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sawgamer1

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Jul 5th, 2018
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  1. warn'Hell Arc/Element'
  2. warn'Made by NoobyGames12 edit by IshLink / Hell Edit- DO NOT REMOVE CREDITS OR ELSE'
  3. --robes--
  4. wait(1/60)
  5. --Robes edit by weepinggamer--
  6. --robe + particle--
  7.  
  8. NewInstance = function(instance,parent,properties)
  9. local inst = Instance.new(instance,parent)
  10. if(properties)then
  11. for i,v in next, properties do
  12. pcall(function() inst[i] = v end)
  13. end
  14. end
  15. return inst;
  16. end
  17.  
  18.  
  19.  
  20.  
  21. local PlayerSize = 1
  22. local sick = Instance.new("Sound",Character)
  23. function sandbox(var,func)
  24. local env = getfenv(func)
  25. local newenv = setmetatable({},{
  26. __index = function(self,k)
  27. if k=="script" then
  28. return var
  29. else
  30. return env[k]
  31. end
  32. end,
  33. })
  34. setfenv(func,newenv)
  35. return func
  36. end
  37. cors = {}
  38. mas = Instance.new("Model",game:GetService("Lighting"))
  39. Model0 = Instance.new("Model")
  40. Model1 = Instance.new("Model")
  41. WedgePart2 = Instance.new("WedgePart")
  42. WedgePart3 = Instance.new("WedgePart")
  43. Part4 = Instance.new("Part")
  44. Part5 = Instance.new("Part")
  45. Part6 = Instance.new("Part")
  46. Part7 = Instance.new("Part")
  47. Part8 = Instance.new("Part")
  48. Part9 = Instance.new("Part")
  49. Part10 = Instance.new("Part")
  50. Part11 = Instance.new("Part")
  51. Part12 = Instance.new("Part")
  52. Part13 = Instance.new("Part")
  53. Part14 = Instance.new("Part")
  54. Part15 = Instance.new("Part")
  55. SpecialMesh16 = Instance.new("SpecialMesh")
  56. Part17 = Instance.new("Part")
  57. SpecialMesh18 = Instance.new("SpecialMesh")
  58. Part19 = Instance.new("Part")
  59. SpecialMesh20 = Instance.new("SpecialMesh")
  60. Part21 = Instance.new("Part")
  61. SpecialMesh22 = Instance.new("SpecialMesh")
  62. Part23 = Instance.new("Part")
  63. SpecialMesh24 = Instance.new("SpecialMesh")
  64. Part25 = Instance.new("Part")
  65. SpecialMesh26 = Instance.new("SpecialMesh")
  66. Part27 = Instance.new("Part")
  67. SpecialMesh28 = Instance.new("SpecialMesh")
  68. Part29 = Instance.new("Part")
  69. SpecialMesh30 = Instance.new("SpecialMesh")
  70. Part31 = Instance.new("Part")
  71. Part32 = Instance.new("Part")
  72. Part33 = Instance.new("Part")
  73. Part34 = Instance.new("Part")
  74. Part35 = Instance.new("Part")
  75. Part36 = Instance.new("Part")
  76. Part37 = Instance.new("Part")
  77. ParticleEmitter38 = Instance.new("ParticleEmitter")
  78. Part39 = Instance.new("Part")
  79. Part40 = Instance.new("Part")
  80. Part41 = Instance.new("Part")
  81. Part42 = Instance.new("Part")
  82. Part43 = Instance.new("Part")
  83. Part44 = Instance.new("Part")
  84. Part45 = Instance.new("Part")
  85. Part46 = Instance.new("Part")
  86. Part47 = Instance.new("Part")
  87. Part48 = Instance.new("Part")
  88. Part49 = Instance.new("Part")
  89. Part50 = Instance.new("Part")
  90. Part51 = Instance.new("Part")
  91. Part52 = Instance.new("Part")
  92. Part53 = Instance.new("Part")
  93. Part54 = Instance.new("Part")
  94. Part55 = Instance.new("Part")
  95. Part56 = Instance.new("Part")
  96. Part57 = Instance.new("Part")
  97. Part58 = Instance.new("Part")
  98. Part59 = Instance.new("Part")
  99. Part60 = Instance.new("Part")
  100. Part61 = Instance.new("Part")
  101. Part62 = Instance.new("Part")
  102. Part63 = Instance.new("Part")
  103. Part64 = Instance.new("Part")
  104. Part65 = Instance.new("Part")
  105. Part66 = Instance.new("Part")
  106. Part67 = Instance.new("Part")
  107. Part68 = Instance.new("Part")
  108. Part69 = Instance.new("Part")
  109. Part70 = Instance.new("Part")
  110. Part71 = Instance.new("Part")
  111. Part72 = Instance.new("Part")
  112. Part73 = Instance.new("Part")
  113. Part74 = Instance.new("Part")
  114. Part75 = Instance.new("Part")
  115. Part76 = Instance.new("Part")
  116. Part77 = Instance.new("Part")
  117. Part78 = Instance.new("Part")
  118. Part79 = Instance.new("Part")
  119. Part80 = Instance.new("Part")
  120. Part81 = Instance.new("Part")
  121. Part82 = Instance.new("Part")
  122. Part83 = Instance.new("Part")
  123. Part84 = Instance.new("Part")
  124. Part85 = Instance.new("Part")
  125. Part86 = Instance.new("Part")
  126. Part87 = Instance.new("Part")
  127. Part88 = Instance.new("Part")
  128. Part89 = Instance.new("Part")
  129. Part90 = Instance.new("Part")
  130. Part91 = Instance.new("Part")
  131. Part92 = Instance.new("Part")
  132. Part93 = Instance.new("Part")
  133. Part94 = Instance.new("Part")
  134. Part95 = Instance.new("Part")
  135. Part96 = Instance.new("Part")
  136. Part97 = Instance.new("Part")
  137. Part98 = Instance.new("Part")
  138. Part99 = Instance.new("Part")
  139. Part100 = Instance.new("Part")
  140. Part101 = Instance.new("Part")
  141. Part102 = Instance.new("Part")
  142. Part103 = Instance.new("Part")
  143. Part104 = Instance.new("Part")
  144. Part105 = Instance.new("Part")
  145. Part106 = Instance.new("Part")
  146. Part107 = Instance.new("Part")
  147. Part108 = Instance.new("Part")
  148. Part109 = Instance.new("Part")
  149. Part110 = Instance.new("Part")
  150. Part111 = Instance.new("Part")
  151. Part112 = Instance.new("Part")
  152. Part113 = Instance.new("Part")
  153. Part114 = Instance.new("Part")
  154. Part115 = Instance.new("Part")
  155. Part116 = Instance.new("Part")
  156. Part117 = Instance.new("Part")
  157. Part118 = Instance.new("Part")
  158. Part119 = Instance.new("Part")
  159. Part120 = Instance.new("Part")
  160. Part121 = Instance.new("Part")
  161. Part122 = Instance.new("Part")
  162. Part123 = Instance.new("Part")
  163. Part124 = Instance.new("Part")
  164. Part125 = Instance.new("Part")
  165. Part126 = Instance.new("Part")
  166. Part127 = Instance.new("Part")
  167. Part128 = Instance.new("Part")
  168. Part129 = Instance.new("Part")
  169. Part130 = Instance.new("Part")
  170. Part131 = Instance.new("Part")
  171. Part132 = Instance.new("Part")
  172. Part133 = Instance.new("Part")
  173. Part134 = Instance.new("Part")
  174. Part135 = Instance.new("Part")
  175. Part136 = Instance.new("Part")
  176. Part137 = Instance.new("Part")
  177. Part138 = Instance.new("Part")
  178. Part139 = Instance.new("Part")
  179. Part140 = Instance.new("Part")
  180. Part141 = Instance.new("Part")
  181. Part142 = Instance.new("Part")
  182. Part143 = Instance.new("Part")
  183. Part144 = Instance.new("Part")
  184. Part145 = Instance.new("Part")
  185. Part146 = Instance.new("Part")
  186. Part147 = Instance.new("Part")
  187. Part148 = Instance.new("Part")
  188. Part149 = Instance.new("Part")
  189. Part150 = Instance.new("Part")
  190. Part151 = Instance.new("Part")
  191. Part152 = Instance.new("Part")
  192. Part153 = Instance.new("Part")
  193. Part154 = Instance.new("Part")
  194. Part155 = Instance.new("Part")
  195. Part156 = Instance.new("Part")
  196. Part157 = Instance.new("Part")
  197. Part158 = Instance.new("Part")
  198. Part159 = Instance.new("Part")
  199. Part160 = Instance.new("Part")
  200. Part161 = Instance.new("Part")
  201. Part162 = Instance.new("Part")
  202. Part163 = Instance.new("Part")
  203. Part164 = Instance.new("Part")
  204. Part165 = Instance.new("Part")
  205. Part166 = Instance.new("Part")
  206. Part167 = Instance.new("Part")
  207. Part168 = Instance.new("Part")
  208. Part169 = Instance.new("Part")
  209. Part170 = Instance.new("Part")
  210. WedgePart171 = Instance.new("WedgePart")
  211. WedgePart172 = Instance.new("WedgePart")
  212. WedgePart173 = Instance.new("WedgePart")
  213. WedgePart174 = Instance.new("WedgePart")
  214. WedgePart175 = Instance.new("WedgePart")
  215. WedgePart176 = Instance.new("WedgePart")
  216. WedgePart177 = Instance.new("WedgePart")
  217. WedgePart178 = Instance.new("WedgePart")
  218. WedgePart179 = Instance.new("WedgePart")
  219. WedgePart180 = Instance.new("WedgePart")
  220. WedgePart181 = Instance.new("WedgePart")
  221. WedgePart182 = Instance.new("WedgePart")
  222. WedgePart183 = Instance.new("WedgePart")
  223. WedgePart184 = Instance.new("WedgePart")
  224. WedgePart185 = Instance.new("WedgePart")
  225. WedgePart186 = Instance.new("WedgePart")
  226. WedgePart187 = Instance.new("WedgePart")
  227. WedgePart188 = Instance.new("WedgePart")
  228. WedgePart189 = Instance.new("WedgePart")
  229. WedgePart190 = Instance.new("WedgePart")
  230. WedgePart191 = Instance.new("WedgePart")
  231. WedgePart192 = Instance.new("WedgePart")
  232. WedgePart193 = Instance.new("WedgePart")
  233. WedgePart194 = Instance.new("WedgePart")
  234. WedgePart195 = Instance.new("WedgePart")
  235. WedgePart196 = Instance.new("WedgePart")
  236. WedgePart197 = Instance.new("WedgePart")
  237. WedgePart198 = Instance.new("WedgePart")
  238. WedgePart199 = Instance.new("WedgePart")
  239. WedgePart200 = Instance.new("WedgePart")
  240. WedgePart201 = Instance.new("WedgePart")
  241. WedgePart202 = Instance.new("WedgePart")
  242. Model203 = Instance.new("Model")
  243. Part204 = Instance.new("Part")
  244. Part205 = Instance.new("Part")
  245. ParticleEmitter206 = Instance.new("ParticleEmitter")
  246. Model207 = Instance.new("Model")
  247. WedgePart208 = Instance.new("WedgePart")
  248. Part209 = Instance.new("Part")
  249. Part210 = Instance.new("Part")
  250. Part211 = Instance.new("Part")
  251. Part212 = Instance.new("Part")
  252. Part213 = Instance.new("Part")
  253. Part214 = Instance.new("Part")
  254. Part215 = Instance.new("Part")
  255. Part216 = Instance.new("Part")
  256. Part217 = Instance.new("Part")
  257. Part218 = Instance.new("Part")
  258. Part219 = Instance.new("Part")
  259. Part220 = Instance.new("Part")
  260. Part221 = Instance.new("Part")
  261. Part222 = Instance.new("Part")
  262. Part223 = Instance.new("Part")
  263. Part224 = Instance.new("Part")
  264. Part225 = Instance.new("Part")
  265. Part226 = Instance.new("Part")
  266. Part227 = Instance.new("Part")
  267. Part228 = Instance.new("Part")
  268. Part229 = Instance.new("Part")
  269. Part230 = Instance.new("Part")
  270. Part231 = Instance.new("Part")
  271. Part232 = Instance.new("Part")
  272. Part233 = Instance.new("Part")
  273. Part234 = Instance.new("Part")
  274. Part235 = Instance.new("Part")
  275. Part236 = Instance.new("Part")
  276. Part237 = Instance.new("Part")
  277. Part238 = Instance.new("Part")
  278. Part239 = Instance.new("Part")
  279. Part240 = Instance.new("Part")
  280. Part241 = Instance.new("Part")
  281. Part242 = Instance.new("Part")
  282. Part243 = Instance.new("Part")
  283. Part244 = Instance.new("Part")
  284. Part245 = Instance.new("Part")
  285. Part246 = Instance.new("Part")
  286. Part247 = Instance.new("Part")
  287. Part248 = Instance.new("Part")
  288. Part249 = Instance.new("Part")
  289. Part250 = Instance.new("Part")
  290. ParticleEmitter251 = Instance.new("ParticleEmitter")
  291. Model252 = Instance.new("Model")
  292. Part253 = Instance.new("Part")
  293. Part254 = Instance.new("Part")
  294. ParticleEmitter255 = Instance.new("ParticleEmitter")
  295. Model256 = Instance.new("Model")
  296. Part257 = Instance.new("Part")
  297. WedgePart258 = Instance.new("WedgePart")
  298. Part259 = Instance.new("Part")
  299. Part260 = Instance.new("Part")
  300. Part261 = Instance.new("Part")
  301. Part262 = Instance.new("Part")
  302. Part263 = Instance.new("Part")
  303. Part264 = Instance.new("Part")
  304. Part265 = Instance.new("Part")
  305. Part266 = Instance.new("Part")
  306. Part267 = Instance.new("Part")
  307. Part268 = Instance.new("Part")
  308. Part269 = Instance.new("Part")
  309. Part270 = Instance.new("Part")
  310. Part271 = Instance.new("Part")
  311. Part272 = Instance.new("Part")
  312. Part273 = Instance.new("Part")
  313. Part274 = Instance.new("Part")
  314. Part275 = Instance.new("Part")
  315. Part276 = Instance.new("Part")
  316. Part277 = Instance.new("Part")
  317. Part278 = Instance.new("Part")
  318. Part279 = Instance.new("Part")
  319. Part280 = Instance.new("Part")
  320. Part281 = Instance.new("Part")
  321. Part282 = Instance.new("Part")
  322. Part283 = Instance.new("Part")
  323. Part284 = Instance.new("Part")
  324. Part285 = Instance.new("Part")
  325. Part286 = Instance.new("Part")
  326. Part287 = Instance.new("Part")
  327. Part288 = Instance.new("Part")
  328. Part289 = Instance.new("Part")
  329. Part290 = Instance.new("Part")
  330. Part291 = Instance.new("Part")
  331. Part292 = Instance.new("Part")
  332. Part293 = Instance.new("Part")
  333. Part294 = Instance.new("Part")
  334. Part295 = Instance.new("Part")
  335. Part296 = Instance.new("Part")
  336. Part297 = Instance.new("Part")
  337. Part298 = Instance.new("Part")
  338. Part299 = Instance.new("Part")
  339. ParticleEmitter300 = Instance.new("ParticleEmitter")
  340. Model301 = Instance.new("Model")
  341. Part302 = Instance.new("Part")
  342. SpecialMesh303 = Instance.new("SpecialMesh")
  343. Script304 = Instance.new("Script")
  344. Model0.Name = "Armor"
  345. Model0.Parent = mas
  346. Model1.Name = "Torso"
  347. Model1.Parent = Model0
  348. WedgePart2.Parent = Model1
  349. WedgePart2.Material = Enum.Material.SmoothPlastic
  350. WedgePart2.BrickColor = BrickColor.new("Really black")
  351. WedgePart2.Rotation = Vector3.new(-90, 0, 89.9700012)
  352. WedgePart2.Anchored = true
  353. WedgePart2.FormFactor = Enum.FormFactor.Custom
  354. WedgePart2.Size = Vector3.new(1.0200001, 0.619999945, 0.419999927)
  355. WedgePart2.CFrame = CFrame.new(-77.1676636, 3.09398293, 67.9688416, 0.000461003598, -1.00000465, -4.90226157e-05, 4.89950617e-05, -4.89997983e-05, 1, -1.00000465, -0.000461003598, 4.89721933e-05)
  356. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  357. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  358. WedgePart2.Position = Vector3.new(-77.1676636, 3.09398293, 67.9688416)
  359. WedgePart2.Orientation = Vector3.new(-90, 89.9700012, 0)
  360. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  361. WedgePart3.Parent = Model1
  362. WedgePart3.Material = Enum.Material.SmoothPlastic
  363. WedgePart3.BrickColor = BrickColor.new("Really black")
  364. WedgePart3.Rotation = Vector3.new(-90, 0, -90.0299988)
  365. WedgePart3.Anchored = true
  366. WedgePart3.FormFactor = Enum.FormFactor.Custom
  367. WedgePart3.Size = Vector3.new(1.0200001, 0.619999886, 0.419999927)
  368. WedgePart3.CFrame = CFrame.new(-78.5677032, 3.09391475, 67.9682007, -0.000460999901, 0.999999881, -4.90225793e-05, -4.89999948e-05, 4.89999911e-05, 1, 0.999999881, 0.000461002346, 4.89773993e-05)
  369. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  370. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  371. WedgePart3.Position = Vector3.new(-78.5677032, 3.09391475, 67.9682007)
  372. WedgePart3.Orientation = Vector3.new(-90, -90.0299988, 0)
  373. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  374. Part4.Name = "Torso1"
  375. Part4.Parent = Model1
  376. Part4.Material = Enum.Material.SmoothPlastic
  377. Part4.BrickColor = BrickColor.new("Pastel brown")
  378. Part4.Transparency = 1
  379. Part4.Rotation = Vector3.new(-180, 0, 0)
  380. Part4.Anchored = true
  381. Part4.CanCollide = false
  382. Part4.FormFactor = Enum.FormFactor.Plate
  383. Part4.Size = Vector3.new(2, 2, 1)
  384. Part4.CFrame = CFrame.new(-77.8778534, 3.00016689, 67.9689102, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  385. Part4.TopSurface = Enum.SurfaceType.Smooth
  386. Part4.Color = Color3.new(1, 0.8, 0.6)
  387. Part4.Position = Vector3.new(-77.8778534, 3.00016689, 67.9689102)
  388. Part4.Orientation = Vector3.new(0, 180, 180)
  389. Part4.Color = Color3.new(1, 0.8, 0.6)
  390. Part5.Parent = Model1
  391. Part5.Material = Enum.Material.Neon
  392. Part5.BrickColor = BrickColor.new("Really red")
  393. Part5.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  394. Part5.Anchored = true
  395. Part5.CanCollide = false
  396. Part5.FormFactor = Enum.FormFactor.Custom
  397. Part5.Size = Vector3.new(0.0500000007, 1.91800082, 1.16999972)
  398. Part5.CFrame = CFrame.new(-79.0512848, 1.17125535, 68.0216827, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  399. Part5.BottomSurface = Enum.SurfaceType.Smooth
  400. Part5.TopSurface = Enum.SurfaceType.Smooth
  401. Part5.Color = Color3.new(1, 0, 0)
  402. Part5.Position = Vector3.new(-79.0512848, 1.17125535, 68.0216827)
  403. Part5.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  404. Part5.Color = Color3.new(1, 0, 0)
  405. Part6.Parent = Model1
  406. Part6.Material = Enum.Material.SmoothPlastic
  407. Part6.BrickColor = BrickColor.new("Really black")
  408. Part6.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  409. Part6.Anchored = true
  410. Part6.CanCollide = false
  411. Part6.FormFactor = Enum.FormFactor.Custom
  412. Part6.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  413. Part6.CFrame = CFrame.new(-76.7488022, 2.1413517, 68.017746, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  414. Part6.BottomSurface = Enum.SurfaceType.Smooth
  415. Part6.TopSurface = Enum.SurfaceType.Smooth
  416. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  417. Part6.Position = Vector3.new(-76.7488022, 2.1413517, 68.017746)
  418. Part6.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  419. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  420. Part7.Parent = Model1
  421. Part7.Material = Enum.Material.SmoothPlastic
  422. Part7.BrickColor = BrickColor.new("Really black")
  423. Part7.Rotation = Vector3.new(-180, 0.0199999996, 180)
  424. Part7.Anchored = true
  425. Part7.CanCollide = false
  426. Part7.FormFactor = Enum.FormFactor.Custom
  427. Part7.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  428. Part7.CFrame = CFrame.new(-78.7115326, 3.00300574, 67.96698, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  429. Part7.BottomSurface = Enum.SurfaceType.Smooth
  430. Part7.TopSurface = Enum.SurfaceType.Smooth
  431. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  432. Part7.Position = Vector3.new(-78.7115326, 3.00300574, 67.96698)
  433. Part7.Orientation = Vector3.new(0, 179.979996, 0)
  434. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  435. Part8.Parent = Model1
  436. Part8.Material = Enum.Material.Neon
  437. Part8.BrickColor = BrickColor.new("Really red")
  438. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  439. Part8.Anchored = true
  440. Part8.CanCollide = false
  441. Part8.FormFactor = Enum.FormFactor.Custom
  442. Part8.Size = Vector3.new(1.94999981, 0.778000236, 0.109999791)
  443. Part8.CFrame = CFrame.new(-77.9062576, 3.68302608, 67.5223465, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  444. Part8.BottomSurface = Enum.SurfaceType.Smooth
  445. Part8.TopSurface = Enum.SurfaceType.Smooth
  446. Part8.Color = Color3.new(1, 0, 0)
  447. Part8.Position = Vector3.new(-77.9062576, 3.68302608, 67.5223465)
  448. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  449. Part8.Color = Color3.new(1, 0, 0)
  450. Part9.Parent = Model1
  451. Part9.Material = Enum.Material.Neon
  452. Part9.BrickColor = BrickColor.new("Really red")
  453. Part9.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  454. Part9.Anchored = true
  455. Part9.CanCollide = false
  456. Part9.FormFactor = Enum.FormFactor.Custom
  457. Part9.Size = Vector3.new(0.0500000007, 2.0580008, 1.16999972)
  458. Part9.CFrame = CFrame.new(-76.6643295, 1.24533391, 68.0228119, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  459. Part9.BottomSurface = Enum.SurfaceType.Smooth
  460. Part9.TopSurface = Enum.SurfaceType.Smooth
  461. Part9.Color = Color3.new(1, 0, 0)
  462. Part9.Position = Vector3.new(-76.6643295, 1.24533391, 68.0228119)
  463. Part9.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  464. Part9.Color = Color3.new(1, 0, 0)
  465. Part10.Parent = Model1
  466. Part10.Material = Enum.Material.SmoothPlastic
  467. Part10.BrickColor = BrickColor.new("Really black")
  468. Part10.Rotation = Vector3.new(-180, 0.0199999996, 180)
  469. Part10.Anchored = true
  470. Part10.CanCollide = false
  471. Part10.FormFactor = Enum.FormFactor.Custom
  472. Part10.Size = Vector3.new(2.03999972, 2.07800055, 0.43999961)
  473. Part10.CFrame = CFrame.new(-77.8613586, 3.00302076, 67.6673279, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  474. Part10.BottomSurface = Enum.SurfaceType.Smooth
  475. Part10.TopSurface = Enum.SurfaceType.Smooth
  476. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  477. Part10.Position = Vector3.new(-77.8613586, 3.00302076, 67.6673279)
  478. Part10.Orientation = Vector3.new(0, 179.979996, 0)
  479. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  480. Part11.Parent = Model1
  481. Part11.Material = Enum.Material.SmoothPlastic
  482. Part11.BrickColor = BrickColor.new("Really black")
  483. Part11.Rotation = Vector3.new(-180, 0.0199999996, 180)
  484. Part11.Anchored = true
  485. Part11.CanCollide = false
  486. Part11.FormFactor = Enum.FormFactor.Custom
  487. Part11.Size = Vector3.new(0.63999939, 0.748000264, 1.03999972)
  488. Part11.CFrame = CFrame.new(-77.1614304, 3.66800475, 67.9676514, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  489. Part11.BottomSurface = Enum.SurfaceType.Smooth
  490. Part11.TopSurface = Enum.SurfaceType.Smooth
  491. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  492. Part11.Position = Vector3.new(-77.1614304, 3.66800475, 67.9676514)
  493. Part11.Orientation = Vector3.new(0, 179.979996, 0)
  494. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  495. Part12.Parent = Model1
  496. Part12.Material = Enum.Material.SmoothPlastic
  497. Part12.BrickColor = BrickColor.new("Really black")
  498. Part12.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  499. Part12.Anchored = true
  500. Part12.CanCollide = false
  501. Part12.FormFactor = Enum.FormFactor.Custom
  502. Part12.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  503. Part12.CFrame = CFrame.new(-78.9659119, 2.15757179, 68.0168304, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  504. Part12.BottomSurface = Enum.SurfaceType.Smooth
  505. Part12.TopSurface = Enum.SurfaceType.Smooth
  506. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  507. Part12.Position = Vector3.new(-78.9659119, 2.15757179, 68.0168304)
  508. Part12.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  509. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  510. Part13.Parent = Model1
  511. Part13.Material = Enum.Material.SmoothPlastic
  512. Part13.BrickColor = BrickColor.new("Really black")
  513. Part13.Rotation = Vector3.new(-180, 0.0199999996, 180)
  514. Part13.Anchored = true
  515. Part13.CanCollide = false
  516. Part13.FormFactor = Enum.FormFactor.Custom
  517. Part13.Size = Vector3.new(0.61999929, 0.748000264, 1.03999972)
  518. Part13.CFrame = CFrame.new(-78.5715332, 3.66800499, 67.9670563, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  519. Part13.BottomSurface = Enum.SurfaceType.Smooth
  520. Part13.TopSurface = Enum.SurfaceType.Smooth
  521. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  522. Part13.Position = Vector3.new(-78.5715332, 3.66800499, 67.9670563)
  523. Part13.Orientation = Vector3.new(0, 179.979996, 0)
  524. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  525. Part14.Parent = Model1
  526. Part14.Material = Enum.Material.SmoothPlastic
  527. Part14.BrickColor = BrickColor.new("Really black")
  528. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  529. Part14.Anchored = true
  530. Part14.CanCollide = false
  531. Part14.FormFactor = Enum.FormFactor.Custom
  532. Part14.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  533. Part14.CFrame = CFrame.new(-77.011528, 3.00300574, 67.9676819, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  534. Part14.BottomSurface = Enum.SurfaceType.Smooth
  535. Part14.TopSurface = Enum.SurfaceType.Smooth
  536. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  537. Part14.Position = Vector3.new(-77.011528, 3.00300574, 67.9676819)
  538. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  539. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  540. Part15.Parent = Model1
  541. Part15.Material = Enum.Material.Ice
  542. Part15.BrickColor = BrickColor.new("Black")
  543. Part15.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  544. Part15.Anchored = true
  545. Part15.CanCollide = false
  546. Part15.FormFactor = Enum.FormFactor.Custom
  547. Part15.Size = Vector3.new(0.399999499, 1, 0.699999928)
  548. Part15.CFrame = CFrame.new(-77.2257233, 4.12555265, 68.1891327, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  549. Part15.BottomSurface = Enum.SurfaceType.Smooth
  550. Part15.TopSurface = Enum.SurfaceType.Smooth
  551. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  552. Part15.Position = Vector3.new(-77.2257233, 4.12555265, 68.1891327)
  553. Part15.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  554. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  555. SpecialMesh16.Parent = Part15
  556. SpecialMesh16.MeshId = "rbxassetid://437432504"
  557. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  558. SpecialMesh16.MeshType = Enum.MeshType.FileMesh
  559. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  560. Part17.Parent = Model1
  561. Part17.Material = Enum.Material.Ice
  562. Part17.BrickColor = BrickColor.new("Black")
  563. Part17.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  564. Part17.Anchored = true
  565. Part17.CanCollide = false
  566. Part17.FormFactor = Enum.FormFactor.Custom
  567. Part17.Size = Vector3.new(0.399999499, 1, 0.699999928)
  568. Part17.CFrame = CFrame.new(-78.5291367, 4.0998354, 68.1886673, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  569. Part17.BottomSurface = Enum.SurfaceType.Smooth
  570. Part17.TopSurface = Enum.SurfaceType.Smooth
  571. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  572. Part17.Position = Vector3.new(-78.5291367, 4.0998354, 68.1886673)
  573. Part17.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  574. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  575. SpecialMesh18.Parent = Part17
  576. SpecialMesh18.MeshId = "rbxassetid://437432504"
  577. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  578. SpecialMesh18.MeshType = Enum.MeshType.FileMesh
  579. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  580. Part19.Parent = Model1
  581. Part19.Material = Enum.Material.Ice
  582. Part19.BrickColor = BrickColor.new("Black")
  583. Part19.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  584. Part19.Anchored = true
  585. Part19.CanCollide = false
  586. Part19.FormFactor = Enum.FormFactor.Custom
  587. Part19.Size = Vector3.new(0.399999499, 1, 0.699999928)
  588. Part19.CFrame = CFrame.new(-78.5289612, 4.09985685, 67.6886597, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  589. Part19.BottomSurface = Enum.SurfaceType.Smooth
  590. Part19.TopSurface = Enum.SurfaceType.Smooth
  591. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  592. Part19.Position = Vector3.new(-78.5289612, 4.09985685, 67.6886597)
  593. Part19.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  594. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  595. SpecialMesh20.Parent = Part19
  596. SpecialMesh20.MeshId = "rbxassetid://437432504"
  597. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  598. SpecialMesh20.MeshType = Enum.MeshType.FileMesh
  599. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  600. Part21.Parent = Model1
  601. Part21.Material = Enum.Material.Ice
  602. Part21.BrickColor = BrickColor.new("Black")
  603. Part21.Rotation = Vector3.new(-90, 0.00999999978, 134.979996)
  604. Part21.Anchored = true
  605. Part21.CanCollide = false
  606. Part21.FormFactor = Enum.FormFactor.Custom
  607. Part21.Size = Vector3.new(0.399999499, 1, 0.699999928)
  608. Part21.CFrame = CFrame.new(-78.2032242, 4.09985018, 67.0802307, -0.706854165, -0.707359314, 0.000120877783, 0.000123484657, 4.74895205e-05, 1, -0.707359314, 0.706854105, 5.37798551e-05)
  609. Part21.BottomSurface = Enum.SurfaceType.Smooth
  610. Part21.TopSurface = Enum.SurfaceType.Smooth
  611. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  612. Part21.Position = Vector3.new(-78.2032242, 4.09985018, 67.0802307)
  613. Part21.Orientation = Vector3.new(-90, 134.979996, 0)
  614. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  615. SpecialMesh22.Parent = Part21
  616. SpecialMesh22.MeshId = "rbxassetid://437432504"
  617. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  618. SpecialMesh22.MeshType = Enum.MeshType.FileMesh
  619. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  620. Part23.Parent = Model1
  621. Part23.Material = Enum.Material.Ice
  622. Part23.BrickColor = BrickColor.new("Black")
  623. Part23.Rotation = Vector3.new(-90, 0.00999999978, -150.020004)
  624. Part23.Anchored = true
  625. Part23.CanCollide = false
  626. Part23.FormFactor = Enum.FormFactor.Custom
  627. Part23.Size = Vector3.new(0.399999499, 1, 0.699999928)
  628. Part23.CFrame = CFrame.new(-77.2388077, 4.12559319, 67.365921, -0.866203785, 0.49969089, 0.000123095379, 8.23280643e-05, -0.000103629071, 1, 0.49969089, 0.866203785, 4.86253048e-05)
  629. Part23.BottomSurface = Enum.SurfaceType.Smooth
  630. Part23.TopSurface = Enum.SurfaceType.Smooth
  631. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  632. Part23.Position = Vector3.new(-77.2388077, 4.12559319, 67.365921)
  633. Part23.Orientation = Vector3.new(-90, -150.020004, 0)
  634. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  635. SpecialMesh24.Parent = Part23
  636. SpecialMesh24.MeshId = "rbxassetid://437432504"
  637. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  638. SpecialMesh24.MeshType = Enum.MeshType.FileMesh
  639. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  640. Part25.Parent = Model1
  641. Part25.Material = Enum.Material.Ice
  642. Part25.BrickColor = BrickColor.new("Black")
  643. Part25.Rotation = Vector3.new(-90, 0.00999999978, -135.020004)
  644. Part25.Anchored = true
  645. Part25.CanCollide = false
  646. Part25.FormFactor = Enum.FormFactor.Custom
  647. Part25.Size = Vector3.new(0.399999499, 1, 0.699999928)
  648. Part25.CFrame = CFrame.new(-77.5215683, 4.12564182, 67.0829773, -0.707359254, 0.706854224, 0.0001229974, 5.24813586e-05, -0.000121487923, 1, 0.706854224, 0.707359254, 4.88389414e-05)
  649. Part25.BottomSurface = Enum.SurfaceType.Smooth
  650. Part25.TopSurface = Enum.SurfaceType.Smooth
  651. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  652. Part25.Position = Vector3.new(-77.5215683, 4.12564182, 67.0829773)
  653. Part25.Orientation = Vector3.new(-90, -135.020004, 0)
  654. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  655. SpecialMesh26.Parent = Part25
  656. SpecialMesh26.MeshId = "rbxassetid://437432504"
  657. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  658. SpecialMesh26.MeshType = Enum.MeshType.FileMesh
  659. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  660. Part27.Parent = Model1
  661. Part27.Material = Enum.Material.Ice
  662. Part27.BrickColor = BrickColor.new("Black")
  663. Part27.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  664. Part27.Anchored = true
  665. Part27.CanCollide = false
  666. Part27.FormFactor = Enum.FormFactor.Custom
  667. Part27.Size = Vector3.new(0.399999499, 1, 0.699999928)
  668. Part27.CFrame = CFrame.new(-77.2255096, 4.12558365, 67.5891266, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  669. Part27.BottomSurface = Enum.SurfaceType.Smooth
  670. Part27.TopSurface = Enum.SurfaceType.Smooth
  671. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  672. Part27.Position = Vector3.new(-77.2255096, 4.12558365, 67.5891266)
  673. Part27.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  674. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  675. SpecialMesh28.Parent = Part27
  676. SpecialMesh28.MeshId = "rbxassetid://437432504"
  677. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  678. SpecialMesh28.MeshType = Enum.MeshType.FileMesh
  679. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  680. Part29.Parent = Model1
  681. Part29.Material = Enum.Material.Ice
  682. Part29.BrickColor = BrickColor.new("Black")
  683. Part29.Rotation = Vector3.new(-90, 0.00999999978, 149.979996)
  684. Part29.Anchored = true
  685. Part29.CanCollide = false
  686. Part29.FormFactor = Enum.FormFactor.Custom
  687. Part29.Size = Vector3.new(0.399999499, 1, 0.699999928)
  688. Part29.CFrame = CFrame.new(-78.4154282, 4.09986591, 67.2922897, -0.865846992, -0.50030905, 0.000120519209, 0.00013132258, 1.3619534e-05, 1, -0.50030905, 0.865846992, 5.39094326e-05)
  689. Part29.BottomSurface = Enum.SurfaceType.Smooth
  690. Part29.TopSurface = Enum.SurfaceType.Smooth
  691. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  692. Part29.Position = Vector3.new(-78.4154282, 4.09986591, 67.2922897)
  693. Part29.Orientation = Vector3.new(-90, 149.979996, 0)
  694. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  695. SpecialMesh30.Parent = Part29
  696. SpecialMesh30.MeshId = "rbxassetid://437432504"
  697. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  698. SpecialMesh30.MeshType = Enum.MeshType.FileMesh
  699. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  700. Part31.Parent = Model1
  701. Part31.Material = Enum.Material.Neon
  702. Part31.BrickColor = BrickColor.new("Really red")
  703. Part31.Rotation = Vector3.new(-180, 0.0199999996, 140)
  704. Part31.Anchored = true
  705. Part31.CanCollide = false
  706. Part31.FormFactor = Enum.FormFactor.Custom
  707. Part31.Size = Vector3.new(1.33999908, 0.0500000007, 0.43999961)
  708. Part31.CFrame = CFrame.new(-78.4640808, 2.52961612, 67.6334152, -0.766044021, -0.642787993, 0.000412892521, -0.642787993, 0.766044199, 4.62145072e-05, -0.000346000015, -0.000230000005, -1)
  709. Part31.BottomSurface = Enum.SurfaceType.Smooth
  710. Part31.TopSurface = Enum.SurfaceType.Smooth
  711. Part31.Color = Color3.new(1, 0, 0)
  712. Part31.Position = Vector3.new(-78.4640808, 2.52961612, 67.6334152)
  713. Part31.Orientation = Vector3.new(0, 179.979996, -40)
  714. Part31.Color = Color3.new(1, 0, 0)
  715. Part32.Parent = Model1
  716. Part32.Material = Enum.Material.Neon
  717. Part32.BrickColor = BrickColor.new("Really red")
  718. Part32.Rotation = Vector3.new(-180, 0.0199999996, -150)
  719. Part32.Anchored = true
  720. Part32.CanCollide = false
  721. Part32.FormFactor = Enum.FormFactor.Custom
  722. Part32.Size = Vector3.new(1.14999926, 0.0500000007, 0.43999961)
  723. Part32.CFrame = CFrame.new(-77.2380981, 2.54341984, 67.6339722, -0.866025269, 0.500000119, 0.000412520603, 0.500000179, 0.866025329, 5.05062853e-05, -0.000332000112, 0.00025000007, -1)
  724. Part32.BottomSurface = Enum.SurfaceType.Smooth
  725. Part32.TopSurface = Enum.SurfaceType.Smooth
  726. Part32.Color = Color3.new(1, 0, 0)
  727. Part32.Position = Vector3.new(-77.2380981, 2.54341984, 67.6339722)
  728. Part32.Orientation = Vector3.new(0, 179.979996, 30)
  729. Part32.Color = Color3.new(1, 0, 0)
  730. Part33.Parent = Model1
  731. Part33.Material = Enum.Material.Neon
  732. Part33.BrickColor = BrickColor.new("Really red")
  733. Part33.Rotation = Vector3.new(-180, 0.0199999996, 180)
  734. Part33.Anchored = true
  735. Part33.CanCollide = false
  736. Part33.FormFactor = Enum.FormFactor.Custom
  737. Part33.Size = Vector3.new(0.0500000007, 1.23000026, 0.43999961)
  738. Part33.CFrame = CFrame.new(-77.7270355, 3.42889428, 67.6337891, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  739. Part33.BottomSurface = Enum.SurfaceType.Smooth
  740. Part33.TopSurface = Enum.SurfaceType.Smooth
  741. Part33.Color = Color3.new(1, 0, 0)
  742. Part33.Position = Vector3.new(-77.7270355, 3.42889428, 67.6337891)
  743. Part33.Orientation = Vector3.new(0, 179.979996, 0)
  744. Part33.Color = Color3.new(1, 0, 0)
  745. Part34.Parent = Model1
  746. Part34.Material = Enum.Material.Neon
  747. Part34.BrickColor = BrickColor.new("Really red")
  748. Part34.Rotation = Vector3.new(-180, 0.0199999996, 180)
  749. Part34.Anchored = true
  750. Part34.CanCollide = false
  751. Part34.FormFactor = Enum.FormFactor.Custom
