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- [ 99%] Building C object CMakeFiles/SHADERed.dir/libs/nativefiledialog/nfd_gtk.c.o
- [100%] Linking CXX executable bin/SHADERed
- /usr/bin/ld: CMakeFiles/SHADERed.dir/main.cpp.o: in function `setIcon(SDL_Window*)':
- main.cpp:(.text+0x185): undefined reference to `SDL_CreateRGBSurfaceWithFormatFrom'
- /usr/bin/ld: main.cpp:(.text+0x26c): undefined reference to `SDL_SetWindowIcon'
- /usr/bin/ld: main.cpp:(.text+0x278): undefined reference to `SDL_FreeSurface'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/main.cpp.o: in function `main':
- main.cpp:(.text+0x738): undefined reference to `SDL_Init'
- /usr/bin/ld: main.cpp:(.text+0xad6): undefined reference to `SDL_GetCurrentDisplayMode'
- /usr/bin/ld: main.cpp:(.text+0xd08): undefined reference to `SDL_GL_SetAttribute'
- /usr/bin/ld: main.cpp:(.text+0xd17): undefined reference to `SDL_GL_SetAttribute'
- /usr/bin/ld: main.cpp:(.text+0xd26): undefined reference to `SDL_GL_SetAttribute'
- /usr/bin/ld: main.cpp:(.text+0xd35): undefined reference to `SDL_GL_SetAttribute'
- /usr/bin/ld: main.cpp:(.text+0xd9a): undefined reference to `SDL_CreateWindow'
- /usr/bin/ld: main.cpp:(.text+0xdba): undefined reference to `SDL_SetWindowMinimumSize'
- /usr/bin/ld: main.cpp:(.text+0xde1): undefined reference to `SDL_MaximizeWindow'
- /usr/bin/ld: main.cpp:(.text+0xdfe): undefined reference to `SDL_SetWindowFullscreen'
- /usr/bin/ld: main.cpp:(.text+0xe0d): undefined reference to `SDL_GL_CreateContext'
- /usr/bin/ld: main.cpp:(.text+0xe2d): undefined reference to `SDL_GL_MakeCurrent'
- /usr/bin/ld: main.cpp:(.text+0x136a): undefined reference to `SDL_PollEvent'
- /usr/bin/ld: main.cpp:(.text+0x149c): undefined reference to `SDL_GetWindowFlags'
- /usr/bin/ld: main.cpp:(.text+0x151b): undefined reference to `SDL_GetWindowPosition'
- /usr/bin/ld: main.cpp:(.text+0x1555): undefined reference to `SDL_GetWindowSize'
- /usr/bin/ld: main.cpp:(.text+0x1652): undefined reference to `SDL_GL_SwapWindow'
- /usr/bin/ld: main.cpp:(.text+0x1962): undefined reference to `SDL_GL_DeleteContext'
- /usr/bin/ld: main.cpp:(.text+0x1971): undefined reference to `SDL_DestroyWindow'
- /usr/bin/ld: main.cpp:(.text+0x1976): undefined reference to `SDL_Quit'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/GUIManager.cpp.o: in function `ed::GUIManager::GUIManager(ed::InterfaceManager*, SDL_Window*, void**)':
- GUIManager.cpp:(.text+0x5364): undefined reference to `SDL_GL_SetSwapInterval'
- /usr/bin/ld: GUIManager.cpp:(.text+0x5aa0): undefined reference to `SDL_GetWindowDisplayIndex'
- /usr/bin/ld: GUIManager.cpp:(.text+0x5ac4): undefined reference to `SDL_GetDisplayDPI'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/GUIManager.cpp.o: in function `ed::GUIManager::Update(float)':
- GUIManager.cpp:(.text+0x72ed): undefined reference to `SDL_DestroyWindow'
- /usr/bin/ld: GUIManager.cpp:(.text+0x7d6c): undefined reference to `SDL_GetWindowSize'
- /usr/bin/ld: GUIManager.cpp:(.text+0x934a): undefined reference to `SDL_SetWindowTitle'
- /usr/bin/ld: GUIManager.cpp:(.text+0x94e7): undefined reference to `SDL_SetWindowTitle'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/GUIManager.cpp.o: in function `ed::GUIManager::SaveAsProject(bool)':
- GUIManager.cpp:(.text+0xafeb): undefined reference to `SDL_SetWindowTitle'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/GUIManager.cpp.o: in function `ed::GUIManager::Open(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)':
- GUIManager.cpp:(.text+0xb490): undefined reference to `SDL_SetWindowTitle'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/GUIManager.cpp.o: in function `ed::GUIManager::m_setupShortcuts()::{lambda()#24}::operator()() const':
- GUIManager.cpp:(.text+0xc338): undefined reference to `SDL_DestroyWindow'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/Objects/KeyboardShortcuts.cpp.o: in function `ed::KeyboardShortcuts::Load()':
- KeyboardShortcuts.cpp:(.text+0x3b4): undefined reference to `SDL_GetKeyFromName'
