Part", {
  1151. BrickColor = BrickColor.new("Black"),
  1152. Material = Enum.Material.SmoothPlastic,
  1153. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1154. CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1155. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1156. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1157. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1158. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1159. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1160. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1161. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1162. })
  1163. Mesh = New("SpecialMesh", Part, "Mesh", {
  1164. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  1165. })
  1166. Weld = New("ManualWeld", Part, "Weld", {
  1167. Part0 = Part,
  1168. Part1 = Handle23,
  1169. C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1170. })
  1171. Part = New("Part", Knifu, "Part", {
  1172. BrickColor = BrickColor.new("Black"),
  1173. Material = Enum.Material.SmoothPlastic,
  1174. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1175. CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1176. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1177. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1178. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1179. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1180. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1181. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1182. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1183. })
  1184. Mesh = New("SpecialMesh", Part, "Mesh", {
  1185. Scale = Vector3.new(1.5, 1.20000005, 1.5)
  1186. })
  1187. Weld = New("ManualWeld", Part, "Weld", {
  1188. Part0 = Part,
  1189. Part1 = Handle23,
  1190. C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1191. })
  1192. Part = New("Part", Knifu, "Part", {
  1193. BrickColor = BrickColor.new("Black"),
  1194. Material = Enum.Material.SmoothPlastic,
  1195. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1196. CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  1197. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1198. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1199. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1200. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1201. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1202. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1203. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1204. })
  1205. Mesh = New("SpecialMesh", Part, "Mesh", {
  1206. Scale = Vector3.new(1, 1, 1.20000005),
  1207. MeshType = Enum.MeshType.Wedge
  1208. })
  1209. Weld = New("ManualWeld", Part, "Weld", {
  1210. Part0 = Part,
  1211. Part1 = Handle23,
  1212. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1213. C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1214. })
  1215. Part = New("Part", Knifu, "Part", {
  1216. BrickColor = BrickColor.new("Black"),
  1217. Material = Enum.Material.SmoothPlastic,
  1218. Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),
  1219. CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),
  1220. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1221. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1222. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1223. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1224. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1225. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1226. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1227. })
  1228. Mesh = New("SpecialMesh", Part, "Mesh", {
  1229. Scale = Vector3.new(1, 1, 1.20000005),
  1230. MeshType = Enum.MeshType.Wedge
  1231. })
  1232. Weld = New("ManualWeld", Part, "Weld", {
  1233. Part0 = Part,
  1234. Part1 = Handle23,
  1235. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),
  1236. C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1237. })
  1238. Part = New("Part", Knifu, "Part", {
  1239. Material = Enum.Material.SmoothPlastic,
  1240. Reflectance = 0.20000000298023,
  1241. Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),
  1242. CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1243. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1244. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1245. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1246. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1247. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1248. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1249. })
  1250. Mesh = New("BlockMesh", Part, "Mesh", {
  1251. Scale = Vector3.new(0.400000006, 1, 1)
  1252. })
  1253. Weld = New("ManualWeld", Part, "Weld", {
  1254. Part0 = Part,
  1255. Part1 = Handle23,
  1256. C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1257. })
  1258. BloodPart = New("Part", Knifu, "BloodPart", {
  1259. BrickColor = BrickColor.new("Crimson"),
  1260. Material = Enum.Material.SmoothPlastic,
  1261. Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),
  1262. CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1263. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1264. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1265. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1266. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1267. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1268. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1269. Color = Color3.new(0.592157, 0, 0)
  1270. })
  1271. Mesh = New("SpecialMesh", BloodPart, "Mesh", {
  1272. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  1273. MeshType = Enum.MeshType.Wedge
  1274. })
  1275. Weld = New("ManualWeld", BloodPart, "Weld", {
  1276. Part0 = BloodPart,
  1277. Part1 = Handle23,
  1278. C1 = CFrame.new(0, 1.70000005, 1.90734863E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1279. })
  1280. Part = New("Part", Knifu, "Part", {
  1281. Material = Enum.Material.SmoothPlastic,
  1282. Reflectance = 0.20000000298023,
  1283. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1284. CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1285. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1286. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1287. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1288. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1289. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1290. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1291. })
  1292. Mesh = New("BlockMesh", Part, "Mesh", {
  1293. Scale = Vector3.new(0.400000006, 1, 1)
  1294. })
  1295. Weld = New("ManualWeld", Part, "Weld", {
  1296. Part0 = Part,
  1297. Part1 = Handle23,
  1298. C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1299. })
  1300. Part = New("Part", Knifu, "Part", {
  1301. Material = Enum.Material.SmoothPlastic,
  1302. Reflectance = 0.20000000298023,
  1303. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1304. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1305. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1306. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1307. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1308. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1309. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1310. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1311. })
  1312. Mesh = New("SpecialMesh", Part, "Mesh", {
  1313. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1314. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1315. MeshType = Enum.MeshType.Wedge
  1316. })
  1317. Weld = New("ManualWeld", Part, "Weld", {
  1318. Part0 = Part,
  1319. Part1 = Handle23,
  1320. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1321. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1322. })
  1323. Part = New("Part", Knifu, "Part", {
  1324. Material = Enum.Material.SmoothPlastic,
  1325. Reflectance = 0.20000000298023,
  1326. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1327. CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1328. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1329. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1330. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1331. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1332. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1333. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1334. })
  1335. Mesh = New("SpecialMesh", Part, "Mesh", {
  1336. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1337. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1338. MeshType = Enum.MeshType.Wedge
  1339. })
  1340. Weld = New("ManualWeld", Part, "Weld", {
  1341. Part0 = Part,
  1342. Part1 = Handle23,
  1343. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1344. C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1345. })
  1346. Part = New("Part", Knifu, "Part", {
  1347. Material = Enum.Material.SmoothPlastic,
  1348. Reflectance = 0.20000000298023,
  1349. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1350. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1351. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1352. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1353. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1354. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1355. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1356. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1357. })
  1358. Mesh = New("SpecialMesh", Part, "Mesh", {
  1359. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1360. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1361. MeshType = Enum.MeshType.Wedge
  1362. })
  1363. Weld = New("ManualWeld", Part, "Weld", {
  1364. Part0 = Part,
  1365. Part1 = Handle23,
  1366. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1367. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1368. })
  1369. Part = New("Part", Knifu, "Part", {
  1370. Material = Enum.Material.SmoothPlastic,
  1371. Reflectance = 0.20000000298023,
  1372. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1373. CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1374. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1375. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1376. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1377. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1378. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1379. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1380. })
  1381. Mesh = New("SpecialMesh", Part, "Mesh", {
  1382. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1383. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1384. MeshType = Enum.MeshType.Wedge
  1385. })
  1386. Weld = New("ManualWeld", Part, "Weld", {
  1387. Part0 = Part,
  1388. Part1 = Handle23,
  1389. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1390. C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1391. })
  1392. Part = New("Part", Knifu, "Part", {
  1393. Material = Enum.Material.SmoothPlastic,
  1394. Reflectance = 0.20000000298023,
  1395. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1396. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1397. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1398. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1399. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1400. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1401. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1402. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1403. })
  1404. Mesh = New("SpecialMesh", Part, "Mesh", {
  1405. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1406. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1407. MeshType = Enum.MeshType.Wedge
  1408. })
  1409. Weld = New("ManualWeld", Part, "Weld", {
  1410. Part0 = Part,
  1411. Part1 = Handle23,
  1412. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1413. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1414. })
  1415. Part = New("Part", Knifu, "Part", {
  1416. Material = Enum.Material.SmoothPlastic,
  1417. Reflectance = 0.20000000298023,
  1418. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1419. CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1420. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1421. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1422. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1423. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1424. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1425. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1426. })
  1427. Mesh = New("SpecialMesh", Part, "Mesh", {
  1428. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1429. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1430. MeshType = Enum.MeshType.Wedge
  1431. })
  1432. Weld = New("ManualWeld", Part, "Weld", {
  1433. Part0 = Part,
  1434. Part1 = Handle23,
  1435. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1436. C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1437. })
  1438. Part = New("Part", Knifu, "Part", {
  1439. Material = Enum.Material.SmoothPlastic,
  1440. Reflectance = 0.20000000298023,
  1441. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1442. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1443. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1444. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1445. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1446. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1447. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1448. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1449. })
  1450. Mesh = New("SpecialMesh", Part, "Mesh", {
  1451. Offset = Vector3.new(0, -0.0500000007, -0.0500000007),
  1452. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1453. MeshType = Enum.MeshType.Wedge
  1454. })
  1455. Weld = New("ManualWeld", Part, "Weld", {
  1456. Part0 = Part,
  1457. Part1 = Handle23,
  1458. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1459. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1460. })
  1461. Part = New("Part", Knifu, "Part", {
  1462. Material = Enum.Material.SmoothPlastic,
  1463. Reflectance = 0.20000000298023,
  1464. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1465. CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),
  1466. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1467. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1468. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1469. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1470. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1471. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1472. })
  1473. Mesh = New("SpecialMesh", Part, "Mesh", {
  1474. Offset = Vector3.new(0, 0.0500000007, -0.0500000007),
  1475. Scale = Vector3.new(0.400000006, 0.5, 0.5),
  1476. MeshType = Enum.MeshType.Wedge
  1477. })
  1478. Weld = New("ManualWeld", Part, "Weld", {
  1479. Part0 = Part,
  1480. Part1 = Handle23,
  1481. C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),
  1482. C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1483. })
  1484. Part = New("Part", Knifu, "Part", {
  1485. Material = Enum.Material.SmoothPlastic,
  1486. Reflectance = 0.20000000298023,
  1487. Size = Vector3.new(0.200000003, 1, 0.200000003),
  1488. CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1489. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1490. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1491. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1492. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1493. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1494. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1495. })
  1496. Mesh = New("BlockMesh", Part, "Mesh", {
  1497. Offset = Vector3.new(0, 0, -0.0500000007),
  1498. Scale = Vector3.new(0.400000006, 1, 0.5)
  1499. })
  1500. Weld = New("ManualWeld", Part, "Weld", {
  1501. Part0 = Part,
  1502. Part1 = Handle23,
  1503. C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1504. })
  1505. Part = New("Part", Knifu, "Part", {
  1506. BrickColor = BrickColor.new("Black"),
  1507. Material = Enum.Material.SmoothPlastic,
  1508. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1509. CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1510. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1511. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1512. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1513. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1514. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1515. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1516. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1517. })
  1518. Mesh = New("SpecialMesh", Part, "Mesh", {
  1519. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  1520. })
  1521. Weld = New("ManualWeld", Part, "Weld", {
  1522. Part0 = Part,
  1523. Part1 = Handle23,
  1524. C1 = CFrame.new(0, 2.38418579E-7, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1525. })
  1526. Part = New("Part", Knifu, "Part", {
  1527. BrickColor = BrickColor.new("Black"),
  1528. Material = Enum.Material.SmoothPlastic,
  1529. Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),
  1530. CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1531. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1532. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1533. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1534. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1535. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1536. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1537. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1538. })
  1539. Mesh = New("SpecialMesh", Part, "Mesh", {
  1540. Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005)
  1541. })
  1542. Weld = New("ManualWeld", Part, "Weld", {
  1543. Part0 = Part,
  1544. Part1 = Handle23,
  1545. C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1546. })
  1547. Blood2Part = New("Part", Knifu, "Blood2Part", {
  1548. BrickColor = BrickColor.new("Crimson"),
  1549. Material = Enum.Material.SmoothPlastic,
  1550. Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),
  1551. CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),
  1552. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1553. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1554. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1555. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1556. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1557. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1558. Color = Color3.new(0.592157, 0, 0)
  1559. })
  1560. Mesh = New("BlockMesh", Blood2Part, "Mesh", {
  1561. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999)
  1562. })
  1563. Weld = New("ManualWeld", Blood2Part, "Weld", {
  1564. Part0 = Blood2Part,
  1565. Part1 = Handle23,
  1566. C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1567. })
  1568. Part = New("Part", Knifu, "Part", {
  1569. BrickColor = BrickColor.new("Crimson"),
  1570. Material = Enum.Material.SmoothPlastic,
  1571. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  1572. CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  1573. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1574. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1575. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1576. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1577. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1578. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1579. Color = Color3.new(0.592157, 0, 0)
  1580. })
  1581. Mesh = New("SpecialMesh", Part, "Mesh", {
  1582. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  1583. MeshType = Enum.MeshType.Wedge
  1584. })
  1585. Weld = New("ManualWeld", Part, "Weld", {
  1586. Part0 = Part,
  1587. Part1 = Handle23,
  1588. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1589. C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1590. })
  1591. Part = New("Part", Knifu, "Part", {
  1592. BrickColor = BrickColor.new("Crimson"),
  1593. Material = Enum.Material.SmoothPlastic,
  1594. Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),
  1595. CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),
  1596. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1597. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1598. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1599. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1600. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1601. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1602. Color = Color3.new(0.592157, 0, 0)
  1603. })
  1604. Mesh = New("SpecialMesh", Part, "Mesh", {
  1605. Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),
  1606. MeshType = Enum.MeshType.Wedge
  1607. })
  1608. Weld = New("ManualWeld", Part, "Weld", {
  1609. Part0 = Part,
  1610. Part1 = Handle23,
  1611. C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),
  1612. C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1613. })
  1614. local p1mit = Instance.new("ParticleEmitter", Hitbox)
  1615. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  1616. p1mit.Color = ColorSequence.new({
  1617. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  1618. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  1619. })
  1620. p1mit.Size = NumberSequence.new({
  1621. NumberSequenceKeypoint.new(0, 1),
  1622. NumberSequenceKeypoint.new(1, 0)
  1623. })
  1624. p1mit.Lifetime = NumberRange.new(2)
  1625. p1mit.Rate = 100
  1626. p1mit.Enabled = false
  1627. p1mit.Acceleration = Vector3.new(0, -5, 0)
  1628. p1mit.Rotation = NumberRange.new(0, 359)
  1629. p1mit.Speed = NumberRange.new(0)
  1630. local p2mit = Instance.new("ParticleEmitter", BloodPart)
  1631. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1632. p2mit.Color = ColorSequence.new({
  1633. ColorSequenceKeypoint.new(0, Color3.new(0.6, 0, 0)),
  1634. ColorSequenceKeypoint.new(1, Color3.new(0.6, 0, 0))
  1635. })
  1636. p2mit.Size = NumberSequence.new({
  1637. NumberSequenceKeypoint.new(0, 0.1),
  1638. NumberSequenceKeypoint.new(1, 0.1)
  1639. })
  1640. p2mit.Lifetime = NumberRange.new(1)
  1641. p2mit.Rate = 10
  1642. p2mit.Acceleration = Vector3.new(0, -10, 0)
  1643. p2mit.Speed = NumberRange.new(0)
  1644. local p3mit = p2mit:Clone()
  1645. p3mit.Parent = Blood2Part
  1646. Handle243 = New("Part", LOLMATEOK, "Handle243", {
  1647. Material = Enum.Material.SmoothPlastic,
  1648. Transparency = 1,
  1649. Transparency = 1,
  1650. Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),
  1651. CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6),
  1652. CanCollide = false,
  1653. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1654. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1655. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1656. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1657. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1658. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1659. })
  1660. moter2 = New("Weld", Handle243, "mot", {Part0 = LeftArm, Part1 = Handle243})
  1661. PartQA = New("Part", LOLMATEOK, "Part", {
  1662. Material = Enum.Material.SmoothPlastic,
  1663. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1664. CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  1665. CanCollide = false,
  1666. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1667. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1668. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1669. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1670. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1671. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1672. })
  1673. Mesh = New("BlockMesh", PartQA, "Mesh", {
  1674. Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132)
  1675. })
  1676. mot = New("Weld", PartQA, "mot", {
  1677. Part0 = PartQA,
  1678. Part1 = Handle243,
  1679. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  1680. C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1681. })
  1682. PartQA1 = New("Part", LOLMATEOK, "Part", {
  1683. Material = Enum.Material.SmoothPlastic,
  1684. Shape = Enum.PartType.Cylinder,
  1685. Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),
  1686. CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1687. CanCollide = false,
  1688. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1689. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1690. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1691. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1692. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1693. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1694. })
  1695. Mesh = New("SpecialMesh", PartQA1, "Mesh", {
  1696. Scale = Vector3.new(0.123040125, 1, 1),
  1697. MeshType = Enum.MeshType.Cylinder
  1698. })
  1699. mot = New("Weld", PartQA1, "mot", {
  1700. Part0 = PartQA1,
  1701. Part1 = Handle243,
  1702. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1703. C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1704. })
  1705. PartQA2 = New("Part", LOLMATEOK, "Part", {
  1706. Material = Enum.Material.SmoothPlastic,
  1707. Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),
  1708. CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  1709. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1710. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1711. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1712. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1713. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1714. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1715. })
  1716. Mesh = New("BlockMesh", PartQA2, "Mesh", {
  1717. Scale = Vector3.new(1, 1.00999999, 1)
  1718. })
  1719. mot = New("Weld", PartQA2, "mot", {
  1720. Part0 = PartQA2,
  1721. Part1 = Handle243,
  1722. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  1723. C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1724. })
  1725. PartQA3 = New("Part", LOLMATEOK, "Part", {
  1726. Material = Enum.Material.SmoothPlastic,
  1727. Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),
  1728. CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1729. CanCollide = false,
  1730. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1731. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1732. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1733. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1734. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1735. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1736. })
  1737. Mesh = New("BlockMesh", PartQA3, "Mesh", {
  1738. Scale = Vector3.new(1, 0.246080264, 1)
  1739. })
  1740. mot = New("Weld", PartQA3, "mot", {
  1741. Part0 = PartQA3,
  1742. Part1 = Handle243,
  1743. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1744. C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1745. })
  1746. PartQA4 = New("Part", LOLMATEOK, "Part", {
  1747. Material = Enum.Material.SmoothPlastic,
  1748. Shape = Enum.PartType.Cylinder,
  1749. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  1750. CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1751. CanCollide = false,
  1752. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1753. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1754. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1755. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1756. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1757. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1758. })
  1759. Mesh = New("SpecialMesh", PartQA4, "Mesh", {
  1760. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  1761. MeshType = Enum.MeshType.Cylinder
  1762. })
  1763. mot = New("Weld", PartQA4, "mot", {
  1764. Part0 = PartQA4,
  1765. Part1 = Handle243,
  1766. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1767. C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1768. })
  1769. PartQA5 = New("Part", LOLMATEOK, "Part", {
  1770. Material = Enum.Material.SmoothPlastic,
  1771. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1772. CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  1773. CanCollide = false,
  1774. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1775. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1776. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1777. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1778. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1779. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1780. })
  1781. Mesh = New("BlockMesh", PartQA5, "Mesh", {
  1782. Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132)
  1783. })
  1784. mot = New("Weld", PartQA5, "mot", {
  1785. Part0 = PartQA5,
  1786. Part1 = Handle243,
  1787. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  1788. C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1789. })
  1790. PartQA6 = New("Part", LOLMATEOK, "Part", {
  1791. Material = Enum.Material.SmoothPlastic,
  1792. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  1793. CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1794. CanCollide = false,
  1795. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1796. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1797. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1798. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1799. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1800. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1801. })
  1802. Mesh = New("BlockMesh", PartQA6, "Mesh", {
  1803. Scale = Vector3.new(1, 0.369120389, 0.7382406)
  1804. })
  1805. mot = New("Weld", PartQA6, "mot", {
  1806. Part0 = PartQA6,
  1807. Part1 = Handle243,
  1808. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1809. C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1810. })
  1811. Partss2 = New("Part", LOLMATEOK, "Part", {
  1812. BrickColor = BrickColor.new("Black"),
  1813. Material = Enum.Material.SmoothPlastic,
  1814. Shape = Enum.PartType.Cylinder,
  1815. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  1816. CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1817. CanCollide = false,
  1818. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1819. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1820. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1821. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1822. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1823. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1824. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1825. })
  1826. Mesh = New("SpecialMesh", Partss2, "Mesh", {
  1827. Scale = Vector3.new(0.123040125, 1, 1),
  1828. MeshType = Enum.MeshType.Cylinder
  1829. })
  1830. mot = New("Weld", Partss2, "mot", {
  1831. Part0 = Partss2,
  1832. Part1 = Handle243,
  1833. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1834. C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1835. })
  1836. PartQA7 = New("Part", LOLMATEOK, "Part", {
  1837. Material = Enum.Material.SmoothPlastic,
  1838. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1839. CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1840. CanCollide = false,
  1841. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1842. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1843. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1844. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1845. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1846. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1847. })
  1848. Mesh = New("SpecialMesh", PartQA7, "Mesh", {
  1849. Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),
  1850. MeshId = "http://www.roblox.com/asset/?id=3270017",
  1851. MeshType = Enum.MeshType.FileMesh
  1852. })
  1853. mot = New("Weld", PartQA7, "mot", {
  1854. Part0 = PartQA7,
  1855. Part1 = Handle243,
  1856. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1857. C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1858. })
  1859. PartQA8 = New("Part", LOLMATEOK, "Part", {
  1860. BrickColor = BrickColor.new("Black"),
  1861. Material = Enum.Material.SmoothPlastic,
  1862. Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),
  1863. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  1864. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1865. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1866. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1867. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1868. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1869. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  1870. Color = Color3.new(0.105882, 0.164706, 0.207843)
  1871. })
  1872. mot = New("Weld", PartQA8, "mot", {
  1873. Part0 = PartQA8,
  1874. Part1 = Handle243,
  1875. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  1876. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1877. })
  1878. PartQA9 = New("Part", LOLMATEOK, "Part", {
  1879. Material = Enum.Material.SmoothPlastic,
  1880. Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),
  1881. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  1882. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1883. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1884. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1885. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1886. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1887. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1888. })
  1889. mot = New("Weld", PartQA9, "mot", {
  1890. Part0 = PartQA9,
  1891. Part1 = Handle243,
  1892. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  1893. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1894. })
  1895. PartQA10 = New("Part", LOLMATEOK, "Part", {
  1896. Material = Enum.Material.SmoothPlastic,
  1897. Shape = Enum.PartType.Cylinder,
  1898. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  1899. CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  1900. CanCollide = false,
  1901. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1902. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1903. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1904. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1905. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1906. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1907. })
  1908. Mesh = New("SpecialMesh", PartQA10, "Mesh", {
  1909. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  1910. MeshType = Enum.MeshType.Cylinder
  1911. })
  1912. mot = New("Weld", PartQA10, "mot", {
  1913. Part0 = PartQA10,
  1914. Part1 = Handle243,
  1915. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  1916. C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1917. })
  1918. WedgeQA11 = New("WedgePart", LOLMATEOK, "Wedge", {
  1919. Material = Enum.Material.SmoothPlastic,
  1920. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1921. CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741),
  1922. CanCollide = false,
  1923. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1924. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1925. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1926. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1927. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1928. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1929. })
  1930. Mesh = New("SpecialMesh", WedgeQA11, "Mesh", {
  1931. Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),
  1932. MeshType = Enum.MeshType.Wedge
  1933. })
  1934. mot = New("Weld", WedgeQA11, "mot", {
  1935. Part0 = WedgeQA11,
  1936. Part1 = Handle243,
  1937. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),
  1938. C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1939. })
  1940. WedgeQA12 = New("WedgePart", LOLMATEOK, "Wedge", {
  1941. Material = Enum.Material.SmoothPlastic,
  1942. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  1943. CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4),
  1944. CanCollide = false,
  1945. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1946. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1947. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1948. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1949. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1950. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1951. })
  1952. Mesh = New("SpecialMesh", WedgeQA12, "Mesh", {
  1953. Scale = Vector3.new(1, 1, 0.861280859),
  1954. MeshType = Enum.MeshType.Wedge
  1955. })
  1956. mot = New("Weld", WedgeQA12, "mot", {
  1957. Part0 = WedgeQA12,
  1958. Part1 = Handle243,
  1959. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4),
  1960. C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1961. })
  1962. WedgeQA13 = New("WedgePart", LOLMATEOK, "Wedge", {
  1963. Material = Enum.Material.SmoothPlastic,
  1964. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  1965. CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456),
  1966. CanCollide = false,
  1967. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1968. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1969. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1970. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1971. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1972. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1973. })
  1974. Mesh = New("SpecialMesh", WedgeQA13, "Mesh", {
  1975. Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),
  1976. MeshType = Enum.MeshType.Wedge
  1977. })
  1978. mot = New("Weld", WedgeQA13, "mot", {
  1979. Part0 = WedgeQA13,
  1980. Part1 = Handle243,
  1981. C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),
  1982. C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  1983. })
  1984. WedgeQA14 = New("WedgePart", LOLMATEOK, "Wedge", {
  1985. Material = Enum.Material.SmoothPlastic,
  1986. Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),
  1987. CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  1988. CanCollide = false,
  1989. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  1990. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  1991. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  1992. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  1993. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  1994. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1995. })
  1996. Mesh = New("SpecialMesh", WedgeQA14, "Mesh", {
  1997. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  1998. MeshType = Enum.MeshType.Wedge
  1999. })
  2000. mot = New("Weld", WedgeQA14, "mot", {
  2001. Part0 = WedgeQA14,
  2002. Part1 = Handle243,
  2003. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  2004. C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2005. })
  2006. WedgeQA15 = New("WedgePart", LOLMATEOK, "Wedge", {
  2007. Material = Enum.Material.SmoothPlastic,
  2008. Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),
  2009. CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  2010. CanCollide = false,
  2011. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2012. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2013. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2014. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2015. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2016. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2017. })
  2018. Mesh = New("SpecialMesh", WedgeQA15, "Mesh", {
  2019. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  2020. MeshType = Enum.MeshType.Wedge
  2021. })
  2022. mot = New("Weld", WedgeQA15, "mot", {
  2023. Part0 = WedgeQA15,
  2024. Part1 = Handle243,
  2025. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  2026. C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2027. })
  2028. WedgeQA16 = New("WedgePart", LOLMATEOK, "Wedge", {
  2029. Material = Enum.Material.SmoothPlastic,
  2030. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  2031. CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6),
  2032. CanCollide = false,
  2033. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2034. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2035. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2036. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2037. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2038. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2039. })
  2040. Mesh = New("SpecialMesh", WedgeQA16, "Mesh", {
  2041. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  2042. MeshType = Enum.MeshType.Wedge
  2043. })
  2044. mot = New("Weld", WedgeQA16, "mot", {
  2045. Part0 = WedgeQA16,
  2046. Part1 = Handle243,
  2047. C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6),
  2048. C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2049. })
  2050. WedgeQA17 = New("WedgePart", LOLMATEOK, "Wedge", {
  2051. BrickColor = BrickColor.new("Black"),
  2052. Material = Enum.Material.SmoothPlastic,
  2053. Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),
  2054. CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4),
  2055. CanCollide = false,
  2056. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2057. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2058. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2059. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2060. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2061. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2062. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2063. })
  2064. Mesh = New("SpecialMesh", WedgeQA17, "Mesh", {
  2065. Scale = Vector3.new(1, 1, 0.738240719),
  2066. MeshType = Enum.MeshType.Wedge
  2067. })
  2068. mot = New("Weld", WedgeQA17, "mot", {
  2069. Part0 = WedgeQA17,
  2070. Part1 = Handle243,
  2071. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4),
  2072. C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2073. })
  2074. WedgeQA18 = New("WedgePart", LOLMATEOK, "Wedge", {
  2075. Material = Enum.Material.SmoothPlastic,
  2076. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  2077. CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  2078. CanCollide = false,
  2079. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2080. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2081. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2082. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2083. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2084. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2085. })
  2086. Mesh = New("SpecialMesh", WedgeQA18, "Mesh", {
  2087. Scale = Vector3.new(1, 1, 0.861280859),
  2088. MeshType = Enum.MeshType.Wedge
  2089. })
  2090. mot = New("Weld", WedgeQA18, "mot", {
  2091. Part0 = WedgeQA18,
  2092. Part1 = Handle243,
  2093. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  2094. C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2095. })
  2096. WedgeQA19 = New("WedgePart", LOLMATEOK, "Wedge", {
  2097. BrickColor = BrickColor.new("Black"),
  2098. Material = Enum.Material.SmoothPlastic,
  2099. Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),
  2100. CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  2101. CanCollide = false,
  2102. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2103. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2104. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2105. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2106. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2107. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2108. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2109. })
  2110. Mesh = New("SpecialMesh", WedgeQA19, "Mesh", {
  2111. Scale = Vector3.new(1, 1, 0.738240719),
  2112. MeshType = Enum.MeshType.Wedge
  2113. })
  2114. mot = New("Weld", WedgeQA19, "mot", {
  2115. Part0 = WedgeQA19,
  2116. Part1 = Handle243,
  2117. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  2118. C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2119. })
  2120. Handle442 = New("Part", m, "Handle442", {
  2121. Material = Enum.Material.SmoothPlastic,
  2122. Transparency = 1,
  2123. Transparency = 1,
  2124. Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),
  2125. CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898E-7, 0.999851942, 0.999853492, 1.19907781E-8, -0.0172098596, -1.80598714E-9, 1.00000083, 1.4975667E-6),
  2126. CanCollide = false,
  2127. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2128. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2129. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2130. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2131. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2132. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2133. })
  2134. moter = New("Weld", Handle442, "mot", {Part0 = RightArm, Part1 = Handle442})
  2135. Part = New("Part", m, "Part", {
  2136. Material = Enum.Material.SmoothPlastic,
  2137. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2138. CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  2139. CanCollide = false,
  2140. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2141. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2142. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2143. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2144. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2145. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2146. })
  2147. Mesh = New("BlockMesh", Part, "Mesh", {
  2148. Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132)
  2149. })
  2150. mot = New("Weld", Part, "mot", {
  2151. Part0 = Part,
  2152. Part1 = Handle442,
  2153. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  2154. C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2155. })
  2156. Part = New("Part", m, "Part", {
  2157. Material = Enum.Material.SmoothPlastic,
  2158. Shape = Enum.PartType.Cylinder,
  2159. Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),
  2160. CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2161. CanCollide = false,
  2162. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2163. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2164. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2165. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2166. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2167. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2168. })
  2169. Mesh = New("SpecialMesh", Part, "Mesh", {
  2170. Scale = Vector3.new(0.123040125, 1, 1),
  2171. MeshType = Enum.MeshType.Cylinder
  2172. })
  2173. mot = New("Weld", Part, "mot", {
  2174. Part0 = Part,
  2175. Part1 = Handle442,
  2176. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2177. C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2178. })
  2179. Part = New("Part", m, "Part", {
  2180. Material = Enum.Material.SmoothPlastic,
  2181. Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),