  752. Part34.Size = Vector3.new(0.0500000007, 1.10000098, 0.43999961)
  753. Part34.CFrame = CFrame.new(-77.9625778, 3.49389386, 67.6336823, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  754. Part34.BottomSurface = Enum.SurfaceType.Smooth
  755. Part34.TopSurface = Enum.SurfaceType.Smooth
  756. Part34.Color = Color3.new(1, 0, 0)
  757. Part34.Position = Vector3.new(-77.9625778, 3.49389386, 67.6336823)
  758. Part34.Orientation = Vector3.new(0, 179.979996, 0)
  759. Part34.Color = Color3.new(1, 0, 0)
  760. Part35.Parent = Model1
  761. Part35.Material = Enum.Material.Neon
  762. Part35.BrickColor = BrickColor.new("Really red")
  763. Part35.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  764. Part35.Anchored = true
  765. Part35.CanCollide = false
  766. Part35.FormFactor = Enum.FormFactor.Custom
  767. Part35.Size = Vector3.new(0.0500000007, 3.85799909, 1.14999986)
  768. Part35.CFrame = CFrame.new(-78.9676361, 2.13764286, 68.0318298, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  769. Part35.BottomSurface = Enum.SurfaceType.Smooth
  770. Part35.TopSurface = Enum.SurfaceType.Smooth
  771. Part35.Color = Color3.new(1, 0, 0)
  772. Part35.Position = Vector3.new(-78.9676361, 2.13764286, 68.0318298)
  773. Part35.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  774. Part35.Color = Color3.new(1, 0, 0)
  775. Part36.Parent = Model1
  776. Part36.Material = Enum.Material.Neon
  777. Part36.BrickColor = BrickColor.new("Really red")
  778. Part36.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  779. Part36.Anchored = true
  780. Part36.CanCollide = false
  781. Part36.FormFactor = Enum.FormFactor.Custom
  782. Part36.Size = Vector3.new(0.0500000007, 3.85799932, 1.14999974)
  783. Part36.CFrame = CFrame.new(-76.7488022, 2.14135766, 68.0327454, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  784. Part36.BottomSurface = Enum.SurfaceType.Smooth
  785. Part36.TopSurface = Enum.SurfaceType.Smooth
  786. Part36.Color = Color3.new(1, 0, 0)
  787. Part36.Position = Vector3.new(-76.7488022, 2.14135766, 68.0327454)
  788. Part36.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  789. Part36.Color = Color3.new(1, 0, 0)
  790. Part37.Parent = Model1
  791. Part37.Material = Enum.Material.SmoothPlastic
  792. Part37.Transparency = 1
  793. Part37.Rotation = Vector3.new(90, 0.0199999996, 180)
  794. Part37.Anchored = true
  795. Part37.FormFactor = Enum.FormFactor.Custom
  796. Part37.Size = Vector3.new(1.9000001, 1, 2)
  797. Part37.CFrame = CFrame.new(-77.889267, 3.01040053, 67.9884949, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  798. Part37.BottomSurface = Enum.SurfaceType.Smooth
  799. Part37.TopSurface = Enum.SurfaceType.Smooth
  800. Part37.Position = Vector3.new(-77.889267, 3.01040053, 67.9884949)
  801. Part37.Orientation = Vector3.new(90, -180, 0)
  802. ParticleEmitter38.Name = "Void"
  803. ParticleEmitter38.Parent = Part37
  804. ParticleEmitter38.Transparency = NumberSequence.new(0,0.78750002384186,1)
  805. ParticleEmitter38.Rotation = NumberRange.new(100, 100)
  806. ParticleEmitter38.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  807. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  808. ParticleEmitter38.Texture = "rbxassetid://341277531"
  809. ParticleEmitter38.ZOffset = -1
  810. ParticleEmitter38.Lifetime = NumberRange.new(0.5, 0.5)
  811. ParticleEmitter38.Rate = 1000
  812. ParticleEmitter38.RotSpeed = NumberRange.new(-20, -10)
  813. ParticleEmitter38.Speed = NumberRange.new(0, 0)
  814. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  815. Part39.Parent = Model1
  816. Part39.Material = Enum.Material.Neon
  817. Part39.BrickColor = BrickColor.new("Really red")
  818. Part39.Rotation = Vector3.new(83.7299957, 71.2900009, -88.6399994)
  819. Part39.Anchored = true
  820. Part39.CanCollide = false
  821. Part39.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  822. Part39.CFrame = CFrame.new(-80.9609222, 4.06732559, 66.8783646, 0.00759400381, 0.320662409, 0.947163165, -0.0868270025, 0.943824589, -0.318835974, -0.996194482, -0.0798180923, 0.0350095592)
  823. Part39.Color = Color3.new(1, 0, 0)
  824. Part39.Position = Vector3.new(-80.9609222, 4.06732559, 66.8783646)
  825. Part39.Orientation = Vector3.new(18.5900002, 87.8799973, -5.25999975)
  826. Part39.Color = Color3.new(1, 0, 0)
  827. Part40.Parent = Model1
  828. Part40.Material = Enum.Material.Neon
  829. Part40.BrickColor = BrickColor.new("Really red")
  830. Part40.Rotation = Vector3.new(-100.659996, -85.6100006, 84.3099976)
  831. Part40.Anchored = true
  832. Part40.CanCollide = false
  833. Part40.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  834. Part40.CFrame = CFrame.new(-80.1355591, 4.43367529, 66.8527222, 0.00759400381, -0.0761589408, -0.997066677, -0.0868270025, -0.993380606, 0.0752160549, -0.996194482, 0.0860012472, -0.01415639)
  835. Part40.Color = Color3.new(1, 0, 0)
  836. Part40.Position = Vector3.new(-80.1355591, 4.43367529, 66.8527222)
  837. Part40.Orientation = Vector3.new(-4.30999994, -90.8099976, -175)
  838. Part40.Color = Color3.new(1, 0, 0)
  839. Part41.Parent = Model1
  840. Part41.Material = Enum.Material.Neon
  841. Part41.BrickColor = BrickColor.new("Really red")
  842. Part41.Rotation = Vector3.new(84.9300003, 11.0199995, -89.5599976)
  843. Part41.Anchored = true
  844. Part41.CanCollide = false
  845. Part41.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  846. Part41.CFrame = CFrame.new(-81.8653641, 5.04024267, 66.7866592, 0.00759404665, 0.98153311, 0.191141799, -0.0868269652, 0.191072732, -0.977728844, -0.996194601, -0.00917136669, 0.086674653)
  847. Part41.Color = Color3.new(1, 0, 0)
  848. Part41.Position = Vector3.new(-81.8653641, 5.04024267, 66.7866592)
  849. Part41.Orientation = Vector3.new(77.8899994, 65.6100006, -24.4399986)
  850. Part41.Color = Color3.new(1, 0, 0)
  851. Part42.Parent = Model1
  852. Part42.Material = Enum.Material.Neon
  853. Part42.BrickColor = BrickColor.new("Really red")
  854. Part42.Rotation = Vector3.new(85.2099991, -23.7999992, -89.5199966)
  855. Part42.Anchored = true
  856. Part42.CanCollide = false
  857. Part42.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  858. Part42.CFrame = CFrame.new(-81.8024826, 5.49255276, 66.7477417, 0.00759404339, 0.914910614, -0.403585136, -0.0868269727, -0.401469499, -0.91174823, -0.996194482, 0.0419659801, 0.0763902515)
  859. Part42.Color = Color3.new(1, 0, 0)
  860. Part42.Position = Vector3.new(-81.8024826, 5.49255276, 66.7477417)
  861. Part42.Orientation = Vector3.new(65.75, -79.2799988, -167.800003)
  862. Part42.Color = Color3.new(1, 0, 0)
  863. Part43.Parent = Model1
  864. Part43.Material = Enum.Material.Neon
  865. Part43.BrickColor = BrickColor.new("Really red")
  866. Part43.Rotation = Vector3.new(-94.8699951, 14.4699993, 89.5499954)
  867. Part43.Anchored = true
  868. Part43.CanCollide = false
  869. Part43.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  870. Part43.CFrame = CFrame.new(-80.6370544, 6.32220268, 66.6842804, 0.00759398239, -0.968230307, 0.249944776, -0.0868269727, 0.248369485, 0.964766204, -0.996194482, -0.0290283635, -0.0821823999)
  871. Part43.Color = Color3.new(1, 0, 0)
  872. Part43.Position = Vector3.new(-80.6370544, 6.32220268, 66.6842804)
  873. Part43.Orientation = Vector3.new(-74.75, 108.199997, -19.2700005)
  874. Part43.Color = Color3.new(1, 0, 0)
  875. Part44.Parent = Model1
  876. Part44.Material = Enum.Material.Neon
  877. Part44.BrickColor = BrickColor.new("Really red")
  878. Part44.Rotation = Vector3.new(85.0899963, -9.59000015, -89.5599976)
  879. Part44.Anchored = true
  880. Part44.CanCollide = false
  881. Part44.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  882. Part44.CFrame = CFrame.new(-81.8764572, 5.26630545, 66.7668533, 0.00759404711, 0.98600018, -0.166571513, -0.0868269727, -0.165297091, -0.98241502, -0.996194601, 0.0219234154, 0.0843562484)
  883. Part44.Color = Color3.new(1, 0, 0)
  884. Part44.Position = Vector3.new(-81.8764572, 5.26630545, 66.7668533)
  885. Part44.Orientation = Vector3.new(79.2399979, -63.1399994, -152.289993)
  886. Part44.Color = Color3.new(1, 0, 0)
  887. Part45.Parent = Model1
  888. Part45.Material = Enum.Material.Neon
  889. Part45.BrickColor = BrickColor.new("Really red")
  890. Part45.Rotation = Vector3.new(-96.8299942, -76.7200012, 88.1100006)
  891. Part45.Anchored = true
  892. Part45.CanCollide = false
  893. Part45.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  894. Part45.CFrame = CFrame.new(-80.6731567, 4.50452137, 66.8424225, 0.00759399682, -0.229550794, -0.973267138, -0.0868270099, -0.96977073, 0.228048652, -0.996194482, 0.0827740654, -0.0272956435)
  895. Part45.Color = Color3.new(1, 0, 0)
  896. Part45.Position = Vector3.new(-80.6731567, 4.50452137, 66.8424225)
  897. Part45.Orientation = Vector3.new(-13.1799994, -91.6100006, -174.87999)
  898. Part45.Color = Color3.new(1, 0, 0)
  899. Part46.Parent = Model1
  900. Part46.Material = Enum.Material.Neon
  901. Part46.BrickColor = BrickColor.new("Really red")
  902. Part46.Rotation = Vector3.new(-95.3099976, -36.8199997, 89.4599991)
  903. Part46.Anchored = true
  904. Part46.CanCollide = false
  905. Part46.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  906. Part46.CFrame = CFrame.new(-80.3977356, 5.41454506, 66.765213, 0.0075939931, -0.800491452, -0.599296093, -0.086826995, -0.597578168, 0.797096491, -0.996194482, 0.0459820107, -0.0740423575)
  907. Part46.Color = Color3.new(1, 0, 0)
  908. Part46.Position = Vector3.new(-80.3977356, 5.41454506, 66.765213)
  909. Part46.Orientation = Vector3.new(-52.8499985, -97.0400009, -171.729996)
  910. Part46.Color = Color3.new(1, 0, 0)
  911. Part47.Parent = Model1
  912. Part47.Material = Enum.Material.Neon
  913. Part47.BrickColor = BrickColor.new("Really red")
  914. Part47.Rotation = Vector3.new(84.5599976, 46.8199997, -89.3600006)
  915. Part47.Anchored = true
  916. Part47.CanCollide = false
  917. Part47.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  918. Part47.CFrame = CFrame.new(-79.551918, 4.24167252, 66.8738708, 0.00759400381, 0.684249878, 0.729208171, -0.0868270025, 0.726926208, -0.681204498, -0.996194482, -0.0581418909, 0.064931646)
  919. Part47.Color = Color3.new(1, 0, 0)
  920. Part47.Position = Vector3.new(-79.551918, 4.24167252, 66.8738708)
  921. Part47.Orientation = Vector3.new(42.9399986, 84.909996, -6.80999994)
  922. Part47.Color = Color3.new(1, 0, 0)
  923. Part48.Parent = Model1
  924. Part48.Material = Enum.Material.Neon
  925. Part48.BrickColor = BrickColor.new("Really red")
  926. Part48.Rotation = Vector3.new(-95.4899979, -49.5699997, 89.3299942)
  927. Part48.Anchored = true
  928. Part48.CanCollide = false
  929. Part48.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  930. Part48.CFrame = CFrame.new(-81.3364105, 4.80461454, 66.8112183, 0.0075939782, -0.648475409, -0.761197746, -0.086826995, -0.758772254, 0.645542979, -0.996194482, 0.0611902662, -0.0620672777)
  931. Part48.Color = Color3.new(1, 0, 0)
  932. Part48.Position = Vector3.new(-81.3364105, 4.80461454, 66.8112183)
  933. Part48.Orientation = Vector3.new(-40.2099991, -94.659996, -173.470001)
  934. Part48.Color = Color3.new(1, 0, 0)
  935. Part49.Parent = Model1
  936. Part49.Material = Enum.Material.Neon
  937. Part49.BrickColor = BrickColor.new("Really red")
  938. Part49.Rotation = Vector3.new(-95.0599976, -9.80000019, 89.5599976)
  939. Part49.Anchored = true
  940. Part49.CanCollide = false
  941. Part49.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  942. Part49.CFrame = CFrame.new(-80.649765, 6.0361166, 66.7091522, 0.00759398192, -0.985364258, -0.170292363, -0.0868269801, -0.170303956, 0.981559515, -0.996194482, 0.00733205071, -0.0868496001)
  943. Part49.Color = Color3.new(1, 0, 0)
  944. Part49.Position = Vector3.new(-80.649765, 6.0361166, 66.7091522)
  945. Part49.Orientation = Vector3.new(-78.9799957, -117.019997, -152.98999)
  946. Part49.Color = Color3.new(1, 0, 0)
  947. Part50.Parent = Model1
  948. Part50.Material = Enum.Material.Neon
  949. Part50.BrickColor = BrickColor.new("Really red")
  950. Part50.Rotation = Vector3.new(84.3799973, 55.5999985, -89.2299957)
  951. Part50.Anchored = true
  952. Part50.CanCollide = false
  953. Part50.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  954. Part50.CFrame = CFrame.new(-80.3144913, 4.63437653, 66.8338547, 0.00759399822, 0.564875007, 0.825141549, -0.086826995, 0.822421789, -0.562214196, -0.996194482, -0.067375198, 0.0552919321)
  955. Part50.Color = Color3.new(1, 0, 0)
  956. Part50.Position = Vector3.new(-80.3144913, 4.63437653, 66.8338547)
  957. Part50.Orientation = Vector3.new(34.2099991, 86.1699982, -6.02999973)
  958. Part50.Color = Color3.new(1, 0, 0)
  959. Part51.Parent = Model1
  960. Part51.Material = Enum.Material.Neon
  961. Part51.BrickColor = BrickColor.new("Really red")
  962. Part51.Rotation = Vector3.new(-95.3399963, -39.7999992, 89.4300003)
  963. Part51.Anchored = true
  964. Part51.CanCollide = false
  965. Part51.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  966. Part51.CFrame = CFrame.new(-81.568718, 5.0362649, 66.7892685, 0.00759397354, -0.768200755, -0.640164018, -0.0868269876, -0.638271689, 0.76489979, -0.996194482, 0.0497749671, -0.0715476498)
  967. Part51.Color = Color3.new(1, 0, 0)
  968. Part51.Position = Vector3.new(-81.568718, 5.0362649, 66.7892685)
  969. Part51.Orientation = Vector3.new(-49.8999977, -96.3799973, -172.25)
  970. Part51.Color = Color3.new(1, 0, 0)
  971. Part52.Parent = Model1
  972. Part52.Material = Enum.Material.Neon
  973. Part52.BrickColor = BrickColor.new("Really red")
  974. Part52.Rotation = Vector3.new(84.909996, 13.75, -89.5499954)
  975. Part52.Anchored = true
  976. Part52.CanCollide = false
  977. Part52.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  978. Part52.CFrame = CFrame.new(-79.2731934, 3.62613988, 66.9296722, 0.00759404944, 0.971322894, 0.237643093, -0.0868269578, 0.237393051, -0.967526197, -0.996194601, -0.0132864155, 0.0861398876)
  979. Part52.Color = Color3.new(1, 0, 0)
  980. Part52.Position = Vector3.new(-79.2731934, 3.62613988, 66.9296722)
  981. Part52.Orientation = Vector3.new(75.3600006, 70.0800018, -20.0900002)
  982. Part52.Color = Color3.new(1, 0, 0)
  983. Part53.Parent = Model1
  984. Part53.Material = Enum.Material.Neon
  985. Part53.BrickColor = BrickColor.new("Really red")
  986. Part53.Rotation = Vector3.new(-96, -66.8199997, 88.8899994)
  987. Part53.Anchored = true
  988. Part53.CanCollide = false
  989. Part53.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  990. Part53.CFrame = CFrame.new(-81.0384674, 4.62372255, 66.8292542, 0.00759398937, -0.393595785, -0.919252217, -0.0868270025, -0.916067004, 0.391514659, -0.996194482, 0.0768428743, -0.0411313884)
  991. Part53.Color = Color3.new(1, 0, 0)
  992. Part53.Position = Vector3.new(-81.0384674, 4.62372255, 66.8292542)
  993. Part53.Orientation = Vector3.new(-23.0499992, -92.5599976, -174.589996)
  994. Part53.Color = Color3.new(1, 0, 0)
  995. Part54.Parent = Model1
  996. Part54.Material = Enum.Material.Neon
  997. Part54.BrickColor = BrickColor.new("Really red")
  998. Part54.Rotation = Vector3.new(84.6699982, 38.9399986, -89.4399948)
  999. Part54.Anchored = true
  1000. Part54.CanCollide = false
  1001. Part54.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1002. Part54.CFrame = CFrame.new(-79.3473053, 3.81352353, 66.9127808, 0.00759404106, 0.777735233, 0.628546178, -0.0868269429, 0.62670356, -0.774406195, -0.996194601, -0.0486939289, 0.0722876564)
  1003. Part54.Color = Color3.new(1, 0, 0)
  1004. Part54.Position = Vector3.new(-79.3473053, 3.81352353, 66.9127808)
  1005. Part54.Orientation = Vector3.new(50.75, 83.4399948, -7.88999987)
  1006. Part54.Color = Color3.new(1, 0, 0)
  1007. Part55.Parent = Model1
  1008. Part55.Material = Enum.Material.Neon
  1009. Part55.BrickColor = BrickColor.new("Really red")
  1010. Part55.Rotation = Vector3.new(84.9499969, 8.67999935, -89.5599976)
  1011. Part55.Anchored = true
  1012. Part55.CanCollide = false
  1013. Part55.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  1014. Part55.CFrame = CFrame.new(-80.9358749, 5.58966732, 66.745842, 0.00759401359, 0.988516212, 0.150924504, -0.0868270248, 0.151010707, -0.984712243, -0.996194482, -0.00562642468, 0.0869768038)
  1015. Part55.Color = Color3.new(1, 0, 0)
  1016. Part55.Position = Vector3.new(-80.9358749, 5.58966732, 66.745842)
  1017. Part55.Orientation = Vector3.new(79.9700012, 60.0499992, -29.8999996)
  1018. Part55.Color = Color3.new(1, 0, 0)
  1019. Part56.Parent = Model1
  1020. Part56.Material = Enum.Material.Neon
  1021. Part56.BrickColor = BrickColor.new("Really red")
  1022. Part56.Rotation = Vector3.new(-95.3600006, -40.8099976, 89.4300003)
  1023. Part56.Anchored = true
  1024. Part56.CanCollide = false
  1025. Part56.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1026. Part56.CFrame = CFrame.new(-78.9142838, 3.24433255, 66.9656906, 0.00759393862, -0.756797194, -0.653605759, -0.0868270695, -0.651655555, 0.753530025, -0.996194482, 0.0510284826, -0.0706591904)
  1027. Part56.Color = Color3.new(1, 0, 0)
  1028. Part56.Position = Vector3.new(-78.9142838, 3.24433255, 66.9656906)
  1029. Part56.Orientation = Vector3.new(-48.8999977, -96.1699982, -172.410004)
  1030. Part56.Color = Color3.new(1, 0, 0)
  1031. Part57.Parent = Model1
  1032. Part57.Material = Enum.Material.Neon
  1033. Part57.BrickColor = BrickColor.new("Really red")
  1034. Part57.Rotation = Vector3.new(84.8099976, 25.5699997, -89.5199966)
  1035. Part57.Anchored = true
  1036. Part57.CanCollide = false
  1037. Part57.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1038. Part57.CFrame = CFrame.new(-80.8216553, 5.2129941, 66.7795334, 0.00759400707, 0.902023971, 0.431619108, -0.0868270099, 0.430596471, -0.89835912, -0.996194482, -0.03065411, 0.0815900937)
  1039. Part57.Color = Color3.new(1, 0, 0)
  1040. Part57.Position = Vector3.new(-80.8216553, 5.2129941, 66.7795334)
  1041. Part57.Orientation = Vector3.new(63.9399986, 79.2999954, -11.3999996)
  1042. Part57.Color = Color3.new(1, 0, 0)
  1043. Part58.Parent = Model1
  1044. Part58.Material = Enum.Material.Neon
  1045. Part58.BrickColor = BrickColor.new("Really red")
  1046. Part58.Rotation = Vector3.new(-95.0999985, -15.5299997, 89.5499954)
  1047. Part58.Anchored = true
  1048. Part58.CanCollide = false
  1049. Part58.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  1050. Part58.CFrame = CFrame.new(-81.7013016, 5.29024553, 66.7661438, 0.00759396097, -0.963482916, -0.267661929, -0.0868269727, -0.267294198, 0.959695995, -0.996194482, 0.0159524158, -0.0856862366)
  1051. Part58.Color = Color3.new(1, 0, 0)
  1052. Part58.Position = Vector3.new(-81.7013016, 5.29024553, 66.7661438)
  1053. Part58.Orientation = Vector3.new(-73.6800003, -107.75, -162)
  1054. Part58.Color = Color3.new(1, 0, 0)
  1055. Part59.Parent = Model1
  1056. Part59.Material = Enum.Material.Neon
  1057. Part59.BrickColor = BrickColor.new("Really red")
  1058. Part59.Rotation = Vector3.new(84.8099976, 25.3699989, -89.5199966)
  1059. Part59.Anchored = true
  1060. Part59.CanCollide = false
  1061. Part59.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1062. Part59.CFrame = CFrame.new(-79.1539307, 3.58030295, 66.9345551, 0.00759401033, 0.90349108, 0.428539693, -0.0868270099, 0.427529603, -0.899822772, -0.996194482, -0.0303756148, 0.0816941932)
  1063. Part59.Color = Color3.new(1, 0, 0)
  1064. Part59.Position = Vector3.new(-79.1539307, 3.58030295, 66.9345551)
  1065. Part59.Orientation = Vector3.new(64.1299973, 79.2099991, -11.4799995)
  1066. Part59.Color = Color3.new(1, 0, 0)
  1067. Part60.Parent = Model1
  1068. Part60.Material = Enum.Material.Neon
  1069. Part60.BrickColor = BrickColor.new("Really red")
  1070. Part60.Rotation = Vector3.new(-94.8399963, 18.1599998, 89.5400009)
  1071. Part60.Anchored = true
  1072. Part60.CanCollide = false
  1073. Part60.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1074. Part60.CFrame = CFrame.new(-79.1577148, 3.89818358, 66.9068222, 0.0075939293, -0.950169265, 0.311642051, -0.0868270174, 0.309847504, 0.946813405, -0.996194482, -0.0342489891, -0.0801474079)
  1075. Part60.Color = Color3.new(1, 0, 0)
  1076. Part60.Position = Vector3.new(-79.1577148, 3.89818358, 66.9068222)
  1077. Part60.Orientation = Vector3.new(-71.2299957, 104.419998, -15.6499996)
  1078. Part60.Color = Color3.new(1, 0, 0)
  1079. Part61.Parent = Model1
  1080. Part61.Material = Enum.Material.Neon
  1081. Part61.BrickColor = BrickColor.new("Really red")
  1082. Part61.Rotation = Vector3.new(-95.1899948, -25.8499985, 89.5199966)
  1083. Part61.Anchored = true
  1084. Part61.CanCollide = false
  1085. Part61.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1086. Part61.CFrame = CFrame.new(-79.2444916, 4.27266932, 66.8735275, 0.00759398565, -0.899877787, -0.436076015, -0.0868269876, -0.435035199, 0.896218061, -0.996194482, 0.0310573522, -0.0814374238)
  1087. Part61.Color = Color3.new(1, 0, 0)
  1088. Part61.Position = Vector3.new(-79.2444916, 4.27266932, 66.8735275)
  1089. Part61.Orientation = Vector3.new(-63.6699982, -100.579994, -168.709991)
  1090. Part61.Color = Color3.new(1, 0, 0)
  1091. Part62.Parent = Model1
  1092. Part62.Material = Enum.Material.Neon
  1093. Part62.BrickColor = BrickColor.new("Really red")
  1094. Part62.Rotation = Vector3.new(85.1500015, -16.25, -89.5499954)
  1095. Part62.Anchored = true
  1096. Part62.CanCollide = false
  1097. Part62.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1098. Part62.CFrame = CFrame.new(-79.3702545, 3.67099357, 66.9250336, 0.00759406714, 0.960014403, -0.279854894, -0.0868269876, -0.278180748, -0.956608832, -0.996194482, 0.0315630175, 0.081242308)
  1099. Part62.Color = Color3.new(1, 0, 0)
  1100. Part62.Position = Vector3.new(-79.3702545, 3.67099357, 66.9250336)
  1101. Part62.Orientation = Vector3.new(73.0599976, -73.8099976, -162.669998)
  1102. Part62.Color = Color3.new(1, 0, 0)
  1103. Part63.Parent = Model1
  1104. Part63.Material = Enum.Material.Neon
  1105. Part63.BrickColor = BrickColor.new("Really red")
  1106. Part63.Rotation = Vector3.new(85.5499954, -50.8999977, -89.3099976)
  1107. Part63.Anchored = true
  1108. Part63.CanCollide = false
  1109. Part63.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1110. Part63.CFrame = CFrame.new(-79.25354, 3.97497034, 66.8994217, 0.00759399869, 0.630693197, -0.775995076, -0.0868270621, -0.772671223, -0.62884146, -0.996194482, 0.0721528828, 0.0488936529)
  1111. Part63.Color = Color3.new(1, 0, 0)
  1112. Part63.Position = Vector3.new(-79.25354, 3.97497034, 66.8994217)
  1113. Part63.Orientation = Vector3.new(38.9599991, -86.3899994, -173.589996)
  1114. Part63.Color = Color3.new(1, 0, 0)
  1115. Part64.Parent = Model1
  1116. Part64.Material = Enum.Material.Neon
  1117. Part64.BrickColor = BrickColor.new("Really red")
  1118. Part64.Rotation = Vector3.new(85.3799973, -39.5900002, -89.4399948)
  1119. Part64.Anchored = true
  1120. Part64.CanCollide = false
  1121. Part64.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1122. Part64.CFrame = CFrame.new(-80.8006897, 6.3887167, 66.6772308, 0.00759406155, 0.770614088, -0.637256861, -0.086826995, -0.634360135, -0.768146038, -0.996194482, 0.0611644424, 0.0620927364)
  1123. Part64.Color = Color3.new(1, 0, 0)
  1124. Part64.Position = Vector3.new(-80.8006897, 6.3887167, 66.6772308)
  1125. Part64.Orientation = Vector3.new(50.1899986, -84.4300003, -172.209991)
  1126. Part64.Color = Color3.new(1, 0, 0)
  1127. Part65.Parent = Model1
  1128. Part65.Material = Enum.Material.Neon
  1129. Part65.BrickColor = BrickColor.new("Really red")
  1130. Part65.Rotation = Vector3.new(84.9499969, 8.93999958, -89.5599976)
  1131. Part65.Anchored = true
  1132. Part65.CanCollide = false
  1133. Part65.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1134. Part65.CFrame = CFrame.new(-79.3403244, 3.87022853, 66.9078903, 0.00759406807, 0.98781234, 0.155463696, -0.0868269727, 0.155532464, -0.984008193, -0.996194601, -0.00602583541, 0.0869499743)
  1135. Part65.Color = Color3.new(1, 0, 0)
  1136. Part65.Position = Vector3.new(-79.3403244, 3.87022853, 66.9078903)
  1137. Part65.Orientation = Vector3.new(79.7399979, 60.7799988, -29.1700001)
  1138. Part65.Color = Color3.new(1, 0, 0)
  1139. Part66.Parent = Model1
  1140. Part66.Material = Enum.Material.Neon
  1141. Part66.BrickColor = BrickColor.new("Really red")
  1142. Part66.Rotation = Vector3.new(-94.5400009, 45.1699982, 89.3799973)
  1143. Part66.Anchored = true
  1144. Part66.CanCollide = false
  1145. Part66.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1146. Part66.CFrame = CFrame.new(-79.3836288, 3.54828477, 66.9356003, 0.00759394281, -0.705006778, 0.709162772, -0.0868270025, 0.706050813, 0.702835143, -0.996194482, -0.0669112056, -0.0558518805)
  1147. Part66.Color = Color3.new(1, 0, 0)
  1148. Part66.Position = Vector3.new(-79.3836288, 3.54828477, 66.9356003)
  1149. Part66.Orientation = Vector3.new(-44.6499977, 94.5, -7.00999975)
  1150. Part66.Color = Color3.new(1, 0, 0)
  1151. Part67.Parent = Model1
  1152. Part67.Material = Enum.Material.Neon
  1153. Part67.BrickColor = BrickColor.new("Really red")
  1154. Part67.Rotation = Vector3.new(85, 2.95000005, -89.5599976)
  1155. Part67.Anchored = true
  1156. Part67.CanCollide = false
  1157. Part67.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1158. Part67.CFrame = CFrame.new(-79.280777, 3.44607663, 66.9453049, 0.00759404758, 0.998646379, 0.0514568128, -0.0868269652, 0.0519225039, -0.994870067, -0.996194601, 0.00308724074, 0.0871038139)
  1159. Part67.Color = Color3.new(1, 0, 0)
  1160. Part67.Position = Vector3.new(-79.280777, 3.44607663, 66.9453049)
  1161. Part67.Orientation = Vector3.new(84.1899948, 30.5699997, -59.1199989)
  1162. Part67.Color = Color3.new(1, 0, 0)
  1163. Part68.Parent = Model1
  1164. Part68.Material = Enum.Material.Neon
  1165. Part68.BrickColor = BrickColor.new("Really red")
  1166. Part68.Rotation = Vector3.new(-95.6199951, -55.8499985, 89.2200012)
  1167. Part68.Anchored = true
  1168. Part68.CanCollide = false
  1169. Part68.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1170. Part68.CFrame = CFrame.new(-79.4662476, 4.20963955, 66.877327, 0.00759398285, -0.561275661, -0.827594101, -0.086826995, -0.824862838, 0.558626652, -0.996194482, 0.0676153973, -0.0549979359)
  1171. Part68.Color = Color3.new(1, 0, 0)
  1172. Part68.Position = Vector3.new(-79.4662476, 4.20963955, 66.877327)
  1173. Part68.Orientation = Vector3.new(-33.9599991, -93.7999954, -173.98999)
  1174. Part68.Color = Color3.new(1, 0, 0)
  1175. Part69.Parent = Model1
  1176. Part69.Material = Enum.Material.Neon
  1177. Part69.BrickColor = BrickColor.new("Really red")
  1178. Part69.Rotation = Vector3.new(84.5899963, 44.2799988, -89.3899994)
  1179. Part69.Anchored = true
  1180. Part69.CanCollide = false
  1181. Part69.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1182. Part69.CFrame = CFrame.new(-78.9831009, 3.29310155, 66.9608917, 0.0075940052, 0.715853155, 0.698212504, -0.0868270025, 0.696070611, -0.712720454, -0.996194482, -0.0552112684, 0.0674407631)
  1183. Part69.Color = Color3.new(1, 0, 0)
  1184. Part69.Position = Vector3.new(-78.9831009, 3.29310155, 66.9608917)
  1185. Part69.Orientation = Vector3.new(45.4599991, 84.4799957, -7.10999966)
  1186. Part69.Color = Color3.new(1, 0, 0)
  1187. Part70.Parent = Model1
  1188. Part70.Material = Enum.Material.Neon
  1189. Part70.BrickColor = BrickColor.new("Really red")
  1190. Part70.Rotation = Vector3.new(84.4799957, 50.8600006, -89.3099976)
  1191. Part70.Anchored = true
  1192. Part70.CanCollide = false
  1193. Part70.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1194. Part70.CFrame = CFrame.new(-78.8161774, 3.12300181, 66.9769897, 0.00759400148, 0.631111026, 0.775655389, -0.0868270025, 0.773164868, -0.628234565, -0.996194482, -0.0625771135, 0.0606689602)
  1195. Part70.Color = Color3.new(1, 0, 0)
  1196. Part70.Position = Vector3.new(-78.8161774, 3.12300181, 66.9769897)
  1197. Part70.Orientation = Vector3.new(38.9199982, 85.5299988, -6.40999985)
  1198. Part70.Color = Color3.new(1, 0, 0)
  1199. Part71.Parent = Model1
  1200. Part71.Material = Enum.Material.Neon
  1201. Part71.BrickColor = BrickColor.new("Really red")
  1202. Part71.Rotation = Vector3.new(86.8799973, -76.8499985, 91.909996)
  1203. Part71.Anchored = true
  1204. Part71.CanCollide = false
  1205. Part71.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1206. Part71.CFrame = CFrame.new(-75.8541718, 4.03084755, 66.9204559, -0.00759400381, -0.227304503, -0.973794162, 0.0868270025, 0.969994962, -0.227094829, 0.996194482, -0.0862762928, 0.0123700537)
  1207. Part71.Color = Color3.new(1, 0, 0)
  1208. Part71.Position = Vector3.new(-75.8541718, 4.03084755, 66.9204559)
  1209. Part71.Orientation = Vector3.new(13.1300001, -89.2699966, 5.11999989)
  1210. Part71.Color = Color3.new(1, 0, 0)
  1211. Part72.Parent = Model1
  1212. Part72.Material = Enum.Material.Neon
  1213. Part72.BrickColor = BrickColor.new("Really red")
  1214. Part72.Rotation = Vector3.new(-93.1299973, 76.7599945, -91.9000015)
  1215. Part72.Anchored = true
  1216. Part72.CanCollide = false
  1217. Part72.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1218. Part72.CFrame = CFrame.new(-74.8977051, 4.50635958, 66.8863144, -0.00759399682, 0.228877768, 0.973425567, 0.0868270099, -0.969626904, 0.22866191, 0.996194482, 0.086256206, -0.0125094578)
  1219. Part72.Color = Color3.new(1, 0, 0)
  1220. Part72.Position = Vector3.new(-74.8977051, 4.50635958, 66.8863144)
  1221. Part72.Orientation = Vector3.new(-13.2199993, 90.7399979, 174.87999)
  1222. Part72.Color = Color3.new(1, 0, 0)
  1223. Part73.Parent = Model1
  1224. Part73.Material = Enum.Material.Neon
  1225. Part73.BrickColor = BrickColor.new("Really red")
  1226. Part73.Rotation = Vector3.new(85.2299957, -26.3199997, 90.4899979)
  1227. Part73.Anchored = true
  1228. Part73.CanCollide = false
  1229. Part73.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1230. Part73.CFrame = CFrame.new(-73.7891006, 4.78924561, 66.8701172, -0.00759402942, -0.89629072, -0.443401963, 0.0868269876, 0.441149354, -0.893224359, 0.996194482, -0.0452824794, 0.0744722113)
  1231. Part73.Color = Color3.new(1, 0, 0)
  1232. Part73.Position = Vector3.new(-73.7891006, 4.78924561, 66.8701172)
  1233. Part73.Orientation = Vector3.new(63.2799988, -80.4700012, 11.1300001)
  1234. Part73.Color = Color3.new(1, 0, 0)
  1235. Part74.Parent = Model1
  1236. Part74.Material = Enum.Material.Neon
  1237. Part74.BrickColor = BrickColor.new("Really red")
  1238. Part74.Rotation = Vector3.new(85.0499954, -3.72000003, -89.5599976)
  1239. Part74.Anchored = true
  1240. Part74.CanCollide = false
  1241. Part74.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1242. Part74.CFrame = CFrame.new(-80.9592514, 5.92601109, 66.716362, 0.00759401498, 0.997866333, -0.0648477077, -0.0868270472, -0.0639466941, -0.994169652, -0.996194482, 0.0131802754, 0.0861562937)
  1243. Part74.Color = Color3.new(1, 0, 0)
  1244. Part74.Position = Vector3.new(-80.9592514, 5.92601109, 66.716362)
  1245. Part74.Orientation = Vector3.new(83.8099976, -36.9699974, -126.369995)
  1246. Part74.Color = Color3.new(1, 0, 0)
  1247. Part75.Parent = Model1
  1248. Part75.Material = Enum.Material.Neon
  1249. Part75.BrickColor = BrickColor.new("Really red")
  1250. Part75.Rotation = Vector3.new(85.1699982, -18.9799995, -89.5400009)
  1251. Part75.Anchored = true
  1252. Part75.CanCollide = false
  1253. Part75.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1254. Part75.CFrame = CFrame.new(-80.9045792, 6.18733311, 66.6940079, 0.00759406621, 0.945601821, -0.325237662, -0.0868269876, -0.323395133, -0.942272127, -0.996194482, 0.0353950858, 0.0796478838)
  1255. Part75.Color = Color3.new(1, 0, 0)
  1256. Part75.Position = Vector3.new(-80.9045792, 6.18733311, 66.6940079)
  1257. Part75.Orientation = Vector3.new(70.4399948, -76.2399979, -164.970001)
  1258. Part75.Color = Color3.new(1, 0, 0)
  1259. Part76.Parent = Model1
  1260. Part76.Material = Enum.Material.Neon
  1261. Part76.BrickColor = BrickColor.new("Really red")
  1262. Part76.Rotation = Vector3.new(-97.4300003, -79.9199982, -92.4899979)
  1263. Part76.Anchored = true
  1264. Part76.CanCollide = false
  1265. Part76.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1266. Part76.CFrame = CFrame.new(-75.3590088, 4.00458431, 66.9265137, -0.00759398192, 0.174922884, -0.98455286, 0.0868270025, 0.980978668, 0.173618212, 0.996194482, -0.0841674432, -0.0226375852)
  1267. Part76.Color = Color3.new(1, 0, 0)
  1268. Part76.Position = Vector3.new(-75.3590088, 4.00458431, 66.9265137)
  1269. Part76.Orientation = Vector3.new(-10, -91.3199997, 5.05999994)
  1270. Part76.Color = Color3.new(1, 0, 0)
  1271. Part77.Parent = Model1
  1272. Part77.Material = Enum.Material.Neon
  1273. Part77.BrickColor = BrickColor.new("Really red")
  1274. Part77.Rotation = Vector3.new(85.6899948, -57.0999985, 90.7999954)
  1275. Part77.Anchored = true
  1276. Part77.CanCollide = false
  1277. Part77.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1278. Part77.CFrame = CFrame.new(-76.0786667, 3.94450235, 66.9262695, -0.00759401359, -0.543073833, -0.839650571, 0.0868270025, 0.836145997, -0.5415923, 0.996194482, -0.0770173073, 0.0408038273)
  1279. Part77.Color = Color3.new(1, 0, 0)
  1280. Part77.Position = Vector3.new(-76.0786667, 3.94450235, 66.9262695)
  1281. Part77.Orientation = Vector3.new(32.7900009, -87.2200012, 5.92999983)
  1282. Part77.Color = Color3.new(1, 0, 0)
  1283. Part78.Parent = Model1
  1284. Part78.Material = Enum.Material.Neon
  1285. Part78.BrickColor = BrickColor.new("Really red")
  1286. Part78.Rotation = Vector3.new(87.7299957, -80.9000015, 92.75)
  1287. Part78.Anchored = true
  1288. Part78.CanCollide = false
  1289. Part78.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1290. Part78.CFrame = CFrame.new(-77.053421, 3.4281776, 66.9638443, -0.00759400101, -0.158052772, -0.987401426, 0.0868270025, 0.98359704, -0.158111602, 0.996194482, -0.0869339183, 0.00625383528)
  1291. Part78.Color = Color3.new(1, 0, 0)
  1292. Part78.Position = Vector3.new(-77.053421, 3.4281776, 66.9638443)
  1293. Part78.Orientation = Vector3.new(9.09999943, -89.6399994, 5.03999996)
  1294. Part78.Color = Color3.new(1, 0, 0)
  1295. Part79.Parent = Model1
  1296. Part79.Material = Enum.Material.Neon
  1297. Part79.BrickColor = BrickColor.new("Really red")
  1298. Part79.Rotation = Vector3.new(84.8499985, 20.8599987, 90.4700012)
  1299. Part79.Anchored = true
  1300. Part79.CanCollide = false
  1301. Part79.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1302. Part79.CFrame = CFrame.new(-76.2466278, 3.94837761, 66.9246674, -0.00759403175, -0.934441864, 0.356034994, 0.0868269652, -0.355316907, -0.930705309, 0.996194601, 0.0238456652, 0.0838331208)
  1303. Part79.Color = Color3.new(1, 0, 0)
  1304. Part79.Position = Vector3.new(-76.2466278, 3.94837761, 66.9246674)
  1305. Part79.Orientation = Vector3.new(68.5499954, 76.75, 166.269989)
  1306. Part79.Color = Color3.new(1, 0, 0)
  1307. Part80.Parent = Model1
  1308. Part80.Material = Enum.Material.Neon
  1309. Part80.BrickColor = BrickColor.new("Really red")
  1310. Part80.Rotation = Vector3.new(86.3099976, -71.3300018, 91.3600006)
  1311. Part80.Anchored = true
  1312. Part80.CanCollide = false
  1313. Part80.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1314. Part80.CFrame = CFrame.new(-74.6101532, 4.06930447, 66.9265823, -0.00759400381, -0.320008993, -0.947384179, 0.0868270025, 0.943622947, -0.319434494, 0.996194482, -0.0846844167, 0.0206195861)
  1315. Part80.Color = Color3.new(1, 0, 0)
  1316. Part80.Position = Vector3.new(-74.6101532, 4.06930447, 66.9265823)
  1317. Part80.Orientation = Vector3.new(18.6299992, -88.75, 5.25999975)
  1318. Part80.Color = Color3.new(1, 0, 0)
  1319. Part81.Parent = Model1
  1320. Part81.Material = Enum.Material.Neon
  1321. Part81.BrickColor = BrickColor.new("Really red")
  1322. Part81.Rotation = Vector3.new(-94.659996, 36.8400002, 89.4599991)
  1323. Part81.Anchored = true
  1324. Part81.CanCollide = false
  1325. Part81.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1326. Part81.CFrame = CFrame.new(-79.2877731, 3.68609595, 66.924324, 0.00759393582, -0.800265431, 0.59959805, -0.0868270099, 0.596823454, 0.797661841, -0.996194482, -0.0581187606, -0.0649525002)