- /usr/bin/ld: KeyboardShortcuts.cpp:(.text+0x423): undefined reference to `SDL_GetKeyFromName'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/Objects/KeyboardShortcuts.cpp.o: in function `ed::KeyboardShortcuts::Save()':
- KeyboardShortcuts.cpp:(.text+0x816): undefined reference to `SDL_GetKeyName'
- /usr/bin/ld: KeyboardShortcuts.cpp:(.text+0x85a): undefined reference to `SDL_GetKeyName'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/Objects/KeyboardShortcuts.cpp.o: in function `ed::KeyboardShortcuts::GetString(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)':
- KeyboardShortcuts.cpp:(.text+0x1062): undefined reference to `SDL_GetKeyName'
- /usr/bin/ld: KeyboardShortcuts.cpp:(.text+0x1133): undefined reference to `SDL_GetKeyName'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/UI/OptionsUI.cpp.o: in function `ed::OptionsUI::m_getShortcutString[abi:cxx11]()':
- OptionsUI.cpp:(.text+0x896): undefined reference to `SDL_GetKeyName'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/UI/OptionsUI.cpp.o:OptionsUI.cpp:(.text+0x936): more undefined references to `SDL_GetKeyName' follow
- /usr/bin/ld: CMakeFiles/SHADERed.dir/UI/OptionsUI.cpp.o: in function `ed::OptionsUI::m_renderGeneral()':
- OptionsUI.cpp:(.text+0xfef): undefined reference to `SDL_GL_SetSwapInterval'
- /usr/bin/ld: OptionsUI.cpp:(.text+0x2059): undefined reference to `SDL_GetWindowDisplayIndex'
- /usr/bin/ld: OptionsUI.cpp:(.text+0x207d): undefined reference to `SDL_GetDisplayDPI'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/UI/PreviewUI.cpp.o: in function `ed::PreviewUI::OnEvent(SDL_Event const&)':
- PreviewUI.cpp:(.text+0xa3b): undefined reference to `SDL_CaptureMouse'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/UI/PreviewUI.cpp.o: in function `ed::PreviewUI::Update(float)':
- PreviewUI.cpp:(.text+0x24b4): undefined reference to `SDL_CaptureMouse'
- /usr/bin/ld: PreviewUI.cpp:(.text+0x24cd): undefined reference to `SDL_GetMouseState'
- /usr/bin/ld: PreviewUI.cpp:(.text+0x27be): undefined reference to `SDL_GetMouseState'
- /usr/bin/ld: PreviewUI.cpp:(.text+0x2946): undefined reference to `SDL_WarpMouseInWindow'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/ImGuiColorTextEdit/TextEditor.cpp.o: in function `TextEditor::HandleKeyboardInputs()':
- TextEditor.cpp:(.text+0x3296): undefined reference to `SDL_GetScancodeFromKey'
- /usr/bin/ld: TextEditor.cpp:(.text+0x32c4): undefined reference to `SDL_GetScancodeFromKey'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_GetClipboardText(void*)':
- imgui_impl_sdl.cpp:(.text+0x23): undefined reference to `SDL_free'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x28): undefined reference to `SDL_GetClipboardText'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_SetClipboardText(void*, char const*)':
- imgui_impl_sdl.cpp:(.text+0x54): undefined reference to `SDL_SetClipboardText'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_ProcessEvent(SDL_Event const*)':
- imgui_impl_sdl.cpp:(.text+0x25e): undefined reference to `SDL_GetModState'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x275): undefined reference to `SDL_GetModState'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x28e): undefined reference to `SDL_GetModState'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x2a7): undefined reference to `SDL_GetModState'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x2ed): undefined reference to `SDL_GetWindowFromID'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_Init(SDL_Window*, void*)':
- imgui_impl_sdl.cpp:(.text+0x4bf): undefined reference to `SDL_CreateSystemCursor'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x4d0): undefined reference to `SDL_CreateSystemCursor'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x4e1): undefined reference to `SDL_CreateSystemCursor'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x4f2): undefined reference to `SDL_CreateSystemCursor'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x503): undefined reference to `SDL_CreateSystemCursor'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o:imgui_impl_sdl.cpp:(.text+0x514): more undefined references to `SDL_CreateSystemCursor' follow
