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[SAMP] Small (Mafia) Bar - Interior

Jul 23rd, 2017
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  1. new g_Object[255];
  2. g_Object[0] = CreateObject(19462, 1934.3580, -2067.6208, 787.1101, 0.0000, 90.0000, 0.0000); //wall102
  3. g_Object[1] = CreateObject(19462, 1930.8574, -2067.6208, 787.1101, 0.0000, 90.0000, 0.0000); //wall102
  4. g_Object[2] = CreateObject(19462, 1937.8492, -2067.6208, 787.1101, 0.0000, 90.0000, 0.0000); //wall102
  5. g_Object[3] = CreateObject(14399, 1930.0992, -2065.1816, 787.0446, 0.0000, 0.0000, 180.0000); //bar2
  6. g_Object[4] = CreateObject(19462, 1927.3575, -2067.6208, 787.1101, 0.0000, 90.0000, 0.0000); //wall102
  7. g_Object[5] = CreateObject(19462, 1923.8574, -2067.6218, 787.1101, 0.0000, 90.0000, 0.0000); //wall102
  8. g_Object[6] = CreateObject(19462, 1927.3575, -2077.2438, 787.1101, 0.0000, 90.0000, 0.0000); //wall102
  9. g_Object[7] = CreateObject(19462, 1930.8574, -2077.2412, 787.1101, 0.0000, 90.0000, 0.0000); //wall102
  10. g_Object[8] = CreateObject(19462, 1934.3479, -2077.2412, 787.1101, 0.0000, 90.0000, 0.0000); //wall102
  11. g_Object[9] = CreateObject(14596, 1932.1999, -2057.0659, 780.4937, 0.0000, 0.0000, 90.0000); //paperchase_stairs
  12. g_Object[10] = CreateObject(19384, 1928.4504, -2062.8691, 788.8214, 0.0000, 0.0000, 90.0000); //wall032
  13. g_Object[11] = CreateObject(19446, 1934.8619, -2062.8669, 788.8247, 0.0000, 0.0000, 90.0000); //wall086
  14. g_Object[12] = CreateObject(19446, 1922.0412, -2062.8669, 788.8247, 0.0000, 0.0000, 90.0000); //wall086
  15. g_Object[13] = CreateObject(19462, 1921.7386, -2069.2333, 787.6707, 0.0000, 90.0000, 0.0000); //wall102
  16. SetObjectMaterial(g_Object[13], 0, 14650, "ab_trukstpc", "sa_wood08_128", 0x00000000);
  17. g_Object[14] = CreateObject(19446, 1939.5998, -2067.6115, 788.8247, 0.0000, 0.0000, 0.0000); //wall086
  18. g_Object[15] = CreateObject(19462, 1923.4084, -2069.2333, 785.9907, 0.0000, 0.0000, 0.0000); //wall102
  19. SetObjectMaterial(g_Object[15], 0, 14650, "ab_trukstpc", "sa_wood08_128", 0x00000000);
  20. g_Object[16] = CreateObject(19462, 1918.2696, -2069.2333, 787.6707, 0.0000, 90.0000, 0.0000); //wall102
  21. SetObjectMaterial(g_Object[16], 0, 14650, "ab_trukstpc", "sa_wood08_128", 0x00000000);
  22. g_Object[17] = CreateObject(19370, 1921.4975, -2063.2912, 787.3480, 0.0000, 90.0000, 0.0000); //wall018
  23. SetObjectMaterial(g_Object[17], 0, 14650, "ab_trukstpc", "sa_wood08_128", 0x00000000);
  24. g_Object[18] = CreateObject(19173, 1916.5340, -2068.6420, 789.5040, 0.0000, 0.0000, 90.0000); //SAMPPicture2
  25. g_Object[19] = CreateObject(19370, 1921.1872, -2063.2912, 787.5081, 0.0000, 90.0000, 0.0000); //wall018
  26. SetObjectMaterial(g_Object[19], 0, 14650, "ab_trukstpc", "sa_wood08_128", 0x00000000);
  27. g_Object[20] = CreateObject(19370, 1920.9277, -2064.5620, 787.6281, 0.0000, 90.0000, 0.0000); //wall018
  28. SetObjectMaterial(g_Object[20], 0, 14650, "ab_trukstpc", "sa_wood08_128", 0x00000000);
  29. g_Object[21] = CreateObject(19446, 1920.8009, -2072.4907, 788.8247, 0.0000, 0.0000, 90.0000); //wall086
  30. g_Object[22] = CreateObject(19446, 1940.4713, -2072.4907, 788.8247, 0.0000, 0.0000, 90.0000); //wall086
  31. g_Object[23] = CreateObject(19370, 1921.8686, -2064.9624, 785.9771, 0.0000, 0.0000, 90.0000); //wall018
  32. SetObjectMaterial(g_Object[23], 0, 14650, "ab_trukstpc", "sa_wood08_128", 0x00000000);
  33. g_Object[24] = CreateObject(19354, 1919.2125, -2063.2797, 788.8300, 0.0000, 0.0000, 0.0000); //wall002
  34. g_Object[25] = CreateObject(19354, 1917.7021, -2064.8093, 788.8300, 0.0000, 0.0000, 90.0000); //wall002
  35. g_Object[26] = CreateObject(19446, 1916.4503, -2069.6928, 788.8247, 0.0000, 0.0000, 0.0000); //wall086
  36. g_Object[27] = CreateObject(19446, 1925.5412, -2077.2121, 788.8247, 0.0000, 0.0000, 0.0000); //wall086
