Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local btools = Instance.new("TextButton")
- local _150ws = Instance.new("TextButton")
- local _1000ws = Instance.new("TextButton")
- local normalws = Instance.new("TextButton")
- local sugar = Instance.new("TextButton")
- local arsenal = Instance.new("TextButton")
- local treasure = Instance.new("TextButton")
- local parkour = Instance.new("TextButton")
- local arsenalgui = Instance.new("TextButton")
- local pewpew = Instance.new("TextButton")
- local streets = Instance.new("TextButton")
- local Info = Instance.new("TextLabel")
- local close = Instance.new("TextButton")
- local open = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- main.Name = "main"
- main.Parent = ScreenGui
- main.Active = true
- main.BackgroundColor3 = Color3.new(0.109804, 1, 0.780392)
- main.BackgroundTransparency = 0.19999998807907
- main.BorderSizePixel = 0
- main.Position = UDim2.new(0.910656631, 0, 0.122775801, 0)
- main.Size = UDim2.new(0, 207, 0, 804)
- main.Visible = false
- btools.Name = "btools"
- btools.Parent = main
- btools.BackgroundColor3 = Color3.new(0.27451, 1, 0.819608)
- btools.Position = UDim2.new(0.0869565606, 0, 0.0410447754, 0)
- btools.Size = UDim2.new(0, 170, 0, 50)
- btools.Font = Enum.Font.SciFi
- btools.Text = "BTools"
- btools.TextColor3 = Color3.new(0, 0, 0)
- btools.TextSize = 17
- btools.MouseButton1Down:connect(function()
- local player = game.Players.LocalPlayer
- local mouse = player:GetMouse()
- -- Objects
- local ScreenGui = Instance.new("ScreenGui")
- local TextButton = Instance.new("TextButton")
- local On = Instance.new("StringValue")
- -- Properties
- ScreenGui.Parent = player.PlayerGui
- TextButton.Parent = ScreenGui
- TextButton.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314)
- TextButton.BorderSizePixel = 0
- TextButton.Position = UDim2.new(0, 0, 0.455743879, 0)
- TextButton.Size = UDim2.new(0, 186, 0, 35)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "Btools (Off)"
- TextButton.TextColor3 = Color3.new(0.27451, 0.27451, 0.27451)
- TextButton.TextScaled = true
- TextButton.TextSize = 14
- TextButton.TextWrapped = true
- On.Parent = TextButton
- On.Value = "Off"
- -- Scripts
- TextButton.MouseButton1Up:Connect(function()
- if On.Value == "Off" then
- On.Value = "On"
- TextButton.Text = "Btools (On)"
- else
- On.Value = "Off"
- TextButton.Text = "Btools (Off)"
- end
- end)
- mouse.Button1Up:Connect(function()
- if On.Value == "Off" then
- print('btools off')
- else
- if mouse.Target.Locked == true then
- mouse.Target:Destroy()
- else
- mouse.Target:Destroy()
- end
- end
- end)
- end)
- _150ws.Name = "150ws"
- _150ws.Parent = main
- _150ws.BackgroundColor3 = Color3.new(0.27451, 1, 0.819608)
- _150ws.Position = UDim2.new(0.0869565606, 0, 0.121890545, 0)
- _150ws.Size = UDim2.new(0, 170, 0, 50)
- _150ws.Font = Enum.Font.SciFi
- _150ws.Text = "150 walkspeed"
- _150ws.TextColor3 = Color3.new(0, 0, 0)
- _150ws.TextSize = 17
- _150ws.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 150
- end)
- _1000ws.Name = "1000ws"
- _1000ws.Parent = main
- _1000ws.BackgroundColor3 = Color3.new(0.27451, 1, 0.819608)
- _1000ws.Position = UDim2.new(0.0869565606, 0, 0.203980088, 0)
- _1000ws.Size = UDim2.new(0, 170, 0, 50)
- _1000ws.Font = Enum.Font.SciFi
- _1000ws.Text = "1000 walkspeed"
- _1000ws.TextColor3 = Color3.new(0, 0, 0)
- _1000ws.TextSize = 17
- _1000ws.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 1000
- end)
- normalws.Name = "normal ws"
- normalws.Parent = main
- normalws.BackgroundColor3 = Color3.new(0.27451, 1, 0.819608)
- normalws.Position = UDim2.new(0.0869565606, 0, 0.288557202, 0)
- normalws.Size = UDim2.new(0, 170, 0, 50)
- normalws.Font = Enum.Font.SciFi
- normalws.Text = "normal walkspeed"
- normalws.TextColor3 = Color3.new(0, 0, 0)
- normalws.TextSize = 17
- normalws.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end)
- sugar.Name = "sugar"
- sugar.Parent = main
- sugar.BackgroundColor3 = Color3.new(0.27451, 1, 0.819608)
- sugar.Position = UDim2.new(0.0869565606, 0, 0.378109455, 0)
- sugar.Size = UDim2.new(0, 170, 0, 50)
- sugar.Font = Enum.Font.SciFi
- sugar.Text = "Sugar Simulator Gui"
- sugar.TextColor3 = Color3.new(0, 0, 0)
- sugar.TextSize = 17
- sugar.MouseButton1Down:connect(function()
- -- Created by Cow
- -- Created: 2/5/19
- -- Game: https://www.roblox.com/games/2606447854
- local storage = game:GetService("ReplicatedStorage")
- local player = game:GetService("Players").LocalPlayer
- local character = player.Character
- local playerGui = player:FindFirstChild("PlayerGui")
- local mouse = player:GetMouse()
- local realm = "Starter"
- local autoTp = false
- local autoClick = false
- local teleportLocations = {}
- teleportLocations[1] = {"Shop1", 221, 30, -740}
- teleportLocations[2] = {"Sell", 515, 29, -134}
- teleportLocations[3] = {"Starter", 166, 30, -718}
- teleportLocations[4] = {"Candyland", 57, 30, 25}
- teleportLocations[5] = {"Beach", 775, 37, -742}
- teleportLocations[6] = {"Snowtime", -393, 30, -473}
- teleportLocations[7] = {"Forest", 527, 29, -151}
- local realms = {}
- realms[1] = "Starter"
- realms[2] = "Candyland"
- realms[3] = "Beach"
- realms[4] = "Snowtime"
- realms[5] = "Forest"
- local sells = {}
- sells["Starter"] = Vector3.new(180, 30, -757)
- sells["Candyland"] = Vector3.new(35, 30, 12)
- sells["Beach"] = Vector3.new(750, 37, -745)
- sells["Snowtime"] = Vector3.new(407, 30, -500)
- sells["Forest"] = Vector3.new(515, 29, -134)
- for i, v in pairs(playerGui:GetChildren()) do
- if v.Name == "Cow's_Sugar_Simulator_Gui" then
- v:Destroy()
- end
- end
- local screenGui = Instance.new("ScreenGui", playerGui)
- screenGui.Name = "Cow's_Sugar_Simulator_Gui"
- function createGui()
- local frame = Instance.new("Frame", screenGui)
- frame.Size = UDim2.new(0, -150, 0, 0)
- frame.Position = UDim2.new(1, -5, 0.4, 0)
- frame.BackgroundTransparency = 1
- local teleportButton = Instance.new("TextButton", frame)
- teleportButton.Size = UDim2.new(1, 0, 0, 36)
- teleportButton.Position = UDim2.new(0, 0, 0, 0)
- teleportButton.Text = "Teleports"
- teleportButton.Font = Enum.Font.SourceSansBold
- teleportButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- teleportButton.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- teleportButton.TextScaled = true
- local realmButton = Instance.new("TextButton", frame)
- realmButton.Size = UDim2.new(1, 0, 0, 36)
- realmButton.Position = UDim2.new(0, 0, 0, 41)
- realmButton.Text = "Realms"
- realmButton.Font = Enum.Font.SourceSansBold
- realmButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- realmButton.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- realmButton.TextScaled = true
- teleportButton.MouseButton1Click:Connect(function()
- if frame:FindFirstChild("realmGui") then
- realmButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- frame:FindFirstChild("realmGui"):Destroy()
- end
- if frame:FindFirstChild("teleportGui") then
- teleportButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- frame:FindFirstChild("teleportGui"):Destroy()
- else
- teleportButton.TextColor3 = Color3.fromRGB(125, 125, 125)
- createTeleportGui(frame)
- end
- end)
- realmButton.MouseButton1Click:Connect(function()
- if frame:FindFirstChild("teleportGui") then
- teleportButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- frame:FindFirstChild("teleportGui"):Destroy()
- end
- if frame:FindFirstChild("realmGui") then
- realmButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- frame:FindFirstChild("realmGui"):Destroy()
- else
- realmButton.TextColor3 = Color3.fromRGB(125, 125, 125)
- createRealmGui(frame)
- end
- end)
- local text = Instance.new("TextLabel", frame)
- text.Size = UDim2.new(0.75, 0, 0, 36)
- text.Position = UDim2.new(0, 0, 0, 82)
- text.Text = "Auto TP"
- text.Font = Enum.Font.SourceSansBold
- text.TextColor3 = Color3.fromRGB(255, 255, 255)
- text.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- text.TextScaled = true
- local status = Instance.new("TextButton", frame)
- status.Size = UDim2.new(0.25, -5, 0, 36)
- status.Position = UDim2.new(0.75, 5, 0, 82)
- status.Text = "Off"
- status.Font = Enum.Font.SourceSansBold
- status.TextColor3 = Color3.fromRGB(255, 0, 0)
- status.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- status.TextScaled = true
- status.MouseButton1Click:Connect(function()
- if autoTp then
- autoTp = false
- status.Text = "Off"
- status.TextColor3 = Color3.fromRGB(255, 0, 0)
- else
- autoTp = true
- status.Text = "On"
- status.TextColor3 = Color3.fromRGB(0, 255, 0)
- autoTeleportFunc()
- end
- end)
- local text = Instance.new("TextLabel", frame)
- text.Size = UDim2.new(0.75, 0, 0, 36)
- text.Position = UDim2.new(0, 0, 0, 123)
- text.Text = "Auto Click"
- text.Font = Enum.Font.SourceSansBold
- text.TextColor3 = Color3.fromRGB(255, 255, 255)
- text.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- text.TextScaled = true
- local status = Instance.new("TextButton", frame)
- status.Size = UDim2.new(0.25, -5, 0, 36)
- status.Position = UDim2.new(0.75, 5, 0, 123)
- status.Text = "Off"
- status.Font = Enum.Font.SourceSansBold
- status.TextColor3 = Color3.fromRGB(255, 0, 0)
- status.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- status.TextScaled = true
- status.MouseButton1Click:Connect(function()
- if autoClick then
- autoClick = false
- status.Text = "Off"
- status.TextColor3 = Color3.fromRGB(255, 0, 0)
- else
- autoClick = true
- status.Text = "On"
- status.TextColor3 = Color3.fromRGB(0, 255, 0)
- autoClickFunc()
- end
- end)
- end
- createGui()
- function createTeleportGui(frame)
- local frame = Instance.new("Frame", frame)
- frame.Name = "teleportGui"
- frame.Size = frame.Parent.Size
- frame.Position = UDim2.new(0, -5, frame.Parent.Position.X.Scale, 0)
- frame.BackgroundTransparency = 1
- for i, v in pairs(teleportLocations) do
- local text = Instance.new("TextButton", frame)
- text.Size = UDim2.new(1, 0, 0, 36)
- text.Position = UDim2.new(0, 0, 0, 41 * (i - 1))
- text.Text = teleportLocations[i][1]
- text.Font = Enum.Font.SourceSansBold
- text.TextColor3 = Color3.fromRGB(255, 255, 255)
- text.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- text.TextScaled = true
- text.MouseButton1Click:Connect(function()
- character:MoveTo(Vector3.new(teleportLocations[i][2], teleportLocations[i][3], teleportLocations[i][4]))
- end)
- end
- end
- function createRealmGui(frame)
- local frame = Instance.new("Frame", frame)
- frame.Name = "realmGui"
- frame.Size = frame.Parent.Size
- frame.Position = UDim2.new(0, -5, frame.Parent.Position.X.Scale, 0)
- frame.BackgroundTransparency = 1
- for i, v in pairs(realms) do
- local text = Instance.new("TextButton", frame)
- text.Size = UDim2.new(1, 0, 0, 36)
- text.Position = UDim2.new(0, 0, 0, 41 * (i - 1))
- text.Text = realms[i]
- text.Font = Enum.Font.SourceSansBold
- if realms[i] ~= realm then
- text.TextColor3 = Color3.fromRGB(255, 255, 255)
- else
- text.TextColor3 = Color3.fromRGB(125, 125, 125)
- end
- text.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- text.TextScaled = true
- text.MouseButton1Click:Connect(function()
- for i, v in pairs(text.Parent:GetChildren()) do
- v.TextColor3 = Color3.fromRGB(255, 255, 255)
- end
- text.TextColor3 = Color3.fromRGB(125, 125, 125)
- realm = realms[i]
- end)
- end
- end
- local canClick = true
- function autoClickFunc()
- if autoClick and canClick then
- canClick = false
- game:GetService("ReplicatedStorage").Events.ScreenClick:FireServer()
- delay(1, function()
- canClick = true
- autoClickFunc()
- end)
- end
- end
- local canTP = true
- function autoTeleportFunc()
- if autoTp and canTP then
- for i, v in pairs(workspace.Realms:FindFirstChild(realm).Candies:GetChildren()) do
- if not autoTp then
- return
- end
- canTP = false
- character:MoveTo(v.Position)
- wait(0.5)
- character:MoveTo(sells[realm])
- wait(1)
- canTP = true
- end
- if autoTp then
- autoTeleportFunc()
- end
- end
- end
- --Showcased By Scelt#3641
- end)
- arsenal.Name = "arsenal"
- arsenal.Parent = main
- arsenal.BackgroundColor3 = Color3.new(0.27451, 1, 0.819608)
- arsenal.Position = UDim2.new(0.0869565606, 0, 0.458955228, 0)
- arsenal.Size = UDim2.new(0, 170, 0, 50)
- arsenal.Font = Enum.Font.SciFi
- arsenal.Text = "Arsenal script"
- arsenal.TextColor3 = Color3.new(0, 0, 0)
- arsenal.TextSize = 17
- arsenal.MouseButton1Down:connect(function()
- local Vnew = Vector3.new
- local Cnew = CFrame.new
- local CAngles = CFrame.Angles
- local Inaccuracy = 0
- local mmin = math.min
- local mrandom = math.random
- local mmax = math.max
- local Bnew = BrickColor.new
- local tinsert = table.insert
- local mrandom = mrandom
- local mmax = mmax
- local mrad = math.rad
- local mfloor = math.floor
- local Bnew = Bnew
- function randomspread(fadg)
- if mrandom(1, 2) == 1 then
- return mrandom(-fadg, -fadg / 3)
- else
- return mrandom(fadg / 3, fadg)
- end
- end
- local function shoot()
- local Camera = game.Workspace.CurrentCamera
- local Char = game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name)
- if Char ~= nil then
- local Tool = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
- if Tool ~= nil then
- local ToolName = Tool.Name
- local gunenv = getsenv(game.Players.LocalPlayer.Character[ToolName].Gun)
- local gupvs = debug.getupvalues(gunenv.Fire)
- local Settings = gupvs.Settings
- local gupvsz = debug.getupvalues(gunenv.firethebox)
- gupvsz.Firing = true
- local MyPlayer = game.Players.LocalPlayer
- local endpos = Camera.CFrame.p + Camera.CFrame.lookVector * 999
- local startpos = game.Players.LocalPlayer.Character.Head.Position
- local Spread = CAngles(mrad(randomspread(0) / 20), mrad(randomspread(0) / 20), mrad(randomspread(0) / 20))
- local RayCasted = Ray.new(startpos, (Cnew(startpos, endpos) * Spread).lookVector.unit * Settings.Range)
- local Ray_Ignore = gupvsz.Ray_Ignore
- local Hit, Pos, normal = workspace:FindPartOnRayWithIgnoreList(RayCasted, Ray_Ignore, false, true)
- local flek = Camera.Arms.Flash.Position
- local FakeRayCasted = Ray.new(Camera.Arms.Flash.Position, (CFrame.new(Camera.Arms.Flash.Position, endpos) * Spread).lookVector.unit * 5)
- local Hit12, Pos12 = game.Workspace:FindPartOnRayWithIgnoreList(FakeRayCasted, Ray_Ignore, false, true)
- Tool.Gun.sv_gun.Fire:FireServer(normal, Hit, Pos, Spread, MyPlayer, startpos, endpos, 10000, 10000, 0.01, Settings.MSX, 10000, 10000, 10000, 0.01, 10000, 10000, false, Tool.Handle, ToolName, false, false, Pos12, flek)
- end
- end
- end
- local eDown = false
- local input = game:GetService("UserInputService")
- local player = game.Players.LocalPlayer
- input.InputBegan:connect(function(k)
- local key = k.KeyCode
- if key == Enum.KeyCode.E then
- eDown = true
- end
- end)
- input.InputEnded:connect(function(k)
- local key = k.KeyCode
- if key == Enum.KeyCode.E then
- eDown = false
- end
- end)
- print("Loaded!")
