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- stock plm_SetPlayerPos ( playerid, Float: plm_x, Float: plm_y, Float: plm_z )
- {
- printf ( "SetPlayerPos ( %i, %f, %f, %f );", playerid, plm_x, plm_y, plm_z );
- return SetPlayerPos ( playerid, plm_x, plm_y, plm_z );
- }
- #if defined _ALS_SetPlayerPos
- #undef SetPlayerPos
- #else
- #define _ALS_SetPlayerPos
- #endif
- #define SetPlayerPos plm_SetPlayerPos
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