  1327. Part81.Color = Color3.new(1, 0, 0)
  1328. Part81.Position = Vector3.new(-79.2877731, 3.68609595, 66.924324)
  1329. Part81.Orientation = Vector3.new(-52.9099998, 96.1800003, -8.27999973)
  1330. Part81.Color = Color3.new(1, 0, 0)
  1331. Part82.Parent = Model1
  1332. Part82.Material = Enum.Material.Neon
  1333. Part82.BrickColor = BrickColor.new("Really red")
  1334. Part82.Rotation = Vector3.new(-94.8899994, 11.8800001, -90.4399948)
  1335. Part82.Anchored = true
  1336. Part82.CanCollide = false
  1337. Part82.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1338. Part82.CFrame = CFrame.new(-76.3681564, 3.92953634, 66.9253693, -0.007593947, 0.978547394, 0.205881953, 0.0868269652, -0.204465032, 0.975015461, 0.996194482, 0.0252803192, -0.0834116042)
  1339. Part82.Color = Color3.new(1, 0, 0)
  1340. Part82.Position = Vector3.new(-76.3681564, 3.92953634, 66.9253693)
  1341. Part82.Orientation = Vector3.new(-77.1699982, 112.049995, 156.98999)
  1342. Part82.Color = Color3.new(1, 0, 0)
  1343. Part83.Parent = Model1
  1344. Part83.Material = Enum.Material.Neon
  1345. Part83.BrickColor = BrickColor.new("Really red")
  1346. Part83.Rotation = Vector3.new(85.2399979, -27.0499992, -89.5099945)
  1347. Part83.Anchored = true
  1348. Part83.CanCollide = false
  1349. Part83.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1350. Part83.CFrame = CFrame.new(-79.4671097, 3.51874757, 66.9375534, 0.00759406714, 0.890579939, -0.454763561, -0.0868269876, -0.452472091, -0.887542307, -0.996194482, 0.0462258644, 0.0738903582)
  1351. Part83.Color = Color3.new(1, 0, 0)
  1352. Part83.Position = Vector3.new(-79.4671097, 3.51874757, 66.9375534)
  1353. Part83.Orientation = Vector3.new(62.5699997, -80.7699966, -169.139999)
  1354. Part83.Color = Color3.new(1, 0, 0)
  1355. Part84.Parent = Model1
  1356. Part84.Material = Enum.Material.Neon
  1357. Part84.BrickColor = BrickColor.new("Really red")
  1358. Part84.Rotation = Vector3.new(-93.7299957, 70.8499985, -91.3299942)
  1359. Part84.Anchored = true
  1360. Part84.CanCollide = false
  1361. Part84.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1362. Part84.CFrame = CFrame.new(-76.9075394, 3.48444676, 66.9600449, -0.00759397866, 0.32795161, 0.944663942, 0.086826928, -0.940907717, 0.32734549, 0.996194601, 0.0845082179, -0.0213298313)
  1363. Part84.Color = Color3.new(1, 0, 0)
  1364. Part84.Position = Vector3.new(-76.9075394, 3.48444676, 66.9600449)
  1365. Part84.Orientation = Vector3.new(-19.1099987, 91.2900009, 174.729996)
  1366. Part84.Color = Color3.new(1, 0, 0)
  1367. Part85.Parent = Model1
  1368. Part85.Material = Enum.Material.Neon
  1369. Part85.BrickColor = BrickColor.new("Really red")
  1370. Part85.Rotation = Vector3.new(-95.4399948, -46.7299995, 89.3699951)
  1371. Part85.Anchored = true
  1372. Part85.CanCollide = false
  1373. Part85.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1374. Part85.CFrame = CFrame.new(-80.1413422, 5.12933779, 66.7920227, 0.00759399822, -0.685433686, -0.728098571, -0.086826995, -0.725824833, 0.68239516, -0.996194482, 0.0580364317, -0.0650254861)
  1375. Part85.Color = Color3.new(1, 0, 0)
  1376. Part85.Position = Vector3.new(-80.1413422, 5.12933779, 66.7920227)
  1377. Part85.Orientation = Vector3.new(-43.0299988, -95.0999985, -173.179993)
  1378. Part85.Color = Color3.new(1, 0, 0)
  1379. Part86.Parent = Model1
  1380. Part86.Material = Enum.Material.Neon
  1381. Part86.BrickColor = BrickColor.new("Really red")
  1382. Part86.Rotation = Vector3.new(-95.1399994, -19.5699997, 89.5400009)
  1383. Part86.Anchored = true
  1384. Part86.CanCollide = false
  1385. Part86.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1386. Part86.CFrame = CFrame.new(-80.5649185, 5.71970463, 66.7373352, 0.00759398332, -0.942196846, -0.334973902, -0.0868269801, -0.334339947, 0.938445091, -0.996194482, 0.0219582822, -0.0843471736)
  1387. Part86.Color = Color3.new(1, 0, 0)
  1388. Part86.Position = Vector3.new(-80.5649185, 5.71970463, 66.7373352)
  1389. Part86.Orientation = Vector3.new(-69.7900009, -104.129997, -165.440002)
  1390. Part86.Color = Color3.new(1, 0, 0)
  1391. Part87.Parent = Model1
  1392. Part87.Material = Enum.Material.Neon
  1393. Part87.BrickColor = BrickColor.new("Really red")
  1394. Part87.Rotation = Vector3.new(-94.9499969, 4.48999977, 89.5599976)
  1395. Part87.Anchored = true
  1396. Part87.CanCollide = false
  1397. Part87.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1398. Part87.CFrame = CFrame.new(-81.718132, 5.52696705, 66.7453613, 0.0075939605, -0.996896982, 0.0783494711, -0.0868269801, 0.0773984939, 0.993212938, -0.996194601, -0.0143452697, -0.0859698877)
  1399. Part87.Color = Color3.new(1, 0, 0)
  1400. Part87.Position = Vector3.new(-81.718132, 5.52696705, 66.7453613)
  1401. Part87.Orientation = Vector3.new(-83.3199997, 137.660004, -48.2899971)
  1402. Part87.Color = Color3.new(1, 0, 0)
  1403. Part88.Parent = Model1
  1404. Part88.Material = Enum.Material.Neon
  1405. Part88.BrickColor = BrickColor.new("Really red")
  1406. Part88.Rotation = Vector3.new(-95.7900009, -61.6800003, 89.0799942)
  1407. Part88.Anchored = true
  1408. Part88.CanCollide = false
  1409. Part88.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1410. Part88.CFrame = CFrame.new(-79.7129593, 4.36144829, 66.862236, 0.00759398658, -0.474313021, -0.88032347, -0.086826995, -0.877337337, 0.471955091, -0.996194482, 0.0728519261, -0.0478457138)
  1411. Part88.Color = Color3.new(1, 0, 0)
  1412. Part88.Position = Vector3.new(-79.7129593, 4.36144829, 66.862236)
  1413. Part88.Orientation = Vector3.new(-28.1599998, -93.1100006, -174.349991)
  1414. Part88.Color = Color3.new(1, 0, 0)
  1415. Part89.Parent = Model1
  1416. Part89.Material = Enum.Material.Neon
  1417. Part89.BrickColor = BrickColor.new("Really red")
  1418. Part89.Rotation = Vector3.new(-95.1199951, -17.0900002, 89.5400009)
  1419. Part89.Anchored = true
  1420. Part89.CanCollide = false
  1421. Part89.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1422. Part89.CFrame = CFrame.new(-79.1109695, 3.59294295, 66.9338074, 0.0075939293, -0.955803633, -0.293907851, -0.0868270472, -0.293436676, 0.952028036, -0.996194482, 0.0182895511, -0.0852180496)
  1423. Part89.Color = Color3.new(1, 0, 0)
  1424. Part89.Position = Vector3.new(-79.1109695, 3.59294295, 66.9338074)
  1425. Part89.Orientation = Vector3.new(-72.1800003, -106.169998, -163.519989)
  1426. Part89.Color = Color3.new(1, 0, 0)
  1427. Part90.Parent = Model1
  1428. Part90.Material = Enum.Material.Neon
  1429. Part90.BrickColor = BrickColor.new("Really red")
  1430. Part90.Rotation = Vector3.new(-97.7299957, -81.0099945, -92.7900009)
  1431. Part90.Anchored = true
  1432. Part90.CanCollide = false
  1433. Part90.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1434. Part90.CFrame = CFrame.new(-75.6303635, 4.05047131, 66.9204407, -0.00759398332, 0.156003729, -0.987727344, 0.0868270025, 0.984128773, 0.154767811, 0.996194482, -0.084586218, -0.0210188068)
  1435. Part90.Color = Color3.new(1, 0, 0)
  1436. Part90.Position = Vector3.new(-75.6303635, 4.05047131, 66.9204407)
  1437. Part90.Orientation = Vector3.new(-8.89999962, -91.2200012, 5.03999996)
  1438. Part90.Color = Color3.new(1, 0, 0)
  1439. Part91.Parent = Model1
  1440. Part91.Material = Enum.Material.Neon
  1441. Part91.BrickColor = BrickColor.new("Really red")
  1442. Part91.Rotation = Vector3.new(-95.0999985, -15.1300001, -90.4499969)
  1443. Part91.Anchored = true
  1444. Part91.CanCollide = false
  1445. Part91.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1446. Part91.CFrame = CFrame.new(-76.3484116, 3.5141418, 66.9617233, -0.00759394793, 0.965313554, -0.26098302, 0.0868269727, 0.260641515, 0.96152401, 0.996194482, -0.0153586343, -0.0857946575)
  1447. Part91.Color = Color3.new(1, 0, 0)
  1448. Part91.Position = Vector3.new(-76.3484116, 3.5141418, 66.9617233)
  1449. Part91.Orientation = Vector3.new(-74.0499954, -108.199997, 18.4200001)
  1450. Part91.Color = Color3.new(1, 0, 0)
  1451. Part92.Parent = Model1
  1452. Part92.Material = Enum.Material.Neon
  1453. Part92.BrickColor = BrickColor.new("Really red")
  1454. Part92.Rotation = Vector3.new(90.7099991, -85.6199951, 95.7099991)
  1455. Part92.Anchored = true
  1456. Part92.CanCollide = false
  1457. Part92.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1458. Part92.CFrame = CFrame.new(-74.99646, 3.99149466, 66.9304123, -0.00759399682, -0.0759418979, -0.997083306, 0.0868270099, 0.993296802, -0.0763148144, 0.996194482, -0.0871534124, -0.000949268695)
  1459. Part92.Color = Color3.new(1, 0, 0)
  1460. Part92.Position = Vector3.new(-74.99646, 3.99149466, 66.9304123)
  1461. Part92.Orientation = Vector3.new(4.38000011, -90.0499954, 5)
  1462. Part92.Color = Color3.new(1, 0, 0)
  1463. Part93.Parent = Model1
  1464. Part93.Material = Enum.Material.Neon
  1465. Part93.BrickColor = BrickColor.new("Really red")
  1466. Part93.Rotation = Vector3.new(85.2299957, -25.4099998, 90.4799957)
  1467. Part93.Anchored = true
  1468. Part93.CanCollide = false
  1469. Part93.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1470. Part93.CFrame = CFrame.new(-76.4175491, 3.58115554, 66.9553452, -0.00759401312, -0.903191447, -0.429170936, 0.086826995, 0.426967084, -0.90008986, 0.996194482, -0.0440989546, 0.0751791075)
  1471. Part93.Color = Color3.new(1, 0, 0)
  1472. Part93.Position = Vector3.new(-76.4175491, 3.58115554, 66.9553452)
  1473. Part93.Orientation = Vector3.new(64.1699982, -80.0599976, 11.4899998)
  1474. Part93.Color = Color3.new(1, 0, 0)
  1475. Part94.Parent = Model1
  1476. Part94.Material = Enum.Material.Neon
  1477. Part94.BrickColor = BrickColor.new("Really red")
  1478. Part94.Rotation = Vector3.new(85.2399979, -27.1099987, 90.4899979)
  1479. Part94.Anchored = true
  1480. Part94.CanCollide = false
  1481. Part94.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1482. Part94.CFrame = CFrame.new(-76.1702271, 4.05614853, 66.9158478, -0.00759400986, -0.890140176, -0.455623358, 0.086826995, 0.453328967, -0.887105048, 0.996194482, -0.0462971367, 0.0738457218)
  1483. Part94.Color = Color3.new(1, 0, 0)
  1484. Part94.Position = Vector3.new(-76.1702271, 4.05614853, 66.9158478)
  1485. Part94.Orientation = Vector3.new(62.5099983, -80.7900009, 10.8400002)
  1486. Part94.Color = Color3.new(1, 0, 0)
  1487. Part95.Parent = Model1
  1488. Part95.Material = Enum.Material.Neon
  1489. Part95.BrickColor = BrickColor.new("Really red")
  1490. Part95.Rotation = Vector3.new(85.659996, -55.6399994, 90.7699966)
  1491. Part95.Anchored = true
  1492. Part95.CanCollide = false
  1493. Part95.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1494. Part95.CFrame = CFrame.new(-75.2561874, 4.6359663, 66.8722839, -0.00759399543, -0.564302742, -0.825533032, 0.0868270099, 0.822067201, -0.562732458, 0.996194482, -0.0759520233, 0.0427540168)
  1495. Part95.Color = Color3.new(1, 0, 0)
  1496. Part95.Position = Vector3.new(-75.2561874, 4.6359663, 66.8722839)
  1497. Part95.Orientation = Vector3.new(34.2399979, -87.0400009, 6.02999973)
  1498. Part95.Color = Color3.new(1, 0, 0)
  1499. Part96.Parent = Model1
  1500. Part96.Material = Enum.Material.Neon
  1501. Part96.BrickColor = BrickColor.new("Really red")
  1502. Part96.Rotation = Vector3.new(-95.0199966, -4.44999981, -90.4399948)
  1503. Part96.Anchored = true
  1504. Part96.CanCollide = false
  1505. Part96.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1506. Part96.CFrame = CFrame.new(-73.8519516, 5.52945137, 66.8051147, -0.0075939605, 0.996951699, -0.0776498988, 0.0868270546, 0.0780163109, 0.993164539, 0.996194482, 0.000799925067, -0.0871549547)
  1507. Part96.Color = Color3.new(1, 0, 0)
  1508. Part96.Position = Vector3.new(-73.8519516, 5.52945137, 66.8051147)
  1509. Part96.Orientation = Vector3.new(-83.2999954, -138.300003, 48.0599976)
  1510. Part96.Color = Color3.new(1, 0, 0)
  1511. Part97.Parent = Model1
  1512. Part97.Material = Enum.Material.Neon
  1513. Part97.BrickColor = BrickColor.new("Really red")
  1514. Part97.Rotation = Vector3.new(-94.3399963, 55.8899994, -90.7799988)
  1515. Part97.Anchored = true
  1516. Part97.CanCollide = false
  1517. Part97.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1518. Part97.CFrame = CFrame.new(-76.1047897, 4.2107296, 66.9028702, -0.00759398006, 0.560700953, 0.827983618, 0.0868270099, -0.824511111, 0.559145808, 0.996194482, 0.0761375725, -0.0424227305)
  1519. Part97.Color = Color3.new(1, 0, 0)
  1520. Part97.Position = Vector3.new(-76.1047897, 4.2107296, 66.9028702)
  1521. Part97.Orientation = Vector3.new(-34, 92.9300003, 173.98999)
  1522. Part97.Color = Color3.new(1, 0, 0)
  1523. Part98.Parent = Model1
  1524. Part98.Material = Enum.Material.Neon
  1525. Part98.BrickColor = BrickColor.new("Really red")
  1526. Part98.Rotation = Vector3.new(86.1500015, -68.9700012, 91.2099991)
  1527. Part98.Anchored = true
  1528. Part98.CanCollide = false
  1529. Part98.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1530. Part98.CFrame = CFrame.new(-75.8349991, 4.37120247, 66.8909378, -0.00759398332, -0.358756334, -0.933400333, 0.0868270174, 0.929666042, -0.358027309, 0.996194482, -0.0837633237, 0.0240899157)
  1531. Part98.Color = Color3.new(1, 0, 0)
  1532. Part98.Position = Vector3.new(-75.8349991, 4.37120247, 66.8909378)
  1533. Part98.Orientation = Vector3.new(20.9799995, -88.5199966, 5.33999968)
  1534. Part98.Color = Color3.new(1, 0, 0)
  1535. Part99.Parent = Model1
  1536. Part99.Material = Enum.Material.Neon
  1537. Part99.BrickColor = BrickColor.new("Really red")
  1538. Part99.Rotation = Vector3.new(-94.8499985, 17.1299992, -90.4599991)
  1539. Part99.Anchored = true
  1540. Part99.CanCollide = false
  1541. Part99.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1542. Part99.CFrame = CFrame.new(-76.4605331, 3.59376979, 66.9539337, -0.0075939279, 0.955601931, 0.294570148, 0.0868269652, -0.292843938, 0.952222407, 0.996194482, 0.0328072309, -0.0807478651)
  1543. Part99.Color = Color3.new(1, 0, 0)
  1544. Part99.Position = Vector3.new(-76.4605331, 3.59376979, 66.9539337)
  1545. Part99.Orientation = Vector3.new(-72.2200012, 105.329994, 163.48999)
  1546. Part99.Color = Color3.new(1, 0, 0)
  1547. Part100.Parent = Model1
  1548. Part100.Material = Enum.Material.Neon
  1549. Part100.BrickColor = BrickColor.new("Really red")
  1550. Part100.Rotation = Vector3.new(85.6100006, -53.7999992, -89.2599945)
  1551. Part100.Anchored = true
  1552. Part100.CanCollide = false
  1553. Part100.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1554. Part100.CFrame = CFrame.new(-80.6230698, 6.5478611, 66.664711, 0.0075940541, 0.590543926, -0.806969941, -0.0868270099, -0.803556263, -0.588863015, -0.996194482, 0.0745387226, 0.0451729894)
  1555. Part100.Color = Color3.new(1, 0, 0)
  1556. Part100.Position = Vector3.new(-80.6230698, 6.5478611, 66.664711)
  1557. Part100.Orientation = Vector3.new(36.079998, -86.7999954, -173.830002)
  1558. Part100.Color = Color3.new(1, 0, 0)
  1559. Part101.Parent = Model1
  1560. Part101.Material = Enum.Material.Neon
  1561. Part101.BrickColor = BrickColor.new("Really red")
  1562. Part101.Rotation = Vector3.new(85.3699951, -38.9799995, 90.5599976)
  1563. Part101.Anchored = true
  1564. Part101.CanCollide = false
  1565. Part101.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1566. Part101.CFrame = CFrame.new(-76.223999, 3.81453776, 66.9364853, -0.00759403873, -0.777296543, -0.629088521, 0.086827077, 0.626218498, -0.774798632, 0.996194482, -0.0605058335, 0.0627349541)
  1567. Part101.Color = Color3.new(1, 0, 0)
  1568. Part101.Position = Vector3.new(-76.223999, 3.81453776, 66.9364853)
  1569. Part101.Orientation = Vector3.new(50.7899971, -84.3099976, 7.88999987)
  1570. Part101.Color = Color3.new(1, 0, 0)
  1571. Part102.Parent = Model1
  1572. Part102.Material = Enum.Material.Neon
  1573. Part102.BrickColor = BrickColor.new("Really red")
  1574. Part102.Rotation = Vector3.new(85.2299957, -25.6099987, 90.4799957)
  1575. Part102.Anchored = true
  1576. Part102.CanCollide = false
  1577. Part102.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1578. Part102.CFrame = CFrame.new(-74.7487411, 5.21487188, 66.8256912, -0.00759401033, -0.901722491, -0.432248682, 0.086826995, 0.43003428, -0.898628414, 0.996194482, -0.0443550944, 0.0750282779)
  1579. Part102.Color = Color3.new(1, 0, 0)
  1580. Part102.Position = Vector3.new(-74.7487411, 5.21487188, 66.8256912)
  1581. Part102.Orientation = Vector3.new(63.9799995, -80.1500015, 11.4099998)
  1582. Part102.Color = Color3.new(1, 0, 0)
  1583. Part103.Parent = Model1
  1584. Part103.Material = Enum.Material.Neon
  1585. Part103.BrickColor = BrickColor.new("Really red")
  1586. Part103.Rotation = Vector3.new(85.0999985, -11.0599995, 90.4399948)
  1587. Part103.Anchored = true
  1588. Part103.CanCollide = false
  1589. Part103.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1590. Part103.CFrame = CFrame.new(-73.7051163, 5.0428319, 66.8486633, -0.00759404711, -0.981398821, -0.191830412, 0.0868270621, 0.190464258, -0.977846861, 0.996194482, -0.024081884, 0.0837655738)
  1591. Part103.Color = Color3.new(1, 0, 0)
  1592. Part103.Position = Vector3.new(-73.7051163, 5.0428319, 66.8486633)
  1593. Part103.Orientation = Vector3.new(77.9199982, -66.409996, 24.5100002)
  1594. Part103.Color = Color3.new(1, 0, 0)
  1595. Part104.Parent = Model1
  1596. Part104.Material = Enum.Material.Neon
  1597. Part104.BrickColor = BrickColor.new("Really red")
  1598. Part104.Rotation = Vector3.new(84.8300018, 23.7600002, 90.4799957)
  1599. Part104.Anchored = true
  1600. Part104.CanCollide = false
  1601. Part104.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1602. Part104.CFrame = CFrame.new(-73.7677155, 5.4951067, 66.8087311, -0.00759404432, -0.915192902, 0.402944565, 0.0868270323, -0.402038038, -0.911497653, 0.996194482, 0.0280645788, 0.0825166851)
  1603. Part104.Color = Color3.new(1, 0, 0)
  1604. Part104.Position = Vector3.new(-73.7677155, 5.4951067, 66.8087311)
  1605. Part104.Orientation = Vector3.new(65.7099991, 78.4300003, 167.809998)
  1606. Part104.Color = Color3.new(1, 0, 0)
  1607. Part105.Parent = Model1
  1608. Part105.Material = Enum.Material.Neon
  1609. Part105.BrickColor = BrickColor.new("Really red")
  1610. Part105.Rotation = Vector3.new(-94.1699982, 61.7199974, -90.9199982)
  1611. Part105.Anchored = true
  1612. Part105.CanCollide = false
  1613. Part105.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1614. Part105.CFrame = CFrame.new(-75.8579483, 4.3626833, 66.8915024, -0.00759398332, 0.473702431, 0.880652249, 0.0868270099, -0.877039731, 0.472508043, 0.996194482, 0.0800527111, -0.0344699994)
  1615. Part105.Color = Color3.new(1, 0, 0)
  1616. Part105.Position = Vector3.new(-75.8579483, 4.3626833, 66.8915024)
  1617. Part105.Orientation = Vector3.new(-28.1999989, 92.2399979, 174.349991)
  1618. Part105.Color = Color3.new(1, 0, 0)
  1619. Part106.Parent = Model1
  1620. Part106.Material = Enum.Material.Neon
  1621. Part106.BrickColor = BrickColor.new("Really red")
  1622. Part106.Rotation = Vector3.new(84.4799957, 50.8600006, 90.6899948)
  1623. Part106.Anchored = true
  1624. Part106.CanCollide = false
  1625. Part106.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1626. Part106.CFrame = CFrame.new(-76.3177032, 3.97588158, 66.9217072, -0.00759400148, -0.631231844, 0.775557041, 0.0868269503, -0.773066998, -0.628354967, 0.996194601, 0.0625676066, 0.0606786609)
  1627. Part106.Color = Color3.new(1, 0, 0)
  1628. Part106.Position = Vector3.new(-76.3177032, 3.97588158, 66.9217072)
  1629. Part106.Orientation = Vector3.new(38.9300003, 85.5299988, 173.589996)
  1630. Part106.Color = Color3.new(1, 0, 0)
  1631. Part107.Parent = Model1
  1632. Part107.Material = Enum.Material.Neon
  1633. Part107.BrickColor = BrickColor.new("Really red")
  1634. Part107.Rotation = Vector3.new(85.4000015, -41.329998, 90.5799942)
  1635. Part107.Anchored = true
  1636. Part107.CanCollide = false
  1637. Part107.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1638. Part107.CFrame = CFrame.new(-74.9606094, 4.89569855, 66.8518829, -0.00759400381, -0.750825346, -0.660457253, 0.0868270025, 0.657486737, -0.748446643, 0.996194482, -0.0630292296, 0.0601989552)
  1639. Part107.Color = Color3.new(1, 0, 0)
  1640. Part107.Position = Vector3.new(-74.9606094, 4.89569855, 66.8518829)
  1641. Part107.Orientation = Vector3.new(48.4599991, -84.7900009, 7.51999998)
  1642. Part107.Color = Color3.new(1, 0, 0)
  1643. Part108.Parent = Model1
  1644. Part108.Material = Enum.Material.Neon
  1645. Part108.BrickColor = BrickColor.new("Really red")
  1646. Part108.Rotation = Vector3.new(85.4399948, -44.3199997, 90.6100006)
  1647. Part108.Anchored = true
  1648. Part108.CanCollide = false
  1649. Part108.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1650. Part108.CFrame = CFrame.new(-76.5885696, 3.29385257, 66.9790878, -0.0075940052, -0.715371251, -0.698706448, 0.0868270025, 0.695626676, -0.713154078, 0.996194482, -0.0660816953, 0.0568308868)
  1651. Part108.Color = Color3.new(1, 0, 0)
  1652. Part108.Position = Vector3.new(-76.5885696, 3.29385257, 66.9790878)
  1653. Part108.Orientation = Vector3.new(45.4899979, -85.3499985, 7.10999966)
  1654. Part108.Color = Color3.new(1, 0, 0)
  1655. Part109.Parent = Model1
  1656. Part109.Material = Enum.Material.Neon
  1657. Part109.BrickColor = BrickColor.new("Really red")
  1658. Part109.Rotation = Vector3.new(-94.5099945, 47.1299973, -90.6399994)
  1659. Part109.Anchored = true
  1660. Part109.CanCollide = false
  1661. Part109.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1662. Part109.CFrame = CFrame.new(-76.562088, 3.68847871, 66.944931, -0.0075939633, 0.680285692, 0.732907772, 0.0868269354, -0.729712248, 0.678219199, 0.996194482, 0.0687865093, -0.0535257161)
  1663. Part109.Color = Color3.new(1, 0, 0)
  1664. Part109.Position = Vector3.new(-76.562088, 3.68847871, 66.944931)
  1665. Part109.Orientation = Vector3.new(-42.7000008, 94.1800003, 173.209991)
  1666. Part109.Color = Color3.new(1, 0, 0)
  1667. Part110.Parent = Model1
  1668. Part110.Material = Enum.Material.Neon
  1669. Part110.BrickColor = BrickColor.new("Really red")
  1670. Part110.Rotation = Vector3.new(85.4799957, -46.8600006, 90.6399994)
  1671. Part110.Anchored = true
  1672. Part110.CanCollide = false
  1673. Part110.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1674. Part110.CFrame = CFrame.new(-76.0190277, 4.24278259, 66.9007339, -0.00759400381, -0.683742881, -0.729683638, 0.0868270025, 0.726497829, -0.681661248, 0.996194482, -0.0685327724, 0.0538503155)
  1675. Part110.Color = Color3.new(1, 0, 0)
  1676. Part110.Position = Vector3.new(-76.0190277, 4.24278259, 66.9007339)
  1677. Part110.Orientation = Vector3.new(42.9699974, -85.7799988, 6.81999969)
  1678. Part110.Color = Color3.new(1, 0, 0)
  1679. Part111.Parent = Model1
  1680. Part111.Material = Enum.Material.Neon
  1681. Part111.BrickColor = BrickColor.new("Really red")
  1682. Part111.Rotation = Vector3.new(85.1299973, -13.79, 90.4499969)
  1683. Part111.Anchored = true
  1684. Part111.CanCollide = false
  1685. Part111.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1686. Part111.CFrame = CFrame.new(-76.2982254, 3.62711453, 66.9522476, -0.00759404665, -0.971155941, -0.238324374, 0.0868270621, 0.236790702, -0.967673123, 0.996194482, -0.0280415565, 0.0825244188)
  1687. Part111.Color = Color3.new(1, 0, 0)
  1688. Part111.Position = Vector3.new(-76.2982254, 3.62711453, 66.9522476)
  1689. Part111.Orientation = Vector3.new(75.3899994, -70.9000015, 20.1399994)
  1690. Part111.Color = Color3.new(1, 0, 0)
  1691. Part112.Parent = Model1
  1692. Part112.Material = Enum.Material.Neon
  1693. Part112.BrickColor = BrickColor.new("Really red")
  1694. Part112.Rotation = Vector3.new(-94.6199951, 39.8400002, -90.5699997)
  1695. Part112.Anchored = true
  1696. Part112.CanCollide = false
  1697. Part112.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1698. Part112.CFrame = CFrame.new(-74.0017395, 5.03866339, 66.8467255, -0.00759397075, 0.767753899, 0.640699923, 0.0868270248, -0.63779223, 0.765298724, 0.996194482, 0.0614417195, -0.061818406)
  1699. Part112.Color = Color3.new(1, 0, 0)
  1700. Part112.Position = Vector3.new(-74.0017395, 5.03866339, 66.8467255)
  1701. Part112.Orientation = Vector3.new(-49.9300003, 95.5099945, 172.25)
  1702. Part112.Color = Color3.new(1, 0, 0)
  1703. Part113.Parent = Model1
  1704. Part113.Material = Enum.Material.Neon
  1705. Part113.BrickColor = BrickColor.new("Really red")
  1706. Part113.Rotation = Vector3.new(85.0400009, -2.99000001, 90.4399948)
  1707. Part113.Anchored = true
  1708. Part113.CanCollide = false
  1709. Part113.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1710. Part113.CFrame = CFrame.new(-76.2907944, 3.44706178, 66.9679947, -0.00759404851, -0.99861002, -0.0521576405, 0.0868270621, 0.0513037033, -0.994902134, 0.996194482, -0.0120840333, 0.086316891)
  1711. Part113.Color = Color3.new(1, 0, 0)
  1712. Part113.Position = Vector3.new(-76.2907944, 3.44706178, 66.9679947)
  1713. Part113.Orientation = Vector3.new(84.2099991, -31.1399994, 59.4199982)
  1714. Part113.Color = Color3.new(1, 0, 0)
  1715. Part114.Parent = Model1
  1716. Part114.Material = Enum.Material.Neon
  1717. Part114.BrickColor = BrickColor.new("Really red")
  1718. Part114.Rotation = Vector3.new(-95.25, -31.6799984, 89.4899979)
  1719. Part114.Anchored = true
  1720. Part114.CanCollide = false
  1721. Part114.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1722. Part114.CFrame = CFrame.new(-79.381897, 4.52707958, 66.8503113, 0.0075939917, -0.850930512, -0.525223255, -0.086826995, -0.523816288, 0.84739542, -0.996194482, 0.0391685143, -0.0778617039)
  1723. Part114.Color = Color3.new(1, 0, 0)
  1724. Part114.Position = Vector3.new(-79.381897, 4.52707958, 66.8503113)
  1725. Part114.Orientation = Vector3.new(-57.9300003, -98.4300003, -170.589996)
  1726. Part114.Color = Color3.new(1, 0, 0)
  1727. Part115.Parent = Model1
  1728. Part115.Material = Enum.Material.Neon
  1729. Part115.BrickColor = BrickColor.new("Really red")
  1730. Part115.Rotation = Vector3.new(85.6500015, -55.6100006, 90.7699966)
  1731. Part115.Anchored = true
  1732. Part115.CanCollide = false
  1733. Part115.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1734. Part115.CFrame = CFrame.new(-74.2665176, 4.24027729, 66.9143219, -0.00759401452, -0.564791441, -0.82519877, 0.086826995, 0.82173413, -0.56321907, 0.996194482, -0.0759267062, 0.042798955)
  1735. Part115.Color = Color3.new(1, 0, 0)
  1736. Part115.Position = Vector3.new(-74.2665176, 4.24027729, 66.9143219)
  1737. Part115.Orientation = Vector3.new(34.2799988, -87.0299988, 6.02999973)
  1738. Part115.Color = Color3.new(1, 0, 0)
  1739. Part116.Parent = Model1
  1740. Part116.Material = Enum.Material.Neon
  1741. Part116.BrickColor = BrickColor.new("Really red")
  1742. Part116.Rotation = Vector3.new(-95.0299988, -6.79999971, -90.4399948)
  1743. Part116.Anchored = true
  1744. Part116.CanCollide = false
  1745. Part116.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1746. Part116.CFrame = CFrame.new(-76.3620834, 3.68113971, 66.9470444, -0.00759394746, 0.992932141, -0.118439972, 0.0868269801, 0.118650883, 0.989133239, 0.996194601, -0.00277237874, -0.0871144384)
  1747. Part116.Color = Color3.new(1, 0, 0)
  1748. Part116.Position = Vector3.new(-76.3620834, 3.68113971, 66.9470444)
  1749. Part116.Orientation = Vector3.new(-81.5499954, -126.339996, 36.2000008)
  1750. Part116.Color = Color3.new(1, 0, 0)
  1751. Part117.Parent = Model1
  1752. Part117.Material = Enum.Material.Neon
  1753. Part117.BrickColor = BrickColor.new("Really red")
  1754. Part117.Rotation = Vector3.new(-94.6800003, 34.4899979, 89.4700012)
  1755. Part117.Anchored = true
  1756. Part117.CanCollide = false
  1757. Part117.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1758. Part117.CFrame = CFrame.new(-80.5327988, 6.53569317, 66.6664581, 0.00759399263, -0.824162006, 0.566303253, -0.0868269578, 0.563637435, 0.821446955, -0.996194601, -0.0554084815, -0.067279309)
  1759. Part117.Color = Color3.new(1, 0, 0)
  1760. Part117.Position = Vector3.new(-80.5327988, 6.53569317, 66.6664581)
  1761. Part117.Orientation = Vector3.new(-55.2299995, 96.7799988, -8.76000023)
  1762. Part117.Color = Color3.new(1, 0, 0)
  1763. Part118.Parent = Model1
  1764. Part118.Material = Enum.Material.Neon
  1765. Part118.BrickColor = BrickColor.new("Really red")
  1766. Part118.Rotation = Vector3.new(85.6500015, -55.4099998, 90.7699966)
  1767. Part118.Anchored = true
  1768. Part118.CanCollide = false
  1769. Part118.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1770. Part118.CFrame = CFrame.new(-76.5312119, 3.65615153, 66.9479599, -0.00759401871, -0.567605078, -0.82326597, 0.0868270025, 0.819806576, -0.566020727, 0.996194482, -0.0757801831, 0.0430578813)
  1771. Part118.Color = Color3.new(1, 0, 0)
  1772. Part118.Position = Vector3.new(-76.5312119, 3.65615153, 66.9479599)
  1773. Part118.Orientation = Vector3.new(34.4699974, -87.0099945, 6.04999971)
  1774. Part118.Color = Color3.new(1, 0, 0)
  1775. Part119.Parent = Model1
  1776. Part119.Material = Enum.Material.Neon
  1777. Part119.BrickColor = BrickColor.new("Really red")
  1778. Part119.Rotation = Vector3.new(-95.6199951, -55.6299973, 89.2299957)
  1779. Part119.Anchored = true
  1780. Part119.CanCollide = false
  1781. Part119.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  1782. Part119.CFrame = CFrame.new(-79.7115479, 4.80018139, 66.8239822, 0.00759400381, -0.564487934, -0.825406373, -0.0868270025, -0.82268554, 0.561828256, -0.996194482, 0.0674011409, -0.0552603379)
  1783. Part119.Color = Color3.new(1, 0, 0)
  1784. Part119.Position = Vector3.new(-79.7115479, 4.80018139, 66.8239822)
  1785. Part119.Orientation = Vector3.new(-34.1800003, -93.8299942, -173.979996)
  1786. Part119.Color = Color3.new(1, 0, 0)
  1787. Part120.Parent = Model1
  1788. Part120.Material = Enum.Material.Neon
  1789. Part120.BrickColor = BrickColor.new("Really red")
  1790. Part120.Rotation = Vector3.new(86.5699997, -74.3199997, 91.6100006)
  1791. Part120.Anchored = true
  1792. Part120.CanCollide = false
  1793. Part120.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1794. Part120.CFrame = CFrame.new(-76.8234177, 3.49241853, 66.9599838, -0.00759400567, -0.270175904, -0.962781072, 0.0868270025, 0.958994985, -0.269798189, 0.996194482, -0.0856443569, 0.0161759816)
  1795. Part120.Color = Color3.new(1, 0, 0)
  1796. Part120.Position = Vector3.new(-76.8234177, 3.49241853, 66.9599838)
  1797. Part120.Orientation = Vector3.new(15.6499996, -89.0400009, 5.17000008)
  1798. Part120.Color = Color3.new(1, 0, 0)
  1799. Part121.Parent = Model1
  1800. Part121.Material = Enum.Material.Neon
  1801. Part121.BrickColor = BrickColor.new("Really red")
  1802. Part121.Rotation = Vector3.new(86.2200012, -70.0699997, 91.2799988)
  1803. Part121.Anchored = true
  1804. Part121.CanCollide = false
  1805. Part121.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1806. Part121.CFrame = CFrame.new(-75.5768967, 4.46665335, 66.8845825, -0.00759398239, -0.340784639, -0.940110743, 0.0868270174, 0.936363101, -0.340127498, 0.996194482, -0.0842100307, 0.0224786326)
  1807. Part121.Color = Color3.new(1, 0, 0)
  1808. Part121.Position = Vector3.new(-75.5768967, 4.46665335, 66.8845825)
  1809. Part121.Orientation = Vector3.new(19.8799992, -88.6299973, 5.29999971)
  1810. Part121.Color = Color3.new(1, 0, 0)
  1811. Part122.Parent = Model1
  1812. Part122.Material = Enum.Material.Neon
  1813. Part122.BrickColor = BrickColor.new("Really red")
  1814. Part122.Rotation = Vector3.new(85.5499954, -50.8999977, 90.6899948)
  1815. Part122.Anchored = true
  1816. Part122.CanCollide = false
  1817. Part122.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1818. Part122.CFrame = CFrame.new(-76.7555618, 3.12364888, 66.9926453, -0.00759400148, -0.630572498, -0.776093185, 0.0868270025, 0.772769153, -0.628721237, 0.996194482, -0.0721604526, 0.0488823839)
  1819. Part122.Color = Color3.new(1, 0, 0)
  1820. Part122.Position = Vector3.new(-76.7555618, 3.12364888, 66.9926453)
  1821. Part122.Orientation = Vector3.new(38.9599991, -86.4000015, 6.40999985)
  1822. Part122.Color = Color3.new(1, 0, 0)
  1823. Part123.Parent = Model1
  1824. Part123.Material = Enum.Material.Neon
  1825. Part123.BrickColor = BrickColor.new("Really red")
  1826. Part123.Rotation = Vector3.new(85.3699951, -38.7199974, 90.5599976)
  1827. Part123.Anchored = true
  1828. Part123.CanCollide = false
  1829. Part123.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  1830. Part123.CFrame = CFrame.new(-73.9783096, 4.50958252, 66.8930206, -0.00759402756, -0.780180871, -0.62550801, 0.0868269876, 0.622649133, -0.777669132, 0.996194482, -0.0602166206, 0.0630123392)
  1831. Part123.Color = Color3.new(1, 0, 0)
  1832. Part123.Position = Vector3.new(-73.9783096, 4.50958252, 66.8930206)
  1833. Part123.Orientation = Vector3.new(51.0499992, -84.25, 7.94000006)
  1834. Part123.Color = Color3.new(1, 0, 0)
  1835. Part124.Parent = Model1
  1836. Part124.Material = Enum.Material.Neon
  1837. Part124.BrickColor = BrickColor.new("Really red")
  1838. Part124.Rotation = Vector3.new(84.9499969, 9.55000019, 90.4399948)
  1839. Part124.Anchored = true
  1840. Part124.CanCollide = false
  1841. Part124.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1842. Part124.CFrame = CFrame.new(-73.6938171, 5.2689023, 66.8290176, -0.00759404665, -0.986116827, 0.165879712, 0.0868270397, -0.165908381, -0.982312024, 0.996194482, 0.0069431481, 0.0868816227)
  1843. Part124.Color = Color3.new(1, 0, 0)
  1844. Part124.Position = Vector3.new(-73.6938171, 5.2689023, 66.8290176)
  1845. Part124.Orientation = Vector3.new(79.2099991, 62.3599968, 152.37999)
  1846. Part124.Color = Color3.new(1, 0, 0)
  1847. Part125.Parent = Model1
  1848. Part125.Material = Enum.Material.Neon
  1849. Part125.BrickColor = BrickColor.new("Really red")
  1850. Part125.Rotation = Vector3.new(84.7999954, 26.2799988, -89.5099945)
  1851. Part125.Anchored = true
  1852. Part125.CanCollide = false
  1853. Part125.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1854. Part125.CFrame = CFrame.new(-81.7815704, 4.7867713, 66.8093948, 0.00759402988, 0.896599054, 0.442778051, -0.0868270248, 0.441709936, -0.892947316, -0.996194482, -0.0316640884, 0.0812034979)
  1855. Part125.Color = Color3.new(1, 0, 0)
  1856. Part125.Position = Vector3.new(-81.7815704, 4.7867713, 66.8093948)
  1857. Part125.Orientation = Vector3.new(63.25, 79.6100006, -11.1199999)
  1858. Part125.Color = Color3.new(1, 0, 0)
  1859. Part126.Parent = Model1
  1860. Part126.Material = Enum.Material.Neon
  1861. Part126.BrickColor = BrickColor.new("Really red")
  1862. Part126.Rotation = Vector3.new(84.4300003, 53.7599983, 90.7399979)
  1863. Part126.Anchored = true
  1864. Part126.CanCollide = false
  1865. Part126.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1866. Part126.CFrame = CFrame.new(-74.9462967, 6.54963303, 66.7078476, -0.0075940541, -0.591105998, 0.806558073, 0.0868270099, -0.803925335, -0.588359177, 0.996194482, 0.0655630976, 0.0574290901)
  1867. Part126.Color = Color3.new(1, 0, 0)
  1868. Part126.Position = Vector3.new(-74.9462967, 6.54963303, 66.7078476)
  1869. Part126.Orientation = Vector3.new(36.0400009, 85.9300003, 173.839996)
  1870. Part126.Color = Color3.new(1, 0, 0)
  1871. Part127.Parent = Model1
  1872. Part127.Material = Enum.Material.Neon
  1873. Part127.BrickColor = BrickColor.new("Really red")
  1874. Part127.Rotation = Vector3.new(84.7999954, 27.0699997, -89.5099945)
  1875. Part127.Anchored = true
  1876. Part127.CanCollide = false
  1877. Part127.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1878. Part127.CFrame = CFrame.new(-79.4009323, 4.05516529, 66.8912964, 0.0075940066, 0.890458047, 0.45500201, -0.0868270099, 0.453884155, -0.886821091, -0.996194482, -0.0327720009, 0.0807627141)
  1879. Part127.Color = Color3.new(1, 0, 0)
  1880. Part127.Position = Vector3.new(-79.4009323, 4.05516529, 66.8912964)
  1881. Part127.Orientation = Vector3.new(62.4799995, 79.9300003, -10.8299999)
  1882. Part127.Color = Color3.new(1, 0, 0)
  1883. Part128.Parent = Model1
  1884. Part128.Material = Enum.Material.Neon
  1885. Part128.BrickColor = BrickColor.new("Really red")
  1886. Part128.Rotation = Vector3.new(83.8199997, 70.0299988, -88.7299957)
  1887. Part128.Anchored = true