- while wait() do
- if eDown then
- local shot, failed = pcall(shoot)
- if not shot then
- print("Error: "..failed)
- end
- end
- end
- end)
- treasure.Name = "treasure"
- treasure.Parent = main
- treasure.BackgroundColor3 = Color3.new(0.27451, 1, 0.819608)
- treasure.Position = UDim2.new(0.0869565606, 0, 0.541044712, 0)
- treasure.Size = UDim2.new(0, 170, 0, 50)
- treasure.Font = Enum.Font.SciFi
- treasure.Text = "Treasure Hunting Alien"
- treasure.TextColor3 = Color3.new(0, 0, 0)
- treasure.TextSize = 17
- treasure.MouseButton1Down:connect(function()
- local plr = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- local path = game.Workspace['Alien']
- for i,v in pairs(path:GetChildren()) do
- if v.Name == 'UpperTorso' then
- plr.CFrame = v.CFrame
- end
- end
- end)
- parkour.Name = "parkour"
- parkour.Parent = main
- parkour.BackgroundColor3 = Color3.new(0.27451, 1, 0.819608)
- parkour.Position = UDim2.new(0.0869565606, 0, 0.625621915, 0)
- parkour.Size = UDim2.new(0, 170, 0, 50)
- parkour.Font = Enum.Font.SciFi
- parkour.Text = "Sharbite Gui"
- parkour.TextColor3 = Color3.new(0, 0, 0)
- parkour.TextSize = 17
- parkour.MouseButton1Down:connect(function()
- local TPOP = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local PT = Instance.new("TextLabel")
- TPOP.Name = "TPOP"
- TPOP.Parent = game.CoreGui
- main.Name = "main"
- main.Parent = TPOP
- main.BackgroundColor3 = Color3.new(0.384314, 0.384314, 0.384314)
- main.Position = UDim2.new(0.997280121, 0, 0.517114937, 0)
- main.Size = UDim2.new(0, 168, 0, 50)
- PT.Name = "PT"
- PT.Parent = main
- PT.BackgroundColor3 = Color3.new(1, 1, 1)
- PT.BackgroundTransparency = 1
- PT.Position = UDim2.new(-0.00198434386, 0, 0.00943762809, 0)
- PT.Size = UDim2.new(0, 168, 0, 50)
- PT.Font = Enum.Font.SourceSansSemibold
- PT.Text = "Position Has Been Saved!"
- PT.TextColor3 = Color3.new(1, 0.666667, 0)
- PT.TextSize = 15
- PT.TextWrapped = true
- local SharkBitmeh = Instance.new("ScreenGui")
- local Weapons = Instance.new("Frame")
- local WT = Instance.new("TextLabel")
- local wdash = Instance.new("ImageButton")
- local ws = Instance.new("Frame")
- local ha = Instance.new("TextLabel")
- local has = Instance.new("TextButton")
- local Ro = Instance.new("TextLabel")
- local ros = Instance.new("TextButton")
- local co = Instance.new("TextLabel")
- local cos = Instance.new("TextButton")
- local ak = Instance.new("TextLabel")
- local aks = Instance.new("TextButton")
- local ray = Instance.new("TextLabel")
- local rays = Instance.new("TextButton")
- local Boats = Instance.new("Frame")
- local BT = Instance.new("TextLabel")
- local bs = Instance.new("Frame")
- local ya = Instance.new("TextLabel")
- local yas = Instance.new("TextButton")
- local de = Instance.new("TextLabel")
- local des = Instance.new("TextButton")
- local dy = Instance.new("TextLabel")
- local dys = Instance.new("TextButton")
- local sp = Instance.new("TextLabel")
- local sps = Instance.new("TextButton")
- local mil = Instance.new("TextLabel")
- local mils = Instance.new("TextButton")
- local bdash = Instance.new("ImageButton")
- local Sharks = Instance.new("Frame")
- local sdash = Instance.new("ImageButton")
- local ss = Instance.new("Frame")
- local sboost = Instance.new("TextLabel")
- local sbs = Instance.new("TextButton")
- local sw = Instance.new("TextLabel")
- local sws = Instance.new("TextButton")
- local sh = Instance.new("TextLabel")
- local shs = Instance.new("TextButton")
- local ksh = Instance.new("TextLabel")
- local kss = Instance.new("TextButton")
- local gsh = Instance.new("TextLabel")
- local gss = Instance.new("TextButton")
- local htsh = Instance.new("TextLabel")
- local htshb = Instance.new("TextButton")
- local st = Instance.new("TextLabel")
- local wmods = Instance.new("Frame")
- local wt = Instance.new("TextLabel")
- local mdash = Instance.new("ImageButton")
- local wmod = Instance.new("Frame")
- local mamm = Instance.new("TextLabel")
- local mas = Instance.new("TextButton")
- local mdam = Instance.new("TextLabel")
- local mds = Instance.new("TextButton")
- local mbdis = Instance.new("TextLabel")
- local bds = Instance.new("TextButton")
- local mbsp = Instance.new("TextLabel")
- local mbsel = Instance.new("TextButton")
- -- Properties
- SharkBitmeh.Name = "SharkBitmeh"
- SharkBitmeh.Parent = game.CoreGui
- Weapons.Name = "Weapons"
- Weapons.Parent = SharkBitmeh
- Weapons.Active = true
- Weapons.BackgroundColor3 = Color3.new(1, 0.235294, 0.309804)
- Weapons.BorderSizePixel = 0
- Weapons.Position = UDim2.new(0.447815508, 0, -0.212713927, 0)
- Weapons.Size = UDim2.new(0, 197, 0, 25)
- Weapons.Draggable = true
- WT.Name = "WT"
- WT.Parent = Weapons
- WT.BackgroundColor3 = Color3.new(1, 1, 1)
- WT.BackgroundTransparency = 1
- WT.BorderSizePixel = 2
- WT.Position = UDim2.new(0, 0, 0.0799999982, 0)
- WT.Size = UDim2.new(0, 197, 0, 22)
- WT.Font = Enum.Font.SourceSansLight
- WT.Text = "Weapons (Lobby)"
- WT.TextScaled = true
- WT.TextSize = 15
- WT.TextWrapped = true
- wdash.Name = "wdash"
- wdash.Parent = Weapons
- wdash.BackgroundColor3 = Color3.new(1, 1, 1)
- wdash.BackgroundTransparency = 1
- wdash.Position = UDim2.new(0.876074076, 0, 0.159999996, 0)
- wdash.Size = UDim2.new(0, 24, 0, 18)
- wdash.Image = "rbxassetid://190839204"
- ws.Name = "ws"
- ws.Parent = Weapons
- ws.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- ws.BackgroundTransparency = 0.30000001192093
- ws.BorderSizePixel = 0
- ws.Position = UDim2.new(0, 0, 1, 0)
- ws.Size = UDim2.new(0, 197, 0, 135)
- ha.Name = "ha"
- ha.Parent = ws
- ha.BackgroundColor3 = Color3.new(1, 1, 1)
- ha.BackgroundTransparency = 1
- ha.Position = UDim2.new(0.127000004, 0, 0.0222222228, 0)
- ha.Size = UDim2.new(0, 172, 0, 18)
- ha.Font = Enum.Font.SciFi
- ha.Text = "Harpoon"
- ha.TextColor3 = Color3.new(1, 1, 1)
- ha.TextScaled = true
- ha.TextSize = 14
- ha.TextWrapped = true
- ha.TextXAlignment = Enum.TextXAlignment.Left
- has.Name = "has"
- has.Parent = ha
- has.BackgroundColor3 = Color3.new(1, 1, 1)
- has.BackgroundTransparency = 1
- has.Position = UDim2.new(-0.145348832, 0, -7.4505806e-09, 0)
- has.Size = UDim2.new(0, 25, 0, 19)
- has.Font = Enum.Font.SourceSans
- has.Text = ">"
- has.TextColor3 = Color3.new(1, 1, 1)
- has.TextSize = 27
- has.TextWrapped = true
- Ro.Name = "Ro"
- Ro.Parent = ws
- Ro.BackgroundColor3 = Color3.new(1, 1, 1)
- Ro.BackgroundTransparency = 1
- Ro.Position = UDim2.new(0.127000004, 0, 0.155555561, 0)
- Ro.Size = UDim2.new(0, 172, 0, 18)
- Ro.Font = Enum.Font.SciFi
- Ro.Text = "Rocket Launcher"
- Ro.TextColor3 = Color3.new(1, 1, 1)
- Ro.TextScaled = true
- Ro.TextSize = 14
- Ro.TextWrapped = true
- Ro.TextXAlignment = Enum.TextXAlignment.Left
- ros.Name = "ros"
- ros.Parent = Ro
- ros.BackgroundColor3 = Color3.new(1, 1, 1)
- ros.BackgroundTransparency = 1
- ros.Position = UDim2.new(-0.145348832, 0, -7.4505806e-09, 0)
- ros.Size = UDim2.new(0, 25, 0, 19)
- ros.Font = Enum.Font.SourceSans
- ros.Text = ">"
- ros.TextColor3 = Color3.new(1, 1, 1)
- ros.TextSize = 27
- ros.TextWrapped = true
- co.Name = "co"
- co.Parent = ws
- co.BackgroundColor3 = Color3.new(1, 1, 1)
- co.BackgroundTransparency = 1
- co.Position = UDim2.new(0.127370566, 0, 0.288888961, 0)
- co.Size = UDim2.new(0, 172, 0, 18)
- co.Font = Enum.Font.SciFi
- co.Text = "Commando"
- co.TextColor3 = Color3.new(1, 1, 1)
- co.TextScaled = true
- co.TextSize = 14
- co.TextWrapped = true
- co.TextXAlignment = Enum.TextXAlignment.Left
- cos.Name = "cos"
- cos.Parent = co
- cos.BackgroundColor3 = Color3.new(1, 1, 1)
- cos.BackgroundTransparency = 1
- cos.Position = UDim2.new(-0.145348832, 0, -7.4505806e-09, 0)
- cos.Size = UDim2.new(0, 25, 0, 19)
- cos.Font = Enum.Font.SourceSans
- cos.Text = ">"
- cos.TextColor3 = Color3.new(1, 1, 1)
- cos.TextSize = 27
- cos.TextWrapped = true
- ak.Name = "ak"
- ak.Parent = ws
- ak.BackgroundColor3 = Color3.new(1, 1, 1)
- ak.BackgroundTransparency = 1
- ak.Position = UDim2.new(0.127370566, 0, 0.429629683, 0)
- ak.Size = UDim2.new(0, 172, 0, 18)
- ak.Font = Enum.Font.SciFi
- ak.Text = "AK-47"
- ak.TextColor3 = Color3.new(1, 1, 1)
- ak.TextScaled = true
- ak.TextSize = 14
- ak.TextWrapped = true
- ak.TextXAlignment = Enum.TextXAlignment.Left
- aks.Name = "aks"
- aks.Parent = ak
- aks.BackgroundColor3 = Color3.new(1, 1, 1)
- aks.BackgroundTransparency = 1
- aks.Position = UDim2.new(-0.145348832, 0, -7.4505806e-09, 0)
- aks.Size = UDim2.new(0, 25, 0, 19)
- aks.Font = Enum.Font.SourceSans
- aks.Text = ">"
- aks.TextColor3 = Color3.new(1, 1, 1)
- aks.TextSize = 27
- aks.TextWrapped = true
- ray.Name = "ray"
- ray.Parent = ws
- ray.BackgroundColor3 = Color3.new(1, 1, 1)
- ray.BackgroundTransparency = 1
- ray.Position = UDim2.new(0.127370566, 0, 0.562963009, 0)
- ray.Size = UDim2.new(0, 172, 0, 18)
- ray.Font = Enum.Font.SciFi
- ray.Text = "Ray Gun"
- ray.TextColor3 = Color3.new(1, 1, 1)
- ray.TextScaled = true
- ray.TextSize = 14
- ray.TextWrapped = true
- ray.TextXAlignment = Enum.TextXAlignment.Left
- rays.Name = "rays"
- rays.Parent = ray
- rays.BackgroundColor3 = Color3.new(1, 1, 1)
- rays.BackgroundTransparency = 1
- rays.Position = UDim2.new(-0.145348832, 0, -7.4505806e-09, 0)
- rays.Size = UDim2.new(0, 25, 0, 19)
- rays.Font = Enum.Font.SourceSans
- rays.Text = ">"
- rays.TextColor3 = Color3.new(1, 1, 1)
- rays.TextSize = 27
- rays.TextWrapped = true
- Boats.Name = "Boats"
- Boats.Parent = SharkBitmeh
- Boats.Active = true
- Boats.BackgroundColor3 = Color3.new(1, 0.235294, 0.309804)
- Boats.BorderSizePixel = 0
- Boats.Position = UDim2.new(0.447815508, 0, -0.212713927, 0)
- Boats.Size = UDim2.new(0, 197, 0, 25)
- Boats.Draggable = true
- BT.Name = "BT"
- BT.Parent = Boats
- BT.BackgroundColor3 = Color3.new(1, 1, 1)
- BT.BackgroundTransparency = 1
- BT.BorderSizePixel = 2
- BT.Position = UDim2.new(0, 0, 0.0799999982, 0)
- BT.Size = UDim2.new(0, 173, 0, 22)
- BT.Font = Enum.Font.SourceSansLight
- BT.Text = "Boats (Boat Selection)"
- BT.TextScaled = true
- BT.TextSize = 15
- BT.TextWrapped = true
- bs.Name = "bs"
- bs.Parent = Boats
- bs.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- bs.BackgroundTransparency = 0.30000001192093
- bs.BorderSizePixel = 0
- bs.Position = UDim2.new(-0.00253808498, 0, 0.959999919, 0)
- bs.Size = UDim2.new(0, 197, 0, 135)
- ya.Name = "ya"
- ya.Parent = bs
- ya.BackgroundColor3 = Color3.new(1, 1, 1)
- ya.BackgroundTransparency = 1
- ya.Position = UDim2.new(0.126903549, 0, 0.0148148146, 0)
- ya.Size = UDim2.new(0, 172, 0, 18)
- ya.Font = Enum.Font.SciFi
- ya.Text = "Submarine"
- ya.TextColor3 = Color3.new(1, 1, 1)
- ya.TextScaled = true
- ya.TextSize = 14
- ya.TextWrapped = true
- ya.TextXAlignment = Enum.TextXAlignment.Left
- yas.Name = "yas"
- yas.Parent = ya
- yas.BackgroundColor3 = Color3.new(1, 1, 1)
- yas.BackgroundTransparency = 1
- yas.Position = UDim2.new(-0.145348832, 0, -7.4505806e-09, 0)
- yas.Size = UDim2.new(0, 25, 0, 19)
- yas.Font = Enum.Font.SourceSans
- yas.Text = ">"
- yas.TextColor3 = Color3.new(1, 1, 1)
- yas.TextSize = 27
- yas.TextWrapped = true
- de.Name = "de"
- de.Parent = bs
- de.BackgroundColor3 = Color3.new(1, 1, 1)
- de.BackgroundTransparency = 1
- de.Position = UDim2.new(0.127000004, 0, 0.570777774, 0)
- de.Size = UDim2.new(0, 172, 0, 18)
- de.Font = Enum.Font.SciFi
- de.Text = "Destroyer"
- de.TextColor3 = Color3.new(1, 1, 1)
- de.TextScaled = true
- de.TextSize = 14
- de.TextWrapped = true
- de.TextXAlignment = Enum.TextXAlignment.Left
- des.Name = "des"
- des.Parent = de
- des.BackgroundColor3 = Color3.new(1, 1, 1)
- des.BackgroundTransparency = 1
- des.Position = UDim2.new(-0.145348832, 0, -7.4505806e-09, 0)
- des.Size = UDim2.new(0, 25, 0, 19)
- des.Font = Enum.Font.SourceSans
- des.Text = ">"
- des.TextColor3 = Color3.new(1, 1, 1)
- des.TextSize = 27
- des.TextWrapped = true
- dy.Name = "dy"
- dy.Parent = bs
- dy.BackgroundColor3 = Color3.new(1, 1, 1)
- dy.BackgroundTransparency = 1
- dy.Position = UDim2.new(0.126903549, 0, 0.148148149, 0)
- dy.Size = UDim2.new(0, 172, 0, 18)
- dy.Font = Enum.Font.SciFi
- dy.Text = "Deluxe Yacht"
- dy.TextColor3 = Color3.new(1, 1, 1)
- dy.TextScaled = true
- dy.TextSize = 14
- dy.TextWrapped = true
- dy.TextXAlignment = Enum.TextXAlignment.Left
- dys.Name = "dys"
- dys.Parent = dy
- dys.BackgroundColor3 = Color3.new(1, 1, 1)
- dys.BackgroundTransparency = 1
- dys.Position = UDim2.new(-0.145348832, 0, -7.4505806e-09, 0)
- dys.Size = UDim2.new(0, 25, 0, 19)
- dys.Font = Enum.Font.SourceSans
- dys.Text = ">"
- dys.TextColor3 = Color3.new(1, 1, 1)
- dys.TextSize = 27
- dys.TextWrapped = true
- sp.Name = "sp"
- sp.Parent = bs
- sp.BackgroundColor3 = Color3.new(1, 1, 1)
- sp.BackgroundTransparency = 1
- sp.Position = UDim2.new(0.127000004, 0, 0.289000005, 0)
- sp.Size = UDim2.new(0, 172, 0, 18)
- sp.Font = Enum.Font.SciFi
- sp.Text = "Spectre"
- sp.TextColor3 = Color3.new(1, 1, 1)
- sp.TextScaled = true
- sp.TextSize = 14
- sp.TextWrapped = true
- sp.TextXAlignment = Enum.TextXAlignment.Left
- sps.Name = "sps"
- sps.Parent = sp
- sps.BackgroundColor3 = Color3.new(1, 1, 1)
- sps.BackgroundTransparency = 1
- sps.Position = UDim2.new(-0.145348832, 0, -7.4505806e-09, 0)
- sps.Size = UDim2.new(0, 25, 0, 19)
- sps.Font = Enum.Font.SourceSans
- sps.Text = ">"
- sps.TextColor3 = Color3.new(1, 1, 1)
- sps.TextSize = 27
- sps.TextWrapped = true
- mil.Name = "mil"
- mil.Parent = bs
- mil.BackgroundColor3 = Color3.new(1, 1, 1)
- mil.BackgroundTransparency = 1
- mil.Position = UDim2.new(0.127000004, 0, 0.437000036, 0)
- mil.Size = UDim2.new(0, 172, 0, 18)
- mil.Font = Enum.Font.SciFi
- mil.Text = "Military Boat"
