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- See the end of this message for details on invoking
- just-in-time (JIT) debugging instead of this dialog box.
- ************** Exception Text **************
- System.PlatformNotSupportedException: The WebSocket protocol is not supported on this platform.
- at System.Net.WebSockets.ClientWebSocket..ctor()
- at TwitchLib.Communication.Clients.WebSocketClient.InitializeClient()
- at TwitchLib.Communication.Clients.WebSocketClient.Open()
- at TwitchLib.Client.TwitchClient.Connect()
- at GTA_SA_Chaos.util.TwitchConnection..ctor()
- at GTA_SA_Chaos.Form1.ButtonConnectTwitch_Click(Object sender, EventArgs e)
- at System.Windows.Forms.Control.OnClick(EventArgs e)
- at System.Windows.Forms.Button.OnClick(EventArgs e)
- at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
- at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
- at System.Windows.Forms.Control.WndProc(Message& m)
- at System.Windows.Forms.ButtonBase.WndProc(Message& m)
- at System.Windows.Forms.Button.WndProc(Message& m)
- at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
- at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
- at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
- ************** Loaded Assemblies **************
- mscorlib
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.3761.0 built by: NET48REL1
- CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
- ----------------------------------------
- GTA SA Chaos Mod
- Assembly Version: 1.0.0.0
- Win32 Version: 1.0.0.0
- CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Grand%20Theft%20Auto%20San%20Andreas/GTA%20SA%20Chaos%20Mod.exe
- ----------------------------------------
- System.Windows.Forms
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.3761.0 built by: NET48REL1
- CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
- ----------------------------------------
- System
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.3761.0 built by: NET48REL1
- CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
- ----------------------------------------
- System.Drawing
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.3761.0 built by: NET48REL1
- CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
- ----------------------------------------
- System.Configuration
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.3761.0 built by: NET48REL1
- CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
- ----------------------------------------
- System.Core
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.3761.0 built by: NET48REL1
- CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
- ----------------------------------------
- System.Xml
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.3761.0 built by: NET48REL1
- CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
- ----------------------------------------
- Newtonsoft.Json
- Assembly Version: 12.0.0.0
- Win32 Version: 1.0.0.0
- CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Grand%20Theft%20Auto%20San%20Andreas/GTA%20SA%20Chaos%20Mod.exe
- ----------------------------------------
- System.Numerics
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.3761.0 built by: NET48REL1
- CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
- ----------------------------------------
- System.Runtime.Serialization
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.3761.0 built by: NET48REL1
- CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
- ----------------------------------------
- System.Data
- Assembly Version: 4.0.0.0
- Win32 Version: 4.8.3761.0 built by: NET48REL1
- CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
- ----------------------------------------
- TwitchLib.Client
- Assembly Version: 3.0.4.0
- Win32 Version: 1.0.0.0
- CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Grand%20Theft%20Auto%20San%20Andreas/GTA%20SA%20Chaos%20Mod.exe
- ----------------------------------------
- netstandard
- Assembly Version: 2.0.0.0
- Win32 Version: 4.8.3761.0
- CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/netstandard/v4.0_2.0.0.0__cc7b13ffcd2ddd51/netstandard.dll
- ----------------------------------------
- TwitchLib.Client.Enums
- Assembly Version: 3.0.4.0
- Win32 Version: 1.0.0.0
- CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Grand%20Theft%20Auto%20San%20Andreas/GTA%20SA%20Chaos%20Mod.exe
- ----------------------------------------
- TwitchLib.Client.Models
- Assembly Version: 3.0.4.0
- Win32 Version: 1.0.0.0
- CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Grand%20Theft%20Auto%20San%20Andreas/GTA%20SA%20Chaos%20Mod.exe
- ----------------------------------------
- TwitchLib.Communication
- Assembly Version: 1.0.3.0
- Win32 Version: 1.0.0.0
- CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Grand%20Theft%20Auto%20San%20Andreas/GTA%20SA%20Chaos%20Mod.exe
- ----------------------------------------
- Microsoft.Extensions.Logging.Abstractions
- Assembly Version: 2.2.0.0
- Win32 Version: 1.0.0.0
- CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Grand%20Theft%20Auto%20San%20Andreas/GTA%20SA%20Chaos%20Mod.exe
- ----------------------------------------
- ************** JIT Debugging **************
- To enable just-in-time (JIT) debugging, the .config file for this
- application or computer (machine.config) must have the
- jitDebugging value set in the system.windows.forms section.
- The application must also be compiled with debugging
- enabled.
- For example:
- <configuration>
- <system.windows.forms jitDebugging="true" />
- </configuration>
- When JIT debugging is enabled, any unhandled exception
- will be sent to the JIT debugger registered on the computer
- rather than be handled by this dialog box.
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