  1888. Part128.CanCollide = false
  1889. Part128.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1890. Part128.CFrame = CFrame.new(-79.9940186, 4.46529055, 66.8510361, 0.00759398565, 0.341433495, 0.939875364, -0.0868269876, 0.936577737, -0.339533985, -0.996194482, -0.0790281221, 0.0367579944)
  1891. Part128.Color = Color3.new(1, 0, 0)
  1892. Part128.Position = Vector3.new(-79.9940186, 4.46529055, 66.8510361)
  1893. Part128.Orientation = Vector3.new(19.8500004, 87.7599945, -5.29999971)
  1894. Part128.Color = Color3.new(1, 0, 0)
  1895. Part129.Parent = Model1
  1896. Part129.Material = Enum.Material.Neon
  1897. Part129.BrickColor = BrickColor.new("Really red")
  1898. Part129.Rotation = Vector3.new(-93.9599991, 66.8600006, -91.1100006)
  1899. Part129.Anchored = true
  1900. Part129.CanCollide = false
  1901. Part129.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  1902. Part129.CFrame = CFrame.new(-74.5323181, 4.62577152, 66.878685, -0.00759398937, 0.392958879, 0.919524729, 0.0868270025, -0.915819705, 0.392092645, 0.996194482, 0.0828172192, -0.0271647647)
  1903. Part129.Color = Color3.new(1, 0, 0)
  1904. Part129.Position = Vector3.new(-74.5323181, 4.62577152, 66.878685)
  1905. Part129.Orientation = Vector3.new(-23.0799999, 91.6899948, 174.580002)
  1906. Part129.Color = Color3.new(1, 0, 0)
  1907. Part130.Parent = Model1
  1908. Part130.Material = Enum.Material.Neon
  1909. Part130.BrickColor = BrickColor.new("Really red")
  1910. Part130.Rotation = Vector3.new(-94.4700012, 49.6100006, -90.6699982)
  1911. Part130.Anchored = true
  1912. Part130.CanCollide = false
  1913. Part130.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1914. Part130.CFrame = CFrame.new(-74.2341614, 4.80686331, 66.8651657, -0.0075939754, 0.647946119, 0.761648297, 0.0868270099, -0.758366883, 0.646020293, 0.996194482, 0.0710375905, -0.0505002774)
  1915. Part130.Color = Color3.new(1, 0, 0)
  1916. Part130.Position = Vector3.new(-74.2341614, 4.80686331, 66.8651657)
  1917. Part130.Orientation = Vector3.new(-40.2399979, 93.7900009, 173.470001)
  1918. Part130.Color = Color3.new(1, 0, 0)
  1919. Part131.Parent = Model1
  1920. Part131.Material = Enum.Material.Neon
  1921. Part131.BrickColor = BrickColor.new("Really red")
  1922. Part131.Rotation = Vector3.new(-94.5999985, 40.8499985, -90.5799942)
  1923. Part131.Anchored = true
  1924. Part131.CanCollide = false
  1925. Part131.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1926. Part131.CFrame = CFrame.new(-76.6574249, 3.24503779, 66.9828186, -0.00759394001, 0.756341755, 0.654132724, 0.0868269429, -0.651182294, 0.753938198, 0.996194482, 0.062521711, -0.0607258007)
  1927. Part131.Color = Color3.new(1, 0, 0)
  1928. Part131.Position = Vector3.new(-76.6574249, 3.24503779, 66.9828186)
  1929. Part131.Orientation = Vector3.new(-48.9300003, 95.2999954, 172.410004)
  1930. Part131.Color = Color3.new(1, 0, 0)
  1931. Part132.Parent = Model1
  1932. Part132.Material = Enum.Material.Neon
  1933. Part132.BrickColor = BrickColor.new("Really red")
  1934. Part132.Rotation = Vector3.new(84.7999954, 27.0100002, 90.4899979)
  1935. Part132.Anchored = true
  1936. Part132.CanCollide = false
  1937. Part132.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1938. Part132.CFrame = CFrame.new(-76.1043091, 3.51981854, 66.9631042, -0.00759406388, -0.890898645, 0.454138815, 0.0868270174, -0.453024417, -0.887260497, 0.996194482, 0.032693658, 0.0807944536)
  1939. Part132.Color = Color3.new(1, 0, 0)
  1940. Part132.Position = Vector3.new(-76.1043091, 3.51981854, 66.9631042)
  1941. Part132.Orientation = Vector3.new(62.5299988, 79.909996, 169.149994)
  1942. Part132.Color = Color3.new(1, 0, 0)
  1943. Part133.Parent = Model1
  1944. Part133.Material = Enum.Material.Neon
  1945. Part133.BrickColor = BrickColor.new("Really red")
  1946. Part133.Rotation = Vector3.new(-94.909996, 9.84999943, -90.4399948)
  1947. Part133.Anchored = true
  1948. Part133.CanCollide = false
  1949. Part133.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1950. Part133.CFrame = CFrame.new(-74.9199295, 6.03790474, 66.7526398, -0.00759398239, 0.985244334, 0.17098543, 0.0868270248, -0.169695005, 0.981664956, 0.996194482, 0.0223009158, -0.0842572823)
  1951. Part133.Color = Color3.new(1, 0, 0)
  1952. Part133.Position = Vector3.new(-74.9199295, 6.03790474, 66.7526398)
  1953. Part133.Orientation = Vector3.new(-79.0099945, 116.229996, 152.899994)
  1954. Part133.Color = Color3.new(1, 0, 0)
  1955. Part134.Parent = Model1
  1956. Part134.Material = Enum.Material.Neon
  1957. Part134.BrickColor = BrickColor.new("Really red")
  1958. Part134.Rotation = Vector3.new(84.659996, 39.5499992, 90.5599976)
  1959. Part134.Anchored = true
  1960. Part134.CanCollide = false
  1961. Part134.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1962. Part134.CFrame = CFrame.new(-74.7687378, 6.39060307, 66.723053, -0.00759405829, -0.771059811, 0.636717379, 0.0868270099, -0.634839773, -0.767750502, 0.996194482, 0.0494539924, 0.0717699081)
  1963. Part134.Color = Color3.new(1, 0, 0)
  1964. Part134.Position = Vector3.new(-74.7687378, 6.39060307, 66.723053)
  1965. Part134.Orientation = Vector3.new(50.1499977, 83.5699997, 172.209991)
  1966. Part134.Color = Color3.new(1, 0, 0)
  1967. Part135.Parent = Model1
  1968. Part135.Material = Enum.Material.Neon
  1969. Part135.BrickColor = BrickColor.new("Really red")
  1970. Part135.Rotation = Vector3.new(-95.1199951, -18.1199989, -90.4599991)
  1971. Part135.Anchored = true
  1972. Part135.CanCollide = false
  1973. Part135.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1974. Part135.CFrame = CFrame.new(-76.4135056, 3.89904571, 66.927681, -0.0075939321, 0.950387061, -0.310976952, 0.0868269876, 0.310438335, 0.946620643, 0.996194482, -0.0198126584, -0.0848768055)
  1975. Part135.Color = Color3.new(1, 0, 0)
  1976. Part135.Position = Vector3.new(-76.4135056, 3.89904571, 66.927681)
  1977. Part135.Orientation = Vector3.new(-71.1899948, -105.269997, 15.6300001)
  1978. Part135.Color = Color3.new(1, 0, 0)
  1979. Part136.Parent = Model1
  1980. Part136.Material = Enum.Material.Neon
  1981. Part136.BrickColor = BrickColor.new("Really red")
  1982. Part136.Rotation = Vector3.new(-95.3099976, -36.7999992, -90.5400009)
  1983. Part136.Anchored = true
  1984. Part136.CanCollide = false
  1985. Part136.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1986. Part136.CFrame = CFrame.new(-76.283577, 3.68702483, 66.9471359, -0.00759393908, 0.800683081, -0.599040091, 0.086826995, 0.597323179, 0.797287583, 0.996194482, -0.0459583662, -0.0740570351)
  1987. Part136.Color = Color3.new(1, 0, 0)
  1988. Part136.Position = Vector3.new(-76.283577, 3.68702483, 66.9471359)
  1989. Part136.Orientation = Vector3.new(-52.8699989, -97.0499954, 8.2699995)
  1990. Part136.Color = Color3.new(1, 0, 0)
  1991. Part137.Parent = Model1
  1992. Part137.Material = Enum.Material.Neon
  1993. Part137.BrickColor = BrickColor.new("Really red")
  1994. Part137.Rotation = Vector3.new(-94.7699966, 25.8899994, -90.4799957)
  1995. Part137.Anchored = true
  1996. Part137.CanCollide = false
  1997. Part137.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1998. Part137.CFrame = CFrame.new(-76.326416, 4.27360153, 66.8956985, -0.00759398611, 0.899571598, 0.436707348, 0.0868270323, -0.434477717, 0.896488547, 0.996194482, 0.0447259732, -0.0748078153)
  1999. Part137.Color = Color3.new(1, 0, 0)
  2000. Part137.Position = Vector3.new(-76.326416, 4.27360153, 66.8956985)
  2001. Part137.Orientation = Vector3.new(-63.6999969, 99.7200012, 168.699997)
  2002. Part137.Color = Color3.new(1, 0, 0)
  2003. Part138.Parent = Model1
  2004. Part138.Material = Enum.Material.Neon
  2005. Part138.BrickColor = BrickColor.new("Really red")
  2006. Part138.Rotation = Vector3.new(-94.3399963, 55.6699982, -90.7699966)
  2007. Part138.Anchored = true
  2008. Part138.CanCollide = false
  2009. Part138.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2010. Part138.CFrame = CFrame.new(-75.8590546, 4.80139446, 66.8532944, -0.00759400381, 0.563912928, 0.825799406, 0.0868270025, -0.822332859, 0.562344253, 0.996194482, 0.0759722143, -0.0427181385)
  2011. Part138.Color = Color3.new(1, 0, 0)
  2012. Part138.Position = Vector3.new(-75.8590546, 4.80139446, 66.8532944)
  2013. Part138.Orientation = Vector3.new(-34.2199974, 92.9599991, 173.970001)
  2014. Part138.Color = Color3.new(1, 0, 0)
  2015. Part139.Parent = Model1
  2016. Part139.Material = Enum.Material.Neon
  2017. Part139.BrickColor = BrickColor.new("Really red")
  2018. Part139.Rotation = Vector3.new(-94.9300003, 6.83999968, 89.5599976)
  2019. Part139.Anchored = true
  2020. Part139.CanCollide = false
  2021. Part139.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  2022. Part139.CFrame = CFrame.new(-79.2092972, 3.68026376, 66.9254379, 0.00759394746, -0.992849171, 0.119133055, -0.0868270397, 0.118031934, 0.989207268, -0.996194482, -0.0178559665, -0.085309945)
  2023. Part139.Color = Color3.new(1, 0, 0)
  2024. Part139.Position = Vector3.new(-79.2092972, 3.68026376, 66.9254379)
  2025. Part139.Orientation = Vector3.new(-81.5699997, 125.610001, -36.3400002)
  2026. Part139.Color = Color3.new(1, 0, 0)
  2027. Part140.Parent = Model1
  2028. Part140.Material = Enum.Material.Neon
  2029. Part140.BrickColor = BrickColor.new("Really red")
  2030. Part140.Rotation = Vector3.new(-95.0899963, -14.4299994, -90.4499969)
  2031. Part140.Anchored = true
  2032. Part140.CanCollide = false
  2033. Part140.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2034. Part140.CFrame = CFrame.new(-74.9324646, 6.3239851, 66.727623, -0.00759398332, 0.968405902, -0.249263868, 0.0868270472, 0.248968363, 0.964612365, 0.996194482, -0.0143176299, -0.085974589)
  2035. Part140.Color = Color3.new(1, 0, 0)
  2036. Part140.Position = Vector3.new(-74.9324646, 6.3239851, 66.727623)
  2037. Part140.Orientation = Vector3.new(-74.7099991, -109.029999, 19.2299995)
  2038. Part140.Color = Color3.new(1, 0, 0)
  2039. Part141.Parent = Model1
  2040. Part141.Material = Enum.Material.Neon
  2041. Part141.BrickColor = BrickColor.new("Really red")
  2042. Part141.Rotation = Vector3.new(-92.2200012, 81.0499954, 87.1999969)
  2043. Part141.Anchored = true
  2044. Part141.CanCollide = false
  2045. Part141.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2046. Part141.CFrame = CFrame.new(-79.9407272, 4.04912758, 66.8877258, 0.00759398332, -0.155323029, 0.987834513, -0.0868270025, 0.984030306, 0.155392334, -0.996194482, -0.0869508609, -0.00601354521)
  2047. Part141.Color = Color3.new(1, 0, 0)
  2048. Part141.Position = Vector3.new(-79.9407272, 4.04912758, 66.8877258)
  2049. Part141.Orientation = Vector3.new(-8.93999958, 90.3499985, -5.03999996)
  2050. Part141.Color = Color3.new(1, 0, 0)
  2051. Part142.Parent = Model1
  2052. Part142.Material = Enum.Material.Neon
  2053. Part142.BrickColor = BrickColor.new("Really red")
  2054. Part142.Rotation = Vector3.new(85.0899963, -8.97999954, 90.4399948)
  2055. Part142.Anchored = true
  2056. Part142.CanCollide = false
  2057. Part142.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  2058. Part142.CFrame = CFrame.new(-76.230896, 3.87121177, 66.9315109, -0.00759406853, -0.987702847, -0.156158492, 0.0868270546, 0.154922009, -0.984104455, 0.996194482, -0.0210321508, 0.0845829472)
  2059. Part142.Color = Color3.new(1, 0, 0)
  2060. Part142.Position = Vector3.new(-76.230896, 3.87121177, 66.9315109)
  2061. Part142.Orientation = Vector3.new(79.7699966, -61.5599976, 29.2699986)
  2062. Part142.Color = Color3.new(1, 0, 0)
  2063. Part143.Parent = Model1
  2064. Part143.Material = Enum.Material.Neon
  2065. Part143.BrickColor = BrickColor.new("Really red")
  2066. Part143.Rotation = Vector3.new(-89.25, 85.6500015, -95.75)
  2067. Part143.Anchored = true
  2068. Part143.CanCollide = false
  2069. Part143.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2070. Part143.CFrame = CFrame.new(-75.4352951, 4.43518353, 66.8884125, -0.00759400381, 0.0754697248, 0.997119129, 0.0868270025, -0.993332803, 0.0758443922, 0.996194482, 0.0871529579, 0.000990549568)
  2071. Part143.Color = Color3.new(1, 0, 0)
  2072. Part143.Position = Vector3.new(-75.4352951, 4.43518353, 66.8884125)
  2073. Part143.Orientation = Vector3.new(-4.3499999, 89.9399948, 175)
  2074. Part143.Color = Color3.new(1, 0, 0)
  2075. Part144.Parent = Model1
  2076. Part144.Material = Enum.Material.Neon
  2077. Part144.BrickColor = BrickColor.new("Really red")
  2078. Part144.Rotation = Vector3.new(84.6699982, 38.6800003, -89.4399948)
  2079. Part144.Anchored = true
  2080. Part144.CanCollide = false
  2081. Part144.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2082. Part144.CFrame = CFrame.new(-81.5925446, 4.50722265, 66.8351593, 0.0075940243, 0.780614674, 0.624966323, -0.0868270174, 0.623139024, -0.77727741, -0.996194482, -0.0483613722, 0.0725106746)
  2083. Part144.Color = Color3.new(1, 0, 0)
  2084. Part144.Position = Vector3.new(-81.5925446, 4.50722265, 66.8351593)
  2085. Part144.Orientation = Vector3.new(51.0099983, 83.3799973, -7.92999983)
  2086. Part144.Color = Color3.new(1, 0, 0)
  2087. Part145.Parent = Model1
  2088. Part145.Material = Enum.Material.Neon
  2089. Part145.BrickColor = BrickColor.new("Really red")
  2090. Part145.Rotation = Vector3.new(-96.2299957, -70.8099976, 88.6800003)
  2091. Part145.Anchored = true
  2092. Part145.CanCollide = false
  2093. Part145.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  2094. Part145.CFrame = CFrame.new(-78.6639404, 3.48391175, 66.9466858, 0.00759397633, -0.328601927, -0.94443804, -0.0868270844, -0.941114843, 0.326747507, -0.996194482, 0.0795214847, -0.0356783494)
  2095. Part145.Color = Color3.new(1, 0, 0)
  2096. Part145.Position = Vector3.new(-78.6639404, 3.48391175, 66.9466858)
  2097. Part145.Orientation = Vector3.new(-19.0699997, -92.159996, -174.729996)
  2098. Part145.Color = Color3.new(1, 0, 0)
  2099. Part146.Parent = Model1
  2100. Part146.Material = Enum.Material.Neon
  2101. Part146.BrickColor = BrickColor.new("Really red")
  2102. Part146.Rotation = Vector3.new(85.0899963, -8.72000027, 90.4399948)
  2103. Part146.Anchored = true
  2104. Part146.CanCollide = false
  2105. Part146.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2106. Part146.CFrame = CFrame.new(-74.6341019, 5.59162331, 66.7937164, -0.00759401266, -0.988410294, -0.151616797, 0.0868269876, 0.150396839, -0.98480618, 0.996194482, -0.0206430703, 0.0846786723)
  2107. Part146.Color = Color3.new(1, 0, 0)
  2108. Part146.Position = Vector3.new(-74.6341019, 5.59162331, 66.7937164)
  2109. Part146.Orientation = Vector3.new(80, -60.8199997, 30)
  2110. Part146.Color = Color3.new(1, 0, 0)
  2111. Part147.Parent = Model1
  2112. Part147.Material = Enum.Material.Neon
  2113. Part147.BrickColor = BrickColor.new("Really red")
  2114. Part147.Rotation = Vector3.new(-95.4199982, -45.1299973, -90.6199951)
  2115. Part147.Anchored = true
  2116. Part147.CanCollide = false
  2117. Part147.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2118. Part147.CFrame = CFrame.new(-76.1878662, 3.54928756, 66.9598846, -0.00759394281, 0.705496252, -0.70867604, 0.0868270025, 0.706488252, 0.70239538, 0.996194482, -0.0561982356, -0.0666205436)
  2119. Part147.Color = Color3.new(1, 0, 0)
  2120. Part147.Position = Vector3.new(-76.1878662, 3.54928756, 66.9598846)
  2121. Part147.Orientation = Vector3.new(-44.6199989, -95.3699951, 7.00999975)
  2122. Part147.Color = Color3.new(1, 0, 0)
  2123. Part148.Parent = Model1
  2124. Part148.Material = Enum.Material.Neon
  2125. Part148.BrickColor = BrickColor.new("Really red")
  2126. Part148.Rotation = Vector3.new(-94.7099991, 31.7199993, -90.5099945)
  2127. Part148.Anchored = true
  2128. Part148.CanCollide = false
  2129. Part148.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  2130. Part148.CFrame = CFrame.new(-76.1888885, 4.52808046, 66.8745651, -0.00759398844, 0.850562215, 0.52581948, 0.0868270099, -0.52328819, 0.847721636, 0.996194482, 0.0520929806, -0.0698780492)
  2131. Part148.Color = Color3.new(1, 0, 0)
  2132. Part148.Position = Vector3.new(-76.1888885, 4.52808046, 66.8745651)
  2133. Part148.Orientation = Vector3.new(-57.9599991, 97.5699997, 170.580002)
  2134. Part148.Color = Color3.new(1, 0, 0)
  2135. Part149.Parent = Model1
  2136. Part149.Material = Enum.Material.Neon
  2137. Part149.BrickColor = BrickColor.new("Really red")
  2138. Part149.Rotation = Vector3.new(-92.5199966, 79.9599991, 87.5)
  2139. Part149.Anchored = true
  2140. Part149.CanCollide = false
  2141. Part149.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2142. Part149.CFrame = CFrame.new(-80.2121735, 4.0030694, 66.889679, 0.00759398192, -0.174244225, 0.984673083, -0.0868270025, 0.98086834, 0.17424053, -0.996194482, -0.0868195072, -0.00768043287)
  2143. Part149.Color = Color3.new(1, 0, 0)
  2144. Part149.Position = Vector3.new(-80.2121735, 4.0030694, 66.889679)
  2145. Part149.Orientation = Vector3.new(-10.0299997, 90.4499969, -5.05999994)
  2146. Part149.Color = Color3.new(1, 0, 0)
  2147. Part150.Parent = Model1
  2148. Part150.Material = Enum.Material.Neon
  2149. Part150.BrickColor = BrickColor.new("Really red")
  2150. Part150.Rotation = Vector3.new(-94.5199966, 46.7700005, -90.6399994)
  2151. Part150.Anchored = true
  2152. Part150.CanCollide = false
  2153. Part150.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  2154. Part150.CFrame = CFrame.new(-75.4289932, 5.13082552, 66.8278427, -0.00759399543, 0.684922099, 0.72857672, 0.0868270099, -0.725394309, 0.68283534, 0.996194482, 0.0684455782, -0.0539610945)
  2155. Part150.Color = Color3.new(1, 0, 0)
  2156. Part150.Position = Vector3.new(-75.4289932, 5.13082552, 66.8278427)
  2157. Part150.Orientation = Vector3.new(-43.0699997, 94.2399979, 173.169998)
  2158. Part150.Color = Color3.new(1, 0, 0)
  2159. Part151.Parent = Model1
  2160. Part151.Material = Enum.Material.Neon
  2161. Part151.BrickColor = BrickColor.new("Really red")
  2162. Part151.Rotation = Vector3.new(84.8699951, 18.9399986, 90.4599991)
  2163. Part151.Anchored = true
  2164. Part151.CanCollide = false
  2165. Part151.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  2166. Part151.CFrame = CFrame.new(-74.6650467, 6.18928909, 66.741394, -0.00759406667, -0.945830107, 0.324572921, 0.0868270248, -0.323980302, -0.942071736, 0.996194482, 0.0210275855, 0.0845840573)
  2167. Part151.Color = Color3.new(1, 0, 0)
  2168. Part151.Position = Vector3.new(-74.6650467, 6.18928909, 66.741394)
  2169. Part151.Orientation = Vector3.new(70.4000015, 75.3899994, 165)
  2170. Part151.Color = Color3.new(1, 0, 0)
  2171. Part152.Parent = Model1
  2172. Part152.Material = Enum.Material.Neon
  2173. Part152.BrickColor = BrickColor.new("Really red")
  2174. Part152.Rotation = Vector3.new(84.9899979, 3.67999983, 90.4399948)
  2175. Part152.Anchored = true
  2176. Part152.CanCollide = false
  2177. Part152.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  2178. Part152.CFrame = CFrame.new(-74.6105423, 5.92799664, 66.7645874, -0.00759401498, -0.997911453, 0.0641484559, 0.0868269801, -0.0645661056, -0.994129598, 0.996194601, -0.00197960436, 0.0871360451)
  2179. Part152.Color = Color3.new(1, 0, 0)
  2180. Part152.Position = Vector3.new(-74.6105423, 5.92799664, 66.7645874)
  2181. Part152.Orientation = Vector3.new(83.7900009, 36.3600006, 126.639999)
  2182. Part152.Color = Color3.new(1, 0, 0)
  2183. Part153.Parent = Model1
  2184. Part153.Material = Enum.Material.Neon
  2185. Part153.BrickColor = BrickColor.new("Really red")
  2186. Part153.Rotation = Vector3.new(-94.8600006, 15.5599995, -90.4499969)
  2187. Part153.Anchored = true
  2188. Part153.CanCollide = false
  2189. Part153.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2190. Part153.CFrame = CFrame.new(-73.8689804, 5.29272985, 66.8255997, -0.0075939619, 0.963299096, 0.268330902, 0.0868270397, -0.266697764, 0.959873497, 0.996194482, 0.0305871293, -0.0816147774)
  2191. Part153.Color = Color3.new(1, 0, 0)
  2192. Part153.Position = Vector3.new(-73.8689804, 5.29272985, 66.8255997)
  2193. Part153.Orientation = Vector3.new(-73.7099991, 106.919998, 161.970001)
  2194. Part153.Color = Color3.new(1, 0, 0)
  2195. Part154.Parent = Model1
  2196. Part154.Material = Enum.Material.Neon
  2197. Part154.BrickColor = BrickColor.new("Really red")
  2198. Part154.Rotation = Vector3.new(-95.2799988, -34.4500008, -90.5299988)
  2199. Part154.Anchored = true
  2200. Part154.CanCollide = false
  2201. Part154.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  2202. Part154.CFrame = CFrame.new(-75.036499, 6.53741074, 66.7082367, -0.00759398984, 0.824558258, -0.565726042, 0.0868270621, 0.564149737, 0.821095288, 0.996194482, -0.0428850092, -0.0758782104)
  2203. Part154.Color = Color3.new(1, 0, 0)
  2204. Part154.Position = Vector3.new(-75.036499, 6.53741074, 66.7082367)
  2205. Part154.Orientation = Vector3.new(-55.1899986, -97.6399994, 8.75)
  2206. Part154.Color = Color3.new(1, 0, 0)
  2207. Part155.Parent = Model1
  2208. Part155.Material = Enum.Material.Neon
  2209. Part155.BrickColor = BrickColor.new("Really red")
  2210. Part155.Rotation = Vector3.new(84.3499985, 57.0599976, -89.1999969)
  2211. Part155.Anchored = true
  2212. Part155.CanCollide = false
  2213. Part155.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  2214. Part155.CFrame = CFrame.new(-79.4925613, 3.94343472, 66.9003296, 0.00759401359, 0.543654799, 0.839274526, -0.0868270025, 0.836487889, -0.541064203, -0.996194482, -0.0687629431, 0.0535562821)
  2215. Part155.Color = Color3.new(1, 0, 0)
  2216. Part155.Position = Vector3.new(-79.4925613, 3.94343472, 66.9003296)
  2217. Part155.Orientation = Vector3.new(32.7599983, 86.3499985, -5.92999983)
  2218. Part155.Color = Color3.new(1, 0, 0)
  2219. Part156.Parent = Model1
  2220. Part156.Material = Enum.Material.Neon
  2221. Part156.BrickColor = BrickColor.new("Really red")
  2222. Part156.Rotation = Vector3.new(83.8899994, 68.9300003, -88.7900009)
  2223. Part156.Anchored = true
  2224. Part156.CanCollide = false
  2225. Part156.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2226. Part156.CFrame = CFrame.new(-79.7359619, 4.37000132, 66.8613205, 0.00759398658, 0.359400749, 0.933152378, -0.0868269876, 0.929892421, -0.357438654, -0.996194482, -0.0783085302, 0.0382673144)
  2227. Part156.Color = Color3.new(1, 0, 0)
  2228. Part156.Position = Vector3.new(-79.7359619, 4.37000132, 66.8613205)
  2229. Part156.Orientation = Vector3.new(20.9399986, 87.6500015, -5.32999992)
  2230. Part156.Color = Color3.new(1, 0, 0)
  2231. Part157.Parent = Model1
  2232. Part157.Material = Enum.Material.Neon
  2233. Part157.BrickColor = BrickColor.new("Really red")
  2234. Part157.Rotation = Vector3.new(84.3899994, 55.3699989, -89.2299957)
  2235. Part157.Anchored = true
  2236. Part157.CanCollide = false
  2237. Part157.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  2238. Part157.CFrame = CFrame.new(-79.0402374, 3.65537477, 66.9288788, 0.00759401871, 0.568173587, 0.822873712, -0.0868270025, 0.82016474, -0.565501869, -0.996194482, -0.0671533123, 0.0555612147)
  2239. Part157.Color = Color3.new(1, 0, 0)
  2240. Part157.Position = Vector3.new(-79.0402374, 3.65537477, 66.9288788)
  2241. Part157.Orientation = Vector3.new(34.4399986, 86.1399994, -6.03999996)
  2242. Part157.Color = Color3.new(1, 0, 0)
  2243. Part158.Parent = Model1
  2244. Part158.Material = Enum.Material.Neon
  2245. Part158.BrickColor = BrickColor.new("Really red")
  2246. Part158.Rotation = Vector3.new(84.3799973, 55.5699997, -89.2299957)
  2247. Part158.Anchored = true
  2248. Part158.CanCollide = false
  2249. Part158.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  2250. Part158.CFrame = CFrame.new(-81.3044434, 4.23808765, 66.8608627, 0.00759401126, 0.565362632, 0.824807465, -0.0868270025, 0.822089493, -0.562700093, -0.996194482, -0.0673425049, 0.0553317592)
  2251. Part158.Color = Color3.new(1, 0, 0)
  2252. Part158.Position = Vector3.new(-81.3044434, 4.23808765, 66.8608627)
  2253. Part158.Orientation = Vector3.new(34.2399979, 86.159996, -6.02999973)
  2254. Part158.Color = Color3.new(1, 0, 0)
  2255. Part159.Parent = Model1
  2256. Part159.Material = Enum.Material.Neon
  2257. Part159.BrickColor = BrickColor.new("Really red")
  2258. Part159.Rotation = Vector3.new(-95.4499969, -47.0900002, 89.3600006)
  2259. Part159.Anchored = true
  2260. Part159.CanCollide = false
  2261. Part159.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  2262. Part159.CFrame = CFrame.new(-79.009346, 3.68772578, 66.9263077, 0.0075939619, -0.680792928, -0.732436657, -0.086827077, -0.730140269, 0.677758276, -0.996194482, 0.05844846, -0.0646559224)
  2263. Part159.Color = Color3.new(1, 0, 0)
  2264. Part159.Position = Vector3.new(-79.009346, 3.68772578, 66.9263077)
  2265. Part159.Orientation = Vector3.new(-42.6699982, -95.0400009, -173.220001)
  2266. Part159.Color = Color3.new(1, 0, 0)
  2267. Part160.Parent = Model1
  2268. Part160.Material = Enum.Material.Neon
  2269. Part160.BrickColor = BrickColor.new("Really red")
  2270. Part160.Rotation = Vector3.new(79.3799973, 85.5800018, -84.3399963)
  2271. Part160.Anchored = true
  2272. Part160.CanCollide = false
  2273. Part160.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  2274. Part160.CFrame = CFrame.new(-80.5747147, 3.98975754, 66.8880386, 0.00759399682, 0.0766274109, 0.997030735, -0.0868270099, 0.993345201, -0.0756827965, -0.996194482, -0.0859946012, 0.0141967908)
  2275. Part160.Color = Color3.new(1, 0, 0)
  2276. Part160.Position = Vector3.new(-80.5747147, 3.98975754, 66.8880386)
  2277. Part160.Orientation = Vector3.new(4.33999968, 89.1800003, -5)
  2278. Part160.Color = Color3.new(1, 0, 0)
  2279. Part161.Parent = Model1
  2280. Part161.Material = Enum.Material.Neon
  2281. Part161.BrickColor = BrickColor.new("Really red")
  2282. Part161.Rotation = Vector3.new(83.159996, 76.8099976, -88.0899963)
  2283. Part161.Anchored = true
  2284. Part161.CanCollide = false
  2285. Part161.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  2286. Part161.CFrame = CFrame.new(-79.7169724, 4.02965355, 66.891098, 0.00759400381, 0.22797437, 0.973637581, -0.0868270025, 0.970138669, -0.226477861, -0.996194482, -0.0828181654, 0.0271615647)
  2287. Part161.Color = Color3.new(1, 0, 0)
  2288. Part161.Position = Vector3.new(-79.7169724, 4.02965355, 66.891098)
  2289. Part161.Orientation = Vector3.new(13.0900002, 88.4000015, -5.10999966)
  2290. Part161.Color = Color3.new(1, 0, 0)
  2291. Part162.Parent = Model1
  2292. Part162.Material = Enum.Material.Neon
  2293. Part162.BrickColor = BrickColor.new("Really red")
  2294. Part162.Rotation = Vector3.new(84.6399994, 41.2900009, -89.4199982)
  2295. Part162.Anchored = true
  2296. Part162.CanCollide = false
  2297. Part162.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  2298. Part162.CFrame = CFrame.new(-80.6099777, 4.89396334, 66.8089828, 0.00759400381, 0.751284301, 0.659934998, -0.0868270025, 0.657956958, -0.748033226, -0.996194482, -0.0516196117, 0.0702282861)
  2299. Part162.Color = Color3.new(1, 0, 0)
  2300. Part162.Position = Vector3.new(-80.6099777, 4.89396334, 66.8089828)
  2301. Part162.Orientation = Vector3.new(48.4199982, 83.9300003, -7.51999998)
  2302. Part162.Color = Color3.new(1, 0, 0)
  2303. Part163.Parent = Model1
  2304. Part163.Material = Enum.Material.Neon
  2305. Part163.BrickColor = BrickColor.new("Really red")
  2306. Part163.Rotation = Vector3.new(82.3099976, 80.8600006, -87.2599945)
  2307. Part163.Anchored = true
  2308. Part163.CanCollide = false
  2309. Part163.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  2310. Part163.CFrame = CFrame.new(-78.5181427, 3.42772889, 66.9527359, 0.00759400101, 0.158731878, 0.987292588, -0.0868270025, 0.983697414, -0.157486036, -0.996194482, -0.0845278203, 0.0212524291)
  2311. Part163.Color = Color3.new(1, 0, 0)
  2312. Part163.Position = Vector3.new(-78.5181427, 3.42772889, 66.9527359)
  2313. Part163.Orientation = Vector3.new(9.05999947, 88.7699966, -5.03999996)
  2314. Part163.Color = Color3.new(1, 0, 0)
  2315. Part164.Parent = Model1
  2316. Part164.Material = Enum.Material.Neon
  2317. Part164.BrickColor = BrickColor.new("Really red")
  2318. Part164.Rotation = Vector3.new(-94.659996, 36.8600006, -90.5400009)
  2319. Part164.Anchored = true
  2320. Part164.CanCollide = false
  2321. Part164.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  2322. Part164.CFrame = CFrame.new(-75.1723862, 5.41619301, 66.8049164, -0.0075939903, 0.800071836, 0.599856257, 0.0868270099, -0.597080946, 0.797469079, 0.996194482, 0.0581397638, -0.0649337098)
  2323. Part164.Color = Color3.new(1, 0, 0)
  2324. Part164.Position = Vector3.new(-75.1723862, 5.41619301, 66.8049164)
  2325. Part164.Orientation = Vector3.new(-52.8899994, 96.1800003, 171.729996)
  2326. Part164.Color = Color3.new(1, 0, 0)
  2327. Part165.Parent = Model1
  2328. Part165.Material = Enum.Material.Neon
  2329. Part165.BrickColor = BrickColor.new("Really red")
  2330. Part165.Rotation = Vector3.new(-94.8299942, 19.6099987, -90.4599991)
  2331. Part165.Anchored = true
  2332. Part165.CanCollide = false
  2333. Part165.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  2334. Part165.CFrame = CFrame.new(-75.0050354, 5.72146511, 66.7796021, -0.00759398378, 0.941961229, 0.33563593, 0.0868270248, -0.333756804, 0.938651979, 0.996194482, 0.0362703726, -0.0792531446)
  2335. Part165.Color = Color3.new(1, 0, 0)
  2336. Part165.Position = Vector3.new(-75.0050354, 5.72146511, 66.7796021)
  2337. Part165.Orientation = Vector3.new(-69.8300018, 103.290001, 165.419998)
  2338. Part165.Color = Color3.new(1, 0, 0)
  2339. Part166.Parent = Model1
  2340. Part166.Material = Enum.Material.Neon
  2341. Part166.BrickColor = BrickColor.new("Really red")
  2342. Part166.Rotation = Vector3.new(84.8899994, 16.2099991, 90.4499969)
  2343. Part166.Anchored = true
  2344. Part166.CanCollide = false
  2345. Part166.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  2346. Part166.CFrame = CFrame.new(-76.2011261, 3.67199254, 66.9490967, -0.0075940676, -0.960206807, 0.279186517, 0.0868270248, -0.278773487, -0.956424475, 0.996194482, 0.0169778205, 0.0854890421)
  2347. Part166.Color = Color3.new(1, 0, 0)
  2348. Part166.Position = Vector3.new(-76.2011261, 3.67199254, 66.9490967)
  2349. Part166.Orientation = Vector3.new(73.0199966, 72.9799957, 162.699997)
  2350. Part166.Color = Color3.new(1, 0, 0)
  2351. Part167.Parent = Model1
  2352. Part167.Material = Enum.Material.Neon
  2353. Part167.BrickColor = BrickColor.new("Really red")
  2354. Part167.Rotation = Vector3.new(-94.8600006, 15.1700001, 89.5499954)
  2355. Part167.Anchored = true
  2356. Part167.CanCollide = false
  2357. Part167.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2358. Part167.CFrame = CFrame.new(-79.2231445, 3.5132587, 66.9398804, 0.00759394839, -0.965135276, 0.261649668, -0.0868270323, 0.260040283, 0.961698413, -0.996194482, -0.030020874, -0.0818247795)
  2359. Part167.Color = Color3.new(1, 0, 0)
  2360. Part167.Position = Vector3.new(-79.2231445, 3.5132587, 66.9398804)
  2361. Part167.Orientation = Vector3.new(-74.0899963, 107.369995, -18.4599991)
  2362. Part167.Color = Color3.new(1, 0, 0)
  2363. Part168.Parent = Model1
  2364. Part168.Material = Enum.Material.Neon
  2365. Part168.BrickColor = BrickColor.new("Really red")
  2366. Part168.Rotation = Vector3.new(-95.0699997, -11.8400002, 89.5599976)
  2367. Part168.Anchored = true
  2368. Part168.CanCollide = false
  2369. Part168.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  2370. Part168.CFrame = CFrame.new(-79.2030792, 3.92867231, 66.9038086, 0.00759394839, -0.978690803, -0.205198944, -0.0868270546, -0.205075338, 0.974888086, -0.996194482, 0.0104135983, -0.0865342841)
  2371. Part168.Color = Color3.new(1, 0, 0)
  2372. Part168.Position = Vector3.new(-79.2030792, 3.92867231, 66.9038086)
  2373. Part168.Orientation = Vector3.new(-77.1299973, -112.869995, -157.050003)
  2374. Part168.Color = Color3.new(1, 0, 0)
  2375. Part169.Parent = Model1
  2376. Part169.Material = Enum.Material.Neon
  2377. Part169.BrickColor = BrickColor.new("Really red")
  2378. Part169.Rotation = Vector3.new(83.4700012, 74.2799988, -88.3899994)
  2379. Part169.Anchored = true
  2380. Part169.CanCollide = false
  2381. Part169.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  2382. Part169.CFrame = CFrame.new(-78.7481232, 3.49183965, 66.9453812, 0.00759400567, 0.270840913, 0.962596357, -0.0868270025, 0.959175169, -0.269198865, -0.996194482, -0.0815347508, 0.0307998005)
  2383. Part169.Color = Color3.new(1, 0, 0)
  2384. Part169.Position = Vector3.new(-78.7481232, 3.49183965, 66.9453812)
  2385. Part169.Orientation = Vector3.new(15.6199999, 88.1699982, -5.17000008)
  2386. Part169.Color = Color3.new(1, 0, 0)
  2387. Part170.Parent = Model1
  2388. Part170.Material = Enum.Material.Neon
  2389. Part170.BrickColor = BrickColor.new("Really red")
  2390. Part170.Rotation = Vector3.new(85.1800003, -20.8999996, -89.5299988)
  2391. Part170.Anchored = true
  2392. Part170.CanCollide = false
  2393. Part170.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  2394. Part170.CFrame = CFrame.new(-79.3245773, 3.94742346, 66.9012527, 0.00759403221, 0.934193492, -0.356685966, -0.0868270621, -0.354733288, -0.930927932, -0.996194482, 0.0380395316, 0.0784195215)
  2395. Part170.Color = Color3.new(1, 0, 0)
  2396. Part170.Position = Vector3.new(-79.3245773, 3.94742346, 66.9012527)
  2397. Part170.Orientation = Vector3.new(68.5800018, -77.5999985, -166.25)
  2398. Part170.Color = Color3.new(1, 0, 0)
  2399.  
  2400. local PRT = CreatePart(3, Character, "Fabric", 0, 0, "Really black", "Hood", VT(1,1,1),false)
  2401. PRT.Color = C3(0,0,0)
  2402. local HoodWeld = CreateWeldOrSnapOrMotor("Weld", Head, Head, PRT, CF(0,0.2,0), CF(0, 0, 0))
  2403. CreateMesh("SpecialMesh", PRT, "FileMesh", "76062497", "", VT(1,1,1)*1.05, VT(0,0,0))
  2404. local PRT = CreatePart(3, Character, "Fabric", 0, 0, "Really black", "Scarf", VT(1,1,1),false)
  2405. PRT.Color = C3(0,0,0)
  2406. CreateWeldOrSnapOrMotor("Weld", Torso, Torso, PRT, CF(0.05,0.4,-0.1) * ANGLES(RAD(-3), RAD(0), RAD(0)), CF(0, 0, 0))
  2407. CreateMesh("SpecialMesh", PRT, "FileMesh", "99856331", "", VT(1.1,1,1.1), VT(0,0,0))
  2408.  
  2409. local LASTPART = Head
  2410. for i = 1, 20 do
  2411. local MATH = (1-(i/25))
  2412. if LASTPART == Head then
  2413. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  2414. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(15), RAD(-15)), CF(0, 0, 0))
  2415. LASTPART = Horn
  2416. Horn.Color = C3((i*3-3)/255,0,0)
  2417. else
  2418. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  2419. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(-0.3), RAD(0)), CF(0, 0, 0))
  2420. LASTPART = Horn
  2421. Horn.Color = C3((i*3-3)/255,0,0)
  2422. end
  2423. end
  2424. local LASTPART = Head
  2425. for i = 1, 20 do
  2426. local MATH = (1-(i/25))
  2427. if LASTPART == Head then
  2428. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  2429. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(-0.3, 0.7, -0.35) * ANGLES(RAD(-55), RAD(-15), RAD(15)), CF(0, 0, 0))
  2430. LASTPART = Horn
  2431. Horn.Color = C3((i*3-3)/255,0,0)
  2432. else
  2433. local Horn = CreatePart(3, Character, "SmoothPlastic", 0, 0, "Really black", "Horn", VT(0.25*MATH,0.25,0.25*MATH),false)
  2434. CreateWeldOrSnapOrMotor("Weld", LASTPART, LASTPART, Horn, CF(0, Horn.Size.Y/1.8, 0) * ANGLES(RAD(6), RAD(0.3), RAD(0)), CF(0, 0, 0))
  2435. LASTPART = Horn
  2436. Horn.Color = C3((i*3-3)/255,0,0)
  2437. end
  2438. end
  2439.  
  2440. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Teal", "Eye", VT(0.6,0.1,1)/2,false)
  2441. MakeForm(Eye,"Ball")
  2442. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF(0, 0, 0.4))
  2443. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Teal", "Eye", VT(0.6,0.1,1)/2,false)
  2444. MakeForm(Eye,"Ball")
  2445. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF(0, 0, 0.4))
  2446. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Teal", "Eye", VT(0.1,1,1)/2,false)
  2447. MakeForm(Eye,"Ball")
  2448. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF(0, 0, 0.4))
  2449. local Eye = CreatePart(3, Character, "Neon", 0, 0, "Teal", "Eye", VT(0.1,1,1)/2,false)
  2450. MakeForm(Eye,"Ball")
  2451. CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF(0, 0, 0.4))
  2452.  
