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ReshiStar

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Dec 18th, 2019
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  1. Breaker:
  2. type: world
  3. debug: false
  4. events:
  5.  
  6. on player steps on green_wool in:dungeon:
  7. - if <player.location> != <context.location>:
  8. - narrate "Color changed below you to yellow"
  9. - modifyblock <context.location> yellow_wool
  10. - stop
  11. on player steps on yellow_wool in:dungeon:
  12. - if <player.location> != <context.previous_location>:
  13. - narrate "Color below you unaffected"
  14. - stop
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