- mil.TextColor3 = Color3.new(1, 1, 1)
- mil.TextScaled = true
- mil.TextSize = 14
- mil.TextWrapped = true
- mil.TextXAlignment = Enum.TextXAlignment.Left
- mils.Name = "mils"
- mils.Parent = mil
- mils.BackgroundColor3 = Color3.new(1, 1, 1)
- mils.BackgroundTransparency = 1
- mils.Position = UDim2.new(-0.145348832, 0, -7.4505806e-09, 0)
- mils.Size = UDim2.new(0, 25, 0, 19)
- mils.Font = Enum.Font.SourceSans
- mils.Text = ">"
- mils.TextColor3 = Color3.new(1, 1, 1)
- mils.TextSize = 27
- mils.TextWrapped = true
- bdash.Name = "bdash"
- bdash.Parent = Boats
- bdash.BackgroundColor3 = Color3.new(1, 1, 1)
- bdash.BackgroundTransparency = 1
- bdash.Position = UDim2.new(0.876074076, 0, 0.159999996, 0)
- bdash.Size = UDim2.new(0, 24, 0, 18)
- bdash.Image = "rbxassetid://190839204"
- Sharks.Name = "Sharks"
- Sharks.Parent = SharkBitmeh
- Sharks.Active = true
- Sharks.BackgroundColor3 = Color3.new(1, 0.235294, 0.309804)
- Sharks.BorderSizePixel = 0
- Sharks.Position = UDim2.new(0.447815508, 0, -0.212713927, 0)
- Sharks.Size = UDim2.new(0, 197, 0, 25)
- Sharks.Draggable = true
- sdash.Name = "sdash"
- sdash.Parent = Sharks
- sdash.BackgroundColor3 = Color3.new(1, 1, 1)
- sdash.BackgroundTransparency = 1
- sdash.Position = UDim2.new(0.876074076, 0, 0.159999996, 0)
- sdash.Size = UDim2.new(0, 24, 0, 18)
- sdash.Image = "rbxassetid://190839204"
- ss.Name = "ss"
- ss.Parent = Sharks
- ss.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- ss.BackgroundTransparency = 0.30000001192093
- ss.BorderSizePixel = 0
- ss.Position = UDim2.new(0, 0, 0.959999919, 0)
- ss.Size = UDim2.new(0, 197, 0, 135)
- sboost.Name = "sboost"
- sboost.Parent = ss
- sboost.BackgroundColor3 = Color3.new(1, 1, 1)
- sboost.BackgroundTransparency = 1
- sboost.Position = UDim2.new(0.127000004, 0, 0.0219999999, 0)
- sboost.Size = UDim2.new(0, 172, 0, 18)
- sboost.Font = Enum.Font.SciFi
- sboost.Text = "Supa Speed"
- sboost.TextColor3 = Color3.new(1, 1, 1)
- sboost.TextScaled = true
- sboost.TextSize = 14
- sboost.TextWrapped = true
- sboost.TextXAlignment = Enum.TextXAlignment.Left
- sbs.Name = "sbs"
- sbs.Parent = sboost
- sbs.BackgroundColor3 = Color3.new(1, 1, 1)
- sbs.BackgroundTransparency = 1
- sbs.Position = UDim2.new(-0.145348832, 0, -0.166666672, 0)
- sbs.Size = UDim2.new(0, 25, 0, 19)
- sbs.Font = Enum.Font.SourceSans
- sbs.Text = ">"
- sbs.TextColor3 = Color3.new(1, 1, 1)
- sbs.TextSize = 27
- sbs.TextWrapped = true
- sw.Name = "sw"
- sw.Parent = ss
- sw.BackgroundColor3 = Color3.new(1, 1, 1)
- sw.BackgroundTransparency = 1
- sw.Position = UDim2.new(0.127000004, 0, 0.162740737, 0)
- sw.Size = UDim2.new(0, 172, 0, 18)
- sw.Font = Enum.Font.SciFi
- sw.Text = "Hammer Head"
- sw.TextColor3 = Color3.new(1, 1, 1)
- sw.TextScaled = true
- sw.TextSize = 14
- sw.TextWrapped = true
- sw.TextXAlignment = Enum.TextXAlignment.Left
- sws.Name = "sws"
- sws.Parent = sw
- sws.BackgroundColor3 = Color3.new(1, 1, 1)
- sws.BackgroundTransparency = 1
- sws.Position = UDim2.new(-0.145348832, 0, -0.166666672, 0)
- sws.Size = UDim2.new(0, 25, 0, 19)
- sws.Font = Enum.Font.SourceSans
- sws.Text = ">"
- sws.TextColor3 = Color3.new(1, 1, 1)
- sws.TextSize = 27
- sws.TextWrapped = true
- sh.Name = "sh"
- sh.Parent = ss
- sh.BackgroundColor3 = Color3.new(1, 1, 1)
- sh.BackgroundTransparency = 1
- sh.Position = UDim2.new(0.127000004, 0, 0.296074092, 0)
- sh.Size = UDim2.new(0, 172, 0, 18)
- sh.Font = Enum.Font.SciFi
- sh.Text = "Megaladon"
- sh.TextColor3 = Color3.new(1, 1, 1)
- sh.TextScaled = true
- sh.TextSize = 14
- sh.TextWrapped = true
- sh.TextXAlignment = Enum.TextXAlignment.Left
- shs.Name = "shs"
- shs.Parent = sh
- shs.BackgroundColor3 = Color3.new(1, 1, 1)
- shs.BackgroundTransparency = 1
- shs.Position = UDim2.new(-0.145348832, 0, -0.166666672, 0)
- shs.Size = UDim2.new(0, 25, 0, 19)
- shs.Font = Enum.Font.SourceSans
- shs.Text = ">"
- shs.TextColor3 = Color3.new(1, 1, 1)
- shs.TextSize = 27
- shs.TextWrapped = true
- ksh.Name = "ksh"
- ksh.Parent = ss
- ksh.BackgroundColor3 = Color3.new(1, 1, 1)
- ksh.BackgroundTransparency = 1
- ksh.Position = UDim2.new(0.127000004, 0, 0.436814845, 0)
- ksh.Size = UDim2.new(0, 172, 0, 18)
- ksh.Font = Enum.Font.SciFi
- ksh.Text = "Kill the Shark"
- ksh.TextColor3 = Color3.new(1, 1, 1)
- ksh.TextScaled = true
- ksh.TextSize = 14
- ksh.TextWrapped = true
- ksh.TextXAlignment = Enum.TextXAlignment.Left
- kss.Name = "kss"
- kss.Parent = ksh
- kss.BackgroundColor3 = Color3.new(1, 1, 1)
- kss.BackgroundTransparency = 1
- kss.Position = UDim2.new(-0.145348832, 0, -0.166666672, 0)
- kss.Size = UDim2.new(0, 25, 0, 19)
- kss.Font = Enum.Font.SourceSans
- kss.Text = ">"
- kss.TextColor3 = Color3.new(1, 1, 1)
- kss.TextSize = 27
- kss.TextWrapped = true
- gsh.Name = "gsh"
- gsh.Parent = ss
- gsh.BackgroundColor3 = Color3.new(1, 1, 1)
- gsh.BackgroundTransparency = 1
- gsh.Position = UDim2.new(0.127000004, 0, 0.57014817, 0)
- gsh.Size = UDim2.new(0, 172, 0, 18)
- gsh.Font = Enum.Font.SciFi
- gsh.Text = "God Shark"
- gsh.TextColor3 = Color3.new(1, 1, 1)
- gsh.TextScaled = true
- gsh.TextSize = 14
- gsh.TextWrapped = true
- gsh.TextXAlignment = Enum.TextXAlignment.Left
- gss.Name = "gss"
- gss.Parent = gsh
- gss.BackgroundColor3 = Color3.new(1, 1, 1)
- gss.BackgroundTransparency = 1
- gss.Position = UDim2.new(-0.145348832, 0, -0.166666672, 0)
- gss.Size = UDim2.new(0, 25, 0, 19)
- gss.Font = Enum.Font.SourceSans
- gss.Text = ">"
- gss.TextColor3 = Color3.new(1, 1, 1)
- gss.TextSize = 27
- gss.TextWrapped = true
- htsh.Name = "htsh"
- htsh.Parent = ss
- htsh.BackgroundColor3 = Color3.new(1, 1, 1)
- htsh.BackgroundTransparency = 1
- htsh.Position = UDim2.new(.127000004, 0, 0.703481495)
- htsh.Size = UDim2.new(0, 172, 0, 18)
- htsh.Font = Enum.Font.SciFi
- htsh.Text = "Big Shark Hitbox"
- htsh.TextColor3 = Color3.new(1, 1, 1)
- htsh.TextScaled = true
- htsh.TextSize = 14
- htsh.TextWrapped = true
- htsh.TextXAlignment = Enum.TextXAlignment.Left
- htshb.Name = "htshb"
- htshb.Parent = htsh
- htshb.BackgroundColor3 = Color3.new(1, 1, 1)
- htshb.BackgroundTransparency = 1
- htshb.Position = UDim2.new(-0.145348832, 0, -0.166666672, 0)
- htshb.Size = UDim2.new(0, 25, 0, 19)
- htshb.Font = Enum.Font.SourceSans
- htshb.Text = ">"
- htshb.TextColor3 = Color3.new(1, 1, 1)
- htshb.TextSize = 27
- htshb.TextWrapped = true
- st.Name = "st"
- st.Parent = Sharks
- st.BackgroundColor3 = Color3.new(1, 1, 1)
- st.BackgroundTransparency = 1
- st.BorderSizePixel = 2
- st.Position = UDim2.new(0, 0, 0.0799999982, 0)
- st.Size = UDim2.new(0, 197, 0, 20)
- st.Font = Enum.Font.SourceSansLight
- st.Text = "Shark Settings"
- st.TextScaled = true
- st.TextSize = 15
- st.TextWrapped = true
- wmods.Name = "wmods"
- wmods.Parent = SharkBitmeh
- wmods.Active = true
- wmods.BackgroundColor3 = Color3.new(1, 0.235294, 0.309804)
- wmods.BorderSizePixel = 0
- wmods.Position = UDim2.new(0.447815508, 0, -0.212713927, 0)
- wmods.Size = UDim2.new(0, 197, 0, 25)
- wmods.Draggable = true
- wt.Name = "wt"
- wt.Parent = wmods
- wt.BackgroundColor3 = Color3.new(1, 1, 1)
- wt.BackgroundTransparency = 1
- wt.BorderSizePixel = 2
- wt.Position = UDim2.new(0, 0, 0.0799999237, 0)
- wt.Size = UDim2.new(0, 197, 0, 20)
- wt.Font = Enum.Font.SourceSansLight
- wt.Text = "Weapon Mods"
- wt.TextScaled = true
- wt.TextSize = 15
- wt.TextWrapped = true
- mdash.Name = "mdash"
- mdash.Parent = wmods
- mdash.BackgroundColor3 = Color3.new(1, 1, 1)
- mdash.BackgroundTransparency = 1
- mdash.Position = UDim2.new(0.876074076, 0, 0.159999996, 0)
- mdash.Size = UDim2.new(0, 24, 0, 18)
- mdash.Image = "rbxassetid://190839204"
- wmod.Name = "wmod"
- wmod.Parent = wmods
- wmod.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
- wmod.BackgroundTransparency = 0.30000001192093
- wmod.BorderSizePixel = 0
- wmod.Position = UDim2.new(0, 0, 0.959999919, 0)
- wmod.Size = UDim2.new(0, 197, 0, 135)
- mamm.Name = "mamm"
- mamm.Parent = wmod
- mamm.BackgroundColor3 = Color3.new(1, 1, 1)
- mamm.BackgroundTransparency = 1
- mamm.Position = UDim2.new(0.127000004, 0, 0.0219999999, 0)
- mamm.Size = UDim2.new(0, 172, 0, 18)
- mamm.Font = Enum.Font.SciFi
- mamm.Text = "Inf Ammo"
- mamm.TextColor3 = Color3.new(1, 1, 1)
- mamm.TextScaled = true
- mamm.TextSize = 14
- mamm.TextWrapped = true
- mamm.TextXAlignment = Enum.TextXAlignment.Left
- mas.Name = "mas"
- mas.Parent = mamm
- mas.BackgroundColor3 = Color3.new(1, 1, 1)
- mas.BackgroundTransparency = 1
- mas.Position = UDim2.new(-0.145348832, 0, -0.166666672, 0)
- mas.Size = UDim2.new(0, 25, 0, 19)
- mas.Font = Enum.Font.SourceSans
- mas.Text = ">"
- mas.TextColor3 = Color3.new(1, 1, 1)
- mas.TextSize = 27
- mas.TextWrapped = true
- mdam.Name = "mdam"
- mdam.Parent = wmod
- mdam.BackgroundColor3 = Color3.new(1, 1, 1)
- mdam.BackgroundTransparency = 1
- mdam.Position = UDim2.new(0.127000004, 0, 0.148000002, 0)
- mdam.Size = UDim2.new(0, 172, 0, 18)
- mdam.Font = Enum.Font.SciFi
- mdam.Text = "Insta-Kill"
- mdam.TextColor3 = Color3.new(1, 1, 1)
- mdam.TextScaled = true
- mdam.TextSize = 14
- mdam.TextWrapped = true
- mdam.TextXAlignment = Enum.TextXAlignment.Left
- mds.Name = "mds"
- mds.Parent = mdam
- mds.BackgroundColor3 = Color3.new(1, 1, 1)
- mds.BackgroundTransparency = 1
- mds.Position = UDim2.new(-0.145348832, 0, -0.166666672, 0)
- mds.Size = UDim2.new(0, 25, 0, 19)
- mds.Font = Enum.Font.SourceSans
- mds.Text = ">"
- mds.TextColor3 = Color3.new(1, 1, 1)
- mds.TextSize = 27
- mds.TextWrapped = true
- mbdis.Name = "mbdis"
- mbdis.Parent = wmod
- mbdis.BackgroundColor3 = Color3.new(1, 1, 1)
- mbdis.BackgroundTransparency = 1
- mbdis.Position = UDim2.new(0.127000004, 0, 0.437000006, 0)
- mbdis.Size = UDim2.new(0, 172, 0, 18)
- mbdis.Font = Enum.Font.SciFi
- mbdis.Text = "Max Bullet Range"
- mbdis.TextColor3 = Color3.new(1, 1, 1)
- mbdis.TextScaled = true
- mbdis.TextSize = 14
- mbdis.TextWrapped = true
- mbdis.TextXAlignment = Enum.TextXAlignment.Left
- bds.Name = "bds"
- bds.Parent = mbdis
- bds.BackgroundColor3 = Color3.new(1, 1, 1)
- bds.BackgroundTransparency = 1
- bds.Position = UDim2.new(-0.145348832, 0, -0.166666672, 0)
- bds.Size = UDim2.new(0, 25, 0, 19)
- bds.Font = Enum.Font.SourceSans
- bds.Text = ">"
- bds.TextColor3 = Color3.new(1, 1, 1)
- bds.TextSize = 27
- bds.TextWrapped = true
- mbsp.Name = "mbsp"
- mbsp.Parent = wmod
- mbsp.BackgroundColor3 = Color3.new(1, 1, 1)
- mbsp.BackgroundTransparency = 1
- mbsp.Position = UDim2.new(0.127000004, 0, 0.289000005, 0)
- mbsp.Size = UDim2.new(0, 172, 0, 18)
- mbsp.Font = Enum.Font.SciFi
- mbsp.Text = "High Bullet Speed"
- mbsp.TextColor3 = Color3.new(1, 1, 1)
- mbsp.TextScaled = true
- mbsp.TextSize = 14
- mbsp.TextWrapped = true
- mbsp.TextXAlignment = Enum.TextXAlignment.Left
- mbsel.Name = "mbsel"
- mbsel.Parent = mbsp
- mbsel.BackgroundColor3 = Color3.new(1, 1, 1)
- mbsel.BackgroundTransparency = 1
- mbsel.Position = UDim2.new(-0.145348832, 0, -0.166666672, 0)
- mbsel.Size = UDim2.new(0, 25, 0, 19)
- mbsel.Font = Enum.Font.SourceSans
- mbsel.Text = ">"
- mbsel.TextColor3 = Color3.new(1, 1, 1)
- mbsel.TextSize = 27
- mbsel.TextWrapped = true
- -- Scripts
- GreatWhite = false
- LocalPlayer = game.Players.LocalPlayer.Name
- Weapons:TweenPosition(UDim2.new(0.362894863, 0, 0.13691932, 0), "In")
- Boats:TweenPosition(UDim2.new(0.476935029, 0, 0.13691932, 0), "In")
- Sharks:TweenPosition(UDim2.new(0.590979397, 0, 0.136308074, 0), "In")
- wmods:TweenPosition(UDim2.new(0.705733478, 0, 0.136308074, 0), "In")
- function onKeyPress(inputObject, gameProcessedEvent)
- if inputObject.KeyCode == Enum.KeyCode.RightControl then
- if SharkBitmeh.Enabled == true then
- Boats:TweenPosition(UDim2.new(0.447815508, 0, -0.212713927, 0), "Out")
- Sharks:TweenPosition(UDim2.new(0.447815508, 0, -0.212713927, 0), "Out")
- Weapons:TweenPosition(UDim2.new(0.447815508, 0, -0.212713927, 0), "Out")
- wmods:TweenPosition(UDim2.new(0.447815508, 0, -0.212713927, 0), "Out")
- repeat
- wait()
- if Boats.Position == UDim2.new(0.447815508, 0, -0.212713927, 0) then
- SharkBitmeh.Enabled = false
- end
- until Boats.Position == UDim2.new(0.447815508, 0, -0.212713927, 0)
- else
- SharkBitmeh.Enabled = true
- Boats:TweenPosition(UDim2.new(0.476935029, 0, 0.13691932, 0), "In")
- Sharks:TweenPosition(UDim2.new(0.590979397, 0, 0.136308074, 0), "In")
- Weapons:TweenPosition(UDim2.new(0.362894863, 0, 0.13691932, 0), "In")
- wmods:TweenPosition(UDim2.new(0.705733478, 0, 0.136308074, 0), "In")
- end
- end
- end
- game:GetService("UserInputService").InputBegan:connect(onKeyPress)
- function guns(gun)
- local remote = Game["Workspace"]["Events"]["Shop"]["ChangeActiveGun"]
- local args = {
- [1] = gun
- }
- remote:FireServer(unpack(args))
- end
- function boats(boat)
- local remote = Game["Workspace"]["Events"]["MatchMaking"]["PartyChange"]
- local args = {
- [1] = {
- Guests = {},
- Owner = LocalPlayer,
- IsInOtherParty = "",
- BoatId = boat
- }
- }
- remote:FireServer(unpack(args))
- end
- function gmods(mod)
- -- Synapse Only
- -- Made by: Mod3rn#1999
- -- Using Racist Dolphin#5199 Dev Console <3
- local ps = game:GetService("Players")
- local i = game:GetService("UserInputService")
- local r = game:GetService("RunService")
- local cg = game:GetService("CoreGui")
- local p = ps.LocalPlayer
- local c = p.Character
- local b = p:FindFirstChild("Backpack") or p:WaitForChild("Backpack")
- local mo = p:GetMouse()
- p.CharacterAdded:connect(function(char)
- c = char
- end)
- local m = getrawmetatable(game)
- make_writeable(m)
- local oldindex = m.__index
- local oldnamecall = m.__namecall
- m.__namecall = function(...)