  2453. WedgePart171.Parent = Model1
  2454. WedgePart171.Material = Enum.Material.Neon
  2455. WedgePart171.BrickColor = BrickColor.new("Really red")
  2456. WedgePart171.Rotation = Vector3.new(83.7200012, 71.4599991, 91.3699951)
  2457. WedgePart171.Anchored = true
  2458. WedgePart171.CanCollide = false
  2459. WedgePart171.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2460. WedgePart171.CFrame = CFrame.new(-76.5407791, 4.13524246, 66.9061279, -0.00759398378, -0.317944288, 0.948079169, 0.0868269429, -0.944735169, -0.316127539, 0.996194482, 0.0799181163, 0.0347804353)
  2461. WedgePart171.Color = Color3.new(1, 0, 0)
  2462. WedgePart171.Position = Vector3.new(-76.5407791, 4.13524246, 66.9061279)
  2463. WedgePart171.Orientation = Vector3.new(18.4300003, 87.9000015, 174.75)
  2464. WedgePart171.Color = Color3.new(1, 0, 0)
  2465. WedgePart172.Parent = Model1
  2466. WedgePart172.Material = Enum.Material.Neon
  2467. WedgePart172.BrickColor = BrickColor.new("Really red")
  2468. WedgePart172.Rotation = Vector3.new(-93.4799957, 73.8600006, 88.4300003)
  2469. WedgePart172.Anchored = true
  2470. WedgePart172.CanCollide = false
  2471. WedgePart172.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2472. WedgePart172.CFrame = CFrame.new(-79.5114365, 3.44855285, 66.9433212, 0.0075939619, -0.277846634, 0.960595369, -0.086826995, 0.956812501, 0.277438849, -0.996194482, -0.0855125785, -0.0168586224)
  2473. WedgePart172.Color = Color3.new(1, 0, 0)
  2474. WedgePart172.Position = Vector3.new(-79.5114365, 3.44855285, 66.9433212)
  2475. WedgePart172.Orientation = Vector3.new(-16.1099987, 91.0099945, -5.19000006)
  2476. WedgePart172.Color = Color3.new(1, 0, 0)
  2477. WedgePart173.Parent = Model1
  2478. WedgePart173.Material = Enum.Material.Neon
  2479. WedgePart173.BrickColor = BrickColor.new("Really red")
  2480. WedgePart173.Rotation = Vector3.new(89.7799988, -84.7699966, -85.2200012)
  2481. WedgePart173.Anchored = true
  2482. WedgePart173.CanCollide = false
  2483. WedgePart173.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2484. WedgePart173.CFrame = CFrame.new(-80.3664169, 6.67674065, 66.6554489, 0.0075939754, 0.0908282101, -0.995837569, -0.086827077, -0.992045879, -0.0911445022, -0.996194482, 0.0871579349, 0.000352791976)
  2485. WedgePart173.Color = Color3.new(1, 0, 0)
  2486. WedgePart173.Position = Vector3.new(-80.3664169, 6.67674065, 66.6554489)
  2487. WedgePart173.Orientation = Vector3.new(5.23000002, -89.9799957, -175)
  2488. WedgePart173.Color = Color3.new(1, 0, 0)
  2489. WedgePart174.Parent = Model1
  2490. WedgePart174.Material = Enum.Material.Neon
  2491. WedgePart174.BrickColor = BrickColor.new("Really red")
  2492. WedgePart174.Rotation = Vector3.new(-91.3099976, 83.2399979, -93.6999969)
  2493. WedgePart174.Anchored = true
  2494. WedgePart174.CanCollide = false
  2495. WedgePart174.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2496. WedgePart174.CFrame = CFrame.new(-77.2436676, 3.42038989, 66.9630814, -0.00759398844, 0.117399104, 0.993055761, 0.0868269354, -0.989257097, 0.117614008, 0.996194601, 0.0871172398, -0.00268101646)
  2497. WedgePart174.Color = Color3.new(1, 0, 0)
  2498. WedgePart174.Position = Vector3.new(-77.2436676, 3.42038989, 66.9630814)
  2499. WedgePart174.Orientation = Vector3.new(-6.75, 90.1500015, 174.979996)
  2500. WedgePart174.Color = Color3.new(1, 0, 0)
  2501. WedgePart175.Parent = Model1
  2502. WedgePart175.Material = Enum.Material.Neon
  2503. WedgePart175.BrickColor = BrickColor.new("Really red")
  2504. WedgePart175.Rotation = Vector3.new(-94.5599976, 43.9399986, -90.5999985)
  2505. WedgePart175.Anchored = true
  2506. WedgePart175.CanCollide = false
  2507. WedgePart175.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2508. WedgePart175.CFrame = CFrame.new(-79.483963, 3.46508861, 66.9421082, -0.00759406621, 0.720070243, 0.693859637, 0.0868270025, -0.690784156, 0.717828929, 0.996194482, 0.0656969845, -0.0572756827)
  2509. WedgePart175.Color = Color3.new(1, 0, 0)
  2510. WedgePart175.Position = Vector3.new(-79.483963, 3.46508861, 66.9421082)
  2511. WedgePart175.Orientation = Vector3.new(-45.8799973, 94.7200012, 172.839996)
  2512. WedgePart175.Color = Color3.new(1, 0, 0)
  2513. WedgePart176.Parent = Model1
  2514. WedgePart176.Material = Enum.Material.Neon
  2515. WedgePart176.BrickColor = BrickColor.new("Really red")
  2516. WedgePart176.Rotation = Vector3.new(85.2200012, -25.3299999, 90.4799957)
  2517. WedgePart176.Anchored = true
  2518. WedgePart176.CanCollide = false
  2519. WedgePart176.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2520. WedgePart176.CFrame = CFrame.new(-79.0959625, 4.0764184, 66.8917618, -0.00759389484, -0.903852046, -0.427777827, 0.0868271068, 0.425578773, -0.900746942, 0.996194482, -0.0439829305, 0.0752471536)
  2521. WedgePart176.Color = Color3.new(1, 0, 0)
  2522. WedgePart176.Position = Vector3.new(-79.0959625, 4.0764184, 66.8917618)
  2523. WedgePart176.Orientation = Vector3.new(64.2600021, -80.0199966, 11.5299997)
  2524. WedgePart176.Color = Color3.new(1, 0, 0)
  2525. WedgePart177.Parent = Model1
  2526. WedgePart177.Material = Enum.Material.Neon
  2527. WedgePart177.BrickColor = BrickColor.new("Really red")
  2528. WedgePart177.Rotation = Vector3.new(-96.409996, -73.1100006, -91.5)
  2529. WedgePart177.Anchored = true
  2530. WedgePart177.CanCollide = false
  2531. WedgePart177.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2532. WedgePart177.CFrame = CFrame.new(-78.5785904, 2.98294377, 66.9910126, -0.00759389903, 0.290375143, -0.95688498, 0.0868269801, 0.953497767, 0.288663864, 0.996194482, -0.0808910504, -0.0324526764)
  2533. WedgePart177.Color = Color3.new(1, 0, 0)
  2534. WedgePart177.Position = Vector3.new(-78.5785904, 2.98294377, 66.9910126)
  2535. WedgePart177.Orientation = Vector3.new(-16.7799988, -91.9399948, 5.19999981)
  2536. WedgePart177.Color = Color3.new(1, 0, 0)
  2537. WedgePart178.Parent = Model1
  2538. WedgePart178.Material = Enum.Material.Neon
  2539. WedgePart178.BrickColor = BrickColor.new("Really red")
  2540. WedgePart178.Rotation = Vector3.new(-95.0899963, -13.8999996, 89.5499954)
  2541. WedgePart178.Anchored = true
  2542. WedgePart178.CanCollide = false
  2543. WedgePart178.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2544. WedgePart178.CFrame = CFrame.new(-76.3032837, 3.3921659, 66.972702, 0.0075940541, -0.970696867, -0.240187511, -0.0868270472, -0.23992753, 0.966900885, -0.996194482, 0.0135121085, -0.0861048773)
  2545. WedgePart178.Color = Color3.new(1, 0, 0)
  2546. WedgePart178.Position = Vector3.new(-76.3032837, 3.3921659, 66.972702)
  2547. WedgePart178.Orientation = Vector3.new(-75.2200012, -109.720001, -160.110001)
  2548. WedgePart178.Color = Color3.new(1, 0, 0)
  2549. WedgePart179.Parent = Model1
  2550. WedgePart179.Material = Enum.Material.Neon
  2551. WedgePart179.BrickColor = BrickColor.new("Really red")
  2552. WedgePart179.Rotation = Vector3.new(85.0499954, -4.71000004, -89.5599976)
  2553. WedgePart179.Anchored = true
  2554. WedgePart179.CanCollide = false
  2555. WedgePart179.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2556. WedgePart179.CFrame = CFrame.new(-76.3320847, 4.11462736, 66.9095154, 0.00759395631, 0.996590316, -0.0821583793, -0.0868268907, -0.0811933503, -0.992909789, -0.996194601, 0.0146736708, 0.0859143361)
  2557. WedgePart179.Color = Color3.new(1, 0, 0)
  2558. WedgePart179.Position = Vector3.new(-76.3320847, 4.11462736, 66.9095154)
  2559. WedgePart179.Orientation = Vector3.new(83.1699982, -43.7199974, -133.080002)
  2560. WedgePart179.Color = Color3.new(1, 0, 0)
  2561. WedgePart180.Parent = Model1
  2562. WedgePart180.Material = Enum.Material.Neon
  2563. WedgePart180.BrickColor = BrickColor.new("Really red")
  2564. WedgePart180.Rotation = Vector3.new(83.159996, 76.8300018, -88.0899963)
  2565. WedgePart180.Anchored = true
  2566. WedgePart180.CanCollide = false
  2567. WedgePart180.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2568. WedgePart180.CFrame = CFrame.new(-77.3295975, 3.42513061, 66.9619904, 0.00759389531, 0.227637172, 0.973716497, -0.0868269876, 0.97021699, -0.226141915, -0.996194482, -0.0828275681, 0.0271327738)
  2569. WedgePart180.Color = Color3.new(1, 0, 0)
  2570. WedgePart180.Position = Vector3.new(-77.3295975, 3.42513061, 66.9619904)
  2571. WedgePart180.Orientation = Vector3.new(13.0699997, 88.4000015, -5.10999966)
  2572. WedgePart180.Color = Color3.new(1, 0, 0)
  2573. WedgePart181.Parent = Model1
  2574. WedgePart181.Material = Enum.Material.Neon
  2575. WedgePart181.BrickColor = BrickColor.new("Really red")
  2576. WedgePart181.Rotation = Vector3.new(84.8099976, 25.289999, -89.5199966)
  2577. WedgePart181.Anchored = true
  2578. WedgePart181.CanCollide = false
  2579. WedgePart181.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2580. WedgePart181.CFrame = CFrame.new(-76.4751587, 4.07722855, 66.9116898, 0.00759389345, 0.904150665, 0.427146107, -0.086826928, 0.42614162, -0.900480866, -0.996194601, -0.0302496776, 0.0817407891)
  2581. WedgePart181.Color = Color3.new(1, 0, 0)
  2582. WedgePart181.Position = Vector3.new(-76.4751587, 4.07722855, 66.9116898)
  2583. WedgePart181.Orientation = Vector3.new(64.2200012, 79.1699982, -11.5199995)
  2584. WedgePart181.Color = Color3.new(1, 0, 0)
  2585. WedgePart182.Parent = Model1
  2586. WedgePart182.Material = Enum.Material.Neon
  2587. WedgePart182.BrickColor = BrickColor.new("Really red")
  2588. WedgePart182.Rotation = Vector3.new(-95.4000015, -43.829998, -90.5999985)
  2589. WedgePart182.Anchored = true
  2590. WedgePart182.CanCollide = false
  2591. WedgePart182.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2592. WedgePart182.CFrame = CFrame.new(-76.2877731, 3.36415982, 66.9752502, -0.0075939619, 0.721399546, -0.692480445, 0.0868269876, 0.690363646, 0.718250036, 0.996194482, -0.0546716005, -0.0678789765)
  2593. WedgePart182.Color = Color3.new(1, 0, 0)
  2594. WedgePart182.Position = Vector3.new(-76.2877731, 3.36415982, 66.9752502)
  2595. WedgePart182.Orientation = Vector3.new(-45.9099998, -95.5999985, 7.17000008)
  2596. WedgePart182.Color = Color3.new(1, 0, 0)
  2597. WedgePart183.Parent = Model1
  2598. WedgePart183.Material = Enum.Material.Neon
  2599. WedgePart183.BrickColor = BrickColor.new("Really red")
  2600. WedgePart183.Rotation = Vector3.new(80.2999954, 84.7299957, 94.7399979)
  2601. WedgePart183.Anchored = true
  2602. WedgePart183.CanCollide = false
  2603. WedgePart183.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2604. WedgePart183.CFrame = CFrame.new(-75.2029037, 6.67835522, 66.6946793, -0.00759397773, -0.0915154591, 0.995774865, 0.0868269429, -0.992103457, -0.0905158818, 0.996194601, 0.0857728049, 0.015480021)
  2605. WedgePart183.Color = Color3.new(1, 0, 0)
  2606. WedgePart183.Position = Vector3.new(-75.2029037, 6.67835522, 66.6946793)
  2607. WedgePart183.Orientation = Vector3.new(5.19000006, 89.1100006, 175)
  2608. WedgePart183.Color = Color3.new(1, 0, 0)
  2609. WedgePart184.Parent = Model1
  2610. WedgePart184.Material = Enum.Material.Neon
  2611. WedgePart184.BrickColor = BrickColor.new("Really red")
  2612. WedgePart184.Rotation = Vector3.new(-95.5599976, -53.2199974, 89.2699966)
  2613. WedgePart184.Anchored = true
  2614. WedgePart184.CanCollide = false
  2615. WedgePart184.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2616. WedgePart184.CFrame = CFrame.new(-78.6553497, 3.02159953, 66.9870529, 0.00759394513, -0.598748147, -0.800901413, -0.0868270695, -0.798294842, 0.595976233, -0.996194482, 0.0650141984, -0.0580498241)
  2617. WedgePart184.Color = Color3.new(1, 0, 0)
  2618. WedgePart184.Position = Vector3.new(-78.6553497, 3.02159953, 66.9870529)
  2619. WedgePart184.Orientation = Vector3.new(-36.579998, -94.1500015, -173.789993)
  2620. WedgePart184.Color = Color3.new(1, 0, 0)
  2621. WedgePart185.Parent = Model1
  2622. WedgePart185.Material = Enum.Material.Neon
  2623. WedgePart185.BrickColor = BrickColor.new("Really red")
  2624. WedgePart185.Rotation = Vector3.new(85.6199951, -53.8899994, 90.7399979)
  2625. WedgePart185.Anchored = true
  2626. WedgePart185.CanCollide = false
  2627. WedgePart185.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2628. WedgePart185.CFrame = CFrame.new(-80.4121857, 6.65950871, 66.6566238, -0.00759387389, -0.589267492, -0.807902277, 0.0868270621, 0.804486156, -0.587592065, 0.996194482, -0.07460998, 0.0450552739)
  2629. WedgePart185.Color = Color3.new(1, 0, 0)
  2630. WedgePart185.Position = Vector3.new(-80.4121857, 6.65950871, 66.6566238)
  2631. WedgePart185.Orientation = Vector3.new(35.9899979, -86.8099976, 6.15999985)
  2632. WedgePart185.Color = Color3.new(1, 0, 0)
  2633. WedgePart186.Parent = Model1
  2634. WedgePart186.Material = Enum.Material.Neon
  2635. WedgePart186.BrickColor = BrickColor.new("Really red")
  2636. WedgePart186.Rotation = Vector3.new(84.4000015, 54.75, 90.75)
  2637. WedgePart186.Anchored = true
  2638. WedgePart186.CanCollide = false
  2639. WedgePart186.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2640. WedgePart186.CFrame = CFrame.new(-73.9252472, 5.73436069, 66.7866745, -0.00759401871, -0.577138424, 0.816610992, 0.0868269429, -0.813931465, -0.574437261, 0.996194601, 0.0665416345, 0.0562922359)
  2641. WedgePart186.Color = Color3.new(1, 0, 0)
  2642. WedgePart186.Position = Vector3.new(-73.9252472, 5.73436069, 66.7866745)
  2643. WedgePart186.Orientation = Vector3.new(35.0599976, 86.0599976, 173.910004)
  2644. WedgePart186.Color = Color3.new(1, 0, 0)
  2645. WedgePart187.Parent = Model1
  2646. WedgePart187.Material = Enum.Material.Neon
  2647. WedgePart187.BrickColor = BrickColor.new("Really red")
  2648. WedgePart187.Rotation = Vector3.new(84.8300018, 23.8500004, -89.5199966)
  2649. WedgePart187.Anchored = true
  2650. WedgePart187.CanCollide = false
  2651. WedgePart187.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2652. WedgePart187.CFrame = CFrame.new(-73.894249, 5.6966486, 66.7902069, 0.00759391487, 0.914552927, 0.404394954, -0.0868269205, 0.403482646, -0.910859168, -0.996194601, -0.0281954389, 0.082471922)
  2653. WedgePart187.Color = Color3.new(1, 0, 0)
  2654. WedgePart187.Position = Vector3.new(-73.894249, 5.6966486, 66.7902069)
  2655. WedgePart187.Orientation = Vector3.new(65.6199951, 78.4700012, -12.1399994)
  2656. WedgePart187.Color = Color3.new(1, 0, 0)
  2657. WedgePart188.Parent = Model1
  2658. WedgePart188.Material = Enum.Material.Neon
  2659. WedgePart188.BrickColor = BrickColor.new("Really red")
  2660. WedgePart188.Rotation = Vector3.new(84.6299973, 41.4599991, 90.5799942)
  2661. WedgePart188.Anchored = true
  2662. WedgePart188.CanCollide = false
  2663. WedgePart188.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2664. WedgePart188.CFrame = CFrame.new(-76.3597794, 4.19762039, 66.9020767, -0.0075940215, -0.749388039, 0.66208756, 0.0868269354, -0.660100102, -0.746142745, 0.996194482, 0.0518208072, 0.0700798854)
  2665. WedgePart188.Color = Color3.new(1, 0, 0)
  2666. WedgePart188.Position = Vector3.new(-76.3597794, 4.19762039, 66.9020767)
  2667. WedgePart188.Orientation = Vector3.new(48.2599983, 83.9599991, 172.509995)
  2668. WedgePart188.Color = Color3.new(1, 0, 0)
  2669. WedgePart189.Parent = Model1
  2670. WedgePart189.Material = Enum.Material.Neon
  2671. WedgePart189.BrickColor = BrickColor.new("Really red")
  2672. WedgePart189.Rotation = Vector3.new(84.9799957, 4.67000008, 90.4399948)
  2673. WedgePart189.Anchored = true
  2674. WedgePart189.CanCollide = false
  2675. WedgePart189.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2676. WedgePart189.CFrame = CFrame.new(-79.239006, 4.11372232, 66.8873978, -0.00759395538, -0.996647537, 0.0814627036, 0.0868271366, -0.0818146095, -0.992858946, 0.996194482, -0.000466539524, 0.0871574655)
  2677. WedgePart189.Color = Color3.new(1, 0, 0)
  2678. WedgePart189.Position = Vector3.new(-79.239006, 4.11372232, 66.8873978)
  2679. WedgePart189.Orientation = Vector3.new(83.1500015, 43.0699997, 133.300003)
  2680. WedgePart189.Color = Color3.new(1, 0, 0)
  2681. WedgePart190.Parent = Model1
  2682. WedgePart190.Material = Enum.Material.Neon
  2683. WedgePart190.BrickColor = BrickColor.new("Really red")
  2684. WedgePart190.Rotation = Vector3.new(86.3199997, -71.5, -88.6299973)
  2685. WedgePart190.Anchored = true
  2686. WedgePart190.CanCollide = false
  2687. WedgePart190.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2688. WedgePart190.CFrame = CFrame.new(-79.0303192, 4.13448429, 66.8871994, 0.00759398239, 0.317289889, -0.948298216, -0.0868270621, -0.944535255, -0.316726238, -0.996194482, 0.0847432613, 0.0203766096)
  2689. WedgePart190.Color = Color3.new(1, 0, 0)
  2690. WedgePart190.Position = Vector3.new(-79.0303192, 4.13448429, 66.8871994)
  2691. WedgePart190.Orientation = Vector3.new(18.4699993, -88.7699966, -174.75)
  2692. WedgePart190.Color = Color3.new(1, 0, 0)
  2693. WedgePart191.Parent = Model1
  2694. WedgePart191.Material = Enum.Material.Neon
  2695. WedgePart191.BrickColor = BrickColor.new("Really red")
  2696. WedgePart191.Rotation = Vector3.new(86.8899994, -76.8699951, 91.9199982)
  2697. WedgePart191.Anchored = true
  2698. WedgePart191.CanCollide = false
  2699. WedgePart191.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2700. WedgePart191.CFrame = CFrame.new(-78.241951, 3.42485881, 66.9550629, -0.00759389577, -0.226967305, -0.9738729, 0.0868270248, 0.970073581, -0.226758942, 0.996194482, -0.0862805769, 0.0123402886)
  2701. WedgePart191.Color = Color3.new(1, 0, 0)
  2702. WedgePart191.Position = Vector3.new(-78.241951, 3.42485881, 66.9550629)
  2703. WedgePart191.Orientation = Vector3.new(13.1099997, -89.2699966, 5.10999966)
  2704. WedgePart191.Color = Color3.new(1, 0, 0)
  2705. WedgePart192.Parent = Model1
  2706. WedgePart192.Material = Enum.Material.Neon
  2707. WedgePart192.BrickColor = BrickColor.new("Really red")
  2708. WedgePart192.Rotation = Vector3.new(-94.8699951, 13.9399996, -90.4499969)
  2709. WedgePart192.Anchored = true
  2710. WedgePart192.CanCollide = false
  2711. WedgePart192.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2712. WedgePart192.CFrame = CFrame.new(-79.2683105, 3.3912437, 66.9501724, -0.00759405317, 0.97052896, 0.240864784, 0.0868269727, -0.239322022, 0.967050254, 0.996194482, 0.0282573905, -0.082450673)
  2713. WedgePart192.Color = Color3.new(1, 0, 0)
  2714. WedgePart192.Position = Vector3.new(-79.2683105, 3.3912437, 66.9501724)
  2715. WedgePart192.Orientation = Vector3.new(-75.25, 108.899994, 160.059998)
  2716. WedgePart192.Color = Color3.new(1, 0, 0)
  2717. WedgePart193.Parent = Model1
  2718. WedgePart193.Material = Enum.Material.Neon
  2719. WedgePart193.BrickColor = BrickColor.new("Really red")
  2720. WedgePart193.Rotation = Vector3.new(-96.4799957, -73.8199997, -91.5599976)
  2721. WedgePart193.Anchored = true
  2722. WedgePart193.CanCollide = false
  2723. WedgePart193.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2724. WedgePart193.CFrame = CFrame.new(-76.0601425, 3.4496367, 66.9695358, -0.00759395864, 0.278512716, -0.960404634, 0.0868270099, 0.95699656, 0.276843399, 0.996194482, -0.0812864155, -0.0314493328)
  2725. WedgePart193.Color = Color3.new(1, 0, 0)
  2726. WedgePart193.Position = Vector3.new(-76.0601425, 3.4496367, 66.9695358)
  2727. WedgePart193.Orientation = Vector3.new(-16.0699997, -91.8799973, 5.17999983)
  2728. WedgePart193.Color = Color3.new(1, 0, 0)
  2729. WedgePart194.Parent = Model1
  2730. WedgePart194.Material = Enum.Material.Neon
  2731. WedgePart194.BrickColor = BrickColor.new("Really red")
  2732. WedgePart194.Rotation = Vector3.new(-95.4000015, -43.8999977, 89.4000015)
  2733. WedgePart194.Anchored = true
  2734. WedgePart194.CanCollide = false
  2735. WedgePart194.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2736. WedgePart194.CFrame = CFrame.new(-76.0875931, 3.46616054, 66.9678726, 0.00759406621, -0.720555663, -0.693358481, -0.0868270025, -0.691237867, 0.717408419, -0.996194482, 0.0547541566, -0.0678124055)
  2737. WedgePart194.Color = Color3.new(1, 0, 0)
  2738. WedgePart194.Position = Vector3.new(-76.0875931, 3.46616054, 66.9678726)
  2739. WedgePart194.Orientation = Vector3.new(-45.8400002, -95.5899963, -172.839996)
  2740. WedgePart194.Color = Color3.new(1, 0, 0)
  2741. WedgePart195.Parent = Model1
  2742. WedgePart195.Material = Enum.Material.Neon
  2743. WedgePart195.BrickColor = BrickColor.new("Really red")
  2744. WedgePart195.Rotation = Vector3.new(85.2099991, -23.8899994, 90.4799957)
  2745. WedgePart195.Anchored = true
  2746. WedgePart195.CanCollide = false
  2747. WedgePart195.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2748. WedgePart195.CFrame = CFrame.new(-81.6757736, 5.69424915, 66.7310638, -0.00759391673, -0.914271057, -0.40503189, 0.0868271068, 0.402911186, -0.911111951, 0.996194482, -0.0420866981, 0.0763239563)
  2749. WedgePart195.Color = Color3.new(1, 0, 0)
  2750. WedgePart195.Position = Vector3.new(-81.6757736, 5.69424915, 66.7310638)
  2751. WedgePart195.Orientation = Vector3.new(65.659996, -79.3300018, 12.1599998)
  2752. WedgePart195.Color = Color3.new(1, 0, 0)
  2753. WedgePart196.Parent = Model1
  2754. WedgePart196.Material = Enum.Material.Neon
  2755. WedgePart196.BrickColor = BrickColor.new("Really red")
  2756. WedgePart196.Rotation = Vector3.new(-98.6399994, -83.1999969, 86.3199997)
  2757. WedgePart196.Anchored = true
  2758. WedgePart196.CanCollide = false
  2759. WedgePart196.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2760. WedgePart196.CFrame = CFrame.new(-78.3278885, 3.42005658, 66.9548416, 0.00759398565, -0.11808195, -0.992974758, -0.0868270844, -0.989331603, 0.116984665, -0.996194482, 0.0853288472, -0.0177656896)
  2761. WedgePart196.Color = Color3.new(1, 0, 0)
  2762. WedgePart196.Position = Vector3.new(-78.3278885, 3.42005658, 66.9548416)
  2763. WedgePart196.Orientation = Vector3.new(-6.71999979, -91.0199966, -174.979996)
  2764. WedgePart196.Color = Color3.new(1, 0, 0)
  2765. WedgePart197.Parent = Model1
  2766. WedgePart197.Material = Enum.Material.Neon
  2767. WedgePart197.BrickColor = BrickColor.new("Really red")
  2768. WedgePart197.Rotation = Vector3.new(85.6399994, -54.7899971, -89.25)
  2769. WedgePart197.Anchored = true
  2770. WedgePart197.CanCollide = false
  2771. WedgePart197.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2772. WedgePart197.CFrame = CFrame.new(-81.6447144, 5.73197269, 66.728035, 0.00759401638, 0.576573908, -0.817009687, -0.0868270695, -0.813567758, -0.574952006, -0.996194482, 0.0753048286, 0.0438840464)
  2773. WedgePart197.Color = Color3.new(1, 0, 0)
  2774. WedgePart197.Position = Vector3.new(-81.6447144, 5.73197269, 66.728035)
  2775. WedgePart197.Orientation = Vector3.new(35.0999985, -86.9300003, -173.910004)
  2776. WedgePart197.Color = Color3.new(1, 0, 0)
  2777. WedgePart198.Parent = Model1
  2778. WedgePart198.Material = Enum.Material.Neon
  2779. WedgePart198.BrickColor = BrickColor.new("Really red")
  2780. WedgePart198.Rotation = Vector3.new(85.4000015, -41.5, -89.4199982)
  2781. WedgePart198.Anchored = true
  2782. WedgePart198.CanCollide = false
  2783. WedgePart198.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2784. WedgePart198.CFrame = CFrame.new(-79.2112427, 4.19673634, 66.8804169, 0.00759402011, 0.748927832, -0.662608147, -0.086827077, -0.659630775, -0.746557713, -0.996194482, 0.0632016957, 0.060017962)
  2785. WedgePart198.Color = Color3.new(1, 0, 0)
  2786. WedgePart198.Position = Vector3.new(-79.2112427, 4.19673634, 66.8804169)
  2787. WedgePart198.Orientation = Vector3.new(48.2899971, -84.8199997, -172.5)
  2788. WedgePart198.Color = Color3.new(1, 0, 0)
  2789. WedgePart199.Parent = Model1
  2790. WedgePart199.Material = Enum.Material.Neon
  2791. WedgePart199.BrickColor = BrickColor.new("Really red")
  2792. WedgePart199.Rotation = Vector3.new(-94.5599976, 43.8699989, 89.4000015)
  2793. WedgePart199.Anchored = true
  2794. WedgePart199.CanCollide = false
  2795. WedgePart199.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2796. WedgePart199.CFrame = CFrame.new(-79.2838135, 3.36323762, 66.9524765, 0.0075939591, -0.72091651, 0.692980349, -0.0868270174, 0.689907551, 0.718671441, -0.996194482, -0.0656269714, -0.0573559068)
  2797. WedgePart199.Color = Color3.new(1, 0, 0)
  2798. WedgePart199.Position = Vector3.new(-79.2838135, 3.36323762, 66.9524765)
  2799. WedgePart199.Orientation = Vector3.new(-45.9399986, 94.7299957, -7.17000008)
  2800. WedgePart199.Color = Color3.new(1, 0, 0)
  2801. WedgePart200.Parent = Model1
  2802. WedgePart200.Material = Enum.Material.Neon
  2803. WedgePart200.BrickColor = BrickColor.new("Really red")
  2804. WedgePart200.Rotation = Vector3.new(84.4199982, 53.8499985, -89.2599945)
  2805. WedgePart200.Anchored = true
  2806. WedgePart200.CanCollide = false
  2807. WedgePart200.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2808. WedgePart200.CFrame = CFrame.new(-75.1571274, 6.66115093, 66.6965027, 0.00759387435, 0.589827895, 0.807493329, -0.0868269652, 0.804856241, -0.587085187, -0.996194601, -0.0656540319, 0.0573249981)
  2809. WedgePart200.Color = Color3.new(1, 0, 0)
  2810. WedgePart200.Position = Vector3.new(-75.1571274, 6.66115093, 66.6965027)
  2811. WedgePart200.Orientation = Vector3.new(35.9500008, 85.9399948, -6.15999985)
  2812. WedgePart200.Color = Color3.new(1, 0, 0)
  2813. WedgePart201.Parent = Model1
  2814. WedgePart201.Material = Enum.Material.Neon
  2815. WedgePart201.BrickColor = BrickColor.new("Really red")
  2816. WedgePart201.Rotation = Vector3.new(-94.4000015, 53.2599983, -90.7299957)
  2817. WedgePart201.Anchored = true
  2818. WedgePart201.CanCollide = false
  2819. WedgePart201.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2820. WedgePart201.CFrame = CFrame.new(-76.9164505, 3.02215695, 67.0002518, -0.00759394793, 0.598192275, 0.801316679, 0.0868269578, -0.797919571, 0.596479058, 0.996194601, 0.0741055906, -0.0458799191)
  2821. WedgePart201.Color = Color3.new(1, 0, 0)
  2822. WedgePart201.Position = Vector3.new(-76.9164505, 3.02215695, 67.0002518)
  2823. WedgePart201.Orientation = Vector3.new(-36.6199989, 93.2799988, 173.789993)
  2824. WedgePart201.Color = Color3.new(1, 0, 0)
  2825. WedgePart202.Parent = Model1
  2826. WedgePart202.Material = Enum.Material.Neon
  2827. WedgePart202.BrickColor = BrickColor.new("Really red")
  2828. WedgePart202.Rotation = Vector3.new(-93.5400009, 73.1500015, 88.5)
  2829. WedgePart202.Anchored = true
  2830. WedgePart202.CanCollide = false
  2831. WedgePart202.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2832. WedgePart202.CFrame = CFrame.new(-76.9932938, 2.98343778, 67.003067, 0.00759389997, -0.289711386, 0.957083941, -0.0868270397, 0.953306377, 0.289256811, -0.996194482, -0.0852974653, -0.0179155022)
  2833. WedgePart202.Color = Color3.new(1, 0, 0)
  2834. WedgePart202.Position = Vector3.new(-76.9932938, 2.98343778, 67.003067)
  2835. WedgePart202.Orientation = Vector3.new(-16.8099995, 91.0699997, -5.19999981)
  2836. WedgePart202.Color = Color3.new(1, 0, 0)
  2837. Model203.Name = "RightLeg"
  2838. Model203.Parent = Model0
  2839. Part204.Name = "Right Leg1"
  2840. Part204.Parent = Model203
  2841. Part204.Material = Enum.Material.SmoothPlastic
  2842. Part204.BrickColor = BrickColor.new("Pastel brown")
  2843. Part204.Transparency = 1
  2844. Part204.Rotation = Vector3.new(-180, 0, 180)
  2845. Part204.Anchored = true
  2846. Part204.CanCollide = false
  2847. Part204.FormFactor = Enum.FormFactor.Plate
  2848. Part204.Size = Vector3.new(1, 2, 1)
  2849. Part204.CFrame = CFrame.new(-78.3779373, 1.00006962, 67.9689178, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  2850. Part204.Color = Color3.new(1, 0.8, 0.6)
  2851. Part204.Position = Vector3.new(-78.3779373, 1.00006962, 67.9689178)
  2852. Part204.Orientation = Vector3.new(0, 180, 0)
  2853. Part204.Color = Color3.new(1, 0.8, 0.6)
  2854. Part205.Parent = Model203
  2855. Part205.Material = Enum.Material.SmoothPlastic
  2856. Part205.Transparency = 1
  2857. Part205.Rotation = Vector3.new(90, 0.0199999996, 180)
  2858. Part205.Anchored = true
  2859. Part205.FormFactor = Enum.FormFactor.Custom
  2860. Part205.Size = Vector3.new(1.0999999, 1, 2)
  2861. Part205.CFrame = CFrame.new(-78.2944107, 1.00644529, 67.9883041, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  2862. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2863. Part205.TopSurface = Enum.SurfaceType.Smooth
  2864. Part205.Position = Vector3.new(-78.2944107, 1.00644529, 67.9883041)
  2865. Part205.Orientation = Vector3.new(90, -180, 0)
  2866. ParticleEmitter206.Name = "Void"
  2867. ParticleEmitter206.Parent = Part205
  2868. ParticleEmitter206.Transparency = NumberSequence.new(0,0.78750002384186,1)
  2869. ParticleEmitter206.Rotation = NumberRange.new(100, 100)
  2870. ParticleEmitter206.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  2871. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  2872. ParticleEmitter206.Texture = "rbxassetid://341277531"
  2873. ParticleEmitter206.ZOffset = -1
  2874. ParticleEmitter206.Lifetime = NumberRange.new(0.5, 0.5)
  2875. ParticleEmitter206.Rate = 1000
  2876. ParticleEmitter206.RotSpeed = NumberRange.new(-20, -10)
  2877. ParticleEmitter206.Speed = NumberRange.new(0, 0)
  2878. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  2879. Model207.Name = "RightArm"
  2880. Model207.Parent = Model0
  2881. WedgePart208.Parent = Model207
  2882. WedgePart208.Material = Enum.Material.SmoothPlastic
  2883. WedgePart208.BrickColor = BrickColor.new("Really black")
  2884. WedgePart208.Reflectance = 0.20000000298023
  2885. WedgePart208.Rotation = Vector3.new(179.98999, -90, 0)
  2886. WedgePart208.Anchored = true
  2887. WedgePart208.CanCollide = false
  2888. WedgePart208.FormFactor = Enum.FormFactor.Custom
  2889. WedgePart208.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  2890. WedgePart208.CFrame = CFrame.new(-78.9717484, 2.09825993, 67.968338, 0.000411999907, 5.59999899e-05, -1, -9.79999895e-05, -1, -5.60403751e-05, -0.999999881, 9.80230689e-05, -0.000411994493)
  2891. WedgePart208.BottomSurface = Enum.SurfaceType.Smooth
  2892. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2893. WedgePart208.Position = Vector3.new(-78.9717484, 2.09825993, 67.968338)
  2894. WedgePart208.Orientation = Vector3.new(0, -90.0199966, -179.98999)
  2895. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2896. Part209.Name = "Right Arm1"
  2897. Part209.Parent = Model207
  2898. Part209.Material = Enum.Material.SmoothPlastic
  2899. Part209.BrickColor = BrickColor.new("Pastel brown")
  2900. Part209.Transparency = 1
  2901. Part209.Rotation = Vector3.new(180, 0, 180)
  2902. Part209.Anchored = true
  2903. Part209.CanCollide = false
  2904. Part209.FormFactor = Enum.FormFactor.Plate
  2905. Part209.Size = Vector3.new(1, 2, 1)
  2906. Part209.CFrame = CFrame.new(-79.2780304, 2.99997687, 67.9688416, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  2907. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2908. Part209.TopSurface = Enum.SurfaceType.Smooth
  2909. Part209.Color = Color3.new(1, 0.8, 0.6)
  2910. Part209.Position = Vector3.new(-79.2780304, 2.99997687, 67.9688416)
  2911. Part209.Orientation = Vector3.new(0, 180, 0)
  2912. Part209.Color = Color3.new(1, 0.8, 0.6)
  2913. Part210.Parent = Model207
  2914. Part210.Material = Enum.Material.SmoothPlastic
  2915. Part210.BrickColor = BrickColor.new("Really black")
  2916. Part210.Rotation = Vector3.new(0, -0.0199999996, 0)
  2917. Part210.Anchored = true
  2918. Part210.CanCollide = false
  2919. Part210.FormFactor = Enum.FormFactor.Custom
  2920. Part210.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  2921. Part210.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.0913773, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2922. Part210.BottomSurface = Enum.SurfaceType.Smooth
  2923. Part210.TopSurface = Enum.SurfaceType.Smooth
  2924. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2925. Part210.Position = Vector3.new(-79.7765961, 2.29834604, 68.0913773)
  2926. Part210.Orientation = Vector3.new(0, -0.0199999996, 0)
  2927. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2928. Part211.Parent = Model207
  2929. Part211.Material = Enum.Material.Neon
  2930. Part211.BrickColor = BrickColor.new("Really red")
  2931. Part211.Rotation = Vector3.new(0, -0.0199999996, 0)
  2932. Part211.Anchored = true
  2933. Part211.CanCollide = false
  2934. Part211.FormFactor = Enum.FormFactor.Custom
  2935. Part211.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  2936. Part211.CFrame = CFrame.new(-79.2817078, 3.39221692, 67.8681335, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2937. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2938. Part211.TopSurface = Enum.SurfaceType.Smooth
  2939. Part211.Color = Color3.new(1, 0, 0)
  2940. Part211.Position = Vector3.new(-79.2817078, 3.39221692, 67.8681335)
  2941. Part211.Orientation = Vector3.new(0, -0.0199999996, 0)
  2942. Part211.Color = Color3.new(1, 0, 0)
  2943. Part212.Parent = Model207
  2944. Part212.Material = Enum.Material.SmoothPlastic
  2945. Part212.BrickColor = BrickColor.new("Really black")
  2946. Part212.Rotation = Vector3.new(0, -0.0199999996, 0)
  2947. Part212.Anchored = true
  2948. Part212.CanCollide = false
  2949. Part212.FormFactor = Enum.FormFactor.Custom
  2950. Part212.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  2951. Part212.CFrame = CFrame.new(-79.57164, 2.19334292, 68.0914612, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2952. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2953. Part212.TopSurface = Enum.SurfaceType.Smooth
  2954. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2955. Part212.Position = Vector3.new(-79.57164, 2.19334292, 68.0914612)
  2956. Part212.Orientation = Vector3.new(0, -0.0199999996, 0)
  2957. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2958. Part213.Parent = Model207
  2959. Part213.Material = Enum.Material.SmoothPlastic
  2960. Part213.BrickColor = BrickColor.new("Really black")
  2961. Part213.Rotation = Vector3.new(0, -0.0199999996, 0)
  2962. Part213.Anchored = true
  2963. Part213.CanCollide = false
  2964. Part213.FormFactor = Enum.FormFactor.Custom
  2965. Part213.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  2966. Part213.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2967. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2968. Part213.TopSurface = Enum.SurfaceType.Smooth
  2969. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2970. Part213.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  2971. Part213.Orientation = Vector3.new(0, -0.0199999996, 0)
  2972. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2973. Part214.Parent = Model207
  2974. Part214.Material = Enum.Material.SmoothPlastic
  2975. Part214.BrickColor = BrickColor.new("Really black")
  2976. Part214.Rotation = Vector3.new(0, -0.0199999996, 0)
  2977. Part214.Anchored = true
  2978. Part214.CanCollide = false
  2979. Part214.FormFactor = Enum.FormFactor.Custom
  2980. Part214.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  2981. Part214.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.0914764, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2982. Part214.BottomSurface = Enum.SurfaceType.Smooth
  2983. Part214.TopSurface = Enum.SurfaceType.Smooth
  2984. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2985. Part214.Position = Vector3.new(-79.5316467, 2.18334699, 68.0914764)
  2986. Part214.Orientation = Vector3.new(0, -0.0199999996, 0)
  2987. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2988. Part215.Parent = Model207
  2989. Part215.Material = Enum.Material.Neon
  2990. Part215.BrickColor = BrickColor.new("Really red")
  2991. Part215.Rotation = Vector3.new(0, -0.0199999996, -30)
  2992. Part215.Anchored = true
  2993. Part215.CanCollide = false
  2994. Part215.FormFactor = Enum.FormFactor.Custom
  2995. Part215.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  2996. Part215.CFrame = CFrame.new(-79.3012009, 4.16238165, 68.0653229, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  2997. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2998. Part215.TopSurface = Enum.SurfaceType.Smooth
  2999. Part215.Color = Color3.new(1, 0, 0)
  3000. Part215.Position = Vector3.new(-79.3012009, 4.16238165, 68.0653229)
  3001. Part215.Orientation = Vector3.new(0, -0.0199999996, -30)
  3002. Part215.Color = Color3.new(1, 0, 0)
  3003. Part216.Parent = Model207
  3004. Part216.Material = Enum.Material.SmoothPlastic
  3005. Part216.BrickColor = BrickColor.new("Really black")
  3006. Part216.Rotation = Vector3.new(0, -0.0199999996, 0)
  3007. Part216.Anchored = true
  3008. Part216.CanCollide = false
  3009. Part216.FormFactor = Enum.FormFactor.Custom
  3010. Part216.Size = Vector3.new(1.0399996, 1.24800038, 1.03999972)
  3011. Part216.CFrame = CFrame.new(-79.2817307, 3.50221968, 67.9681396, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3012. Part216.BottomSurface = Enum.SurfaceType.Smooth
  3013. Part216.TopSurface = Enum.SurfaceType.Smooth
  3014. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3015. Part216.Position = Vector3.new(-79.2817307, 3.50221968, 67.9681396)
  3016. Part216.Orientation = Vector3.new(0, -0.0199999996, 0)
  3017. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3018. Part217.Parent = Model207
  3019. Part217.Material = Enum.Material.SmoothPlastic
  3020. Part217.BrickColor = BrickColor.new("Really black")
  3021. Part217.Rotation = Vector3.new(0, -0.0199999996, 0)
  3022. Part217.Anchored = true
  3023. Part217.CanCollide = false
  3024. Part217.FormFactor = Enum.FormFactor.Custom
  3025. Part217.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3026. Part217.CFrame = CFrame.new(-79.3516388, 2.20026493, 68.0915527, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3027. Part217.BottomSurface = Enum.SurfaceType.Smooth
  3028. Part217.TopSurface = Enum.SurfaceType.Smooth
  3029. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3030. Part217.Position = Vector3.new(-79.3516388, 2.20026493, 68.0915527)
  3031. Part217.Orientation = Vector3.new(0, -0.0199999996, 0)
  3032. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3033. Part218.Parent = Model207
  3034. Part218.Material = Enum.Material.SmoothPlastic
  3035. Part218.BrickColor = BrickColor.new("Really black")
  3036. Part218.Rotation = Vector3.new(0, -0.0199999996, 0)
  3037. Part218.Anchored = true
  3038. Part218.CanCollide = false
  3039. Part218.FormFactor = Enum.FormFactor.Custom
  3040. Part218.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  3041. Part218.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3042. Part218.BottomSurface = Enum.SurfaceType.Smooth
  3043. Part218.TopSurface = Enum.SurfaceType.Smooth
  3044. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3045. Part218.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  3046. Part218.Orientation = Vector3.new(0, -0.0199999996, 0)
  3047. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3048. Part219.Parent = Model207
  3049. Part219.Material = Enum.Material.SmoothPlastic
  3050. Part219.BrickColor = BrickColor.new("Black")
  3051. Part219.Rotation = Vector3.new(0, -0.0199999996, 0)
  3052. Part219.Anchored = true
  3053. Part219.CanCollide = false
  3054. Part219.FormFactor = Enum.FormFactor.Custom
  3055. Part219.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3056. Part219.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3057. Part219.BottomSurface = Enum.SurfaceType.Smooth
  3058. Part219.TopSurface = Enum.SurfaceType.Smooth
  3059. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3060. Part219.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  3061. Part219.Orientation = Vector3.new(0, -0.0199999996, 0)
  3062. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3063. Part220.Parent = Model207
  3064. Part220.Material = Enum.Material.Neon
  3065. Part220.BrickColor = BrickColor.new("Really red")
  3066. Part220.Rotation = Vector3.new(0, -0.0199999996, 0)
  3067. Part220.Anchored = true
  3068. Part220.CanCollide = false
  3069. Part220.FormFactor = Enum.FormFactor.Custom
  3070. Part220.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3071. Part220.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3072. Part220.BottomSurface = Enum.SurfaceType.Smooth
  3073. Part220.TopSurface = Enum.SurfaceType.Smooth
  3074. Part220.Color = Color3.new(1, 0, 0)
  3075. Part220.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  3076. Part220.Orientation = Vector3.new(0, -0.0199999996, 0)
  3077. Part220.Color = Color3.new(1, 0, 0)
  3078. Part221.Parent = Model207
  3079. Part221.Material = Enum.Material.SmoothPlastic
  3080. Part221.BrickColor = BrickColor.new("Really black")
  3081. Part221.Rotation = Vector3.new(0, -0.0199999996, 0)
  3082. Part221.Anchored = true
  3083. Part221.CanCollide = false
  3084. Part221.FormFactor = Enum.FormFactor.Custom
  3085. Part221.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3086. Part221.CFrame = CFrame.new(-79.7765961, 2.29834604, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3087. Part221.BottomSurface = Enum.SurfaceType.Smooth
  3088. Part221.TopSurface = Enum.SurfaceType.Smooth
  3089. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3090. Part221.Position = Vector3.new(-79.7765961, 2.29834604, 67.8524323)
  3091. Part221.Orientation = Vector3.new(0, -0.0199999996, 0)
  3092. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3093. Part222.Parent = Model207
  3094. Part222.Material = Enum.Material.SmoothPlastic
  3095. Part222.BrickColor = BrickColor.new("Really black")
  3096. Part222.Rotation = Vector3.new(0, -0.0199999996, 0)
  3097. Part222.Anchored = true
  3098. Part222.CanCollide = false
  3099. Part222.FormFactor = Enum.FormFactor.Custom
  3100. Part222.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3101. Part222.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3102. Part222.BottomSurface = Enum.SurfaceType.Smooth
  3103. Part222.TopSurface = Enum.SurfaceType.Smooth
  3104. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3105. Part222.Position = Vector3.new(-79.7765961, 2.29834604, 68.3005371)
  3106. Part222.Orientation = Vector3.new(0, -0.0199999996, 0)
  3107. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3108. Part223.Parent = Model207
  3109. Part223.Material = Enum.Material.SmoothPlastic
  3110. Part223.BrickColor = BrickColor.new("Really black")
  3111. Part223.Rotation = Vector3.new(0, -0.0199999996, 0)
  3112. Part223.Anchored = true
  3113. Part223.CanCollide = false
  3114. Part223.FormFactor = Enum.FormFactor.Custom
  3115. Part223.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3116. Part223.CFrame = CFrame.new(-79.7765884, 2.29834604, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3117. Part223.BottomSurface = Enum.SurfaceType.Smooth
  3118. Part223.TopSurface = Enum.SurfaceType.Smooth
  3119. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3120. Part223.Position = Vector3.new(-79.7765884, 2.29834604, 67.6279755)
  3121. Part223.Orientation = Vector3.new(0, -0.0199999996, 0)
  3122. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3123. Part224.Parent = Model207
  3124. Part224.Material = Enum.Material.SmoothPlastic
  3125. Part224.BrickColor = BrickColor.new("Really black")
  3126. Part224.Rotation = Vector3.new(0, -0.0199999996, 0)
  3127. Part224.Anchored = true
  3128. Part224.CanCollide = false
  3129. Part224.FormFactor = Enum.FormFactor.Custom
  3130. Part224.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3131. Part224.CFrame = CFrame.new(-79.3516617, 2.20026469, 67.8525925, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3132. Part224.BottomSurface = Enum.SurfaceType.Smooth
  3133. Part224.TopSurface = Enum.SurfaceType.Smooth
  3134. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3135. Part224.Position = Vector3.new(-79.3516617, 2.20026469, 67.8525925)
  3136. Part224.Orientation = Vector3.new(0, -0.0199999996, 0)
  3137. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3138. Part225.Parent = Model207
  3139. Part225.Material = Enum.Material.SmoothPlastic
  3140. Part225.BrickColor = BrickColor.new("Really black")
  3141. Part225.Rotation = Vector3.new(0, -0.0199999996, 0)
  3142. Part225.Anchored = true
  3143. Part225.CanCollide = false
  3144. Part225.FormFactor = Enum.FormFactor.Custom
  3145. Part225.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3146. Part225.CFrame = CFrame.new(-79.3516388, 2.20026469, 67.6281433, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3147. Part225.BottomSurface = Enum.SurfaceType.Smooth
  3148. Part225.TopSurface = Enum.SurfaceType.Smooth
  3149. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3150. Part225.Position = Vector3.new(-79.3516388, 2.20026469, 67.6281433)
  3151. Part225.Orientation = Vector3.new(0, -0.0199999996, 0)
  3152. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3153. Part226.Parent = Model207
  3154. Part226.Material = Enum.Material.SmoothPlastic
  3155. Part226.BrickColor = BrickColor.new("Really black")
  3156. Part226.Rotation = Vector3.new(0, -0.0199999996, 0)
  3157. Part226.Anchored = true
  3158. Part226.CanCollide = false
  3159. Part226.FormFactor = Enum.FormFactor.Custom
  3160. Part226.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3161. Part226.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.628067, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3162. Part226.BottomSurface = Enum.SurfaceType.Smooth
  3163. Part226.TopSurface = Enum.SurfaceType.Smooth
  3164. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3165. Part226.Position = Vector3.new(-79.5316467, 2.18334675, 67.628067)
  3166. Part226.Orientation = Vector3.new(0, -0.0199999996, 0)
  3167. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3168. Part227.Parent = Model207
  3169. Part227.Material = Enum.Material.Neon
  3170. Part227.BrickColor = BrickColor.new("Really red")
  3171. Part227.Rotation = Vector3.new(0, -0.0199999996, 0)
  3172. Part227.Anchored = true
  3173. Part227.CanCollide = false
  3174. Part227.FormFactor = Enum.FormFactor.Custom
  3175. Part227.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3176. Part227.CFrame = CFrame.new(-79.5219345, 2.17837667, 68.3037262, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3177. Part227.BottomSurface = Enum.SurfaceType.Smooth
  3178. Part227.TopSurface = Enum.SurfaceType.Smooth
  3179. Part227.Color = Color3.new(1, 0, 0)
  3180. Part227.Position = Vector3.new(-79.5219345, 2.17837667, 68.3037262)
  3181. Part227.Orientation = Vector3.new(0, -0.0199999996, 0)
  3182. Part227.Color = Color3.new(1, 0, 0)
  3183. Part228.Parent = Model207
  3184. Part228.Material = Enum.Material.Neon
  3185. Part228.BrickColor = BrickColor.new("Really red")
  3186. Part228.Rotation = Vector3.new(0, -0.0199999996, 0)
  3187. Part228.Anchored = true
  3188. Part228.CanCollide = false
  3189. Part228.FormFactor = Enum.FormFactor.Custom
  3190. Part228.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3191. Part228.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3192. Part228.BottomSurface = Enum.SurfaceType.Smooth
  3193. Part228.TopSurface = Enum.SurfaceType.Smooth
  3194. Part228.Color = Color3.new(1, 0, 0)
  3195. Part228.Position = Vector3.new(-79.7765961, 2.15820408, 68.3005371)
  3196. Part228.Orientation = Vector3.new(0, -0.0199999996, 0)
  3197. Part228.Color = Color3.new(1, 0, 0)
  3198. Part229.Parent = Model207
  3199. Part229.Material = Enum.Material.SmoothPlastic
  3200. Part229.BrickColor = BrickColor.new("Really black")
  3201. Part229.Rotation = Vector3.new(0, -0.0199999996, 0)
  3202. Part229.Anchored = true
  3203. Part229.CanCollide = false
  3204. Part229.FormFactor = Enum.FormFactor.Custom
  3205. Part229.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3206. Part229.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.3006287, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3207. Part229.BottomSurface = Enum.SurfaceType.Smooth
  3208. Part229.TopSurface = Enum.SurfaceType.Smooth
  3209. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3210. Part229.Position = Vector3.new(-79.5316467, 2.18334699, 68.3006287)
  3211. Part229.Orientation = Vector3.new(0, -0.0199999996, 0)
  3212. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3213. Part230.Parent = Model207
  3214. Part230.Material = Enum.Material.Neon
  3215. Part230.BrickColor = BrickColor.new("Really red")
  3216. Part230.Rotation = Vector3.new(0, -0.0199999996, 0)
  3217. Part230.Anchored = true
  3218. Part230.CanCollide = false
  3219. Part230.FormFactor = Enum.FormFactor.Custom
  3220. Part230.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3221. Part230.CFrame = CFrame.new(-79.5216599, 2.17834568, 67.6280975, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3222. Part230.BottomSurface = Enum.SurfaceType.Smooth
  3223. Part230.TopSurface = Enum.SurfaceType.Smooth
  3224. Part230.Color = Color3.new(1, 0, 0)
  3225. Part230.Position = Vector3.new(-79.5216599, 2.17834568, 67.6280975)
  3226. Part230.Orientation = Vector3.new(0, -0.0199999996, 0)
  3227. Part230.Color = Color3.new(1, 0, 0)
  3228. Part231.Parent = Model207
  3229. Part231.Material = Enum.Material.Neon
  3230. Part231.BrickColor = BrickColor.new("Really red")
  3231. Part231.Rotation = Vector3.new(0, -0.0199999996, 0)
  3232. Part231.Anchored = true
  3233. Part231.CanCollide = false
  3234. Part231.FormFactor = Enum.FormFactor.Custom
  3235. Part231.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  3236. Part231.CFrame = CFrame.new(-79.2817841, 3.39222479, 68.0681458, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3237. Part231.BottomSurface = Enum.SurfaceType.Smooth
  3238. Part231.TopSurface = Enum.SurfaceType.Smooth
  3239. Part231.Color = Color3.new(1, 0, 0)
  3240. Part231.Position = Vector3.new(-79.2817841, 3.39222479, 68.0681458)
  3241. Part231.Orientation = Vector3.new(0, -0.0199999996, 0)
  3242. Part231.Color = Color3.new(1, 0, 0)
  3243. Part232.Parent = Model207
  3244. Part232.Material = Enum.Material.SmoothPlastic
  3245. Part232.BrickColor = BrickColor.new("Really black")
  3246. Part232.Rotation = Vector3.new(0, -0.0199999996, 0)
  3247. Part232.Anchored = true
  3248. Part232.CanCollide = false
  3249. Part232.FormFactor = Enum.FormFactor.Custom
  3250. Part232.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3251. Part232.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.8525238, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3252. Part232.BottomSurface = Enum.SurfaceType.Smooth
  3253. Part232.TopSurface = Enum.SurfaceType.Smooth
  3254. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3255. Part232.Position = Vector3.new(-79.5316467, 2.18334675, 67.8525238)
  3256. Part232.Orientation = Vector3.new(0, -0.0199999996, 0)
  3257. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3258. Part233.Parent = Model207
  3259. Part233.Material = Enum.Material.Neon
  3260. Part233.BrickColor = BrickColor.new("Really red")
  3261. Part233.Rotation = Vector3.new(0, -0.0199999996, 0)
  3262. Part233.Anchored = true
  3263. Part233.CanCollide = false
  3264. Part233.FormFactor = Enum.FormFactor.Custom
  3265. Part233.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3266. Part233.CFrame = CFrame.new(-79.7766037, 2.15820408, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3267. Part233.BottomSurface = Enum.SurfaceType.Smooth
  3268. Part233.TopSurface = Enum.SurfaceType.Smooth
  3269. Part233.Color = Color3.new(1, 0, 0)
  3270. Part233.Position = Vector3.new(-79.7766037, 2.15820408, 67.8524323)
  3271. Part233.Orientation = Vector3.new(0, -0.0199999996, 0)
  3272. Part233.Color = Color3.new(1, 0, 0)
  3273. Part234.Parent = Model207
  3274. Part234.Material = Enum.Material.SmoothPlastic
  3275. Part234.BrickColor = BrickColor.new("Really black")
  3276. Part234.Rotation = Vector3.new(0, -0.0199999996, 0)
  3277. Part234.Anchored = true
  3278. Part234.CanCollide = false
  3279. Part234.FormFactor = Enum.FormFactor.Custom
  3280. Part234.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3281. Part234.CFrame = CFrame.new(-79.3516541, 2.20026493, 68.300705, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3282. Part234.BottomSurface = Enum.SurfaceType.Smooth
  3283. Part234.TopSurface = Enum.SurfaceType.Smooth
  3284. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3285. Part234.Position = Vector3.new(-79.3516541, 2.20026493, 68.300705)
  3286. Part234.Orientation = Vector3.new(0, -0.0199999996, 0)
  3287. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3288. Part235.Parent = Model207
  3289. Part235.Material = Enum.Material.SmoothPlastic
  3290. Part235.BrickColor = BrickColor.new("Really black")
  3291. Part235.Rotation = Vector3.new(0, -0.0199999996, -30)
  3292. Part235.Anchored = true
  3293. Part235.CanCollide = false
  3294. Part235.FormFactor = Enum.FormFactor.Custom
  3295. Part235.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  3296. Part235.CFrame = CFrame.new(-79.3018265, 4.15121365, 67.9680862, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3297. Part235.BottomSurface = Enum.SurfaceType.Smooth
  3298. Part235.TopSurface = Enum.SurfaceType.Smooth
  3299. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3300. Part235.Position = Vector3.new(-79.3018265, 4.15121365, 67.9680862)
  3301. Part235.Orientation = Vector3.new(0, -0.0199999996, -30)
  3302. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3303. Part236.Parent = Model207
  3304. Part236.Material = Enum.Material.SmoothPlastic
  3305. Part236.BrickColor = BrickColor.new("Really black")
  3306. Part236.Rotation = Vector3.new(0, -0.0199999996, 0)
  3307. Part236.Anchored = true
  3308. Part236.CanCollide = false
  3309. Part236.FormFactor = Enum.FormFactor.Custom
  3310. Part236.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3311. Part236.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.8525085, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3312. Part236.BottomSurface = Enum.SurfaceType.Smooth