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_Shutdown()':
- imgui_impl_sdl.cpp:(.text+0x62d): undefined reference to `SDL_free'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x665): undefined reference to `SDL_FreeCursor'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_UpdateMousePosAndButtons()':
- imgui_impl_sdl.cpp:(.text+0x6f9): undefined reference to `SDL_WarpMouseGlobal'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x72c): undefined reference to `SDL_WarpMouseInWindow'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x76c): undefined reference to `SDL_GetMouseState'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x824): undefined reference to `SDL_GetGlobalMouseState'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x838): undefined reference to `SDL_GetKeyboardFocus'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x89b): undefined reference to `SDL_GetWindowFlags'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x8c3): undefined reference to `SDL_GetWindowPosition'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x91b): undefined reference to `SDL_CaptureMouse'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_UpdateMouseCursor()':
- imgui_impl_sdl.cpp:(.text+0x977): undefined reference to `SDL_ShowCursor'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x9bf): undefined reference to `SDL_SetCursor'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x9c9): undefined reference to `SDL_ShowCursor'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_UpdateGamepads()':
- imgui_impl_sdl.cpp:(.text+0xa16): undefined reference to `SDL_GameControllerOpen'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0xa51): undefined reference to `SDL_GameControllerGetButton'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0xa80): undefined reference to `SDL_GameControllerGetButton'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0xaaf): undefined reference to `SDL_GameControllerGetButton'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0xade): undefined reference to `SDL_GameControllerGetButton'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0xb0d): undefined reference to `SDL_GameControllerGetButton'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o:imgui_impl_sdl.cpp:(.text+0xb3c): more undefined references to `SDL_GameControllerGetButton' follow
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_UpdateGamepads()':
- imgui_impl_sdl.cpp:(.text+0xc85): undefined reference to `SDL_GameControllerGetAxis'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0xd05): undefined reference to `SDL_GameControllerGetAxis'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0xd85): undefined reference to `SDL_GameControllerGetAxis'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0xe05): undefined reference to `SDL_GameControllerGetAxis'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_NewFrame(SDL_Window*)':
- imgui_impl_sdl.cpp:(.text+0xf01): undefined reference to `SDL_GetWindowSize'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0xf18): undefined reference to `SDL_GL_GetDrawableSize'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0xfc1): undefined reference to `SDL_GetPerformanceFrequency'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0xfd9): undefined reference to `SDL_GetPerformanceCounter'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_CreateWindow(ImGuiViewport*)':
- imgui_impl_sdl.cpp:(.text+0x113e): undefined reference to `SDL_GL_GetCurrentContext'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x1151): undefined reference to `SDL_GL_SetAttribute'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x116b): undefined reference to `SDL_GL_MakeCurrent'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x1196): undefined reference to `SDL_GetWindowFlags'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x122c): undefined reference to `SDL_CreateWindow'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x1250): undefined reference to `SDL_GL_CreateContext'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x1262): undefined reference to `SDL_GL_SetSwapInterval'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x1285): undefined reference to `SDL_GL_MakeCurrent'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_DestroyWindow(ImGuiViewport*)':