- local t = {...}
- local method = t[#t]
- if method == "Play" then
- local env = getfenv(2)
- if env.script then
- if env.script.Parent ~= nil then
- debug.setupvalue(2, mod, math.huge)
- end
- end
- end
- return oldnamecall(...)
- end
- end
- function speedb(num)
- local ps = game:GetService("Players")
- local i = game:GetService("UserInputService")
- local r = game:GetService("RunService")
- local cg = game:GetService("CoreGui")
- local p = ps.LocalPlayer
- local c = p.Character
- local b = p:FindFirstChild("Backpack") or p:WaitForChild("Backpack")
- local mo = p:GetMouse()
- p.CharacterAdded:connect(function(char)
- c = char
- end)
- local m = getrawmetatable(game)
- make_writeable(m)
- local oldindex = m.__index
- local oldnamecall = m.__namecall
- m.__namecall = function(...)
- local t = {...}
- local method = t[#t]
- if method == "FindFirstChild" then
- if t[2] == "SharkBoost" then
- local env = getfenv(2)
- if env.script then
- if env.script.Parent ~= nil then
- debug.setupvalue(2, "speed", num)
- end
- end
- end
- end
- return oldnamecall(...)
- end
- end
- bdash.MouseButton1Down:connect(function()
- if bs.Size == UDim2.new(0, 197, 0, 135) then
- bdash.Rotation = 90
- bs:TweenSize(UDim2.new(0, 197, 0, 0), "In")
- repeat
- wait()
- if bs.Size == UDim2.new(0, 197, 0, 0) then
- bs.Visible = false
- end
- until bs.Size == UDim2.new(0, 197, 0, 0)
- else
- bs.Visible = true
- wait()
- bs:TweenSize(UDim2.new(0, 197, 0, 135), "Out")
- bdash.Rotation = 0
- end
- end)
- sdash.MouseButton1Down:connect(function()
- if ss.Size == UDim2.new(0, 197, 0, 135) then
- sdash.Rotation = 90
- ss:TweenSize(UDim2.new(0, 197, 0, 0), "In")
- repeat
- wait()
- if ss.Size == UDim2.new(0, 197, 0, 0) then
- ss.Visible = false
- end
- until ss.Size == UDim2.new(0, 197, 0, 0)
- else
- ss.Visible = true
- wait()
- ss:TweenSize(UDim2.new(0, 197, 0, 135), "Out")
- sdash.Rotation = 0
- end
- end)
- wdash.MouseButton1Down:connect(function()
- if ws.Size == UDim2.new(0, 197, 0, 135) then
- wdash.Rotation = 90
- ws:TweenSize(UDim2.new(0, 197, 0, 0), "In")
- repeat
- wait()
- if ws.Size == UDim2.new(0, 197, 0, 0) then
- ws.Visible = false
- end
- until ws.Size == UDim2.new(0, 197, 0, 0)
- else
- ws.Visible = true
- wait()
- ws:TweenSize(UDim2.new(0, 197, 0, 135), "Out")
- wdash.Rotation = 0
- end
- end)
- mdash.MouseButton1Down:connect(function()
- if wmod.Size == UDim2.new(0, 197, 0, 135) then
- mdash.Rotation = 90
- wmod:TweenSize(UDim2.new(0, 197, 0, 0), "In")
- repeat
- wait()
- if wmod.Size == UDim2.new(0, 197, 0, 0) then
- wmod.Visible = false
- end
- until wmod.Size == UDim2.new(0, 197, 0, 0)
- else
- wmod.Visible = true
- wait()
- wmod:TweenSize(UDim2.new(0, 197, 0, 135), "Out")
- mdash.Rotation = 0
- end
- end)
- aks.MouseButton1Click:connect(function()
- guns("AK-47")
- end)
- cos.MouseButton1Click:connect(function()
- guns("Commando")
- end)
- ros.MouseButton1Click:connect(function()
- guns("Rocket")
- end)
- has.MouseButton1Click:connect(function()
- guns("Harpoon")
- end)
- rays.MouseButton1Click:connect(function()
- guns("Ray Gun")
- end)
- des.MouseButton1Click:connect(function()
- boats(19)
- end)
- dys.MouseButton1Click:connect(function()
- boats(8)
- end)
- mils.MouseButton1Click:connect(function()
- boats(12)
- end)
- sps.MouseButton1Click:connect(function()
- boats(9)
- end)
- yas.MouseButton1Click:connect(function()
- boats(25)
- end)
- mas.MouseButton1Click:connect(function()
- gmods("maxAmmo")
- end)
- bds.MouseButton1Click:connect(function()
- gmods("distance")
- end)
- mbsel.MouseButton1Click:connect(function()
- gmods("speed")
- end)
- mds.MouseButton1Click:connect(function()
- gmods("damage")
- end)
- sbs.MouseButton1Click:connect(function()
- ---------------------- Shark Boost
- speedb(999)
- sbs.TextColor3 = Color3.new(1, 0.2, 0.345098)
- end)
- sws.MouseButton1Click:connect(function()
- local remote = Game["Workspace"]["Events"]["Shop"]["ChangeActiveShark"]
- local args = {
- [1] = "HammerHead"
- }
- remote:FireServer(unpack(args))
- sws.TextColor3 = Color3.new(1, 0.2, 0.345098)
- shs.TextColor3 = Color3.new(255, 255, 255)
- end)
- shs.MouseButton1Click:connect(function()
- local remote = Game["Workspace"]["Events"]["Shop"]["ChangeActiveShark"]
- local args = {
- [1] = "Megaladon"
- }
- remote:FireServer(unpack(args))
- shs.TextColor3 = Color3.new(1, 0.2, 0.345098)
- sws.TextColor3 = Color3.new(255, 255, 255)
- end)
- print("No matter how much I try to give credit to myself, people still don't know who created this script, Mod3rnWeird diddddddd")
- kss.MouseButton1Click:connect(function()
- -- Creds to RelentlessRaptor#5709
- for _, v in pairs(game.Players:GetChildren()) do
- if v.TeamColor == game.Teams.Shark.TeamColor then
- for i = 1, 10000 do
- game.Workspace.Events.Projectiles.HealthChange:FireServer(v.Name, 20000, i)
- end
- end
- end
- kss.TextColor3 = Color3.new(1, 0.2, 0.345098)
- wait(2)
- kss.TextColor3 = Color3.new(255, 255, 255)
- end)
- gss.MouseButton1Click:connect(function()
- -- Creds to RelentlessRaptor#5709
- for i, v in pairs(game.Players:GetChildren()) do
- if v.TeamColor == game.Teams.Shark.TeamColor then
- for i = 1, 10000 do
- game.Workspace.Events.Projectiles.HealthChange:FireServer(game.Players.LocalPlayer.Name, -200000, i)
- end
- end
- end
- gss.TextColor3 = Color3.new(1, 0.2, 0.345098)
- repeat
- wait()
- if game.Players.LocalPlayer.Team ~= game.Teams.Shark then
- gss.TextColor3 = Color3.new(255, 255, 255)
- end
- until game.Players.LocalPlayer.Team ~= game.Teams.Shark
- end)
- function getShark()
- for i, v in pairs(game.Players:GetChildren()) do
- if v.Team.Name == "Shark" then
- Sharkee = v.Name
- end
- end
- SharkDud = "Shark"..Sharkee
- SharkPath = game.Workspace.Sharks[SharkDud]
- end
- htshb.MouseButton1Click:connect(function()
- --creds to my amazing self;)
- getShark()
- SharkPath.Kill.Size = Vector3.new(999, 999, 999)
- end)
- PT.Text = "Updated! ~ also made by Mod3rnWeird"
- wait(2)
- main:TweenPosition(UDim2.new(0.911181152, 0, 0.517114937, 0), "Out")
- wait(5)
- main:TweenPosition(UDim2.new(0.99728012, 0, 0.517114937, 0), "In")
- wait(2)
- PT.Text = "Added Submarine, Megaladon, Shark Hitbox, ohhhh and Rainbow"
- wait(2)
- main:TweenPosition(UDim2.new(0.911181152, 0, 0.517114937, 0), "Out")
- wait(5)
- main:TweenPosition(UDim2.new(0.99728012, 0, 0.517114937, 0), "In")
- wait (2)
- PT.Text = "Vouch on V3rm @Mod3rnWeird"
- wait(2)
- main:TweenPosition(UDim2.new(0.911181152, 0, 0.517114937, 0), "Out")
- wait(5)
- main:TweenPosition(UDim2.new(0.99728012, 0, 0.517114937, 0), "In")
- wait(2)
- TPOP:Destroy()
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- loopfunc = true
- looped = true
- if loopfunc == true then
- while looped == true do
- wait(0.1)
- Weapons.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
- Boats.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
- Sharks.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
- wmods.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
- counter = counter + 0.01
- end
- end
- end)
- arsenalgui.Name = "arsenalgui"
- arsenalgui.Parent = main
- arsenalgui.BackgroundColor3 = Color3.new(0.27451, 1, 0.819608)
- arsenalgui.Position = UDim2.new(0.0869565606, 0, 0.708955169, 0)
- arsenalgui.Size = UDim2.new(0, 170, 0, 50)
- arsenalgui.Font = Enum.Font.SciFi
- arsenalgui.Text = "Arsenal Gui"
- arsenalgui.TextColor3 = Color3.new(0, 0, 0)
- arsenalgui.TextSize = 17
- arsenalgui.MouseButton1Down:connect(function()
- -- Catshac is gay
- -- ^^ Probably going to steal this video idea
- local plrs = game:GetService("Players")
- local TeamBased = true ; local teambasedswitch = "o"
- local presskeytoaim = true; local aimkey = "e"
- local raycast = false
- local espupdatetime = 5; autoesp = false
- local lockaim = true; local lockangle = 5
- --function findwat(folder, what)
- -- for i, smth in pairs(folder:GetChildren()) do
- -- if string.find(string.lower(tostring(smth)), string.lower(what)) then
- -- return smth
- -- end
- -- end
- --end
- --
- --local plrs = findwat(game, "Players")
- local Gui = Instance.new("ScreenGui")
- local Move = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local EspStatus = Instance.new("TextLabel")
- local st1 = Instance.new("TextLabel")
- local st1_2 = Instance.new("TextLabel")
- local st1_3 = Instance.new("TextLabel")
- local Name = Instance.new("TextLabel")
- --Properties:
- Gui.Name = "Gui"
- Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
- Move.Name = "Move"
- Move.Parent = Gui
- Move.BackgroundColor3 = Color3.new(0.631373, 0.631373, 0.631373)
- Move.BackgroundTransparency = 0.40000000596046
- Move.BorderSizePixel = 0
- Move.Position = UDim2.new(0.005, 0,0.018, 0)
- Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)
- Main.Name = "Main"
- Main.Parent = Move
- Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Main.BackgroundTransparency = 0.69999998807907
- Main.Position = UDim2.new(0, 0, 0.995670795, 0)
- Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0)
- EspStatus.Name = "EspStatus"
- EspStatus.Parent = Main
- EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
- EspStatus.BackgroundTransparency = 1
- EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)
- EspStatus.Font = Enum.Font.ArialBold
- EspStatus.Text = "Press T to update Esp"
- EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- EspStatus.TextScaled = true
- EspStatus.TextSize = 14
- EspStatus.TextWrapped = true
- st1.Name = "st1"
- st1.Parent = Main
- st1.BackgroundColor3 = Color3.new(1, 1, 1)
- st1.BackgroundTransparency = 1
- st1.Position = UDim2.new(0.271787882, 0, 0, 0)
- st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
- st1.Font = Enum.Font.ArialBold
- st1.Text = "Press "..aimkey.." to lock on a person inside ur view"
- st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1.TextScaled = true
- st1.TextSize = 14
- st1.TextWrapped = true
- st1_2.Name = "st1"
- st1_2.Parent = Main
- st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_2.BackgroundTransparency = 1
- st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Font = Enum.Font.ArialBold
- st1_2.Text = "Press L to enable esp loop"
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.TextScaled = true
- st1_2.TextSize = 14
- st1_2.TextWrapped = true
- st1_3.Name = "st1"
- st1_3.Parent = Main
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.BackgroundTransparency = 1
- st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
- st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_3.Font = Enum.Font.ArialBold
- st1_3.Text = "Press O to change team based mode"
- st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_3.TextScaled = true
- st1_3.TextSize = 14
- st1_3.TextWrapped = true
- local teambasedstatus = st1_3:Clone()
- teambasedstatus.Parent = st1_3
- teambasedstatus.TextScaled = true
- teambasedstatus.Position = UDim2.new(0, 0,0.694, 0)
- teambasedstatus.Text = tostring(TeamBased)
- Name.Name = "Name"
- Name.Parent = Move
- Name.BackgroundColor3 = Color3.new(1, 1, 1)
- Name.BackgroundTransparency = 1
- Name.Size = UDim2.new(0.838, 0, 0.980000019, 0)
- Name.Font = Enum.Font.Cartoon
- Name.Text = "Arsenal Mod V 2.0"
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextScaled = true
- Name.TextSize = 14
- Name.TextWrapped = true
- Name.TextXAlignment = Enum.TextXAlignment.Left
- -- Scripts:
- local plrsforaim = {}
- local lplr = game:GetService("Players").LocalPlayer
- Move.Draggable = true
