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  1. //=======================Domination Roleplay==================================//
  2. // Domination Roleplay Sva Prava Zadrzana 2020 ©
  3. // Vlasnik Remaa Mapper Pavilion Scripter Remaa & Pavilion!
  4. // Zabranjeno Svako Kopiranje Gamemoda I Koriscenje U Svoje Svrhe!
  5. // Zabranjeno Koriscenje Ime Servera Domination RolePlay!
  6. // Copyright is not allowed !
  7. //
  8. //==============================Include=======================================//
  9. #include <a_samp>
  10. new Text:TDEditor_TD[9];
  11.  
  12. //==============================Define========================================//
  13. #define IME_SERVERA "DOMINATION ROLEPLAY"
  14. //==============================Varijable=====================================//
  15. #if defined FILTERSCRIPT
  16.  
  17. #else
  18.  
  19. main()
  20. {
  21. print("\n----------------------------------");
  22. printf(" Ime Servera : %s",IME_SERVERA);
  23. print("----------------------------------\n");
  24. }
  25.  
  26. #endif
  27.  
  28. public OnGameModeInit()
  29. {
  30. TDEditor_TD[0] = TextDrawCreate(449.375000, 1.000020, "D_O_M_I_N_A_T_I_O_N");
  31. TextDrawLetterSize(TDEditor_TD[0], 0.400000, 1.600000);
  32. TextDrawAlignment(TDEditor_TD[0], 1);
  33. TextDrawColor(TDEditor_TD[0], -16776961);
  34. TextDrawSetShadow(TDEditor_TD[0], 0);
  35. TextDrawSetOutline(TDEditor_TD[0], 1);
  36. TextDrawBackgroundColor(TDEditor_TD[0], 255);
  37. TextDrawFont(TDEditor_TD[0], 1);
  38. TextDrawSetProportional(TDEditor_TD[0], 1);
  39. TextDrawSetShadow(TDEditor_TD[0], 0);
  40.  
  41. TDEditor_TD[1] = TextDrawCreate(-4.375000, 451.333343, "box");
  42. TextDrawLetterSize(TDEditor_TD[1], 0.000000, -2.500000);
  43. TextDrawTextSize(TDEditor_TD[1], 651.000000, 0.000000);
  44. TextDrawAlignment(TDEditor_TD[1], 1);
  45. TextDrawColor(TDEditor_TD[1], -1);
  46. TextDrawUseBox(TDEditor_TD[1], 1);
  47. TextDrawBoxColor(TDEditor_TD[1], 255);
  48. TextDrawSetShadow(TDEditor_TD[1], 0);
  49. TextDrawSetOutline(TDEditor_TD[1], 0);
  50. TextDrawBackgroundColor(TDEditor_TD[1], 255);
  51. TextDrawFont(TDEditor_TD[1], 1);
  52. TextDrawSetProportional(TDEditor_TD[1], 1);
  53. TextDrawSetShadow(TDEditor_TD[1], 0);
  54.  
  55. TDEditor_TD[2] = TextDrawCreate(11.875000, 433.250091, "DM_RP");
  56. TextDrawLetterSize(TDEditor_TD[2], 0.400000, 1.600000);
  57. TextDrawAlignment(TDEditor_TD[2], 1);
  58. TextDrawColor(TDEditor_TD[2], 65535);
  59. TextDrawSetShadow(TDEditor_TD[2], 0);
  60. TextDrawSetOutline(TDEditor_TD[2], 0);
  61. TextDrawBackgroundColor(TDEditor_TD[2], 255);
  62. TextDrawFont(TDEditor_TD[2], 1);
  63. TextDrawSetProportional(TDEditor_TD[2], 1);
  64. TextDrawSetShadow(TDEditor_TD[2], 0);
  65.  
  66. TDEditor_TD[3] = TextDrawCreate(290.000000, 190.000000, "");
  67. TextDrawLetterSize(TDEditor_TD[3], 0.400000, 1.600000);
  68. TextDrawAlignment(TDEditor_TD[3], 1);
  69. TextDrawColor(TDEditor_TD[3], -1);
  70. TextDrawSetShadow(TDEditor_TD[3], 0);
  71. TextDrawSetOutline(TDEditor_TD[3], 0);
  72. TextDrawBackgroundColor(TDEditor_TD[3], 255);
  73. TextDrawFont(TDEditor_TD[3], 1);
  74. TextDrawSetProportional(TDEditor_TD[3], 1);
  75. TextDrawSetShadow(TDEditor_TD[3], 0);
  76.  