  3313. Part236.TopSurface = Enum.SurfaceType.Smooth
  3314. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3315. Part236.Position = Vector3.new(-79.5716324, 2.19334269, 67.8525085)
  3316. Part236.Orientation = Vector3.new(0, -0.0199999996, 0)
  3317. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3318. Part237.Parent = Model207
  3319. Part237.Material = Enum.Material.Neon
  3320. Part237.BrickColor = BrickColor.new("Really red")
  3321. Part237.Rotation = Vector3.new(0, -0.0199999996, 0)
  3322. Part237.Anchored = true
  3323. Part237.CanCollide = false
  3324. Part237.FormFactor = Enum.FormFactor.Custom
  3325. Part237.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3326. Part237.CFrame = CFrame.new(-79.7815857, 2.29834557, 68.0913696, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3327. Part237.BottomSurface = Enum.SurfaceType.Smooth
  3328. Part237.TopSurface = Enum.SurfaceType.Smooth
  3329. Part237.Color = Color3.new(1, 0, 0)
  3330. Part237.Position = Vector3.new(-79.7815857, 2.29834557, 68.0913696)
  3331. Part237.Orientation = Vector3.new(0, -0.0199999996, 0)
  3332. Part237.Color = Color3.new(1, 0, 0)
  3333. Part238.Parent = Model207
  3334. Part238.Material = Enum.Material.Neon
  3335. Part238.BrickColor = BrickColor.new("Really red")
  3336. Part238.Rotation = Vector3.new(0, -0.0199999996, 0)
  3337. Part238.Anchored = true
  3338. Part238.CanCollide = false
  3339. Part238.FormFactor = Enum.FormFactor.Custom
  3340. Part238.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3341. Part238.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.0913849, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3342. Part238.BottomSurface = Enum.SurfaceType.Smooth
  3343. Part238.TopSurface = Enum.SurfaceType.Smooth
  3344. Part238.Color = Color3.new(1, 0, 0)
  3345. Part238.Position = Vector3.new(-79.7765961, 2.15820408, 68.0913849)
  3346. Part238.Orientation = Vector3.new(0, -0.0199999996, 0)
  3347. Part238.Color = Color3.new(1, 0, 0)
  3348. Part239.Parent = Model207
  3349. Part239.Material = Enum.Material.Neon
  3350. Part239.BrickColor = BrickColor.new("Really red")
  3351. Part239.Rotation = Vector3.new(0, -0.0199999996, 0)
  3352. Part239.Anchored = true
  3353. Part239.CanCollide = false
  3354. Part239.FormFactor = Enum.FormFactor.Custom
  3355. Part239.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3356. Part239.CFrame = CFrame.new(-79.781601, 2.2983458, 67.852417, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3357. Part239.BottomSurface = Enum.SurfaceType.Smooth
  3358. Part239.TopSurface = Enum.SurfaceType.Smooth
  3359. Part239.Color = Color3.new(1, 0, 0)
  3360. Part239.Position = Vector3.new(-79.781601, 2.2983458, 67.852417)
  3361. Part239.Orientation = Vector3.new(0, -0.0199999996, 0)
  3362. Part239.Color = Color3.new(1, 0, 0)
  3363. Part240.Parent = Model207
  3364. Part240.Material = Enum.Material.Neon
  3365. Part240.BrickColor = BrickColor.new("Really red")
  3366. Part240.Rotation = Vector3.new(0, -0.0199999996, 0)
  3367. Part240.Anchored = true
  3368. Part240.CanCollide = false
  3369. Part240.FormFactor = Enum.FormFactor.Custom
  3370. Part240.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3371. Part240.CFrame = CFrame.new(-79.781601, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3372. Part240.BottomSurface = Enum.SurfaceType.Smooth
  3373. Part240.TopSurface = Enum.SurfaceType.Smooth
  3374. Part240.Color = Color3.new(1, 0, 0)
  3375. Part240.Position = Vector3.new(-79.781601, 2.29834604, 68.3005371)
  3376. Part240.Orientation = Vector3.new(0, -0.0199999996, 0)
  3377. Part240.Color = Color3.new(1, 0, 0)
  3378. Part241.Parent = Model207
  3379. Part241.Material = Enum.Material.Neon
  3380. Part241.BrickColor = BrickColor.new("Really red")
  3381. Part241.Rotation = Vector3.new(0, -0.0199999996, 0)
  3382. Part241.Anchored = true
  3383. Part241.CanCollide = false
  3384. Part241.FormFactor = Enum.FormFactor.Custom
  3385. Part241.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3386. Part241.CFrame = CFrame.new(-79.5217514, 2.17835808, 67.8479156, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3387. Part241.BottomSurface = Enum.SurfaceType.Smooth
  3388. Part241.TopSurface = Enum.SurfaceType.Smooth
  3389. Part241.Color = Color3.new(1, 0, 0)
  3390. Part241.Position = Vector3.new(-79.5217514, 2.17835808, 67.8479156)
  3391. Part241.Orientation = Vector3.new(0, -0.0199999996, 0)
  3392. Part241.Color = Color3.new(1, 0, 0)
  3393. Part242.Parent = Model207
  3394. Part242.Material = Enum.Material.SmoothPlastic
  3395. Part242.BrickColor = BrickColor.new("Really black")
  3396. Part242.Reflectance = 0.20000000298023
  3397. Part242.Rotation = Vector3.new(0, -0.0199999996, 0)
  3398. Part242.Anchored = true
  3399. Part242.CanCollide = false
  3400. Part242.FormFactor = Enum.FormFactor.Custom
  3401. Part242.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  3402. Part242.CFrame = CFrame.new(-79.4817429, 2.35221767, 67.9681015, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3403. Part242.BottomSurface = Enum.SurfaceType.Smooth
  3404. Part242.TopSurface = Enum.SurfaceType.Smooth
  3405. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3406. Part242.Position = Vector3.new(-79.4817429, 2.35221767, 67.9681015)
  3407. Part242.Orientation = Vector3.new(0, -0.0199999996, 0)
  3408. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3409. Part243.Parent = Model207
  3410. Part243.Material = Enum.Material.SmoothPlastic
  3411. Part243.BrickColor = BrickColor.new("Really black")
  3412. Part243.Reflectance = 0.20000000298023
  3413. Part243.Rotation = Vector3.new(0, -0.0199999996, 0)
  3414. Part243.Anchored = true
  3415. Part243.CanCollide = false
  3416. Part243.FormFactor = Enum.FormFactor.Custom
  3417. Part243.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  3418. Part243.CFrame = CFrame.new(-79.2817383, 2.45221901, 67.9681854, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3419. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3420. Part243.TopSurface = Enum.SurfaceType.Smooth
  3421. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3422. Part243.Position = Vector3.new(-79.2817383, 2.45221901, 67.9681854)
  3423. Part243.Orientation = Vector3.new(0, -0.0199999996, 0)
  3424. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3425. Part244.Parent = Model207
  3426. Part244.Material = Enum.Material.SmoothPlastic
  3427. Part244.BrickColor = BrickColor.new("Really black")
  3428. Part244.Rotation = Vector3.new(0, -0.0199999996, 0)
  3429. Part244.Anchored = true
  3430. Part244.CanCollide = false
  3431. Part244.FormFactor = Enum.FormFactor.Custom
  3432. Part244.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3433. Part244.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.6280594, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3434. Part244.BottomSurface = Enum.SurfaceType.Smooth
  3435. Part244.TopSurface = Enum.SurfaceType.Smooth
  3436. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3437. Part244.Position = Vector3.new(-79.5716324, 2.19334269, 67.6280594)
  3438. Part244.Orientation = Vector3.new(0, -0.0199999996, 0)
  3439. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3440. Part245.Parent = Model207
  3441. Part245.Material = Enum.Material.Neon
  3442. Part245.BrickColor = BrickColor.new("Really red")
  3443. Part245.Rotation = Vector3.new(0, -0.0199999996, 0)
  3444. Part245.Anchored = true
  3445. Part245.CanCollide = false
  3446. Part245.FormFactor = Enum.FormFactor.Custom
  3447. Part245.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3448. Part245.CFrame = CFrame.new(-79.781601, 2.29834557, 67.6279831, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3449. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3450. Part245.TopSurface = Enum.SurfaceType.Smooth
  3451. Part245.Color = Color3.new(1, 0, 0)
  3452. Part245.Position = Vector3.new(-79.781601, 2.29834557, 67.6279831)
  3453. Part245.Orientation = Vector3.new(0, -0.0199999996, 0)
  3454. Part245.Color = Color3.new(1, 0, 0)
  3455. Part246.Parent = Model207
  3456. Part246.Material = Enum.Material.Neon
  3457. Part246.BrickColor = BrickColor.new("Really red")
  3458. Part246.Rotation = Vector3.new(0, -0.0199999996, -30)
  3459. Part246.Anchored = true
  3460. Part246.CanCollide = false
  3461. Part246.FormFactor = Enum.FormFactor.Custom
  3462. Part246.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3463. Part246.CFrame = CFrame.new(-79.3011093, 4.16236925, 67.8691406, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3464. Part246.BottomSurface = Enum.SurfaceType.Smooth
  3465. Part246.TopSurface = Enum.SurfaceType.Smooth
  3466. Part246.Color = Color3.new(1, 0, 0)
  3467. Part246.Position = Vector3.new(-79.3011093, 4.16236925, 67.8691406)
  3468. Part246.Orientation = Vector3.new(0, -0.0199999996, -30)
  3469. Part246.Color = Color3.new(1, 0, 0)
  3470. Part247.Parent = Model207
  3471. Part247.Material = Enum.Material.SmoothPlastic
  3472. Part247.BrickColor = BrickColor.new("Really black")
  3473. Part247.Rotation = Vector3.new(0, -0.0199999996, 0)
  3474. Part247.Anchored = true
  3475. Part247.CanCollide = false
  3476. Part247.FormFactor = Enum.FormFactor.Custom
  3477. Part247.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3478. Part247.CFrame = CFrame.new(-79.5716248, 2.19334292, 68.3006134, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3479. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3480. Part247.TopSurface = Enum.SurfaceType.Smooth
  3481. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3482. Part247.Position = Vector3.new(-79.5716248, 2.19334292, 68.3006134)
  3483. Part247.Orientation = Vector3.new(0, -0.0199999996, 0)
  3484. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3485. Part248.Parent = Model207
  3486. Part248.Material = Enum.Material.Neon
  3487. Part248.BrickColor = BrickColor.new("Really red")
  3488. Part248.Rotation = Vector3.new(0, -0.0199999996, 0)
  3489. Part248.Anchored = true
  3490. Part248.CanCollide = false
  3491. Part248.FormFactor = Enum.FormFactor.Custom
  3492. Part248.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3493. Part248.CFrame = CFrame.new(-79.7765961, 2.15820408, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3494. Part248.BottomSurface = Enum.SurfaceType.Smooth
  3495. Part248.TopSurface = Enum.SurfaceType.Smooth
  3496. Part248.Color = Color3.new(1, 0, 0)
  3497. Part248.Position = Vector3.new(-79.7765961, 2.15820408, 67.6279755)
  3498. Part248.Orientation = Vector3.new(0, -0.0199999996, 0)
  3499. Part248.Color = Color3.new(1, 0, 0)
  3500. Part249.Parent = Model207
  3501. Part249.Material = Enum.Material.Neon
  3502. Part249.BrickColor = BrickColor.new("Really red")
  3503. Part249.Rotation = Vector3.new(0, -0.0199999996, 0)
  3504. Part249.Anchored = true
  3505. Part249.CanCollide = false
  3506. Part249.FormFactor = Enum.FormFactor.Custom
  3507. Part249.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3508. Part249.CFrame = CFrame.new(-79.5218506, 2.1783669, 68.0920029, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3509. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3510. Part249.TopSurface = Enum.SurfaceType.Smooth
  3511. Part249.Color = Color3.new(1, 0, 0)
  3512. Part249.Position = Vector3.new(-79.5218506, 2.1783669, 68.0920029)
  3513. Part249.Orientation = Vector3.new(0, -0.0199999996, 0)
  3514. Part249.Color = Color3.new(1, 0, 0)
  3515. Part250.Parent = Model207
  3516. Part250.Material = Enum.Material.SmoothPlastic
  3517. Part250.Transparency = 1
  3518. Part250.Rotation = Vector3.new(90, 0.0199999996, 180)
  3519. Part250.Anchored = true
  3520. Part250.FormFactor = Enum.FormFactor.Custom
  3521. Part250.Size = Vector3.new(1.0999999, 1, 2)
  3522. Part250.CFrame = CFrame.new(-79.2844543, 2.96886802, 67.9766159, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3523. Part250.BottomSurface = Enum.SurfaceType.Smooth
  3524. Part250.TopSurface = Enum.SurfaceType.Smooth
  3525. Part250.Position = Vector3.new(-79.2844543, 2.96886802, 67.9766159)
  3526. Part250.Orientation = Vector3.new(90, -180, 0)
  3527. ParticleEmitter251.Name = "Void"
  3528. ParticleEmitter251.Parent = Part250
  3529. ParticleEmitter251.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3530. ParticleEmitter251.Rotation = NumberRange.new(100, 100)
  3531. ParticleEmitter251.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3532. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3533. ParticleEmitter251.Texture = "rbxassetid://341277531"
  3534. ParticleEmitter251.ZOffset = -1
  3535. ParticleEmitter251.Lifetime = NumberRange.new(0.5, 0.5)
  3536. ParticleEmitter251.Rate = 1000
  3537. ParticleEmitter251.RotSpeed = NumberRange.new(-20, -10)
  3538. ParticleEmitter251.Speed = NumberRange.new(0, 0)
  3539. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3540. Model252.Name = "LeftLeg"
  3541. Model252.Parent = Model0
  3542. Part253.Name = "Left Leg1"
  3543. Part253.Parent = Model252
  3544. Part253.Material = Enum.Material.SmoothPlastic
  3545. Part253.BrickColor = BrickColor.new("Pastel brown")
  3546. Part253.Transparency = 1
  3547. Part253.Rotation = Vector3.new(-180, 0, 180)
  3548. Part253.Anchored = true
  3549. Part253.CanCollide = false
  3550. Part253.FormFactor = Enum.FormFactor.Plate
  3551. Part253.Size = Vector3.new(1, 2, 1)
  3552. Part253.CFrame = CFrame.new(-77.3779144, 1.00008273, 67.9689026, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  3553. Part253.Color = Color3.new(1, 0.8, 0.6)
  3554. Part253.Position = Vector3.new(-77.3779144, 1.00008273, 67.9689026)
  3555. Part253.Orientation = Vector3.new(0, 180, 0)
  3556. Part253.Color = Color3.new(1, 0.8, 0.6)
  3557. Part254.Parent = Model252
  3558. Part254.Material = Enum.Material.SmoothPlastic
  3559. Part254.Transparency = 1
  3560. Part254.Rotation = Vector3.new(90, 0.0199999996, 180)
  3561. Part254.Anchored = true
  3562. Part254.FormFactor = Enum.FormFactor.Custom
  3563. Part254.Size = Vector3.new(1.0999999, 1, 2)
  3564. Part254.CFrame = CFrame.new(-77.42836, 1.00680184, 67.9882813, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3565. Part254.BottomSurface = Enum.SurfaceType.Smooth
  3566. Part254.TopSurface = Enum.SurfaceType.Smooth
  3567. Part254.Position = Vector3.new(-77.42836, 1.00680184, 67.9882813)
  3568. Part254.Orientation = Vector3.new(90, -180, 0)
  3569. ParticleEmitter255.Name = "Void"
  3570. ParticleEmitter255.Parent = Part254
  3571. ParticleEmitter255.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3572. ParticleEmitter255.Rotation = NumberRange.new(100, 100)
  3573. ParticleEmitter255.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3574. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3575. ParticleEmitter255.Texture = "rbxassetid://341277531"
  3576. ParticleEmitter255.ZOffset = -1
  3577. ParticleEmitter255.Lifetime = NumberRange.new(0.5, 0.5)
  3578. ParticleEmitter255.Rate = 1000
  3579. ParticleEmitter255.RotSpeed = NumberRange.new(-20, -10)
  3580. ParticleEmitter255.Speed = NumberRange.new(0, 0)
  3581. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3582. Model256.Name = "LeftArm"
  3583. Model256.Parent = Model0
  3584. Part257.Name = "Left Arm1"
  3585. Part257.Parent = Model256
  3586. Part257.Material = Enum.Material.SmoothPlastic
  3587. Part257.BrickColor = BrickColor.new("Pastel brown")
  3588. Part257.Transparency = 1
  3589. Part257.Rotation = Vector3.new(-180, 0, 0)
  3590. Part257.Anchored = true
  3591. Part257.CanCollide = false
  3592. Part257.FormFactor = Enum.FormFactor.Plate
  3593. Part257.Size = Vector3.new(1, 2, 1)
  3594. Part257.CFrame = CFrame.new(-76.4178696, 3.00015688, 67.9683304, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  3595. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3596. Part257.TopSurface = Enum.SurfaceType.Smooth
  3597. Part257.Color = Color3.new(1, 0.8, 0.6)
  3598. Part257.Position = Vector3.new(-76.4178696, 3.00015688, 67.9683304)
  3599. Part257.Orientation = Vector3.new(0, 180, 180)
  3600. Part257.Color = Color3.new(1, 0.8, 0.6)
  3601. WedgePart258.Parent = Model256
  3602. WedgePart258.Material = Enum.Material.SmoothPlastic
  3603. WedgePart258.BrickColor = BrickColor.new("Really black")
  3604. WedgePart258.Reflectance = 0.20000000298023
  3605. WedgePart258.Rotation = Vector3.new(-179.98999, 90, 0)
  3606. WedgePart258.Anchored = true
  3607. WedgePart258.CanCollide = false
  3608. WedgePart258.FormFactor = Enum.FormFactor.Custom
  3609. WedgePart258.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  3610. WedgePart258.CFrame = CFrame.new(-76.7304459, 2.09602594, 67.9678497, -0.000412006339, -4.89548511e-05, 1.00000465, -9.79987526e-05, -1, -4.89949962e-05, 1.00000465, -9.80188925e-05, 0.000411999179)
  3611. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  3612. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3613. WedgePart258.Position = Vector3.new(-76.7304459, 2.09602594, 67.9678497)
  3614. WedgePart258.Orientation = Vector3.new(0, 89.9799957, -179.98999)
  3615. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3616. Part259.Parent = Model256
  3617. Part259.Material = Enum.Material.Neon
  3618. Part259.BrickColor = BrickColor.new("Really red")
  3619. Part259.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3620. Part259.Anchored = true
  3621. Part259.CanCollide = false
  3622. Part259.FormFactor = Enum.FormFactor.Custom
  3623. Part259.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3624. Part259.CFrame = CFrame.new(-76.401001, 4.16015005, 67.8708801, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3625. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3626. Part259.TopSurface = Enum.SurfaceType.Smooth
  3627. Part259.Color = Color3.new(1, 0, 0)
  3628. Part259.Position = Vector3.new(-76.401001, 4.16015005, 67.8708801)
  3629. Part259.Orientation = Vector3.new(0, 179.979996, -30)
  3630. Part259.Color = Color3.new(1, 0, 0)
  3631. Part260.Parent = Model256
  3632. Part260.Material = Enum.Material.SmoothPlastic
  3633. Part260.BrickColor = BrickColor.new("Really black")
  3634. Part260.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3635. Part260.Anchored = true
  3636. Part260.CanCollide = false
  3637. Part260.FormFactor = Enum.FormFactor.Custom
  3638. Part260.Size = Vector3.new(1.0399996, 0.5, 1.03999972)
  3639. Part260.CFrame = CFrame.new(-76.4204636, 3.87398624, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3640. Part260.BottomSurface = Enum.SurfaceType.Smooth
  3641. Part260.TopSurface = Enum.SurfaceType.Smooth
  3642. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3643. Part260.Position = Vector3.new(-76.4204636, 3.87398624, 67.9680786)
  3644. Part260.Orientation = Vector3.new(0, 179.979996, 0)
  3645. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3646. Part261.Parent = Model256
  3647. Part261.Material = Enum.Material.SmoothPlastic
  3648. Part261.BrickColor = BrickColor.new("Really black")
  3649. Part261.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3650. Part261.Anchored = true
  3651. Part261.CanCollide = false
  3652. Part261.FormFactor = Enum.FormFactor.Custom
  3653. Part261.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  3654. Part261.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3655. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3656. Part261.TopSurface = Enum.SurfaceType.Smooth
  3657. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3658. Part261.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3659. Part261.Orientation = Vector3.new(0, 179.979996, 0)
  3660. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3661. Part262.Parent = Model256
  3662. Part262.Material = Enum.Material.SmoothPlastic
  3663. Part262.BrickColor = BrickColor.new("Really black")
  3664. Part262.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3665. Part262.Anchored = true
  3666. Part262.CanCollide = false
  3667. Part262.FormFactor = Enum.FormFactor.Custom
  3668. Part262.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3669. Part262.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3670. Part262.BottomSurface = Enum.SurfaceType.Smooth
  3671. Part262.TopSurface = Enum.SurfaceType.Smooth
  3672. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3673. Part262.Position = Vector3.new(-75.9255981, 2.29611683, 67.8448181)
  3674. Part262.Orientation = Vector3.new(0, 179.979996, 0)
  3675. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3676. Part263.Parent = Model256
  3677. Part263.Material = Enum.Material.SmoothPlastic
  3678. Part263.BrickColor = BrickColor.new("Really black")
  3679. Part263.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3680. Part263.Anchored = true
  3681. Part263.CanCollide = false
  3682. Part263.FormFactor = Enum.FormFactor.Custom
  3683. Part263.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3684. Part263.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.844635, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3685. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3686. Part263.TopSurface = Enum.SurfaceType.Smooth
  3687. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3688. Part263.Position = Vector3.new(-76.3505402, 2.19803381, 67.844635)
  3689. Part263.Orientation = Vector3.new(0, 179.979996, 0)
  3690. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3691. Part264.Parent = Model256
  3692. Part264.Material = Enum.Material.SmoothPlastic
  3693. Part264.BrickColor = BrickColor.new("Really black")
  3694. Part264.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3695. Part264.Anchored = true
  3696. Part264.CanCollide = false
  3697. Part264.FormFactor = Enum.FormFactor.Custom
  3698. Part264.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  3699. Part264.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3700. Part264.BottomSurface = Enum.SurfaceType.Smooth
  3701. Part264.TopSurface = Enum.SurfaceType.Smooth
  3702. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3703. Part264.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3704. Part264.Orientation = Vector3.new(0, 179.979996, 0)
  3705. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3706. Part265.Parent = Model256
  3707. Part265.Material = Enum.Material.SmoothPlastic
  3708. Part265.BrickColor = BrickColor.new("Really black")
  3709. Part265.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3710. Part265.Anchored = true
  3711. Part265.CanCollide = false
  3712. Part265.FormFactor = Enum.FormFactor.Custom
  3713. Part265.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3714. Part265.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.8447189, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3715. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3716. Part265.TopSurface = Enum.SurfaceType.Smooth
  3717. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3718. Part265.Position = Vector3.new(-76.1705551, 2.18111372, 67.8447189)
  3719. Part265.Orientation = Vector3.new(0, 179.979996, 0)
  3720. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3721. Part266.Parent = Model256
  3722. Part266.Material = Enum.Material.Neon
  3723. Part266.BrickColor = BrickColor.new("Really red")
  3724. Part266.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3725. Part266.Anchored = true
  3726. Part266.CanCollide = false
  3727. Part266.FormFactor = Enum.FormFactor.Custom
  3728. Part266.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  3729. Part266.CFrame = CFrame.new(-76.4205017, 3.88998222, 68.0680695, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3730. Part266.BottomSurface = Enum.SurfaceType.Smooth
  3731. Part266.TopSurface = Enum.SurfaceType.Smooth
  3732. Part266.Color = Color3.new(1, 0, 0)
  3733. Part266.Position = Vector3.new(-76.4205017, 3.88998222, 68.0680695)
  3734. Part266.Orientation = Vector3.new(0, 179.979996, 0)
  3735. Part266.Color = Color3.new(1, 0, 0)
  3736. Part267.Parent = Model256
  3737. Part267.Material = Enum.Material.SmoothPlastic
  3738. Part267.BrickColor = BrickColor.new("Black")
  3739. Part267.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3740. Part267.Anchored = true
  3741. Part267.CanCollide = false
  3742. Part267.FormFactor = Enum.FormFactor.Custom
  3743. Part267.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3744. Part267.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3745. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3746. Part267.TopSurface = Enum.SurfaceType.Smooth
  3747. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3748. Part267.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3749. Part267.Orientation = Vector3.new(0, 179.979996, 0)
  3750. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3751. Part268.Parent = Model256
  3752. Part268.Material = Enum.Material.Neon
  3753. Part268.BrickColor = BrickColor.new("Really red")
  3754. Part268.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3755. Part268.Anchored = true
  3756. Part268.CanCollide = false
  3757. Part268.FormFactor = Enum.FormFactor.Custom
  3758. Part268.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3759. Part268.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3760. Part268.BottomSurface = Enum.SurfaceType.Smooth
  3761. Part268.TopSurface = Enum.SurfaceType.Smooth
  3762. Part268.Color = Color3.new(1, 0, 0)
  3763. Part268.Position = Vector3.new(-75.9206009, 2.29611683, 67.8448181)
  3764. Part268.Orientation = Vector3.new(0, 179.979996, 0)
  3765. Part268.Color = Color3.new(1, 0, 0)
  3766. Part269.Parent = Model256
  3767. Part269.Material = Enum.Material.Neon
  3768. Part269.BrickColor = BrickColor.new("Really red")
  3769. Part269.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3770. Part269.Anchored = true
  3771. Part269.CanCollide = false
  3772. Part269.FormFactor = Enum.FormFactor.Custom
  3773. Part269.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3774. Part269.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3775. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3776. Part269.TopSurface = Enum.SurfaceType.Smooth
  3777. Part269.Color = Color3.new(1, 0, 0)
  3778. Part269.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3779. Part269.Orientation = Vector3.new(0, 179.979996, 0)
  3780. Part269.Color = Color3.new(1, 0, 0)
  3781. Part270.Parent = Model256
  3782. Part270.Material = Enum.Material.SmoothPlastic
  3783. Part270.BrickColor = BrickColor.new("Really black")
  3784. Part270.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3785. Part270.Anchored = true
  3786. Part270.CanCollide = false
  3787. Part270.FormFactor = Enum.FormFactor.Custom
  3788. Part270.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3789. Part270.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.8447266, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3790. Part270.BottomSurface = Enum.SurfaceType.Smooth
  3791. Part270.TopSurface = Enum.SurfaceType.Smooth
  3792. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3793. Part270.Position = Vector3.new(-76.1305618, 2.19111395, 67.8447266)
  3794. Part270.Orientation = Vector3.new(0, 179.979996, 0)
  3795. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3796. Part271.Parent = Model256
  3797. Part271.Material = Enum.Material.Neon
  3798. Part271.BrickColor = BrickColor.new("Really red")
  3799. Part271.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3800. Part271.Anchored = true
  3801. Part271.CanCollide = false
  3802. Part271.FormFactor = Enum.FormFactor.Custom
  3803. Part271.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3804. Part271.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.8448029, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3805. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3806. Part271.TopSurface = Enum.SurfaceType.Smooth
  3807. Part271.Color = Color3.new(1, 0, 0)
  3808. Part271.Position = Vector3.new(-75.9256058, 2.15597177, 67.8448029)
  3809. Part271.Orientation = Vector3.new(0, 179.979996, 0)
  3810. Part271.Color = Color3.new(1, 0, 0)
  3811. Part272.Parent = Model256
  3812. Part272.Material = Enum.Material.Neon
  3813. Part272.BrickColor = BrickColor.new("Really red")
  3814. Part272.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3815. Part272.Anchored = true
  3816. Part272.CanCollide = false
  3817. Part272.FormFactor = Enum.FormFactor.Custom
  3818. Part272.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3819. Part272.CFrame = CFrame.new(-76.1804504, 2.17612576, 68.0882568, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3820. Part272.BottomSurface = Enum.SurfaceType.Smooth
  3821. Part272.TopSurface = Enum.SurfaceType.Smooth
  3822. Part272.Color = Color3.new(1, 0, 0)
  3823. Part272.Position = Vector3.new(-76.1804504, 2.17612576, 68.0882568)
  3824. Part272.Orientation = Vector3.new(0, 179.979996, 0)
  3825. Part272.Color = Color3.new(1, 0, 0)
  3826. Part273.Parent = Model256
  3827. Part273.Material = Enum.Material.SmoothPlastic
  3828. Part273.BrickColor = BrickColor.new("Really black")
  3829. Part273.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3830. Part273.Anchored = true
  3831. Part273.CanCollide = false
  3832. Part273.FormFactor = Enum.FormFactor.Custom
  3833. Part273.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  3834. Part273.CFrame = CFrame.new(-76.4003677, 4.14898729, 67.9681091, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3835. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3836. Part273.TopSurface = Enum.SurfaceType.Smooth
  3837. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3838. Part273.Position = Vector3.new(-76.4003677, 4.14898729, 67.9681091)
  3839. Part273.Orientation = Vector3.new(0, 179.979996, -30)
  3840. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3841. Part274.Parent = Model256
  3842. Part274.Material = Enum.Material.Neon
  3843. Part274.BrickColor = BrickColor.new("Really red")
  3844. Part274.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3845. Part274.Anchored = true
  3846. Part274.CanCollide = false
  3847. Part274.FormFactor = Enum.FormFactor.Custom
  3848. Part274.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3849. Part274.CFrame = CFrame.new(-76.1805496, 2.1761148, 68.3081055, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3850. Part274.BottomSurface = Enum.SurfaceType.Smooth
  3851. Part274.TopSurface = Enum.SurfaceType.Smooth
  3852. Part274.Color = Color3.new(1, 0, 0)
  3853. Part274.Position = Vector3.new(-76.1805496, 2.1761148, 68.3081055)
  3854. Part274.Orientation = Vector3.new(0, 179.979996, 0)
  3855. Part274.Color = Color3.new(1, 0, 0)
  3856. Part275.Parent = Model256
  3857. Part275.Material = Enum.Material.Neon
  3858. Part275.BrickColor = BrickColor.new("Really red")
  3859. Part275.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3860. Part275.Anchored = true
  3861. Part275.CanCollide = false
  3862. Part275.FormFactor = Enum.FormFactor.Custom
  3863. Part275.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3864. Part275.CFrame = CFrame.new(-76.4010773, 4.16014147, 68.0670319, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3865. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3866. Part275.TopSurface = Enum.SurfaceType.Smooth
  3867. Part275.Color = Color3.new(1, 0, 0)
  3868. Part275.Position = Vector3.new(-76.4010773, 4.16014147, 68.0670319)
  3869. Part275.Orientation = Vector3.new(0, 179.979996, -30)
  3870. Part275.Color = Color3.new(1, 0, 0)
  3871. Part276.Parent = Model256
  3872. Part276.Material = Enum.Material.SmoothPlastic
  3873. Part276.BrickColor = BrickColor.new("Really black")
  3874. Part276.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3875. Part276.Anchored = true
  3876. Part276.CanCollide = false
  3877. Part276.FormFactor = Enum.FormFactor.Custom
  3878. Part276.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3879. Part276.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.6355667, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3880. Part276.BottomSurface = Enum.SurfaceType.Smooth
  3881. Part276.TopSurface = Enum.SurfaceType.Smooth
  3882. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3883. Part276.Position = Vector3.new(-76.1705551, 2.18111372, 67.6355667)
  3884. Part276.Orientation = Vector3.new(0, 179.979996, 0)
  3885. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3886. Part277.Parent = Model256
  3887. Part277.Material = Enum.Material.Neon
  3888. Part277.BrickColor = BrickColor.new("Really red")
  3889. Part277.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3890. Part277.Anchored = true
  3891. Part277.CanCollide = false
  3892. Part277.FormFactor = Enum.FormFactor.Custom
  3893. Part277.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3894. Part277.CFrame = CFrame.new(-75.9256058, 2.15597153, 68.308197, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3895. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3896. Part277.TopSurface = Enum.SurfaceType.Smooth
  3897. Part277.Color = Color3.new(1, 0, 0)
  3898. Part277.Position = Vector3.new(-75.9256058, 2.15597153, 68.308197)
  3899. Part277.Orientation = Vector3.new(0, 179.979996, 0)
  3900. Part277.Color = Color3.new(1, 0, 0)
  3901. Part278.Parent = Model256
  3902. Part278.Material = Enum.Material.SmoothPlastic
  3903. Part278.BrickColor = BrickColor.new("Really black")
  3904. Part278.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3905. Part278.Anchored = true
  3906. Part278.CanCollide = false
  3907. Part278.FormFactor = Enum.FormFactor.Custom
  3908. Part278.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3909. Part278.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3910. Part278.BottomSurface = Enum.SurfaceType.Smooth
  3911. Part278.TopSurface = Enum.SurfaceType.Smooth
  3912. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3913. Part278.Position = Vector3.new(-75.9255981, 2.29611683, 68.3082123)
  3914. Part278.Orientation = Vector3.new(0, 179.979996, 0)
  3915. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3916. Part279.Parent = Model256
  3917. Part279.Material = Enum.Material.SmoothPlastic
  3918. Part279.BrickColor = BrickColor.new("Really black")
  3919. Part279.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3920. Part279.Anchored = true
  3921. Part279.CanCollide = false
  3922. Part279.FormFactor = Enum.FormFactor.Custom
  3923. Part279.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3924. Part279.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.6355743, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3925. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3926. Part279.TopSurface = Enum.SurfaceType.Smooth
  3927. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3928. Part279.Position = Vector3.new(-76.1305618, 2.19111395, 67.6355743)
  3929. Part279.Orientation = Vector3.new(0, 179.979996, 0)
  3930. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3931. Part280.Parent = Model256
  3932. Part280.Material = Enum.Material.SmoothPlastic
  3933. Part280.BrickColor = BrickColor.new("Really black")
  3934. Part280.Reflectance = 0.20000000298023
  3935. Part280.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3936. Part280.Anchored = true
  3937. Part280.CanCollide = false
  3938. Part280.FormFactor = Enum.FormFactor.Custom
  3939. Part280.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  3940. Part280.CFrame = CFrame.new(-76.2204514, 2.3499887, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3941. Part280.BottomSurface = Enum.SurfaceType.Smooth
  3942. Part280.TopSurface = Enum.SurfaceType.Smooth
  3943. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3944. Part280.Position = Vector3.new(-76.2204514, 2.3499887, 67.9680786)
  3945. Part280.Orientation = Vector3.new(0, 179.979996, 0)
  3946. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3947. Part281.Parent = Model256
  3948. Part281.Material = Enum.Material.Neon
  3949. Part281.BrickColor = BrickColor.new("Really red")
  3950. Part281.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3951. Part281.Anchored = true
  3952. Part281.CanCollide = false
  3953. Part281.FormFactor = Enum.FormFactor.Custom
  3954. Part281.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3955. Part281.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3956. Part281.BottomSurface = Enum.SurfaceType.Smooth
  3957. Part281.TopSurface = Enum.SurfaceType.Smooth
  3958. Part281.Color = Color3.new(1, 0, 0)
  3959. Part281.Position = Vector3.new(-75.9206009, 2.29611683, 68.3082123)
  3960. Part281.Orientation = Vector3.new(0, 179.979996, 0)
  3961. Part281.Color = Color3.new(1, 0, 0)
  3962. Part282.Parent = Model256
  3963. Part282.Material = Enum.Material.SmoothPlastic
  3964. Part282.BrickColor = BrickColor.new("Really black")
  3965. Part282.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3966. Part282.Anchored = true
  3967. Part282.CanCollide = false
  3968. Part282.FormFactor = Enum.FormFactor.Custom
  3969. Part282.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3970. Part282.CFrame = CFrame.new(-76.1305618, 2.19111371, 68.3081207, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3971. Part282.BottomSurface = Enum.SurfaceType.Smooth
  3972. Part282.TopSurface = Enum.SurfaceType.Smooth
  3973. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3974. Part282.Position = Vector3.new(-76.1305618, 2.19111371, 68.3081207)
  3975. Part282.Orientation = Vector3.new(0, 179.979996, 0)
  3976. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3977. Part283.Parent = Model256
  3978. Part283.Material = Enum.Material.Neon
  3979. Part283.BrickColor = BrickColor.new("Really red")
  3980. Part283.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3981. Part283.Anchored = true
  3982. Part283.CanCollide = false
  3983. Part283.FormFactor = Enum.FormFactor.Custom
  3984. Part283.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  3985. Part283.CFrame = CFrame.new(-76.4204254, 3.88999271, 67.8680725, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3986. Part283.BottomSurface = Enum.SurfaceType.Smooth
  3987. Part283.TopSurface = Enum.SurfaceType.Smooth
  3988. Part283.Color = Color3.new(1, 0, 0)
  3989. Part283.Position = Vector3.new(-76.4204254, 3.88999271, 67.8680725)
  3990. Part283.Orientation = Vector3.new(0, 179.979996, 0)
  3991. Part283.Color = Color3.new(1, 0, 0)
  3992. Part284.Parent = Model256
  3993. Part284.Material = Enum.Material.Neon
  3994. Part284.BrickColor = BrickColor.new("Really red")
  3995. Part284.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3996. Part284.Anchored = true
  3997. Part284.CanCollide = false
  3998. Part284.FormFactor = Enum.FormFactor.Custom
  3999. Part284.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4000. Part284.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.6356583, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4001. Part284.BottomSurface = Enum.SurfaceType.Smooth
  4002. Part284.TopSurface = Enum.SurfaceType.Smooth
  4003. Part284.Color = Color3.new(1, 0, 0)
  4004. Part284.Position = Vector3.new(-75.9206009, 2.29611683, 67.6356583)
  4005. Part284.Orientation = Vector3.new(0, 179.979996, 0)
  4006. Part284.Color = Color3.new(1, 0, 0)
  4007. Part285.Parent = Model256
  4008. Part285.Material = Enum.Material.Neon
  4009. Part285.BrickColor = BrickColor.new("Really red")
  4010. Part285.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4011. Part285.Anchored = true
  4012. Part285.CanCollide = false
  4013. Part285.FormFactor = Enum.FormFactor.Custom
  4014. Part285.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4015. Part285.CFrame = CFrame.new(-76.1803589, 2.17613578, 67.8441772, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4016. Part285.BottomSurface = Enum.SurfaceType.Smooth
  4017. Part285.TopSurface = Enum.SurfaceType.Smooth
  4018. Part285.Color = Color3.new(1, 0, 0)
  4019. Part285.Position = Vector3.new(-76.1803589, 2.17613578, 67.8441772)
  4020. Part285.Orientation = Vector3.new(0, 179.979996, 0)
  4021. Part285.Color = Color3.new(1, 0, 0)
  4022. Part286.Parent = Model256
  4023. Part286.Material = Enum.Material.SmoothPlastic
  4024. Part286.BrickColor = BrickColor.new("Really black")
  4025. Part286.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4026. Part286.Anchored = true
  4027. Part286.CanCollide = false
  4028. Part286.FormFactor = Enum.FormFactor.Custom
  4029. Part286.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4030. Part286.CFrame = CFrame.new(-76.3505402, 2.19803381, 68.3080292, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4031. Part286.BottomSurface = Enum.SurfaceType.Smooth
  4032. Part286.TopSurface = Enum.SurfaceType.Smooth
  4033. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4034. Part286.Position = Vector3.new(-76.3505402, 2.19803381, 68.3080292)
  4035. Part286.Orientation = Vector3.new(0, 179.979996, 0)
  4036. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4037. Part287.Parent = Model256
  4038. Part287.Material = Enum.Material.SmoothPlastic
  4039. Part287.BrickColor = BrickColor.new("Really black")
  4040. Part287.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4041. Part287.Anchored = true
  4042. Part287.CanCollide = false
  4043. Part287.FormFactor = Enum.FormFactor.Custom
  4044. Part287.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4045. Part287.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4046. Part287.BottomSurface = Enum.SurfaceType.Smooth
  4047. Part287.TopSurface = Enum.SurfaceType.Smooth
  4048. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4049. Part287.Position = Vector3.new(-75.9255981, 2.29611683, 67.6356506)
  4050. Part287.Orientation = Vector3.new(0, 179.979996, 0)
  4051. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4052. Part288.Parent = Model256
  4053. Part288.Material = Enum.Material.SmoothPlastic
  4054. Part288.BrickColor = BrickColor.new("Really black")
  4055. Part288.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4056. Part288.Anchored = true
  4057. Part288.CanCollide = false
  4058. Part288.FormFactor = Enum.FormFactor.Custom
  4059. Part288.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4060. Part288.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.0836716, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4061. Part288.BottomSurface = Enum.SurfaceType.Smooth
  4062. Part288.TopSurface = Enum.SurfaceType.Smooth
  4063. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4064. Part288.Position = Vector3.new(-76.1705551, 2.18111372, 68.0836716)
  4065. Part288.Orientation = Vector3.new(0, 179.979996, 0)
  4066. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4067. Part289.Parent = Model256
  4068. Part289.Material = Enum.Material.Neon
  4069. Part289.BrickColor = BrickColor.new("Really red")
  4070. Part289.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4071. Part289.Anchored = true
  4072. Part289.CanCollide = false
  4073. Part289.FormFactor = Enum.FormFactor.Custom
  4074. Part289.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4075. Part289.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4076. Part289.BottomSurface = Enum.SurfaceType.Smooth
  4077. Part289.TopSurface = Enum.SurfaceType.Smooth
  4078. Part289.Color = Color3.new(1, 0, 0)
  4079. Part289.Position = Vector3.new(-75.9206009, 2.29611683, 68.0837631)
  4080. Part289.Orientation = Vector3.new(0, 179.979996, 0)
  4081. Part289.Color = Color3.new(1, 0, 0)
  4082. Part290.Parent = Model256
  4083. Part290.Material = Enum.Material.Neon
  4084. Part290.BrickColor = BrickColor.new("Really red")
  4085. Part290.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4086. Part290.Anchored = true
  4087. Part290.CanCollide = false
  4088. Part290.FormFactor = Enum.FormFactor.Custom
  4089. Part290.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4090. Part290.CFrame = CFrame.new(-75.9256058, 2.15597177, 68.0837555, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4091. Part290.BottomSurface = Enum.SurfaceType.Smooth
  4092. Part290.TopSurface = Enum.SurfaceType.Smooth
  4093. Part290.Color = Color3.new(1, 0, 0)
  4094. Part290.Position = Vector3.new(-75.9256058, 2.15597177, 68.0837555)
  4095. Part290.Orientation = Vector3.new(0, 179.979996, 0)
  4096. Part290.Color = Color3.new(1, 0, 0)
  4097. Part291.Parent = Model256
  4098. Part291.Material = Enum.Material.Neon
  4099. Part291.BrickColor = BrickColor.new("Really red")
  4100. Part291.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4101. Part291.Anchored = true
  4102. Part291.CanCollide = false
  4103. Part291.FormFactor = Enum.FormFactor.Custom
  4104. Part291.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4105. Part291.CFrame = CFrame.new(-76.180275, 2.17614698, 67.6324615, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4106. Part291.BottomSurface = Enum.SurfaceType.Smooth
  4107. Part291.TopSurface = Enum.SurfaceType.Smooth
  4108. Part291.Color = Color3.new(1, 0, 0)
  4109. Part291.Position = Vector3.new(-76.180275, 2.17614698, 67.6324615)
  4110. Part291.Orientation = Vector3.new(0, 179.979996, 0)
  4111. Part291.Color = Color3.new(1, 0, 0)
  4112. Part292.Parent = Model256
  4113. Part292.Material = Enum.Material.SmoothPlastic
  4114. Part292.BrickColor = BrickColor.new("Really black")
  4115. Part292.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4116. Part292.Anchored = true
  4117. Part292.CanCollide = false
  4118. Part292.FormFactor = Enum.FormFactor.Custom
  4119. Part292.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4120. Part292.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.6354828, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4121. Part292.BottomSurface = Enum.SurfaceType.Smooth
  4122. Part292.TopSurface = Enum.SurfaceType.Smooth
  4123. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4124. Part292.Position = Vector3.new(-76.3505402, 2.19803381, 67.6354828)
  4125. Part292.Orientation = Vector3.new(0, 179.979996, 0)
  4126. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4127. Part293.Parent = Model256
  4128. Part293.Material = Enum.Material.SmoothPlastic
  4129. Part293.BrickColor = BrickColor.new("Really black")
  4130. Part293.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4131. Part293.Anchored = true
  4132. Part293.CanCollide = false
  4133. Part293.FormFactor = Enum.FormFactor.Custom
  4134. Part293.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4135. Part293.CFrame = CFrame.new(-76.1305618, 2.19111395, 68.0836868, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4136. Part293.BottomSurface = Enum.SurfaceType.Smooth
  4137. Part293.TopSurface = Enum.SurfaceType.Smooth
  4138. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4139. Part293.Position = Vector3.new(-76.1305618, 2.19111395, 68.0836868)
  4140. Part293.Orientation = Vector3.new(0, 179.979996, 0)
  4141. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4142. Part294.Parent = Model256
  4143. Part294.Material = Enum.Material.SmoothPlastic
  4144. Part294.BrickColor = BrickColor.new("Really black")
  4145. Part294.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4146. Part294.Anchored = true
  4147. Part294.CanCollide = false
  4148. Part294.FormFactor = Enum.FormFactor.Custom
  4149. Part294.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4150. Part294.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4151. Part294.BottomSurface = Enum.SurfaceType.Smooth
  4152. Part294.TopSurface = Enum.SurfaceType.Smooth
  4153. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4154. Part294.Position = Vector3.new(-75.9255981, 2.29611683, 68.0837631)
  4155. Part294.Orientation = Vector3.new(0, 179.979996, 0)
  4156. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4157. Part295.Parent = Model256
  4158. Part295.Material = Enum.Material.SmoothPlastic
  4159. Part295.BrickColor = BrickColor.new("Really black")
  4160. Part295.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4161. Part295.Anchored = true
  4162. Part295.CanCollide = false
  4163. Part295.FormFactor = Enum.FormFactor.Custom
  4164. Part295.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4165. Part295.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.3081131, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4166. Part295.BottomSurface = Enum.SurfaceType.Smooth
  4167. Part295.TopSurface = Enum.SurfaceType.Smooth
  4168. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4169. Part295.Position = Vector3.new(-76.1705551, 2.18111372, 68.3081131)
  4170. Part295.Orientation = Vector3.new(0, 179.979996, 0)
  4171. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4172. Part296.Parent = Model256
  4173. Part296.Material = Enum.Material.SmoothPlastic
  4174. Part296.BrickColor = BrickColor.new("Really black")
  4175. Part296.Reflectance = 0.20000000298023
  4176. Part296.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4177. Part296.Anchored = true
  4178. Part296.CanCollide = false
  4179. Part296.FormFactor = Enum.FormFactor.Custom
  4180. Part296.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  4181. Part296.CFrame = CFrame.new(-76.4204636, 2.4499898, 67.9680023, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4182. Part296.BottomSurface = Enum.SurfaceType.Smooth
  4183. Part296.TopSurface = Enum.SurfaceType.Smooth
  4184. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4185. Part296.Position = Vector3.new(-76.4204636, 2.4499898, 67.9680023)
  4186. Part296.Orientation = Vector3.new(0, 179.979996, 0)
  4187. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4188. Part297.Parent = Model256
  4189. Part297.Material = Enum.Material.Neon
  4190. Part297.BrickColor = BrickColor.new("Really red")
  4191. Part297.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4192. Part297.Anchored = true
  4193. Part297.CanCollide = false
  4194. Part297.FormFactor = Enum.FormFactor.Custom
  4195. Part297.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4196. Part297.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4197. Part297.BottomSurface = Enum.SurfaceType.Smooth
  4198. Part297.TopSurface = Enum.SurfaceType.Smooth
  4199. Part297.Color = Color3.new(1, 0, 0)
  4200. Part297.Position = Vector3.new(-75.9256058, 2.15597177, 67.6356506)
  4201. Part297.Orientation = Vector3.new(0, 179.979996, 0)
  4202. Part297.Color = Color3.new(1, 0, 0)
  4203. Part298.Parent = Model256
  4204. Part298.Material = Enum.Material.SmoothPlastic
  4205. Part298.BrickColor = BrickColor.new("Really black")
  4206. Part298.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4207. Part298.Anchored = true
  4208. Part298.CanCollide = false
  4209. Part298.FormFactor = Enum.FormFactor.Custom
  4210. Part298.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4211. Part298.CFrame = CFrame.new(-76.3505402, 2.19803405, 68.0835876, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4212. Part298.BottomSurface = Enum.SurfaceType.Smooth
  4213. Part298.TopSurface = Enum.SurfaceType.Smooth
  4214. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4215. Part298.Position = Vector3.new(-76.3505402, 2.19803405, 68.0835876)
  4216. Part298.Orientation = Vector3.new(0, 179.979996, 0)
  4217. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4218. Part299.Parent = Model256
  4219. Part299.Material = Enum.Material.SmoothPlastic
  4220. Part299.Transparency = 1
  4221. Part299.Rotation = Vector3.new(90, 0.0199999996, 180)
  4222. Part299.Anchored = true
  4223. Part299.FormFactor = Enum.FormFactor.Custom
  4224. Part299.Size = Vector3.new(1.0999999, 1, 2)
  4225. Part299.CFrame = CFrame.new(-76.4383316, 3.03656721, 67.9838562, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  4226. Part299.BottomSurface = Enum.SurfaceType.Smooth
  4227. Part299.TopSurface = Enum.SurfaceType.Smooth
  4228. Part299.Position = Vector3.new(-76.4383316, 3.03656721, 67.9838562)
  4229. Part299.Orientation = Vector3.new(90, -180, 0)
  4230. ParticleEmitter300.Name = "Void"
  4231. ParticleEmitter300.Parent = Part299
  4232. ParticleEmitter300.Transparency = NumberSequence.new(0,0.78750002384186,1)
  4233. ParticleEmitter300.Rotation = NumberRange.new(100, 100)
  4234. ParticleEmitter300.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  4235. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4236. ParticleEmitter300.Texture = "rbxassetid://341277531"
  4237. ParticleEmitter300.ZOffset = -1
  4238. ParticleEmitter300.Lifetime = NumberRange.new(0.5, 0.5)
  4239. ParticleEmitter300.Rate = 1000
  4240. ParticleEmitter300.RotSpeed = NumberRange.new(-20, -10)
  4241. ParticleEmitter300.Speed = NumberRange.new(0, 0)
  4242. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4243. Model301.Name = "Head"
  4244. Model301.Parent = Model0
  4245. Part302.Name = "Head1"
  4246. Part302.Parent = Model301
  4247. Part302.Material = Enum.Material.SmoothPlastic
  4248. Part302.BrickColor = BrickColor.new("Pastel brown")
  4249. Part302.Transparency = 1
  4250. Part302.Rotation = Vector3.new(-180, 0, 180)
  4251. Part302.Anchored = true
  4252. Part302.CanCollide = false
  4253. Part302.FormFactor = Enum.FormFactor.Symmetric
  4254. Part302.Size = Vector3.new(2, 1, 1)
  4255. Part302.CFrame = CFrame.new(-77.8779831, 4.51006699, 67.9688873, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  4256. Part302.TopSurface = Enum.SurfaceType.Smooth
  4257. Part302.Color = Color3.new(1, 0.8, 0.6)
  4258. Part302.Position = Vector3.new(-77.8779831, 4.51006699, 67.9688873)
  4259. Part302.Orientation = Vector3.new(0, 180, 0)
  4260. Part302.Color = Color3.new(1, 0.8, 0.6)
  4261. SpecialMesh303.Parent = Part302
  4262. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4263. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4264. Script304.Name = "Welds"
  4265. Script304.Parent = Model0
  4266. table.insert(cors,sandbox(Script304,function()
  4267.  