  2182. CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  2183. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2184. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2185. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2186. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2187. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2188. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2189. })
  2190. Mesh = New("BlockMesh", Part, "Mesh", {
  2191. Scale = Vector3.new(1, 1.00999999, 1)
  2192. })
  2193. mot = New("Weld", Part, "mot", {
  2194. Part0 = Part,
  2195. Part1 = Handle442,
  2196. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  2197. C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2198. })
  2199. Part = New("Part", m, "Part", {
  2200. Material = Enum.Material.SmoothPlastic,
  2201. Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),
  2202. CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2203. CanCollide = false,
  2204. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2205. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2206. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2207. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2208. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2209. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2210. })
  2211. Mesh = New("BlockMesh", Part, "Mesh", {
  2212. Scale = Vector3.new(1, 0.246080264, 1)
  2213. })
  2214. mot = New("Weld", Part, "mot", {
  2215. Part0 = Part,
  2216. Part1 = Handle442,
  2217. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2218. C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2219. })
  2220. Part = New("Part", m, "Part", {
  2221. Material = Enum.Material.SmoothPlastic,
  2222. Shape = Enum.PartType.Cylinder,
  2223. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  2224. CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2225. CanCollide = false,
  2226. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2227. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2228. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2229. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2230. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2231. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2232. })
  2233. Mesh = New("SpecialMesh", Part, "Mesh", {
  2234. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  2235. MeshType = Enum.MeshType.Cylinder
  2236. })
  2237. mot = New("Weld", Part, "mot", {
  2238. Part0 = Part,
  2239. Part1 = Handle442,
  2240. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2241. C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2242. })
  2243. Part = New("Part", m, "Part", {
  2244. Material = Enum.Material.SmoothPlastic,
  2245. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2246. CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749E-5, 0.999852061, 0.999856234, 7.37910799E-4, -0.0172098614, -7.38026109E-4, 1.00000215, 2.29468287E-6),
  2247. CanCollide = false,
  2248. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2249. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2250. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2251. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2252. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2253. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2254. })
  2255. Mesh = New("BlockMesh", Part, "Mesh", {
  2256. Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132)
  2257. })
  2258. mot = New("Weld", Part, "mot", {
  2259. Part0 = Part,
  2260. Part1 = Handle442,
  2261. C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -7.38022442E-4, 1.18836761E-5, 7.37924012E-4, 1.00000048, 0.999851942, -0.0172098614, 1.52736902E-6),
  2262. C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2263. })
  2264. Part = New("Part", m, "Part", {
  2265. Material = Enum.Material.SmoothPlastic,
  2266. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  2267. CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2268. CanCollide = false,
  2269. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2270. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2271. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2272. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2273. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2274. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2275. })
  2276. Mesh = New("BlockMesh", Part, "Mesh", {
  2277. Scale = Vector3.new(1, 0.369120389, 0.7382406)
  2278. })
  2279. mot = New("Weld", Part, "mot", {
  2280. Part0 = Part,
  2281. Part1 = Handle442,
  2282. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2283. C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2284. })
  2285. Partss = New("Part", m, "Part", {
  2286. BrickColor = BrickColor.new("Black"),
  2287. Material = Enum.Material.SmoothPlastic,
  2288. Shape = Enum.PartType.Cylinder,
  2289. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  2290. CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2291. CanCollide = false,
  2292. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2293. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2294. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2295. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2296. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2297. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2298. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2299. })
  2300. Mesh = New("SpecialMesh", Partss, "Mesh", {
  2301. Scale = Vector3.new(0.123040125, 1, 1),
  2302. MeshType = Enum.MeshType.Cylinder
  2303. })
  2304. mot = New("Weld", Partss, "mot", {
  2305. Part0 = Partss,
  2306. Part1 = Handle442,
  2307. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2308. C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2309. })
  2310. Part = New("Part", m, "Part", {
  2311. Material = Enum.Material.SmoothPlastic,
  2312. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2313. CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2314. CanCollide = false,
  2315. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2316. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2317. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2318. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2319. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2320. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2321. })
  2322. Mesh = New("SpecialMesh", Part, "Mesh", {
  2323. Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),
  2324. MeshId = "http://www.roblox.com/asset/?id=3270017",
  2325. MeshType = Enum.MeshType.FileMesh
  2326. })
  2327. mot = New("Weld", Part, "mot", {
  2328. Part0 = Part,
  2329. Part1 = Handle442,
  2330. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2331. C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2332. })
  2333. Part = New("Part", m, "Part", {
  2334. BrickColor = BrickColor.new("Black"),
  2335. Material = Enum.Material.SmoothPlastic,
  2336. Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),
  2337. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  2338. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2339. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2340. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2341. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2342. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2343. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2344. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2345. })
  2346. mot = New("Weld", Part, "mot", {
  2347. Part0 = Part,
  2348. Part1 = Handle442,
  2349. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  2350. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2351. })
  2352. Part = New("Part", m, "Part", {
  2353. Material = Enum.Material.SmoothPlastic,
  2354. Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),
  2355. CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203E-8, 0.999852061, 0.99985671, -3.59708352E-9, -0.0172098596, -4.18887769E-9, 1.0000025, 2.26488032E-6),
  2356. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2357. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2358. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2359. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2360. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2361. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2362. })
  2363. mot = New("Weld", Part, "mot", {
  2364. Part0 = Part,
  2365. Part1 = Handle442,
  2366. C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6),
  2367. C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2368. })
  2369. Part = New("Part", m, "Part", {
  2370. Material = Enum.Material.SmoothPlastic,
  2371. Shape = Enum.PartType.Cylinder,
  2372. Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),
  2373. CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728E-5, 0.999851942, 0.999856234, 7.38034665E-4, -0.0172098596, -7.38148578E-4, 1.00000226, 2.36918868E-6),
  2374. CanCollide = false,
  2375. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2376. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2377. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2378. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2379. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2380. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2381. })
  2382. Mesh = New("SpecialMesh", Part, "Mesh", {
  2383. Scale = Vector3.new(1, 0.492160618, 0.492160439),
  2384. MeshType = Enum.MeshType.Cylinder
  2385. })
  2386. mot = New("Weld", Part, "mot", {
  2387. Part0 = Part,
  2388. Part1 = Handle442,
  2389. C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -7.3814491E-4, 1.18687749E-5, 7.38047936E-4, 1.0000006, 0.999851882, -0.0172098596, 1.60187483E-6),
  2390. C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2391. })
  2392. Wedge = New("WedgePart", m, "Wedge", {
  2393. Material = Enum.Material.SmoothPlastic,
  2394. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2395. CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327E-6, -0.928749561, 0.370713741),
  2396. CanCollide = false,
  2397. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2398. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2399. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2400. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2401. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2402. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2403. })
  2404. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2405. Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),
  2406. MeshType = Enum.MeshType.Wedge
  2407. })
  2408. mot = New("Weld", Wedge, "mot", {
  2409. Part0 = Wedge,
  2410. Part1 = Handle442,
  2411. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623E-6, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),
  2412. C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2413. })
  2414. Wedge = New("WedgePart", m, "Wedge", {
  2415. Material = Enum.Material.SmoothPlastic,
  2416. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  2417. CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723E-5, -0.0172099732, -0.0172098912, 7.38376984E-4, -0.999856234, 4.21693585E-6, 1.00000226, 7.38456321E-4),
  2418. CanCollide = false,
  2419. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2420. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2421. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2422. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2423. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2424. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2425. })
  2426. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2427. Scale = Vector3.new(1, 1, 0.861280859),
  2428. MeshType = Enum.MeshType.Wedge
  2429. })
  2430. mot = New("Weld", Wedge, "mot", {
  2431. Part0 = Wedge,
  2432. Part1 = Handle442,
  2433. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882E-6, 9.9465251E-6, 7.38390256E-4, 1.0000006, -0.0172099192, -0.999853015, 7.38452654E-4),
  2434. C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2435. })
  2436. Wedge = New("WedgePart", m, "Wedge", {
  2437. Material = Enum.Material.SmoothPlastic,
  2438. Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),
  2439. CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746E-6, 0.500633478, 0.865662456),
  2440. CanCollide = false,
  2441. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2442. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2443. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2444. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2445. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2446. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2447. })
  2448. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2449. Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),
  2450. MeshType = Enum.MeshType.Wedge
  2451. })
  2452. mot = New("Weld", Wedge, "mot", {
  2453. Part0 = Wedge,
  2454. Part1 = Handle442,
  2455. C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043E-6, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),
  2456. C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2457. })
  2458. Wedge = New("WedgePart", m, "Wedge", {
  2459. Material = Enum.Material.SmoothPlastic,
  2460. Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),
  2461. CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  2462. CanCollide = false,
  2463. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2464. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2465. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2466. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2467. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2468. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2469. })
  2470. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2471. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  2472. MeshType = Enum.MeshType.Wedge
  2473. })
  2474. mot = New("Weld", Wedge, "mot", {
  2475. Part0 = Wedge,
  2476. Part1 = Handle442,
  2477. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  2478. C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2479. })
  2480. Wedge = New("WedgePart", m, "Wedge", {
  2481. Material = Enum.Material.SmoothPlastic,
  2482. Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),
  2483. CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446E-5, 0.999851882, 0.999856234, 7.376945E-4, -0.0172097869, -7.37846654E-4, 1.00000215, 7.44058752E-8),
  2484. CanCollide = false,
  2485. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2486. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2487. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2488. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2489. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2490. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2491. })
  2492. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2493. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  2494. MeshType = Enum.MeshType.Wedge
  2495. })
  2496. mot = New("Weld", Wedge, "mot", {
  2497. Part0 = Wedge,
  2498. Part1 = Handle442,
  2499. C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -7.37842987E-4, 1.40741467E-5, 7.37707771E-4, 1.00000048, 0.999851823, -0.0172097888, -6.92903996E-7),
  2500. C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2501. })
  2502. Wedge = New("WedgePart", m, "Wedge", {
  2503. Material = Enum.Material.SmoothPlastic,
  2504. Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),
  2505. CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998E-5, -0.99985218, -0.999856234, 7.38191127E-4, 0.0172097925, 7.38266157E-4, 1.00000238, -4.55221243E-6),
  2506. CanCollide = false,
  2507. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2508. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2509. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2510. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2511. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2512. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2513. })
  2514. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2515. Scale = Vector3.new(1, 0.369120389, 0.492160529),
  2516. MeshType = Enum.MeshType.Wedge
  2517. })
  2518. mot = New("Weld", Wedge, "mot", {
  2519. Part0 = Wedge,
  2520. Part1 = Handle442,
  2521. C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 7.3826249E-4, 9.64850187E-6, 7.3820434E-4, 1.00000072, -0.999852121, 0.0172097944, -3.78489494E-6),
  2522. C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2523. })
  2524. Wedge = New("WedgePart", m, "Wedge", {
  2525. BrickColor = BrickColor.new("Black"),
  2526. Material = Enum.Material.SmoothPlastic,
  2527. Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),
  2528. CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032E-5, -0.017209895, -0.0172098186, 7.37608876E-4, -0.999856234, 4.13497901E-6, 1.00000238, 7.37691764E-4),
  2529. CanCollide = false,
  2530. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2531. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2532. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2533. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2534. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2535. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2536. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2537. })
  2538. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2539. Scale = Vector3.new(1, 1, 0.738240719),
  2540. MeshType = Enum.MeshType.Wedge
  2541. })
  2542. mot = New("Weld", Wedge, "mot", {
  2543. Part0 = Wedge,
  2544. Part1 = Handle442,
  2545. C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243E-6, 1.00508332E-5, 7.37622147E-4, 1.00000072, -0.0172098409, -0.999853015, 7.37688097E-4),
  2546. C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2547. })
  2548. Wedge = New("WedgePart", m, "Wedge", {
  2549. Material = Enum.Material.SmoothPlastic,
  2550. Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),
  2551. CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  2552. CanCollide = false,
  2553. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2554. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2555. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2556. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2557. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2558. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2559. })
  2560. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2561. Scale = Vector3.new(1, 1, 0.861280859),
  2562. MeshType = Enum.MeshType.Wedge
  2563. })
  2564. mot = New("Weld", Wedge, "mot", {
  2565. Part0 = Wedge,
  2566. Part1 = Handle442,
  2567. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  2568. C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2569. })
  2570. Wedge = New("WedgePart", m, "Wedge", {
  2571. BrickColor = BrickColor.new("Black"),
  2572. Material = Enum.Material.SmoothPlastic,
  2573. Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),
  2574. CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114E-5, 0.0172100067, -0.0172099303, -7.37611321E-4, 0.999856114, 4.36594746E-6, -1.00000226, -7.37689785E-4),
  2575. CanCollide = false,
  2576. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  2577. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  2578. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  2579. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  2580. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  2581. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  2582. Color = Color3.new(0.105882, 0.164706, 0.207843)
  2583. })
  2584. Mesh = New("SpecialMesh", Wedge, "Mesh", {
  2585. Scale = Vector3.new(1, 1, 0.738240719),
  2586. MeshType = Enum.MeshType.Wedge
  2587. })
  2588. mot = New("Weld", Wedge, "mot", {
  2589. Part0 = Wedge,
  2590. Part1 = Handle442,
  2591. C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043E-6, -9.79751348E-6, -7.37624592E-4, -1.0000006, 0.0172099527, 0.999852955, -7.37686118E-4),
  2592. C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147E-5, 0.0172098875, 0.999853492, -1.80598714E-9, -7.30156898E-7, 1.19907781E-8, 1.00000083, 0.999851942, -0.0172098596, 1.4975667E-6)
  2593. })
  2594. for _, v in pairs(m:children()) do
  2595. if v:IsA("Part") then
  2596. v.CanCollide = false
  2597. end
  2598. end
  2599. if Character.Name == "ROBLOX" or Character.Name == "Player1" then
  2600. for _, v in pairs(Character:children()) do
  2601. if v:IsA("Accessory") then
  2602. v:Remove()
  2603. end
  2604. end
  2605. Handle = New("Part", m, "Handle", {
  2606. CanCollide = false,
  2607. BrickColor = BrickColor.new("Really black"),
  2608. FormFactor = Enum.FormFactor.Symmetric,
  2609. Size = Vector3.new(1, 1, 1),
  2610. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2611. CanCollide = false,
  2612. BottomSurface = Enum.SurfaceType.Smooth,
  2613. TopSurface = Enum.SurfaceType.Smooth,
  2614. Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2615. })
  2616. Mesh = New("SpecialMesh", Handle, "Mesh", {
  2617. Offset = Vector3.new(0, 0.100000001, 0),
  2618. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2619. MeshType = Enum.MeshType.FileMesh
  2620. })
  2621. Decal = New("Decal", Handle, "Decal", {
  2622. Face = Enum.NormalId.Top,
  2623. Texture = "http://www.roblox.com/asset/?id=146022204"
  2624. })
  2625. mot = New("Motor", Handle, "mot", {
  2626. Part0 = Handle,
  2627. Part1 = Head,
  2628. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2629. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2630. })
  2631. Handle1 = New("Part", m, "Handle1", {
  2632. CanCollide = false,
  2633. BrickColor = BrickColor.new("Bright red"),
  2634. FormFactor = Enum.FormFactor.Symmetric,
  2635. Size = Vector3.new(1, 1, 1),
  2636. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2637. BottomSurface = Enum.SurfaceType.Smooth,
  2638. TopSurface = Enum.SurfaceType.Smooth,
  2639. Color = Color3.new(0.768628, 0.156863, 0.109804)
  2640. })
  2641. Mesh = New("SpecialMesh", Handle1, "Mesh", {
  2642. Offset = Vector3.new(0, 0.100000001, 0),
  2643. Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),
  2644. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2645. MeshType = Enum.MeshType.FileMesh
  2646. })
  2647. mot = New("Motor", Handle1, "mot", {
  2648. Part0 = Handle1,
  2649. Part1 = Head,
  2650. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2651. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2652. })
  2653. Handle2 = New("Part", LOLMATEOK, "Handle", {
  2654. CanCollide = false,
  2655. BrickColor = BrickColor.new("Really black"),
  2656. FormFactor = Enum.FormFactor.Symmetric,
  2657. Size = Vector3.new(1, 1, 1),
  2658. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2659. CanCollide = false,
  2660. BottomSurface = Enum.SurfaceType.Smooth,
  2661. TopSurface = Enum.SurfaceType.Smooth,
  2662. Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2663. })
  2664. Mesh = New("SpecialMesh", Handle, "Mesh", {
  2665. Offset = Vector3.new(0, 0.100000001, 0),
  2666. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2667. MeshType = Enum.MeshType.FileMesh
  2668. })
  2669. Decal = New("Decal", Handle, "Decal", {
  2670. Face = Enum.NormalId.Top,
  2671. Texture = "http://www.roblox.com/asset/?id=146022204"
  2672. })
  2673. mot = New("Motor", Handle, "mot", {
  2674. Part0 = Handle,
  2675. Part1 = Head,
  2676. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2677. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2678. })
  2679. Handle12 = New("Part", LOLMATEOK, "Handle1", {
  2680. CanCollide = false,
  2681. BrickColor = BrickColor.new("Bright red"),
  2682. FormFactor = Enum.FormFactor.Symmetric,
  2683. Size = Vector3.new(1, 1, 1),
  2684. CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016E-21, -6.79974523E-22, -1, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, 4.49431016E-21),
  2685. BottomSurface = Enum.SurfaceType.Smooth,
  2686. TopSurface = Enum.SurfaceType.Smooth,
  2687. Color = Color3.new(0.768628, 0.156863, 0.109804)
  2688. })
  2689. Mesh = New("SpecialMesh", Handle1, "Mesh", {
  2690. Offset = Vector3.new(0, 0.100000001, 0),
  2691. Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),
  2692. MeshId = "http://www.roblox.com/asset/?id=62246019",
  2693. MeshType = Enum.MeshType.FileMesh
  2694. })
  2695. mot = New("Motor", Handle1, "mot", {
  2696. Part0 = Handle1,
  2697. Part1 = Head,
  2698. C0 = CFrame.new(0, 0, 0, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21),
  2699. C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016E-21, 4.72251821E-22, 1, -6.79974523E-22, 1, -4.72251821E-22, -1, -6.79974523E-22, 4.49431016E-21)
  2700. })
  2701. end
  2702. function rayCast(Position, Direction, Range, Ignore)
  2703. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  2704. end
  2705. function FindNearestTorso(Position, Distance, SinglePlayer)
  2706. if SinglePlayer then
  2707. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  2708. end
  2709. local List = {}
  2710. for i, v in pairs(workspace:GetChildren()) do
  2711. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= Character and Distance >= (v.Torso.Position - Position).magnitude then
  2712. table.insert(List, v)
  2713. end
  2714. end
  2715. return List
  2716. end
  2717. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2718. if hit.Parent == nil then
  2719. return
  2720. end
  2721. local h = hit.Parent:FindFirstChild("Humanoid")
  2722. for _, v in pairs(hit.Parent:children()) do
  2723. if v:IsA("Humanoid") then
  2724. h = v
  2725. end
  2726. end
  2727. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2728. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  2729. return
  2730. end
  2731. local c = Create("ObjectValue")({
  2732. Name = "creator",
  2733. Value = game:service("Players").LocalPlayer,
  2734. Parent = h
  2735. })
  2736. game:GetService("Debris"):AddItem(c, 0.5)
  2737. if HitSound ~= nil and HitPitch ~= nil then
  2738. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  2739. end
  2740. local Damage = math.random(minim, maxim)
  2741. local blocked = false
  2742. local block = hit.Parent:findFirstChild("Block")
  2743. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  2744. blocked = true
  2745. block.Value = block.Value - 1
  2746. print(block.Value)
  2747. end
  2748. if blocked == false then
  2749. h.Health = h.Health - Damage
  2750. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
  2751. else
  2752. h.Health = h.Health - Damage / 2
  2753. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color)
  2754. end
  2755. if Type == "Knockdown" then
  2756. local hum = hit.Parent.Humanoid
  2757. hum.PlatformStand = true
  2758. coroutine.resume(coroutine.create(function(HHumanoid)
  2759. swait(1)
  2760. HHumanoid.PlatformStand = false
  2761. end), hum)
  2762. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  2763. local bodvol = Create("BodyVelocity")({
  2764. velocity = angle * knockback,
  2765. P = 5000,
  2766. maxForce = Vector3.new(8000, 8000, 8000),
  2767. Parent = hit
  2768. })
  2769. local rl = Create("BodyAngularVelocity")({
  2770. P = 3000,
  2771. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  2772. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  2773. Parent = hit
  2774. })
  2775. game:GetService("Debris"):AddItem(bodvol, 0.5)
  2776. game:GetService("Debris"):AddItem(rl, 0.5)
  2777. elseif Type == "Normal" then
  2778. local vp = Create("BodyVelocity")({
  2779. P = 500,
  2780. maxForce = Vector3.new(math.huge, 0, math.huge),
  2781. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  2782. })
  2783. if knockback > 0 then
  2784. vp.Parent = hit.Parent.Torso
  2785. end
  2786. game:GetService("Debris"):AddItem(vp, 0.5)
  2787. elseif Type == "Up" then
  2788. local bodyVelocity = Create("BodyVelocity")({
  2789. velocity = Vector3.new(0, 20, 0),
  2790. P = 5000,
  2791. maxForce = Vector3.new(8000, 8000, 8000),
  2792. Parent = hit
  2793. })
  2794. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  2795. elseif Type == "DarkUp" then
  2796. coroutine.resume(coroutine.create(function()
  2797. for i = 0, 1, 0.1 do
  2798. swait()
  2799. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  2800. end
  2801. end))
  2802. local bodyVelocity = Create("BodyVelocity")({
  2803. velocity = Vector3.new(0, 20, 0),
  2804. P = 5000,
  2805. maxForce = Vector3.new(8000, 8000, 8000),
  2806. Parent = hit
  2807. })
  2808. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2809. elseif Type == "Snare" then
  2810. local bp = Create("BodyPosition")({
  2811. P = 2000,
  2812. D = 100,
  2813. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2814. position = hit.Parent.Torso.Position,
  2815. Parent = hit.Parent.Torso
  2816. })
  2817. game:GetService("Debris"):AddItem(bp, 1)
  2818. elseif Type == "Freeze" then
  2819. local BodPos = Create("BodyPosition")({
  2820. P = 50000,
  2821. D = 1000,
  2822. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2823. position = hit.Parent.Torso.Position,
  2824. Parent = hit.Parent.Torso
  2825. })
  2826. local BodGy = Create("BodyGyro")({
  2827. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  2828. P = 20000,
  2829. Parent = hit.Parent.Torso,
  2830. cframe = hit.Parent.Torso.CFrame
  2831. })
  2832. hit.Parent.Torso.Anchored = true
  2833. coroutine.resume(coroutine.create(function(Part)
  2834. swait(1.5)
  2835. Part.Anchored = false
  2836. end), hit.Parent.Torso)
  2837. game:GetService("Debris"):AddItem(BodPos, 3)
  2838. game:GetService("Debris"):AddItem(BodGy, 3)
  2839. end
  2840. local debounce = Create("BoolValue")({
  2841. Name = "DebounceHit",
  2842. Parent = hit.Parent,
  2843. Value = true
  2844. })
  2845. game:GetService("Debris"):AddItem(debounce, Delay)
  2846. c = Create("ObjectValue")({
  2847. Name = "creator",
  2848. Value = Player,
  2849. Parent = h
  2850. })
  2851. game:GetService("Debris"):AddItem(c, 0.5)
  2852. end
  2853. end
  2854. function ShowDamage(Pos, Text, Time, Color)
  2855. local Rate = 0.03333333333333333
  2856. local Pos = Pos or Vector3.new(0, 0, 0)
  2857. local Text = Text or ""
  2858. local Time = Time or 2
  2859. local Color = Color or Color3.new(1, 0, 1)
  2860. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  2861. EffectPart.Anchored = true
  2862. local BillboardGui = Create("BillboardGui")({
  2863. Size = UDim2.new(3, 0, 3, 0),
  2864. Adornee = EffectPart,
  2865. Parent = EffectPart
  2866. })
  2867. local TextLabel = Create("TextLabel")({
  2868. BackgroundTransparency = 1,
  2869. Size = UDim2.new(1, 0, 1, 0),
  2870. Text = Text,
  2871. Font = "Bodoni",
  2872. TextColor3 = Color,
  2873. TextScaled = true,
  2874. Parent = BillboardGui
  2875. })
  2876. game.Debris:AddItem(EffectPart, Time)
  2877. EffectPart.Parent = game:GetService("Workspace")
  2878. delay(0, function()
  2879. local Frames = Time / Rate
  2880. for Frame = 1, Frames do
  2881. wait(Rate)
  2882. local Percent = Frame / Frames
  2883. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2884. TextLabel.TextTransparency = Percent
  2885. end
  2886. if EffectPart and EffectPart.Parent then
  2887. EffectPart:Destroy()
  2888. end
  2889. end)
  2890. end
  2891. function dmg(dude)
  2892. if dude.Name ~= Character then
  2893. dude.Humanoid.PlatformStand = true
  2894. local bgf = Instance.new("BodyGyro", dude.Head)
  2895. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90), 0, 0)
  2896. local val = Instance.new("BoolValue", dude)
  2897. val.Name = "IsHit"
  2898. for i = 1, 6 do
  2899. local blo = Instance.new("Part", game.Workspace)
  2900. blo.Size = Vector3.new(0.6, 0.2, 0.6)
  2901. blo.Material = "SmoothPlastic"
  2902. blo.BrickColor = BrickColor.new("Crimson")
  2903. blo.CFrame = dude.Head.CFrame
  2904. game:GetService("Debris"):AddItem(blo, 30)
  2905. end
  2906. local ds = coroutine.wrap(function()
  2907. wait(0.2)
  2908. dude.Torso:BreakJoints()
  2909. end)
  2910. ds()
  2911. end
  2912. end
  2913. function mdmg(Part, Magnitude)
  2914. for _, c in pairs(workspace:children()) do
  2915. local hum = c:findFirstChild("Humanoid")
  2916. if hum ~= nil then
  2917. local head = c:findFirstChild("Torso")
  2918. if head ~= nil then
  2919. local targ = head.Position - Part.Position
  2920. local mag = targ.magnitude
  2921. if Magnitude >= mag and c.Name ~= Player.Name and c.Name ~= Character then
  2922. if c.Name ~= "CKbackup" then
  2923. do
  2924. local asd = Instance.new("ParticleEmitter", c.Torso)
  2925. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  2926. asd.LightEmission = 0.1
  2927. asd.Size = NumberSequence.new(0.2)
  2928. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  2929. aaa = NumberSequence.new({
  2930. NumberSequenceKeypoint.new(0, 0.2),
  2931. NumberSequenceKeypoint.new(1, 5)
  2932. })
  2933. bbb = NumberSequence.new({
  2934. NumberSequenceKeypoint.new(0, 1),
  2935. NumberSequenceKeypoint.new(0.0636, 0),
  2936. NumberSequenceKeypoint.new(1, 1)
  2937. })
  2938. asd.Transparency = bbb
  2939. asd.Size = aaa
  2940. asd.ZOffset = 0.9
  2941. asd.Acceleration = Vector3.new(0, -5, 0)
  2942. asd.LockedToPart = false
  2943. asd.EmissionDirection = "Back"
  2944. asd.Lifetime = NumberRange.new(1, 2)
  2945. asd.Rate = 1000
  2946. asd.Rotation = NumberRange.new(-100, 100)
  2947. asd.RotSpeed = NumberRange.new(-100, 100)
  2948. asd.Speed = NumberRange.new(6)
  2949. asd.VelocitySpread = 10000
  2950. asd.Enabled = true
  2951. dmg(c)
  2952. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, 0.8)
  2953. coroutine.wrap(function()
  2954. wait(0.2)
  2955. asd.Enabled = false
  2956. wait(2)
  2957. asd:Remove()
  2958. end)()
  2959. end
  2960. else
  2961. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1, 1.3))
  2962. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, 0.5, 0.5, 0.5, 0.04)
  2963. end
  2964. end
  2965. end
  2966. end
  2967. end
  2968. end
  2969. EffectModel = Create("Model")({Parent = Character, Name = "Effects"})
  2970. Effects = {
  2971. Block = {
  2972. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  2973. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  2974. prt.Anchored = true
  2975. prt.CFrame = cframe
  2976. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  2977. game:GetService("Debris"):AddItem(prt, 10)
  2978. if Type == 1 or Type == nil then
  2979. table.insert(Effects, {
  2980. prt,
  2981. "Block1",
  2982. delay,
  2983. x3,
  2984. y3,
  2985. z3,
  2986. msh
  2987. })
  2988. elseif Type == 2 then
  2989. table.insert(Effects, {
  2990. prt,
  2991. "Block2",
  2992. delay,
  2993. x3,
  2994. y3,
  2995. z3,
  2996. msh
  2997. })
  2998. end
  2999. end
  3000. },
  3001. Cylinder = {
  3002. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  3003. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  3004. prt.Anchored = true
  3005. prt.CFrame = cframe
  3006. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3007. game:GetService("Debris"):AddItem(prt, 10)
  3008. table.insert(Effects, {
  3009. prt,
  3010. "Cylinder",
  3011. delay,
  3012. x3,
  3013. y3,
  3014. z3,
  3015. msh
  3016. })
  3017. end
  3018. },
  3019. Head = {
  3020. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  3021. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  3022. prt.Anchored = true
  3023. prt.CFrame = cframe
  3024. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3025. game:GetService("Debris"):AddItem(prt, 10)
  3026. table.insert(Effects, {
  3027. prt,
  3028. "Cylinder",
  3029. delay,
  3030. x3,
  3031. y3,
  3032. z3,
  3033. msh
  3034. })
  3035. end
  3036. },
  3037. Sphere = {
  3038. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  3039. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  3040. prt.Anchored = true
  3041. prt.CFrame = cframe
  3042. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3043. game:GetService("Debris"):AddItem(prt, 10)
  3044. table.insert(Effects, {
  3045. prt,
  3046. "Cylinder",
  3047. delay,
  3048. x3,
  3049. y3,
  3050. z3,
  3051. msh
  3052. })
  3053. end
  3054. },
  3055. Elect = {
  3056. Create = function(cff, x, y, z)
  3057. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  3058. prt.Anchored = true
  3059. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  3060. prt.CFrame = CFrame.new(prt.Position)
  3061. game:GetService("Debris"):AddItem(prt, 2)
  3062. local xval = math.random() / 2
  3063. local yval = math.random() / 2
  3064. local zval = math.random() / 2
  3065. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  3066. table.insert(Effects, {
  3067. prt,
  3068. "Elec",
  3069. 0.1,
  3070. x,
  3071. y,
  3072. z,
  3073. xval,
  3074. yval,
  3075. zval
  3076. })
  3077. end
  3078. },
  3079. Ring = {
  3080. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  3081. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  3082. prt.Anchored = true
  3083. prt.CFrame = cframe
  3084. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3085. game:GetService("Debris"):AddItem(prt, 10)
  3086. table.insert(Effects, {
  3087. prt,
  3088. "Cylinder",
  3089. delay,
  3090. x3,
  3091. y3,
  3092. z3,
  3093. msh
  3094. })
  3095. end
  3096. },
  3097. Wave = {
  3098. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  3099. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  3100. prt.Anchored = true
  3101. prt.CFrame = cframe
  3102. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3103. game:GetService("Debris"):AddItem(prt, 10)
  3104. table.insert(Effects, {
  3105. prt,
  3106. "Cylinder",
  3107. delay,
  3108. x3,
  3109. y3,
  3110. z3,
  3111. msh
  3112. })
  3113. end
  3114. },
  3115. Break = {
  3116. Create = function(brickcolor, cframe, x1, y1, z1)
  3117. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  3118. prt.Anchored = true
  3119. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  3120. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3121. local num = math.random(10, 50) / 1000
  3122. game:GetService("Debris"):AddItem(prt, 10)
  3123. table.insert(Effects, {
  3124. prt,
  3125. "Shatter",
  3126. num,
  3127. prt.CFrame,
  3128. math.random() - math.random(),
  3129. 0,
  3130. math.random(50, 100) / 100
  3131. })
  3132. end
  3133. },
  3134. Fire = {
  3135. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  3136. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  3137. prt.Anchored = true
  3138. prt.CFrame = cframe
  3139. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3140. game:GetService("Debris"):AddItem(prt, 10)
  3141. table.insert(Effects, {
  3142. prt,
  3143. "Fire",
  3144. delay,
  3145. 1,
  3146. 1,
  3147. 1,
  3148. msh
  3149. })
  3150. end
  3151. },
  3152. FireWave = {
  3153. Create = function(brickcolor, cframe, x1, y1, z1)
  3154. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  3155. prt.Anchored = true
  3156. prt.CFrame = cframe
  3157. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  3158. local d = Create("Decal")({
  3159. Parent = prt,
  3160. Texture = "rbxassetid://26356434",
  3161. Face = "Top"
  3162. })
  3163. local d = Create("Decal")({
  3164. Parent = prt,
  3165. Texture = "rbxassetid://26356434",
  3166. Face = "Bottom"
  3167. })
  3168. game:GetService("Debris"):AddItem(prt, 10)
  3169. table.insert(Effects, {
  3170. prt,
  3171. "FireWave",
  3172. 1,
  3173. 30,
  3174. math.random(400, 600) / 100,
  3175. msh
  3176. })
  3177. end
  3178. },
  3179. Lightning = {
  3180. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  3181. local magz = (p0 - p1).magnitude
  3182. local curpos = p0
  3183. local trz = {
  3184. -ofs,
  3185. ofs
  3186. }
  3187. for i = 1, tym do
  3188. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  3189. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  3190. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  3191. li.Material = "Neon"
  3192. if tym == i then
  3193. local magz2 = (curpos - p1).magnitude
  3194. li.Size = Vector3.new(th, th, magz2)
  3195. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  3196. table.insert(Effects, {
  3197. li,
  3198. "Disappear",
  3199. last
  3200. })
  3201. else
  3202. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  3203. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  3204. game.Debris:AddItem(li, 10)
  3205. table.insert(Effects, {
  3206. li,
  3207. "Disappear",
  3208. last
  3209. })
  3210. end
  3211. end
  3212. end
  3213. },
  3214. EffectTemplate = {}
  3215. }
  3216. function chatfunc(text)
  3217. local chat = coroutine.wrap(function()
  3218. if Character:FindFirstChild("TalkingBillBoard") ~= nil then
  3219. Character:FindFirstChild("TalkingBillBoard"):destroy()
  3220. end
  3221. local naeeym2 = Instance.new("BillboardGui", Character)
  3222. naeeym2.Size = UDim2.new(0, 100, 0, 40)
  3223. naeeym2.StudsOffset = Vector3.new(0, 3, 0)
  3224. naeeym2.Adornee = Character.Head
  3225. naeeym2.Name = "TalkingBillBoard"
  3226. local tecks2 = Instance.new("TextLabel", naeeym2)
  3227. tecks2.BackgroundTransparency = 1
  3228. tecks2.BorderSizePixel = 0
  3229. tecks2.Text = ""
  3230. tecks2.Font = "Bodoni"
  3231. tecks2.TextSize = 30
  3232. tecks2.TextStrokeTransparency = 0
  3233. tecks2.TextColor3 = Color3.new(0.6, 0, 0)
  3234. tecks2.TextStrokeColor3 = Color3.new(0, 0, 0)
  3235. tecks2.Size = UDim2.new(1, 0, 0.5, 0)
  3236. local tecks3 = Instance.new("TextLabel", naeeym2)
  3237. tecks3.BackgroundTransparency = 1
  3238. tecks3.BorderSizePixel = 0
  3239. tecks3.Text = ""
  3240. tecks3.Font = "Bodoni"
  3241. tecks3.TextSize = 30
  3242. tecks3.TextStrokeTransparency = 0
  3243. tecks3.TextColor3 = Color3.new(0.6, 0, 0)
  3244. tecks3.TextStrokeColor3 = Color3.new(0, 0, 0)
  3245. tecks3.Size = UDim2.new(1, 0, 0.5, 0)
  3246. local tecks4 = Instance.new("TextLabel", naeeym2)
  3247. tecks4.BackgroundTransparency = 1
  3248. tecks4.BorderSizePixel = 0
  3249. tecks4.Text = ""
  3250. tecks4.Font = "Bodoni"
  3251. tecks4.TextSize = 30
  3252. tecks4.TextStrokeTransparency = 0
  3253. tecks4.TextColor3 = Color3.new(0.6, 0, 0)
  3254. tecks4.TextStrokeColor3 = Color3.new(0, 0, 0)
  3255. tecks4.Size = UDim2.new(1, 0, 0.5, 0)
  3256. local tecks5 = Instance.new("TextLabel", naeeym2)
  3257. tecks5.BackgroundTransparency = 1
  3258. tecks5.BorderSizePixel = 0
  3259. tecks5.Text = ""
  3260. tecks5.Font = "Bodoni"
  3261. tecks5.TextSize = 30
  3262. tecks5.TextStrokeTransparency = 0
  3263. tecks5.TextColor3 = Color3.new(0.6, 0, 0)
  3264. tecks5.TextStrokeColor3 = Color3.new(0, 0, 0)
  3265. tecks5.Size = UDim2.new(1, 0, 0.5, 0)
  3266. for i = 1, string.len(text) do
  3267. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=565939471", Character, 0.6, 0.8)
  3268. tecks2.Text = string.sub(text, 1, i)
  3269. tecks3.Text = string.sub(text, 1, i)
  3270. tecks4.Text = string.sub(text, 1, i)
  3271. tecks5.Text = string.sub(text, 1, i)
  3272. wait(0.01)
  3273. end
  3274. wait(2)
  3275. for i = 1, 50 do
  3276. swait()
  3277. tecks2.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
  3278. tecks2.Rotation = tecks2.Rotation - 0.8
  3279. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  3280. tecks2.TextTransparency = tecks2.TextTransparency + 0.04
  3281. tecks3.Position = tecks2.Position - UDim2.new(math.random(-0.4, 0.4), math.random(-5, 5), 0.05, math.random(-5, 5))
  3282. tecks3.Rotation = tecks2.Rotation + 0.8
  3283. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency + 0.04
  3284. tecks3.TextTransparency = tecks2.TextTransparency + 0.04
  3285. end
  3286. naeeym2:Destroy()
  3287. end)
  3288. chat()
  3289. end
  3290. function onChatted(msg)
  3291. chatfunc(msg)
  3292. end
  3293. Player.Chatted:connect(onChatted)
  3294. abss = Instance.new("BillboardGui", Character)
  3295. abss.Size = UDim2.new(10, 0, 10, 0)
  3296. abss.Enabled = false
  3297. imgl = Instance.new("ImageLabel", abss)
  3298. imgl.Position = UDim2.new(0, 0, 0, 0)
  3299. imgl.Size = UDim2.new(1, 0, 1, 0)
  3300. imgl.Image = "rbxassetid://160508788"
  3301. imgl.BackgroundTransparency = 1
  3302. imgl.ImageColor3 = Color3.new(0.9, 0, 0)
  3303. img2 = Instance.new("ImageLabel", abss)
  3304. img2.Position = UDim2.new(0, 0, 0, 0)
  3305. img2.Size = UDim2.new(1, 0, 1, 0)
  3306. img2.Image = "rbxassetid://160508788"
  3307. img2.BackgroundTransparency = 1
  3308. img2.ImageColor3 = Color3.new(0.9, 0, 0)
  3309. function attacktwo()
  3310. attack = true
  3311. Humanoid.WalkSpeed = 0
  3312. if targetted.Name ~= "goodguyaiden" then
  3313. do
  3314. local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
  3315. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3316. partasdeff.LightEmission = 0.1
  3317. partasdeff.Size = NumberSequence.new(0.2)
  3318. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3319. aaa = NumberSequence.new({
  3320. NumberSequenceKeypoint.new(0, 0.2),
  3321. NumberSequenceKeypoint.new(1, 5)
  3322. })
  3323. bbb = NumberSequence.new({
  3324. NumberSequenceKeypoint.new(0, 1),
  3325. NumberSequenceKeypoint.new(0.0636, 0),
  3326. NumberSequenceKeypoint.new(1, 1)
  3327. })
  3328. partasdeff.Transparency = bbb
  3329. partasdeff.Size = aaa
  3330. partasdeff.ZOffset = 0.9
  3331. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3332. partasdeff.LockedToPart = false
  3333. partasdeff.EmissionDirection = "Back"
  3334. partasdeff.Lifetime = NumberRange.new(1, 2)
  3335. partasdeff.Rate = 1000
  3336. partasdeff.Rotation = NumberRange.new(-100, 100)
  3337. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3338. partasdeff.Speed = NumberRange.new(6)
  3339. partasdeff.VelocitySpread = 10000
  3340. partasdeff.Enabled = false
  3341. for i = 0, 2, 0.1 do
  3342. swait()
  3343. PlayAnimationFromTable({
  3344. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3345. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3346. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3347. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3348. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3349. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3350. }, 0.1, false)
  3351. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3352. end
  3353. for i = 0, 2, 0.25 do
  3354. swait()
  3355. PlayAnimationFromTable({
  3356. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3357. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3358. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3359. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
  3360. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3361. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3362. }, 0.3, false)
  3363. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3364. end
  3365. wait(0.1)
  3366. partasdeff.Enabled = false
  3367. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3368. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3369. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3370. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
  3371. dmg(targetted)
  3372. coroutine.wrap(function()
  3373. wait(2)
  3374. partasdeff:Remove()
  3375. end)()
  3376. end
  3377. else
  3378. sel = math.random(1, 3)
  3379. if sel == 1 then
  3380. chatfunc("...")
