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- local Playerm = game.workspace.PabloRV.Head
- local Player = game.Workspace.PabloRV
- if Player.Humanoid.died then
- Instance.new("Explosion", Playerm)Playerm.Explosion.Position = Player.Torso.Position end
- function HealthChanged(h)
- if Player.Humanoid.Health < 50 then
- Player["Body Colors"].HeadColor = BrickColor.new("Bright red")
- end
- end
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