  4268. wait(.33)
  4269.  
  4270. Tool=script.Parent
  4271. Nib=Tool.Parent
  4272.  
  4273.  
  4274. for _,v in pairs(Nib:children()) do
  4275. if v.className=="Hat" then
  4276. v:Remove()
  4277. end
  4278. end
  4279.  
  4280. wait(1)
  4281.  
  4282. weldparts=function()
  4283. print("Welding")
  4284. lel={}
  4285. function jarate(p)
  4286. for i=1, #p do
  4287. table.insert(lel,p[i])
  4288. k=p[i]:children()
  4289. if #k>0 then
  4290. jarate(k)
  4291. end
  4292. end
  4293. end
  4294. for _,v in pairs(script.Parent:children()) do
  4295. if v.Name~="Cloak" and v.className~="Script" then
  4296. v:BreakJoints()
  4297. jarate(v:children())
  4298. end
  4299. end
  4300. for _,v in pairs(lel) do
  4301. if v.className=="Weld" or v.className=="Motor6D" then
  4302. v:Remove()
  4303. end
  4304. end
  4305. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  4306. if v.Name~="Right Leg1" then
  4307. w=Instance.new("Weld")
  4308. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  4309. w.Part1=v
  4310. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4311. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4312. w.Parent=w.Part0
  4313. end
  4314. end
  4315. w=Instance.new("Weld")
  4316. w.Part0=Nib["Right Leg"]
  4317. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  4318. w.Parent=w.Part0
  4319. w.C0=CFrame.new(0,-.1,0)
  4320. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  4321. if v.Name~="Left Leg1" then
  4322. w=Instance.new("Weld")
  4323. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  4324. w.Part1=v
  4325. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4326. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4327. w.Parent=w.Part0
  4328. end
  4329. end
  4330. w=Instance.new("Weld")
  4331. w.Part0=Nib["Left Leg"]
  4332. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  4333. w.Parent=w.Part0
  4334. w.C0=CFrame.new(0,-.1,0)
  4335. for _,v in pairs(script.Parent["RightArm"]:children()) do
  4336. if v.Name~="Right Arm1" then
  4337. w=Instance.new("Weld")
  4338. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  4339. w.Part1=v
  4340. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4341. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4342. w.Parent=w.Part1
  4343. end
  4344. end
  4345. w=Instance.new("Weld")
  4346. w.Part0=Nib["Right Arm"]
  4347. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  4348. w.Parent=w.Part0
  4349. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  4350.  
  4351. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  4352. if v.Name~="Left Arm1" then
  4353. w=Instance.new("Weld")
  4354. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  4355. w.Part1=v
  4356. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4357. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4358. w.Parent=w.Part0
  4359. end
  4360. end
  4361. w=Instance.new("Weld")
  4362. w.Part0=Nib["Left Arm"]
  4363. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  4364. w.Parent=w.Part0
  4365.  
  4366.  
  4367. for _,v in pairs(script.Parent["Head"]:children()) do
  4368. if v.Name~="Head1" then
  4369. w=Instance.new("Weld")
  4370. w.Part0=script.Parent["Head"]["Head1"]
  4371. w.Part1=v
  4372. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4373. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  4374. w.Parent=w.Part0
  4375. end
  4376. end
  4377. w=Instance.new("Weld")
  4378. w.Part0=Nib["Head"]
  4379. w.Part1=script.Parent["Head"]["Head1"]
  4380. w.Parent=w.Part0
  4381.  
  4382. for _,v in pairs(script.Parent["Torso"]:children()) do
  4383. if v.Name~="Torso1" then
  4384. w=Instance.new("Weld")
  4385. w.Part0=script.Parent["Torso"]["Torso1"]
  4386. w.Part1=v
  4387. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4388. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  4389. w.Parent=script.Parent["Torso"]["Torso1"]
  4390. end
  4391. end
  4392.  
  4393. w=Instance.new("Weld")
  4394. w.Part0=Nib["Torso"]
  4395. w.Part1=script.Parent["Torso"]["Torso1"]
  4396. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  4397. w.Parent=w.Part0
  4398.  
  4399. for _,v in pairs(lel) do
  4400. if v:IsA("BasePart") then v.Anchored=false end
  4401. end
  4402.  
  4403.  
  4404.  
  4405. wait(1)
  4406.  
  4407. w=Instance.new("Weld")
  4408. w.Part0=Nib.Torso
  4409. w.Part1=Tool.Torso.Torso1
  4410. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4411. w.C1=CFrame.new(0,0,0)
  4412. w.Parent=w.Part1
  4413. w.Name="ClothingWeld"
  4414.  
  4415. wait(.06)
  4416.  
  4417. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  4418. wait(.03)
  4419. w=Instance.new("Weld")
  4420. w.Part0=Nib.Torso
  4421. w.Part1=Tool.Torso.Torso1
  4422. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4423. w.C1=CFrame.new(0,0,0)
  4424. w.Parent=w.Part1
  4425. w.Name="ClothingWeld"
  4426. end
  4427.  
  4428. w=Instance.new("Weld")
  4429. w.Part0=Nib["Right Leg"]
  4430. w.Part1=Tool.RightLeg["Right Leg1"]
  4431. w.C0=CFrame.new(0,0,0)
  4432. w.C1=CFrame.new(0,0,0)
  4433. w.Parent=w.Part1
  4434. w.Name="ClothingWeld"
  4435.  
  4436. w=Instance.new("Weld")
  4437. w.Part0=Nib["Left Leg"]
  4438. w.Part1=Tool.LeftLeg["Left Leg1"]
  4439. w.C0=CFrame.new(0,0,0)
  4440. w.C1=CFrame.new(0,0,0)
  4441. w.Parent=w.Part1
  4442. w.Name="ClothingWeld"
  4443.  
  4444. w=Instance.new("Weld")
  4445. w.Part0=Nib["Right Arm"]
  4446. w.Part1=Tool.RightArm["Right Arm1"]
  4447. w.C0=CFrame.new(0,0,0)
  4448. w.C1=CFrame.new(0,0,0)
  4449. w.Parent=w.Part1
  4450. w.Name="ClothingWeld"
  4451.  
  4452. w=Instance.new("Weld")
  4453. w.Part0=Nib["Left Arm"]
  4454. w.Part1=Tool.LeftArm["Left Arm1"]
  4455. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4456. w.C1=CFrame.new(0,0,0)
  4457. w.Parent=w.Part1
  4458. w.Name="ClothingWeld"
  4459.  
  4460. wait()
  4461.  
  4462. end
  4463. weldparts()
  4464.  
  4465. end))
  4466. for i,v in pairs(mas:GetChildren()) do
  4467. v.Parent = game:GetService("Players").LocalPlayer.Character
  4468. pcall(function() v:MakeJoints() end)
  4469. end
  4470. mas:Destroy()
  4471. for i,v in pairs(cors) do
  4472. spawn(function()
  4473. pcall(v)
  4474. end)
  4475. end
  4476.  
  4477. --robes--
  4478. plr = game.Players.LocalPlayer
  4479. char = plr.Character
  4480. hum = char.Humanoid
  4481. local cam = game.Workspace.CurrentCamera
  4482. t = char.Torso
  4483. h = char.Head
  4484. ra = char["Right Arm"]
  4485. la = char["Left Arm"]
  4486. rl = char["Right Leg"]
  4487. ll = char["Left Leg"]
  4488. tors = char.Torso
  4489. lleg = char["Left Leg"]
  4490. root = char.HumanoidRootPart
  4491. hed = char.Head
  4492. rleg = char["Right Leg"]
  4493. rarm = char["Right Arm"]
  4494. larm = char["Left Arm"]
  4495. vt = Vector3.new
  4496. bc = BrickColor.new
  4497. br = BrickColor.random
  4498. it = Instance.new
  4499. cf = CFrame.new
  4500.  
  4501.  
  4502. function CameraShake(Times, Power)
  4503. coroutine.resume(coroutine.create(function()
  4504. FV = Instance.new("BoolValue", Character)
  4505. FV.Name = "CameraShake"
  4506. for ShakeNum=1,Times do
  4507. swait()
  4508. local ef=Power
  4509. if ef>=1 then
  4510. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  4511. else
  4512. ef=Power*10
  4513. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  4514. end
  4515. end
  4516. Humanoid.CameraOffset = Vector3.new(0,0,0)
  4517. FV:Destroy()
  4518. end))
  4519. end
  4520.  
  4521. CamShake=function(Part,Distan,Power,Times)
  4522. local de=Part.Position
  4523. for i,v in pairs(workspace:children()) do
  4524. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  4525. for _,c in pairs(v:children()) do
  4526. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  4527. local Noob=v.Humanoid
  4528. if Noob~=nil then
  4529. if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
  4530. --[[local ss=script.CamShake:clone()
  4531. ss.Parent=Noob
  4532. ss.Power.Value=Power
  4533. ss.Times.Value=Times
  4534. ss.Disabled=false]]
  4535. CameraShake(Times, Power)
  4536. end
  4537. end
  4538. end
  4539. end
  4540. end
  4541. end
  4542. end
  4543.  
  4544. function chatfunc(text,color)
  4545. local chat = coroutine.wrap(function()
  4546. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  4547. Character:FindFirstChild("TalkingBillBoard"):destroy()
  4548. end
  4549. local naeeym2 = Instance.new("BillboardGui",Character)
  4550. naeeym2.Size = UDim2.new(0,100,0,40)
  4551. naeeym2.StudsOffset = Vector3.new(0,3,0)
  4552. naeeym2.Adornee = Character.Head
  4553. naeeym2.Name = "TalkingBillBoard"
  4554. local tecks2 = Instance.new("TextLabel",naeeym2)
  4555. tecks2.BackgroundTransparency = 1
  4556. tecks2.BorderSizePixel = 0
  4557. tecks2.Text = ""
  4558. tecks2.Font = "SciFi"
  4559. tecks2.TextSize = 30
  4560. tecks2.TextStrokeTransparency = 0
  4561. tecks2.TextColor3 = color
  4562. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  4563. tecks2.Size = UDim2.new(1,0,0.5,0)
  4564. local tecks3 = Instance.new("TextLabel",naeeym2)
  4565. tecks3.BackgroundTransparency = 1
  4566. tecks3.BorderSizePixel = 0
  4567. tecks3.Text = ""
  4568. tecks3.Font = "SciFi"
  4569. tecks3.TextSize = 30
  4570. tecks3.TextStrokeTransparency = 0
  4571. tecks3.TextColor3 = Color3.new(0,0,0)
  4572. tecks3.TextStrokeColor3 = color
  4573. tecks3.Size = UDim2.new(1,0,0.5,0)
  4574. for i = 1,string.len(text),1 do
  4575. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  4576. tecks2.Text = string.sub(text,1,i)
  4577. tecks3.Text = string.sub(text,1,i)
  4578. wait(0.01)
  4579. end
  4580. wait(1)
  4581. local randomrot = math.random(1,2)
  4582. if randomrot == 1 then
  4583. for i = 1, 50 do
  4584. swait()
  4585. tecks2.Rotation = tecks2.Rotation - .75
  4586. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  4587. tecks2.TextTransparency = tecks2.TextTransparency + .04
  4588. tecks3.Rotation = tecks2.Rotation + .75
  4589. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  4590. tecks3.TextTransparency = tecks2.TextTransparency + .04
  4591. end
  4592. elseif randomrot == 2 then
  4593. for i = 1, 50 do
  4594. swait()
  4595. tecks2.Rotation = tecks2.Rotation + .75
  4596. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  4597. tecks2.TextTransparency = tecks2.TextTransparency + .04
  4598. tecks3.Rotation = tecks2.Rotation - .75
  4599. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  4600. tecks3.TextTransparency = tecks2.TextTransparency + .04
  4601. end
  4602. end
  4603. naeeym2:Destroy()
  4604. end)
  4605. chat()
  4606. end
  4607.  
  4608.  
  4609. local Create = LoadLibrary("RbxUtility").Create
  4610.  
  4611. CFuncs = {
  4612. ["Part"] = {
  4613. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  4614. local Part = Create("Part"){
  4615. Parent = Parent,
  4616. Reflectance = Reflectance,
  4617. Transparency = Transparency,
  4618. CanCollide = false,
  4619. Locked = true,
  4620. BrickColor = BrickColor.new(tostring(BColor)),
  4621. Name = Name,
  4622. Size = Size,
  4623. Material = Material,
  4624. }
  4625. RemoveOutlines(Part)
  4626. return Part
  4627. end;
  4628. };
  4629.  
  4630. ["Mesh"] = {
  4631. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  4632. local Msh = Create(Mesh){
  4633. Parent = Part,
  4634. Offset = OffSet,
  4635. Scale = Scale,
  4636. }
  4637. if Mesh == "SpecialMesh" then
  4638. Msh.MeshType = MeshType
  4639. Msh.MeshId = MeshId
  4640. end
  4641. return Msh
  4642. end;
  4643. };
  4644.  
  4645. ["Mesh"] = {
  4646. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  4647. local Msh = Create(Mesh){
  4648. Parent = Part,
  4649. Offset = OffSet,
  4650. Scale = Scale,
  4651. }
  4652. if Mesh == "SpecialMesh" then
  4653. Msh.MeshType = MeshType
  4654. Msh.MeshId = MeshId
  4655. end
  4656. return Msh
  4657. end;
  4658. };
  4659.  
  4660. ["Weld"] = {
  4661. Create = function(Parent, Part0, Part1, C0, C1)
  4662. local Weld = Create("Weld"){
  4663. Parent = Parent,
  4664. Part0 = Part0,
  4665. Part1 = Part1,
  4666. C0 = C0,
  4667. C1 = C1,
  4668. }
  4669. return Weld
  4670. end;
  4671. };
  4672.  
  4673. ["Sound"] = {
  4674. Create = function(id, par, vol, pit)
  4675. coroutine.resume(coroutine.create(function()
  4676. local S = Create("Sound"){
  4677. Volume = vol,
  4678. Pitch = pit or 1,
  4679. SoundId = id,
  4680. Parent = par or workspace,
  4681. }
  4682. wait()
  4683. S:play()
  4684. game:GetService("Debris"):AddItem(S, 10)
  4685. end))
  4686. end;
  4687. };
  4688.  
  4689. ["LongSound"] = {
  4690. Create = function(id, par, vol, pit)
  4691. coroutine.resume(coroutine.create(function()
  4692. local S = Create("Sound"){
  4693. Volume = vol,
  4694. Pitch = pit or 1,
  4695. SoundId = id,
  4696. Parent = par or workspace,
  4697. }
  4698. wait()
  4699. S:play()
  4700. game:GetService("Debris"):AddItem(S, 30)
  4701. end))
  4702. end;
  4703. };
  4704.  
  4705. ["ParticleEmitter"] = {
  4706. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  4707. local fp = Create("ParticleEmitter"){
  4708. Parent = Parent,
  4709. Color = ColorSequence.new(Color1, Color2),
  4710. LightEmission = LightEmission,
  4711. Size = Size,
  4712. Texture = Texture,
  4713. Transparency = Transparency,
  4714. ZOffset = ZOffset,
  4715. Acceleration = Accel,
  4716. Drag = Drag,
  4717. LockedToPart = LockedToPart,
  4718. VelocityInheritance = VelocityInheritance,
  4719. EmissionDirection = EmissionDirection,
  4720. Enabled = Enabled,
  4721. Lifetime = LifeTime,
  4722. Rate = Rate,
  4723. Rotation = Rotation,
  4724. RotSpeed = RotSpeed,
  4725. Speed = Speed,
  4726. VelocitySpread = VelocitySpread,
  4727. }
  4728. return fp
  4729. end;
  4730. };
  4731.  
  4732. CreateTemplate = {
  4733.  
  4734. };
  4735. }
  4736.  
  4737.  
  4738.  
  4739. New = function(Object, Parent, Name, Data)
  4740. local Object = Instance.new(Object)
  4741. for Index, Value in pairs(Data or {}) do
  4742. Object[Index] = Value
  4743. end
  4744. Object.Parent = Parent
  4745. Object.Name = Name
  4746. return Object
  4747. end
  4748. local halocolor = BrickColor.new("Maroon")
  4749. local wepcolor = BrickColor.new("Really black")
  4750. local m = Instance.new("Model",char)
  4751.  
  4752. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  4753. local p = Instance.new("Part")
  4754. p.TopSurface = 0
  4755. p.BottomSurface = 0
  4756. p.Parent = parent
  4757. p.Size = Vector3.new(1,1,1)
  4758. p.Transparency = transparency
  4759. p.Reflectance = reflectance
  4760. p.CanCollide = false
  4761. p.Locked = true
  4762. p.BrickColor = brickcolor
  4763. p.Material = material
  4764. return p
  4765. end
  4766.  
  4767. function CreateMesh(parent,meshtype,x1,y1,z1)
  4768. local mesh = Instance.new("SpecialMesh",parent)
  4769. mesh.MeshType = meshtype
  4770. mesh.Scale = Vector3.new(x1,y1,z1)
  4771. return mesh
  4772. end
  4773.  
  4774. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  4775. local mesh = Instance.new("SpecialMesh",parent)
  4776. mesh.MeshType = "FileMesh"
  4777. mesh.MeshId = meshid
  4778. mesh.TextureId = "http://www.roblox.com/asset/?id=342199418"
  4779. mesh.Scale = Vector3.new(x1,y1,z1)
  4780. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  4781. return mesh
  4782. end
  4783.  
  4784. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  4785. local weld = Instance.new("Weld")
  4786. weld.Parent = parent
  4787. weld.Part0 = part0
  4788. weld.Part1 = part1
  4789. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  4790. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  4791. return weld
  4792. end
  4793.  
  4794.  
  4795. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4796. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  4797. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  4798. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  4799.  
  4800. function RemoveOutlines(part)
  4801. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  4802. end
  4803. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  4804. local Part = Create("Part")({
  4805. Parent = Parent,
  4806. Reflectance = Reflectance,
  4807. Transparency = Transparency,
  4808. CanCollide = false,
  4809. Locked = true,
  4810. BrickColor = BrickColor.new(tostring(BColor)),
  4811. Name = Name,
  4812. Size = Size,
  4813. Material = Material
  4814. })
  4815. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  4816. RemoveOutlines(Part)
  4817. return Part
  4818. end
  4819. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  4820. local Msh = Create(Mesh)({
  4821. Parent = Part,
  4822. Offset = OffSet,
  4823. Scale = Scale
  4824. })
  4825. if Mesh == "SpecialMesh" then
  4826. Msh.MeshType = MeshType
  4827. Msh.MeshId = MeshId
  4828. end
  4829. return Msh
  4830. end
  4831. function CreateWeld(Parent, Part0, Part1, C0, C1)
  4832. local Weld = Create("Weld")({
  4833. Parent = Parent,
  4834. Part0 = Part0,
  4835. Part1 = Part1,
  4836. C0 = C0,
  4837. C1 = C1
  4838. })
  4839. return Weld
  4840. end
  4841.  
  4842. Player=game:GetService("Players").LocalPlayer
  4843. Character=Player.Character
  4844. PlayerGui=Player.PlayerGui
  4845. Backpack=Player.Backpack
  4846. Torso=Character.Torso
  4847. Head=Character.Head
  4848. Humanoid=Character.Humanoid
  4849. m=Instance.new('Model',Character)
  4850. LeftArm=Character["Left Arm"]
  4851. LeftLeg=Character["Left Leg"]
  4852. RightArm=Character["Right Arm"]
  4853. RightLeg=Character["Right Leg"]
  4854. LS=Torso["Left Shoulder"]
  4855. LH=Torso["Left Hip"]
  4856. RS=Torso["Right Shoulder"]
  4857. RH=Torso["Right Hip"]
  4858. Face = Head.face
  4859. Neck=Torso.Neck
  4860. it=Instance.new
  4861. attacktype=1
  4862. vt=Vector3.new
  4863. cf=CFrame.new
  4864. euler=CFrame.fromEulerAnglesXYZ
  4865. angles=CFrame.Angles
  4866. cloaked=false
  4867. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4868. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  4869. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  4870. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  4871. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  4872. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  4873. RootPart=Character.HumanoidRootPart
  4874. RootJoint=RootPart.RootJoint
  4875. RootCF=euler(-1.57,0,3.14)
  4876. attack = false
  4877. attackdebounce = false
  4878. deb=false
  4879. equipped=true
  4880. hand=false
  4881. MMouse=nil
  4882. combo=0
  4883. mana=0
  4884. trispeed=.2
  4885. attackmode='none'
  4886. local idle=0
  4887. local Anim="Idle"
  4888. local Effects={}
  4889. local gun=false
  4890. local shoot=false
  4891. local sine = 0
  4892. local change = 1
  4893. player=nil
  4894.  
  4895. mouse=Player:GetMouse()
  4896. --save shoulders
  4897. RSH, LSH=nil, nil
  4898. --welds
  4899. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  4900. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  4901. LH=Torso["Left Hip"]
  4902. RH=Torso["Right Hip"]
  4903. TorsoColor = BrickColor.new("Maroon")
  4904. function NoOutline(Part)
  4905. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  4906. end
  4907. player=Player
  4908. ch=Character
  4909. RSH=ch.Torso["Right Shoulder"]
  4910. LSH=ch.Torso["Left Shoulder"]
  4911. --
  4912. RSH.Parent=nil
  4913. LSH.Parent=nil
  4914. --
  4915. RW.Name="Right Shoulder"
  4916. RW.Part0=ch.Torso
  4917. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  4918. RW.C1=cf(0, 0.5, 0)
  4919. RW.Part1=ch["Right Arm"]
  4920. RW.Parent=ch.Torso
  4921. --
  4922. LW.Name="Left Shoulder"
  4923. LW.Part0=ch.Torso
  4924. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  4925. LW.C1=cf(0, 0.5, 0)
  4926. LW.Part1=ch["Left Arm"]
  4927. LW.Parent=ch.Torso
  4928.  
  4929. local Stats=Instance.new("BoolValue")
  4930. Stats.Name="Stats"
  4931. Stats.Parent=Character
  4932. local Atk=Instance.new("NumberValue")
  4933. Atk.Name="Damage"
  4934. Atk.Parent=Stats
  4935. Atk.Value=1
  4936. local Def=Instance.new("NumberValue")
  4937. Def.Name="Defense"
  4938. Def.Parent=Stats
  4939. Def.Value=1
  4940. local Speed=Instance.new("NumberValue")
  4941. Speed.Name="Speed"
  4942. Speed.Parent=Stats
  4943. Speed.Value=1
  4944. local Mvmt=Instance.new("NumberValue")
  4945. Mvmt.Name="Movement"
  4946. Mvmt.Parent=Stats
  4947. Mvmt.Value=1
  4948.  
  4949. local donum=0
  4950.  
  4951.  
  4952. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  4953. local fp=it("Part")
  4954. fp.formFactor=formfactor
  4955. fp.Parent=parent
  4956. fp.Reflectance=reflectance
  4957. fp.Transparency=transparency
  4958. fp.CanCollide=false
  4959. fp.Locked=true
  4960. fp.BrickColor=brickcolor
  4961. fp.Name=name
  4962. fp.Size=size
  4963. fp.Position=Torso.Position
  4964. NoOutline(fp)
  4965. fp.Material="SmoothPlastic"
  4966. fp:BreakJoints()
  4967. return fp
  4968. end
  4969.  
  4970. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  4971. local mesh=it(Mesh)
  4972. mesh.Parent=part
  4973. if Mesh=="SpecialMesh" then
  4974. mesh.MeshType=meshtype
  4975. if meshid~="nil" then
  4976. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  4977. end
  4978. end
  4979. mesh.Offset=offset
  4980. mesh.Scale=scale
  4981. return mesh
  4982. end
  4983.  
  4984. function weld(parent,part0,part1,c0)
  4985. local weld=it("Weld")
  4986. weld.Parent=parent
  4987. weld.Part0=part0
  4988. weld.Part1=part1
  4989. weld.C0=c0
  4990. return weld
  4991. end
  4992.  
  4993. local Color1= BrickColor.new("Maroon")
  4994.  
  4995. local bodvel=Instance.new("BodyVelocity")
  4996. local bg=Instance.new("BodyGyro")
  4997.  
  4998. function swait(num)
  4999. if num==0 or num==nil then
  5000. game:service'RunService'.Stepped:wait(0)
  5001. else
  5002. for i=0,num do
  5003. game:service'RunService'.Stepped:wait(0)
  5004. end
  5005. end
  5006. end
  5007.  
  5008.  
  5009. so = function(id,par,vol,pit)
  5010. coroutine.resume(coroutine.create(function()
  5011. local sou = Instance.new("Sound",par or workspace)
  5012. sou.Volume=vol
  5013. sou.Pitch=pit or 1
  5014. sou.SoundId=id
  5015. swait()
  5016. sou:play()
  5017. game:GetService("Debris"):AddItem(sou,6)
  5018. end))
  5019. end
  5020.  
  5021. function clerp(a,b,t)
  5022. local qa = {QuaternionFromCFrame(a)}
  5023. local qb = {QuaternionFromCFrame(b)}
  5024. local ax, ay, az = a.x, a.y, a.z
  5025. local bx, by, bz = b.x, b.y, b.z
  5026. local _t = 1-t
  5027. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  5028. end
  5029.  
  5030. function QuaternionFromCFrame(cf)
  5031. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  5032. local trace = m00 + m11 + m22
  5033. if trace > 0 then
  5034. local s = math.sqrt(1 + trace)
  5035. local recip = 0.5/s
  5036. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  5037. else
  5038. local i = 0
  5039. if m11 > m00 then
  5040. i = 1
  5041. end
  5042. if m22 > (i == 0 and m00 or m11) then
  5043. i = 2
  5044. end
  5045. if i == 0 then
  5046. local s = math.sqrt(m00-m11-m22+1)
  5047. local recip = 0.5/s
  5048. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  5049. elseif i == 1 then
  5050. local s = math.sqrt(m11-m22-m00+1)
  5051. local recip = 0.5/s
  5052. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  5053. elseif i == 2 then
  5054. local s = math.sqrt(m22-m00-m11+1)
  5055. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  5056. end
  5057. end
  5058. end
  5059.  
  5060. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  5061. local xs, ys, zs = x + x, y + y, z + z
  5062. local wx, wy, wz = w*xs, w*ys, w*zs
  5063. local xx = x*xs
  5064. local xy = x*ys
  5065. local xz = x*zs
  5066. local yy = y*ys
  5067. local yz = y*zs
  5068. local zz = z*zs
  5069. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  5070. end
  5071.  
  5072. function QuaternionSlerp(a, b, t)
  5073. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  5074. local startInterp, finishInterp;
  5075. if cosTheta >= 0.0001 then
  5076. if (1 - cosTheta) > 0.0001 then
  5077. local theta = math.acos(cosTheta)
  5078. local invSinTheta = 1/math.sin(theta)
  5079. startInterp = math.sin((1-t)*theta)*invSinTheta
  5080. finishInterp = math.sin(t*theta)*invSinTheta
  5081. else
  5082. startInterp = 1-t
  5083. finishInterp = t
  5084. end
  5085. else
  5086. if (1+cosTheta) > 0.0001 then
  5087. local theta = math.acos(-cosTheta)
  5088. local invSinTheta = 1/math.sin(theta)
  5089. startInterp = math.sin((t-1)*theta)*invSinTheta
  5090. finishInterp = math.sin(t*theta)*invSinTheta
  5091. else
  5092. startInterp = t-1
  5093. finishInterp = t
  5094. end
  5095. end
  5096. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  5097. end
  5098.  
  5099. local function CFrameFromTopBack(at, top, back)
  5100. local right = top:Cross(back)
  5101. return CFrame.new(at.x, at.y, at.z,
  5102. right.x, top.x, back.x,
  5103. right.y, top.y, back.y,
  5104. right.z, top.z, back.z)
  5105. end
  5106.  
  5107. function Triangle(a, b, c)
  5108. local edg1 = (c-a):Dot((b-a).unit)
  5109. local edg2 = (a-b):Dot((c-b).unit)
  5110. local edg3 = (b-c):Dot((a-c).unit)
  5111. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  5112. a, b, c = a, b, c
  5113. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  5114. a, b, c = b, c, a
  5115. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  5116. a, b, c = c, a, b
  5117. else
  5118. assert(false, "unreachable")
  5119. end
  5120.  
  5121. local len1 = (c-a):Dot((b-a).unit)
  5122. local len2 = (b-a).magnitude - len1
  5123. local width = (a + (b-a).unit*len1 - c).magnitude
  5124.  
  5125. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  5126.  
  5127. local list = {}
  5128.  
  5129. if len1 > 0.01 then
  5130. local w1 = Instance.new('WedgePart', m)
  5131. game:GetService("Debris"):AddItem(w1,5)
  5132. w1.Material = "SmoothPlastic"
  5133. w1.FormFactor = 'Custom'
  5134. w1.BrickColor = BrickColor.new("Maroon")
  5135. w1.Transparency = 0
  5136. w1.Reflectance = 0
  5137. w1.Material = "SmoothPlastic"
  5138. w1.CanCollide = false
  5139. local l1 = Instance.new("PointLight",w1)
  5140. l1.Color = Color3.new(170,0,0)
  5141. NoOutline(w1)
  5142. local sz = Vector3.new(0.2, width, len1)
  5143. w1.Size = sz
  5144. local sp = Instance.new("SpecialMesh",w1)
  5145. sp.MeshType = "Wedge"
  5146. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  5147. w1:BreakJoints()
  5148. w1.Anchored = true
  5149. w1.Parent = workspace
  5150. w1.Transparency = 0.7
  5151. table.insert(Effects,{w1,"Disappear",.01})
  5152. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  5153. table.insert(list,w1)
  5154. end
  5155.  
  5156. if len2 > 0.01 then
  5157. local w2 = Instance.new('WedgePart', m)
  5158. game:GetService("Debris"):AddItem(w2,5)
  5159. w2.Material = "SmoothPlastic"
  5160. w2.FormFactor = 'Custom'
  5161. w2.BrickColor = BrickColor.new("Maroon")
  5162. w2.Transparency = 0
  5163. w2.Reflectance = 0
  5164. w2.Material = "SmoothPlastic"
  5165. w2.CanCollide = false
  5166. local l2 = Instance.new("PointLight",w2)
  5167. l2.Color = Color3.new(170,0,0)
  5168. NoOutline(w2)
  5169. local sz = Vector3.new(0.2, width, len2)
  5170. w2.Size = sz
  5171. local sp = Instance.new("SpecialMesh",w2)
  5172. sp.MeshType = "Wedge"
  5173. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  5174. w2:BreakJoints()
  5175. w2.Anchored = true
  5176. w2.Parent = workspace
  5177. w2.Transparency = 0.7
  5178. table.insert(Effects,{w2,"Disappear",.01})
  5179. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  5180. table.insert(list,w2)
  5181. end
  5182. return unpack(list)
  5183. end
  5184.  
  5185.  
