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- local cfg = {}
- cfg.db = {
- host = "127.0.0.1",
- database = "***",
- user = "***",
- password = "***"
- }
- cfg.save_interval = 60 -- seconds
- cfg.whitelist = false
- -- delay the tunnel at loading (for weak connections)
- cfg.load_duration = 30 -- seconds, player duration in loading mode at the first spawn
- cfg.load_delay = 60 -- milliseconds, delay the tunnel communication when in loading mode
- cfg.global_delay = 0 -- milliseconds, delay the tunnel communication when not in loading mode
- cfg.ping_timeout = 5 -- number of minutes after a client should be kicked if not sending pings
- cfg.lang = "fr"
- cfg.debug = false
- return cfg
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