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- exports.doorman = {//make it so all the guns are facing the back?
- PARENT: [exports.genericTank],
- LABEL: 'Doorman',
- DANGER: 7,
- GUNS: [{
- /*** LENGTH WIDTH ASPECT X Y ANGLE DELAY */
- POSITION: [16, 4, 1, 0, -1.6, -45, 3 / 6, ],
- PROPERTIES: {
- SHOOT_SETTINGS: combineStats([g.basic, g.gunner, g.arty, ]),
- TYPE: exports.bullet,
- LABEL: 'Spread',
- },
- }, {
- POSITION: [17.5, 4, 1, 0, -2.4, -30, 2 / 6, ],
- PROPERTIES: {
- SHOOT_SETTINGS: combineStats([g.basic, g.gunner, g.arty]),
- TYPE: exports.bullet,
- LABEL: 'Spread',
- },
- }, {
- POSITION: [19, 4, 1, 0, -3.0, -15, 1 / 6, ],
- PROPERTIES: {
- SHOOT_SETTINGS: combineStats([g.basic, g.gunner, g.arty, ]),
- TYPE: exports.bullet,
- LABEL: 'Spread',
- },
- }, {
- POSITION: [16, 4, 1, 0, 1.6, 45, 3 / 6, ],
- PROPERTIES: {
- SHOOT_SETTINGS: combineStats([g.basic, g.gunner, g.arty, ]),
- TYPE: exports.bullet,
- LABEL: 'Spread',
- },
- }, {
- POSITION: [17.5, 4, 1, 0, 2.4, 30, 2 / 6, ],
- PROPERTIES: {
- SHOOT_SETTINGS: combineStats([g.basic, g.gunner, g.arty, ]),
- TYPE: exports.bullet,
- LABEL: 'Spread',
- },
- }, {
- POSITION: [19, 4, 1, 0, 3.0, 15, 1 / 6, ],
- PROPERTIES: {
- SHOOT_SETTINGS: combineStats([g.basic, g.gunner, g.arty, ]),
- TYPE: exports.bullet,
- LABEL: 'Spread',
- },
- }, {
- POSITION: [13, 10, 1.3, 8, 0, 0, 0, ],
- PROPERTIES: {
- SHOOT_SETTINGS: combineStats([g.basic, g.pound, g.arty]),
- TYPE: exports.bullet,
- LABEL: 'Pounder',
- },
- }, ],
- };
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