- imgui_impl_sdl.cpp:(.text+0x12f8): undefined reference to `SDL_GL_DeleteContext'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x131f): undefined reference to `SDL_DestroyWindow'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_ShowWindow(ImGuiViewport*)':
- imgui_impl_sdl.cpp:(.text+0x1388): undefined reference to `SDL_ShowWindow'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_GetWindowPos(ImGuiViewport*)':
- imgui_impl_sdl.cpp:(.text+0x13da): undefined reference to `SDL_GetWindowPosition'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_SetWindowPos(ImGuiViewport*, ImVec2)':
- imgui_impl_sdl.cpp:(.text+0x1453): undefined reference to `SDL_SetWindowPosition'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_GetWindowSize(ImGuiViewport*)':
- imgui_impl_sdl.cpp:(.text+0x14a5): undefined reference to `SDL_GetWindowSize'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_SetWindowSize(ImGuiViewport*, ImVec2)':
- imgui_impl_sdl.cpp:(.text+0x151e): undefined reference to `SDL_SetWindowSize'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_SetWindowTitle(ImGuiViewport*, char const*)':
- imgui_impl_sdl.cpp:(.text+0x1553): undefined reference to `SDL_SetWindowTitle'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_SetWindowAlpha(ImGuiViewport*, float)':
- imgui_impl_sdl.cpp:(.text+0x1589): undefined reference to `SDL_SetWindowOpacity'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_SetWindowFocus(ImGuiViewport*)':
- imgui_impl_sdl.cpp:(.text+0x15b3): undefined reference to `SDL_RaiseWindow'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_GetWindowFocus(ImGuiViewport*)':
- imgui_impl_sdl.cpp:(.text+0x15dd): undefined reference to `SDL_GetWindowFlags'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_GetWindowMinimized(ImGuiViewport*)':
- imgui_impl_sdl.cpp:(.text+0x1610): undefined reference to `SDL_GetWindowFlags'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_RenderWindow(ImGuiViewport*, void*)':
- imgui_impl_sdl.cpp:(.text+0x165d): undefined reference to `SDL_GL_MakeCurrent'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_SwapBuffers(ImGuiViewport*, void*)':
- imgui_impl_sdl.cpp:(.text+0x16a3): undefined reference to `SDL_GL_MakeCurrent'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x16b2): undefined reference to `SDL_GL_SwapWindow'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_CreateVkSurface(ImGuiViewport*, unsigned long long, void const*, unsigned long long*)':
- imgui_impl_sdl.cpp:(.text+0x16f3): undefined reference to `SDL_Vulkan_CreateSurface'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_UpdateMonitors()':
- imgui_impl_sdl.cpp:(.text+0x173e): undefined reference to `SDL_GetNumVideoDisplays'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x1771): undefined reference to `SDL_GetDisplayBounds'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x17e4): undefined reference to `SDL_GetDisplayUsableBounds'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x1849): undefined reference to `SDL_GetDisplayDPI'
- /usr/bin/ld: CMakeFiles/SHADERed.dir/libs/imgui/examples/imgui_impl_sdl.cpp.o: in function `ImGui_ImplSDL2_InitPlatformInterface(SDL_Window*, void*)':
- imgui_impl_sdl.cpp:(.text+0x19c1): undefined reference to `SDL_SetHint'
- /usr/bin/ld: imgui_impl_sdl.cpp:(.text+0x1a0c): undefined reference to `SDL_GetWindowID'
- collect2: error: ld returned 1 exit status
- make[2]: *** [CMakeFiles/SHADERed.dir/build.make:905: bin/SHADERed] Error 1
- make[1]: *** [CMakeFiles/Makefile2:82: CMakeFiles/SHADERed.dir/all] Error 2
- make: *** [Makefile:130: all] Error 2
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