  3381. elseif sel == 2 then
  3382. chatfunc("I......I......Can't....Take....IT ANYMORE!")
  3383. elseif sel == 3 then
  3384. chatfunc("I.....Will MURDER YOU!")
  3385. end
  3386. for i = 0, 2, 0.1 do
  3387. swait()
  3388. PlayAnimationFromTable({
  3389. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3390. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3391. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3392. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3393. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3394. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3395. }, 0.1, false)
  3396. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3397. end
  3398. end
  3399. Humanoid.WalkSpeed = 10
  3400. attack = false
  3401. end
  3402. function attackone()
  3403. attack = true
  3404. Humanoid.WalkSpeed = 0
  3405. if targetted.Name ~= "goodguyaiden" then
  3406. do
  3407. local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
  3408. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3409. partasdeff.LightEmission = 0.1
  3410. partasdeff.Size = NumberSequence.new(0.2)
  3411. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3412. aaa = NumberSequence.new({
  3413. NumberSequenceKeypoint.new(0, 0.2),
  3414. NumberSequenceKeypoint.new(1, 5)
  3415. })
  3416. bbb = NumberSequence.new({
  3417. NumberSequenceKeypoint.new(0, 1),
  3418. NumberSequenceKeypoint.new(0.0636, 0),
  3419. NumberSequenceKeypoint.new(1, 1)
  3420. })
  3421. partasdeff.Transparency = bbb
  3422. partasdeff.Size = aaa
  3423. partasdeff.ZOffset = 0.9
  3424. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3425. partasdeff.LockedToPart = false
  3426. partasdeff.EmissionDirection = "Back"
  3427. partasdeff.Lifetime = NumberRange.new(1, 2)
  3428. partasdeff.Rate = 1000
  3429. partasdeff.Rotation = NumberRange.new(-100, 100)
  3430. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3431. partasdeff.Speed = NumberRange.new(6)
  3432. partasdeff.VelocitySpread = 10000
  3433. partasdeff.Enabled = false
  3434. for i = 0, 2, 0.1 do
  3435. swait()
  3436. PlayAnimationFromTable({
  3437. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3438. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3439. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3440. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3441. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3442. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3443. }, 0.1, false)
  3444. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3445. end
  3446. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3447. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3448. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3449. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
  3450. targetted.Humanoid:TakeDamage(50)
  3451. partasdeff.Enabled = true
  3452. for i = 0, 2, 0.25 do
  3453. swait()
  3454. PlayAnimationFromTable({
  3455. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3456. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3457. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
  3458. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3459. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3460. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3461. }, 0.3, false)
  3462. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617E-6, -0.999851942, 0.999852002, 8.28504562E-6, -0.0172079336, 8.27014446E-6, -1.00000012, 2.72750913E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3463. end
  3464. wait(0.1)
  3465. partasdeff.Enabled = false
  3466. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3467. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3468. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3469. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", targetted.Torso, 1.2, 0.8)
  3470. dmg(targetted)
  3471. for i = 0, 2, 0.25 do
  3472. swait()
  3473. PlayAnimationFromTable({
  3474. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3475. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3476. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0),
  3477. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.99, 0, 0),
  3478. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3479. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3480. }, 0.3, false)
  3481. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632E-6, -0.999852002, 0.999852061, 8.99471343E-6, -0.0172089972, 9.06549394E-6, -1.00000012, 4.04558159E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3482. end
  3483. coroutine.wrap(function()
  3484. wait(2)
  3485. partasdeff:Remove()
  3486. end)()
  3487. end
  3488. else
  3489. sel = math.random(1, 3)
  3490. if sel == 1 then
  3491. chatfunc("...")
  3492. elseif sel == 2 then
  3493. chatfunc("I......I......Can't....Take....IT ANYMORE!")
  3494. elseif sel == 3 then
  3495. chatfunc("I.....Will MURDER YOU!")
  3496. end
  3497. for i = 0, 5, 0.1 do
  3498. swait()
  3499. PlayAnimationFromTable({
  3500. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3501. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  3502. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3503. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3504. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  3505. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  3506. }, 0.3, false)
  3507. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3508. end
  3509. end
  3510. Humanoid.WalkSpeed = 10
  3511. attack = false
  3512. end
  3513. local Grabbed = false
  3514. function Kick()
  3515. attack = true
  3516. for i = 0, 1.2, 0.1 do
  3517. swait()
  3518. PlayAnimationFromTable({
  3519. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  3520. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  3521. CFrame.new(1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0),
  3522. CFrame.new(-1.5, 0, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1, 0, 0),
  3523. CFrame.new(0.5, -1.7, -0.9) * CFrame.new(0, 0, 0) * CFrame.Angles(1.6, 0, 0),
  3524. CFrame.new(-0.5, -1.9, 0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0)
  3525. }, 0.2, false)
  3526. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3527. end
  3528. local HitBox = Instance.new("Part", Character["Right Leg"])
  3529. HitBox.Size = Vector3.new(1, 1, 1)
  3530. HitBox.Anchored = true
  3531. HitBox.Transparency = math.huge
  3532. HitBox.CanCollide = false
  3533. HitBox.CFrame = Character["Right Leg"].CFrame * CFrame.new(0, -1.1, 0)
  3534. HitBox.Touched:connect(function(hit)
  3535. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  3536. HitBox:remove()
  3537. hit.Parent.Humanoid:TakeDamage(55)
  3538. hit.Parent.Humanoid.PlatformStand = true
  3539. local Fl = Instance.new("BodyVelocity", hit.Parent.Torso)
  3540. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3541. Fl.velocity = Character.Torso.CFrame.lookVector * 350
  3542. wait(0.1)
  3543. Fl:remove()
  3544. coroutine.resume(coroutine.create(function()
  3545. for i = 1, 30 do
  3546. do
  3547. local H = Instance.new("Part", hit.Parent.Head)
  3548. H.Size = Vector3.new(1, 1, 1)
  3549. H.BrickColor = BrickColor.new("White")
  3550. H.CanCollide = false
  3551. H.Anchored = true
  3552. H.CFrame = hit.Parent.Torso.CFrame * CFrame.new(0, 0, 1) * CFrame.Angles(0, 0, 0)
  3553. local H2 = Instance.new("SpecialMesh", H)
  3554. H2.MeshId = "rbxassetid://3270017"
  3555. coroutine.resume(coroutine.create(function()
  3556. for i = 1, 200 do
  3557. H2.Scale = H2.Scale + Vector3.new(4, 4, 4)
  3558. H.Transparency = H.Transparency + 0.09
  3559. wait(1.0E-11)
  3560. end
  3561. end))
  3562. wait(1.0E-13)
  3563. end
  3564. end
  3565. end))
  3566. end
  3567. end)
  3568. attack = false
  3569. wait(0.5)
  3570. HitBox:remove()
  3571. end
  3572. function EXPLA()
  3573. attack = true
  3574. for i = 0, 1.2, 0.5 do
  3575. swait()
  3576. PlayAnimationFromTable({
  3577. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3578. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3579. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
  3580. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3581. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3582. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3583. }, 0.5, false)
  3584. end
  3585. local cirpos = Mouse.Hit.p
  3586. local spellcircle = Instance.new("Part", Character)
  3587. spellcircle.Anchored = true
  3588. spellcircle.Size = Vector3.new(1, 1, 1)
  3589. spellcircle.CFrame = CFrame.new(cirpos.x, cirpos.y, cirpos.z)
  3590. spellcircle.Transparency = 1
  3591. spellcircle.CanCollide = false
  3592. local blkm = Instance.new("BlockMesh", spellcircle)
  3593. blkm.Scale = Vector3.new(0, 1, 0)
  3594. local dec = Instance.new("Decal", spellcircle)
  3595. dec.Texture = "rbxassetid://160508788"
  3596. dec.Transparency = 1
  3597. dec.Face = "Top"
  3598. local ptl = Instance.new("PointLight", spellcircle)
  3599. ptl.Range = 0
  3600. ptl.Color = Color3.new(255, 0, 0)
  3601. spellc = coroutine.wrap(function()
  3602. while spellc ~= nil do
  3603. wait(0.01)
  3604. spellcircle.CFrame = spellcircle.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(10), 0)
  3605. end
  3606. end)
  3607. spellc()
  3608. for i = 1, 10 do
  3609. wait(0.01)
  3610. ptl.Range = ptl.Range + 1
  3611. dec.Transparency = dec.Transparency - 0.1
  3612. blkm.Scale = blkm.Scale + Vector3.new(1, 0, 1)
  3613. end
  3614. wait(0.5)
  3615. local pemit = Instance.new("ParticleEmitter", spellcircle)
  3616. pemit.Color = ColorSequence.new(Color3.new(255, 0, 0))
  3617. pemit.LightEmission = 1
  3618. pemit.Size = NumberSequence.new(9)
  3619. pemit.Texture = "rbxasset://textures/particles/smoke_main.dds"
  3620. pemit.Transparency = NumberSequence.new({
  3621. NumberSequenceKeypoint.new(0, 0),
  3622. NumberSequenceKeypoint.new(0.9, 0),
  3623. NumberSequenceKeypoint.new(1, 1)
  3624. })
  3625. pemit.Lifetime = NumberRange.new(1)
  3626. pemit.Rate = 10000
  3627. pemit.Speed = NumberRange.new(100)
  3628. Expld(12, spellcircle.Position)
  3629. wait(0.5)
  3630. local pt1 = Instance.new("Part", Character)
  3631. pt1.Size = Vector3.new(0, 0, 0)
  3632. pt1.Anchored = true
  3633. pt1.CFrame = spellcircle.CFrame + Vector3.new(0, 20, 0)
  3634. pt1.Transparency = 1
  3635. local pemit2 = pemit:clone()
  3636. pemit2.Lifetime = NumberRange.new(0.25)
  3637. pemit2.EmissionDirection = "Left"
  3638. pemit2.Parent = pt1
  3639. local pemit3 = pemit2:clone()
  3640. pemit3.EmissionDirection = "Right"
  3641. pemit3.Parent = pt1
  3642. attack = false
  3643. for i = 1, 10 do
  3644. Expld(12, spellcircle.Position)
  3645. wait(0.5)
  3646. end
  3647. pemit.Enabled = false
  3648. pemit2.Enabled = false
  3649. pemit3.Enabled = false
  3650. for i = 1, 10 do
  3651. wait(0.01)
  3652. ptl.Range = ptl.Range - 1
  3653. dec.Transparency = dec.Transparency + 0.1
  3654. blkm.Scale = blkm.Scale - Vector3.new(1, 0, 1)
  3655. end
  3656. wait(0.01)
  3657. spellcircle:Destroy()
  3658. pt1:Destroy()
  3659. end
  3660. function STOPTIME()
  3661. attack = true
  3662. timestop = true
  3663. Humanoid.WalkSpeed = 0
  3664. for i = 0, 1.2, 0.1 do
  3665. swait()
  3666. PlayAnimationFromTable({
  3667. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3668. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  3669. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3670. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.11, 0, 0),
  3671. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3672. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3673. }, 0.2, false)
  3674. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3675. end
  3676. TeleSnd:Play()
  3677. chatfunc("My World.")
  3678. wait(1)
  3679. chatfunc("Time has stopped.")
  3680. Character.Humanoid.WalkSpeed = 8
  3681. attack = false
  3682. if timestop == true then
  3683. if game.Lighting:FindFirstChild("TimeCorr") == nil then
  3684. local tcr = Instance.new("ColorCorrectionEffect", game.Lighting)
  3685. tcr.Saturation = -1
  3686. tcr.Name = "TimeCorr"
  3687. end
  3688. local wd = game.Workspace:GetChildren()
  3689. for i = 1, #wd do
  3690. if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then
  3691. local cd = wd[i]:GetChildren()
  3692. for i = 1, #cd do
  3693. if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then
  3694. cd[i].Anchored = true
  3695. end
  3696. end
  3697. end
  3698. end
  3699. end
  3700. wait(10)
  3701. chatfunc("Let time flow once again.")
  3702. wait(2)
  3703. if game.Lighting:FindFirstChild("TimeCorr") ~= nil then
  3704. game.Lighting:FindFirstChild("TimeCorr"):Destroy()
  3705. end
  3706. local wd = game.Workspace:GetChildren()
  3707. for i = 1, #wd do
  3708. if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid") ~= nil and wd[i] ~= Character then
  3709. local cd = wd[i]:GetChildren()
  3710. for i = 1, #cd do
  3711. if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then
  3712. cd[i].Anchored = false
  3713. end
  3714. end
  3715. end
  3716. end
  3717. end
  3718. function DOUBLESHOT()
  3719. attack = true
  3720. local grab
  3721. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  3722. if v:FindFirstChild("Torso") then
  3723. Grabbed = true
  3724. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, 0.8)
  3725. grab = v
  3726. end
  3727. end
  3728. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.5, 0.5, 0.5, 1, 0.2, 1, 0.07)
  3729. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, 0.5)
  3730. for i = 0, 1, 0.1 do
  3731. swait()
  3732. if Grabbed == true then
  3733. grab.Humanoid.PlatformStand = true
  3734. grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0)
  3735. end
  3736. PlayAnimationFromTable({
  3737. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3738. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3739. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3740. CFrame.new(-1.66092706, 0.266950369, 2.51774691E-6, 0.876968205, 0.480548859, -2.5331974E-6, -0.480548888, 0.876968026, -7.03267551E-6, -1.13248825E-6, 7.38352537E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3741. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3742. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3743. }, 0.3, false)
  3744. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  3745. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3746. end
  3747. if Grabbed == true then
  3748. Humanoid.WalkSpeed = 0
  3749. for i = 0, 2, 0.1 do
  3750. swait()
  3751. if Grabbed == true then
  3752. grab.Humanoid.PlatformStand = true
  3753. grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0)
  3754. end
  3755. PlayAnimationFromTable({
  3756. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3757. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3758. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3759. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3760. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3761. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3762. }, 0.3, false)
  3763. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3764. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3765. end
  3766. if grab.Name ~= "CKbackup" then
  3767. do
  3768. local partasdeff = Instance.new("ParticleEmitter", grab.Torso)
  3769. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3770. partasdeff.LightEmission = 0.1
  3771. partasdeff.Size = NumberSequence.new(0.2)
  3772. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3773. aaa = NumberSequence.new({
  3774. NumberSequenceKeypoint.new(0, 0.2),
  3775. NumberSequenceKeypoint.new(1, 5)
  3776. })
  3777. bbb = NumberSequence.new({
  3778. NumberSequenceKeypoint.new(0, 1),
  3779. NumberSequenceKeypoint.new(0.0636, 0),
  3780. NumberSequenceKeypoint.new(1, 1)
  3781. })
  3782. partasdeff.Transparency = bbb
  3783. partasdeff.Size = aaa
  3784. partasdeff.ZOffset = 0.9
  3785. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3786. partasdeff.LockedToPart = false
  3787. partasdeff.EmissionDirection = "Back"
  3788. partasdeff.Lifetime = NumberRange.new(1, 2)
  3789. partasdeff.Rate = 1000
  3790. partasdeff.Rotation = NumberRange.new(-100, 100)
  3791. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3792. partasdeff.Speed = NumberRange.new(10)
  3793. partasdeff.VelocitySpread = 20
  3794. partasdeff.Enabled = false
  3795. sel = math.random(1, 3)
  3796. if sel == 1 then
  3797. chatfunc("GO TO H E L L")
  3798. elseif sel == 2 then
  3799. chatfunc("GO DIE")
  3800. elseif sel == 3 then
  3801. chatfunc("GET OUT OF MY LIFE")
  3802. end
  3803. for i = 0, 2, 0.1 do
  3804. swait()
  3805. if Grabbed == true then
  3806. grab.Humanoid.PlatformStand = true
  3807. grab.Torso.CFrame = Torso.CFrame * CFrame.new(0, 2.3, -2.1) * CFrame.Angles(0.5, 3.1, 0)
  3808. end
  3809. PlayAnimationFromTable({
  3810. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3811. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3812. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3813. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3814. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3815. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3816. }, 0.1, false)
  3817. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3818. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3819. end
  3820. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  3821. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  3822. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  3823. dmg(grab)
  3824. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  3825. partasdeff.Enabled = true
  3826. for i = 0, 1, 0.1 do
  3827. swait()
  3828. PlayAnimationFromTable({
  3829. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3830. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3831. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3832. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3833. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3834. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3835. }, 0.3, false)
  3836. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3837. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3838. end
  3839. partasdeff.Enabled = false
  3840. for i = 0, 2.5, 0.1 do
  3841. swait()
  3842. PlayAnimationFromTable({
  3843. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3844. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3845. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3846. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3847. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3848. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3849. }, 0.2, false)
  3850. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3851. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3852. end
  3853. coroutine.wrap(function()
  3854. wait(2)
  3855. partasdeff:Remove()
  3856. end)()
  3857. end
  3858. else
  3859. grab.Humanoid.PlatformStand = false
  3860. for i = 0, 3, 0.1 do
  3861. swait()
  3862. PlayAnimationFromTable({
  3863. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3864. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3865. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3866. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3867. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3868. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3869. }, 0.1, false)
  3870. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3871. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3872. end
  3873. sel = math.random(1, 3)
  3874. if sel == 1 then
  3875. chatfunc("I HATE YOU......OH GOD I FUCKING HATE YOU!")
  3876. elseif sel == 2 then
  3877. chatfunc("THE PLEASURE I GET FROM KILLING YOU HAHAHAHA!")
  3878. elseif sel == 3 then
  3879. chatfunc("RED IS MY FAVORITE COLOR KNOW WHY ? IT'S YOUR BLOOD!")
  3880. end
  3881. for i = 0, 5, 0.1 do
  3882. swait()
  3883. PlayAnimationFromTable({
  3884. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3885. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  3886. CFrame.new(1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, -0.8),
  3887. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.4, 0, 0.8),
  3888. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3889. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3890. }, 0.3, false)
  3891. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3892. end
  3893. end
  3894. end
  3895. attack = false
  3896. Grabbed = false
  3897. Humanoid.WalkSpeed = 10
  3898. end
  3899. function hedshoot()
  3900. attack = true
  3901. local grab
  3902. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  3903. if v:FindFirstChild("Torso") then
  3904. Grabbed = true
  3905. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, 0.8)
  3906. grab = v
  3907. end
  3908. end
  3909. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.5, 0.5, 0.5, 1, 0.2, 1, 0.07)
  3910. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, 0.5)
  3911. for i = 0, 1, 0.1 do
  3912. swait()
  3913. if Grabbed == true then
  3914. grab.Humanoid.PlatformStand = true
  3915. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  3916. end
  3917. PlayAnimationFromTable({
  3918. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3919. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3920. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3921. CFrame.new(-1.66092706, 0.266950369, 2.51774691E-6, 0.876968205, 0.480548859, -2.5331974E-6, -0.480548888, 0.876968026, -7.03267551E-6, -1.13248825E-6, 7.38352537E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3922. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3923. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3924. }, 0.3, false)
  3925. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  3926. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3927. end
  3928. if Grabbed == true then
  3929. Humanoid.WalkSpeed = 0
  3930. for i = 0, 2, 0.1 do
  3931. swait()
  3932. if Grabbed == true then
  3933. grab.Humanoid.PlatformStand = true
  3934. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  3935. end
  3936. PlayAnimationFromTable({
  3937. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3938. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3939. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3940. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3941. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3942. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3943. }, 0.3, false)
  3944. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445E-5, -0.999852121, 0.999852002, 3.55020165E-6, -0.0172044784, 3.78862023E-6, -1.00000012, 1.38879986E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3945. end
  3946. if grab.Name ~= "CKbackup" then
  3947. do
  3948. local partasdeff = Instance.new("ParticleEmitter", grab.Torso)
  3949. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  3950. partasdeff.LightEmission = 0.1
  3951. partasdeff.Size = NumberSequence.new(0.2)
  3952. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  3953. aaa = NumberSequence.new({
  3954. NumberSequenceKeypoint.new(0, 0.2),
  3955. NumberSequenceKeypoint.new(1, 5)
  3956. })
  3957. bbb = NumberSequence.new({
  3958. NumberSequenceKeypoint.new(0, 1),
  3959. NumberSequenceKeypoint.new(0.0636, 0),
  3960. NumberSequenceKeypoint.new(1, 1)
  3961. })
  3962. partasdeff.Transparency = bbb
  3963. partasdeff.Size = aaa
  3964. partasdeff.ZOffset = 0.9
  3965. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3966. partasdeff.LockedToPart = false
  3967. partasdeff.EmissionDirection = "Back"
  3968. partasdeff.Lifetime = NumberRange.new(1, 2)
  3969. partasdeff.Rate = 1000
  3970. partasdeff.Rotation = NumberRange.new(-100, 100)
  3971. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3972. partasdeff.Speed = NumberRange.new(10)
  3973. partasdeff.VelocitySpread = 20
  3974. partasdeff.Enabled = false
  3975. sel = math.random(1, 3)
  3976. if sel == 1 then
  3977. chatfunc("STOP WASTING MY TIME")
  3978. elseif sel == 2 then
  3979. chatfunc("SHUT THE FUCK UP AND DIE!")
  3980. elseif sel == 3 then
  3981. chatfunc("YOU WILL SUFFER!")
  3982. end
  3983. for i = 0, 2, 0.1 do
  3984. swait()
  3985. if Grabbed == true then
  3986. grab.Humanoid.PlatformStand = true
  3987. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  3988. end
  3989. PlayAnimationFromTable({
  3990. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3991. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3992. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3993. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3994. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  3995. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3996. }, 0.1, false)
  3997. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  3998. end
  3999. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  4000. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  4001. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  4002. dmg(grab)
  4003. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  4004. partasdeff.Enabled = true
  4005. for i = 0, 1, 0.1 do
  4006. swait()
  4007. PlayAnimationFromTable({
  4008. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4009. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4010. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4011. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4012. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4013. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4014. }, 0.3, false)
  4015. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863E-5, -0.999852121, 0.999851882, 5.15580177E-6, -0.017205067, 5.453825E-6, -1, 1.60960481E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4016. end
  4017. partasdeff.Enabled = false
  4018. for i = 0, 2.5, 0.1 do
  4019. swait()
  4020. PlayAnimationFromTable({
  4021. CFrame.new(0.104281992, -1.37529127E-22, -0.179345995, 0.249840975, 5.92156003E-22, 0.968286872, -5.57068883E-22, 1, -4.67813147E-22, -0.968286872, -4.22523594E-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4022. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -3.66999942E-4, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4023. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4024. CFrame.new(-1.58139038, 0.176945746, 5.27966768E-6, 0.939729631, 0.341920435, -3.69548798E-6, -0.341920793, 0.93972975, -6.50105221E-6, -5.81145287E-7, 6.40749931E-6, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4025. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4026. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4027. }, 0.2, false)
  4028. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616E-5, -0.999852121, 0.999852002, 5.96046448E-6, -0.0172049757, 6.16908073E-6, -1, 1.38394535E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4029. end
  4030. coroutine.wrap(function()
  4031. wait(2)
  4032. partasdeff:Remove()
  4033. end)()
  4034. end
  4035. else
  4036. grab.Humanoid.PlatformStand = false
  4037. for i = 0, 3, 0.1 do
  4038. swait()
  4039. PlayAnimationFromTable({
  4040. CFrame.new(0.104280457, -1.46030498E-22, -0.179343686, 0.249860913, 5.18448626E-22, 0.968281686, -5.82335151E-22, 1, -5.29395592E-22, -0.968281686, -3.70576914E-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4041. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -1.96114182E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4042. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4043. CFrame.new(-1.5814501, 0.177012652, 5.41775626E-6, 0.939689815, 0.342028022, -2.68220901E-6, -0.342027992, 0.939689755, -6.1805149E-6, 4.17232513E-7, 6.72787428E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4044. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4045. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4046. }, 0.1, false)
  4047. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872E-5, -0.999851882, 0.999851942, 7.4505806E-6, -0.0172085222, 7.68899918E-6, -1.00000012, 1.39512122E-5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4048. end
  4049. sel = math.random(1, 3)
  4050. if sel == 1 then
  4051. chatfunc("I HATE YOU......OH GOD I FUCKING HATE YOU!")
  4052. elseif sel == 2 then
  4053. chatfunc("THE PLEASURE I GET FROM KILLING YOU HAHAHAHA!")
  4054. elseif sel == 3 then
  4055. chatfunc("RED IS MY FAVORITE COLOR KNOW WHY ? IT'S YOUR BLOOD!")
