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- Found this while data mining in the latest smashu update.
- +++++++ kitExportVBN(Ver1.2.5) +++++++
- +++++++ CGyaImport::Import Begin
- === CGyaImport::PRINT HEADER ===
- VERSION : 1-2
- SCENE : Z:/sb/resource/cafe/stage/melee/Midgar_f/scenes/summon_odin.mb
- ANIMATION :
- TEMPLATE : C:/Users/Y-EDAM~1/AppData/Local/Temp/wiiu_stage/dyr_Cross_section_set/animation.mtmp
- DATE : 2015/09/25 13:38:27
- UPDATE :
- SCALE_TYPE : 2
- TEMPLATE ID : 1
- N ELEMENT : 9
- N FRAME : 1
- +++++++ CGyaImport::Import complete.
- ### CMtmpImport::MakeBoneInfo Begin
- SCALE 1.0
- ######### œî•ñ쬌‹‰Ê
- ### CMtmpImport DATA ::: BONE Cross_section_O_OBJ_O_HIR [ID 0] <-- GLOBAL [ID 268435455]
- ### CMtmpImport DATA ::: BONE Cross_section_ring_L_O_OBJ_O_HIR [ID 1] <-- Cross_section_O_OBJ_O_HIR [ID 0]
- ### CMtmpImport DATA ::: BONE Cross_section_ring_R_O_OBJ_O_HIR [ID 2] <-- Cross_section_O_OBJ_O_HIR [ID 0]
- MakeBoneInfo Complete
- +++++++++++ CGya2Matrix::ComputeLocal
- Gya Original Element 0 [Cross_section_O_OBJ_O_HIR]
- TRANSE 0.0000 0.0000 0.0000
- ROTATE 0.0000 -0.0000 0.0000
- SCALE 1.0000 1.0000 1.0000
- Gya Original Element 1 [Cross_section_ring_L_O_OBJ_O_HIR]
- TRANSE 0.0000 0.0000 0.0000
- ROTATE 0.0000 -0.0000 0.0000
- SCALE 1.0000 1.0000 1.0000
- Gya Original Element 2 [Cross_section_ring_R_O_OBJ_O_HIR]
- TRANSE 0.0000 0.0000 0.0000
- ROTATE 0.0000 -0.0000 0.0000
- SCALE 1.0000 1.0000 1.0000
- Local 0 [Cross_section_O_OBJ_O_HIR]
- SCALE 1.0000 1.0000 1.0000
- SCALE_CANCEL 1.0000 1.0000 1.0000
- SCALE_HIRE 1.0000 1.0000 1.0000
- 1.0000 0.0000 0.0000 0.0000
- 0.0000 1.0000 0.0000 0.0000
- 0.0000 0.0000 1.0000 0.0000
- 0.0000 0.0000 0.0000 1.0000
- -----------------------
- Local 1 [Cross_section_ring_L_O_OBJ_O_HIR]
- SCALE 1.0000 1.0000 1.0000
- SCALE_CANCEL 1.0000 1.0000 1.0000
- SCALE_HIRE 1.0000 1.0000 1.0000
- 1.0000 0.0000 0.0000 0.0000
- 0.0000 1.0000 0.0000 0.0000
- 0.0000 0.0000 1.0000 0.0000
- 0.0000 0.0000 0.0000 1.0000
- -----------------------
- Local 2 [Cross_section_ring_R_O_OBJ_O_HIR]
- SCALE 1.0000 1.0000 1.0000
- SCALE_CANCEL 1.0000 1.0000 1.0000
- SCALE_HIRE 1.0000 1.0000 1.0000
- 1.0000 0.0000 0.0000 0.0000
- 0.0000 1.0000 0.0000 0.0000
- 0.0000 0.0000 1.0000 0.0000
- 0.0000 0.0000 0.0000 1.0000
- -----------------------
- +++++++++++ CGya2Matrix::ComputeWorld
- pursuit bone 0 [Cross_section_O_OBJ_O_HIR]
- 0
- --- result(world) ---
- 1.0000 0.0000 0.0000 0.0000
- 0.0000 1.0000 0.0000 0.0000
- 0.0000 0.0000 1.0000 0.0000
- 0.0000 0.0000 0.0000 1.0000
- pursuit bone 1 [Cross_section_ring_L_O_OBJ_O_HIR]
- 1->0
- --- result(world) ---
- 1.0000 0.0000 0.0000 0.0000
- 0.0000 1.0000 0.0000 0.0000
- 0.0000 0.0000 1.0000 0.0000
- 0.0000 0.0000 0.0000 1.0000
- pursuit bone 2 [Cross_section_ring_R_O_OBJ_O_HIR]
- 2->0
- --- result(world) ---
- 1.0000 0.0000 0.0000 0.0000
- 0.0000 1.0000 0.0000 0.0000
- 0.0000 0.0000 1.0000 0.0000
- 0.0000 0.0000 0.0000 1.0000
- +++++++ Export Process Begin
- Export [Bone 0]
- ** ANIMATION BONE
- TRANS [0.0000 0.0000 0.0000]
- ROT [0.0000 -0.0000 0.0000]
- SCALE [1.0000 1.0000 1.0000]
- Export [Bone 1]
- ** ANIMATION BONE
- TRANS [0.0000 0.0000 0.0000]
- ROT [0.0000 -0.0000 0.0000]
- SCALE [1.0000 1.0000 1.0000]
- Export [Bone 2]
- ** ANIMATION BONE
- TRANS [0.0000 0.0000 0.0000]
- ROT [0.0000 -0.0000 0.0000]
- SCALE [1.0000 1.0000 1.0000]
- Export Bone [all= 3, Animation=3, Follow=0, Assist=0, Swing=0]
- Export DataSize = 364 Byte
- +++++++ Export Process End
- +++++++ Export & Endian Swap Process Begin
- write size 364
- +++++++ Export & Endian Swap Process End
- +++++++ Header Export End
- File Write [E:/CrossWork/trunk_latest_common/data/cafe/stage/melee/Midgar_f/model/dyr_Cross_section_set\model.vbn] complete.
- File Write [C:/Users/Y-EDAM~1/AppData/Local/Temp/wiiu_stage/dyr_Cross_section_set/animation.h] complete.
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