  37. g_Object[28] = CreateObject(19446, 1935.5804, -2077.2121, 788.8247, 0.0000, 0.0000, 0.0000); //wall086
  38. g_Object[29] = CreateObject(19384, 1930.5509, -2081.9128, 788.8314, 0.0000, 0.0000, 90.0000); //wall032
  39. g_Object[30] = CreateObject(19354, 1933.7218, -2081.9125, 788.8300, 0.0000, 0.0000, 90.0000); //wall002
  40. g_Object[31] = CreateObject(19354, 1936.9316, -2081.9125, 788.8300, 0.0000, 0.0000, 90.0000); //wall002
  41. g_Object[32] = CreateObject(19354, 1927.3514, -2081.9125, 788.8300, 0.0000, 0.0000, 90.0000); //wall002
  42. g_Object[33] = CreateObject(19354, 1924.1418, -2081.9125, 788.8300, 0.0000, 0.0000, 90.0000); //wall002
  43. g_Object[34] = CreateObject(1569, 1929.7821, -2081.8515, 787.1881, 0.0000, 0.0000, 0.0000); //ADAM_V_DOOR
  44. g_Object[35] = CreateObject(11711, 1930.5190, -2081.8581, 789.9785, 0.0000, 0.0000, 0.0000); //ExitSign1
  45. g_Object[36] = CreateObject(19454, 1930.7381, -2076.9965, 790.5838, 0.0000, 90.0000, 0.0000); //wall094
  46. g_Object[37] = CreateObject(19454, 1927.2679, -2076.9965, 790.5838, 0.0000, 90.0000, 0.0000); //wall094
  47. g_Object[38] = CreateObject(19454, 1934.2379, -2076.9965, 790.5838, 0.0000, 90.0000, 0.0000); //wall094
  48. g_Object[39] = CreateObject(19454, 1923.8684, -2067.6198, 790.5838, 0.0000, 90.0000, 0.0000); //wall094
  49. g_Object[40] = CreateObject(19454, 1920.3879, -2067.6198, 790.5838, 0.0000, 90.0000, 0.0000); //wall094
  50. g_Object[41] = CreateObject(19454, 1916.8979, -2067.6198, 790.5838, 0.0000, 90.0000, 0.0000); //wall094
  51. g_Object[42] = CreateObject(19454, 1927.3686, -2067.6198, 790.5838, 0.0000, 90.0000, 0.0000); //wall094
  52. g_Object[43] = CreateObject(19454, 1930.8608, -2067.6198, 790.5838, 0.0000, 90.0000, 0.0000); //wall094
  53. g_Object[44] = CreateObject(19454, 1934.3509, -2067.6198, 790.5838, 0.0000, 90.0000, 0.0000); //wall094
  54. g_Object[45] = CreateObject(19454, 1937.8424, -2067.6198, 790.5838, 0.0000, 90.0000, 0.0000); //wall094
  55. g_Object[46] = CreateObject(19454, 1937.7076, -2076.9965, 790.5838, 0.0000, 90.0000, 0.0000); //wall094
  56. g_Object[47] = CreateObject(19462, 1924.9068, -2068.1826, 781.3106, 0.0000, 90.0000, 0.0000); //wall102
  57. SetObjectMaterial(g_Object[47], 0, 8486, "ballys02", "walltiles_128", 0x00000000);
  58. g_Object[48] = CreateObject(19462, 1928.3791, -2068.1826, 781.3106, 0.0000, 90.0000, 0.0000); //wall102
  59. SetObjectMaterial(g_Object[48], 0, 8486, "ballys02", "walltiles_128", 0x00000000);
  60. g_Object[49] = CreateObject(19454, 1926.3010, -2072.8537, 783.0324, 0.0000, 0.0000, 90.0000); //wall094
  61. SetObjectMaterial(g_Object[49], 0, 2514, "cj_bathroom", "cj_toilet", 0x00000000);
  62. g_Object[50] = CreateObject(19454, 1923.8004, -2068.1948, 783.0424, 0.0000, 0.0000, 0.0000); //wall094
  63. SetObjectMaterial(g_Object[50], 0, 2514, "cj_bathroom", "cj_toilet", 0x00000000);
  64. g_Object[51] = CreateObject(19454, 1930.0891, -2068.1948, 783.0324, 0.0000, 0.0000, 0.0000); //wall094
  65. SetObjectMaterial(g_Object[51], 0, 2514, "cj_bathroom", "cj_toilet", 0x00000000);
  66. g_Object[52] = CreateObject(19454, 1922.1009, -2063.4123, 783.0424, 0.0000, 0.0000, 90.0000); //wall094
  67. SetObjectMaterial(g_Object[52], 0, 2514, "cj_bathroom", "cj_toilet", 0x00000000);
  68. g_Object[53] = CreateObject(1523, 1927.5394, -2072.8798, 781.3563, 0.0000, 0.0000, 90.0000); //Gen_doorEXT10
  69. g_Object[54] = CreateObject(2528, 1924.4283, -2068.8024, 781.4180, 0.0000, 0.0000, 90.0000); //CJ_TOILET3
  70. g_Object[55] = CreateObject(2528, 1924.4283, -2072.0649, 781.4180, 0.0000, 0.0000, 90.0000); //CJ_TOILET3
  71. g_Object[56] = CreateObject(19454, 1922.7518, -2071.2761, 783.0424, 0.0000, 0.0000, 90.0000); //wall094
  72. SetObjectMaterial(g_Object[56], 0, 2514, "cj_bathroom", "cj_toilet", 0x00000000);
