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- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/preztel/AzureLibrary/master/uilib.lua", true))()
- local AutoTab = Library:CreateTab("Auto Misc","Mikes Geheime Cheat Sachen", true)
- AutoTab:CreateToggle("ULTRA OP CLICK", function(arg1) --the (arg) is if the checkbox is toggled or not
- if arg1 then
- _G.Basic = true
- while wait(0) and _G.Basic do
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Click:FireServer()
- game:GetService("ReplicatedStorage").Combo:FireServer()
- end
- else
- _G.Basic = false
- end
- end)
- AutoTab:CreateToggle("10k", function(arg) --the (arg) is if the checkbox is toggled or not
- if arg then
- _G.Basic = true
- while wait(0) and _G.Basic do
- wait(1)
- game:GetService("ReplicatedStorage").RemoteEvents.Sacrifice10000:FireServer()
- wait(1)
- game:GetService("ReplicatedStorage").RemoteEvents.Relinquish100000:FireServer()
- end
- else
- _G.Basic = false
- end
- end)
- local AutoTab = Library:CreateTab("Auto Rebirth","Mikes Geheime Cheat Sachen", true)
- AutoTab:CreateToggle("5 Relinquish", function(arg) --the (arg) is if the checkbox is toggled or not
- if arg then
- _G.Basic = true
- while wait(1) and _G.Basic do
- game:GetService("ReplicatedStorage").RemoteEvents.Relinquish5:FireServer()
- end
- else
- _G.Basic = false
- end
- end)
- AutoTab:CreateToggle("1Sx", function(arg) --the (arg) is if the checkbox is toggled or not
- if arg then
- _G.Basic = true
- while wait(0) and _G.Basic do
- game:GetService("ReplicatedStorage").Rebirth1Sx:FireServer()
- end
- else
- _G.Basic = false
- end
- end)
- AutoTab:CreateToggle("1Dc", function(arg) --the (arg) is if the checkbox is toggled or not
- if arg then
- _G.Basic = true
- while wait(0) and _G.Basic do
- game:GetService("ReplicatedStorage").Rebirth10Sp:FireServer()
- end
- else
- _G.Basic = false
- end
- end)
- local AutoTab = Library:CreateTab("Auto Sacrifice","Mikes Geheime Cheat Sachen", true)
- AutoTab:CreateToggle("10Qa", function(arg) --the (arg) is if the checkbox is toggled or not
- if arg then
- _G.Basic = true
- while wait(0) and _G.Basic do
- game:GetService("ReplicatedStorage").RemoteEvents.Sacrifice10Qa:FireServer()
- end
- else
- _G.Basic = false
- end
- end)
- AutoTab:CreateToggle("10k", function(arg) --the (arg) is if the checkbox is toggled or not
- if arg then
- _G.Basic = true
- while wait(0) and _G.Basic do
- game:GetService("ReplicatedStorage").RemoteEvents.Sacrifice10000:FireServer()
- end
- else
- _G.Basic = false
- end
- end)
- AutoTab:CreateToggle("100k", function(arg) --the (arg) is if the checkbox is toggled or not
- if arg then
- _G.Basic = true
- while wait(0) and _G.Basic do
- game:GetService("ReplicatedStorage").RemoteEvents.Sacrifice100k:FireServer()
- end
- else
- _G.Basic = false
- end
- end)
- AutoTab:CreateToggle("1M", function(arg) --the (arg) is if the checkbox is toggled or not
- if arg then
- _G.Basic = true
- while wait(0) and _G.Basic do
- game:GetService("ReplicatedStorage").RemoteEvents.Sacrifice1M:FireServer()
- end
- else
- _G.Basic = false
- end
- end)
- AutoTab:CreateToggle("10M", function(arg) --the (arg) is if the checkbox is toggled or not
- if arg then
- _G.Basic = true
- while wait(0) and _G.Basic do
- game:GetService("ReplicatedStorage").RemoteEvents.Sacrifice10M:FireServer()
- end
- else
- _G.Basic = false
- end
- end)
- local AutoTab = Library:CreateTab("Auto Buy Upgrades","Mikes Geheime Cheat Sachen", true)
- AutoTab:CreateToggle("Multi Click 1Qn", function(arg) --the (arg) is if the checkbox is toggled or not
- if arg then
- _G.Basic = true
- while wait(0) and _G.Basic do
- game:GetService("ReplicatedStorage").Upgrades.Upgrade1Qn:FireServer()
- end
- else
- _G.Basic = false
- end
- end)
- AutoTab:CreateToggle("More Artefact", function(arg) --the (arg) is if the checkbox is toggled or not
- if arg then
- _G.Basic = true
- while wait(0) and _G.Basic do
- game:GetService("ReplicatedStorage").Upgrades.Relinquish1:FireServer()
- end
- else
- _G.Basic = false
- end
- end)
- AutoTab:CreateToggle("More Rebirths", function(arg) --the (arg) is if the checkbox is toggled or not
- if arg then
- _G.Basic = true
- while wait(0) and _G.Basic do
- game:GetService("ReplicatedStorage").Upgrades.Relinquish2:FireServer()
- end
- else
- _G.Basic = false
- end
- end)
- AutoTab:CreateToggle("More Sacrifice", function(arg) --the (arg) is if the checkbox is toggled or not
- if arg then
- _G.Basic = true
- while wait(0) and _G.Basic do
- game:GetService("ReplicatedStorage").Upgrades.Relinquish3:FireServer()
- end
- else
- _G.Basic = false
- end
- end)
- AutoTab:CreateToggle("More Clicks", function(arg) --the (arg) is if the checkbox is toggled or not
- if arg then
- _G.Basic = true
- while wait(0) and _G.Basic do
- game:GetService("ReplicatedStorage").Upgrades.Relinquish4:FireServer()
- end
- else
- _G.Basic = false
- end
- end)
- AutoTab:CreateToggle("More Combo", function(arg) --the (arg) is if the checkbox is toggled or not
- if arg then
- _G.Basic = true
- while wait(0) and _G.Basic do
- game:GetService("ReplicatedStorage").Upgrades.Relinquish5:FireServer()
- end
- else
- _G.Basic = false
- end
- end)
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