  4056. end
  4057. for i = 0, 5, 0.1 do
  4058. swait()
  4059. PlayAnimationFromTable({
  4060. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4061. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  4062. CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4063. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4064. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4065. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4066. }, 0.3, false)
  4067. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4068. end
  4069. end
  4070. end
  4071. attack = false
  4072. Grabbed = false
  4073. Humanoid.WalkSpeed = 10
  4074. end
  4075. function moarblood()
  4076. attack = true
  4077. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743521656", Character, 1, 0.8)
  4078. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0, 4)
  4079. local k = New("Part", LeftArm, "k", {
  4080. BrickColor = BrickColor.new("Black"),
  4081. Material = Enum.Material.SmoothPlastic,
  4082. Transparency = 1,
  4083. Transparency = 1,
  4084. Shape = Enum.PartType.Cylinder,
  4085. Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),
  4086. CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435E-5, -0.989871144, 0.989874005, 1.80069164E-5, 0.141970903, 1.06166653E-5, -1.00000143, 5.59078326E-5),
  4087. CanCollide = false,
  4088. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  4089. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  4090. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  4091. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  4092. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  4093. TopSurface = Enum.SurfaceType.SmoothNoOutlines,
  4094. Color = Color3.new(0.105882, 0.164706, 0.207843)
  4095. })
  4096. mot = New("Weld", k, "mot", {
  4097. Part0 = k,
  4098. Part1 = LeftArm,
  4099. C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663E-5, -5.55023507E-5, 1.80069164E-5, -1.00000167, -0.989871264, 0.141970903, 5.59078399E-5),
  4100. C1 = CFrame.new(6.67572021E-6, -1.40000057, -3.81469727E-6, 0.989870846, -0.14197053, -1.2531201E-6, 0.141970515, 0.989870906, 1.03843358E-5, -2.33842215E-7, -1.04570581E-5, 0.99999994)
  4101. })
  4102. wait(0.5)
  4103. for i = 0, 1.2, 0.1 do
  4104. swait()
  4105. PlayAnimationFromTable({
  4106. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4107. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4108. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4109. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4110. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4111. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4112. }, 0.2, false)
  4113. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4114. end
  4115. if targetted.Name ~= "CKbackup" then
  4116. local grab
  4117. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  4118. if v:FindFirstChild("Head") then
  4119. Grabbed = true
  4120. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, 0.8)
  4121. grab = v
  4122. end
  4123. end
  4124. Humanoid.WalkSpeed = 0
  4125. for i = 0, 2, 0.1 do
  4126. swait()
  4127. if Grabbed == true then
  4128. grab.Humanoid.PlatformStand = true
  4129. grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  4130. end
  4131. PlayAnimationFromTable({
  4132. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4133. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4134. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4135. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4136. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4137. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4138. }, 0.25, false)
  4139. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4140. end
  4141. if Grabbed == true then
  4142. sel = math.random(1, 3)
  4143. if sel == 1 then
  4144. chatfunc("I WILL COVER THE FLOOR OF YOUR BLOOD!")
  4145. elseif sel == 2 then
  4146. chatfunc("OUR PEOPLE NEED HELP BY YOU DEAD")
  4147. elseif sel == 3 then
  4148. chatfunc("DIE!")
  4149. end
  4150. do
  4151. local partasdeff = Instance.new("ParticleEmitter", targetted.Head)
  4152. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4153. partasdeff.LightEmission = 0.1
  4154. partasdeff.Size = NumberSequence.new(0.2)
  4155. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4156. aaa = NumberSequence.new({
  4157. NumberSequenceKeypoint.new(0, 0.2),
  4158. NumberSequenceKeypoint.new(1, 5)
  4159. })
  4160. bbb = NumberSequence.new({
  4161. NumberSequenceKeypoint.new(0, 1),
  4162. NumberSequenceKeypoint.new(0.0636, 0),
  4163. NumberSequenceKeypoint.new(1, 1)
  4164. })
  4165. partasdeff.Transparency = bbb
  4166. partasdeff.Size = aaa
  4167. partasdeff.ZOffset = 0.9
  4168. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  4169. partasdeff.LockedToPart = false
  4170. partasdeff.EmissionDirection = "Back"
  4171. partasdeff.Lifetime = NumberRange.new(1, 2)
  4172. partasdeff.Rate = 1000
  4173. partasdeff.Rotation = NumberRange.new(-100, 100)
  4174. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4175. partasdeff.Speed = NumberRange.new(6)
  4176. partasdeff.VelocitySpread = 10000
  4177. partasdeff.Enabled = false
  4178. for i = 0, 3, 0.1 do
  4179. swait()
  4180. if Grabbed == true then
  4181. grab.Humanoid.PlatformStand = true
  4182. grab.Head.CFrame = k.CFrame * CFrame.Angles(0, math.rad(-90), 0)
  4183. end
  4184. PlayAnimationFromTable({
  4185. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4186. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4187. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4188. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4189. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4190. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4191. }, 0.1, false)
  4192. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4193. end
  4194. partasdeff.Enabled = true
  4195. grab.Torso.Transparency = 1
  4196. dmg(grab)
  4197. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082273", grab.Head, 0.8, 0.8)
  4198. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, 0.7)
  4199. coroutine.wrap(function()
  4200. wait(0.4)
  4201. partasdeff.Enabled = false
  4202. end)()
  4203. for i = 0, 3.5, 0.1 do
  4204. swait()
  4205. PlayAnimationFromTable({
  4206. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329E-22, -0.509691954, -9.74120787E-23, 1, 9.33471908E-22, 0.509691954, -7.53468894E-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4207. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4208. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4209. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4210. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4211. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4212. }, 0.3, false)
  4213. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433E-6, -0.999852061, 0.999852061, 7.4505806E-7, -0.0172089189, 5.66244125E-7, -1.00000012, -8.2552433E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4214. end
  4215. end
  4216. end
  4217. else
  4218. Humanoid.WalkSpeed = 0
  4219. for i = 0, 3, 0.1 do
  4220. swait()
  4221. PlayAnimationFromTable({
  4222. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329E-22, 0.700454772, -9.27150216E-22, 1, 1.45779223E-22, -0.700454772, -7.53468894E-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4223. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4224. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4225. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4226. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4227. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4228. }, 0.2, false)
  4229. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921E-6, -0.999852002, 0.999851942, -2.01165676E-7, -0.0172083378, -2.4586916E-7, -1, -3.09944153E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4230. end
  4231. sel = math.random(1, 3)
  4232. if sel == 1 then
  4233. chatfunc("HAAHAHAHAHAH")
  4234. elseif sel == 2 then
  4235. chatfunc("THIS FEELING IS AMESING HAHAHAHAH!")
  4236. elseif sel == 3 then
  4237. chatfunc("Sigh...")
  4238. end
  4239. for i = 0, 5, 0.1 do
  4240. swait()
  4241. PlayAnimationFromTable({
  4242. CFrame.new(0, 0, 0, 0.999999881, 5.04870979E-29, -4.21790838E-43, 5.04870979E-29, 1, -5.04870979E-29, -4.21790838E-43, -5.04870979E-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4243. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0 - 0.4 * math.cos(sine / 5), 0),
  4244. CFrame.new(1.57258642, 0.0433240086, 3.83948304E-8, 0.990993857, -0.133906633, -2.60571618E-8, 0.133906662, 0.990993977, 5.96046341E-8, 1.78410318E-8, -6.25570422E-8, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4245. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4246. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4247. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4248. }, 0.3, false)
  4249. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448E-8, -0.999852002, 0.999852061, -1.19209318E-7, -0.0172108412, 5.96046519E-8, -0.99999994, -1.19209275E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4250. end
  4251. end
  4252. attack = false
  4253. Grabbed = false
  4254. k:Remove()
  4255. Humanoid.WalkSpeed = 10
  4256. end
  4257. function ThrowDN()
  4258. attack = true
  4259. for i = 0, 0.5, 0.1 do
  4260. swait()
  4261. PlayAnimationFromTable({
  4262. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4263. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4264. CFrame.new(1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1),
  4265. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  4266. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4267. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4268. }, 0.5, false)
  4269. WZ.C0 = clerp(WZ.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, 1.55, 0), 0.3)
  4270. end
  4271. WZ:remove()
  4272. local WZZ = Instance.new("Weld", targetted.Head)
  4273. WZZ.Part0 = Handle23
  4274. WZZ.Part1 = targetted.Head
  4275. WZZ.C0 = CFrame.new(0, 1.3, 0) * CFrame.Angles(1.55, 3.1, 0)
  4276. local SFXZ = Instance.new("Sound", targetted.Torso)
  4277. SFXZ.SoundId = "rbxassetid://206082273"
  4278. SFXZ.Volume = 1
  4279. SFXZ.Pitch = 1
  4280. SFXZ.Looped = false
  4281. wait(0.01)
  4282. SFXZ:Play()
  4283. local partasdeff2 = Instance.new("ParticleEmitter", targetted.Head)
  4284. partasdeff2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4285. partasdeff2.LightEmission = 0.1
  4286. partasdeff2.Size = NumberSequence.new(0.2)
  4287. partasdeff2.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4288. aaa = NumberSequence.new({
  4289. NumberSequenceKeypoint.new(0, 0.2),
  4290. NumberSequenceKeypoint.new(1, 5)
  4291. })
  4292. bbb = NumberSequence.new({
  4293. NumberSequenceKeypoint.new(0, 1),
  4294. NumberSequenceKeypoint.new(0.0636, 0),
  4295. NumberSequenceKeypoint.new(1, 1)
  4296. })
  4297. partasdeff2.Transparency = bbb
  4298. partasdeff2.Size = aaa
  4299. partasdeff2.ZOffset = 0.9
  4300. partasdeff2.Acceleration = Vector3.new(0, -5, 0)
  4301. partasdeff2.LockedToPart = false
  4302. partasdeff2.EmissionDirection = "Front"
  4303. partasdeff2.Lifetime = NumberRange.new(1, 2)
  4304. partasdeff2.Rate = 1000
  4305. partasdeff2.Rotation = NumberRange.new(-100, 100)
  4306. partasdeff2.RotSpeed = NumberRange.new(-100, 100)
  4307. partasdeff2.Speed = NumberRange.new(6)
  4308. partasdeff2.VelocitySpread = 10000
  4309. partasdeff2.Enabled = true
  4310. wait(2)
  4311. targetted:BreakJoints()
  4312. partasdeff2.Enabled = false
  4313. wait(2)
  4314. WZZ:remove()
  4315. for i = 0, 0.5, 0.1 do
  4316. swait()
  4317. PlayAnimationFromTable({
  4318. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4319. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4320. CFrame.new(1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
  4321. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  4322. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4323. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4324. }, 0.5, false)
  4325. end
  4326. local Com12 = Instance.new("BodyPosition", Handle23)
  4327. Com12.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4328. Com12.Position = RightArm.Position
  4329. wait(1.6)
  4330. WZ = Instance.new("Weld", RightArm)
  4331. WZ.Part0 = Handle23
  4332. WZ.Part1 = RightArm
  4333. WZ.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4334. Com12:remove()
  4335. wait(0.3)
  4336. attack = false
  4337. end
  4338. function ThrowKN()
  4339. attack = true
  4340. for i = 0, 0.5, 0.1 do
  4341. swait()
  4342. PlayAnimationFromTable({
  4343. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4344. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4345. CFrame.new(1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1),
  4346. CFrame.new(-1, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1),
  4347. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4348. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4349. }, 0.5, false)
  4350. W.C0 = clerp(W.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, 1.55, 0), 0.3)
  4351. W2.C0 = clerp(W2.C0, CFrame.new(0, 0.8, 1) * CFrame.Angles(1.55, -1.55, 0), 0.3)
  4352. end
  4353. W:remove()
  4354. W2:remove()
  4355. local W12 = Instance.new("Weld", targetted.Head)
  4356. W12.Part0 = Handle23
  4357. W12.Part1 = targetted.Head
  4358. W12.C0 = CFrame.new(0, 1.3, 0) * CFrame.Angles(1.55, 3.1, 0)
  4359. local W212 = Instance.new("Weld", targetted.Torso)
  4360. W212.Part0 = Handle222
  4361. W212.Part1 = targetted.Torso
  4362. W212.C0 = CFrame.new(0, 1.3, -0.3) * CFrame.Angles(1.55, 3.1, 0)
  4363. local SFXZ = Instance.new("Sound", targetted.Torso)
  4364. SFXZ.SoundId = "rbxassetid://206082273"
  4365. SFXZ.Volume = 1
  4366. SFXZ.Pitch = 1
  4367. SFXZ.Looped = false
  4368. wait(0.01)
  4369. SFXZ:Play()
  4370. local partasdeff2 = Instance.new("ParticleEmitter", targetted.Head)
  4371. partasdeff2.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4372. partasdeff2.LightEmission = 0.1
  4373. partasdeff2.Size = NumberSequence.new(0.2)
  4374. partasdeff2.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4375. aaa = NumberSequence.new({
  4376. NumberSequenceKeypoint.new(0, 0.2),
  4377. NumberSequenceKeypoint.new(1, 5)
  4378. })
  4379. bbb = NumberSequence.new({
  4380. NumberSequenceKeypoint.new(0, 1),
  4381. NumberSequenceKeypoint.new(0.0636, 0),
  4382. NumberSequenceKeypoint.new(1, 1)
  4383. })
  4384. partasdeff2.Transparency = bbb
  4385. partasdeff2.Size = aaa
  4386. partasdeff2.ZOffset = 0.9
  4387. partasdeff2.Acceleration = Vector3.new(0, -5, 0)
  4388. partasdeff2.LockedToPart = false
  4389. partasdeff2.EmissionDirection = "Front"
  4390. partasdeff2.Lifetime = NumberRange.new(1, 2)
  4391. partasdeff2.Rate = 1000
  4392. partasdeff2.Rotation = NumberRange.new(-100, 100)
  4393. partasdeff2.RotSpeed = NumberRange.new(-100, 100)
  4394. partasdeff2.Speed = NumberRange.new(6)
  4395. partasdeff2.VelocitySpread = 10000
  4396. partasdeff2.Enabled = false
  4397. partasdeff2.Enabled = true
  4398. local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
  4399. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4400. partasdeff.LightEmission = 0.1
  4401. partasdeff.Size = NumberSequence.new(0.3)
  4402. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4403. aaa = NumberSequence.new({
  4404. NumberSequenceKeypoint.new(0, 0.2),
  4405. NumberSequenceKeypoint.new(1, 5)
  4406. })
  4407. bbb = NumberSequence.new({
  4408. NumberSequenceKeypoint.new(0, 1),
  4409. NumberSequenceKeypoint.new(0.0636, 0),
  4410. NumberSequenceKeypoint.new(1, 1)
  4411. })
  4412. partasdeff.Transparency = bbb
  4413. partasdeff.Size = aaa
  4414. partasdeff.ZOffset = 0.9
  4415. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  4416. partasdeff.LockedToPart = false
  4417. partasdeff.EmissionDirection = "Front"
  4418. partasdeff.Lifetime = NumberRange.new(1, 2)
  4419. partasdeff.Rate = 10000
  4420. partasdeff.Rotation = NumberRange.new(-100, 100)
  4421. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4422. partasdeff.Speed = NumberRange.new(6)
  4423. partasdeff.VelocitySpread = 10000
  4424. partasdeff.Enabled = false
  4425. partasdeff.Enabled = true
  4426. wait(2)
  4427. targetted:BreakJoints()
  4428. partasdeff.Enabled = false
  4429. partasdeff2.Enabled = false
  4430. wait(2)
  4431. W12:remove()
  4432. W212:remove()
  4433. for i = 0, 0.5, 0.1 do
  4434. swait()
  4435. PlayAnimationFromTable({
  4436. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4437. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4438. CFrame.new(1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
  4439. CFrame.new(-1.8, 0.7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, -1),
  4440. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4441. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4442. }, 0.5, false)
  4443. end
  4444. local Com = Instance.new("BodyPosition", Handle23)
  4445. Com.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4446. Com.Position = RightArm.Position
  4447. local Com2 = Instance.new("BodyPosition", Handle222)
  4448. Com2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4449. Com2.Position = LeftArm.Position
  4450. wait(1.6)
  4451. W2 = Instance.new("Weld", LeftArm)
  4452. W2.Part0 = Handle222
  4453. W2.Part1 = LeftArm
  4454. W2.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4455. W = Instance.new("Weld", RightArm)
  4456. W.Part0 = Handle23
  4457. W.Part1 = RightArm
  4458. W.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4459. Com:remove()
  4460. Com2:remove()
  4461. wait(0.3)
  4462. attack = false
  4463. end
  4464. function SwapWeap()
  4465. if not ZZ then
  4466. ZZ = true
  4467. attack = true
  4468. for i = 0, 1, 0.1 do
  4469. swait()
  4470. PlayAnimationFromTable({
  4471. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4472. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  4473. CFrame.new(0.7, 0.5, 0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -1.55),
  4474. CFrame.new(-0.7, 0.5, 0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 1.55),
  4475. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4476. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4477. }, 0.3, false)
  4478. end
  4479. DESA2:disconnect()
  4480. DESA:disconnect()
  4481. moter:remove()
  4482. moter2:remove()
  4483. KWeld2:remove()
  4484. KWeld:remove()
  4485. local WW2 = Instance.new("Weld", Torso)
  4486. WW2.Part0 = Handle442
  4487. WW2.Part1 = Torso
  4488. WW2.C0 = CFrame.new(-0.2, 0, 0.6) * CFrame.Angles(0, 3.1, -0.5)
  4489. local WW = Instance.new("Weld", Torso)
  4490. WW.Part0 = Handle243
  4491. WW.Part1 = Torso
  4492. WW.C0 = CFrame.new(-0.2, 0, -0.6) * CFrame.Angles(0, 0, 0.5)
  4493. W = Instance.new("Weld", RightArm)
  4494. W.Part0 = Handle23
  4495. W.Part1 = RightArm
  4496. W.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4497. W2 = Instance.new("Weld", LeftArm)
  4498. W2.Part0 = Handle222
  4499. W2.Part1 = LeftArm
  4500. W2.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  4501. attack = false
  4502. Mouse.KeyDown:connect(function(k)
  4503. if k == "e" and attack == false and targetted ~= nil then
  4504. ThrowKN()
  4505. end
  4506. end)
  4507. ZETS = Mouse.Button1Down:connect(function()
  4508. if attack == false and attacktype == 1 then
  4509. Hit()
  4510. attacktype = 2
  4511. elseif attack == false and attacktype == 2 then
  4512. Hit2()
  4513. attacktype = 1
  4514. end
  4515. end)
  4516. wait(40000)
  4517. ZZ = false
  4518. end
  4519. end
  4520. function Hit()
  4521. if not D then
  4522. D = true
  4523. attack = true
  4524. do
  4525. local Grab = Instance.new("Part", RightArm)
  4526. Grab.Size = Vector3.new(1, 1, 1)
  4527. Grab.CanCollide = false
  4528. Grab.Transparency = math.huge
  4529. local Grabo = Instance.new("Weld", Grab)
  4530. Grabo.Part0 = Handle23
  4531. Grabo.Part1 = Grab
  4532. Grabo.C0 = CFrame.new(0, 1.05, 0)
  4533. Grab.Touched:connect(function(hit)
  4534. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  4535. hit.Parent.Humanoid:TakeDamage(1000000000)
  4536. Grab:remove()
  4537. local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
  4538. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4539. partasdeff.LightEmission = 0.1
  4540. partasdeff.Size = NumberSequence.new(0.2)
  4541. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4542. aaa = NumberSequence.new({
  4543. NumberSequenceKeypoint.new(0, 0.2),
  4544. NumberSequenceKeypoint.new(1, 5)
  4545. })
  4546. bbb = NumberSequence.new({
  4547. NumberSequenceKeypoint.new(0, 1),
  4548. NumberSequenceKeypoint.new(0.0636, 0),
  4549. NumberSequenceKeypoint.new(1, 1)
  4550. })
  4551. partasdeff.Transparency = bbb
  4552. partasdeff.Size = aaa
  4553. partasdeff.ZOffset = 0.9
  4554. partasdeff.Acceleration = Vector3.new(0, -2, 0)
  4555. partasdeff.LockedToPart = false
  4556. partasdeff.EmissionDirection = "Top"
  4557. partasdeff.Lifetime = NumberRange.new(1, 2)
  4558. partasdeff.Rate = 1000
  4559. partasdeff.Rotation = NumberRange.new(-100, 100)
  4560. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4561. partasdeff.Speed = NumberRange.new(10)
  4562. partasdeff.VelocitySpread = 30
  4563. partasdeff.Enabled = true
  4564. local SFXZ = Instance.new("Sound", hit.Parent.Torso)
  4565. SFXZ.SoundId = "rbxassetid://206082273"
  4566. SFXZ.Volume = 1
  4567. SFXZ.Pitch = 1
  4568. SFXZ.Looped = false
  4569. wait(0.01)
  4570. SFXZ:Play()
  4571. wait(1)
  4572. partasdeff.Enabled = false
  4573. end
  4574. end)
  4575. for i = 0, 1.2, 0.1 do
  4576. swait()
  4577. PlayAnimationFromTable({
  4578. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0),
  4579. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  4580. CFrame.new(1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
  4581. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4582. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4583. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4584. }, 0.5, false)
  4585. W.C0 = clerp(W.C0, CFrame.Angles(1.55, 1.55, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4586. end
  4587. for i = 0, 1.2, 0.1 do
  4588. swait()
  4589. PlayAnimationFromTable({
  4590. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0),
  4591. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  4592. CFrame.new(1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, -0.7),
  4593. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4594. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4595. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4596. }, 0.5, false)
  4597. end
  4598. for i = 0, 1.2, 0.1 do
  4599. swait()
  4600. PlayAnimationFromTable({
  4601. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4602. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4603. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4604. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4605. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4606. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4607. }, 0.5, false)
  4608. W.C0 = clerp(W.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4609. end
  4610. wait(0.05)
  4611. Grab:remove()
  4612. attack = false
  4613. wait(0.01)
  4614. D = false
  4615. end
  4616. end
  4617. end
  4618. function HitAF()
  4619. if not D then
  4620. D = true
  4621. attack = true
  4622. do
  4623. local Grab = Instance.new("Part", RightArm)
  4624. Grab.Size = Vector3.new(1, 1, 1)
  4625. Grab.CanCollide = false
  4626. Grab.Transparency = math.huge
  4627. local Grabo = Instance.new("Weld", Grab)
  4628. Grabo.Part0 = Handle23
  4629. Grabo.Part1 = Grab
  4630. Grabo.C0 = CFrame.new(0, 1.05, 0)
  4631. Grab.Touched:connect(function(hit)
  4632. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  4633. hit.Parent.Humanoid:TakeDamage(1000000000)
  4634. Grab:remove()
  4635. local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
  4636. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4637. partasdeff.LightEmission = 0.1
  4638. partasdeff.Size = NumberSequence.new(0.2)
  4639. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4640. aaa = NumberSequence.new({
  4641. NumberSequenceKeypoint.new(0, 0.2),
  4642. NumberSequenceKeypoint.new(1, 5)
  4643. })
  4644. bbb = NumberSequence.new({
  4645. NumberSequenceKeypoint.new(0, 1),
  4646. NumberSequenceKeypoint.new(0.0636, 0),
  4647. NumberSequenceKeypoint.new(1, 1)
  4648. })
  4649. partasdeff.Transparency = bbb
  4650. partasdeff.Size = aaa
  4651. partasdeff.ZOffset = 0.9
  4652. partasdeff.Acceleration = Vector3.new(0, -2, 0)
  4653. partasdeff.LockedToPart = false
  4654. partasdeff.EmissionDirection = "Top"
  4655. partasdeff.Lifetime = NumberRange.new(1, 2)
  4656. partasdeff.Rate = 1000
  4657. partasdeff.Rotation = NumberRange.new(-100, 100)
  4658. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4659. partasdeff.Speed = NumberRange.new(10)
  4660. partasdeff.VelocitySpread = 30
  4661. partasdeff.Enabled = true
  4662. local SFXZ = Instance.new("Sound", hit.Parent.Torso)
  4663. SFXZ.SoundId = "rbxassetid://206082273"
  4664. SFXZ.Volume = 1
  4665. SFXZ.Pitch = 1
  4666. SFXZ.Looped = false
  4667. wait(0.01)
  4668. SFXZ:Play()
  4669. wait(1)
  4670. partasdeff.Enabled = false
  4671. end
  4672. end)
  4673. for i = 0, 1.2, 0.1 do
  4674. swait()
  4675. PlayAnimationFromTable({
  4676. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0),
  4677. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  4678. CFrame.new(1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, 1),
  4679. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4680. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4681. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4682. }, 0.5, false)
  4683. WZ.C0 = clerp(WZ.C0, CFrame.Angles(1.55, 1.55, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4684. end
  4685. for i = 0, 1.2, 0.1 do
  4686. swait()
  4687. PlayAnimationFromTable({
  4688. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0),
  4689. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  4690. CFrame.new(1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, -0.7),
  4691. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4692. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4693. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4694. }, 0.5, false)
  4695. end
  4696. for i = 0, 1.2, 0.1 do
  4697. swait()
  4698. PlayAnimationFromTable({
  4699. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4700. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4701. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4702. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4703. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4704. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4705. }, 0.5, false)
  4706. WZ.C0 = clerp(WZ.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4707. end
  4708. wait(0.05)
  4709. Grab:remove()
  4710. attack = false
  4711. wait(0.01)
  4712. D = false
  4713. end
  4714. end
  4715. end
  4716. function Hit2()
  4717. if not D then
  4718. D = true
  4719. attack = true
  4720. do
  4721. local Grab = Instance.new("Part", LeftArm)
  4722. Grab.Size = Vector3.new(1, 1, 1)
  4723. Grab.CanCollide = false
  4724. Grab.Transparency = math.huge
  4725. local Grabo = Instance.new("Weld", Grab)
  4726. Grabo.Part0 = Handle222
  4727. Grabo.Part1 = Grab
  4728. Grabo.C0 = CFrame.new(0, 1.05, 0)
  4729. Grab.Touched:connect(function(hit)
  4730. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
  4731. hit.Parent.Humanoid:TakeDamage(1000000000)
  4732. Grab:remove()
  4733. local partasdeff = Instance.new("ParticleEmitter", hit.Parent.Torso)
  4734. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  4735. partasdeff.LightEmission = 0.1
  4736. partasdeff.Size = NumberSequence.new(0.2)
  4737. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  4738. aaa = NumberSequence.new({
  4739. NumberSequenceKeypoint.new(0, 0.2),
  4740. NumberSequenceKeypoint.new(1, 5)
  4741. })
  4742. bbb = NumberSequence.new({
  4743. NumberSequenceKeypoint.new(0, 1),
  4744. NumberSequenceKeypoint.new(0.0636, 0),
  4745. NumberSequenceKeypoint.new(1, 1)
  4746. })
  4747. partasdeff.Transparency = bbb
  4748. partasdeff.Size = aaa
  4749. partasdeff.ZOffset = 0.9
  4750. partasdeff.Acceleration = Vector3.new(0, -2, 0)
  4751. partasdeff.LockedToPart = false
  4752. partasdeff.EmissionDirection = "Top"
  4753. partasdeff.Lifetime = NumberRange.new(1, 2)
  4754. partasdeff.Rate = 1000
  4755. partasdeff.Rotation = NumberRange.new(-100, 100)
  4756. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  4757. partasdeff.Speed = NumberRange.new(10)
  4758. partasdeff.VelocitySpread = 30
  4759. partasdeff.Enabled = true
  4760. local SFXZ = Instance.new("Sound", hit.Parent.Torso)
  4761. SFXZ.SoundId = "rbxassetid://206082273"
  4762. SFXZ.Volume = 1
  4763. SFXZ.Pitch = 1
  4764. SFXZ.Looped = false
  4765. wait(0.01)
  4766. SFXZ:Play()
  4767. wait(1)
  4768. partasdeff.Enabled = false
  4769. end
  4770. end)
  4771. for i = 0, 1.2, 0.1 do
  4772. swait()
  4773. PlayAnimationFromTable({
  4774. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.4, 0),
  4775. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  4776. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4777. CFrame.new(-1.7, 0.8, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(2.5, 0, -1),
  4778. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4779. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4780. }, 0.5, false)
  4781. W2.C0 = clerp(W2.C0, CFrame.Angles(1.55, -1.55, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4782. end
  4783. for i = 0, 1.2, 0.1 do
  4784. swait()
  4785. PlayAnimationFromTable({
  4786. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.6, 0),
  4787. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  4788. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4789. CFrame.new(-1.2, 0.5, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0.7),
  4790. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4791. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4792. }, 0.5, false)
  4793. end
  4794. for i = 0, 1.2, 0.1 do
  4795. swait()
  4796. PlayAnimationFromTable({
  4797. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4798. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4799. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4800. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4801. CFrame.new(0.540301144, -1.99792778, 1.70425119E-6, 0.998698354, -0.0510031469, 6.26438805E-7, 0.0510031544, 0.998698473, -1.04335422E-5, -9.34800966E-8, 1.04519122E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4802. CFrame.new(-0.539563119, -1.99793291, 1.9016752E-6, 0.998630941, 0.0523070693, -1.67712614E-7, -0.0523070768, 0.99863106, -1.0458818E-5, -3.79587107E-7, 1.04532719E-5, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4803. }, 0.5, false)
  4804. W2.C0 = clerp(W2.C0, CFrame.Angles(1.55, 0, 0) * CFrame.new(0, 1.1, 0), 0.3)
  4805. end
  4806. wait(0.05)
  4807. Grab:remove()
  4808. attack = false
  4809. wait(0.01)
  4810. D = false
  4811. end
  4812. end
  4813. end
  4814. function Slam()
  4815. attack = true
  4816. Humanoid.WalkSpeed = 0
  4817. local ref1 = New("Part", LOLMATEOK, "ref", {
  4818. Transparency = 1,
  4819. Size = Vector3.new(1, 1, 1),
  4820. CFrame = Torso.CFrame,
  4821. Anchored = true,
  4822. CanCollide = false,
  4823. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  4824. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  4825. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  4826. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  4827. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  4828. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4829. })
  4830. coroutine.wrap(function()
  4831. for i = 0, 4 do
  4832. wait(0.2)
  4833. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  4834. end
  4835. end)()
  4836. for i = 0, 11 do
  4837. Effects.Block.Create(BrickColor.new("Crimson"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  4838. Effects.Block.Create(BrickColor.new("Really black"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  4839. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  4840. for i = 0, 0.5, 0.1 do