  73. g_Object[57] = CreateObject(2528, 1924.4283, -2070.3840, 781.4180, 0.0000, 0.0000, 90.0000); //CJ_TOILET3
  74. g_Object[58] = CreateObject(1523, 1927.5394, -2071.1884, 781.3563, 0.0000, 0.0000, 90.0000); //Gen_doorEXT10
  75. g_Object[59] = CreateObject(19454, 1922.7518, -2069.5844, 783.0424, 0.0000, 0.0000, 90.0000); //wall094
  76. SetObjectMaterial(g_Object[59], 0, 2514, "cj_bathroom", "cj_toilet", 0x00000000);
  77. g_Object[60] = CreateObject(1523, 1927.5394, -2069.5278, 781.3563, 0.0000, 0.0000, 90.0000); //Gen_doorEXT10
  78. g_Object[61] = CreateObject(19454, 1922.7518, -2067.9238, 783.0424, 0.0000, 0.0000, 90.0000); //wall094
  79. SetObjectMaterial(g_Object[61], 0, 2514, "cj_bathroom", "cj_toilet", 0x00000000);
  80. g_Object[62] = CreateObject(2523, 1924.3846, -2067.1020, 781.4055, 0.0000, 0.0000, 90.0000); //CJ_B_SINK3
  81. g_Object[63] = CreateObject(2523, 1924.3846, -2065.1105, 781.4055, 0.0000, 0.0000, 90.0000); //CJ_B_SINK3
  82. g_Object[64] = CreateObject(2741, 1923.9969, -2067.2949, 782.9663, 0.0000, 0.0000, 90.0000); //CJ_SOAP_DISP
  83. g_Object[65] = CreateObject(2741, 1923.9969, -2063.8842, 782.9663, 0.0000, 0.0000, 90.0000); //CJ_SOAP_DISP
  84. g_Object[66] = CreateObject(14662, 1922.1368, -2066.2858, 783.4586, 0.0000, 0.0000, 90.0000); //int_tatooA02
  85. g_Object[67] = CreateObject(19454, 1925.5974, -2068.1948, 783.9826, 0.0000, 90.0000, 0.0000); //wall094
  86. g_Object[68] = CreateObject(19454, 1929.0870, -2068.1948, 783.9826, 0.0000, 90.0000, 0.0000); //wall094
  87. g_Object[69] = CreateObject(16779, 1920.0130, -2068.3803, 790.9630, 0.0000, 0.0000, 0.0000); //ufo_light02
  88. g_Object[70] = CreateObject(1502, 1927.7169, -2063.4946, 775.5220, 0.0000, 0.0000, 0.0000); //Gen_doorINT04
  89. g_Object[71] = CreateObject(2685, 1923.9239, -2065.5805, 783.0280, 0.0000, 0.0000, 90.0000); //CJ_food_post1
  90. g_Object[72] = CreateObject(2773, 1923.2735, -2069.5253, 788.2258, 0.0000, 0.0000, 0.0000); //CJ_AIRPRT_BAR
  91. g_Object[73] = CreateObject(19391, 1928.4466, -2063.4157, 783.0435, 0.0000, 0.0000, 90.0000); //wall039
  92. SetObjectMaterial(g_Object[73], 0, 2514, "cj_bathroom", "cj_toilet", 0x00000000);
  93. g_Object[74] = CreateObject(2773, 1923.2735, -2071.4472, 788.2258, 0.0000, 0.0000, 0.0000); //CJ_AIRPRT_BAR
  94. g_Object[75] = CreateObject(2773, 1923.2735, -2067.6040, 788.2258, 0.0000, 0.0000, 0.0000); //CJ_AIRPRT_BAR
  95. g_Object[76] = CreateObject(2773, 1923.2735, -2065.6921, 788.2258, 0.0000, 0.0000, 0.0000); //CJ_AIRPRT_BAR
  96. g_Object[77] = CreateObject(2773, 1923.2735, -2073.3784, 788.0457, 0.0000, 0.0000, 0.0000); //CJ_AIRPRT_BAR
  97. g_Object[78] = CreateObject(2773, 1922.3326, -2064.7312, 788.2258, 0.0000, 0.0000, 90.0000); //CJ_AIRPRT_BAR
  98. g_Object[79] = CreateObject(19354, 1930.8208, -2082.0690, 788.8300, 0.0000, 0.0000, 90.0000); //wall002
  99. g_Object[80] = CreateObject(1757, 1911.4189, -2068.1005, 769.6857, 0.0000, 0.0000, 270.0000); //LOW_COUCH_5
  100. g_Object[81] = CreateObject(19463, 1929.3105, -2059.1347, 769.7100, 0.0000, 90.0000, 0.0000); //wall103
  101. g_Object[82] = CreateObject(19463, 1925.8302, -2059.1347, 769.7100, 0.0000, 90.0000, 0.0000); //wall103
  102. g_Object[83] = CreateObject(19463, 1922.3387, -2059.1347, 769.7100, 0.0000, 90.0000, 0.0000); //wall103
  103. g_Object[84] = CreateObject(19463, 1918.8784, -2059.1347, 769.7100, 0.0000, 90.0000, 0.0000); //wall103
  104. g_Object[85] = CreateObject(19463, 1915.4173, -2059.1347, 769.7100, 0.0000, 90.0000, 0.0000); //wall103
  105. g_Object[86] = CreateObject(19463, 1911.9870, -2059.1347, 769.7100, 0.0000, 90.0000, 0.0000); //wall103
  106. g_Object[87] = CreateObject(19463, 1926.2480, -2065.6965, 769.7100, 0.0000, 90.0000, 90.0000); //wall103
  107. g_Object[88] = CreateObject(19463, 1916.6477, -2065.6965, 769.7100, 0.0000, 90.0000, 90.0000); //wall103