- Gui.ResetOnSpawn = false
- Gui.Name = "Chat"
- Gui.DisplayOrder = 999
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- f = {}
- local espforlder
- f.addesp = function()
- --print("ESP ran")
- if espforlder then
- else
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- end
- for i, v in pairs(espforlder:GetChildren()) do
- v:Destroy()
- end
- for _, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if TeamBased == true then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- --print("Added esp for team based")
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- plr.Character.Humanoid.Died:Connect(function()
- bill:Destroy()
- end)
- end
- end
- else
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- --print("Added esp")
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- plr.Character.Humanoid.Died:Connect(function()
- bill:Destroy()
- end)
- end
- end
- end
- end
- end
- local cam = game.Workspace.CurrentCamera
- local mouse = lplr:GetMouse()
- local switch = false
- local key = "k"
- local aimatpart = nil
- mouse.KeyDown:Connect(function(a)
- if a == "t" then
- print("worked1")
- f.addesp()
- elseif a == "u" then
- if raycast == true then
- raycast = false
- else
- raycast = true
- end
- elseif a == "l" then
- if autoesp == false then
- autoesp = true
- else
- autoesp = false
- end
- end
- if a == "j" then
- if mouse.Target then
- mouse.Target:Destroy()
- end
- end
- if a == key then
- if switch == false then
- switch = true
- else
- switch = false
- if aimatpart ~= nil then
- aimatpart = nil
- end
- end
- elseif a == teambasedswitch then
- if TeamBased == true then
- TeamBased = false
- teambasedstatus.Text = tostring(TeamBased)
- else
- TeamBased = true
- teambasedstatus.Text = tostring(TeamBased)
- end
- elseif a == aimkey then
- if not aimatpart then
- local maxangle = math.rad(20)
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- end
- else
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- print(plr)
- end
- plr.Character.Humanoid.Died:Connect(function()
- if aimatpart.Parent == plr.Character or aimatpart == nil then
- aimatpart = nil
- end
- end)
- end
- end
- else
- aimatpart = nil
- end
- end
- end)
- function getfovxyz (p0, p1, deg)
- local x1, y1, z1 = p0:ToOrientation()
- local cf = CFrame.new(p0.p, p1.p)
- local x2, y2, z2 = cf:ToOrientation()
- --local d = math.deg
- if deg then
- --return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- else
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- end
- function getaimbotplrs()
- plrsforaim = {}
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local r = Ray.new(cf, cf.LookVector * 10000)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- table.insert(ign , v)
- end
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
- table.insert(plrsforaim, obj)
- end
- end
- else
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local r = Ray.new(cf, cf.LookVector * 10000)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- table.insert(ign , v)
- end
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
- table.insert(plrsforaim, obj)
- end
- end
- end
- end
- end
- function aimat(part)
- cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- local angle = math.abs(fov.X) + math.abs(fov.Y)
- return angle
- end
- game:GetService("RunService").RenderStepped:Connect(function()
- if aimatpart then
- aimat(aimatpart)
- if aimatpart.Parent == plrs.LocalPlayer.Character then
- aimatpart = nil
- end
- end
- -- if switch == true then
- -- local maxangle = 99999
- --
- -- --print("Loop")
- -- if true and raycast == false then
- -- for i, plr in pairs(plrs:GetChildren()) do
- -- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- -- if TeamBased then
- -- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then
- -- local an = checkfov(plr.Character.Head)
- -- if an < maxangle then
- -- maxangle = an
- -- aimatpart = plr.Character.Head
- -- if an < lockangle then
- -- break
- -- end
- -- end
- -- end
- -- else
- -- local an = checkfov(plr.Character.Head)
- -- if an < maxangle then
- -- maxangle = an
- -- aimatpart = plr.Character.Head
- -- if an < lockangle then
- -- break
- -- end
- -- end
- -- end
- --
- --
- --
- --
- -- end
- -- end
- -- elseif raycast == true then
- --
- -- end
- if raycast == true and switch == false and not aimatpart then
- getaimbotplrs()
- aimatpart = nil
- local maxangle = 999
- for i, v in ipairs(plrsforaim) do
- if v.Parent ~= lplr.Character then
- local an = checkfov(v)
- if an < maxangle and v ~= lplr.Character.Head then
- maxangle = an
- aimatpart = v
- print(v:GetFullName())
- v.Parent.Humanoid.Died:connect(function()
- aimatpart = nil
- end)
- end
- end
- end
- end
- end)
- delay(0, function()
- while wait(espupdatetime) do
- if autoesp == true then
- pcall(function()
- f.addesp()
- end)
- end
- end
- end)
- warn("loaded")
- end)
- pewpew.Name = "pewpew"
- pewpew.Parent = main
- pewpew.BackgroundColor3 = Color3.new(0.27451, 1, 0.819608)
- pewpew.Position = UDim2.new(0.0869565606, 0, 0.875621915, 0)
- pewpew.Size = UDim2.new(0, 170, 0, 50)
- pewpew.Font = Enum.Font.SciFi
- pewpew.Text = "Speed Sim X rebirth"
- pewpew.TextColor3 = Color3.new(0, 0, 0)
- pewpew.TextSize = 17
- pewpew.MouseButton1Down:connect(function()
- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local GUI = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local _10Reb = Instance.new("TextButton")
- local _1Reb = Instance.new("TextButton")
- local _50Reb = Instance.new("TextButton")
- local _5Reb = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- GUI.Name = "GUI"
- GUI.Parent = ScreenGui
- GUI.Active = true
- GUI.BackgroundColor3 = Color3.new(1, 1, 1)
- GUI.BorderSizePixel = 0
- GUI.Position = UDim2.new(0.362376273, 0, 0.301346809, 0)
- GUI.Size = UDim2.new(0, 363, 0, 148)
- GUI.Draggable = true
- TextLabel.Parent = GUI
- TextLabel.Active = true
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.Size = UDim2.new(0, 363, 0, 55)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Speed Simulator X Rebirth Gui by Yukio"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- _10Reb.Name = "10Reb"
- _10Reb.Parent = GUI
- _10Reb.BackgroundColor3 = Color3.new(0.666667, 1, 1)
- _10Reb.Position = UDim2.new(0.521782219, 0, 0.449267477, 0)
- _10Reb.Size = UDim2.new(0, 64, 0, 68)
- _10Reb.Font = Enum.Font.SourceSans
- _10Reb.Text = "10 Rebirths"
- _10Reb.TextColor3 = Color3.new(0, 0, 0)
- _10Reb.TextSize = 14
- _10Reb.MouseButton1Down:connect(function()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- end)
- _1Reb.Name = "1Reb"
- _1Reb.Parent = GUI
- _1Reb.BackgroundColor3 = Color3.new(0.666667, 1, 1)
- _1Reb.Position = UDim2.new(0.0594741404, 0, 0.449267477, 0)
- _1Reb.Size = UDim2.new(0, 65, 0, 68)
- _1Reb.Font = Enum.Font.SourceSans
- _1Reb.Text = "1 Rebirth"
- _1Reb.TextColor3 = Color3.new(0, 0, 0)
- _1Reb.TextSize = 14
- _1Reb.MouseButton1Down:connect(function()
- game.Workspace.Events.Rebirth:FireServer()
- end)
- _50Reb.Name = "50Reb"
- _50Reb.Parent = GUI
- _50Reb.BackgroundColor3 = Color3.new(0.666667, 1, 1)
- _50Reb.Position = UDim2.new(0.758445799, 0, 0.449267477, 0)
- _50Reb.Size = UDim2.new(0, 64, 0, 68)
- _50Reb.Font = Enum.Font.SourceSans
- _50Reb.Text = "50 Rebirths"
- _50Reb.TextColor3 = Color3.new(0, 0, 0)
- _50Reb.TextSize = 14
- _50Reb.MouseButton1Down:connect(function()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- end)
- _5Reb.Name = "5Reb"
- _5Reb.Parent = GUI
- _5Reb.BackgroundColor3 = Color3.new(0.666667, 1, 1)
- _5Reb.Position = UDim2.new(0.291402787, 0, 0.449267477, 0)
- _5Reb.Size = UDim2.new(0, 66, 0, 68)
- _5Reb.Font = Enum.Font.SourceSans
- _5Reb.Text = "5 Rebirths"
- _5Reb.TextColor3 = Color3.new(0, 0, 0)
- _5Reb.TextSize = 14
- _5Reb.MouseButton1Down:connect(function()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- game.Workspace.Events.Rebirth:FireServer()
- end)
- end)
- streets.Name = "streets"
- streets.Parent = main
- streets.BackgroundColor3 = Color3.new(0.27451, 1, 0.819608)
- streets.Position = UDim2.new(0.0869565606, 0, 0.791044712, 0)
- streets.Size = UDim2.new(0, 170, 0, 50)
- streets.Font = Enum.Font.SciFi
- streets.Text = "The Streets Gui"
- streets.TextColor3 = Color3.new(0, 0, 0)
- streets.TextSize = 17
- streets.MouseButton1Down:connect(function()
- if game.PlaceId == 455366377 then
- print("Currently Playing The Streets")
- print("Waiting for player to confirm...")
- else
- return
- end
- undecided = true
- continue = false
- local ConfirmGui = Instance.new("ScreenGui")
- local Drag = Instance.new("TextButton")
- local Background = Instance.new("ImageLabel")
- local deny = Instance.new("TextButton")
- local confirm = Instance.new("TextButton")
- local question = Instance.new("TextLabel")
- ConfirmGui.Name = "ConfirmGui"
- ConfirmGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Drag.Name = "Drag"
- Drag.Parent = ConfirmGui
- Drag.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Drag.BackgroundTransparency = 0.9990000128746
- Drag.BorderColor3 = Color3.new(1, 1, 1)
- Drag.Position = UDim2.new(0.392041147, 0, 0.23756206, 0)
- Drag.Size = UDim2.new(0, 414, 0, 414)
- Drag.Font = Enum.Font.ArialBold
- Drag.Text = ""
- Drag.TextColor3 = Color3.new(1, 1, 1)
- Drag.TextSize = 14
- Drag.TextWrapped = true
- Background.Name = "Background"
- Background.Parent = Drag
- Background.BackgroundColor3 = Color3.new(1, 1, 1)
- Background.Position = UDim2.new(0.00235595694, 0, -0.00123840338, 0)
- Background.Size = UDim2.new(0, 412, 0, 412)
- Background.ZIndex = 0
- Background.Image = "rbxassetid://0&hash=12ed3f0fdc0764ab01645b356df12dc3"
- deny.Name = "deny"
- deny.Parent = Background
- deny.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- deny.BackgroundTransparency = 0.80000001192093
- deny.BorderColor3 = Color3.new(1, 1, 1)
- deny.Position = UDim2.new(0.552222788, 0, 0.668497741, 0)
- deny.Size = UDim2.new(0, 174, 0, 37)
- deny.ZIndex = 2
- deny.Font = Enum.Font.ArialBold
- deny.Text = "No"
- deny.TextColor3 = Color3.new(1, 1, 1)
- deny.TextSize = 25
- deny.TextWrapped = true
- confirm.Name = "confirm"
- confirm.Parent = Background
- confirm.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- confirm.BackgroundTransparency = 0.80000001192093
- confirm.BorderColor3 = Color3.new(1, 1, 1)
- confirm.Position = UDim2.new(0.0400868692, 0, 0.669110954, 0)
- confirm.Size = UDim2.new(0, 174, 0, 37)
- confirm.ZIndex = 2
- confirm.Font = Enum.Font.ArialBold
- confirm.Text = "Yes"
- confirm.TextColor3 = Color3.new(1, 1, 1)
- confirm.TextSize = 25
- question.Name = "question"
- question.Parent = Background
- question.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- question.BackgroundTransparency = 0.89999997615814
- question.Position = UDim2.new(0.00248703454, 0, -0.00103163486, 0)
- question.Size = UDim2.new(0, 412, 0, 118)
- question.Font = Enum.Font.SourceSans
- question.Text = "You're currently in The Streets. Would you like to inject \"Mega Combat v2\"?"
- question.TextColor3 = Color3.new(1, 1, 1)
- question.TextScaled = true
- question.TextSize = 14
- question.TextWrapped = true
- deny.MouseButton1Click:Connect(function()
- ConfirmGui:Destroy()
- undecided = false
- continue = false
- end)
- confirm.MouseButton1Click:Connect(function()
- ConfirmGui:Destroy()
- undecided = false
- continue = true
- end)
- while undecided do
- wait()
- end
- if continue == true then
- print("Confirmed! Injecting script...")