  77. TDEditor_TD[4] = TextDrawCreate(62.500000, 433.833312, "box");
  78. TextDrawLetterSize(TDEditor_TD[4], 0.000000, 2.437500);
  79. TextDrawTextSize(TDEditor_TD[4], 60.000000, 0.000000);
  80. TextDrawAlignment(TDEditor_TD[4], 1);
  81. TextDrawColor(TDEditor_TD[4], -1);
  82. TextDrawUseBox(TDEditor_TD[4], 1);
  83. TextDrawBoxColor(TDEditor_TD[4], -16776961);
  84. TextDrawSetShadow(TDEditor_TD[4], 0);
  85. TextDrawSetOutline(TDEditor_TD[4], 0);
  86. TextDrawBackgroundColor(TDEditor_TD[4], 255);
  87. TextDrawFont(TDEditor_TD[4], 1);
  88. TextDrawSetProportional(TDEditor_TD[4], 1);
  89. TextDrawSetShadow(TDEditor_TD[4], 0);
  90.  
  91. TDEditor_TD[5] = TextDrawCreate(593.750000, 434.416870, "DM_RP");
  92. TextDrawLetterSize(TDEditor_TD[5], 0.400000, 1.600000);
  93. TextDrawAlignment(TDEditor_TD[5], 1);
  94. TextDrawColor(TDEditor_TD[5], 65535);
  95. TextDrawSetShadow(TDEditor_TD[5], 0);
  96. TextDrawSetOutline(TDEditor_TD[5], 0);
  97. TextDrawBackgroundColor(TDEditor_TD[5], 255);
  98. TextDrawFont(TDEditor_TD[5], 1);
  99. TextDrawSetProportional(TDEditor_TD[5], 1);
  100. TextDrawSetShadow(TDEditor_TD[5], 0);
  101.  
  102. TDEditor_TD[6] = TextDrawCreate(587.724487, 434.116577, "box");
  103. TextDrawLetterSize(TDEditor_TD[6], 0.000000, 4.937500);
  104. TextDrawTextSize(TDEditor_TD[6], 585.099487, 0.000000);
  105. TextDrawAlignment(TDEditor_TD[6], 1);
  106. TextDrawColor(TDEditor_TD[6], -1);
  107. TextDrawUseBox(TDEditor_TD[6], 1);
  108. TextDrawBoxColor(TDEditor_TD[6], -16776961);
  109. TextDrawSetShadow(TDEditor_TD[6], 0);
  110. TextDrawSetOutline(TDEditor_TD[6], 0);
  111. TextDrawBackgroundColor(TDEditor_TD[6], 255);
  112. TextDrawFont(TDEditor_TD[6], 1);
  113. TextDrawSetProportional(TDEditor_TD[6], 1);
  114. TextDrawSetShadow(TDEditor_TD[6], 0);
  115.  
  116. TDEditor_TD[7] = TextDrawCreate(67.500000, 431.600006, "Ukoliko_Imate_Neko_Pitanje_/pitaj_Ako_Primetite_Igraca_Koji_Vara_/Report");
  117. TextDrawLetterSize(TDEditor_TD[7], 0.400000, 1.600000);
  118. TextDrawAlignment(TDEditor_TD[7], 1);
  119. TextDrawColor(TDEditor_TD[7], -1);
  120. TextDrawSetShadow(TDEditor_TD[7], 0);
  121. TextDrawSetOutline(TDEditor_TD[7], 1);
  122. TextDrawBackgroundColor(TDEditor_TD[7], 255);
  123. TextDrawFont(TDEditor_TD[7], 1);
  124. TextDrawSetProportional(TDEditor_TD[7], 1);
  125. TextDrawSetShadow(TDEditor_TD[7], 0);
  126.  
  127. TDEditor_TD[8] = TextDrawCreate(498.125000, 18.500019, "R_O_L_E_P_L_A_Y");
  128. TextDrawLetterSize(TDEditor_TD[8], 0.400000, 1.600000);
  129. TextDrawAlignment(TDEditor_TD[8], 1);
  130. TextDrawColor(TDEditor_TD[8], -16776961);
  131. TextDrawSetShadow(TDEditor_TD[8], 50);
  132. TextDrawSetOutline(TDEditor_TD[8], 1);
  133. TextDrawBackgroundColor(TDEditor_TD[8], 255);
  134. TextDrawFont(TDEditor_TD[8], 2);
  135. TextDrawSetProportional(TDEditor_TD[8], 1);
  136. TextDrawSetShadow(TDEditor_TD[8], 50);//
  137. SetGameModeText("DM:RP v.0.0.1"); // IME MODA
  138. AddPlayerClass(171,1489.2786,-1719.5940,8.2416,356.0935,0,0,0,0,0,0); // Spawn Igraca by Rema
  139. return 1;
  140. }
  141.  