  108. g_Object[89] = CreateObject(19463, 1907.0279, -2065.6965, 769.7100, 0.0000, 90.0000, 90.0000); //wall103
  109. g_Object[90] = CreateObject(19463, 1907.0279, -2069.1960, 769.7100, 0.0000, 90.0000, 90.0000); //wall103
  110. g_Object[91] = CreateObject(19456, 1926.3155, -2067.5141, 771.4650, 0.0000, 0.0000, 90.0000); //wall096
  111. g_Object[92] = CreateObject(19456, 1916.7047, -2067.5141, 771.4650, 0.0000, 0.0000, 90.0000); //wall096
  112. g_Object[93] = CreateObject(19456, 1907.0246, -2070.8374, 771.4650, 0.0000, 0.0000, 90.0000); //wall096
  113. g_Object[94] = CreateObject(19456, 1905.4748, -2063.9567, 771.4650, 0.0000, 0.0000, 90.0000); //wall096
  114. g_Object[95] = CreateObject(19456, 1926.3155, -2054.3454, 771.4650, 0.0000, 0.0000, 90.0000); //wall096
  115. g_Object[96] = CreateObject(19456, 1916.7047, -2054.3430, 771.4650, 0.0000, 0.0000, 90.0000); //wall096
  116. g_Object[97] = CreateObject(19456, 1930.9449, -2065.4951, 771.4650, 0.0000, 0.0000, 0.0000); //wall096
  117. g_Object[98] = CreateObject(19393, 1930.9427, -2059.0942, 771.4613, 0.0000, 0.0000, 0.0000); //wall041
  118. g_Object[99] = CreateObject(19456, 1910.2043, -2059.0939, 771.4650, 0.0000, 0.0000, 0.0000); //wall096
  119. g_Object[100] = CreateObject(19456, 1902.2142, -2067.1550, 771.4650, 0.0000, 0.0000, 0.0000); //wall096
  120. g_Object[101] = CreateObject(19393, 1930.9427, -2055.9211, 771.4613, 0.0000, 0.0000, 0.0000); //wall041
  121. g_Object[102] = CreateObject(19456, 1911.8547, -2072.2539, 771.4550, 0.0000, 0.0000, 0.0000); //wall096
  122. g_Object[103] = CreateObject(19364, 1910.2894, -2054.3430, 771.4639, 0.0000, 0.0000, 90.0000); //wall012
  123. g_Object[104] = CreateObject(19454, 1929.1512, -2062.6313, 773.2785, 0.0000, 90.0000, 0.0000); //wall094
  124. g_Object[105] = CreateObject(19454, 1929.1512, -2053.0300, 773.2785, 0.0000, 90.0000, 0.0000); //wall094
  125. g_Object[106] = CreateObject(19454, 1925.6606, -2062.6413, 773.2785, 0.0000, 90.0000, 0.0000); //wall094
  126. g_Object[107] = CreateObject(19454, 1922.1606, -2062.6413, 773.2785, 0.0000, 90.0000, 0.0000); //wall094
  127. g_Object[108] = CreateObject(19454, 1918.6601, -2062.6413, 773.2785, 0.0000, 90.0000, 0.0000); //wall094
  128. g_Object[109] = CreateObject(19454, 1915.1695, -2062.6413, 773.2785, 0.0000, 90.0000, 0.0000); //wall094
  129. g_Object[110] = CreateObject(19454, 1911.6894, -2062.6413, 773.2785, 0.0000, 90.0000, 0.0000); //wall094
  130. g_Object[111] = CreateObject(19454, 1925.6721, -2053.0300, 773.2785, 0.0000, 90.0000, 0.0000); //wall094
  131. g_Object[112] = CreateObject(19454, 1922.2019, -2053.0300, 773.2785, 0.0000, 90.0000, 0.0000); //wall094
  132. g_Object[113] = CreateObject(19454, 1918.7214, -2053.0300, 773.2785, 0.0000, 90.0000, 0.0000); //wall094
  133. g_Object[114] = CreateObject(19454, 1915.2508, -2053.0300, 773.2785, 0.0000, 90.0000, 0.0000); //wall094
  134. g_Object[115] = CreateObject(19454, 1911.7999, -2053.0300, 773.2785, 0.0000, 90.0000, 0.0000); //wall094
  135. g_Object[116] = CreateObject(19454, 1908.2097, -2066.8229, 773.2785, 0.0000, 90.0000, 0.0000); //wall094
  136. g_Object[117] = CreateObject(19454, 1904.7187, -2066.8229, 773.2785, 0.0000, 90.0000, 0.0000); //wall094
  137. g_Object[118] = CreateObject(19454, 1901.2193, -2066.8229, 773.2785, 0.0000, 90.0000, 0.0000); //wall094
  138. g_Object[119] = CreateObject(19454, 1911.6894, -2072.2333, 773.2785, 0.0000, 90.0000, 0.0000); //wall094
  139. g_Object[120] = CreateObject(922, 1919.0996, -2054.8686, 770.6701, 0.0000, 0.0000, 0.0000); //Packing_carates1
  140. g_Object[121] = CreateObject(2991, 1907.1500, -2065.0664, 770.4157, 0.0000, 0.0000, 0.0000); //imy_bbox
  141. g_Object[122] = CreateObject(925, 1912.3391, -2055.3593, 770.8280, 0.0000, 0.0000, 0.0000); //RACK2