- elseif continue == false then
- return
- end
- wait(1)
- SpaceHeld = false
- jumpgcheck = true
- jumpspeed = 0.9
- targetee = nil
- pleaseshoot = false
- IsFirstPerson = false
- ShiftHeld = false
- WHeld = false
- SHeld = false
- AHeld = false
- DHeld = false
- gcheckrun = true
- runspeed = 1
- local stationaryrespawn = true
- local needsrespawning = false
- local haspos = false
- local pos = CFrame.new()
- fireuzi = false
- targetfireuzi = false
- forward = false
- flymode = false
- flyw = false
- flys = false
- flyd = false
- flya = false
- flysp = false
- flyct = false
- Mouse = game.Players.LocalPlayer:GetMouse()
- flyspeed = 0.5
- staypos = CFrame.new()
- stay = false
- originalgrip = CFrame.new()
- gundebounce = false
- flydebounce = false
- smalldebounce = false
- bigdebounce = false
- bigfire = false
- mouse = game.Players.LocalPlayer:GetMouse()
- local LP = game.Players.LocalPlayer
- local Mouse = LP:GetMouse()
- toggler = false
- FLYING = false
- iyflyspeed = 2
- attackradius = 35
- planks = {}
- plankpos = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,-20,0)
- plankfollow = false
- planksurf = false
- TeleportService = game:GetService("TeleportService")
- dontshoot = {"Vortexturize", "Vortextures", "Vortexturable",}
- local TargetGUI = Instance.new("ScreenGui")
- local Target = Instance.new("TextBox")
- local Background = Instance.new("ImageLabel")
- TargetGUI.Name = "TargetGUI"
- TargetGUI.Parent = game.CoreGui
- Target.Name = "Target"
- Target.Parent = TargetGUI
- Target.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Target.BackgroundTransparency = 0.30000001192093
- Target.ClipsDescendants = true
- Target.Position = UDim2.new(0.726104677, 0, 0.717467248, 0)
- Target.Size = UDim2.new(0, 100, 0, 21)
- Target.Font = Enum.Font.SourceSans
- Target.PlaceholderText = "[TARGET]"
- Target.Text = ""
- Target.TextColor3 = Color3.new(1, 1, 1)
- Target.TextSize = 14
- Target.TextWrapped = true
- Target.Draggable = true
- Background.Name = "Background"
- Background.Parent = Target
- Background.BackgroundColor3 = Color3.new(1, 1, 1)
- Background.Position = UDim2.new(-9.90098342e-05, 0, -1.57506061, 0)
- Background.Size = UDim2.new(0, 100, 0, 86)
- Background.ZIndex = 0
- Background.Image = "rbxassetid://0&hash=2396ab74bcae41f2340b198666905246"
- local Respawning = Instance.new("ScreenGui")
- local RespawningButton = Instance.new("TextButton")
- Respawning.Name = "Respawning"
- Respawning.Parent = game.CoreGui
- RespawningButton.Name = "RespawningButton"
- RespawningButton.Parent = Respawning
- RespawningButton.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- RespawningButton.BackgroundTransparency = 0.30000001192093
- RespawningButton.BorderSizePixel = 0
- RespawningButton.Position = UDim2.new(0.0391057241, 0, 0.826617789, 0)
- RespawningButton.Size = UDim2.new(0, 83, 0, 34)
- RespawningButton.Font = Enum.Font.SourceSans
- RespawningButton.Text = "Not Returning"
- RespawningButton.TextColor3 = Color3.new(1, 1, 1)
- RespawningButton.TextSize = 20
- RespawningButton.TextScaled = true
- RespawningButton.Draggable = true
- local creditsdab = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local aidez = Instance.new("ImageLabel")
- local names = Instance.new("TextLabel")
- local scriptmadeby = Instance.new("TextLabel")
- local scriptmadeby_2 = Instance.new("TextLabel")
- local x = Instance.new("TextButton")
- creditsdab.Name = "creditsdab"
- creditsdab.Parent = game.CoreGui
- Frame.Parent = creditsdab
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Position = UDim2.new(0.399554282, 0, 0.241054624, 0)
- Frame.Size = UDim2.new(0, 274, 0, 274)
- aidez.Name = "aidez"
- aidez.Parent = Frame
- aidez.BackgroundColor3 = Color3.new(1, 1, 1)
- aidez.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- aidez.Position = UDim2.new(-0.000740621239, 0, 0.000178694725, 0)
- aidez.Size = UDim2.new(0, 274, 0, 274)
- aidez.Image = "rbxassetid://0&hash=9c3f6c00707d5ebde710fd2f3efd2b5e"
- names.Name = "names"
- names.Parent = Frame
- names.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- names.BackgroundTransparency = 0.30000001192093
- names.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- names.Position = UDim2.new(0, 0, 0.897810221, 0)
- names.Size = UDim2.new(0, 274, 0, 28)
- names.Font = Enum.Font.SourceSans
- names.Text = "Vortexturize | aidez moi#4192 | Aidez "
- names.TextColor3 = Color3.new(1, 1, 1)
- names.TextSize = 14
- scriptmadeby.Name = "scriptmadeby"
- scriptmadeby.Parent = Frame
- scriptmadeby.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- scriptmadeby.BackgroundTransparency = 0.30000001192093
- scriptmadeby.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- scriptmadeby.Position = UDim2.new(0, 0, -0.102189779, 0)
- scriptmadeby.Size = UDim2.new(0, 274, 0, 28)
- scriptmadeby.Font = Enum.Font.SourceSans
- scriptmadeby.Text = "Script made by"
- scriptmadeby.TextColor3 = Color3.new(1, 1, 1)
- scriptmadeby.TextSize = 14
- scriptmadeby_2.Name = "scriptmadeby"
- scriptmadeby_2.Parent = Frame
- scriptmadeby_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- scriptmadeby_2.BackgroundTransparency = 0.30000001192093
- scriptmadeby_2.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- scriptmadeby_2.Position = UDim2.new(0, 0, -0.164233565, 0)
- scriptmadeby_2.Size = UDim2.new(0, 274, 0, 17)
- scriptmadeby_2.Font = Enum.Font.SourceSans
- scriptmadeby_2.Text = "Open the dev consol for a list of features. (F9 or Shift + F9)"
- scriptmadeby_2.TextColor3 = Color3.new(1, 1, 1)
- scriptmadeby_2.TextScaled = true
- scriptmadeby_2.TextSize = 14
- scriptmadeby_2.TextWrapped = true
- x.Name = "x"
- x.Parent = creditsdab
- x.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- x.BackgroundTransparency = 0.30000001192093
- x.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- x.Position = UDim2.new(0.600445747, 0, 0.188323915, 0)
- x.Size = UDim2.new(0, 28, 0, 28)
- x.Font = Enum.Font.SourceSansSemibold
- x.Text = "X"
- x.TextColor3 = Color3.new(1, 1, 1)
- x.TextSize = 30
- x.MouseButton1Click:connect(function()
- creditsdab:Destroy()
- end)
- function giveSKey()
- local epic = Instance.new("Tool")
- local dab = Instance.new("Part")
- local plr = game.Players.LocalPlayer
- local tar_obj = nil
- dab.Parent = epic
- dab.Size = Vector3.new(0.2, 0.2, 0.2)
- epic.Parent = plr.Backpack
- epic.Name = "Skeleton Key"
- epic.ToolTip = "Click on a door with this"
- dab.Name = "Handle"
- epic.Equipped:Connect(function(m_S)
- m_S.Button1Down:Connect(function()
- tar_obj = m_S.Target
- door = tar_obj.Parent
- if door:FindFirstChild("Lock") then
- door.Lock.ClickDetector.RemoteEvent:FireServer()
- wait(0.2)
- door.Click.ClickDetector.RemoteEvent:FireServer()
- elseif tar_obj.Parent.Parent:FindFirstChild("Lock") then
- tar_obj.Parent.Parent.Lock.ClickDetector.RemoteEvent:FireServer()
- wait(0.2)
- tar_obj.Parent.Parent.Click.ClickDetector.RemoteEvent:FireServer()
- end
- end)
- end)
- end -- giveSKey Function end
- giveSKey()
- function sFLY() -- from rocky2u cmdscript
- repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') and LP.Character:FindFirstChild('Humanoid')
- game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = true
- repeat wait() until Mouse
- local T = game.Players.LocalPlayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = 0
- local function FLY()
- FLYING = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not FLYING
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = iyflyspeed
- elseif KEY:lower() == 's' then
- CONTROL.B = -iyflyspeed
- elseif KEY:lower() == 'a' then
- CONTROL.L = -iyflyspeed
- elseif KEY:lower() == 'd' then
- CONTROL.R = iyflyspeed
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- FLY()
- game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false
- end
- function NOFLY()
- FLYING = false
- end
- function startflying()
- game.Players.LocalPlayer.PlayerGui.LocalScript.Disabled = true
- wait()
- sFLY()
- wait(0.1)
- game.Players.LocalPlayer.PlayerGui.LocalScript.Disabled = false
- local Float = Instance.new('Part', game.Players.LocalPlayer.Character)
- Float.Name = 'Float'
- Float.Transparency = 1
- Float.Size = Vector3.new(6,1,6)
- Float.Anchored = true
- end
- function findplayer(namey)
- local name = string.lower(namey)
- local player = nil
- names = game.Players:GetChildren()
- for i,v in pairs(names) do
- strlower = string.lower(v.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = v
- if player.Name ~= game.Players.LocalPlayer.Name then
- end
- end
- end
- if player then
- return player
- else
- return false
- end
- end
- function IsInTable(table, tofind)
- local found = false
- for i,v in pairs(table) do
- if v == tofind then
- found = true
- break
- end
- end
- return found
- end
- local function removeothercash(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v.Name == "ESP" and v:FindFirstChild("CASH") then
- v:Destroy()
- end
- removeothercash(v)
- end
- end
- local function removeothershotty(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v.Name == "ESP" and v:FindFirstChild("SHOTTY") then
- v:Destroy()
- end
- removeothershotty(v)
- end
- end
- local function removeotheruzi(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v.Name == "ESP" and v:FindFirstChild("UZi") then
- v:Destroy()
- end
- removeotheruzi(v)
- end
- end
- function showcash(v)
- local epic = Instance.new("Part")
- epic.Parent = v
- epic.Name = "parttrace"
- epic.CFrame = v.CFrame
- epic.Size = Vector3.new(0.2,0.2,0.2)
- epic.Anchored = true
- epic.Transparency = 1
- local billgui = Instance.new('BillboardGui', epic)
- local textlab = Instance.new('TextLabel', billgui)
- billgui.Name = "ESP"
- billgui.Adornee = epic
- billgui.AlwaysOnTop = true
- billgui.ExtentsOffset = Vector3.new(0, 1, 0)
- billgui.Size = UDim2.new(0, 5, 0, 5)
- textlab.Name = 'CASH'
- textlab.BackgroundColor3 = Color3.new(255, 255, 255)
- textlab.BackgroundTransparency = 1
- textlab.BorderSizePixel = 0
- textlab.Position = UDim2.new(0, 0, 0, -40)
- textlab.Size = UDim2.new(1, 0, 10, 0)
- textlab.Visible = true
- textlab.ZIndex = 10
- textlab.Font = 'ArialBold'
- textlab.FontSize = 'Size14'
- textlab.Text = "CASH"
- textlab.TextColor = BrickColor.new('Bright red')
- textlab.TextStrokeColor3 = Color3.fromRGB(0,0,0)
- textlab.TextStrokeTransparency = 0.6
- end
- function showuzi(v)
- local epic = Instance.new("Part")
- epic.Parent = v
- epic.Name = "parttrace"
- epic.CFrame = v.CFrame
- epic.Size = Vector3.new(0.2,0.2,0.2)
- epic.Anchored = true
- epic.Transparency = 1
- local billgui = Instance.new('BillboardGui', epic)
- local textlab = Instance.new('TextLabel', billgui)
- billgui.Name = "ESP"
- billgui.Adornee = epic
- billgui.AlwaysOnTop = true
- billgui.ExtentsOffset = Vector3.new(0, 1, 0)
- billgui.Size = UDim2.new(0, 5, 0, 5)
- textlab.Name = 'UZI'
- textlab.BackgroundColor3 = Color3.new(255, 255, 255)
- textlab.BackgroundTransparency = 1
- textlab.BorderSizePixel = 0
- textlab.Position = UDim2.new(0, 0, 0, -40)
- textlab.Size = UDim2.new(1, 0, 10, 0)
- textlab.Visible = true
- textlab.ZIndex = 10
- textlab.Font = 'ArialBold'
- textlab.FontSize = 'Size18'
- textlab.Text = "UZI"
- textlab.TextColor = BrickColor.new('Bright blue')
- textlab.TextStrokeColor3 = Color3.fromRGB(0,0,0)
- textlab.TextStrokeTransparency = 0.6
- end
- function showshotty(v)
- local epic = Instance.new("Part")
- epic.Parent = v
- epic.Name = "parttrace"
- epic.CFrame = v.CFrame
- epic.Size = Vector3.new(0.2,0.2,0.2)
- epic.Anchored = true
- epic.Transparency = 1
- local billgui = Instance.new('BillboardGui', epic)
- local textlab = Instance.new('TextLabel', billgui)
- billgui.Name = "ESP"
- billgui.Adornee = epic
- billgui.AlwaysOnTop = true
- billgui.ExtentsOffset = Vector3.new(0, 1, 0)
- billgui.Size = UDim2.new(0, 5, 0, 5)
- textlab.Name = 'SHOTTY'
- textlab.BackgroundColor3 = Color3.new(255, 255, 255)
- textlab.BackgroundTransparency = 1
- textlab.BorderSizePixel = 0
- textlab.Position = UDim2.new(0, 0, 0, -40)
- textlab.Size = UDim2.new(1, 0, 10, 0)
- textlab.Visible = true
- textlab.ZIndex = 10
- textlab.Font = 'ArialBold'
- textlab.FontSize = 'Size14'
- textlab.Text = "SHOTTY"
- textlab.TextColor = BrickColor.new('Bright yellow')
- textlab.TextStrokeColor3 = Color3.fromRGB(0,0,0)
- textlab.TextStrokeTransparency = 0.6
- end
- local function tracecash(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v:IsA("MeshPart") and v.MeshId == "rbxassetid://511726060" then
- removeothercash(v.Parent)
- showcash(v)
- end
- tracecash(v)
- end
- end
- local function traceshotty(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v:IsA("Sound") and v.Name == "Fire" and v.Parent.Parent.Parent.Name == "RandomSpawner" and string.find(tostring(v.SoundId), tostring(142383762)) then
- removeothershotty(v.Parent)
- showshotty(v.Parent)
- end
- traceshotty(v)
- end
- end
- local function traceuzi(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v:IsA("Sound") and v.Name == "Fire" and v.Parent.Parent.Parent.Name == "RandomSpawner" and string.find(tostring(v.SoundId), tostring(328964620)) then
- removeotheruzi(v.Parent)
- showuzi(v.Parent)
- end
- traceuzi(v)
- end
- end
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "RandomSpawner" then
- if v:FindFirstChild("Model") then
- v.Model.ChildAdded:Connect(function(child)
- tracecash(child)
- traceshotty(child)
- traceuzi(child)
- end)
- end
- v.ChildAdded:Connect(function(child)
- tracecash(child)
- traceshotty(child)
- traceuzi(child)
- end)
- end
- end
- game.Workspace.ChildAdded:Connect(function(child)
- if child.Name == "RandomSpawner" then
- repeat wait() until child.Model
- tracecash(child)
- traceshotty(child)
- traceuzi(child)
- end
- end)
- tracecash(game.Workspace)
- traceshotty(game.Workspace)
- traceuzi(game.Workspace)
- local function uncancollide(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- v.Massless = true
- end
- uncancollide(v)
- end
- end
- local function radioglitchy(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v:IsA("Script") then
- v:Destroy()
- end
- radioglitchy(v)
- end
- end
- local function deseat(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v:IsA("Seat") then
- v.Parent = game.Lighting
- end
- deseat(v)
- end
- end
- local function reseat(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v:IsA("Seat") then
- v.Parent = game.Workspace
- end
- reseat(v)
- end
- end
- function defence(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v:IsA("Texture") then
- if v.Parent then
- if v.Parent.Transparency == 1 then
- v.Parent.Parent = game.Lighting
- end
- end
- end
- defence(v)
- end
- end
- function refence(instance)
- for i,v in pairs(instance:GetChildren()) do
- if v:IsA("Texture") then
- if v.Parent then
- if v.Parent.Transparency == 1 then
- v.Parent.Parent = game.Workspace
- end
- end
- end
- refence(v)
- end
- end
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Boards" then
- for i,x in pairs(v:GetChildren()) do
- table.insert(planks,(#planks+1),x)
- end
- end
- end
- function messagecommandshandle(plr,msg)
- local lower = string.lower(msg)
- local len = string.len(lower)
- if string.find(lower,":play ") then
- idtoplay = string.gsub(lower,":play ","")
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool") and v.Name == "BoomBox") then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- wait(0.1)
- game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong", idtoplay)
- wait(0.1)
- radioglitchy(game.Players.LocalPlayer.Character.BoomBox)
- game.Players.LocalPlayer.Character:FindFirstChild("BoomBox").Parent = game.Players.LocalPlayer.Backpack
- end
- if string.find(lower,"/e play ") then
- idtoplay = string.gsub(lower,"/e play ","")
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool") and v.Name == "BoomBox") then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- wait(0.1)
- game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong", idtoplay)
- wait(0.1)
- radioglitchy(game.Players.LocalPlayer.Character.BoomBox)
- game.Players.LocalPlayer.Character:FindFirstChild("BoomBox").Parent = game.Players.LocalPlayer.Backpack
- end
- if string.find(lower,"/e :play ") then
- idtoplay = string.gsub(lower,"/e :play ","")
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool") and v.Name == "BoomBox") then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- wait(0.1)
- game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong", idtoplay)
- wait(0.1)
- radioglitchy(game.Players.LocalPlayer.Character.BoomBox)
- game.Players.LocalPlayer.Character:FindFirstChild("BoomBox").Parent = game.Players.LocalPlayer.Backpack
- end
- if string.find(lower,":deseat") then
- deseat(game.Workspace)
- end
- if string.find(lower,"/e deseat") then
- deseat(game.Workspace)
- end
- if string.find(lower,"/e :deseat") then
- deseat(game.Workspace)
- end
- if string.find(lower,":reseat") then
- reseat(game.Lighting)
- end
- if string.find(lower,"/e reseat") then
- reseat(game.Lighting)
- end
- if string.find(lower,"/e :reseat") then
- reseat(game.Lighting)
- end
- if string.find(lower,":defence") then
- defence(game.Workspace)
- end
- if string.find(lower,"/e defence") then
- defence(game.Workspace)
- end
- if string.find(lower,"/e :defence") then
- defence(game.Workspace)
- end
- if string.find(lower,":refence") then
- refence(game.Lighting)
- end
- if string.find(lower,"/e refence") then
- refence(game.Lighting)
- end
- if string.find(lower,"/e :refence") then
- refence(game.Lighting)
- end
- if string.find(lower,":cash") then
- tracecash(game.Workspace)
- end
- if string.find(lower,"/e cash") then
- tracecash(game.Workspace)
- end
- if string.find(lower,"/e :cash") then
- tracecash(game.Workspace)
- end
- if string.find(lower,":setrad ") then
- newrad = string.gsub(lower,":setrad ","")
- attackradius = tonumber(newrad)
- end
- if string.find(lower,"/e setrad ") then
- newrad = string.gsub(lower,":setrad ","")
- attackradius = tonumber(newrad)
- end
- if string.find(lower,"/e :setrad ") then
- newrad = string.gsub(lower,":setrad ","")
- attackradius = tonumber(newrad)
- end
- if string.find(lower,":find ") then
- local playername = string.gsub(lower,":find ","")
- if string.lower(playername) == "target" then
- if targetee then
- if targetee.Character then
- local billgui = Instance.new('BillboardGui', targetee.Character.Torso)
- local textlab = Instance.new('TextLabel', billgui)
- billgui.Name = "ESP"
- billgui.Adornee = epic
- billgui.AlwaysOnTop = true
- billgui.ExtentsOffset = Vector3.new(0, 1, 0)
- billgui.Size = UDim2.new(0, 5, 0, 5)
- textlab.Name = 'Target'
- textlab.BackgroundColor3 = Color3.new(255, 255, 255)
- textlab.BackgroundTransparency = 1
- textlab.BorderSizePixel = 0
- textlab.Position = UDim2.new(0, 0, 0, -40)
- textlab.Size = UDim2.new(1, 0, 10, 0)
- textlab.Visible = true
- textlab.ZIndex = 10
- textlab.Font = 'ArialBold'
- textlab.FontSize = 'Size14'
- textlab.Text = targetee.Name
- textlab.TextColor = BrickColor.new('Bright blue')
- textlab.TextStrokeColor3 = Color3.fromRGB(0,0,0)
- textlab.TextStrokeTransparency = 0.6
- end
- end
- else
- local player = findplayer(playername)
- if player ~= false then
- if player.Character then
- local billgui = Instance.new('BillboardGui', player.Character.Torso)
- local textlab = Instance.new('TextLabel', billgui)
- billgui.Name = "ESP"
- billgui.Adornee = epic
- billgui.AlwaysOnTop = true
- billgui.ExtentsOffset = Vector3.new(0, 1, 0)
- billgui.Size = UDim2.new(0, 5, 0, 5)
- textlab.Name = 'Player'
- textlab.BackgroundColor3 = Color3.new(255, 255, 255)
- textlab.BackgroundTransparency = 1
- textlab.BorderSizePixel = 0
- textlab.Position = UDim2.new(0, 0, 0, -40)
- textlab.Size = UDim2.new(1, 0, 10, 0)
- textlab.Visible = true
- textlab.ZIndex = 10
- textlab.Font = 'ArialBold'
- textlab.FontSize = 'Size14'
- textlab.Text = player.Name
- textlab.TextColor = BrickColor.new('Bright red')
- textlab.TextStrokeColor3 = Color3.fromRGB(0,0,0)
- textlab.TextStrokeTransparency = 0.6
- end
- end
- end
- end
- if string.find(lower,"/e find ") then
- local playername = string.gsub(lower,"/e find ","")
- if string.lower(playername) == "target" then
- if targetee then
- if targetee.Character then
- local billgui = Instance.new('BillboardGui', targetee.Character.Torso)
- local textlab = Instance.new('TextLabel', billgui)
- billgui.Name = "ESP"
- billgui.Adornee = epic
- billgui.AlwaysOnTop = true
- billgui.ExtentsOffset = Vector3.new(0, 1, 0)
- billgui.Size = UDim2.new(0, 5, 0, 5)
- textlab.Name = 'Target'
- textlab.BackgroundColor3 = Color3.new(255, 255, 255)
- textlab.BackgroundTransparency = 1