  142. public OnGameModeExit()
  143. {
  144. return 1;
  145. }
  146.  
  147. public OnPlayerRequestClass(playerid, classid)
  148. {
  149. SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
  150. SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
  151. SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
  152. return 1;
  153. }
  154.  
  155. public OnPlayerConnect(playerid)
  156. {
  157. return 1;
  158. }
  159.  
  160. public OnPlayerDisconnect(playerid, reason)
  161. {
  162. return 1;
  163. }
  164.  
  165. public OnPlayerSpawn(playerid)
  166. {
  167. return 1;
  168. }
  169.  
  170. public OnPlayerDeath(playerid, killerid, reason)
  171. {
  172. return 1;
  173. }
  174.  
  175. public OnVehicleSpawn(vehicleid)
  176. {
  177. return 1;
  178. }
  179.  
  180. public OnVehicleDeath(vehicleid, killerid)
  181. {
  182. return 1;
  183. }
  184.  
  185. public OnPlayerText(playerid, text[])
  186. {
  187. return 1;
  188. }
  189.  
  190. public OnPlayerCommandText(playerid, cmdtext[])
  191. {
  192. if (strcmp("/mycommand", cmdtext, true, 10) == 0)
  193. {
  194. // Do something here
  195. return 1;
  196. }
  197. return 0;
  198. }
  199.  
  200. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  201. {
  202. return 1;
  203. }
  204.  
  205. public OnPlayerExitVehicle(playerid, vehicleid)
  206. {
  207. return 1;
  208. }
  209.  
  210. public OnPlayerStateChange(playerid, newstate, oldstate)
  211. {
  212. return 1;
  213. }
  214.  
  215. public OnPlayerEnterCheckpoint(playerid)
  216. {
  217. return 1;
  218. }
  219.  
  220. public OnPlayerLeaveCheckpoint(playerid)
  221. {
  222. return 1;
  223. }
  224.  
  225. public OnPlayerEnterRaceCheckpoint(playerid)
  226. {
  227. return 1;
  228. }
  229.  
  230. public OnPlayerLeaveRaceCheckpoint(playerid)
  231. {
  232. return 1;
  233. }
  234.  
  235. public OnRconCommand(cmd[])
  236. {
  237. return 1;
  238. }
  239.  
  240. public OnPlayerRequestSpawn(playerid)
  241. {
  242. return 1;
  243. }
  244.  
  245. public OnObjectMoved(objectid)
  246. {
  247. return 1;
  248. }
  249.  
  250. public OnPlayerObjectMoved(playerid, objectid)
  251. {
  252. return 1;
  253. }
  254.  
  255. public OnPlayerPickUpPickup(playerid, pickupid)
  256. {
  257. return 1;
  258. }
  259.  
  260. public OnVehicleMod(playerid, vehicleid, componentid)
  261. {
  262. return 1;
  263. }
  264.  
  265. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  266. {
  267. return 1;
  268. }
  269.  
  270. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  271. {
  272. return 1;
  273. }
  274.  
  275. public OnPlayerSelectedMenuRow(playerid, row)
  276. {
  277. return 1;
  278. }
  279.  
  280. public OnPlayerExitedMenu(playerid)
  281. {
  282. return 1;
  283. }
  284.  
  285. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  286. {
  287. return 1;
  288. }
  289.  
  290. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  291. {
  292. return 1;
  293. }
  294.  
  295. public OnRconLoginAttempt(ip[], password[], success)
  296. {
  297. return 1;
  298. }
  299.  
  300. public OnPlayerUpdate(playerid)
  301. {
  302. return 1;
  303. }
  304.  
  305. public OnPlayerStreamIn(playerid, forplayerid)
  306. {
  307. return 1;
  308. }
  309.  
  310. public OnPlayerStreamOut(playerid, forplayerid)
  311. {
  312. return 1;
  313. }
  314.  
  315. public OnVehicleStreamIn(vehicleid, forplayerid)
  316. {
  317. return 1;
  318. }
  319.  
  320. public OnVehicleStreamOut(vehicleid, forplayerid)
  321. {
  322. return 1;
  323. }
  324.  
  325. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  326. {
  327. return 1;
  328. }
  329.  
  330. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  331. {
  332. return 1;
  333. }
  334. //=====================Login/REGISTER BY REMA=================================//
  335.  
  336. //=======================TDovi=======================================//
  337.  
  338.  
  339. //=======================MAPE BY REMA=========================================//
  340.  
  341.  
  342. //============================VLASNIK DOMINATION ROLEPLAY=====================//
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