  4841. swait()
  4842. PlayAnimationFromTable({
  4843. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4844. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4845. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  4846. CFrame.new(-1.5, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
  4847. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  4848. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  4849. }, 0.3, false)
  4850. moter2.C0 = clerp(moter2.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183E-5, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4851. end
  4852. for i = 0, 0.5, 0.1 do
  4853. swait()
  4854. PlayAnimationFromTable({
  4855. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4856. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4857. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0, 0),
  4858. CFrame.new(-1.5, 1.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0),
  4859. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  4860. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  4861. }, 0.3, false)
  4862. moter2.C0 = clerp(moter2.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4863. end
  4864. end
  4865. attack = false
  4866. Humanoid.WalkSpeed = 10
  4867. wait(0.4)
  4868. for i = 0, 30 do
  4869. wait(0.2)
  4870. mdmg(ref1, 40)
  4871. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, 0.7)
  4872. ref1.Position = Mouse.hit.p
  4873. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5))
  4874. Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 0.5, 9999, 0.5, 4, 0, 4, 0.01)
  4875. do
  4876. local Bl = Instance.new("Part", Character)
  4877. Bl.Size = Vector3.new(1, 1, 1)
  4878. Bl.Material = "Neon"
  4879. Bl.BrickColor = BrickColor.new("Really red")
  4880. Bl.CFrame = ref1.CFrame * CFrame.new(0, 0, 0)
  4881. Bl.Anchored = true
  4882. local Bl2 = Instance.new("SpecialMesh", Bl)
  4883. Bl2.MeshType = "Sphere"
  4884. Bl2.Scale = Vector3.new(0.1, 0.1, 0.1)
  4885. coroutine.resume(coroutine.create(function()
  4886. for i = 1, 100 do
  4887. Bl2.Scale = Bl2.Scale + Vector3.new(2, 2, 2)
  4888. Bl.Transparency = Bl.Transparency + 0.01
  4889. game:GetService("RunService").RenderStepped:wait()
  4890. end
  4891. Bl:remove()
  4892. end))
  4893. end
  4894. end
  4895. ref1:Remove()
  4896. end
  4897. function painlessrain()
  4898. attack = true
  4899. Humanoid.WalkSpeed = 0
  4900. local ref1 = New("Part", m, "ref", {
  4901. Transparency = 1,
  4902. Size = Vector3.new(0.2, 0.2, 0.2),
  4903. CFrame = Torso.CFrame,
  4904. Anchored = true,
  4905. CanCollide = false,
  4906. BackSurface = Enum.SurfaceType.SmoothNoOutlines,
  4907. BottomSurface = Enum.SurfaceType.SmoothNoOutlines,
  4908. FrontSurface = Enum.SurfaceType.SmoothNoOutlines,
  4909. LeftSurface = Enum.SurfaceType.SmoothNoOutlines,
  4910. RightSurface = Enum.SurfaceType.SmoothNoOutlines,
  4911. TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4912. })
  4913. coroutine.wrap(function()
  4914. for i = 0, 4 do
  4915. wait(0.2)
  4916. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  4917. end
  4918. end)()
  4919. for i = 0, 4, 0.1 do
  4920. swait()
  4921. PlayAnimationFromTable({
  4922. CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4923. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4924. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4925. CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4926. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4927. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4928. }, 0.07, false)
  4929. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361E-6, -0.999851942, 0.999851882, 1.90734863E-6, -0.0172091946, 1.93715096E-6, -1.00000012, 1.82725489E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  4930. end
  4931. for i = 0, 1.5, 0.1 do
  4932. swait()
  4933. PlayAnimationFromTable({
  4934. CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4935. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4936. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4937. CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4938. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4939. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4940. }, 0.2, false)
  4941. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4942. end
  4943. for i = 0, 3 do
  4944. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  4945. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  4946. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  4947. for i = 0, 0.5, 0.1 do
  4948. swait()
  4949. PlayAnimationFromTable({
  4950. CFrame.new(0.160087422, -3.66470256E-23, -0.0753137618, 0.15316838, 2.95750466E-22, 0.988200247, 9.50818972E-23, 1, -3.14019425E-22, -0.988200247, 1.42057819E-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4951. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4952. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4953. CFrame.new(-1.53188026, 0.0735908896, 2.69562906E-6, 0.978447855, 0.206495479, 2.48849392E-6, -0.206495419, 0.978447556, -1.05270137E-5, -4.61935997E-6, 9.78633761E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4954. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4955. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4956. }, 0.3, false)
  4957. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183E-5, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4958. end
  4959. for i = 0, 0.5, 0.1 do
  4960. swait()
  4961. PlayAnimationFromTable({
  4962. CFrame.new(0.160091802, -3.66497677E-23, -0.0753167868, 0.153125972, 2.95760942E-22, 0.988206744, 9.50910858E-23, 1, -3.14025256E-22, -0.988206744, 1.42055005E-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4963. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4964. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4965. CFrame.new(-1.53188074, 0.0735950321, 2.69606994E-6, 0.978446901, 0.206499115, 2.48849392E-6, -0.2064991, 0.978446841, -1.05276868E-5, -4.61935997E-6, 9.78447497E-6, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4966. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  4967. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  4968. }, 0.3, false)
  4969. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527E-6, -0.999851882, 0.999851942, 4.58210707E-7, -0.0172121413, 5.06639481E-7, -1.00000012, 2.89082527E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  4970. end
  4971. end
  4972. attack = false
  4973. Humanoid.WalkSpeed = 10
  4974. wait(0.4)
  4975. for i = 0, 8 do
  4976. wait(0.2)
  4977. mdmg(ref1, 3)
  4978. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, 0.7)
  4979. ref1.Position = Mouse.hit.p
  4980. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-0.5, 0.5), 0, math.random(-0.5, 0.5))
  4981. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, 0.5, 9999, 0.5, 0.5, 0, 0.5, 0.07)
  4982. end
  4983. ref1:Remove()
  4984. end
  4985. function TargetSelect(person)
  4986. local dd = coroutine.wrap(function()
  4987. if targetted ~= person then
  4988. targetted = person
  4989. img2.Size = UDim2.new(1, 0, 1, 0)
  4990. img2.ImageTransparency = 0
  4991. img2.Position = UDim2.new(0, 0, 0, 0)
  4992. for i = 0, 2, 0.1 do
  4993. swait()
  4994. img2.Size = img2.Size + UDim2.new(0.05, 0, 0.05, 0)
  4995. img2.Position = img2.Position + UDim2.new(-0.025, 0, -0.025, 0)
  4996. img2.ImageTransparency = img2.ImageTransparency + 0.05
  4997. end
  4998. end
  4999. end)
  5000. dd()
  5001. end
  5002. function LockOn()
  5003. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  5004. TargetSelect(Mouse.Target.Parent)
  5005. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.8)
  5006. end
  5007. end
  5008. function ofmoosic()
  5009. delays = true
  5010. while wait() and kkk and kkk.Volume >= 0.02 do
  5011. kkk.Volume = kkk.Volume - 0.05
  5012. end
  5013. wait(0.1)
  5014. kkk.Pitch = 0
  5015. kkk.PlaybackSpeed = 0
  5016. play = false
  5017. delays = false
  5018. end
  5019. function onmoosic()
  5020. delays = true
  5021. kkk.Pitch = 0.6
  5022. kkk.PlaybackSpeed = 0.6
  5023. while wait() and kkk and kkk.Volume <= 1.5 do
  5024. kkk.Volume = kkk.Volume + 0.05
  5025. end
  5026. wait(0.1)
  5027. play = true
  5028. delays = false
  5029. end
  5030. DESA2 = Mouse.Button1Down:connect(function()
  5031. if attack == false and targetted ~= nil then
  5032. attackone()
  5033. end
  5034. end)
  5035. function fucktheworld()
  5036. coroutine.resume(coroutine.create(function()
  5037. local kolor = Instance.new("ColorCorrectionEffect", game.Lighting)
  5038. kolor.Brightness = -1
  5039. kolor.Contrast = -1
  5040. kolor.TintColor = Character.Torso.BrickColor.Color
  5041. wait(0.1)
  5042. for i = 0, 9 do
  5043. kolor.Brightness = kolor.Brightness - 0.35
  5044. kolor.Contrast = kolor.Contrast - 0.35
  5045. wait(0.05)
  5046. for i = 0, 9 do
  5047. kolor.Brightness = kolor.Brightness + 0.35
  5048. kolor.Contrast = kolor.Contrast + 0.35
  5049. wait(0.05)
  5050. end
  5051. for i = 0, 9 do
  5052. kolor.Brightness = kolor.Brightness - 0.35
  5053. kolor.Contrast = kolor.Contrast - 0.35
  5054. wait(0.05)
  5055. end
  5056. for i = 0, 9 do
  5057. kolor.Brightness = kolor.Brightness + 0.35
  5058. kolor.Contrast = kolor.Contrast + 0.35
  5059. wait(0.05)
  5060. end
  5061. end
  5062. kolor:Destroy()
  5063. end))
  5064. wait(0.2)
  5065. for i, v in next, workspace:children() do
  5066. if (v:IsA("Model") or v:IsA("Part")) and v:FindFirstChildOfClass("Humanoid") and v ~= Character then
  5067. v:BreakJoints()
  5068. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character.HuamanRootPart, 1, 0.5)
  5069. do
  5070. local partasdeff = Instance.new("ParticleEmitter", v.Torso)
  5071. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  5072. partasdeff.LightEmission = 0.1
  5073. partasdeff.Size = NumberSequence.new(0.2)
  5074. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  5075. aaa = NumberSequence.new({
  5076. NumberSequenceKeypoint.new(0, 0.2),
  5077. NumberSequenceKeypoint.new(1, 5)
  5078. })
  5079. bbb = NumberSequence.new({
  5080. NumberSequenceKeypoint.new(0, 1),
  5081. NumberSequenceKeypoint.new(0.0636, 0),
  5082. NumberSequenceKeypoint.new(1, 1)
  5083. })
  5084. partasdeff.Transparency = bbb
  5085. partasdeff.Size = aaa
  5086. partasdeff.ZOffset = 0.9
  5087. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  5088. partasdeff.LockedToPart = false
  5089. partasdeff.EmissionDirection = "Back"
  5090. partasdeff.Lifetime = NumberRange.new(1, 2)
  5091. partasdeff.Rate = 1000
  5092. partasdeff.Rotation = NumberRange.new(-100, 100)
  5093. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  5094. partasdeff.Speed = NumberRange.new(6)
  5095. partasdeff.VelocitySpread = 10000
  5096. partasdeff.Enabled = true
  5097. coroutine.resume(coroutine.create(function()
  5098. wait(2)
  5099. partasdeff.Enabled = false
  5100. end))
  5101. wait(0.8)
  5102. end
  5103. end
  5104. end
  5105. coroutine.wrap(function()
  5106. for i, v in next, workspace:children() do
  5107. if (v:IsA("Model") or v:IsA("Part")) and v:FindFirstChildOfClass("Humanoid") and v ~= Character then
  5108. v:BreakJoints()
  5109. wait(0.15)
  5110. end
  5111. end
  5112. end)()
  5113. end
  5114. function EndIt()
  5115. if not DQ then
  5116. DQ = true
  5117. attack = true
  5118. local SZ = Instance.new("Sound", Torso)
  5119. SZ.SoundId = "rbxassetid://896213334"
  5120. SZ.Volume = 1
  5121. SZ.Looped = false
  5122. SZ.Pitch = 1
  5123. SZ:play()
  5124. chatfunc("Heh")
  5125. for i = 1, 20 do
  5126. for i = 0, 1.2, 0.5 do
  5127. swait()
  5128. PlayAnimationFromTable({
  5129. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5130. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5131. CFrame.new(0.5, 0.8, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
  5132. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5133. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5134. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5135. }, 0.5, false)
  5136. end
  5137. for i = 0, 1.2, 0.5 do
  5138. swait()
  5139. PlayAnimationFromTable({
  5140. CFrame.new(0, 0.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5141. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5142. CFrame.new(0.5, 1, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
  5143. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5144. CFrame.new(0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5145. CFrame.new(-0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5146. }, 0.5, false)
  5147. end
  5148. wait(1.0E-8)
  5149. end
  5150. wait(1.5)
  5151. chatfunc("HAHAHAHAHHAHAHAHAHHAHAHHAHAHAHAHAHAHH")
  5152. for i = 1, 40 do
  5153. for i = 0, 1.2, 0.5 do
  5154. swait()
  5155. PlayAnimationFromTable({
  5156. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
  5157. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  5158. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5159. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5160. CFrame.new(0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  5161. CFrame.new(-0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
  5162. }, 0.5, false)
  5163. end
  5164. for i = 0, 1.2, 0.5 do
  5165. swait()
  5166. PlayAnimationFromTable({
  5167. CFrame.new(0, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
  5168. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  5169. CFrame.new(1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5170. CFrame.new(-1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5171. CFrame.new(0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  5172. CFrame.new(-0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
  5173. }, 0.5, false)
  5174. end
  5175. wait(1.0E-9)
  5176. end
  5177. chatfunc("DAMIT")
  5178. wait(0.3)
  5179. attack = false
  5180. fucktheworld()
  5181. chatfunc("I DONT CARE ANY MOREEE")
  5182. wait(1)
  5183. DQ = false
  5184. end
  5185. end
  5186. function Finisher()
  5187. if not D then
  5188. D = true
  5189. attack = true
  5190. Humanoid.WalkSpeed = 0
  5191. targetted.Torso.Anchored = true
  5192. local SZ = Instance.new("Sound", Torso)
  5193. SZ.SoundId = "rbxassetid://896213334"
  5194. SZ.Volume = 1
  5195. SZ.Looped = false
  5196. SZ.Pitch = 1
  5197. SZ:play()
  5198. for i = 1, 20 do
  5199. for i = 0, 1.2, 0.5 do
  5200. swait()
  5201. PlayAnimationFromTable({
  5202. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5203. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5204. CFrame.new(0.5, 0.8, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
  5205. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5206. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5207. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5208. }, 0.5, false)
  5209. end
  5210. for i = 0, 1.2, 0.5 do
  5211. swait()
  5212. PlayAnimationFromTable({
  5213. CFrame.new(0, 0.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5214. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5215. CFrame.new(0.5, 1, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -2.3),
  5216. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5217. CFrame.new(0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5218. CFrame.new(-0.5, -2.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5219. }, 0.5, false)
  5220. end
  5221. wait(1.0E-8)
  5222. end
  5223. wait(1.5)
  5224. for i = 1, 40 do
  5225. for i = 0, 1.2, 0.5 do
  5226. swait()
  5227. PlayAnimationFromTable({
  5228. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
  5229. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  5230. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5231. CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5232. CFrame.new(0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  5233. CFrame.new(-0.5, -2, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
  5234. }, 0.5, false)
  5235. end
  5236. for i = 0, 1.2, 0.5 do
  5237. swait()
  5238. PlayAnimationFromTable({
  5239. CFrame.new(0, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.4, 0, 0),
  5240. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0),
  5241. CFrame.new(1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5242. CFrame.new(-1.5, 0.2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0),
  5243. CFrame.new(0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0),
  5244. CFrame.new(-0.5, -2.2, 0.6) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0)
  5245. }, 0.5, false)
  5246. end
  5247. wait(1.0E-9)
  5248. end
  5249. Torso.CFrame = targetted.Torso.CFrame * CFrame.new(0, 0, -5) * CFrame.Angles(0, 3.1, 0)
  5250. for i = 0, 3, 0.1 do
  5251. swait()
  5252. PlayAnimationFromTable({
  5253. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5254. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5255. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5256. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5257. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5258. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5259. }, 0.5, false)
  5260. end
  5261. chatfunc("You will suffer the same pain as me....")
  5262. wait(2)
  5263. local partasdeff = Instance.new("ParticleEmitter", targetted.Torso)
  5264. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  5265. partasdeff.LightEmission = 0.1
  5266. partasdeff.Size = NumberSequence.new(0.2)
  5267. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  5268. aaa = NumberSequence.new({
  5269. NumberSequenceKeypoint.new(0, 0.2),
  5270. NumberSequenceKeypoint.new(1, 5)
  5271. })
  5272. bbb = NumberSequence.new({
  5273. NumberSequenceKeypoint.new(0, 1),
  5274. NumberSequenceKeypoint.new(0.0636, 0),
  5275. NumberSequenceKeypoint.new(1, 1)
  5276. })
  5277. partasdeff.Transparency = bbb
  5278. partasdeff.Size = aaa
  5279. partasdeff.ZOffset = 0.9
  5280. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  5281. partasdeff.LockedToPart = false
  5282. partasdeff.EmissionDirection = "Back"
  5283. partasdeff.Lifetime = NumberRange.new(1, 2)
  5284. partasdeff.Rate = 1000
  5285. partasdeff.Rotation = NumberRange.new(-100, 100)
  5286. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  5287. partasdeff.Speed = NumberRange.new(6)
  5288. partasdeff.VelocitySpread = 10000
  5289. partasdeff.Enabled = true
  5290. chatfunc("Over..")
  5291. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5292. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5293. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5294. for i = 0, 1.2, 0.5 do
  5295. swait()
  5296. PlayAnimationFromTable({
  5297. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5298. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5299. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5300. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5301. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5302. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5303. }, 0.5, false)
  5304. end
  5305. wait(0.2)
  5306. partasdeff.Enabled = false
  5307. for i = 0, 1.2, 0.5 do
  5308. swait()
  5309. PlayAnimationFromTable({
  5310. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5311. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5312. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5313. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5314. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5315. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5316. }, 0.5, false)
  5317. end
  5318. wait(2)
  5319. chatfunc("And over...")
  5320. partasdeff.Enabled = true
  5321. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5322. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5323. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5324. for i = 0, 1.2, 0.5 do
  5325. swait()
  5326. PlayAnimationFromTable({
  5327. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5328. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5329. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5330. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5331. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5332. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5333. }, 0.5, false)
  5334. end
  5335. wait(0.2)
  5336. partasdeff.Enabled = false
  5337. for i = 0, 1.2, 0.5 do
  5338. swait()
  5339. PlayAnimationFromTable({
  5340. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5341. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5342. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5343. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5344. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5345. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5346. }, 0.5, false)
  5347. end
  5348. wait(2)
  5349. chatfunc("AND OVER..!")
  5350. partasdeff.Enabled = true
  5351. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5352. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5353. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5354. for i = 0, 1.2, 0.5 do
  5355. swait()
  5356. PlayAnimationFromTable({
  5357. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5358. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5359. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5360. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5361. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5362. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5363. }, 0.5, false)
  5364. end
  5365. wait(0.2)
  5366. partasdeff.Enabled = false
  5367. for i = 0, 1.2, 0.5 do
  5368. swait()
  5369. PlayAnimationFromTable({
  5370. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5371. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5372. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5373. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5374. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5375. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5376. }, 0.5, false)
  5377. end
  5378. wait(2)
  5379. chatfunc("UNTIL THE END OF TIME....")
  5380. partasdeff.Enabled = true
  5381. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5382. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5383. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5384. for i = 0, 1.2, 0.5 do
  5385. swait()
  5386. PlayAnimationFromTable({
  5387. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5388. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5389. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5390. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5391. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5392. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5393. }, 0.5, false)
  5394. end
  5395. wait(0.2)
  5396. partasdeff.Enabled = false
  5397. for i = 0, 1.2, 0.5 do
  5398. swait()
  5399. PlayAnimationFromTable({
  5400. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5401. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5402. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5403. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5404. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5405. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5406. }, 0.5, false)
  5407. end
  5408. wait(2)
  5409. chatfunc("DIE!!.....")
  5410. partasdeff.Enabled = true
  5411. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5412. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5413. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5414. for i = 0, 1.2, 0.5 do
  5415. swait()
  5416. PlayAnimationFromTable({
  5417. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5418. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5419. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5420. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.88, -0.5, -1.55),
  5421. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5422. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5423. }, 0.5, false)
  5424. end
  5425. wait(0.2)
  5426. partasdeff.Enabled = false
  5427. for i = 0, 1.2, 0.5 do
  5428. swait()
  5429. PlayAnimationFromTable({
  5430. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5431. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5432. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5433. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5434. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5435. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5436. }, 0.5, false)
  5437. end
  5438. wait(2)
  5439. chatfunc("DIE DIE DIE DIE DIE DIE")
  5440. for i = 1, 10 do
  5441. partasdeff.Enabled = true
  5442. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5443. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5444. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5445. for i = 0, 1, 0.5 do
  5446. swait()
  5447. PlayAnimationFromTable({
  5448. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5449. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5450. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5451. CFrame.new(-1.9, 0.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1.55),
  5452. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5453. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5454. }, 0.5, false)
  5455. end
  5456. wait(0.05)
  5457. partasdeff.Enabled = false
  5458. for i = 0, 1, 0.5 do
  5459. swait()
  5460. PlayAnimationFromTable({
  5461. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1.55, 0),
  5462. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 1.2, 0.2),
  5463. CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5464. CFrame.new(-1.9, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, -0.5, -1.55),
  5465. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5466. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5467. }, 0.5, false)
  5468. end
  5469. wait(1.0E-11)
  5470. end
  5471. targetted:BreakJoints()
  5472. attack = false
  5473. Humanoid.WalkSpeed = 8
  5474. wait(0.1)
  5475. D = false
  5476. end
  5477. end
  5478. function TP()
  5479. if not D then
  5480. D = true
  5481. attack = true
  5482. Humanoid.RootPart.Anchored = true
  5483. for i = 0, 2, 0.06 do
  5484. swait()
  5485. PlayAnimationFromTable({
  5486. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5487. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5488. CFrame.new(0.6, 0.3, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.7),
  5489. CFrame.new(-0.6, 0.3, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.7),
  5490. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5491. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5492. }, 0.5, false)
  5493. end
  5494. for i = 0, 2, 0.06 do
  5495. swait()
  5496. PlayAnimationFromTable({
  5497. CFrame.new(0, -15, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5498. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5499. CFrame.new(0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.5),
  5500. CFrame.new(-0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.5),
  5501. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5502. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5503. }, 0.5, false)
  5504. end
  5505. Humanoid.RootPart.CFrame = Mouse.hit
  5506. Humanoid.RootPart.CFrame = Humanoid.RootPart.CFrame * CFrame.new(0, 2.5, 0)
  5507. for i = 0, 2, 0.06 do
  5508. swait()
  5509. PlayAnimationFromTable({
  5510. CFrame.new(0, 7, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5511. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),
  5512. CFrame.new(0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.5),
  5513. CFrame.new(-0.6, 0.5, -0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.5),
  5514. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5515. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5516. }, 0.5, false)
  5517. end
  5518. Humanoid.RootPart.Anchored = false
  5519. attack = false
  5520. wait(0.3)
  5521. D = false
  5522. end
  5523. end
  5524. function Ending()
  5525. if not WZA then
  5526. WZA = true
  5527. attack = true
  5528. DESA:disconnect()
  5529. DESA2:disconnect()
  5530. Humanoid.WalkSpeed = 0
  5531. MUSIC.Volume = 0
  5532. for i = 0, 1.2, 0.5 do
  5533. swait()
  5534. PlayAnimationFromTable({
  5535. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5536. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0),
  5537. CFrame.new(1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -1),
  5538. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 1),
  5539. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5540. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5541. }, 0.5, false)
  5542. moter.C0 = clerp(moter.C0, CFrame.new(0, -1.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(1, 0, 0), 0.3)
  5543. moter2.C0 = clerp(moter2.C0, CFrame.new(0, -1.1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.5, 0, 2.5), 0.3)
  5544. end
  5545. chatfunc("i will come back to strike")
  5546. wait(1)
  5547. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5548. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5549. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=136523485", Character, 1, 0.5)
  5550. Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  5551. Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  5552. do
  5553. local partasdeff = Instance.new("ParticleEmitter", Character.Head)
  5554. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(0.5, 0, 0))
  5555. partasdeff.LightEmission = 0.1
  5556. partasdeff.Size = NumberSequence.new(0.2)
  5557. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  5558. aaa = NumberSequence.new({
  5559. NumberSequenceKeypoint.new(0, 0.2),
  5560. NumberSequenceKeypoint.new(1, 5)
  5561. })
  5562. bbb = NumberSequence.new({
  5563. NumberSequenceKeypoint.new(0, 1),
  5564. NumberSequenceKeypoint.new(0.0636, 0),
  5565. NumberSequenceKeypoint.new(1, 1)
  5566. })
  5567. partasdeff.Transparency = bbb
  5568. partasdeff.Size = aaa
  5569. partasdeff.ZOffset = 0.9
  5570. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  5571. partasdeff.LockedToPart = false
  5572. partasdeff.EmissionDirection = "Back"
  5573. partasdeff.Lifetime = NumberRange.new(1, 2)
  5574. partasdeff.Rate = 1000
  5575. partasdeff.Rotation = NumberRange.new(-100, 100)
  5576. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  5577. partasdeff.Speed = NumberRange.new(6)
  5578. partasdeff.VelocitySpread = 10000
  5579. partasdeff.Enabled = false
  5580. partasdeff.Enabled = true
  5581. wait(0.1)
  5582. for i = 0, 1.2, 0.1 do
  5583. swait()
  5584. PlayAnimationFromTable({
  5585. CFrame.new(0, 0, 0) * CFrame.new(0, -2.35, 1.5) * CFrame.Angles(1.55, 0, 0),
  5586. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5587. CFrame.new(1.5, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, 0.4),
  5588. CFrame.new(-1.5, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(3.1, 0, -0.4),
  5589. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  5590. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  5591. }, 0.5, false)
  5592. end
  5593. moter2:remove()
  5594. moter:remove()
  5595. KWeld2:remove()
  5596. Handle23.CFrame = Torso.CFrame * CFrame.new(5, 2, 0)
  5597. wait(0.5)
  5598. partasdeff.Enabled = false
  5599. local Blood = Instance.new("Part", Character.Torso)
  5600. Blood.Size = Vector3.new(1, 1, 1)
  5601. Blood.CanCollide = false
  5602. Blood.BrickColor = BrickColor.new("Crimson")
  5603. Blood.TopSurface = 0
  5604. Blood.BottomSurface = 0
  5605. Blood.Anchored = true
  5606. Blood.CFrame = Torso.CFrame * CFrame.new(0, 0, 0.5) * CFrame.Angles(1.6, 0, 0)
  5607. local Blood2 = Instance.new("SpecialMesh", Blood)
  5608. Blood2.MeshType = "Sphere"
  5609. Blood2.Scale = Vector3.new(1, 0.1, 1)
  5610. for i = 1, 300 do
  5611. Blood2.Scale = Blood2.Scale + Vector3.new(0.05, 0, 0.05)
  5612. game:GetService("RunService").RenderStepped:wait()
  5613. end
  5614. wait(0.9)
  5615. Blood.BrickColor = BrickColor.new("Really black")
  5616. for i = 1, 300 do
  5617. Blood2.Scale = Blood2.Scale - Vector3.new(0.05, 0, 0.05)
  5618. game:GetService("RunService").RenderStepped:wait()
  5619. end
  5620. Blood:remove()
  5621. chatfunc(".....!")