  142. g_Object[123] = CreateObject(2008, 1902.7657, -2069.7302, 769.7537, 0.0000, 0.0000, 90.0000); //officedesk1
  143. g_Object[124] = CreateObject(1757, 1908.4886, -2070.1210, 769.6857, 0.0000, 0.0000, 90.0000); //LOW_COUCH_5
  144. g_Object[125] = CreateObject(1523, 1927.6483, -2063.4174, 781.2761, 0.0000, 0.0000, 0.0000); //Gen_doorEXT10
  145. g_Object[126] = CreateObject(2115, 1909.9940, -2069.5693, 769.6132, 0.0000, 0.0000, 90.0000); //LOW_DINNING_1
  146. g_Object[127] = CreateObject(3015, 1902.4930, -2064.3315, 769.8956, 0.0000, 0.0000, 0.0000); //cr_cratestack
  147. g_Object[128] = CreateObject(3015, 1902.4930, -2064.7919, 769.8956, 0.0000, 0.0000, 0.0000); //cr_cratestack
  148. g_Object[129] = CreateObject(3015, 1902.4930, -2065.3020, 769.8956, 0.0000, 0.0000, 0.0000); //cr_cratestack
  149. g_Object[130] = CreateObject(2358, 1903.6739, -2064.3686, 769.9071, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  150. g_Object[131] = CreateObject(2358, 1903.6739, -2064.3686, 770.1475, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  151. g_Object[132] = CreateObject(2358, 1903.6739, -2064.3686, 770.3875, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c2
  152. g_Object[133] = CreateObject(2359, 1903.8443, -2064.8977, 769.9848, 0.0000, 0.0000, 0.0000); //AMMO_BOX_c5
  153. g_Object[134] = CreateObject(3014, 1904.7419, -2064.4174, 769.9874, 0.0000, 0.0000, 0.0000); //cr_guncrate
  154. g_Object[135] = CreateObject(3014, 1904.7419, -2065.0480, 769.9874, 0.0000, 0.0000, 0.0000); //cr_guncrate
  155. g_Object[136] = CreateObject(3014, 1904.7419, -2065.6286, 769.9874, 0.0000, 0.0000, 0.0000); //cr_guncrate
  156. g_Object[137] = CreateObject(1431, 1909.6958, -2065.0454, 770.3225, 0.0000, 0.0000, 90.0000); //DYN_BOX_PILE
  157. g_Object[138] = CreateObject(1431, 1905.9957, -2070.2287, 770.3438, 0.0000, 0.0000, 0.0000); //DYN_BOX_PILE
  158. g_Object[139] = CreateObject(1415, 1923.6854, -2066.8840, 769.8660, 0.0000, 0.0000, 180.0000); //DYN_DUMPSTER
  159. g_Object[140] = CreateObject(1415, 1926.1561, -2066.8840, 769.8660, 0.0000, 0.0000, 180.0000); //DYN_DUMPSTER
  160. g_Object[141] = CreateObject(1372, 1928.6937, -2066.7958, 769.9215, 0.0000, 0.0000, 180.0000); //CJ_Dump2_LOW
  161. g_Object[142] = CreateObject(14782, 1910.7148, -2060.9226, 770.7747, 0.0000, 0.0000, 90.0000); //int3int_boxing30
  162. g_Object[143] = CreateObject(19899, 1930.4128, -2056.0454, 769.7197, 0.0000, 0.0000, 180.0000); //ToolCabinet1
  163. g_Object[144] = CreateObject(19899, 1930.4128, -2062.1147, 769.7197, 0.0000, 0.0000, 180.0000); //ToolCabinet1
  164. g_Object[145] = CreateObject(1502, 1931.0012, -2059.8361, 769.7406, 0.0000, 0.0000, 90.0000); //Gen_doorINT04
  165. g_Object[146] = CreateObject(19921, 1907.7855, -2065.9799, 771.1218, 0.0000, 0.0000, -20.7999); //CutsceneToolBox1
  166. g_Object[147] = CreateObject(3630, 1921.3487, -2059.4772, 771.0504, 0.0000, 0.0000, 0.0000); //crdboxes2_LAs
  167. g_Object[148] = CreateObject(2945, 1903.4914, -2065.6523, 770.4215, -58.2999, 0.0000, 1.8997); //kmb_netting
  168. g_Object[149] = CreateObject(3630, 1921.3487, -2062.5786, 771.0504, 0.0000, 0.0000, 0.0000); //crdboxes2_LAs
  169. g_Object[150] = CreateObject(1421, 1915.8011, -2062.7038, 770.5410, 0.0000, 0.0000, 270.0000); //DYN_BOXES
  170. g_Object[151] = CreateObject(1421, 1915.8011, -2060.7451, 770.5410, 0.0000, 0.0000, 270.0000); //DYN_BOXES
  171. g_Object[152] = CreateObject(1421, 1915.8011, -2058.8049, 770.5410, 0.0000, 0.0000, 270.0000); //DYN_BOXES
  172. g_Object[153] = CreateObject(19454, 1932.6523, -2052.6596, 773.2785, 0.0000, 90.0000, 0.0000); //wall094
  173. g_Object[154] = CreateObject(925, 1914.8994, -2055.3593, 770.8280, 0.0000, 0.0000, 0.0000); //RACK2
  174. g_Object[155] = CreateObject(922, 1924.4698, -2054.8686, 770.6701, 0.0000, 0.0000, 0.0000); //Packing_carates1