- textlab.BorderSizePixel = 0
- textlab.Position = UDim2.new(0, 0, 0, -40)
- textlab.Size = UDim2.new(1, 0, 10, 0)
- textlab.Visible = true
- textlab.ZIndex = 10
- textlab.Font = 'ArialBold'
- textlab.FontSize = 'Size14'
- textlab.Text = targetee.Name
- textlab.TextColor = BrickColor.new('Bright blue')
- textlab.TextStrokeColor3 = Color3.fromRGB(0,0,0)
- textlab.TextStrokeTransparency = 0.6
- end
- end
- else
- local player = findplayer(playername)
- if player ~= false then
- if player.Character then
- local billgui = Instance.new('BillboardGui', player.Character.Torso)
- local textlab = Instance.new('TextLabel', billgui)
- billgui.Name = "ESP"
- billgui.Adornee = epic
- billgui.AlwaysOnTop = true
- billgui.ExtentsOffset = Vector3.new(0, 1, 0)
- billgui.Size = UDim2.new(0, 5, 0, 5)
- textlab.Name = 'Player'
- textlab.BackgroundColor3 = Color3.new(255, 255, 255)
- textlab.BackgroundTransparency = 1
- textlab.BorderSizePixel = 0
- textlab.Position = UDim2.new(0, 0, 0, -40)
- textlab.Size = UDim2.new(1, 0, 10, 0)
- textlab.Visible = true
- textlab.ZIndex = 10
- textlab.Font = 'ArialBold'
- textlab.FontSize = 'Size14'
- textlab.Text = player.Name
- textlab.TextColor = BrickColor.new('Bright red')
- textlab.TextStrokeColor3 = Color3.fromRGB(0,0,0)
- textlab.TextStrokeTransparency = 0.6
- end
- end
- end
- end
- if string.find(lower,"/e :find ") then
- local playername = string.gsub(lower,"/e :find ","")
- if string.lower(playername) == "target" then
- if targetee then
- if targetee.Character then
- local billgui = Instance.new('BillboardGui', targetee.Character.Torso)
- local textlab = Instance.new('TextLabel', billgui)
- billgui.Name = "ESP"
- billgui.Adornee = epic
- billgui.AlwaysOnTop = true
- billgui.ExtentsOffset = Vector3.new(0, 1, 0)
- billgui.Size = UDim2.new(0, 5, 0, 5)
- textlab.Name = 'Target'
- textlab.BackgroundColor3 = Color3.new(255, 255, 255)
- textlab.BackgroundTransparency = 1
- textlab.BorderSizePixel = 0
- textlab.Position = UDim2.new(0, 0, 0, -40)
- textlab.Size = UDim2.new(1, 0, 10, 0)
- textlab.Visible = true
- textlab.ZIndex = 10
- textlab.Font = 'ArialBold'
- textlab.FontSize = 'Size14'
- textlab.Text = targetee.Name
- textlab.TextColor = BrickColor.new('Bright blue')
- textlab.TextStrokeColor3 = Color3.fromRGB(0,0,0)
- textlab.TextStrokeTransparency = 0.6
- end
- end
- else
- local player = findplayer(playername)
- if player ~= false then
- if player.Character then
- local billgui = Instance.new('BillboardGui', player.Character.Torso)
- local textlab = Instance.new('TextLabel', billgui)
- billgui.Name = "ESP"
- billgui.Adornee = epic
- billgui.AlwaysOnTop = true
- billgui.ExtentsOffset = Vector3.new(0, 1, 0)
- billgui.Size = UDim2.new(0, 5, 0, 5)
- textlab.Name = 'Player'
- textlab.BackgroundColor3 = Color3.new(255, 255, 255)
- textlab.BackgroundTransparency = 1
- textlab.BorderSizePixel = 0
- textlab.Position = UDim2.new(0, 0, 0, -40)
- textlab.Size = UDim2.new(1, 0, 10, 0)
- textlab.Visible = true
- textlab.ZIndex = 10
- textlab.Font = 'ArialBold'
- textlab.FontSize = 'Size14'
- textlab.Text = player.Name
- textlab.TextColor = BrickColor.new('Bright red')
- textlab.TextStrokeColor3 = Color3.fromRGB(0,0,0)
- textlab.TextStrokeTransparency = 0.6
- end
- end
- end
- end
- if string.find(lower,":planks") then
- plankfollow = true
- planksurf = false
- for i=1,#planks do
- if planks[i]:FindFirstChild("no") then
- planks[i]:FindFirstChild("no"):Destroy()
- end
- local keep = Instance.new("BodyPosition")
- keep.Parent = planks[i]
- keep.Name = "no"
- keep.P = 100
- keep.D = 50
- keep.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,0,10)
- end
- end
- if string.find(lower,"/e planks") then
- plankfollow = true
- planksurf = false
- for i=1,#planks do
- if planks[i]:FindFirstChild("no") then
- planks[i]:FindFirstChild("no"):Destroy()
- end
- local keep = Instance.new("BodyPosition")
- keep.Parent = planks[i]
- keep.Name = "no"
- keep.P = 100
- keep.D = 50
- keep.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,0,10)
- end
- end
- if string.find(lower,"/e :planks") then
- plankfollow = true
- planksurf = false
- for i=1,#planks do
- if planks[i]:FindFirstChild("no") then
- planks[i]:FindFirstChild("no"):Destroy()
- end
- local keep = Instance.new("BodyPosition")
- keep.Parent = planks[i]
- keep.Name = "no"
- keep.P = 100
- keep.D = 50
- keep.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,0,10)
- end
- end
- if string.find(lower,":unplanks") then
- plankfollow = false
- planksurf = false
- for i=1,#planks do
- if planks[1]:FindFirstChild("no") then
- planks[1]:FindFirstChild("no"):Destroy()
- end
- end
- end
- if string.find(lower,"/e unplanks") then
- plankfollow = false
- planksurf = false
- for i=1,#planks do
- if planks[1]:FindFirstChild("no") then
- planks[1]:FindFirstChild("no"):Destroy()
- end
- end
- end
- if string.find(lower,"/e :unplanks") then
- plankfollow = false
- planksurf = false
- for i=1,#planks do
- if planks[1]:FindFirstChild("no") then
- planks[1]:FindFirstChild("no"):Destroy()
- end
- end
- end
- if string.find(lower,":planksurf") then
- plankfollow = false
- planksurf = true
- for i=1,#planks do
- if planks[i]:FindFirstChild("no") then
- planks[i]:FindFirstChild("no"):Destroy()
- end
- local keep = Instance.new("BodyPosition")
- keep.Parent = planks[i]
- keep.Name = "no"
- keep.P = 5000
- keep.D = 15
- keep.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,0,10)
- end
- end
- if string.find(lower,"/e planksurf") then
- plankfollow = false
- planksurf = true
- for i=1,#planks do
- if planks[i]:FindFirstChild("no") then
- planks[i]:FindFirstChild("no"):Destroy()
- end
- local keep = Instance.new("BodyPosition")
- keep.Parent = planks[i]
- keep.Name = "no"
- keep.P = 5000
- keep.D = 15
- keep.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,0,10)
- end
- end
- if string.find(lower,"/e :planksurf") then
- plankfollow = false
- planksurf = true
- for i=1,#planks do
- if planks[i]:FindFirstChild("no") then
- planks[i]:FindFirstChild("no"):Destroy()
- end
- local keep = Instance.new("BodyPosition")
- keep.Parent = planks[i]
- keep.Name = "no"
- keep.P = 5000
- keep.D = 15
- keep.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,0,10)
- end
- end
- if string.sub(msg, 1, 10) == ":tostreets" then
- TeleportService:Teleport(455366377, game.Players.LocalPlayer)
- end
- if string.sub(msg, 1, 12) == "/e tostreets" then
- TeleportService:Teleport(455366377, game.Players.LocalPlayer)
- end
- if string.sub(msg, 1, 13) == "/e :tostreets" then
- TeleportService:Teleport(455366377, game.Players.LocalPlayer)
- end
- if string.sub(msg, 1, 9) == ":toprison" then
- TeleportService:Teleport(4669040, game.Players.LocalPlayer)
- end
- if string.sub(msg, 1, 11) == "/e toprison" then
- TeleportService:Teleport(4669040, game.Players.LocalPlayer)
- end
- if string.sub(msg, 1, 12) == "/e :toprison" then
- TeleportService:Teleport(4669040, game.Players.LocalPlayer)
- end
- if string.find(lower,":wl ") then
- local playername = string.gsub(lower,":wl ","")
- local tarplayer = findplayer(playername)
- if tarplayer ~= false then
- if not IsInTable(dontshoot, tarplayer.Name) then
- table.insert(dontshoot, #dontshoot + 1, tarplayer.Name)
- end
- end
- end
- if string.find(lower,"/e wl ") then
- local playername = string.gsub(lower,"/e wl ","")
- local tarplayer = findplayer(playername)
- if tarplayer ~= false then
- if not IsInTable(dontshoot, tarplayer.Name) then
- table.insert(dontshoot, #dontshoot + 1, tarplayer.Name)
- end
- end
- end
- if string.find(lower,"/e :wl ") then
- local playername = string.gsub(lower,"/e :wl ","")
- local tarplayer = findplayer(playername)
- if tarplayer ~= false then
- if not IsInTable(dontshoot, tarplayer.Name) then
- table.insert(dontshoot, #dontshoot + 1, tarplayer.Name)
- end
- end
- end
- if string.find(lower,":unwl ") then
- local playername = string.gsub(lower,":unwl ","")
- local tarplayer = findplayer(playername)
- if tarplayer ~= false then
- for i = 1,#dontshoot do
- if string.lower(tostring(dontshoot[i])) == string.lower(tarplayer.Name) then
- table.remove(dontshoot, i)
- end
- end
- end
- end
- if string.find(lower,"/e unwl ") then
- local playername = string.gsub(lower,"/e unwl ","")
- local tarplayer = findplayer(playername)
- if tarplayer ~= false then
- for i = 1,#dontshoot do
- if string.lower(tostring(dontshoot[i])) == string.lower(tarplayer.Name) then
- table.remove(dontshoot, i)
- end
- end
- end
- end
- if string.find(lower,"/e :unwl ") then
- local playername = string.gsub(lower,"/e :unwl ","")
- local tarplayer = findplayer(playername)
- if tarplayer ~= false then
- for i = 1,#dontshoot do
- if string.lower(tostring(dontshoot[i])) == string.lower(tarplayer.Name) then
- table.remove(dontshoot, i)
- end
- end
- end
- end
- end
- local debounce = false
- function fireat(target)
- if debounce == false then
- debounce = true
- for i = 1,3 do
- if game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Tool") then
- if game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Tool").Fire then
- u = game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Tool").Fire
- if target.Character then
- if not IsInTable(dontshoot, target.Name) then
- u:FireServer(targetee.Character.Torso.CFrame)
- end
- end
- end
- end
- wait(0.1)
- end
- debounce = false
- end
- end
- Target.FocusLost:Connect(function()
- local name = string.lower(Target.Text)
- local player = nil
- names = game.Players:GetChildren()
- for i,x in pairs(names) do
- strlower = string.lower(x.Name)
- sub = string.sub(strlower,1,#name)
- if name == sub then
- player = x
- if player.Name ~= game.Players.LocalPlayer.Name and x.Name ~= "Vortexturize" then
- targetee = player
- end
- end
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "v" then
- if game.Players.LocalPlayer.Character:FindFirstChild("Uzi") then
- fireuzifly = true
- end
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "v" then
- fireuzifly = false
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")and v.Name == "Uzi") then
- v:Deactivate()
- end
- end
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "q" then
- if game.Players.LocalPlayer.Character:FindFirstChild("Uzi") or game.Players.LocalPlayer.Backpack:FindFirstChild("Uzi") then
- bigfire = true
- end
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "q" then
- bigfire = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "z" then
- if flymode == false then
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Uzi") then
- originalgrip = game.Players.LocalPlayer.Backpack.Uzi.Grip
- elseif game.Players.LocalPlayer.Character:FindFirstChild("Uzi") then
- originalgrip = game.Players.LocalPlayer.Character.Uzi.Grip
- else
- return
- end
- staypos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- stay = true
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") and v.Name == "Uzi" then
- v.Parent = game.Players.LocalPlayer.Character
- game.Workspace.CurrentCamera.CameraSubject = v.Handle
- end
- end
- wait()
- flymode = true
- wait(0.3)
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- v.Anchored = true
- end
- end
- elseif flymode == true then
- game.Players.LocalPlayer.Character.Uzi.Grip = originalgrip
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Tool") and v.Name == "Uzi" then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- stay = false
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- v.Anchored = false
- end
- end
- for i = 1,5 do
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
- end
- flyw = false
- flys = false
- flyd = false
- flya = false
- flysp = false
- flyct = false
- flymode = false
- end
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "w" then
- flyw = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "w" then
- flyw = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "s" then
- flys = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "s" then
- flys = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "d" then
- flyd = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "d" then
- flyd = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "a" then
- flya = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "a" then
- flya = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == " " then
- flysp = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == " " then
- flysp = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "0" then -- love mouse.keydown, and how left shift is also 0
- flyct = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "0" then
- flyct = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "t" then
- fireat(targetee)
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "x" then
- Selecting = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "x" then
- Selecting = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "[" then
- jumpspeed = jumpspeed - 0.1
- end
- end)
- firing = false
- mouse.KeyDown:Connect(function(key)
- if key == "r" then
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool") and v:FindFirstChild("Fire")) then
- if v.Reloader.Value == false then
- v.Parent = game.Players.LocalPlayer.Backpack
- v.Parent = game.Players.LocalPlayer
- v.Parent = game.Players.LocalPlayer.Backpack
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- end
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "]" then
- jumpspeed = jumpspeed + 0.1
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "l" then
- if jumpgcheck == false then
- jumpgcheck = true
- elseif jumpgcheck == true then
- jumpgcheck = false
- end
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == " " and jumpgcheck == true then
- SpaceHeld = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == " " then
- SpaceHeld = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "-" then
- runspeed = runspeed - 0.1
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "=" then
- runspeed = runspeed + 0.1
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "k" then
- if gcheckrun == false then
- gcheckrun = true
- elseif gcheckrun == true then
- gcheckrun = false
- end
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "0" and gcheckrun == true then
- ShiftHeld = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "0" then
- ShiftHeld = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "w" then
- WHeld = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "w" then
- WHeld = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "s" then
- SHeld = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "s" then
- SHeld = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "a" then
- AHeld = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "a" then
- AHeld = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "d" then
- DHeld = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "d" then
- DHeld = false
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "p" then
- if game.Players.LocalPlayer.Character.Torso:FindFirstChild("Neck") then
- game.Players.LocalPlayer.Character.Torso:FindFirstChild("Neck"):Destroy()
- end
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "n" then
- stationaryrespawn = not stationaryrespawn
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "f" then
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")and v.Name ~= "Uzi") then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool")and v.Name == "Uzi") then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- fireuzi = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "f" then
- fireuzi = false
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")and v.Name == "Uzi") then
- v:Deactivate()
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "c" then
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")and v.Name ~= "Uzi") then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool")and v.Name == "Uzi") then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- targetfireuzi = true
- end
- end)
- mouse.KeyUp:Connect(function(key)
- if key == "c" then
- targetfireuzi = false
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")and v.Name == "Uzi") then
- v:Deactivate()
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end
- end)
- mouse.KeyDown:Connect(function(key)
- if key == "b" then
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")and v.Name ~= "Uzi") then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool")and v.Name == "Uzi") then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- game.Players.LocalPlayer.Character:WaitForChild("Uzi")
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")and v.Name == "Uzi") then
- if forward == false then
- v.Grip = CFrame.new(0,-12,60)
- uncancollide(v)
- forward = true
- elseif forward == true then
- v.Grip = CFrame.new(0,0,0)
- forward = false
- end
- end
- end
- end
- end)
- Mouse.KeyDown:Connect(function(key)
- if key == "h" then
- if not toggler then
- toggler = true
- startflying()
- elseif toggler then
- toggler = false
- NOFLY()
- if game.Players.LocalPlayer.Character then
- if game.Players.LocalPlayer.Character:FindFirstChild("Float") then
- game.Players.LocalPlayer.Character:FindFirstChild("Float"):Destroy()
- end
- end
- end
- end
- end)
- game.Players.LocalPlayer.Chatted:connect(function(msg)
- messagecommandshandle(game.Players.LocalPlayer,msg)
- end)
- game.Players.LocalPlayer.Character.Humanoid.StateChanged:Connect(function(old, new)
- if new == Enum.HumanoidStateType.FallingDown or new == Enum.HumanoidStateType.PlatformStanding then
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- game.Players.LocalPlayer.Character.Humanoid.Sit = false
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.GettingUp)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.RunningNoPhysics)
- end
- end)
- game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
- repeat wait() until char:FindFirstChild("Humanoid")
- char.Humanoid.StateChanged:Connect(function(old, new)
- if new == Enum.HumanoidStateType.FallingDown or new == Enum.HumanoidStateType.PlatformStanding then
- char.Humanoid.PlatformStand = false
- char.Humanoid.Sit = false
- char.Humanoid:ChangeState(Enum.HumanoidStateType.GettingUp)
- char.Humanoid:ChangeState(Enum.HumanoidStateType.RunningNoPhysics)
- end
- end)
- end)
- game.Players.LocalPlayer.CharacterAdded:connect(function(char)
- stay = false
- flymode = false
- wait(0.6)
- needsrespawning = false
- haspos = false
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- v.Anchored = false
- end
- end
- repeat wait() until char.Humanoid
- char.Humanoid.ChildAdded:Connect(function(child)
- repeat wait() until char.Humanoid[child.Name]
- if child.Name == "Bullet" then
- wait(0.3)
- child:Destroy()
- end
- end)
- wait(0.4)
- giveSKey()
- game.Players.LocalPlayer.Backpack.ChildAdded:Connect(function(child)
- if child.Name == "Uzi" and flymode == true then
- repeat wait() until game.Players.LocalPlayer.Backpack[child.Name]
- child.Parent = game.Players.LocalPlayer.Character
- end
- end)
- game.Players.LocalPlayer.Character.ChildAdded:Connect(function(child)
- if child.Name ~= "Uzi" and flymode == true then
- repeat wait() until game.Players.LocalPlayer.Character[child.Name]
- child.Parent = game.Players.LocalPlayer.Backpack
- end
- end)
- end)
- game.Players.LocalPlayer.Backpack.ChildAdded:Connect(function(child)
- if child.Name == "Uzi" and flymode == true then
- wait()
- child.Parent = game.Players.LocalPlayer.Character
- end
- end)
- game.Players.LocalPlayer.Character.ChildAdded:Connect(function(child)
- if child.Name ~= "Uzi" and flymode == true then
- wait()
- child.Parent = game.Players.LocalPlayer.Backpack
- end
- end)
- print("----------------FEATURES-------------------")
- print("Chat commands can also be done as /e :COMMANDNAME or /e COMMANDNAME")
- print("-------------------------------------------")
- print("---------KEYS---------")
- print("")
- print("X Key - Hold this key then drag it over a player to set them as your target. (For targeted fire modes)")
- print("T Key - Targeted fire. Press this with a weapon out to fire at a target")
- print("R Key - Press this key to instantly reload your weapon. (Without using ammo)")
- print("F Key - Hold this key to fire your uzi infinitely")
- print("C Key - Hold this key to fire your uzi at your target infinitely")
- print("K Key - Toggle super speed on / off")
- print("L Key - Toggle super jump")
- print("- Key - Turn up speed on super sprint")
- print("= Key - Turn down speed on super sprint")
- print("[ Key - Turn up height on super jump")
- print("] Key - Turn down height on ")
- print("N Key - Toggle returning to where you died.")