  5622. local SFXZ = Instance.new("Sound", Torso)
  5623. SFXZ.SoundId = "rbxassetid://393621716"
  5624. SFXZ.Volume = 1
  5625. SFXZ.Pitch = 1
  5626. SFXZ.Looped = false
  5627. wait(0.01)
  5628. SFXZ:Play()
  5629. wait(1)
  5630. for i = 0, 33, 0.5 do
  5631. swait()
  5632. PlayAnimationFromTable({
  5633. CFrame.new(0, 0, 0) * CFrame.new(0, 1.2, 1.5) * CFrame.Angles(1.55, 0, 0),
  5634. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  5635. CFrame.new(1.5, 0.5, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.55, 0, 0),
  5636. CFrame.new(-1.5, 0.5, 0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.55, 0, 0),
  5637. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0.1),
  5638. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, -0.1)
  5639. }, 0.05, false)
  5640. end
  5641. for i = 0, 33, 0.5 do
  5642. swait()
  5643. PlayAnimationFromTable({
  5644. CFrame.new(0, 0, 0) * CFrame.new(0, 1.2, 0) * CFrame.Angles(0, 0, 0),
  5645. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  5646. CFrame.new(1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
  5647. CFrame.new(-1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
  5648. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  5649. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  5650. }, 0.05, false)
  5651. end
  5652. local SFXZZ = Instance.new("Sound", Torso)
  5653. SFXZZ.SoundId = "rbxassetid://393621716"
  5654. SFXZZ.Volume = 1
  5655. SFXZZ.Pitch = 1
  5656. SFXZZ.Looped = false
  5657. wait(0.01)
  5658. SFXZZ:Play()
  5659. wait(1)
  5660. coroutine.resume(coroutine.create(function()
  5661. for i = 1, 10 do
  5662. do
  5663. local Ef = Instance.new("Part", Character)
  5664. Ef.Size = Vector3.new(1, 1, 1)
  5665. Ef.CanCollide = false
  5666. Ef.Anchored = true
  5667. Ef.CFrame = Torso.CFrame * CFrame.new(0, 0, 0)
  5668. Ef.BrickColor = BrickColor.new("Really black")
  5669. Ef.Material = "Neon"
  5670. local Ef2 = Instance.new("SpecialMesh", Ef)
  5671. Ef2.MeshType = "Sphere"
  5672. Ef2.Scale = Vector3.new(1, 3, 1)
  5673. coroutine.resume(coroutine.create(function()
  5674. for i = 1, 100 do
  5675. Ef2.Scale = Ef2.Scale + Vector3.new(1, 1, 1)
  5676. Ef.Transparency = Ef.Transparency + 0.05
  5677. game:GetService("RunService").RenderStepped:wait()
  5678. end
  5679. end))
  5680. wait(0.5)
  5681. Ef:remove()
  5682. end
  5683. end
  5684. wait(0.1)
  5685. end))
  5686. coroutine.resume(coroutine.create(function()
  5687. for i = 1, 11 do
  5688. do
  5689. local Gra = Instance.new("Part", Character)
  5690. local Random = math.random(-15, 15)
  5691. local Random2 = math.random(-12, 12)
  5692. Gra.Size = Vector3.new(2, 2, 2)
  5693. Gra.CFrame = Torso.CFrame * CFrame.new(Random, 0, Random2)
  5694. Gra.BrickColor = workspace.Base.BrickColor
  5695. Gra.Material = workspace.Base.Material
  5696. Gra.Anchored = true
  5697. Gra.CanCollide = false
  5698. coroutine.resume(coroutine.create(function()
  5699. for i = 1, 200 do
  5700. Gra.CFrame = Gra.CFrame * CFrame.new(0, 0.5, 0)
  5701. Gra.Transparency = Gra.Transparency + 0.01
  5702. game:GetService("RunService").RenderStepped:wait()
  5703. end
  5704. end))
  5705. wait(0.3)
  5706. end
  5707. end
  5708. wait(0.3)
  5709. end))
  5710. local Sh = Instance.new("Part", Character)
  5711. Sh.Size = Vector3.new(1, 1, 1)
  5712. Sh.CanCollide = false
  5713. Sh.BrickColor = BrickColor.new("Really black")
  5714. Sh.Anchored = true
  5715. Sh.Material = "Neon"
  5716. Sh.CFrame = Torso.CFrame * CFrame.new(0, 0, 0)
  5717. local Ring = Instance.new("Part", Sh)
  5718. Ring.Size = Vector3.new(1, 1, 1)
  5719. Ring.BrickColor = BrickColor.new("Really black")
  5720. Ring.Anchored = true
  5721. Ring.CanCollide = false
  5722. Ring.CFrame = Sh.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0)
  5723. local Ring2 = Instance.new("SpecialMesh", Ring)
  5724. Ring2.MeshId = "rbxassetid://3270017"
  5725. Ring2.Scale = Vector3.new(0.1, 0.1, 0.1)
  5726. local Sh2 = Instance.new("SpecialMesh", Sh)
  5727. Sh2.MeshType = "Sphere"
  5728. Sh2.Scale = Vector3.new(1, 1, 1)
  5729. for i = 1, 70 do
  5730. Sh2.Scale = Sh2.Scale + Vector3.new(0.1, 0.1, 0.1)
  5731. game:GetService("RunService").RenderStepped:wait()
  5732. end
  5733. wait(3)
  5734. Head.face.Texture = "rbxassetid://129381458"
  5735. ShadowHead:remove()
  5736. PartAZD.BrickColor = BrickColor.new("Really black")
  5737. text.Text = "Russian DEMON"
  5738. MUSIC:Stop()
  5739. MUSIC.SoundId = "rbxassetid://1027219588"
  5740. MUSIC.Volume = 100
  5741. MUSIC.Pitch = 1
  5742. wait(0.01)
  5743. MUSIC:play()
  5744. local m = Create("Model")({
  5745. Parent = Character,
  5746. Name = "WeaponModel"
  5747. })
  5748. function Armor()
  5749. RightArmHandle = CFuncs.Part.Create(Character["Right Arm"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "RightArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  5750. RightArmHandleWeld = CFuncs.Weld.Create(m, Character["Right Arm"], RightArmHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.28063965E-4, 2.92792916E-4, 2.74658203E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1))
  5751. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5752. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
  5753. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  5754. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.326925993))
  5755. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  5756. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  5757. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.367791742))
  5758. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  5759. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  5760. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5761. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 1.47737563E-4, 3.67819157E-5, -7.9684818E-5, -0.258836746, -0.965921104, -1.32944187E-4, -0.965921104, 0.258836895))
  5762. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.800000012))
  5763. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5764. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  5765. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5766. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5767. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.38829422, -8.16345215E-4, -0.0369873047, -1, 1.47737563E-4, 3.67819157E-5, 6.32018055E-5, 0.642772079, -0.766057611, -1.41528857E-4, -0.766057432, -0.642772198))
  5768. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 1.10000002))
  5769. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5770. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -2.32767779E-4, 0.865926564, -0.50017041, -2.95688864E-4, -3.78248165E-4, -5.36642074E-5, -1))
  5771. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.349999994, 0.800000012))
  5772. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.224761635))
  5773. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
  5774. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
  5775. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5776. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 1.47737563E-4, 3.67819157E-5, 8.68119532E-5, 0.766031206, -0.642803371, -1.28410262E-4, -0.642803311, -0.766031444))
  5777. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
  5778. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5779. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 1.47737563E-4, 3.67819157E-5, 3.76535245E-5, 0.499982685, -0.866035581, -1.50358697E-4, -0.866035402, -0.499982744))
  5780. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
  5781. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.03186011, 0.776449621, 1.03186023))
  5782. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727E-5, -0.625537932, 0.00699615479, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  5783. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.224761769, 0.296276659))
  5784. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  5785. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  5786. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  5787. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
  5788. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
  5789. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.316709578))
  5790. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 1.47737563E-4, 3.67819157E-5, -6.77998178E-5, -0.173666015, -0.98480463, -1.39387237E-4, -0.984804511, 0.17366603))
  5791. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  5792. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5793. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.227526337, -0.459342957, -0.405273438, -2.03925607E-4, -0.99999994, 5.83409928E-5, -1.00000012, 2.02648298E-4, 3.64783366E-4, -3.70574882E-4, -5.82661487E-5, -1))
  5794. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5795. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.216838658, 0.216838822, 0.776449323))
  5796. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 2.19255715E-4, -3.9579341E-4, -4.0155524E-4, -8.14841624E-5, -1, -2.17994995E-4, 0.999999881, -8.13983061E-5))
  5797. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1))
  5798. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5799. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -4.03211976E-4, -4.070047E-4, -7.65974837E-5, -1, -0.342226416, 0.939617038, 6.53370662E-5))
  5800. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.800000012, 1.10000002))
  5801. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5802. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -3.0468902E-4, -4.08853055E-4, -8.88829672E-5, -1, 0.499817163, 0.866131425, -2.78447667E-4))
  5803. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
  5804. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5805. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -4.11116838E-4, -4.09536355E-4, -7.77006935E-5, -1, -0.173864245, 0.984769404, -6.31882904E-6))
  5806. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.800000012, 1.10000002))
  5807. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5808. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
  5809. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.400000006, 1))
  5810. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5811. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -2.4379525E-4, -0.642942488, -0.765915334, 2.85808288E-4, -3.76264245E-4, -6.21579675E-5, -1))
  5812. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5813. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5814. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
  5815. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1))
  5816. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  5817. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -2.35747983E-4, 0.865926564, -0.50017041, -2.93662306E-4, -3.77983903E-4, -5.72584322E-5, -1))
  5818. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5819. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 1.17489111, 0.367791772))
  5820. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -1.17756375E-4, -3.72785726E-4, -3.78575787E-4, -8.74835532E-5, -1, 1.19009223E-4, 0.999999881, -8.75283658E-5))
  5821. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
  5822. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.572120905, 0.204328775))
  5823. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  5824. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  5825. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.357575566, 0.204328775))
  5826. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  5827. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  5828. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5829. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504524231, 0.468618393, -0.209846497, 3.0053372E-4, -1.8155307E-4, -1, -0.484704494, 0.874677181, -3.07273061E-4, 0.874678075, 0.484705657, 1.79925206E-4))
  5830. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.5))
  5831. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5832. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504516602, 0.421760559, 0.405538559, 2.72540521E-4, -1.40570803E-4, -1, -0.994534075, -0.10441269, -2.62121524E-4, -0.104411356, 0.994533956, -1.68863568E-4))
  5833. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  5834. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5835. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504447937, 0.383110046, 0.154088974, 2.71539786E-4, -1.44593927E-4, -1, -0.961293817, -0.275526524, -2.26745877E-4, -0.275525302, 0.961293459, -2.15407039E-4))
  5836. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.699999988))
  5837. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5838. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504211426, 0.418453217, 0.430289507, -2.70541554E-4, 1.33567024E-4, 1, 0.997555554, -0.0698769838, 2.84979236E-4, 0.0698783174, 0.997555673, -1.13932976E-4))
  5839. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.5))
  5840. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5841. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504425049, 0.29598999, -0.320083618, 2.72540085E-4, -1.43580837E-4, -1, -0.913495362, 0.406848073, -3.12660093E-4, 0.406849205, 0.913495779, -1.79274466E-5))
  5842. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 0.699999988))
  5843. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5844. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  5845. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  5846. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5847. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504241943, 0.160745621, -0.344959259, -2.24551739E-4, 7.25848513E-5, 1, 0.55929637, 0.828968465, 6.86519197E-5, -0.82896781, 0.559295177, -2.31534301E-4))
  5848. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  5849. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5850. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 1.16743155E-4, 3.67826069E-5, 6.2420324E-5, 0.173694044, 0.984799623, 1.0886728E-4, 0.984799683, -0.173694074))
  5851. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5852. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5853. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -1.47737563E-4, -3.67819157E-5, 7.2914263E-5, 0.69463259, -0.719364643, 1.36784278E-4, 0.719364524, 0.694632947))
  5854. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5855. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5856. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -1.47737563E-4, -3.67819157E-5, 1.43772035E-4, 0.994518042, -0.104565434, 5.79129264E-5, 0.104565397, 0.994518161))
  5857. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5858. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5859. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 2.82533205E-4, -1.85603378E-4, -1, -0.819082558, 0.57367456, -3.4262886E-4, 0.573675692, 0.819083273, 1.33724207E-5))
  5860. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  5861. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5862. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.483680725, 0.272553444, -0.396469116, 2.88938085E-4, 0.0521913469, -0.99863714, 1.11813541E-4, 0.998637021, 0.0521913953, 1, -1.25445484E-4, 2.88488518E-4))
  5863. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  5864. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5865. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -1.47737563E-4, -3.67819157E-5, 1.22033991E-4, 0.587812066, 0.808997691, -9.55414725E-5, -0.808997452, 0.587812245))
  5866. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5867. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5868. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -1.47737563E-4, -3.67819157E-5, -3.20669205E-5, 0.0697234422, -0.997566521, 1.51642118E-4, 0.997566342, 0.0697234422))
  5869. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5870. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5871. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 1.14746399E-4, 3.67826324E-5, -1.53697183E-5, 0.224910572, -0.97437942, -1.22634956E-4, -0.974379301, -0.224910572))
  5872. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  5873. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5874. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 1.14746399E-4, 3.67826324E-5, -1.03830207E-4, -0.601848364, -0.798610389, -6.70543523E-5, -0.79861033, 0.601848423))
  5875. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  5876. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5877. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -1.47737563E-4, -3.67819157E-5, 3.20669205E-5, -0.0697234422, 0.997566521, -1.51642118E-4, -0.997566342, -0.0697234422))
  5878. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5879. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5880. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -1.47737563E-4, -3.67819157E-5, -1.47369865E-4, -0.829057157, -0.559163868, 4.80528724E-5, 0.559163809, -0.829057395))
  5881. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5882. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5883. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -1.47737563E-4, -3.67819157E-5, -1.03596474E-4, -0.438400656, -0.89877975, 1.15300703E-4, 0.898779631, -0.438400716))
  5884. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  5885. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5886. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 1.14746399E-4, 3.67826324E-5, 2.75017555E-5, 0.544602752, -0.838694274, -1.20498778E-4, -0.838694036, -0.544602811))
  5887. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000012))
  5888. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5889. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504508972, 0.24685958, -0.461833954, 2.83539703E-4, -1.44595819E-4, -1, 1.29905311E-4, 0.999999881, -1.44559541E-4, 1, -1.28574728E-4, 2.89338117E-4))
  5890. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  5891. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5892. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -1.06737025E-4, -3.67828397E-5, -8.56020197E-5, -0.933564425, 0.358409822, -7.84567528E-5, -0.358409703, -0.933564544))
  5893. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  5894. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.275843859))
  5895. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -1.11751266E-4, -3.67827379E-5, -1.13044436E-4, -0.99999994, 4.43603894E-5, -4.25673643E-5, -4.43553618E-5, -1))
  5896. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  5897. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5898. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -1.14746399E-4, -3.67826324E-5, -9.44891872E-5, -0.939675748, 0.342066318, -7.96902168E-5, -0.342066258, -0.939675927))
  5899. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.400000006))
  5900. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5901. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 1.16743155E-4, 3.67826069E-5, 1.17783602E-4, 0.766076028, 0.642749846, 4.3264783E-5, 0.642749786, -0.766076267))
  5902. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5903. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5904. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 1.16743155E-4, 3.67826069E-5, 3.84225677E-5, -0.0348523967, 0.99939245, 1.19450931E-4, 0.99939245, 0.0348524116))
  5905. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  5906. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5907. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -1.15752227E-4, -3.67825705E-5, -8.0032718E-5, -0.342061341, -0.939677656, 9.54284333E-5, 0.939677477, -0.3420614))
  5908. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  5909. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5910. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854E-5, 3.67835273E-5, 6.9411195E-5, 0.406802952, 0.913516104, 5.12315346E-5, 0.913515866, -0.406803012))
  5911. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.400000006))
  5912. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5913. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 1.16743155E-4, 3.67826069E-5, -1.08874476E-4, -0.984799147, 0.173697144, 6.24205131E-5, 0.173697129, 0.984799147))
  5914. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
  5915. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5916. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -1.14746399E-4, -3.67826324E-5, -1.21785037E-4, -0.866048515, -0.499960005, 2.11590668E-5, 0.499959975, -0.866048634))
  5917. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  5918. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5919. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666E-5, 3.67832727E-5, -5.00770693E-5, -0.087201342, -0.996190786, -8.39964559E-5, -0.996190786, 0.0872013792))
  5920. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  5921. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5922. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 1.16743155E-4, 3.67826069E-5, 9.58899691E-5, 0.500041127, 0.866001785, 8.09386984E-5, 0.866001606, -0.500041246))
  5923. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  5924. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5925. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 1.16743155E-4, 3.67826069E-5, -3.7389691E-7, -0.341975003, 0.939709127, 1.25485472E-4, 0.939709008, 0.341974974))
  5926. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  5927. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5928. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 1.16743155E-4, 3.67826069E-5, 8.03718576E-5, 0.342064261, 0.939676583, 9.63669227E-5, 0.939676464, -0.342064351))
  5929. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
  5930. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5931. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417160034, 0.085773468, -0.189151764, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
  5932. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
  5933. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5934. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504264832, -0.250984192, -0.259490967, 2.28549266E-4, -8.85594054E-5, -1, -0.559294462, -0.828969836, -5.76447565E-5, -0.828969181, 0.559293211, -2.43782881E-4))
  5935. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  5936. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5937. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.244930267, -0.0811271667, -4.03443584E-4, -8.0506652E-5, -1, 0.17351748, -0.984830439, 1.0284165E-5, -0.984831035, -0.173518762, 4.05601342E-4))
  5938. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  5939. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  5940. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41734314, 0.298152924, -0.0665493011, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
  5941. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
  5942. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5943. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -1.17741496E-4, -2.41784524E-4, -2.50321988E-4, -0.766075134, -0.642750919, -1.13137648E-4, 0.642750978, -0.766075313))
  5944. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5945. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5946. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -1.17741496E-4, -2.41784524E-4, -1.96534165E-4, -0.939709306, -0.34197405, -1.91927538E-4, 0.341974109, -0.939709485))
  5947. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5948. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5949. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -1.17741496E-4, -2.41784524E-4, 2.71728131E-5, 0.939674377, -0.342070103, 2.73349637E-4, 0.342070013, 0.939674616))
  5950. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5951. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5952. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
  5953. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5954. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5955. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -1.17741496E-4, -2.41784524E-4, -7.42440752E-5, -0.984798908, 0.173698202, -2.64480303E-4, -0.173698187, -0.984798968))
  5956. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5957. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5958. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -1.17741496E-4, -2.41784524E-4, 2.47569813E-4, 4.74790759E-5, 1, -1.1903447E-4, -0.999999881, 4.75084635E-5))
  5959. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5960. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
  5961. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -1.18747324E-4, -2.39784378E-4, -2.71812751E-4, -0.342066288, -0.939675927, 2.88048632E-5, 0.939675808, -0.342066348))
  5962. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5963. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5964. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -1.17741496E-4, -2.41784524E-4, 2.2687536E-4, 0.866050601, 0.49995628, 1.54883688E-4, -0.49995622, 0.86605078))
  5965. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5966. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5967. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -1.17741496E-4, -2.41784524E-4, -2.66168005E-4, -0.642823577, -0.766014159, -6.79542354E-5, 0.766014099, -0.642823696))
  5968. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5969. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5970. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -1.17741496E-4, -2.41784524E-4, 2.73349404E-4, 0.342065394, 0.939676285, -2.71807221E-5, -0.939676106, 0.342065483))
  5971. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5972. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5973. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -1.17741496E-4, -2.41784524E-4, -2.71879162E-5, -0.939675093, 0.342068017, -2.73351383E-4, -0.342067957, -0.939675331))
  5974. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5975. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5976. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -1.19745702E-4, -2.41784408E-4, 2.47569929E-4, 4.84923949E-5, 1, -1.21038604E-4, -0.999999881, 4.8522259E-5))
  5977. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.699999988))
  5978. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5979. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -1.17741496E-4, -2.41784524E-4, 1.96526613E-4, 0.939710021, 0.341971993, 1.91927742E-4, -0.341972053, 0.939710259))
  5980. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5981. Wedge = CFuncs.Part.Create(m, Enum.Material.Plastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5982. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  5983. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5984. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5985. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
  5986. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5987. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5988. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -1.17741496E-4, -2.41784524E-4, -6.79472723E-5, 0.766011059, -0.642827451, 2.66168063E-4, 0.642827272, 0.766011119))
  5989. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5990. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5991. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
  5992. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5993. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5994. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -1.17741496E-4, -2.41784524E-4, -2.23140451E-4, 0.173599422, -0.984816372, 1.60211639E-4, 0.984816313, 0.173599422))
  5995. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5996. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  5997. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -1.17741496E-4, -2.41784524E-4, 1.60211508E-4, 0.984816611, 0.173597425, 2.23140611E-4, -0.17359744, 0.98481673))
  5998. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  5999. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6000. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
  6001. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6002. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6003. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -1.15752191E-4, -2.41784524E-4, -6.94746414E-5, 0.766011059, -0.642827451, 2.64882838E-4, 0.642827272, 0.766011119))
  6004. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6005. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6006. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 1.13755435E-4, 2.40784531E-4, 1.92356209E-4, -0.341971576, 0.939710438, 1.92436244E-4, 0.939710259, 0.341971576))
  6007. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6008. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6009. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  6010. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6011. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6012. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
  6013. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6014. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6015. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 1.13755435E-4, 2.40784531E-4, 7.03688638E-5, -0.766010165, 0.642828584, 2.62826507E-4, 0.642828465, 0.766010225))
  6016. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6017. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6018. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  6019. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6020. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6021. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
  6022. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6023. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6024. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 1.13755435E-4, 2.40784531E-4, 2.22849951E-4, -0.173598513, 0.984816492, 1.56098875E-4, 0.984816432, 0.173598528))
  6025. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6026. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6027. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -1.17741496E-4, -2.41784524E-4, -2.73349462E-4, -0.342067122, -0.939675629, 2.71805529E-5, 0.93967545, -0.342067212))
  6028. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6029. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
  6030. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -1.17741496E-4, -2.41784524E-4, 2.73351296E-4, 0.342066258, 0.939675927, -2.71806366E-5, -0.939675808, 0.342066348))
  6031. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6032. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6033. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416992188, 0.459632874, 0.00236076862, -3.96448741E-4, -1.1150194E-4, -1, 1.00000012, -1.18754753E-4, -3.90655739E-4, -1.20005861E-4, -0.999999881, 1.11549271E-4))
  6034. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6035. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6036. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
  6037. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6038. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6039. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.233234406, 0.0431079865, -3.89445486E-4, -9.04924964E-5, -1, -0.939651012, 0.342134237, 3.29551112E-4, 0.342135549, 0.939651072, -2.16297456E-4))
  6040. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6041. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6042. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, -0.156667709, 0.0191993713, -3.39440623E-4, -5.64659931E-5, -1, 0.34189257, -0.939738572, -6.10124189E-5, -0.939739287, -0.341893673, 3.32859723E-4))
  6043. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  6044. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6045. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
  6046. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6047. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6048. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0805511475, 0.250875473, -3.96447169E-4, -1.01518206E-4, -1, -0.939651966, 0.342131168, 3.32358759E-4, 0.342132419, 0.939652205, -2.29052181E-4))
  6049. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6050. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6051. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.231136322, 0.100609779, -3.71439994E-4, -5.55074948E-5, -1, -0.984786391, 0.173769146, 3.50451679E-4, 0.173770443, 0.984786391, -1.18204414E-4))
  6052. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  6053. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6054. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.224536896, -0.0618000031, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
  6055. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  6056. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6057. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417160034, 0.255838394, -0.430774689, 3.86443135E-4, 7.55024375E-5, 1, -0.499885589, 0.866090715, 1.248958E-4, -0.866091669, -0.499886721, 3.67432192E-4))
  6058. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.200000003, 1))
  6059. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6060. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416999817, -0.275058746, 0.355922699, -3.91443638E-4, -7.84819276E-5, -1, -0.642685592, 0.766129196, 1.87732905E-4, 0.766130328, 0.642686427, -3.45908309E-4))
  6061. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  6062. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6063. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.416999817, -0.283462524, -0.326116562, 3.90444708E-4, 8.55153776E-5, 1, -0.86596179, 0.500109196, 2.90337892E-4, -0.500110388, -0.865962446, 2.66428367E-4))
  6064. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6065. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6066. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417144775, 0.175773621, -0.36309433, 3.85444175E-4, 8.25061143E-5, 1, 0.17377694, 0.984785199, -1.47228187E-4, -0.984785259, 0.173775703, 3.59550351E-4))
  6067. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.800000012))
  6068. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6069. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41708374, 0.656784058, 0.361309052, 4.03443235E-4, 7.64833676E-5, 1, 0.866086483, 0.499895841, -3.82644823E-4, -0.499894738, 0.866085529, 1.32548375E-4))
  6070. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6071. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6072. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417121887, -0.273510188, -0.377922058, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
  6073. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6074. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6075. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, 0.527671814, 0.117294312, 3.99442564E-4, 7.24904676E-5, 1, 0.866086483, 0.499895841, -3.77183896E-4, -0.499894738, 0.866085529, 1.34006681E-4))
  6076. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6077. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6078. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417106628, 0.498235762, -0.367706299, 3.91444686E-4, 8.55152175E-5, 1, 1.31913781E-4, 0.999999881, -8.55665203E-5, -1, 1.30660788E-4, 3.85653751E-4))
  6079. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6080. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6081. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, -0.301620483, -0.465762138, 3.8944374E-4, 7.94954976E-5, 1, -0.98478663, 0.173767999, 3.64013307E-4, -0.17376928, -0.98478657, 1.44955571E-4))
  6082. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6083. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6084. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, 0.149868011, -0.202709198, -3.8744061E-4, -5.95283491E-5, -1, 0.765962422, -0.642884314, -2.54067825E-4, -0.642885566, -0.765963256, 2.90961121E-4))
  6085. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  6086. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6087. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417068481, 0.459686279, 0.436964452, 4.03446611E-4, 9.84773505E-5, 1, 1.00000012, -1.18754753E-4, -3.97655182E-4, 1.20006807E-4, 0.999999881, -9.85254956E-5))
  6088. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6089. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6090. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.276691437, 0.103364944, -3.95444047E-4, -8.25045863E-5, -1, -0.939734519, -0.341907352, 3.94390052E-4, -0.34190613, 0.939733624, 5.56958839E-5))
  6091. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6092. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6093. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417366028, 0.413482666, 0.0416736603, -3.89445486E-4, -9.04924964E-5, -1, -0.865962803, 0.500107288, 2.86984112E-4, 0.500108421, 0.865963399, -2.7023803E-4))
  6094. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  6095. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6096. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417137146, -0.399623871, -0.145516396, -3.94444418E-4, -8.34882085E-5, -1, -0.984829068, -0.173529476, 3.97255935E-4, -0.173528224, 0.984828591, -1.47777164E-5))
  6097. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6098. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6099. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417182922, -0.285552979, 0.0272340775, -3.94444069E-4, -8.25047318E-5, -1, -0.984786272, 0.17377013, 3.68414272E-4, 0.173771366, 0.984786272, -1.4878872E-4))
  6100. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6101. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6102. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0754985809, -0.157909393, -3.96443676E-4, -8.05076852E-5, -1, -0.342140973, -0.939649105, 2.09311504E-4, -0.939648867, 0.342139602, 3.39541904E-4))
  6103. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6104. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6105. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417175293, -0.338485718, 0.120929718, -3.90444038E-4, -8.14921077E-5, -1, -0.765962422, 0.642884314, 2.42248134E-4, 0.642885625, 0.765963197, -3.09715339E-4))
  6106. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6107. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6108. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -4.00449906E-4, -1.18475073E-4, -1, -0.939652264, 0.342130303, 3.30318551E-4, 0.342131466, 0.939652503, -2.46354903E-4))
  6109. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6110. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6111. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.123802185, 0.0236358643, -3.9244676E-4, -9.84789949E-5, -1, -0.642691612, 0.766124129, 1.73060107E-4, 0.766125202, 0.642692447, -3.59527301E-4))
  6112. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6113. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6114. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417167664, 0.186263442, -0.388122559, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
  6115. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6116. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6117. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.0655403137, -3.79562378E-4, -3.96447955E-4, -1.06495165E-4, -1, -0.939732671, -0.341912329, 4.03535814E-4, -0.341911107, 0.939731777, 3.34964789E-5))
  6118. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6119. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6120. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, -0.113883972, 0.0671386719, -3.90446512E-4, -9.74958384E-5, -1, -0.341900557, 0.939735591, 3.98970442E-5, 0.939736485, 0.341901779, -3.94819508E-4))
  6121. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6122. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6123. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417358398, 0.214199066, 0.262556076, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
  6124. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  6125. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6126. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417411804, 0.384922028, 0.137599945, -3.92445567E-4, -9.15052951E-5, -1, -0.939733267, -0.341910571, 3.94649367E-4, -0.341909379, 0.939732552, 4.62137323E-5))
  6127. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6128. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6129. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417381287, 0.203924179, 0.28465271, -3.91446025E-4, -9.44856729E-5, -1, -0.342136979, -0.939650536, 2.20734597E-4, -0.939650416, 0.342135727, 3.30064388E-4))
  6130. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6131. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6132. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6133. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6134. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6135. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
  6136. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  6137. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6138. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  6139. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6140. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6141. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
  6142. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6143. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6144. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
  6145. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  6146. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6147. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6148. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6149. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6150. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, 0.717723846, 0.156257629, -2.48541008E-4, 1.39553944E-4, 1, 0.694746673, 0.719255567, 7.63125136E-5, -0.719254673, 0.694745421, -2.79876695E-4))
  6151. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6152. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6153. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 2.61540321E-4, -1.42595687E-4, -1, 0.275510103, -0.96129775, 2.10727507E-4, -0.961298227, -0.275511324, -2.17687237E-4))
  6154. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6155. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6156. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504226685, 0.298980713, -0.314445496, -2.24551972E-4, 7.15715869E-5, 1, 0.898846865, 0.43826443, 1.75664987E-4, -0.438263148, 0.89884603, -1.65278834E-4))