  175. g_Object[156] = CreateObject(934, 1916.8509, -2066.6181, 770.9862, 0.0000, 0.0000, 90.0000); //GENERATOR_BIG
  176. g_Object[157] = CreateObject(1716, 1931.0301, -2068.0590, 787.1712, 0.0000, 0.0000, 0.0000); //kb_slot_stool
  177. g_Object[158] = CreateObject(1716, 1932.5101, -2068.0590, 787.1712, 0.0000, 0.0000, 0.0000); //kb_slot_stool
  178. g_Object[159] = CreateObject(1716, 1938.7218, -2068.0590, 787.1712, 0.0000, 0.0000, 0.0000); //kb_slot_stool
  179. g_Object[160] = CreateObject(1716, 1934.1307, -2068.0590, 787.1712, 0.0000, 0.0000, 0.0000); //kb_slot_stool
  180. g_Object[161] = CreateObject(1716, 1935.6213, -2068.0590, 787.1712, 0.0000, 0.0000, 0.0000); //kb_slot_stool
  181. g_Object[162] = CreateObject(2531, 1938.7552, -2063.6208, 787.2473, 0.0000, 0.0000, -37.5000); //CJ_OFF2_LIC_1_M
  182. g_Object[163] = CreateObject(1716, 1937.1816, -2068.0590, 787.1712, 0.0000, 0.0000, 0.0000); //kb_slot_stool
  183. g_Object[164] = CreateObject(1716, 1929.8205, -2067.5190, 787.1712, 0.0000, 0.0000, 0.0000); //kb_slot_stool
  184. g_Object[165] = CreateObject(11686, 1935.2600, -2063.3491, 787.1337, 0.0000, 0.0000, 180.0000); //CBarSection1
  185. g_Object[166] = CreateObject(2964, 1921.6770, -2066.9404, 787.8568, 0.0000, 0.0000, 137.8999); //k_pooltablesm
  186. g_Object[167] = CreateObject(2964, 1921.5310, -2070.0969, 787.8568, 0.0000, 0.0000, 137.8999); //k_pooltablesm
  187. g_Object[168] = CreateObject(1723, 1917.0714, -2071.5068, 787.6837, 0.0000, 0.0000, 90.0000); //mrk_seating1
  188. g_Object[169] = CreateObject(1723, 1917.0714, -2067.9150, 787.6837, 0.0000, 0.0000, 90.0000); //mrk_seating1
  189. g_Object[170] = CreateObject(1549, 1917.0582, -2068.6945, 787.7318, 0.0000, 0.0000, 90.0000); //CJ_ASHTRAY_b
  190. g_Object[171] = CreateObject(19462, 1926.9071, -2068.3015, 775.5100, 0.0000, 90.0000, 0.0000); //wall102
  191. g_Object[172] = CreateObject(19462, 1930.4068, -2068.3015, 775.5100, 0.0000, 90.0000, 0.0000); //wall102
  192. g_Object[173] = CreateObject(19446, 1932.2037, -2068.3125, 777.2758, 0.0000, 0.0000, 0.0000); //wall086
  193. g_Object[174] = CreateObject(19446, 1925.1617, -2068.3125, 777.2758, 0.0000, 0.0000, 0.0000); //wall086
  194. g_Object[175] = CreateObject(19446, 1928.7209, -2073.1301, 777.2758, 0.0000, 0.0000, 90.0000); //wall086
  195. g_Object[176] = CreateObject(19354, 1925.3006, -2063.4863, 777.2846, 0.0000, 0.0000, 90.0000); //wall002
  196. g_Object[177] = CreateObject(19354, 1931.7110, -2063.4863, 777.2846, 0.0000, 0.0000, 90.0000); //wall002
  197. g_Object[178] = CreateObject(1671, 1930.2561, -2070.2370, 776.0172, 0.0000, 0.0000, 270.0000); //swivelchair_A
  198. g_Object[179] = CreateObject(19454, 1926.8996, -2068.3708, 778.9890, 0.0000, 90.0000, 0.0000); //wall094
  199. g_Object[180] = CreateObject(19454, 1930.3996, -2068.3708, 778.9890, 0.0000, 90.0000, 0.0000); //wall094
  200. g_Object[181] = CreateObject(19384, 1928.5058, -2063.4855, 777.2847, 0.0000, 0.0000, 90.0000); //wall032
  201. g_Object[182] = CreateObject(2357, 1928.7270, -2068.9177, 775.9589, 0.0000, 0.0000, 90.0000); //DUNC_DINNING
  202. g_Object[183] = CreateObject(19999, 1928.7159, -2071.9990, 775.5831, 0.0000, 0.0000, 180.0000); //CutsceneChair2
  203. g_Object[184] = CreateObject(1671, 1930.2561, -2068.9257, 776.0172, 0.0000, 0.0000, 270.0000); //swivelchair_A
  204. g_Object[185] = CreateObject(1671, 1930.2561, -2067.6245, 776.0172, 0.0000, 0.0000, 270.0000); //swivelchair_A
  205. g_Object[186] = CreateObject(1671, 1927.2154, -2070.2370, 776.0172, 0.0000, 0.0000, 90.0000); //swivelchair_A
  206. g_Object[187] = CreateObject(1671, 1927.2154, -2068.9758, 776.0172, 0.0000, 0.0000, 90.0000); //swivelchair_A
  207. g_Object[188] = CreateObject(1671, 1927.2154, -2067.7446, 776.0172, 0.0000, 0.0000, 90.0000); //swivelchair_A
  208. g_Object[189] = CreateObject(19786, 1928.7253, -2073.1701, 777.8413, 0.0000, 0.0000, 180.0000); //LCDTVBig1