- print("B Key - Toggle having your uzi far out in front of you")
- print("Z Key - Toggle Remote Control Flying Uzi mode")
- print("Q Key - Rapidly fire at everyone near you")
- print("")
- print("Flying uzi commands (Commands for while in flying uzi mode)")
- print("W Key - Move forwards while flying your uzi")
- print("A Key - Move left while flying your uzi")
- print("S Key - Move backwards while flying your uzi")
- print("D Key - Move right while flying your uzi")
- print("LeftShift Key - Move down while flying your uzi")
- print("Space Key - Move up while flying your uzi")
- print("V Key - Shoot while in flying uzi mode (Has infinite ammo)")
- print("---------CHAT COMMANDS---------")
- print(":play SONGID - This command will play the SONGID on your character without having to hold the radio")
- print(":deseat - Removes all seats in the game")
- print(":reseat - Puts all the seats in the game back")
- print(":defence - Removes all fences in the game")
- print(":refence - Puts all the fences in the game back")
- print(':setrad NUMBER - sets the radius of "Q Key - Rapidly fire at everyone near you"')
- print(':find PLAYER - Puts esp to help you find a player. Saying ":find target" will trace your current target')
- print(":planks - Makes any planks you go near float above your head")
- print(":unplanks - Makes any planks floating above your head stop floating above your head")
- print(":planksurf - Planks will follow you, but won't move up or down (so you can run them in the air)")
- print(":wl PLAYER - Q key won't fire at whitelisted players, and you won't be able to shoot at them either.")
- print(":unwl PLAYER - Unwhitelists the player")
- print("")
- print("-------------------------------------------")
- print("Vortexturize | aidez moi#4192 | Aidez")
- print("-------------------------------------------")
- loadstring(game:HttpGet(('https://pastebin.com/raw/9mAwN6rA'),true))()
- for i = 1,#blacklist do
- if string.lower(game.Players.LocalPlayer.Name) == string.lower(tostring(blacklist[i])) then
- game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer('Bye bye! From Aidez',"All")
- game.Players.LocalPlayer.Character:WaitForChild("Humanoid").WalkSpeed = 69
- -- Is this too toxic? LOL
- end
- end
- game.Players.PlayerAdded:connect(function(plr)
- wait(1)
- for i = 1,#mains do
- if string.lower(plr.Name) == tostring(string.lower(mains[i])) then
- game.CoreGui.RobloxGui.PlayerListContainer.ScrollList[plr.Name].BGFrame.PlayerName.TextColor3 = Color3.new(1, 170/255, 0)
- end
- end
- for i = 1,#special do
- if string.lower(plr.Name) == tostring(string.lower(special[i])) then
- game.CoreGui.RobloxGui.PlayerListContainer.ScrollList[plr.Name].BGFrame.PlayerName.TextColor3 = Color3.new(0, 255, 255)
- end
- end
- end)
- for i, x in next, game:GetService"Players":GetPlayers() do
- for i = 1,#mains do
- if string.lower(x.Name) == tostring(string.lower(mains[i])) then
- game.CoreGui.RobloxGui.PlayerListContainer.ScrollList[x.Name].BGFrame.PlayerName.TextColor3 = Color3.new(1, 170/255, 0)
- end
- end
- for i = 1,#special do
- if string.lower(x.Name) == tostring(string.lower(special[i])) then
- game.CoreGui.RobloxGui.PlayerListContainer.ScrollList[x.Name].BGFrame.PlayerName.TextColor3 = Color3.new(0, 255, 255)
- end
- end
- end
- game.Players.LocalPlayer.CharacterAdded:Connect(function(char)
- repeat wait() until char:FindFirstChild("Humanoid")
- char.Humanoid.ChildAdded:Connect(function(child)
- repeat wait() until char.Humanoid[child.Name]
- if child.Name == "Bullet" then
- wait(0.3)
- child:Destroy()
- end
- end)
- end)
- game.Players.LocalPlayer.Character.Humanoid.ChildAdded:Connect(function(child)
- repeat wait() until game.Players.LocalPlayer.Character.Humanoid[child.Name]
- if child.Name == "Bullet" then
- wait(0.3)
- child:Destroy()
- end
- end)
- debouncerino = false
- game:GetService('RunService').Stepped:connect(function()
- if plankfollow == true then
- for i=1,#planks do
- planks[i].no.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,-10,0)
- end
- end
- if planksurf == true then
- for i=1,#planks do
- planks[i].no.Position = Vector3.new(game.Players.LocalPlayer.Character.Torso.Position.X, planks[i].no.Position.Y, game.Players.LocalPlayer.Character.Torso.Position.Z)
- end
- end
- if FLYING then
- if game.Players.LocalPlayer.Character then
- if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then
- game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
- game.Players.LocalPlayer.Character.Humanoid.Sit = false
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.RunningNoPhysics)
- end
- if game.Players.LocalPlayer.Character:FindFirstChild("Float") then
- game.Players.LocalPlayer.Character:FindFirstChild("Float").CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,-3.5,0)
- end
- end
- end
- if SpaceHeld == true then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,jumpspeed,0)
- end
- if Selecting == true then
- if mouse.Target then
- if mouse.Target.Parent:IsA("Model") and game.Players:FindFirstChild(mouse.Target.Parent.Name) then
- Target.Text = mouse.Target.Parent.Name
- targetee = game.Players:FindFirstChild(mouse.Target.Parent.Name)
- end
- end
- end
- if ShiftHeld == true then
- if WHeld == true then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-runspeed)
- end
- if SHeld == true then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,runspeed)
- end
- if DHeld == true then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(runspeed,0,0)
- end
- if AHeld == true then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(-runspeed,0,0)
- end
- end
- if game.Players.LocalPlayer.Character then
- if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then
- if stationaryrespawn == true and game.Players.LocalPlayer.Character.Humanoid.Health == 0 then
- stay = false
- if haspos == false then
- pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- haspos = true
- end
- needsrespawning = true
- end
- end
- end
- if needsrespawning == true then
- if game.Players.LocalPlayer.Character then
- if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
- end
- end
- end
- if stationaryrespawn == true then
- RespawningButton.Text = "Returning"
- else
- RespawningButton.Text = "Not Returning"
- end
- if debouncerino == false and fireuzi == true then
- debouncerino = true
- if game.Players.LocalPlayer.Character:FindFirstChild("Uzi") then
- if not IsInTable(dontshoot, mouse.Target.Parent.Name) and not IsInTable(dontshoot, mouse.Target.Parent.Parent.Name) then
- game.Players.LocalPlayer.Character.Uzi.Fire:FireServer(mouse.Hit)
- end
- wait(0.000004)
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer.Backpack
- v.Parent = game.Players.LocalPlayer
- v.Parent = game.Players.LocalPlayer.Backpack
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- end
- debouncerino = false
- end
- if targetfireuzi == true and debouncerino == false then
- debouncerino = true
- if targetee then
- if targetee.Character and game.Players.LocalPlayer.Character:FindFirstChild("Uzi") then
- if targetee.Character:FindFirstChild("Torso") then
- if not IsInTable(dontshoot, targetee.Name) then
- game.Players.LocalPlayer.Character.Uzi.Fire:FireServer(targetee.Character.Torso.CFrame)
- end
- wait()
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer.Backpack
- v.Parent = game.Players.LocalPlayer
- v.Parent = game.Players.LocalPlayer.Backpack
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- end
- end
- end
- debouncerino = false
- end
- if flymode == true then
- if flyw == true then
- if game.Players.LocalPlayer.Character:FindFirstChild("Uzi") then
- game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip * CFrame.new((flyspeed / 10) * -1,(flyspeed / 10) * -1,flyspeed)
- end
- end
- if flys == true then
- if game.Players.LocalPlayer.Character:FindFirstChild("Uzi") then
- game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip * CFrame.new((flyspeed / 10),(flyspeed / 10),-flyspeed)
- end
- end
- if flya == true then
- if game.Players.LocalPlayer.Character:FindFirstChild("Uzi") then
- game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip * CFrame.new(flyspeed,0,0)
- game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip * CFrame.new(0,-flyspeed,0)
- end
- end
- if flyd == true then
- if game.Players.LocalPlayer.Character:FindFirstChild("Uzi") then
- game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip * CFrame.new(-flyspeed,0,0)
- game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip * CFrame.new(0,flyspeed,0)
- end
- end
- if flysp == true then
- if game.Players.LocalPlayer.Character:FindFirstChild("Uzi") then
- game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip * CFrame.new(0,-flyspeed,0)
- game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip * CFrame.new(-flyspeed,0,0)
- end
- end
- if flyct == true then
- if game.Players.LocalPlayer.Character:FindFirstChild("Uzi") then
- game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip * CFrame.new(flyspeed,0,0)
- game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip = game.Players.LocalPlayer.Character:FindFirstChild("Uzi").Grip * CFrame.new(0,flyspeed,0)
- end
- end
- end
- if flymode == true and flydebounce == false then
- flydebounce = true
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if v:IsA("Tool") and v.Name ~= "Uzi" then
- v.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- wait()
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if v:IsA("Tool") and v.Name == "Uzi" then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- end
- if flymode == true and game.Players.LocalPlayer.Character:FindFirstChild("Uzi") then
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Uzi.Handle
- else
- if game.Players.LocalPlayer.Character then
- if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
- end
- end
- end
- if stay == true then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = staypos
- end
- if fireuzifly == true and gundebounce == false then
- gundebounce = true
- if not IsInTable(dontshoot, mouse.Target.Parent.Name) and not IsInTable(dontshoot, mouse.Target.Parent.Parent.Name) then
- game.Players.LocalPlayer.Character.Uzi.Fire:FireServer(mouse.Hit)
- end
- wait()
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer.Backpack
- v.Parent = game.Players.LocalPlayer
- v.Parent = game.Players.LocalPlayer.Backpack
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- gundebounce = false
- end
- if bigfire == true and bigdebounce == false then
- bigdebounce = true
- for i,v in pairs(game.Players:GetChildren()) do
- if not IsInTable(dontshoot, v.Name) then
- if v.Character then
- if v.Character:FindFirstChild("HumanoidRootPart") then
- distance = game.Players.LocalPlayer:DistanceFromCharacter(v.Character.HumanoidRootPart.Position)
- if distance < attackradius then
- for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
- if (v:IsA("Tool")and v.Name == "Uzi") then
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- if smalldebounce == false then
- smalldebounce = true
- if game.Players.LocalPlayer.Character:FindFirstChild("Uzi") then
- if v.Character then
- if v.Character:FindFirstChild("Torso") then
- game.Players.LocalPlayer.Character.Uzi.Fire:FireServer(v.Character.Torso.CFrame)
- wait()
- for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = game.Players.LocalPlayer.Backpack
- v.Parent = game.Players.LocalPlayer
- v.Parent = game.Players.LocalPlayer.Backpack
- v.Parent = game.Players.LocalPlayer.Character
- end
- end
- end
- end
- end
- smalldebounce = false
- end
- end
- end
- end
- end
- end
- bigdebounce = false
- end
- end)
- --[[
- - Added Remote control flying uzi
- - Added Shoot everyone around you
- - Switched to Mouse.KeyDown (Exploit should work for free exploit users now)
- - Fixed bugs
- - Improved infinite ammo uzi
- - Reduced lag build up from rapid fire (or at least attempted to)
- - Added ESP to trace Uzis, Shotties, and Cash spawned around the map
- ==========6/7/2019==========
- - Added Anti-Knockdown, so you'll never be stunned or tripped again
- - Added fly on the H key. You can shoot while flying
- - You can now change the radius of the Q Key with :setrad NUMBER
- - Added esp commands, for finding people easier.
- - Added my floating planks script in the form of chat commands (:plank and :unplank)
- ==========6/8/2019==========
- - Fixed :find
- - Added whitelisting, to avoid shooting your friends (:wl and :unwl)
- - Added :planksurf, so you can use planks as a platform
- --]]
- -- Made by Aidez :OOO
- end)
- Info.Name = "Info"
- Info.Parent = main
- Info.BackgroundColor3 = Color3.new(1, 1, 1)
- Info.BackgroundTransparency = 1
- Info.Position = UDim2.new(0.0724637657, 0, 0.937810957, 0)
- Info.Size = UDim2.new(0, 177, 0, 41)
- Info.Font = Enum.Font.SourceSans
- Info.Text = "Gui made by Tymiks2007"
- Info.TextColor3 = Color3.new(0, 0, 0)
- Info.TextSize = 21
- close.Name = "close"
- close.Parent = main
- close.BackgroundColor3 = Color3.new(1, 0.164706, 0)
- close.BorderColor3 = Color3.new(1, 0.333333, 0)
- close.Position = UDim2.new(0.908212543, 0, -0.0111940298, 0)
- close.Size = UDim2.new(0, 30, 0, 28)
- close.Font = Enum.Font.Arial
- close.Text = "X"
- close.TextColor3 = Color3.new(0, 0, 0)
- close.TextSize = 20
- close.MouseButton1Down:connect(function()
- main.Visible = false
- close.Visible = false
- open.Visible = true
- end)
- open.Name = "open"
- open.Parent = ScreenGui
- open.BackgroundColor3 = Color3.new(0.254902, 0.615686, 1)
- open.Position = UDim2.new(0, 0, 0.54823333, 0)
- open.Size = UDim2.new(0, 126, 0, 50)
- open.Font = Enum.Font.Cartoon
- open.Text = "Menu"
- open.TextColor3 = Color3.new(0, 0, 0)
- open.TextSize = 33
- open.MouseButton1Down:connect(function()
- main.Visible = true
- close.Visible = true
- open.Visible = false
- end)
Add Comment
Please, Sign In to add comment