  6157. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  6158. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6159. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6160. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6161. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6162. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  6163. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6164. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.265627563, 0.347358912))
  6165. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6166. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6167. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.224761769, 0.245194495))
  6168. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6169. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.34735921, 0.418873906))
  6170. PartWeld = CFuncs.Weld.Create(m, RightArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6171. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6172. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6173. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504501343, 0.496192932, 0.182048798, 2.78538238E-4, -1.54578782E-4, -1, -0.997555554, 0.069876954, -2.94424593E-4, 0.0698782951, 0.997555673, -1.34334594E-4))
  6174. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6175. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6176. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504295349, 0.526973724, 0.0621414185, -2.48541008E-4, 1.39553944E-4, 1, 0.559296191, 0.828968585, 2.65537165E-5, -0.828967929, 0.559294999, -2.88876297E-4))
  6177. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6178. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6179. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 2.60543165E-4, -1.24565253E-4, -1, -0.913495183, 0.406848371, -2.93964404E-4, 0.406849533, 0.913495719, -5.43762144E-6))
  6180. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6181. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6182. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504180908, 0.371734619, -0.189682007, 2.31549464E-4, -8.656313E-5, -1, 0.913494408, -0.40685004, 2.52017577E-4, -0.406851351, -0.913494885, -1.74815414E-5))
  6183. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
  6184. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6185. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 2.58544402E-4, -1.17591262E-4, -1, 0.898846149, 0.438265622, 1.86049961E-4, 0.43826443, -0.898845375, 2.21541355E-4))
  6186. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  6187. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6188. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 2.59542488E-4, -1.29571839E-4, -1, -0.913495183, 0.406848371, -2.95087229E-4, 0.406849504, 0.91349566, -1.04182855E-5))
  6189. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6190. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6191. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504249573, 0.213688374, -0.24924469, -2.26548815E-4, 9.15691489E-5, 1, 0.0698869452, 0.997555017, -7.51097541E-5, -0.997554898, 0.0698856264, -2.38159919E-4))
  6192. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6193. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6194. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 2.58541375E-4, -1.35591763E-4, -1, -0.997555614, 0.0698769987, -2.73149926E-4, 0.0698783323, 0.997555673, -1.16791285E-4))
  6195. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6196. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6197. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504257202, 0.372005463, 0.267033577, -2.28548219E-4, 9.45794454E-5, 1, 0.96129477, 0.275523484, 1.99199072E-4, -0.275522202, 0.961294353, -1.55482398E-4))
  6198. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
  6199. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6200. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, -0.302482605, -0.169031143, -2.28548772E-4, 9.15694254E-5, 1, -0.828965902, 0.559297919, -2.45465635E-4, -0.559299171, -0.828966618, -5.51506855E-5))
  6201. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6202. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6203. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504150391, -0.158781052, 0.506530762, -2.24551128E-4, 7.65783479E-5, 1, -0.55929637, -0.828968465, -6.53411553E-5, 0.82896781, -0.559295177, 2.33767438E-4))
  6204. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.300000012))
  6205. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6206. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504264832, 0.147003174, -0.495708466, -2.52541358E-4, 1.36604111E-4, 1, -0.587679029, 0.809093356, -2.62336369E-4, -0.809094489, -0.587679863, -1.28725864E-4))
  6207. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6208. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6209. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504196167, -0.602104187, -0.254190445, -2.58542714E-4, 1.27574982E-4, 1, -0.96129477, -0.275523454, -2.18941539E-4, 0.275522202, -0.961294293, 1.95465007E-4))
  6210. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6211. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6212. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
  6213. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6214. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6215. WedgeWeld = CFuncs.Weld.Create(m, RightArmHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
  6216. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  6217. TorsoHandle = CFuncs.Part.Create(Character.Torso, Enum.Material.Plastic, 0, 1, "Medium stone grey", "TorsoHandle", Vector3.new(2, 2, 1))
  6218. TorsoHandleWeld = CFuncs.Weld.Create(m, Character.Torso, TorsoHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.2479248E-5, 2.36198306E-4, 1.52587891E-4, 1, 6.4818812E-7, 2.88982847E-6, 6.4818812E-7, 0.999999881, -4.57326621E-10, 2.88982847E-6, -4.57326621E-10, 1))
  6219. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(2.05, 2.05, 1.05))
  6220. Part.Shape = "Block"
  6221. PartWeld = CFuncs.Weld.Create(m, TorsoHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0))
  6222. RightLegHandle = CFuncs.Part.Create(Character["Right Leg"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "RightLegHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  6223. RightLegHandleWeld = CFuncs.Weld.Create(m, Character["Right Leg"], RightLegHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.35693359E-4, -2.07066536E-4, 1.52587891E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1))
  6224. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6225. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
  6226. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  6227. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.326925993))
  6228. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6229. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6230. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.367791742))
  6231. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  6232. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  6233. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6234. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 1.47737563E-4, 3.67819157E-5, -7.9684818E-5, -0.258836746, -0.965921104, -1.32944187E-4, -0.965921104, 0.258836895))
  6235. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.800000012))
  6236. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6237. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  6238. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6239. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6240. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.38829422, -8.16345215E-4, -0.0369873047, -1, 1.47737563E-4, 3.67819157E-5, 6.32018055E-5, 0.642772079, -0.766057611, -1.41528857E-4, -0.766057432, -0.642772198))
  6241. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 1.10000002))
  6242. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6243. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -2.32767779E-4, 0.865926564, -0.50017041, -2.95688864E-4, -3.78248165E-4, -5.36642074E-5, -1))
  6244. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.349999994, 0.800000012))
  6245. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.224761635))
  6246. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
  6247. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
  6248. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6249. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 1.47737563E-4, 3.67819157E-5, 8.68119532E-5, 0.766031206, -0.642803371, -1.28410262E-4, -0.642803311, -0.766031444))
  6250. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
  6251. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6252. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 1.47737563E-4, 3.67819157E-5, 3.76535245E-5, 0.499982685, -0.866035581, -1.50358697E-4, -0.866035402, -0.499982744))
  6253. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.349999994, 0.800000012))
  6254. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.03186011, 0.776449621, 1.03186023))
  6255. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.81469727E-5, -0.625537932, 0.00699615479, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  6256. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.224761769, 0.296276659))
  6257. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 1.47737563E-4, 3.67819157E-5, 1.49032334E-4, 0.999999881, -2.23378756E-5, -4.25648541E-5, -2.23315201E-5, -1))
  6258. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  6259. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.204328775))
  6260. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 1.47737563E-4, 3.67819157E-5, 1.41528857E-4, 0.766057014, 0.642772675, 6.32018782E-5, 0.642772555, -0.766057074))
  6261. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.800000012))
  6262. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.25541088, 0.20432891, 0.316709578))
  6263. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 1.47737563E-4, 3.67819157E-5, -6.77998178E-5, -0.173666015, -0.98480463, -1.39387237E-4, -0.984804511, 0.17366603))
  6264. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1.10000002))
  6265. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6266. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.227526337, -0.459342957, -0.405273438, -2.03925607E-4, -0.99999994, 5.83409928E-5, -1.00000012, 2.02648298E-4, 3.64783366E-4, -3.70574882E-4, -5.82661487E-5, -1))
  6267. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6268. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.216838658, 0.216838822, 0.776449323))
  6269. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 2.19255715E-4, -3.9579341E-4, -4.0155524E-4, -8.14841624E-5, -1, -2.17994995E-4, 0.999999881, -8.13983061E-5))
  6270. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1))
  6271. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6272. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -4.03211976E-4, -4.070047E-4, -7.65974837E-5, -1, -0.342226416, 0.939617038, 6.53370662E-5))
  6273. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.800000012, 1.10000002))
  6274. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6275. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -3.0468902E-4, -4.08853055E-4, -8.88829672E-5, -1, 0.499817163, 0.866131425, -2.78447667E-4))
  6276. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
  6277. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6278. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -4.11116838E-4, -4.09536355E-4, -7.77006935E-5, -1, -0.173864245, 0.984769404, -6.31882904E-6))
  6279. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.800000012, 1.10000002))
  6280. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6281. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
  6282. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.400000006, 1))
  6283. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6284. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -2.4379525E-4, -0.642942488, -0.765915334, 2.85808288E-4, -3.76264245E-4, -6.21579675E-5, -1))
  6285. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6286. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6287. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 1.39049152E-4, 0.866128087, 0.499823779, -3.50035174E-4, -3.78454744E-4, -5.45206749E-5, -1))
  6288. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.800000012, 1))
  6289. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.20432891, 0.204328775))
  6290. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -2.35747983E-4, 0.865926564, -0.50017041, -2.93662306E-4, -3.77983903E-4, -5.72584322E-5, -1))
  6291. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6292. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 1.17489111, 0.367791772))
  6293. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -1.17756375E-4, -3.72785726E-4, -3.78575787E-4, -8.74835532E-5, -1, 1.19009223E-4, 0.999999881, -8.75283658E-5))
  6294. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.600000024, 0.800000012, 1.10000002))
  6295. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.572120905, 0.204328775))
  6296. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6297. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6298. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.357575566, 0.204328775))
  6299. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6300. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6301. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6302. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504524231, 0.468618393, -0.209846497, 3.0053372E-4, -1.8155307E-4, -1, -0.484704494, 0.874677181, -3.07273061E-4, 0.874678075, 0.484705657, 1.79925206E-4))
  6303. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.5))
  6304. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6305. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504516602, 0.421760559, 0.405538559, 2.72540521E-4, -1.40570803E-4, -1, -0.994534075, -0.10441269, -2.62121524E-4, -0.104411356, 0.994533956, -1.68863568E-4))
  6306. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6307. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6308. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504447937, 0.383110046, 0.154088974, 2.71539786E-4, -1.44593927E-4, -1, -0.961293817, -0.275526524, -2.26745877E-4, -0.275525302, 0.961293459, -2.15407039E-4))
  6309. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.699999988))
  6310. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6311. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504211426, 0.418453217, 0.430289507, -2.70541554E-4, 1.33567024E-4, 1, 0.997555554, -0.0698769838, 2.84979236E-4, 0.0698783174, 0.997555673, -1.13932976E-4))
  6312. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.5))
  6313. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6314. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504425049, 0.29598999, -0.320083618, 2.72540085E-4, -1.43580837E-4, -1, -0.913495362, 0.406848073, -3.12660093E-4, 0.406849205, 0.913495779, -1.79274466E-5))
  6315. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 0.699999988))
  6316. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6317. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  6318. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6319. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6320. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504241943, 0.160745621, -0.344959259, -2.24551739E-4, 7.25848513E-5, 1, 0.55929637, 0.828968465, 6.86519197E-5, -0.82896781, 0.559295177, -2.31534301E-4))
  6321. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  6322. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6323. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 1.16743155E-4, 3.67826069E-5, 6.2420324E-5, 0.173694044, 0.984799623, 1.0886728E-4, 0.984799683, -0.173694074))
  6324. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6325. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6326. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -1.47737563E-4, -3.67819157E-5, 7.2914263E-5, 0.69463259, -0.719364643, 1.36784278E-4, 0.719364524, 0.694632947))
  6327. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6328. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6329. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -1.47737563E-4, -3.67819157E-5, 1.43772035E-4, 0.994518042, -0.104565434, 5.79129264E-5, 0.104565397, 0.994518161))
  6330. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6331. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6332. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 2.82533205E-4, -1.85603378E-4, -1, -0.819082558, 0.57367456, -3.4262886E-4, 0.573675692, 0.819083273, 1.33724207E-5))
  6333. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6334. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6335. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.483680725, 0.272553444, -0.396469116, 2.88938085E-4, 0.0521913469, -0.99863714, 1.11813541E-4, 0.998637021, 0.0521913953, 1, -1.25445484E-4, 2.88488518E-4))
  6336. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  6337. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6338. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -1.47737563E-4, -3.67819157E-5, 1.22033991E-4, 0.587812066, 0.808997691, -9.55414725E-5, -0.808997452, 0.587812245))
  6339. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6340. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6341. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -1.47737563E-4, -3.67819157E-5, -3.20669205E-5, 0.0697234422, -0.997566521, 1.51642118E-4, 0.997566342, 0.0697234422))
  6342. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6343. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6344. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 1.14746399E-4, 3.67826324E-5, -1.53697183E-5, 0.224910572, -0.97437942, -1.22634956E-4, -0.974379301, -0.224910572))
  6345. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  6346. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6347. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 1.14746399E-4, 3.67826324E-5, -1.03830207E-4, -0.601848364, -0.798610389, -6.70543523E-5, -0.79861033, 0.601848423))
  6348. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  6349. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6350. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -1.47737563E-4, -3.67819157E-5, 3.20669205E-5, -0.0697234422, 0.997566521, -1.51642118E-4, -0.997566342, -0.0697234422))
  6351. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6352. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6353. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -1.47737563E-4, -3.67819157E-5, -1.47369865E-4, -0.829057157, -0.559163868, 4.80528724E-5, 0.559163809, -0.829057395))
  6354. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6355. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6356. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -1.47737563E-4, -3.67819157E-5, -1.03596474E-4, -0.438400656, -0.89877975, 1.15300703E-4, 0.898779631, -0.438400716))
  6357. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.800000012))
  6358. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6359. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 1.14746399E-4, 3.67826324E-5, 2.75017555E-5, 0.544602752, -0.838694274, -1.20498778E-4, -0.838694036, -0.544602811))
  6360. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.800000012))
  6361. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6362. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504508972, 0.24685958, -0.461833954, 2.83539703E-4, -1.44595819E-4, -1, 1.29905311E-4, 0.999999881, -1.44559541E-4, 1, -1.28574728E-4, 2.89338117E-4))
  6363. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6364. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6365. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -1.06737025E-4, -3.67828397E-5, -8.56020197E-5, -0.933564425, 0.358409822, -7.84567528E-5, -0.358409703, -0.933564544))
  6366. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  6367. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.275843859))
  6368. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -1.11751266E-4, -3.67827379E-5, -1.13044436E-4, -0.99999994, 4.43603894E-5, -4.25673643E-5, -4.43553618E-5, -1))
  6369. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  6370. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6371. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -1.14746399E-4, -3.67826324E-5, -9.44891872E-5, -0.939675748, 0.342066318, -7.96902168E-5, -0.342066258, -0.939675927))
  6372. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.400000006))
  6373. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6374. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 1.16743155E-4, 3.67826069E-5, 1.17783602E-4, 0.766076028, 0.642749846, 4.3264783E-5, 0.642749786, -0.766076267))
  6375. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6376. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6377. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 1.16743155E-4, 3.67826069E-5, 3.84225677E-5, -0.0348523967, 0.99939245, 1.19450931E-4, 0.99939245, 0.0348524116))
  6378. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  6379. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6380. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -1.15752227E-4, -3.67825705E-5, -8.0032718E-5, -0.342061341, -0.939677656, 9.54284333E-5, 0.939677477, -0.3420614))
  6381. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  6382. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6383. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854E-5, 3.67835273E-5, 6.9411195E-5, 0.406802952, 0.913516104, 5.12315346E-5, 0.913515866, -0.406803012))
  6384. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.400000006))
  6385. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6386. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 1.16743155E-4, 3.67826069E-5, -1.08874476E-4, -0.984799147, 0.173697144, 6.24205131E-5, 0.173697129, 0.984799147))
  6387. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
  6388. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6389. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -1.14746399E-4, -3.67826324E-5, -1.21785037E-4, -0.866048515, -0.499960005, 2.11590668E-5, 0.499959975, -0.866048634))
  6390. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.600000024, 0.800000012))
  6391. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6392. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666E-5, 3.67832727E-5, -5.00770693E-5, -0.087201342, -0.996190786, -8.39964559E-5, -0.996190786, 0.0872013792))
  6393. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  6394. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6395. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 1.16743155E-4, 3.67826069E-5, 9.58899691E-5, 0.500041127, 0.866001785, 8.09386984E-5, 0.866001606, -0.500041246))
  6396. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6397. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6398. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 1.16743155E-4, 3.67826069E-5, -3.7389691E-7, -0.341975003, 0.939709127, 1.25485472E-4, 0.939709008, 0.341974974))
  6399. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 1))
  6400. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6401. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 1.16743155E-4, 3.67826069E-5, 8.03718576E-5, 0.342064261, 0.939676583, 9.63669227E-5, 0.939676464, -0.342064351))
  6402. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 0.699999988))
  6403. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6404. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417160034, 0.085773468, -0.189151764, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
  6405. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
  6406. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6407. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504264832, -0.250984192, -0.259490967, 2.28549266E-4, -8.85594054E-5, -1, -0.559294462, -0.828969836, -5.76447565E-5, -0.828969181, 0.559293211, -2.43782881E-4))
  6408. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6409. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6410. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.244930267, -0.0811271667, -4.03443584E-4, -8.0506652E-5, -1, 0.17351748, -0.984830439, 1.0284165E-5, -0.984831035, -0.173518762, 4.05601342E-4))
  6411. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6412. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6413. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41734314, 0.298152924, -0.0665493011, -3.44439643E-4, -5.15180727E-5, -1, -0.866087675, -0.499893814, 3.19062994E-4, -0.499892741, 0.866086662, 1.24674101E-4))
  6414. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.699999988, 0.699999988))
  6415. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6416. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -1.17741496E-4, -2.41784524E-4, -2.50321988E-4, -0.766075134, -0.642750919, -1.13137648E-4, 0.642750978, -0.766075313))
  6417. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6418. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6419. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -1.17741496E-4, -2.41784524E-4, -1.96534165E-4, -0.939709306, -0.34197405, -1.91927538E-4, 0.341974109, -0.939709485))
  6420. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6421. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6422. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -1.17741496E-4, -2.41784524E-4, 2.71728131E-5, 0.939674377, -0.342070103, 2.73349637E-4, 0.342070013, 0.939674616))
  6423. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6424. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6425. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
  6426. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6427. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6428. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -1.17741496E-4, -2.41784524E-4, -7.42440752E-5, -0.984798908, 0.173698202, -2.64480303E-4, -0.173698187, -0.984798968))
  6429. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6430. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6431. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -1.17741496E-4, -2.41784524E-4, 2.47569813E-4, 4.74790759E-5, 1, -1.1903447E-4, -0.999999881, 4.75084635E-5))
  6432. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6433. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
  6434. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -1.18747324E-4, -2.39784378E-4, -2.71812751E-4, -0.342066288, -0.939675927, 2.88048632E-5, 0.939675808, -0.342066348))
  6435. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6436. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6437. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -1.17741496E-4, -2.41784524E-4, 2.2687536E-4, 0.866050601, 0.49995628, 1.54883688E-4, -0.49995622, 0.86605078))
  6438. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6439. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6440. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -1.17741496E-4, -2.41784524E-4, -2.66168005E-4, -0.642823577, -0.766014159, -6.79542354E-5, 0.766014099, -0.642823696))
  6441. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6442. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6443. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -1.17741496E-4, -2.41784524E-4, 2.73349404E-4, 0.342065394, 0.939676285, -2.71807221E-5, -0.939676106, 0.342065483))
  6444. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6445. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6446. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -1.17741496E-4, -2.41784524E-4, -2.71879162E-5, -0.939675093, 0.342068017, -2.73351383E-4, -0.342067957, -0.939675331))
  6447. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6448. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6449. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -1.19745702E-4, -2.41784408E-4, 2.47569929E-4, 4.84923949E-5, 1, -1.21038604E-4, -0.999999881, 4.8522259E-5))
  6450. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.5, 0.699999988))
  6451. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6452. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -1.17741496E-4, -2.41784524E-4, 1.96526613E-4, 0.939710021, 0.341971993, 1.91927742E-4, -0.341972053, 0.939710259))
  6453. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6454. Wedge = CFuncs.Part.Create(m, Enum.Material.Plastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6455. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  6456. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6457. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6458. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
  6459. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6460. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6461. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -1.17741496E-4, -2.41784524E-4, -6.79472723E-5, 0.766011059, -0.642827451, 2.66168063E-4, 0.642827272, 0.766011119))
  6462. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6463. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6464. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
  6465. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6466. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6467. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -1.17741496E-4, -2.41784524E-4, -2.23140451E-4, 0.173599422, -0.984816372, 1.60211639E-4, 0.984816313, 0.173599422))
  6468. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6469. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6470. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -1.17741496E-4, -2.41784524E-4, 1.60211508E-4, 0.984816611, 0.173597425, 2.23140611E-4, -0.17359744, 0.98481673))
  6471. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6472. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6473. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -1.17741496E-4, -2.41784524E-4, -1.54883761E-4, 0.499955595, -0.866051197, 2.26875345E-4, 0.866051018, 0.499955624))
  6474. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6475. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6476. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -1.15752191E-4, -2.41784524E-4, -6.94746414E-5, 0.766011059, -0.642827451, 2.64882838E-4, 0.642827272, 0.766011119))
  6477. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6478. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6479. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 1.13755435E-4, 2.40784531E-4, 1.92356209E-4, -0.341971576, 0.939710438, 1.92436244E-4, 0.939710259, 0.341971576))
  6480. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6481. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6482. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  6483. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6484. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6485. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
  6486. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6487. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6488. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 1.13755435E-4, 2.40784531E-4, 7.03688638E-5, -0.766010165, 0.642828584, 2.62826507E-4, 0.642828465, 0.766010225))
  6489. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6490. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6491. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 1.13755435E-4, 2.40784531E-4, 2.71043566E-4, 0.342068374, 0.939675152, 2.37680615E-5, 0.939674973, -0.342068434))
  6492. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6493. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6494. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -1.15752191E-4, -2.41784524E-4, -2.64133792E-4, -0.173697159, -0.984799087, 7.2277202E-5, 0.984799027, -0.173697159))
  6495. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6496. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6497. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 1.13755435E-4, 2.40784531E-4, 2.22849951E-4, -0.173598513, 0.984816492, 1.56098875E-4, 0.984816432, 0.173598528))
  6498. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6499. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6500. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -1.17741496E-4, -2.41784524E-4, -2.73349462E-4, -0.342067122, -0.939675629, 2.71805529E-5, 0.93967545, -0.342067212))
  6501. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6502. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.296276689))
  6503. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -1.17741496E-4, -2.41784524E-4, 2.73351296E-4, 0.342066258, 0.939675927, -2.71806366E-5, -0.939675808, 0.342066348))
  6504. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6505. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6506. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416992188, 0.459632874, 0.00236076862, -3.96448741E-4, -1.1150194E-4, -1, 1.00000012, -1.18754753E-4, -3.90655739E-4, -1.20005861E-4, -0.999999881, 1.11549271E-4))
  6507. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6508. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6509. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -1.15752191E-4, -2.41784524E-4, -1.9261126E-4, 0.341972828, -0.939710021, 1.94656575E-4, 0.939709842, 0.341972768))
  6510. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6511. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6512. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.233234406, 0.0431079865, -3.89445486E-4, -9.04924964E-5, -1, -0.939651012, 0.342134237, 3.29551112E-4, 0.342135549, 0.939651072, -2.16297456E-4))
  6513. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6514. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6515. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, -0.156667709, 0.0191993713, -3.39440623E-4, -5.64659931E-5, -1, 0.34189257, -0.939738572, -6.10124189E-5, -0.939739287, -0.341893673, 3.32859723E-4))
  6516. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  6517. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6518. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -1.17748947E-4, -2.41783651E-4, 7.42364064E-5, 0.984798372, -0.173700735, 2.64478615E-4, 0.17370075, 0.984798431))
  6519. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6520. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6521. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0805511475, 0.250875473, -3.96447169E-4, -1.01518206E-4, -1, -0.939651966, 0.342131168, 3.32358759E-4, 0.342132419, 0.939652205, -2.29052181E-4))
  6522. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6523. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6524. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.231136322, 0.100609779, -3.71439994E-4, -5.55074948E-5, -1, -0.984786391, 0.173769146, 3.50451679E-4, 0.173770443, 0.984786391, -1.18204414E-4))
  6525. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  6526. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6527. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.41733551, 0.224536896, -0.0618000031, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
  6528. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  6529. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6530. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417160034, 0.255838394, -0.430774689, 3.86443135E-4, 7.55024375E-5, 1, -0.499885589, 0.866090715, 1.248958E-4, -0.866091669, -0.499886721, 3.67432192E-4))
  6531. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.200000003, 1))
  6532. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6533. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.416999817, -0.275058746, 0.355922699, -3.91443638E-4, -7.84819276E-5, -1, -0.642685592, 0.766129196, 1.87732905E-4, 0.766130328, 0.642686427, -3.45908309E-4))
  6534. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.699999988))
  6535. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6536. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.416999817, -0.283462524, -0.326116562, 3.90444708E-4, 8.55153776E-5, 1, -0.86596179, 0.500109196, 2.90337892E-4, -0.500110388, -0.865962446, 2.66428367E-4))
  6537. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6538. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6539. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417144775, 0.175773621, -0.36309433, 3.85444175E-4, 8.25061143E-5, 1, 0.17377694, 0.984785199, -1.47228187E-4, -0.984785259, 0.173775703, 3.59550351E-4))
  6540. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 0.800000012))
  6541. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6542. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.41708374, 0.656784058, 0.361309052, 4.03443235E-4, 7.64833676E-5, 1, 0.866086483, 0.499895841, -3.82644823E-4, -0.499894738, 0.866085529, 1.32548375E-4))
  6543. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6544. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6545. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417121887, -0.273510188, -0.377922058, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
  6546. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6547. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6548. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, 0.527671814, 0.117294312, 3.99442564E-4, 7.24904676E-5, 1, 0.866086483, 0.499895841, -3.77183896E-4, -0.499894738, 0.866085529, 1.34006681E-4))
  6549. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6550. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6551. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417106628, 0.498235762, -0.367706299, 3.91444686E-4, 8.55152175E-5, 1, 1.31913781E-4, 0.999999881, -8.55665203E-5, -1, 1.30660788E-4, 3.85653751E-4))
  6552. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6553. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6554. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417114258, -0.301620483, -0.465762138, 3.8944374E-4, 7.94954976E-5, 1, -0.98478663, 0.173767999, 3.64013307E-4, -0.17376928, -0.98478657, 1.44955571E-4))
  6555. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6556. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6557. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, 0.149868011, -0.202709198, -3.8744061E-4, -5.95283491E-5, -1, 0.765962422, -0.642884314, -2.54067825E-4, -0.642885566, -0.765963256, 2.90961121E-4))
  6558. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 0.5))
  6559. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6560. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.417068481, 0.459686279, 0.436964452, 4.03446611E-4, 9.84773505E-5, 1, 1.00000012, -1.18754753E-4, -3.97655182E-4, 1.20006807E-4, 0.999999881, -9.85254956E-5))
  6561. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6562. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6563. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417190552, -0.276691437, 0.103364944, -3.95444047E-4, -8.25045863E-5, -1, -0.939734519, -0.341907352, 3.94390052E-4, -0.34190613, 0.939733624, 5.56958839E-5))
  6564. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6565. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6566. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417366028, 0.413482666, 0.0416736603, -3.89445486E-4, -9.04924964E-5, -1, -0.865962803, 0.500107288, 2.86984112E-4, 0.500108421, 0.865963399, -2.7023803E-4))
  6567. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  6568. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6569. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417137146, -0.399623871, -0.145516396, -3.94444418E-4, -8.34882085E-5, -1, -0.984829068, -0.173529476, 3.97255935E-4, -0.173528224, 0.984828591, -1.47777164E-5))
  6570. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6571. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6572. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417182922, -0.285552979, 0.0272340775, -3.94444069E-4, -8.25047318E-5, -1, -0.984786272, 0.17377013, 3.68414272E-4, 0.173771366, 0.984786272, -1.4878872E-4))
  6573. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6574. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6575. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, 0.0754985809, -0.157909393, -3.96443676E-4, -8.05076852E-5, -1, -0.342140973, -0.939649105, 2.09311504E-4, -0.939648867, 0.342139602, 3.39541904E-4))
  6576. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6577. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6578. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417175293, -0.338485718, 0.120929718, -3.90444038E-4, -8.14921077E-5, -1, -0.765962422, 0.642884314, 2.42248134E-4, 0.642885625, 0.765963197, -3.09715339E-4))
  6579. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6580. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6581. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -4.00449906E-4, -1.18475073E-4, -1, -0.939652264, 0.342130303, 3.30318551E-4, 0.342131466, 0.939652503, -2.46354903E-4))
  6582. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6583. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6584. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.123802185, 0.0236358643, -3.9244676E-4, -9.84789949E-5, -1, -0.642691612, 0.766124129, 1.73060107E-4, 0.766125202, 0.642692447, -3.59527301E-4))
  6585. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6586. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6587. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417167664, 0.186263442, -0.388122559, -3.9144812E-4, -1.07479427E-4, -1, -1.25929379E-4, -0.99999994, 1.07528424E-4, -1.00000012, 1.24670521E-4, 3.85655032E-4))
  6588. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6589. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6590. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417289734, 0.0655403137, -3.79562378E-4, -3.96447955E-4, -1.06495165E-4, -1, -0.939732671, -0.341912329, 4.03535814E-4, -0.341911107, 0.939731777, 3.34964789E-5))
  6591. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6592. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6593. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417243958, -0.113883972, 0.0671386719, -3.90446512E-4, -9.74958384E-5, -1, -0.341900557, 0.939735591, 3.98970442E-5, 0.939736485, 0.341901779, -3.94819508E-4))
  6594. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.300000012, 1))
  6595. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6596. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417358398, 0.214199066, 0.262556076, -3.89446213E-4, -9.54992574E-5, -1, -0.866084218, -0.499899626, 3.8002769E-4, -0.499898553, 0.866083205, 1.0908363E-4))
  6597. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.430000007, 1))
  6598. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6599. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417411804, 0.384922028, 0.137599945, -3.92445567E-4, -9.15052951E-5, -1, -0.939733267, -0.341910571, 3.94649367E-4, -0.341909379, 0.939732552, 4.62137323E-5))