  209. g_Object[190] = CreateObject(2427, 1935.3022, -2062.9321, 788.1640, 0.0000, 0.0000, 0.0000); //CJ_FF_JUICE_L
  210. g_Object[191] = CreateObject(2965, 1921.1938, -2066.7485, 788.7733, 0.0000, 0.0000, 0.0000); //k_pooltriangle01
  211. g_Object[192] = CreateObject(338, 1921.9405, -2067.9169, 788.9223, -47.0000, 99.0998, 114.8000); //poolcue
  212. g_Object[193] = CreateObject(19824, 1932.9814, -2063.1633, 788.2312, 0.0000, 0.0000, 0.0000); //AlcoholBottle5
  213. g_Object[194] = CreateObject(19823, 1933.1887, -2063.1735, 788.2221, 0.0000, 0.0000, 0.0000); //AlcoholBottle4
  214. g_Object[195] = CreateObject(1512, 1933.4559, -2063.1713, 788.3676, 0.0000, 0.0000, 164.2998); //DYN_WINE_03
  215. g_Object[196] = CreateObject(1669, 1937.1075, -2063.3168, 788.3765, 0.0000, 0.0000, 0.0000); //propwinebotl1
  216. g_Object[197] = CreateObject(1544, 1937.2845, -2063.3740, 788.2564, 0.0000, 0.0000, 0.0000); //CJ_BEER_B_1
  217. g_Object[198] = CreateObject(1486, 1937.4991, -2063.3303, 788.3745, 0.0000, 0.0000, 0.0000); //DYN_BEER_1
  218. g_Object[199] = CreateObject(2429, 1934.7558, -2062.6926, 788.3518, 0.0000, 0.0000, 0.0000); //CJ_FF_CUP_DISP
  219. g_Object[200] = CreateObject(2429, 1936.2163, -2062.6926, 788.3518, 0.0000, 0.0000, 0.0000); //CJ_FF_CUP_DISP
  220. g_Object[201] = CreateObject(1665, 1931.4923, -2067.0949, 788.4442, 0.0000, 0.0000, 0.0000); //propashtray1
  221. g_Object[202] = CreateObject(1665, 1933.0218, -2067.0949, 788.4442, 0.0000, 0.0000, 0.0000); //propashtray1
  222. g_Object[203] = CreateObject(1665, 1934.7219, -2067.0949, 788.4442, 0.0000, 0.0000, 0.0000); //propashtray1
  223. g_Object[204] = CreateObject(1665, 1936.4023, -2067.0949, 788.4442, 0.0000, 0.0000, 0.0000); //propashtray1
  224. g_Object[205] = CreateObject(1665, 1938.3227, -2067.0949, 788.4442, 0.0000, 0.0000, 0.0000); //propashtray1
  225. g_Object[206] = CreateObject(338, 1922.0329, -2067.8996, 788.8920, -47.0000, 99.0998, 114.8000); //poolcue
  226. g_Object[207] = CreateObject(3106, 1921.3863, -2070.0986, 788.7880, 0.0000, 0.0000, 0.0000); //k_poolball8
  227. g_Object[208] = CreateObject(3003, 1921.8183, -2070.3898, 788.7774, 0.0000, 0.0000, 0.0000); //k_poolballcue
  228. g_Object[209] = CreateObject(2998, 1921.3243, -2069.6850, 788.7976, 0.0000, 0.0000, 0.0000); //k_poolballstp04
  229. g_Object[210] = CreateObject(3100, 1921.7821, -2070.0390, 788.7827, 0.0000, 0.0000, 0.0000); //k_poolballspt02
  230. g_Object[211] = CreateObject(3105, 1921.0233, -2070.0473, 788.7866, 0.0000, 0.0000, 0.0000); //k_poolballspt07
  231. g_Object[212] = CreateObject(2997, 1922.1944, -2070.2375, 788.7943, 0.0000, 0.0000, 0.0000); //k_poolballstp03
  232. g_Object[213] = CreateObject(2996, 1921.8216, -2070.6879, 788.7901, 0.0000, 0.0000, 0.0000); //k_poolballstp02
  233. g_Object[214] = CreateObject(3103, 1920.8210, -2069.7497, 788.7860, 0.0000, 0.0000, 0.0000); //k_poolballspt05
  234. g_Object[215] = CreateObject(1723, 1934.5622, -2081.2836, 787.1287, 0.0000, 0.0000, 180.0000); //mrk_seating1
  235. g_Object[216] = CreateObject(1723, 1928.4809, -2081.2836, 787.1287, 0.0000, 0.0000, 180.0000); //mrk_seating1
  236. g_Object[217] = CreateObject(2315, 1932.8177, -2079.8608, 787.1762, 0.0000, 0.0000, 0.0000); //CJ_TV_TABLE4
  237. g_Object[218] = CreateObject(1723, 1932.5406, -2078.4121, 787.1287, 0.0000, 0.0000, 0.0000); //mrk_seating1
  238. g_Object[219] = CreateObject(1502, 1927.6556, -2062.8757, 787.0744, 0.0000, 0.0000, 0.0000); //Gen_doorINT04
  239. g_Object[220] = CreateObject(1723, 1934.5614, -2076.4445, 787.1287, 0.0000, 0.0000, 180.0000); //mrk_seating1
  240. g_Object[221] = CreateObject(1723, 1926.4997, -2073.4812, 787.1287, 0.0000, 0.0000, 0.0000); //mrk_seating1
  241. g_Object[222] = CreateObject(1723, 1926.4404, -2078.3908, 787.1287, 0.0000, 0.0000, 0.0000); //mrk_seating1
  242. g_Object[223] = CreateObject(2315, 1932.8176, -2074.9907, 787.1762, 0.0000, 0.0000, 0.0000); //CJ_TV_TABLE4
  243. g_Object[224] = CreateObject(2315, 1926.7375, -2079.8608, 787.1762, 0.0000, 0.0000, 0.0000); //CJ_TV_TABLE4
  244. g_Object[225] = CreateObject(2315, 1926.7375, -2074.9907, 787.1762, 0.0000, 0.0000, 0.0000); //CJ_TV_TABLE4
  245. g_Object[226] = CreateObject(1723, 1928.4713, -2076.4445, 787.1287, 0.0000, 0.0000, 180.0000); //mrk_seating1
  246. g_Object[227] = CreateObject(1723, 1932.5699, -2073.4812, 787.1287, 0.0000, 0.0000, 0.0000); //mrk_seating1
  247. g_Object[228] = CreateObject(19370, 1921.7275, -2063.2912, 787.1978, 0.0000, 90.0000, 0.0000); //wall018
  248. SetObjectMaterial(g_Object[228], 0, 14650, "ab_trukstpc", "sa_wood08_128", 0x00000000);
  249. g_Object[229] = CreateObject(2961, 1930.0102, -2062.9467, 788.6464, 0.0000, 0.0000, 180.0000); //fire_break
  250. g_Object[230] = CreateObject(1778, 1930.3603, -2061.7004, 787.2133, 0.0000, 0.0000, 270.0000); //CJ_MOP_PAIL
  251. g_Object[231] = CreateObject(1514, 1930.5791, -2066.6240, 788.5355, 0.0000, 0.0000, -43.1999); //DYN_FF_TILL
  252. g_Object[232] = CreateObject(2700, 1931.7165, -2063.2187, 789.5230, 0.0000, 0.0000, 270.0000); //CJ_SEX_TV2
  253. g_Object[233] = CreateObject(2229, 1919.5716, -2062.7871, 787.7042, 0.0000, 0.0000, 52.4999); //SWANK_SPEAKER
  254. g_Object[234] = CreateObject(2004, 1939.1666, -2066.6062, 787.7930, 0.0000, 0.0000, 180.0000); //cr_safe_door
  255. g_Object[235] = CreateObject(2690, 1932.6794, -2063.0891, 787.5222, 0.0000, 0.0000, 0.0000); //CJ_FIRE_EXT
  256. g_Object[236] = CreateObject(2344, 1932.4812, -2067.3229, 788.4226, 0.0000, 0.0000, 180.0000); //CJ_REMOTE
  257. g_Object[237] = CreateObject(19814, 1932.2214, -2062.9545, 787.5178, 0.0000, 0.0000, 0.0000); //ElectricalOutlet2
  258. g_Object[238] = CreateObject(1665, 1927.5312, -2079.9133, 787.6840, 0.0000, 0.0000, 0.0000); //propashtray1
  259. g_Object[239] = CreateObject(19896, 1927.2508, -2080.0463, 787.6865, 0.0000, 0.0000, 0.0000); //CigarettePack1
  260. g_Object[240] = CreateObject(19827, 1929.4901, -2081.8369, 788.6900, 0.0000, 0.0000, 180.0000); //LightSwitch2
  261. g_Object[241] = CreateObject(1486, 1933.0102, -2075.2556, 787.7974, 0.0000, 0.0000, 0.0000); //DYN_BEER_1
  262. g_Object[242] = CreateObject(1486, 1933.9903, -2075.1755, 787.7974, 0.0000, 0.0000, 0.0000); //DYN_BEER_1
  263. g_Object[243] = CreateObject(1486, 1933.8000, -2074.6950, 787.7974, 0.0000, 0.0000, 0.0000); //DYN_BEER_1
  264. g_Object[244] = CreateObject(2827, 1927.4261, -2075.0615, 787.6920, 0.0000, 0.0000, 0.0000); //GB_novels05
  265. g_Object[245] = CreateObject(2742, 1926.6158, -2063.6835, 783.0454, 0.0000, 0.0000, 0.0000); //CJ_HANDDRIER
  266. g_Object[246] = CreateObject(2742, 1925.6064, -2063.6835, 783.0454, 0.0000, 0.0000, 0.0000); //CJ_HANDDRIER
  267. g_Object[247] = CreateObject(1670, 1933.4521, -2079.8918, 787.6914, 0.0000, 0.0000, 0.0000); //propcollecttable
  268. g_Object[248] = CreateObject(16779, 1927.4835, -2077.3625, 790.9630, 0.0000, 0.0000, 0.0000); //ufo_light02
  269. g_Object[249] = CreateObject(16779, 1933.5533, -2077.3625, 790.9630, 0.0000, 0.0000, 0.0000); //ufo_light02
  270. g_Object[250] = CreateObject(19175, 1939.4825, -2070.1420, 789.1589, 0.0000, 0.0000, 270.0000); //SAMPPicture4
  271. g_Object[251] = CreateObject(1724, 1938.9101, -2071.2221, 787.0900, 0.0000, 0.0000, 270.0000); //mrk_seating1b
  272. g_Object[252] = CreateObject(2725, 1937.3916, -2071.6796, 787.5042, 0.0000, 0.0000, 0.0000); //LM_stripTable
  273. g_Object[253] = CreateObject(1724, 1935.9598, -2072.2324, 787.0900, 0.0000, 0.0000, 90.0000); //mrk_seating1b
  274. g_Object[254] = CreateObject(2099, 1925.8131, -2062.9523, 787.2022, 0.0000, 0.0000, 0.0000); //MED_HI_FI_1
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