  6600. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.400000006, 1))
  6601. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.245194674, 0.25541091))
  6602. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.417381287, 0.203924179, 0.28465271, -3.91446025E-4, -9.44856729E-5, -1, -0.342136979, -0.939650536, 2.20734597E-4, -0.939650416, 0.342135727, 3.30064388E-4))
  6603. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1))
  6604. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6605. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6606. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6607. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6608. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
  6609. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  6610. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6611. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  6612. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6613. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6614. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
  6615. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6616. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6617. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 2.63542519E-4, -1.28559201E-4, -1, 0.970265985, -0.24203977, 2.9243101E-4, -0.242041096, -0.970266283, 5.95508573E-5))
  6618. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  6619. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6620. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6621. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6622. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6623. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, 0.717723846, 0.156257629, -2.48541008E-4, 1.39553944E-4, 1, 0.694746673, 0.719255567, 7.63125136E-5, -0.719254673, 0.694745421, -2.79876695E-4))
  6624. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6625. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6626. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 2.61540321E-4, -1.42595687E-4, -1, 0.275510103, -0.96129775, 2.10727507E-4, -0.961298227, -0.275511324, -2.17687237E-4))
  6627. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6628. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6629. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504226685, 0.298980713, -0.314445496, -2.24551972E-4, 7.15715869E-5, 1, 0.898846865, 0.43826443, 1.75664987E-4, -0.438263148, 0.89884603, -1.65278834E-4))
  6630. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  6631. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6632. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 2.59542023E-4, -1.31598383E-4, -1, -0.559294462, -0.828969836, -3.93007867E-5, -0.828969181, 0.559293211, -2.93546414E-4))
  6633. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6634. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6635. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 2.61541747E-4, -1.33565642E-4, -1, -0.913494468, 0.40685004, -2.98538478E-4, 0.406851172, 0.913494885, -1.32526311E-5))
  6636. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.899999976, 1))
  6637. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.265627563, 0.347358912))
  6638. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6639. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6640. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.224761769, 0.245194495))
  6641. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6642. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.20432879, 0.34735921, 0.418873906))
  6643. PartWeld = CFuncs.Weld.Create(m, RightLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -1.17368945E-4, -3.72461276E-4, -1.18621472E-4, -0.999999881, 9.2011076E-5, -3.78251745E-4, -9.19664453E-5, -1))
  6644. CFuncs.Mesh.Create("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.200000003, 0.800000012, 1.10000002))
  6645. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6646. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504501343, 0.496192932, 0.182048798, 2.78538238E-4, -1.54578782E-4, -1, -0.997555554, 0.069876954, -2.94424593E-4, 0.0698782951, 0.997555673, -1.34334594E-4))
  6647. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  6648. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6649. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504295349, 0.526973724, 0.0621414185, -2.48541008E-4, 1.39553944E-4, 1, 0.559296191, 0.828968585, 2.65537165E-5, -0.828967929, 0.559294999, -2.88876297E-4))
  6650. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.699999988))
  6651. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6652. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 2.60543165E-4, -1.24565253E-4, -1, -0.913495183, 0.406848371, -2.93964404E-4, 0.406849533, 0.913495719, -5.43762144E-6))
  6653. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6654. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6655. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504180908, 0.371734619, -0.189682007, 2.31549464E-4, -8.656313E-5, -1, 0.913494408, -0.40685004, 2.52017577E-4, -0.406851351, -0.913494885, -1.74815414E-5))
  6656. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
  6657. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6658. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 2.58544402E-4, -1.17591262E-4, -1, 0.898846149, 0.438265622, 1.86049961E-4, 0.43826443, -0.898845375, 2.21541355E-4))
  6659. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  6660. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6661. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 2.59542488E-4, -1.29571839E-4, -1, -0.913495183, 0.406848371, -2.95087229E-4, 0.406849504, 0.91349566, -1.04182855E-5))
  6662. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1))
  6663. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6664. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504249573, 0.213688374, -0.24924469, -2.26548815E-4, 9.15691489E-5, 1, 0.0698869452, 0.997555017, -7.51097541E-5, -0.997554898, 0.0698856264, -2.38159919E-4))
  6665. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6666. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6667. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 2.58541375E-4, -1.35591763E-4, -1, -0.997555614, 0.0698769987, -2.73149926E-4, 0.0698783323, 0.997555673, -1.16791285E-4))
  6668. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6669. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6670. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504257202, 0.372005463, 0.267033577, -2.28548219E-4, 9.45794454E-5, 1, 0.96129477, 0.275523484, 1.99199072E-4, -0.275522202, 0.961294353, -1.55482398E-4))
  6671. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 0.800000012))
  6672. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6673. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504203796, -0.302482605, -0.169031143, -2.28548772E-4, 9.15694254E-5, 1, -0.828965902, 0.559297919, -2.45465635E-4, -0.559299171, -0.828966618, -5.51506855E-5))
  6674. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6675. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6676. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504150391, -0.158781052, 0.506530762, -2.24551128E-4, 7.65783479E-5, 1, -0.55929637, -0.828968465, -6.53411553E-5, 0.82896781, -0.559295177, 2.33767438E-4))
  6677. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.600000024, 0.300000012))
  6678. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6679. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504264832, 0.147003174, -0.495708466, -2.52541358E-4, 1.36604111E-4, 1, -0.587679029, 0.809093356, -2.62336369E-4, -0.809094489, -0.587679863, -1.28725864E-4))
  6680. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6681. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6682. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.504196167, -0.602104187, -0.254190445, -2.58542714E-4, 1.27574982E-4, 1, -0.96129477, -0.275523454, -2.18941539E-4, 0.275522202, -0.961294293, 1.95465007E-4))
  6683. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.5, 1))
  6684. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6685. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.50428009, -0.195178986, 0.289588928, 2.60543893E-4, -1.20571785E-4, -1, -0.809087217, -0.587689757, -1.44619378E-4, -0.587688923, 0.809086084, -2.54069426E-4))
  6686. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  6687. Wedge = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.20432879, 0.20432891, 0.326926023))
  6688. WedgeWeld = CFuncs.Weld.Create(m, RightLegHandle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.504386902, 0.148723602, 0.193184853, 2.62542424E-4, -1.29572334E-4, -1, -0.96129477, -0.275523454, -2.22236151E-4, -0.275522202, 0.961294293, -1.98487061E-4))
  6689. CFuncs.Mesh.Create("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  6690. LeftLegHandle = CFuncs.Part.Create(Character["Left Leg"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftLegHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  6691. LeftLegHandleWeld = CFuncs.Weld.Create(m, Character["Left Leg"], LeftLegHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.35693359E-4, -2.07066536E-4, 1.52587891E-4, 1, 6.48181754E-7, 2.88981391E-6, 6.48181754E-7, 0.999999881, -4.58399541E-10, 2.88981391E-6, -4.58399541E-10, 1))
  6692. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.05, 2.05, 1.05))
  6693. Part.Shape = "Block"
  6694. PartWeld = CFuncs.Weld.Create(m, LeftLegHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0))
  6695. LeftArmHandle = CFuncs.Part.Create(Character["Left Arm"], Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  6696. LeftArmHandleWeld = CFuncs.Weld.Create(m, Character["Left Arm"], LeftArmHandle, CFrame.new(0.015, 0, 0), CFrame.new(0, 0, 0))
  6697. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.05, 2.05, 1.05))
  6698. Part.Shape = "Block"
  6699. PartWeld = CFuncs.Weld.Create(m, LeftArmHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0))
  6700. HeadHandle = CFuncs.Part.Create(Character.Head, Enum.Material.Plastic, 0, 1, "Medium stone grey", "LeftArmHandle", Vector3.new(1.0117017, 2.02340055, 1.01170254))
  6701. HeadHandleWeld = CFuncs.Weld.Create(m, Character.Head, HeadHandle, CFrame.new(0.015, 0, 0), CFrame.new(0, 0, 0))
  6702. Part = CFuncs.Part.Create(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.265, 1.265, 1.265))
  6703. Part.Shape = "Block"
  6704. CFuncs.Mesh.Create("SpecialMesh", Part, Enum.MeshType.Head, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  6705. PartWeld = CFuncs.Weld.Create(m, HeadHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.01, 0, 0))
  6706. trans = 0.04
  6707. for i, v in pairs(m:GetChildren()) do
  6708. if v.ClassName == "Part" then
  6709. v.CanCollide = false
  6710. v.Transparency = trans
  6711. end
  6712. end
  6713. end
  6714. Armor()
  6715. local Orbd = Instance.new("Part", Character)
  6716. Orbd.Name = "Orbd"
  6717. Orbd.Shape = Enum.PartType.Block
  6718. Orbd.CanCollide = false
  6719. Orbd.BrickColor = BrickColor.new("Really red")
  6720. Orbd.Transparency = 0
  6721. Orbd.Material = "Neon"
  6722. Orbd.Size = Vector3.new(0.2, 0.3, 0.2)
  6723. Orbd.TopSurface = Enum.SurfaceType.Smooth
  6724. Orbd.BottomSurface = Enum.SurfaceType.Smooth
  6725. local Weld = Instance.new("Weld", Orbd)
  6726. Weld.Part0 = Character.Head
  6727. Weld.Part1 = Orbd
  6728. Weld.C1 = CFrame.new(-0.2, -0.2, -0.49)
  6729. local M1 = Instance.new("SpecialMesh")
  6730. M1.Parent = Orbd
  6731. M1.MeshType = "Sphere"
  6732. M1.Scale = Vector3.new(1, 0, 1)
  6733. local Orbvc = Instance.new("Part", Character)
  6734. Orbvc.Name = "Orbvc"
  6735. Orbvc.Shape = Enum.PartType.Block
  6736. Orbvc.CanCollide = false
  6737. Orbvc.BrickColor = BrickColor.new("Really red")
  6738. Orbvc.Transparency = 0
  6739. Orbvc.Material = "Neon"
  6740. Orbvc.Size = Vector3.new(0.2, 0.3, 0.2)
  6741. Orbvc.TopSurface = Enum.SurfaceType.Smooth
  6742. Orbvc.BottomSurface = Enum.SurfaceType.Smooth
  6743. local Weld = Instance.new("Weld", Orbvc)
  6744. Weld.Part0 = Character.Head
  6745. Weld.Part1 = Orbvc
  6746. Weld.C1 = CFrame.new(0.2, -0.2, 0.49)
  6747. local M2 = Instance.new("SpecialMesh")
  6748. M2.Parent = Orbvc
  6749. M2.MeshType = "Sphere"
  6750. M2.Scale = Vector3.new(1, 0, 1)
  6751. function aura()
  6752. local aura = Instance.new("ParticleEmitter", RootPart)
  6753. aura.Texture = "rbxassetid://445231746"
  6754. aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12))
  6755. aura.Size = NumberSequence.new(0, 1)
  6756. aura.Transparency = NumberSequence.new(0, 1)
  6757. aura.LockedToPart = true
  6758. aura.LightEmission = 1
  6759. aura.LightInfluence = 1
  6760. aura.ZOffset = -1
  6761. aura.Lifetime = NumberRange.new(0.4)
  6762. aura.Rate = 200
  6763. aura.Speed = NumberRange.new(2)
  6764. aura.SpreadAngle = Vector2.new(0, 0)
  6765. aura.Enabled = true
  6766. table.insert(auras, aura)
  6767. aurah = aura:Clone()
  6768. aurah.Parent = Head
  6769. table.insert(auras, aurah)
  6770. auraLeftArm = aura:Clone()
  6771. auraLeftArm.Parent = LeftArm
  6772. table.insert(auras, auraLeftArm)
  6773. auraRightArm = aura:Clone()
  6774. auraRightArm.Parent = RightArm
  6775. table.insert(auras, auraRightArm)
  6776. auraLeftLeg = aura:Clone()
  6777. auraLeftLeg.Parent = LeftLeg
  6778. table.insert(auras, auraLeftLeg)
  6779. auraRightLeg = aura:Clone()
  6780. auraRightLeg.Parent = RightLeg
  6781. table.insert(auras, auraRightLeg)
  6782. end
  6783. function aura40()
  6784. local aura = Instance.new("ParticleEmitter", RootPart)
  6785. aura.Texture = "rbxassetid://445231746"
  6786. aura.Color = ColorSequence.new(Color3.fromRGB(151, 0, 0))
  6787. aura.Size = NumberSequence.new(0, 1)
  6788. aura.Transparency = NumberSequence.new(0, 1)
  6789. aura.LockedToPart = true
  6790. aura.LightEmission = 1
  6791. aura.LightInfluence = 1
  6792. aura.ZOffset = -1
  6793. aura.Lifetime = NumberRange.new(0.4)
  6794. aura.Rate = 200
  6795. aura.Speed = NumberRange.new(2)
  6796. aura.SpreadAngle = Vector2.new(0, 0)
  6797. aura.Enabled = true
  6798. table.insert(auras, aura)
  6799. aurah = aura:Clone()
  6800. aurah.Parent = Head
  6801. table.insert(auras, aurah)
  6802. auraLeftArm = aura:Clone()
  6803. auraLeftArm.Parent = LeftArm
  6804. table.insert(auras, auraLeftArm)
  6805. auraRightArm = aura:Clone()
  6806. auraRightArm.Parent = RightArm
  6807. table.insert(auras, auraRightArm)
  6808. auraLeftLeg = aura:Clone()
  6809. auraLeftLeg.Parent = LeftLeg
  6810. table.insert(auras, auraLeftLeg)
  6811. auraRightLeg = aura:Clone()
  6812. auraRightLeg.Parent = RightLeg
  6813. table.insert(auras, auraRightLeg)
  6814. local aura2 = Instance.new("ParticleEmitter", RootPart)
  6815. aura2.Texture = "rbxassetid://445231746"
  6816. aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0))
  6817. aura2.Size = NumberSequence.new(0, 1)
  6818. aura2.Transparency = NumberSequence.new(0, 1)
  6819. aura2.LockedToPart = true
  6820. aura2.LightEmission = 0
  6821. aura2.LightInfluence = 0
  6822. aura2.ZOffset = -1.1
  6823. aura2.Lifetime = NumberRange.new(0.4)
  6824. aura2.Rate = 100000
  6825. aura2.Speed = NumberRange.new(2)
  6826. aura2.SpreadAngle = Vector2.new(0, 0)
  6827. aura2.Enabled = true
  6828. table.insert(auras, aura2)
  6829. aurah2 = aura2:Clone()
  6830. aurah2.Parent = Head
  6831. table.insert(auras, aurah2)
  6832. auraLeftArm2 = aura2:Clone()
  6833. auraLeftArm2.Parent = LeftArm
  6834. table.insert(auras, auraLeftArm2)
  6835. auraRightArm2 = aura2:Clone()
  6836. auraRightArm2.Parent = RightArm
  6837. table.insert(auras, auraRightArm2)
  6838. auraLeftLeg2 = aura2:Clone()
  6839. auraLeftLeg2.Parent = LeftLeg
  6840. table.insert(auras, auraLeftLeg2)
  6841. auraRightLeg2 = aura2:Clone()
  6842. auraRightLeg2.Parent = RightLeg
  6843. table.insert(auras, auraRightLeg2)
  6844. end
  6845. function aura80()
  6846. local aura = Instance.new("ParticleEmitter", RootPart)
  6847. aura.Texture = "rbxassetid://445231746"
  6848. aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12))
  6849. aura.Size = NumberSequence.new(0, 1)
  6850. aura.Transparency = NumberSequence.new(0, 1)
  6851. aura.LockedToPart = true
  6852. aura.LightEmission = 1
  6853. aura.LightInfluence = 1
  6854. aura.ZOffset = -1
  6855. aura.Lifetime = NumberRange.new(0.4)
  6856. aura.Rate = 100000
  6857. aura.Speed = NumberRange.new(2)
  6858. aura.SpreadAngle = Vector2.new(0, 0)
  6859. aura.Enabled = true
  6860. table.insert(auras, aura)
  6861. aurah = aura:Clone()
  6862. aurah.Parent = Head
  6863. table.insert(auras, aurah)
  6864. auraLeftArm = aura:Clone()
  6865. auraLeftArm.Parent = LeftArm
  6866. table.insert(auras, auraLeftArm)
  6867. auraRightArm = aura:Clone()
  6868. auraRightArm.Parent = RightArm
  6869. table.insert(auras, auraRightArm)
  6870. auraLeftLeg = aura:Clone()
  6871. auraLeftLeg.Parent = LeftLeg
  6872. table.insert(auras, auraLeftLeg)
  6873. auraRightLeg = aura:Clone()
  6874. auraRightLeg.Parent = RightLeg
  6875. table.insert(auras, auraRightLeg)
  6876. local aura2 = Instance.new("ParticleEmitter", RootPart)
  6877. aura2.Texture = "rbxassetid://445231746"
  6878. aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0))
  6879. aura2.Size = NumberSequence.new(0, 1)
  6880. aura2.Transparency = NumberSequence.new(0, 1)
  6881. aura2.LockedToPart = true
  6882. aura2.LightEmission = 0
  6883. aura2.LightInfluence = 0
  6884. aura2.ZOffset = -1.1
  6885. aura2.Lifetime = NumberRange.new(0.4)
  6886. aura2.Rate = 100000
  6887. aura2.Speed = NumberRange.new(2)
  6888. aura2.SpreadAngle = Vector2.new(0, 0)
  6889. aura2.Enabled = true
  6890. table.insert(auras, aura2)
  6891. aurah2 = aura2:Clone()
  6892. aurah2.Parent = Head
  6893. table.insert(auras, aurah2)
  6894. auraLeftArm2 = aura2:Clone()
  6895. auraLeftArm2.Parent = LeftArm
  6896. table.insert(auras, auraLeftArm2)
  6897. auraRightArm2 = aura2:Clone()
  6898. auraRightArm2.Parent = RightArm
  6899. table.insert(auras, auraRightArm2)
  6900. auraLeftLeg2 = aura2:Clone()
  6901. auraLeftLeg2.Parent = LeftLeg
  6902. table.insert(auras, auraLeftLeg2)
  6903. auraRightLeg2 = aura2:Clone()
  6904. auraRightLeg2.Parent = RightLeg
  6905. table.insert(auras, auraRightLeg2)
  6906. end
  6907. function aura100()
  6908. local aura = Instance.new("ParticleEmitter", RootPart)
  6909. aura.Texture = "rbxassetid://445231746"
  6910. aura.Color = ColorSequence.new(Color3.fromRGB(147, 12, 12))
  6911. aura.Size = NumberSequence.new(0, 1)
  6912. aura.Transparency = NumberSequence.new(0, 1)
  6913. aura.LockedToPart = true
  6914. aura.LightEmission = 1
  6915. aura.LightInfluence = 1
  6916. aura.ZOffset = -1
  6917. aura.Lifetime = NumberRange.new(0.4)
  6918. aura.SpreadAngle = Vector2.new(1000, 1000)
  6919. aura.Rotation = NumberRange.new(200)
  6920. aura.RotSpeed = NumberRange.new(200)
  6921. aura.Rate = 100000
  6922. aura.Speed = NumberRange.new(5)
  6923. aura.Enabled = true
  6924. table.insert(auras, aura)
  6925. aurah = aura:Clone()
  6926. aurah.Parent = Head
  6927. table.insert(auras, aurah)
  6928. auraLeftArm = aura:Clone()
  6929. auraLeftArm.Parent = LeftArm
  6930. table.insert(auras, auraLeftArm)
  6931. auraRightArm = aura:Clone()
  6932. auraRightArm.Parent = RightArm
  6933. table.insert(auras, auraRightArm)
  6934. auraLeftLeg = aura:Clone()
  6935. auraLeftLeg.Parent = LeftLeg
  6936. table.insert(auras, auraLeftLeg)
  6937. auraRightLeg = aura:Clone()
  6938. auraRightLeg.Parent = RightLeg
  6939. table.insert(auras, auraRightLeg)
  6940. local aura2 = Instance.new("ParticleEmitter", RootPart)
  6941. aura2.Texture = "rbxassetid://445231746"
  6942. aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0))
  6943. aura2.Size = NumberSequence.new(0, 1)
  6944. aura2.Transparency = NumberSequence.new(0, 1)
  6945. aura2.LockedToPart = true
  6946. aura2.LightEmission = 0
  6947. aura2.LightInfluence = 0
  6948. aura2.ZOffset = -1.1
  6949. aura2.Lifetime = NumberRange.new(0.4)
  6950. aura2.Rate = 100000
  6951. aura2.Rotation = NumberRange.new(200)
  6952. aura2.RotSpeed = NumberRange.new(200)
  6953. aura2.Speed = NumberRange.new(5)
  6954. aura2.SpreadAngle = Vector2.new(1000, 1000)
  6955. aura2.Enabled = true
  6956. table.insert(auras, aura2)
  6957. aurah2 = aura2:Clone()
  6958. aurah2.Parent = Head
  6959. table.insert(auras, aurah2)
  6960. auraLeftArm2 = aura2:Clone()
  6961. auraLeftArm2.Parent = LeftArm
  6962. table.insert(auras, auraLeftArm2)
  6963. auraRightArm2 = aura2:Clone()
  6964. auraRightArm2.Parent = RightArm
  6965. table.insert(auras, auraRightArm2)
  6966. auraLeftLeg2 = aura2:Clone()
  6967. auraLeftLeg2.Parent = LeftLeg
  6968. table.insert(auras, auraLeftLeg2)
  6969. auraRightLeg2 = aura2:Clone()
  6970. auraRightLeg2.Parent = RightLeg
  6971. table.insert(auras, auraRightLeg2)
  6972. end
  6973. aura()
  6974. aura100()
  6975. aura40()
  6976. aura80()
  6977. for i = 1, 90 do
  6978. Ring2.Scale = Ring2.Scale + Vector3.new(2, 2, 2)
  6979. Ring.Transparency = Ring.Transparency + 0.01
  6980. Sh2.Scale = Sh2.Scale + Vector3.new(0.1, 0.1, 0.1)
  6981. Sh.Transparency = Sh.Transparency + 0.05
  6982. game:GetService("RunService").RenderStepped:wait()
  6983. end
  6984. Humanoid.WalkSpeed = 8
  6985. Sh:remove()
  6986. for i = 0, 33, 0.5 do
  6987. swait()
  6988. PlayAnimationFromTable({
  6989. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  6990. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  6991. CFrame.new(1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
  6992. CFrame.new(-1.5, 0, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0.8, 0, 0),
  6993. CFrame.new(0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1),
  6994. CFrame.new(-0.6, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1)
  6995. }, 0.05, false)
  6996. end
  6997. wait(1)
  6998. for i = 0, 1, 0.1 do
  6999. swait()
  7000. PlayAnimationFromTable({
  7001. CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7002. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0),
  7003. CFrame.new(1.5, 0.8, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-3.1, 0, 1),
  7004. CFrame.new(-1.5, 0.5, -0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -2),
  7005. CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7006. CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7007. }, 0.05, false)
  7008. end
  7009. local Fl2 = Instance.new("BodyPosition", Handle23)
  7010. Fl2.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  7011. Fl2.Position = RightArm.Position
  7012. local Fl = Instance.new("BodyPosition", Handle243)
  7013. Fl.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  7014. Fl.Position = LeftArm.Position
  7015. wait(1)
  7016. Fl:remove()
  7017. Fl2:remove()
  7018. WZ = Instance.new("Weld", RightArm)
  7019. WZ.Part0 = Handle23
  7020. WZ.Part1 = RightArm
  7021. WZ.C0 = CFrame.new(0, -0.3, 1) * CFrame.Angles(1.55, 0, 0)
  7022. local WWQA = Instance.new("Weld", LeftArm)
  7023. WWQA.Part0 = Handle243
  7024. WWQA.Part1 = LeftArm
  7025. WWQA.C0 = CFrame.new(1.6, -0.3, 0) * CFrame.Angles(1.55, 0, -1.55)
  7026. Anim = "Idle2"
  7027. WedgeQA18.BrickColor = BrickColor.new("Really black")
  7028. PartQA.BrickColor = BrickColor.new("Really black")
  7029. PartQA1.BrickColor = BrickColor.new("Really black")
  7030. PartQA2.BrickColor = BrickColor.new("Really black")
  7031. PartQA3.BrickColor = BrickColor.new("Really black")
  7032. PartQA4.BrickColor = BrickColor.new("Really black")
  7033. PartQA5.BrickColor = BrickColor.new("Really black")
  7034. PartQA6.BrickColor = BrickColor.new("Really black")
  7035. PartQA7.BrickColor = BrickColor.new("Really black")
  7036. PartQA8.BrickColor = BrickColor.new("Really black")
  7037. PartQA9.BrickColor = BrickColor.new("Really black")
  7038. PartQA10.BrickColor = BrickColor.new("Really black")
  7039. WedgeQA11.BrickColor = BrickColor.new("Really black")
  7040. WedgeQA12.BrickColor = BrickColor.new("Really black")
  7041. WedgeQA13.BrickColor = BrickColor.new("Really black")
  7042. WedgeQA14.BrickColor = BrickColor.new("Really black")
  7043. WedgeQA15.BrickColor = BrickColor.new("Really black")
  7044. WedgeQA16.BrickColor = BrickColor.new("Really black")
  7045. Partss2.BrickColor = BrickColor.new("Bright red")
  7046. PartQA8.BrickColor = BrickColor.new("Bright red")
  7047. WedgeQA17.BrickColor = BrickColor.new("Bright red")
  7048. WedgeQA19.BrickColor = BrickColor.new("Bright red")
  7049. PartQA.Material = "Neon"
  7050. PartQA1.Material = "Neon"
  7051. PartQA2.Material = "Neon"
  7052. PartQA3.Material = "Neon"
  7053. PartQA4.Material = "Neon"
  7054. PartQA5.Material = "Neon"
  7055. PartQA6.Material = "Neon"
  7056. PartQA7.Material = "Neon"
  7057. PartQA8.Material = "Neon"
  7058. PartQA9.Material = "Neon"
  7059. PartQA10.Material = "Neon"
  7060. WedgeQA11.Material = "Neon"
  7061. WedgeQA12.Material = "Neon"
  7062. WedgeQA13.Material = "Neon"
  7063. WedgeQA14.Material = "Neon"
  7064. WedgeQA15.Material = "Neon"
  7065. WedgeQA16.Material = "Neon"
  7066. Partss2.Material = "Neon"
  7067. PartQA8.Material = "Neon"
  7068. WedgeQA17.Material = "Neon"
  7069. WedgeQA19.Material = "Neon"
  7070. attack = false
  7071. ST = "Tilt"
  7072. print("DEMON MODE ACTIVATED")
  7073. print(" PRESS C FOR DEMON RAIN")
  7074. print("PRESS Z FOR DEVILS CROSS")
  7075. print("F FOR DEVILS KNIFE THROW")
  7076. print(" CLICK TO ATTACK WITH KNIFE")
  7077. Mouse.KeyDown:connect(function(k)
  7078. if k == "x" and attack == false then
  7079. STOPTIME()
  7080. end
  7081. if k == "c" and attack == false then
  7082. Slam()
  7083. end
  7084. if k == "z" and attack == false then
  7085. EXPLA()
  7086. end
  7087. if k == "f" and attack == false and targetted ~= nil then
  7088. ThrowDN()
  7089. end
  7090. if k == "g" and attack == false and targetted ~= nil then
  7091. Finisher()
  7092. end
  7093. if k == "m" and attack == false then
  7094. EndIt()
  7095. end
  7096. if k == "l" and attack == false then
  7097. TP()
  7098. end
  7099. end)
  7100. RETS = Mouse.Button1Down:connect(function()
  7101. if attack == false and attacktype == 1 then
  7102. HitAF()
  7103. attacktype = 1
  7104. end
  7105. end)
  7106. RETS2 = Mouse.Button2Down:connect(function()
  7107. if attack == false and targetted ~= nil then
  7108. attacktwo()
  7109. end
  7110. end)
  7111. while true do
  7112. wait()
  7113. for i = 1, 1 do
  7114. do
  7115. local P = Instance.new("Part", Character)
  7116. P.Size = Vector3.new(1, 1, 1)
  7117. P.BrickColor = BrickColor.new("Really black")
  7118. P.Material = "Neon"
  7119. P.Anchored = true
  7120. P.CFrame = RootPart.CFrame * CFrame.new(0, -2.8, 0)
  7121. P.CanCollide = false
  7122. local P2 = Instance.new("SpecialMesh", P)
  7123. P2.MeshType = "Sphere"
  7124. P2.Scale = Vector3.new(1, 0.1, 1)
  7125. coroutine.resume(coroutine.create(function()
  7126. for i = 1, 300 do
  7127. P2.Scale = P2.Scale + Vector3.new(0.1, 0, 0.1)
  7128. P.Transparency = P.Transparency + 0.008
  7129. game:GetService("RunService").RenderStepped:wait()
  7130. end
  7131. P:remove()
  7132. end))
  7133. wait(0.5)
  7134. end
  7135. end
  7136. end
  7137. wait(40000)
  7138. WZA = false
  7139. end
  7140. end
  7141. end
  7142. Mouse.KeyDown:connect(function(k)
  7143. k = k:lower()
  7144. if attack == false and k == "q" then
  7145. LockOn()
  7146. end
  7147. end)
  7148. DESA = Mouse.KeyDown:connect(function(k)
  7149. if k == "z" and attack == false then
  7150. hedshoot()
  7151. elseif k == "m" and attack == false then
  7152. SwapWeap()
  7153. elseif k == "x" and attack == false and targetted ~= nil then
  7154. moarblood()
  7155. elseif k == "c" and attack == false then
  7156. painlessrain()
  7157. elseif k == "e" and attack == false then
  7158. DOUBLESHOT()
  7159. elseif k == "r" and attack == false then
  7160. Kick()
  7161. elseif k == "k" and attack == false then
  7162. Ending()
  7163. elseif k == "g" and delays == false and Character.Name == "XxxCuteGirl243" then
  7164. delays = true
  7165. chatfunc("Something....didn't...feel...right!")
  7166. wait(7)
  7167. chatfunc("I..feel..empty!")
  7168. wait(7)
  7169. chatfunc("I...!")
  7170. wait(7)
  7171. chatfunc("Heh..!")
  7172. wait(7)
  7173. chatfunc("I..!")
  7174. wait(7)
  7175. chatfunc("i..wanna..see..people..suffer!")
  7176. wait(7)
  7177. chatfunc("AND IM GOING TO KILL YOU ALL!")
  7178. delays = false
  7179. elseif k == "m" and play == true and delays == false then
  7180. ofmoosic()
  7181. elseif k == "m" and play == false and delays == false then
  7182. onmoosic()
  7183. end
  7184. end)
  7185. MUSIC = Instance.new("Sound", Character)
  7186. MUSIC.Name = "BGMusic"
  7187. MUSIC.SoundId = "http://www.roblox.com/asset/?id=143382469"
  7188. MUSIC.Pitch = 0.9
  7189. MUSIC.Volume = 10
  7190. MUSIC.Looped = true
  7191. MUSIC.archivable = false
  7192. MUSIC.Parent = char.Head
  7193. wait(0.1)
  7194. MUSIC:play()
  7195. local s = Instance.new("Sound", character)
  7196. s.Name = "BGMusic"
  7197. s.SoundId = "http://www.roblox.com/asset/?id="
  7198. s.Pitch = 0.6
  7199. s.Volume = 2
  7200. s.Looped = true
  7201. s.archivable = false
  7202. s.Parent = char.Head
  7203. wait(0.1)
  7204. s:play()
  7205. local s = Instance.new("Sound", character)
  7206. s.Name = "BGMusic"
  7207. s.SoundId = "http://www.roblox.com/asset/?id="
  7208. s.Pitch = 0.9
  7209. s.Volume = 2
  7210. s.Looped = true
  7211. s.archivable = false
  7212. s.Parent = char.Head
  7213. wait(0.1)
  7214. s:play()
  7215. coroutine.wrap(function()
  7216. while true do
  7217. swait()
  7218. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  7219. if v:IsA("Part") then
  7220. v.Anchored = false
  7221. end
  7222. end
  7223. for i, v in pairs(Character.WeaponModelZ:GetChildren()) do
  7224. if v:IsA("Part") then
  7225. v.Anchored = false
  7226. end
  7227. end
  7228. for i, v in pairs(Character:GetChildren()) do
  7229. if v:IsA("Part") then
  7230. v.Anchored = false
  7231. elseif v:IsA("Accessory") then
  7232. v.Handle2.Anchored = false
  7233. end
  7234. end
  7235. for i, v in pairs(Character:GetChildren()) do
  7236. if v:IsA("Part") then
  7237. v.Anchored = false
  7238. elseif v:IsA("Accessory") then
  7239. v.Handle.Anchored = false
  7240. end
  7241. end
  7242. LEL()
  7243. end
  7244. end)()
  7245. coroutine.wrap(function()
  7246. while true do
  7247. swait()
  7248. if doe <= 360 then
  7249. doe = doe + 2
  7250. else
  7251. doe = 0
  7252. end
  7253. end
  7254. end)()
  7255. while true do
  7256. swait()
  7257. for i, v in pairs(Character:GetChildren()) do
  7258. if v:IsA("Part") then
  7259. v.Material = "SmoothPlastic"
  7260. elseif v:IsA("Accessory") then
  7261. v:WaitForChild("Handle").Material = "SmoothPlastic"
  7262. end
  7263. end
  7264. while true do
  7265. swait()
  7266. Character.Humanoid.MaxHealth = math.huge + math.huge
  7267. Character.Humanoid.Health = math.huge + math.huge
  7268. imgl.Rotation = imgl.Rotation + 3
  7269. img2.Rotation = img2.Rotation + 3
  7270. if targetted ~= nil then
  7271. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  7272. abss.Enabled = true
  7273. elseif targetted == nil then
  7274. abss.Adornee = nil
  7275. abss.Enabled = false
  7276. end
  7277. while imgl.Rotation >= 360 do
  7278. imgl.Rotation = 0
  7279. img2.Rotation = 0
  7280. end
  7281. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  7282. velocity = RootPart.Velocity.y
  7283. sine = sine + change
  7284. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  7285. if RootPart.Velocity.y > 1 and hit == nil then
  7286. Anim = "Jump"
  7287. if attack == false then
  7288. PlayAnimationFromTable({
  7289. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7290. CFrame.new(-0.0579944476, 1.48445117, -9.06195492E-4, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7291. CFrame.new(1.68067598, 0.167780995, 5.50026158E-8, 0.965881884, -0.258982956, -3.41060513E-13, 0.258982956, 0.965881884, 4.47034836E-7, 8.49010675E-8, 3.16640808E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7292. CFrame.new(-1.67620921, 0.188169807, -3.04922651E-7, 0.95698452, 0.290146649, -2.61441073E-7, -0.290146649, 0.95698452, -1.0069979E-5, -2.89639524E-6, 1.04542296E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7293. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041E-8, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7294. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691E-7, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7295. }, 0.3, false)
  7296. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7297. end
  7298. elseif RootPart.Velocity.y < -1 and hit == nil then
  7299. Anim = "Fall"
  7300. if attack == false then
  7301. PlayAnimationFromTable({
  7302. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7303. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7304. CFrame.new(1.68622994, 0.21415168, 7.02040666E-8, 0.881990671, -0.471266806, -3.41060513E-13, 0.471266806, 0.881990671, 4.47034836E-7, 1.54493137E-7, 2.89139166E-7, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7305. CFrame.new(-1.72513735, 0.240890861, 2.54038241E-7, 0.814108491, 0.58071363, -2.61430017E-7, -0.580713034, 0.814108849, -1.00698489E-5, -6.08482924E-6, 8.98058715E-6, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7306. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355E-7, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7307. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793E-7, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7308. }, 0.3, false)
  7309. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7310. end
  7311. elseif Torsovelocity < 1 and hit ~= nil then
  7312. Anim = "Idle"
  7313. if attack == false then
  7314. change = 1
  7315. PlayAnimationFromTable({
  7316. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7317. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -0.05 - 0.05 * math.cos(sine / 55), 0 - 0.05 * math.cos(sine / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 55)), 0, 0),
  7318. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
  7319. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
  7320. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7321. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7322. }, 0.3, false)
  7323. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7324. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7325. end
  7326. elseif Torsovelocity > 2 and hit ~= nil then
  7327. Anim = "Walk"
  7328. if attack == false then
  7329. PlayAnimationFromTable({
  7330. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
  7331. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7332. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
  7333. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7334. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7335. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
  7336. }, 0.3, false)
  7337. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7338. moter2.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  7339. end
  7340. end
  7341. if attack == false then
  7342. if Anim == "Idle" then
  7343. if ST == "Normal" then
  7344. change = 1
  7345. PlayAnimationFromTable({
  7346. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7347. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -0.05 - 0.05 * math.cos(sine / 55), 0 - 0.05 * math.cos(sine / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos(sine / 55)), 0, 0),
  7348. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
  7349. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
  7350. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7351. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7352. }, 0.3, false)
  7353. elseif ST == "Tilt" then
  7354. PlayAnimationFromTable({
  7355. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7356. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7357. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0 - 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 - 0.05 * math.cos(sine / 45)),
  7358. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0 + 0.025 * math.cos(sine / 45), 0, 0) * CFrame.Angles(0, 0, 0 + 0.05 * math.cos(sine / 45)),
  7359. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7360. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  7361. }, 0.3, false)
  7362. end
  7363. elseif Anim == "Walk" then
  7364. if ST == "Normal" then
  7365. PlayAnimationFromTable({
  7366. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
  7367. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7368. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
  7369. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7370. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7371. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
  7372. }, 0.3, false)
  7373. elseif ST == "Tilt" then
  7374. PlayAnimationFromTable({
  7375. CFrame.new(0, 0, 0, 1, -2.21689355E-12, -5.11591203E-13, -2.21689355E-12, 1, 7.74860496E-7, -5.11591203E-13, 7.74860496E-7, 1.00000048) * CFrame.new(0, 0 - 0.08 * math.cos(sine / 5), 0) * CFrame.Angles(0, 0, 0),
  7376. CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  7377. CFrame.new(1.54809988, 0.041232653, 1.35168499E-8, 0.996376455, -0.0850530341, -3.41060513E-13, 0.0850530341, 0.996376455, 4.47034836E-7, 2.78823862E-8, 3.26637689E-7, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0),
  7378. CFrame.new(-1.53598976, 0.0413191095, -1.86092848E-6, 0.995650649, 0.0931596532, -2.61508148E-7, -0.0931649953, 0.995651186, -1.00695124E-5, -7.49969331E-7, 1.08217946E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7379. CFrame.new(0.540300786, -1.99793816, -9.82598067E-7, 0.998698533, -0.0510031395, 6.36324955E-7, 0.0510031395, 0.998698533, -1.00461093E-5, -8.35937328E-8, 1.08393433E-5, 1.00000024) * CFrame.new(0, 0, 0 + 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos(sine / 10)), 0, 0),
  7380. CFrame.new(-0.539563596, -1.99794078, 1.12228372E-6, 0.998635888, 0.0523072146, -1.77852357E-7, -0.0523072146, 0.998635888, -1.00715051E-5, -3.89727461E-7, 1.08406466E-5, 1.00000024) * CFrame.new(0, 0, 0 - 0.5 * math.cos(sine / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos(sine / 10)), 0, 0)
  7381. }, 0.3, false)
  7382. end
  7383. end
  7384. end
  7385. if 0 < #Effects then
  7386. for e = 1, #Effects do
  7387. if Effects[e] ~= nil then
  7388. local Thing = Effects[e]
  7389. if Thing ~= nil then
  7390. local Part = Thing[1]
  7391. local Mode = Thing[2]
  7392. local Delay = Thing[3]
  7393. local IncX = Thing[4]
  7394. local IncY = Thing[5]
  7395. local IncZ = Thing[6]
  7396. if Thing[2] == "Shoot" then
  7397. local Look = Thing[1]
  7398. local move = 30
  7399. if Thing[8] == 3 then
  7400. move = 10
  7401. end
  7402. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  7403. if Thing[10] ~= nil then
  7404. da = pos
  7405. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  7406. cfa = CFrame.new(Thing[4], pos)
  7407. tehCF = cfa:lerp(cf2, 0.2)
  7408. Thing[1] = tehCF.lookVector
  7409. end
  7410. local mag = (Thing[4] - pos).magnitude
  7411. Effects.Head.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  7412. if Thing[8] == 2 then
  7413. Effects.Ring.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  7414. end
  7415. Thing[4] = Thing[4] + Look * move
  7416. Thing[3] = Thing[3] - 1
  7417. if 2 < Thing[5] then
  7418. Thing[5] = Thing[5] - 0.3
  7419. Thing[6] = Thing[6] - 0.3
  7420. end
  7421. if hit ~= nil then
  7422. Thing[3] = 0
  7423. if Thing[8] == 1 or Thing[8] == 3 then
  7424. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  7425. elseif Thing[8] == 2 then
  7426. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  7427. if hit.Parent:findFirstChild("Humanoid") ~= nil or hit.Parent.Parent:findFirstChild("Humanoid") ~= nil then
  7428. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  7429. ref.Anchored = true
  7430. ref.CFrame = CFrame.new(pos)
  7431. CFuncs.Sound.Create("161006093", ref, 1, 1.2)
  7432. game:GetService("Debris"):AddItem(ref, 0.2)
  7433. Effects.Block.Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  7434. Effects.Ring.Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  7435. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  7436. end
  7437. end
  7438. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  7439. ref.Anchored = true
  7440. ref.CFrame = CFrame.new(pos)
  7441. Effects.Sphere.Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  7442. game:GetService("Debris"):AddItem(ref, 1)
  7443. end
  7444. if Thing[3] <= 0 then
  7445. table.remove(Effects, e)
  7446. end
  7447. end
  7448. if Thing[2] == "FireWave" then
  7449. if Thing[3] <= Thing[4] then
  7450. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  7451. Thing[3] = Thing[3] + 1
  7452. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  7453. else
  7454. Part.Parent = nil
  7455. table.remove(Effects, e)
  7456. end
  7457. end
  7458. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  7459. if Thing[1].Transparency <= 1 then
  7460. if Thing[2] == "Block1" then
  7461. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  7462. Mesh = Thing[7]
  7463. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  7464. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7465. elseif Thing[2] == "Block2" then
  7466. Thing[1].CFrame = Thing[1].CFrame
  7467. Mesh = Thing[7]
  7468. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  7469. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7470. elseif Thing[2] == "Fire" then
  7471. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  7472. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  7473. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7474. elseif Thing[2] == "Cylinder" then
  7475. Mesh = Thing[7]
  7476. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  7477. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7478. elseif Thing[2] == "Blood" then
  7479. Mesh = Thing[7]
  7480. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  7481. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  7482. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7483. elseif Thing[2] == "Elec" then
  7484. Mesh = Thing[10]
  7485. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  7486. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7487. elseif Thing[2] == "Disappear" then
  7488. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7489. elseif Thing[2] == "Shatter" then
  7490. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  7491. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  7492. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  7493. Thing[6] = Thing[6] + Thing[5]
  7494. end
  7495. else
  7496. Part.Parent = nil
  7497. table.remove(Effects, e)
  7498. end
  7499. end
  7500. end
  7501. end
  7502. end
  7503. end
  7504. end
  7505. end
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