  5186. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  5187. if hit.Parent == nil then
  5188. return
  5189. end
  5190. local h = hit.Parent:FindFirstChild("Humanoid")
  5191. for _, v in pairs(hit.Parent:children()) do
  5192. if v:IsA("Humanoid") then
  5193. h = v
  5194. end
  5195. end
  5196. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  5197. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  5198. return
  5199. end
  5200. local c = Create("ObjectValue")({
  5201. Name = "creator",
  5202. Value = game:service("Players").LocalPlayer,
  5203. Parent = h
  5204. })
  5205. game:GetService("Debris"):AddItem(c, 0.5)
  5206. if HitSound ~= nil and HitPitch ~= nil then
  5207. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  5208. end
  5209. local Damage = math.random(minim, maxim)
  5210. local blocked = false
  5211. local block = hit.Parent:findFirstChild("Block")
  5212. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  5213. blocked = true
  5214. block.Value = block.Value - 1
  5215. print(block.Value)
  5216. end
  5217. if blocked == false then
  5218. HitHealth = h.Health
  5219. h.Health = h.Health - Damage
  5220. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  5221. print("gained kill")
  5222. end
  5223. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  5224. else
  5225. h.Health = h.Health - Damage / 2
  5226. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  5227. end
  5228. if Type == "Knockdown" then
  5229. local hum = hit.Parent.Humanoid
  5230. hum.PlatformStand = true
  5231. coroutine.resume(coroutine.create(function(HHumanoid)
  5232. swait(1)
  5233. HHumanoid.PlatformStand = false
  5234. end), hum)
  5235. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  5236. local bodvol = Create("BodyVelocity")({
  5237. velocity = angle * knockback,
  5238. P = 5000,
  5239. maxForce = Vector3.new(8000, 8000, 8000),
  5240. Parent = hit
  5241. })
  5242. local rl = Create("BodyAngularVelocity")({
  5243. P = 3000,
  5244. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  5245. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  5246. Parent = hit
  5247. })
  5248. game:GetService("Debris"):AddItem(bodvol, 0.5)
  5249. game:GetService("Debris"):AddItem(rl, 0.5)
  5250. elseif Type == "Normal" then
  5251. local vp = Create("BodyVelocity")({
  5252. P = 500,
  5253. maxForce = Vector3.new(math.huge, 0, math.huge),
  5254. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  5255. })
  5256. if knockback > 0 then
  5257. vp.Parent = hit.Parent.Torso
  5258. end
  5259. game:GetService("Debris"):AddItem(vp, 0.5)
  5260. elseif Type == "Up" then
  5261. local bodyVelocity = Create("BodyVelocity")({
  5262. velocity = Vector3.new(0, 20, 0),
  5263. P = 5000,
  5264. maxForce = Vector3.new(8000, 8000, 8000),
  5265. Parent = hit
  5266. })
  5267. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  5268. local bodyVelocity = Create("BodyVelocity")({
  5269. velocity = Vector3.new(0, 20, 0),
  5270. P = 5000,
  5271. maxForce = Vector3.new(8000, 8000, 8000),
  5272. Parent = hit
  5273. })
  5274. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  5275. elseif Type == "Leech" then
  5276. local hum = hit.Parent.Humanoid
  5277. if hum ~= nil then
  5278. for i = 0, 2 do
  5279. Effects.Sphere.Create(BrickColor.new("Maroon"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  5280. end
  5281. Humanoid.Health = Humanoid.Health + 10
  5282. end
  5283. elseif Type == "UpKnock" then
  5284. local hum = hit.Parent.Humanoid
  5285. hum.PlatformStand = true
  5286. if hum ~= nil then
  5287. hitr = true
  5288. end
  5289. coroutine.resume(coroutine.create(function(HHumanoid)
  5290. swait(5)
  5291. HHumanoid.PlatformStand = false
  5292. hitr = false
  5293. end), hum)
  5294. local bodyVelocity = Create("BodyVelocity")({
  5295. velocity = Vector3.new(0, 20, 0),
  5296. P = 5000,
  5297. maxForce = Vector3.new(8000, 8000, 8000),
  5298. Parent = hit
  5299. })
  5300. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  5301. local bodyVelocity = Create("BodyVelocity")({
  5302. velocity = Vector3.new(0, 20, 0),
  5303. P = 5000,
  5304. maxForce = Vector3.new(8000, 8000, 8000),
  5305. Parent = hit
  5306. })
  5307. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  5308. elseif Type == "Snare" then
  5309. local bp = Create("BodyPosition")({
  5310. P = 2000,
  5311. D = 100,
  5312. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  5313. position = hit.Parent.Torso.Position,
  5314. Parent = hit.Parent.Torso
  5315. })
  5316. game:GetService("Debris"):AddItem(bp, 1)
  5317. elseif Type == "Slashnare" then
  5318. Effects.Block.Create(BrickColor.new("Maroon"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  5319. for i = 1, math.random(4, 5) do
  5320. Effects.Sphere.Create(BrickColor.new("Maroon"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  5321. end
  5322. local bp = Create("BodyPosition")({
  5323. P = 2000,
  5324. D = 100,
  5325. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  5326. position = hit.Parent.Torso.Position,
  5327. Parent = hit.Parent.Torso
  5328. })
  5329. game:GetService("Debris"):AddItem(bp, 1)
  5330. elseif Type == "Spike" then
  5331. CreateBigIceSword(hit.Parent.Torso.CFrame)
  5332. local bp = Create("BodyPosition")({
  5333. P = 2000,
  5334. D = 100,
  5335. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  5336. position = hit.Parent.Torso.Position,
  5337. Parent = hit.Parent.Torso
  5338. })
  5339. game:GetService("Debris"):AddItem(bp, 1)
  5340. elseif Type == "Freeze" then
  5341. local BodPos = Create("BodyPosition")({
  5342. P = 50000,
  5343. D = 1000,
  5344. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  5345. position = hit.Parent.Torso.Position,
  5346. Parent = hit.Parent.Torso
  5347. })
  5348. local BodGy = Create("BodyGyro")({
  5349. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  5350. P = 20000,
  5351. Parent = hit.Parent.Torso,
  5352. cframe = hit.Parent.Torso.CFrame
  5353. })
  5354. hit.Parent.Torso.Anchored = true
  5355. coroutine.resume(coroutine.create(function(Part)
  5356. swait(1.5)
  5357. Part.Anchored = false
  5358. end), hit.Parent.Torso)
  5359. game:GetService("Debris"):AddItem(BodPos, 3)
  5360. game:GetService("Debris"):AddItem(BodGy, 3)
  5361. end
  5362. local debounce = Create("BoolValue")({
  5363. Name = "DebounceHit",
  5364. Parent = hit.Parent,
  5365. Value = true
  5366. })
  5367. game:GetService("Debris"):AddItem(debounce, Delay)
  5368. c = Instance.new("ObjectValue")
  5369. c.Name = "creator"
  5370. c.Value = Player
  5371. c.Parent = h
  5372. game:GetService("Debris"):AddItem(c, 0.5)
  5373. end
  5374. end
  5375. function ShowDamage(Pos, Text, Time, Color)
  5376. local Rate = 0.03333333333333333
  5377. local Pos = Pos or Vector3.new(0, 0, 0)
  5378. local Text = Text or ""
  5379. local Time = Time or 2
  5380. local Color = Color or Color3.new(1, 0, 1)
  5381. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  5382. EffectPart.Anchored = true
  5383. local BillboardGui = Create("BillboardGui")({
  5384. Size = UDim2.new(3, 0, 3, 0),
  5385. Adornee = EffectPart,
  5386. Parent = EffectPart
  5387. })
  5388. local TextLabel = Create("TextLabel")({
  5389. BackgroundTransparency = 1,
  5390. Size = UDim2.new(1, 0, 1, 0),
  5391. Text = Text,
  5392. TextColor3 = Color,
  5393. TextScaled = true,
  5394. Font = Enum.Font.ArialBold,
  5395. Parent = BillboardGui
  5396. })
  5397. game.Debris:AddItem(EffectPart, Time + 0.1)
  5398. EffectPart.Parent = game:GetService("Workspace")
  5399. delay(0, function()
  5400. local Frames = Time / Rate
  5401. for Frame = 1, Frames do
  5402. wait(Rate)
  5403. local Percent = Frame / Frames
  5404. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  5405. TextLabel.TextTransparency = Percent
  5406. end
  5407. if EffectPart and EffectPart.Parent then
  5408. EffectPart:Destroy()
  5409. end
  5410. end)
  5411. end
  5412. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  5413. for _, c in pairs(workspace:children()) do
  5414. local hum = c:findFirstChild("Humanoid")
  5415. if hum ~= nil then
  5416. local head = c:findFirstChild("Torso")
  5417. if head ~= nil then
  5418. local targ = head.Position - Part.Position
  5419. local mag = targ.magnitude
  5420. if magni >= mag and c.Name ~= Player.Name then
  5421. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  5422. end
  5423. end
  5424. end
  5425. end
  5426. end
  5427.  
  5428. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  5429. for _, c in pairs(workspace:children()) do
  5430. local hum = c:findFirstChild("Humanoid")
  5431. if hum ~= nil then
  5432. local head = c:findFirstChild("Torso")
  5433. if head ~= nil then
  5434. local targ = head.Position - Part.Position
  5435. local mag = targ.magnitude
  5436. if magni >= mag and c.Name ~= Player.Name then
  5437. MagicBlock(BrickColor.new("Maroon"),head.CFrame,5,5,5,1,1,1,0.05)
  5438. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  5439. end
  5440. end
  5441. end
  5442. end
  5443. end
  5444.  
  5445. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  5446. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  5447. end
  5448.  
  5449. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  5450. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5451. prt.Anchored=true
  5452. prt.CFrame=cframe
  5453. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  5454. --http://www.roblox.com/asset/?id=4770560
  5455. game:GetService("Debris"):AddItem(prt,2)
  5456. CF=prt.CFrame
  5457. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  5458. for i=0,1,0.2 do
  5459. wait()
  5460. Part.CFrame=CF*cf(0,0,-0.4)
  5461. end
  5462. for i=0,1,delay do
  5463. wait()
  5464. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  5465. Mesh.Scale=Mesh.Scale
  5466. end
  5467. for i=0,1,0.1 do
  5468. wait()
  5469. Part.Transparency=i
  5470. end
  5471. Part.Parent=nil
  5472. end),prt,msh,CF)
  5473. end
  5474.  
  5475. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  5476. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5477. prt.Anchored=true
  5478. prt.Material = "Neon"
  5479. prt.CFrame=cframe
  5480. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5481. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5482. game:GetService("Debris"):AddItem(prt,5)
  5483. coroutine.resume(coroutine.create(function(Part,Mesh)
  5484. for i=0,1,delay do
  5485. swait()
  5486. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5487. Part.Transparency=i
  5488. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5489. end
  5490. Part.Parent=nil
  5491. end),prt,msh)
  5492. end
  5493.  
  5494. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  5495. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5496. prt.Anchored=true
  5497. prt.Material = "Neon"
  5498. prt.CFrame=cframe
  5499. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5500. game:GetService("Debris"):AddItem(prt,5)
  5501. coroutine.resume(coroutine.create(function(Part,Mesh)
  5502. local rtype = rottype
  5503. for i=0,1,delay do
  5504. swait()
  5505. if rtype == 1 then
  5506. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  5507. elseif rtype == 2 then
  5508. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  5509. end
  5510. Part.Transparency=i
  5511. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5512. end
  5513. Part.Parent=nil
  5514. end),prt,msh)
  5515. end
  5516.  
  5517. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  5518. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5519. prt.Anchored=true
  5520. prt.CFrame=cframe
  5521. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5522. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  5523. game:GetService("Debris"):AddItem(prt,5)
  5524. coroutine.resume(coroutine.create(function(Part,Mesh)
  5525. for i=0,1,delay do
  5526. wait()
  5527. Part.Transparency=i
  5528. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5529. end
  5530. Part.Parent=nil
  5531. end),prt,msh)
  5532. end
  5533.  
  5534. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  5535. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5536. prt.Anchored=true
  5537. prt.Material = "Neon"
  5538. prt.CFrame=cframe
  5539. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5540. game:GetService("Debris"):AddItem(prt,5)
  5541. coroutine.resume(coroutine.create(function(Part,Mesh)
  5542. local rtype = rottype
  5543. for i=0,1,delay do
  5544. swait()
  5545. if rtype == 1 then
  5546. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  5547. elseif rtype == 2 then
  5548. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  5549. end
  5550. Part.Transparency=i
  5551. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5552. end
  5553. Part.Parent=nil
  5554. end),prt,msh)
  5555. end
  5556.  
  5557. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  5558. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5559. prt.Anchored=true
  5560. prt.Material = "Neon"
  5561. prt.CFrame=cframe
  5562. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  5563. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  5564. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  5565. game:GetService("Debris"):AddItem(prt,5)
  5566. coroutine.resume(coroutine.create(function(Part,Mesh)
  5567. local rtype = rottype
  5568. for i=0,1,delay do
  5569. swait()
  5570. if rtype == 1 then
  5571. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  5572. elseif rtype == 2 then
  5573. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  5574. end
  5575. dec.Transparency=i
  5576. dec2.Transparency=i
  5577. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  5578. end
  5579. Part.Parent=nil
  5580. end),prt,msh)
  5581. end
  5582.  
  5583. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  5584. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5585. prt.Anchored=true
  5586. prt.Material = "Neon"
  5587. prt.CFrame=cframe
  5588. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  5589. game:GetService("Debris"):AddItem(prt,5)
  5590. coroutine.resume(coroutine.create(function(Part,Mesh)
  5591. local rtype = rottype
  5592. for i=0,1,delay do
  5593. swait()
  5594. if rtype == 1 then
  5595. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  5596. elseif rtype == 2 then
  5597. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  5598. end
  5599. prt.Transparency=i
  5600. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  5601. end
  5602. Part.Parent=nil
  5603. end),prt,msh)
  5604. end
  5605.  
  5606. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  5607. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5608. prt.Anchored=true
  5609. prt.Material = "Neon"
  5610. prt.CFrame=cframe
  5611. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  5612. game:GetService("Debris"):AddItem(prt,5)
  5613. coroutine.resume(coroutine.create(function(Part,Mesh)
  5614. local rtype = rottype
  5615. for i=0,1,delay do
  5616. swait()
  5617. if rtype == 1 then
  5618. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  5619. elseif rtype == 2 then
  5620. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  5621. end
  5622. prt.Transparency=i
  5623. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  5624. end
  5625. Part.Parent=nil
  5626. end),prt,msh)
  5627. end
  5628.  
  5629. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  5630. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5631. prt.Anchored=true
  5632. prt.Material = "Neon"
  5633. prt.CFrame=cframe
  5634. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5635. game:GetService("Debris"):AddItem(prt,5)
  5636. coroutine.resume(coroutine.create(function(Part,Mesh)
  5637. local rtype = rottype
  5638. for i=0,1,delay do
  5639. swait()
  5640. if rtype == 1 then
  5641. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  5642. elseif rtype == 2 then
  5643. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  5644. end
  5645. prt.Transparency=i
  5646. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  5647. end
  5648. Part.Parent=nil
  5649. end),prt,msh)
  5650. end
  5651.  
  5652. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  5653. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5654. prt.Anchored=true
  5655. prt.Material = "Neon"
  5656. prt.CFrame=cframe
  5657. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5658. game:GetService("Debris"):AddItem(prt,5)
  5659. coroutine.resume(coroutine.create(function(Part,Mesh)
  5660. local rtype = rottype
  5661. for i=0,1,delay do
  5662. swait()
  5663. if rtype == 1 then
  5664. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  5665. elseif rtype == 2 then
  5666. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  5667. end
  5668. prt.Transparency=i
  5669. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5670. end
  5671. Part.Parent=nil
  5672. end),prt,msh)
  5673. end
  5674.  
  5675. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  5676. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5677. prt.Anchored=false
  5678. prt.CFrame=cframe
  5679. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5680. local wld=weld(prt,prt,Parent,cframe)
  5681. game:GetService("Debris"):AddItem(prt,5)
  5682. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  5683. for i=0,1,delay do
  5684. wait()
  5685. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  5686. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5687. Part.Transparency=i
  5688. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5689. end
  5690. Part.Parent=nil
  5691. end),prt,msh,wld)
  5692. end
  5693.  
  5694. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  5695. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5696. prt.Anchored=false
  5697. prt.CFrame=cframe
  5698. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5699. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  5700. game:GetService("Debris"):AddItem(prt,5)
  5701. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  5702. for i=0,1,delay do
  5703. wait()
  5704. Weld.C0=euler(i*20,0,0)
  5705. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5706. Part.Transparency=i
  5707. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5708. end
  5709. Part.Parent=nil
  5710. end),prt,msh,wld)
  5711. end
  5712.  
  5713. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  5714. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5715. prt.Anchored=true
  5716. prt.CFrame=cframe
  5717. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  5718. game:GetService("Debris"):AddItem(prt,2)
  5719. coroutine.resume(coroutine.create(function(Part,Mesh)
  5720. for i=0,1,delay do
  5721. wait()
  5722. Part.CFrame=Part.CFrame
  5723. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5724. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5725. prt2.Anchored=true
  5726. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5727. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  5728. game:GetService("Debris"):AddItem(prt2,2)
  5729. coroutine.resume(coroutine.create(function(Part,Mesh)
  5730. for i=0,1,0.1 do
  5731. wait()
  5732. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  5733. end
  5734. Part.Parent=nil
  5735. end),prt2,msh2)
  5736. end
  5737. for i=0,1,delay*2 do
  5738. wait()
  5739. Part.CFrame=Part.CFrame
  5740. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  5741. end
  5742. Part.Parent=nil
  5743. end),prt,msh)
  5744. end
  5745.  
  5746. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  5747. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5748. prt.Anchored=true
  5749. prt.CFrame=cframe
  5750. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  5751. game:GetService("Debris"):AddItem(prt,2)
  5752. coroutine.resume(coroutine.create(function(Part,Mesh)
  5753. for i=0,1,delay do
  5754. wait()
  5755. Part.CFrame=Part.CFrame
  5756. Part.Transparency=i
  5757. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5758. end
  5759. Part.Parent=nil
  5760. end),prt,msh)
  5761. end
  5762.  
  5763. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  5764. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5765. prt.Anchored=true
  5766. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  5767. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  5768. game:GetService("Debris"):AddItem(prt,2)
  5769. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  5770. CF=Part.CFrame
  5771. Numbb=0
  5772. randnumb=math.random()/10
  5773. rand1=math.random()/10
  5774. for i=0,1,rand1 do
  5775. wait()
  5776. CF=CF*cf(0,math.random()/2,0)
  5777. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  5778. Part.CFrame=CF*euler(Numbb,0,0)
  5779. Part.Transparency=i
  5780. Numbb=Numbb+randnumb
  5781. end
  5782. Part.Parent=nil
  5783. end),prt,CF,Numbb,randnumb)
  5784. end
  5785.  
  5786. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  5787. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5788. prt.Anchored=true
  5789. prt.CFrame=cframe
  5790. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  5791. game:GetService("Debris"):AddItem(prt,5)
  5792. coroutine.resume(coroutine.create(function(Part,Mesh)
  5793. for i=0,1,delay do
  5794. wait()
  5795. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  5796. Part.Transparency=i
  5797. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5798. end
  5799. Part.Parent=nil
  5800. end),prt,msh)
  5801. end
  5802.  
  5803. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  5804. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5805. prt.Anchored=true
  5806. prt.CFrame=cframe
  5807. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  5808. game:GetService("Debris"):AddItem(prt,2)
  5809. coroutine.resume(coroutine.create(function(Part,Mesh)
  5810. for i=0,1,delay do
  5811. wait()
  5812. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  5813. Part.Transparency=i
  5814. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  5815. end
  5816. Part.Parent=nil
  5817. end),prt,msh)
  5818. end
  5819.  
  5820. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  5821. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  5822. prt.Anchored=true
  5823. prt.CFrame=cframe*cf(x,y,z)
  5824. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  5825. game:GetService("Debris"):AddItem(prt,5)
  5826. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  5827. local num=math.random()
  5828. local num2=math.random(-3,2)+math.random()
  5829. local numm=0
  5830. for i=0,1,delay*2 do
  5831. swait()
  5832. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  5833. Part.Transparency=i
  5834. numm=numm+0.01
  5835. end
  5836. Part.Parent=nil
  5837. Mesh.Parent=nil
  5838. end),prt,msh,x,y,z)
  5839. end
  5840.  
  5841. function dmgstart(dmg,what)
  5842. hitcon = what.Touched:connect(function(hit)
  5843. local hum = hit.Parent:FindFirstChild("Humanoid")
  5844. if hum and not hum:IsDescendantOf(Character) then
  5845. hum:TakeDamage(dmg)
  5846. end
  5847. end)
  5848. end
  5849.  
  5850. function dmgstop()
  5851. hitcon:disconnect()
  5852. end
  5853.  
  5854. function Cloak()
  5855. Face.Parent=nil
  5856. cloaked=true
  5857. for _,v in pairs(Torso.Parent:children()) do
  5858. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  5859. coroutine.resume(coroutine.create(function()
  5860. for i=0,1,0.2 do
  5861. wait()
  5862. v.Transparency=i
  5863. end
  5864. v.Transparency=1
  5865. end))
  5866. end
  5867. if v.className=="Hat" then
  5868. hatp=v.Handle
  5869. coroutine.resume(coroutine.create(function(derp)
  5870. for i=0,1,0.2 do
  5871. wait()
  5872. derp.Transparency=i
  5873. end
  5874. derp.Transparency=1
  5875. end),hatp)
  5876. end
  5877. end
  5878. for _,v in pairs(m:children()) do
  5879. if v.className=="Part" then
  5880. coroutine.resume(coroutine.create(function()
  5881. for i=0,1,0.2 do
  5882. wait()
  5883. v.Transparency=i
  5884. end
  5885. v.Transparency=1
  5886. end))
  5887. end
  5888. end
  5889. end
  5890.  
  5891. function UnCloak()
  5892. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  5893. Face.Parent=Head
  5894. cloaked=false
  5895. for _,v in pairs(Torso.Parent:children()) do
  5896. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  5897. coroutine.resume(coroutine.create(function()
  5898. for i=0,1,0.1 do
  5899. wait()
  5900. v.Transparency=v.Transparency-0.1
  5901. end
  5902. v.Transparency=0
  5903. end))
  5904. end
  5905. if v.className=="Hat" then
  5906. hatp=v.Handle
  5907. coroutine.resume(coroutine.create(function(derp)
  5908. for i=0,1,0.1 do
  5909. wait()
  5910. derp.Transparency=derp.Transparency-0.1
  5911. end
  5912. derp.Transparency=0
  5913. end),hatp)
  5914. end
  5915. end
  5916. for _,v in pairs(m:children()) do
  5917. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  5918. coroutine.resume(coroutine.create(function()
  5919. for i=0,1,0.1 do
  5920. wait()
  5921. v.Transparency=v.Transparency-0.1
  5922. end
  5923. v.Transparency=0
  5924. end))
  5925. v.Transparency=0
  5926. end
  5927. end
  5928. end
  5929.  
  5930. local origcolor = BrickColor.new("Maroon")
  5931. ---- This section of explosions.
  5932. function Explode(rad,par,pitch,vol,mindam,maxdam)
  5933. local expart = Instance.new("Part",char)
  5934. local expart2 = Instance.new("Part",char)
  5935. local rin = Instance.new("Part",char)
  5936. local rin2 = Instance.new("Part",char)
  5937. local partMesh = Instance.new("SpecialMesh",expart)
  5938. partMesh.MeshType = "Sphere"
  5939. local partMesh2 = Instance.new("SpecialMesh",expart2)
  5940. partMesh2.MeshType = "Sphere"
  5941. local partMesh3 = Instance.new("SpecialMesh",rin)
  5942. partMesh3.MeshType = "Brick"
  5943. local partMesh4 = Instance.new("SpecialMesh",rin2)
  5944. partMesh4.MeshType = "Brick"
  5945. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  5946. partMesh.Scale = vt(rad,rad,rad)
  5947. expart.Size = vt(1,1,1)
  5948. expart.Transparency = 1
  5949. expart.Anchored = true
  5950. expart.Material = "Neon"
  5951. expart.BrickColor = bc("Really black")
  5952. expart.CFrame = par.CFrame
  5953. partMesh2.Scale = vt(rad,rad,rad)
  5954. expart2.Size = vt(1.15,1.15,1.15)
  5955. expart2.Transparency = 0.75
  5956. expart2.Anchored = true
  5957. expart2.Material = "Glass"
  5958. expart2.BrickColor = par.BrickColor
  5959. expart2.CFrame = par.CFrame
  5960. rin.Size = vt(1.15,1.15,1.15)
  5961. rin.Transparency = 1
  5962. rin.Anchored = true
  5963. rin.Material = "Neon"
  5964. rin.BrickColor = par.BrickColor
  5965. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5966. rin2.Size = vt(1.15,1.15,1.15)
  5967. rin2.Transparency = 1
  5968. rin2.Anchored = true
  5969. rin2.Material = "Neon"
  5970. rin2.BrickColor = par.BrickColor
  5971. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  5972. partMesh3.Scale = vt(0,1,0)
  5973. partMesh4.Scale = vt(0,1,0)
  5974. local dec2 = Instance.new("Decal", rin)
  5975. dec2.Face = "Top"
  5976. dec2.Texture = "http://www.roblox.com/asset/?id=342199418"
  5977. dec2.Parent = rin
  5978. local dec2b = dec2:Clone()
  5979. dec2b.Face = "Bottom"
  5980. dec2b.Parent = rin
  5981.  
  5982. local dec2a = Instance.new("Decal", rin2)
  5983. dec2a.Face = "Top"
  5984. dec2a.Texture = "http://www.roblox.com/asset/?id=342199418"
  5985. dec2a.Parent = rin2
  5986. local dec2ab = dec2a:Clone()
  5987. dec2ab.Face = "Bottom"
  5988. dec2ab.Parent = rin2
  5989. expart.CanCollide = false
  5990. expart2.CanCollide = false
  5991. rin.CanCollide = false
  5992. rin2.CanCollide = false
  5993. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  5994. local value = 1*rad/6.5
  5995. for i = 0, 199 do
  5996. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  5997. expart.CFrame = expart.CFrame
  5998. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  5999. expart2.CFrame = expart.CFrame
  6000. value = value - 0.035*rad/30
  6001. if value < 7.5 then
  6002. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  6003. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  6004. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  6005. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  6006. end
  6007. if value < 0 then
  6008. dec2.Transparency = dec2.Transparency + 0.025
  6009. dec2a.Transparency = dec2a.Transparency + 0.025
  6010. dec2b.Transparency = dec2b.Transparency + 0.025
  6011. dec2ab.Transparency = dec2ab.Transparency + 0.025
  6012. expart.Transparency = expart.Transparency + 0.025
  6013. expart2.Transparency = expart2.Transparency + 0.025
  6014. rin.Transparency = rin.Transparency + 0.025
  6015. rin2.Transparency = rin2.Transparency + 0.025
  6016. end
  6017. swait()
  6018. end
  6019. game:GetService("Debris"):AddItem(expart, 1)
  6020. game:GetService("Debris"):AddItem(expart2, 1)
  6021. game:GetService("Debris"):AddItem(rin, 1)
  6022. game:GetService("Debris"):AddItem(rin2, 1)
  6023. end
  6024.  
  6025. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  6026. local expart = Instance.new("Part",char)
  6027. local expart2 = Instance.new("Part",char)
  6028. local partMesh = Instance.new("SpecialMesh",expart)
  6029. partMesh.MeshType = "Sphere"
  6030. local partMesh2 = Instance.new("SpecialMesh",expart2)
  6031. partMesh2.MeshType = "Sphere"
  6032. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  6033. partMesh.Scale = vt(rad,rad,rad)
  6034. expart.Size = vt(1,1,1)
  6035. expart.Transparency = 0
  6036. expart.Anchored = true
  6037. expart.Material = "Neon"
  6038. expart.BrickColor = bc("Really black")
  6039. expart.CFrame = par.CFrame
  6040. partMesh2.Scale = vt(rad,rad,rad)
  6041. expart2.Size = vt(1.15,1.15,1.15)
  6042. expart2.Transparency = 0.5
  6043. expart2.Anchored = true
  6044. expart2.Material = "Neon"
  6045. expart2.BrickColor = par.BrickColor
  6046. expart2.CFrame = par.CFrame
  6047. expart.CanCollide = false
  6048. expart2.CanCollide = false
  6049. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  6050. local value = 1*rad/6.5
  6051. for i = 0, 75 do
  6052. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  6053. expart.CFrame = expart.CFrame
  6054. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  6055. expart2.CFrame = expart.CFrame
  6056. value = value - 0.035*rad/5
  6057. if value < 0 then
  6058. value = 0
  6059. expart.Transparency = expart.Transparency + 0.05
  6060. expart2.Transparency = expart2.Transparency + 0.05
  6061. end
  6062. swait()
  6063. end
  6064. game:GetService("Debris"):AddItem(expart, 1)
  6065. game:GetService("Debris"):AddItem(expart2, 1)
  6066. end
  6067.  
  6068. function AreaDanger(rad,par,mindam,maxdam)
  6069. local expart = Instance.new("Part",char)
  6070. local partMesh = Instance.new("SpecialMesh",expart)
  6071. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  6072. partMesh.MeshType = "Sphere"
  6073. partMesh.Scale = vt(rad,rad,rad)
  6074. expart.Size = vt(1,1,1)
  6075. expart.Transparency = 0.5
  6076. expart.Anchored = true
  6077. expart.Material = "Neon"
  6078. expart.CanCollide = false
  6079. expart.BrickColor = par.BrickColor
  6080. expart.CFrame = par.CFrame
  6081. local value = 1*rad/5
  6082. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  6083. for i = 0, 14 do
  6084. wait()
  6085. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  6086. expart.CFrame = expart.CFrame
  6087. value = value - 0.035*rad
  6088. if value < 0 then
  6089. value = 0
  6090. end
  6091. end
  6092. wait(0.25)
  6093. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  6094. wait(0.5)
  6095. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  6096. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  6097. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  6098. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  6099. for i = 0, 14 do
  6100. wait()
  6101. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  6102. expart.CFrame = expart.CFrame
  6103. value = value - 0.035*rad/2
  6104. end
  6105. expart.Transparency = 1
  6106. game:GetService("Debris"):AddItem(expart, 5)
  6107. end
  6108.  
  6109. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  6110. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  6111. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  6112. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  6113. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  6114. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  6115. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  6116. for i = 0, 24 do
  6117. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  6118. end
  6119. for i = 0, 24 do
  6120. local expart = Instance.new("Part",char)
  6121. expart.Transparency = 1
  6122. expart.Anchored = true
  6123. expart.CanCollide = false
  6124. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  6125. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  6126. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  6127. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  6128. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  6129. for i = 0, 9 do
  6130. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  6131. end
  6132. game:GetService("Debris"):AddItem(expart, 2)
  6133. wait(0.1)
  6134. end
  6135. end
  6136.  
  6137. function EXterPlosion(par)
  6138. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  6139. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  6140. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  6141. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  6142. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  6143. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  6144. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  6145. for i = 0, 24 do
  6146. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  6147. end
  6148. for i = 0, 24 do
  6149. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  6150. end
  6151. end
  6152. ----
  6153.  
  6154. local stackingpower = 1
  6155.  
  6156. function HellsCore()
  6157. attack = true
  6158. --[[for i = 0,1,0.1 do
  6159. swait()
  6160. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
  6161. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  6162. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  6163. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  6164. end]]--
  6165.  
  6166. local rng = Instance.new("Part", char)
  6167. CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6)
  6168. rng.Anchored = true
  6169. rng.BrickColor = origcolor
  6170. rng.CanCollide = false
  6171. rng.FormFactor = 3
  6172. rng.Name = "Ring"
  6173. rng.Material = "Neon"
  6174. rng.Size = Vector3.new(1, 1, 1)
  6175. rng.Transparency = 1
  6176. rng.TopSurface = 0
  6177. rng.BottomSurface = 0
  6178. rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0)
  6179. local rngm = Instance.new("SpecialMesh", rng)
  6180. rngm.MeshType = "Brick"
  6181. local dec = Instance.new("Decal",rng)
  6182. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  6183. dec.Face = "Top"
  6184. local dec2 = dec:Clone()
  6185. dec2.Parent = rng
  6186. dec2.Face = "Bottom"
  6187.  
  6188. local scaler2 = 1
  6189. scaler2 = 1*3
  6190. for i = 0,10,0.1 do
  6191. swait()
  6192. scaler2 = scaler2 - 0.01*3
  6193. rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2)
  6194. end
  6195. wait(3)
  6196. for i = 0,10,0.1 do
  6197. swait()
  6198. scaler2 = scaler2 - 0.01*3
  6199. dec.Transparency = dec.Transparency + 0.01
  6200. dec2.Transparency = dec2.Transparency + 0.01
  6201. rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2)
  6202. end
  6203. rng:Destroy()
  6204. attack = false
  6205. end
  6206.  
  6207.  
  6208. function FaceMouse()
  6209. Cam = workspace.CurrentCamera
  6210. return {
  6211. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  6212. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  6213. }
  6214. end
  6215.  
  6216. function FaceMouse2()
  6217. Cam = workspace.CurrentCamera
  6218. return {
  6219. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  6220. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  6221. }
  6222. end
  6223.  
  6224.  
  6225. local HoldingZ = false
  6226. local HoldingX = false
  6227. local HoldingC = false
  6228. local HoldingV = false
  6229. local HoldingB = false
  6230.  
  6231.  
  6232. function RingEffect(pos,startsize,size,col)
  6233. local lb = Instance.new("Part")
  6234. lb.Parent = char
  6235. lb.BrickColor = col
  6236. lb.CanCollide = false
  6237. lb.Material = "Neon"
  6238. lb.Anchored = true
  6239. lb.TopSurface = 0
  6240. lb.BottomSurface = 0
  6241. lb.Transparency = 1
  6242. lb.Size = vt(1,1,1)
  6243. lb.CFrame = pos
  6244. local thingery = Instance.new("SpecialMesh",lb)
  6245. thingery.MeshType = "Brick"
  6246. thingery.Scale = vt(startsize,0.1,startsize)
  6247. local dec2 = Instance.new("Texture", lb)
  6248. dec2.Face = "Top"
  6249. dec2.Texture = "http://www.roblox.com/asset/?id=342199418"
  6250. dec2.Color3 = lb.Color
  6251. dec2.Parent = lb
  6252. dec2.StudsPerTileU = startsize
  6253. dec2.StudsPerTileV = startsize
  6254. local dec2b = dec2:Clone()
  6255. dec2b.Face = "Bottom"
  6256. dec2b.Parent = lb
  6257. local randomrot = math.random(1,2)
  6258. coroutine.resume(coroutine.create(function()
  6259. for i = 0, 19 do
  6260. swait()
  6261. if randomrot == 1 then
  6262. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0)
  6263. elseif randomrot == 2 then
  6264. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0)
  6265. end
  6266. dec2.Transparency = dec2.Transparency + 0.05
  6267. dec2b.Transparency = dec2b.Transparency + 0.05
  6268. dec2.StudsPerTileU = dec2.StudsPerTileU + size
  6269. dec2.StudsPerTileV = dec2.StudsPerTileV + size
  6270. dec2b.StudsPerTileU = dec2b.StudsPerTileU + size
  6271. dec2b.StudsPerTileV = dec2b.StudsPerTileV + size
  6272. thingery.Scale = thingery.Scale + vt(size,0,size)
  6273. end
  6274. lb:Destroy()
  6275. end))
  6276. end
  6277.  
  6278. function SlowRingEffect(pos,startsize,size,col)
  6279. local lb = Instance.new("Part")
  6280. lb.Parent = char
  6281. lb.BrickColor = col
  6282. lb.CanCollide = false
  6283. lb.Material = "Neon"
  6284. lb.Anchored = true
  6285. lb.TopSurface = 0
  6286. lb.BottomSurface = 0
  6287. lb.Transparency = 1
  6288. lb.Size = vt(1,1,1)
  6289. lb.CFrame = pos
  6290. local thingery = Instance.new("SpecialMesh",lb)
  6291. thingery.MeshType = "Brick"
  6292. thingery.Scale = vt(startsize,0.1,startsize)
  6293. local dec2 = Instance.new("Decal", lb)
  6294. dec2.Face = "Top"
  6295. dec2.Texture = "http://www.roblox.com/asset/?id=342199418"
  6296. dec2.Color3 = lb.Color
  6297. dec2.Parent = lb
  6298. local dec2b = dec2:Clone()
  6299. dec2b.Face = "Bottom"
  6300. dec2b.Parent = lb
  6301. local randomrot = math.random(1,2)
  6302. coroutine.resume(coroutine.create(function()
  6303. for i = 0, 49 do
  6304. swait()
  6305. if randomrot == 1 then
  6306. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0)
  6307. elseif randomrot == 2 then
  6308. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0)
  6309. end
  6310. dec2.Transparency = dec2.Transparency + 0.02
  6311. dec2b.Transparency = dec2b.Transparency + 0.02
  6312. thingery.Scale = thingery.Scale + vt(size,0,size)
  6313. end
  6314. lb:Destroy()
  6315. end))
  6316. end
  6317.  
  6318.  
  6319. function groundringaa(pos)
  6320. local rng = Instance.new("Part", char)
  6321. rng.Anchored = true
  6322. rng.BrickColor = origcolor
  6323. rng.CanCollide = false
  6324. rng.FormFactor = 3
  6325. rng.Name = "Ring"
  6326. rng.Size = Vector3.new(1, 1, 1)
  6327. rng.Transparency = 1
  6328. rng.TopSurface = 0
  6329. rng.BottomSurface = 0
  6330. rng.CFrame = pos
  6331. local rngm = Instance.new("SpecialMesh", rng)
  6332. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  6333. rngm.Scale = Vector3.new(100,100,5)
  6334. local scaler2 = -10/2
  6335. coroutine.resume(coroutine.create(function()
  6336. for i = 0,10,0.1 do
  6337. swait()
  6338. scaler2 = scaler2 + 0.1/2
  6339. rng.Transparency = rng.Transparency - 0.01
  6340. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0)
  6341. end
  6342. rng:Destroy()
  6343. end))
  6344. end
  6345.  
  6346. function groundringbb(pos)
  6347. local rng = Instance.new("Part", char)
  6348. rng.Anchored = true
  6349. rng.BrickColor = origcolor
  6350. rng.CanCollide = false
  6351. rng.FormFactor = 3
  6352. rng.Name = "Ring"
  6353. rng.Size = Vector3.new(1, 1, 1)
  6354. rng.Transparency = 0
  6355. rng.TopSurface = 0
  6356. rng.BottomSurface = 0
  6357. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  6358. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  6359. local rngm = Instance.new("SpecialMesh", rng)
  6360. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  6361. rngm.Scale = Vector3.new(0,0,5)
  6362. local scaler2 = 10
  6363. coroutine.resume(coroutine.create(function()
  6364. for i = 0,10*2,0.1 do
  6365. swait()
  6366. scaler2 = scaler2 - 0.1/2
  6367. rng.Transparency = rng.Transparency + 0.005
  6368. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2)
  6369. end
  6370. rng:Destroy()
  6371. end))
  6372. end
  6373.  
  6374. function groundglowaa(pos)
  6375. local rng = Instance.new("Part", char)
  6376. rng.Anchored = true
  6377. rng.BrickColor = origcolor
  6378. rng.CanCollide = false
  6379. rng.FormFactor = 3
  6380. rng.Material = "Neon"
  6381. rng.Name = "Ring"
  6382. rng.Size = Vector3.new(1, 1, 1)
  6383. rng.Transparency = 0
  6384. rng.TopSurface = 0
  6385. rng.BottomSurface = 0
  6386. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  6387. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  6388. local rngm = Instance.new("SpecialMesh", rng)
  6389. rngm.MeshType = "Sphere"
  6390. rngm.Scale = Vector3.new(0,0,25)
  6391. local scaler2 = 10*2
  6392. coroutine.resume(coroutine.create(function()
  6393. for i = 0,10*2,0.1 do
  6394. swait()
  6395. scaler2 = scaler2 - 0.1*2/2
  6396. rng.Transparency = rng.Transparency + 0.005
  6397. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0)
  6398. end
  6399. rng:Destroy()
  6400. end))
  6401. end
  6402.  
  6403. function bemaa(pos)
  6404. local rng = Instance.new("Part", char)
  6405. rng.Anchored = true
  6406. rng.BrickColor = origcolor
  6407. rng.CanCollide = false
  6408. rng.FormFactor = 3
  6409. rng.Material = "Neon"
  6410. rng.Name = "Ring"
  6411. rng.Size = Vector3.new(1, 1, 1)
  6412. rng.Transparency = 0
  6413. rng.TopSurface = 0
  6414. rng.BottomSurface = 0
  6415. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  6416. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  6417. local rngm = Instance.new("SpecialMesh", rng)
  6418. rngm.MeshType = "Sphere"
  6419. rngm.Scale = Vector3.new(0,0,10000)
  6420. local scaler2 = 1
  6421. coroutine.resume(coroutine.create(function()
  6422. for i = 0,99,0.1 do
  6423. swait()
  6424. scaler2 = scaler2 - 0.0025
  6425. rng.Transparency = rng.Transparency + 0.0025
  6426. rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0)
  6427. end
  6428. rng:Destroy()
  6429. end))
  6430. end
  6431.  
  6432. function bemaashake(pos)
  6433. local rng = Instance.new("Part", char)
  6434. rng.Anchored = true
  6435. rng.BrickColor = origcolor
  6436. rng.CanCollide = false
  6437. rng.FormFactor = 3
  6438. rng.Material = "Neon"
  6439. rng.Name = "Ring"
  6440. rng.Size = Vector3.new(1, 1, 1)
  6441. rng.Transparency = 0
  6442. rng.TopSurface = 0
  6443. rng.BottomSurface = 0
  6444. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  6445. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  6446. local rngm = Instance.new("SpecialMesh", rng)
  6447. rngm.MeshType = "Sphere"
  6448. local oof = Instance.new("Part",char)
  6449. oof.Parent = rng
  6450. oof.CFrame = rng.CFrame
  6451. oof.CanCollide = false
  6452. oof.Anchored = true
  6453. oof.Transparency = 1
  6454. rngm.Scale = Vector3.new(0,0,10000)
  6455. local scaler2 = 1*10
  6456. coroutine.resume(coroutine.create(function()
  6457. for i = 0,99,0.1 do
  6458. swait()
  6459. scaler2 = scaler2 - 0.0025*10
  6460. rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1))
  6461. rng.Transparency = rng.Transparency + 0.0025
  6462. rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0)
  6463. end
  6464. rng:Destroy()
  6465. end))
  6466. end
  6467.  
  6468. function groundringlarge(pos)
  6469. local rng = Instance.new("Part", char)
  6470. rng.Anchored = true
  6471. rng.BrickColor = origcolor
  6472. rng.CanCollide = false
  6473. rng.FormFactor = 3
  6474. rng.Name = "Ring"
  6475. rng.Size = Vector3.new(1, 1, 1)
  6476. rng.Transparency = 0
  6477. rng.TopSurface = 0
  6478. rng.BottomSurface = 0
  6479. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  6480. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  6481. local rngm = Instance.new("SpecialMesh", rng)
  6482. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  6483. rngm.Scale = Vector3.new(0,0,5)
  6484. local scaler2 = 10*10
  6485. coroutine.resume(coroutine.create(function()
  6486. for i = 0,10*2,0.1 do
  6487. swait()
  6488. scaler2 = scaler2 - 0.1*10/2
  6489. rng.Transparency = rng.Transparency + 0.005
  6490. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2)
  6491. end
  6492. rng:Destroy()
  6493. end))
  6494. end
  6495.  
  6496. function sphere(bonuspeed,type,pos,scale,value,color)
  6497. local type = type
  6498. local rng = Instance.new("Part", char)
  6499. rng.Anchored = true
  6500. rng.BrickColor = color
  6501. rng.CanCollide = false
  6502. rng.FormFactor = 3
  6503. rng.Name = "Ring"
  6504. rng.Material = "Neon"
  6505. rng.Size = Vector3.new(1, 1, 1)
  6506. rng.Transparency = 0
  6507. rng.TopSurface = 0
  6508. rng.BottomSurface = 0
  6509. rng.CFrame = pos
  6510. local rngm = Instance.new("SpecialMesh", rng)
  6511. rngm.MeshType = "Sphere"
  6512. rngm.Scale = scale
  6513. local scaler2 = 1
  6514. if type == "Add" then
  6515. scaler2 = 1*value
  6516. elseif type == "Divide" then
  6517. scaler2 = 1/value
  6518. end
  6519. coroutine.resume(coroutine.create(function()
  6520. for i = 0,10/bonuspeed,0.1 do
  6521. swait()
  6522. if type == "Add" then
  6523. scaler2 = scaler2 - 0.01*value/bonuspeed
  6524. elseif type == "Divide" then
  6525. scaler2 = scaler2 - 0.01/value*bonuspeed
  6526. end
  6527. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6528. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  6529. end
  6530. rng:Destroy()
  6531. end))
  6532. end
  6533.  
  6534.  
  6535. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  6536. local type = type
  6537. local rng = Instance.new("Part", char)
  6538. rng.Anchored = true
  6539. rng.BrickColor = color
  6540. rng.CanCollide = false
  6541. rng.FormFactor = 3
  6542. rng.Name = "Ring"
  6543. rng.Material = "Neon"
  6544. rng.Size = Vector3.new(1, 1, 1)
  6545. rng.Transparency = 0
  6546. rng.TopSurface = 0
  6547. rng.BottomSurface = 0
  6548. rng.CFrame = pos
  6549. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  6550. local rngm = Instance.new("SpecialMesh", rng)
  6551. rngm.MeshType = "Sphere"
  6552. rngm.Scale = vt(x1,y1,z1)
  6553. local scaler2 = 1
  6554. local speeder = FastSpeed
  6555. if type == "Add" then
  6556. scaler2 = 1*value
  6557. elseif type == "Divide" then
  6558. scaler2 = 1/value
  6559. end
  6560. coroutine.resume(coroutine.create(function()
  6561. for i = 0,10/bonuspeed,0.1 do
  6562. swait()
  6563. if type == "Add" then
  6564. scaler2 = scaler2 - 0.01*value/bonuspeed
  6565. elseif type == "Divide" then
  6566. scaler2 = scaler2 - 0.01/value*bonuspeed
  6567. end
  6568. speeder = speeder - 0.01*FastSpeed*bonuspeed
  6569. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  6570. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6571. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  6572. end
  6573. rng:Destroy()
  6574. end))
  6575. end
  6576.  
  6577.  
  6578. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  6579. local type = type
  6580. local rng = Instance.new("Part", char)
  6581. rng.Anchored = true
  6582. rng.BrickColor = color
  6583. rng.CanCollide = false
  6584. rng.FormFactor = 3
  6585. rng.Name = "Ring"
  6586. rng.Material = "Neon"
  6587. rng.Size = Vector3.new(1, 1, 1)
  6588. rng.Transparency = 1
  6589. rng.TopSurface = 0
  6590. rng.BottomSurface = 0
  6591. rng.CFrame = pos
  6592. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  6593. local rngm = Instance.new("SpecialMesh", rng)
  6594. rngm.MeshType = "Sphere"
  6595. rngm.Scale = vt(x1,y1,z1)
  6596. local scaler2 = 1
  6597. local speeder = FastSpeed
  6598. if type == "Add" then
  6599. scaler2 = 1*value
  6600. elseif type == "Divide" then
  6601. scaler2 = 1/value
  6602. end
  6603. coroutine.resume(coroutine.create(function()
  6604. for i = 0,10/bonuspeed,0.1 do
  6605. swait()
  6606. if type == "Add" then
  6607. scaler2 = scaler2 - 0.01*value/bonuspeed
  6608. elseif type == "Divide" then
  6609. scaler2 = scaler2 - 0.01/value*bonuspeed
  6610. end
  6611. speeder = speeder - 0.01*FastSpeed*bonuspeed
  6612. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  6613. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  6614. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  6615. end
  6616. rng:Destroy()
  6617. end))
  6618. end
  6619.  
  6620.  
  6621. function LightStorm()
  6622. HoldingZ = true
  6623. attack = true
  6624. local sbs = Instance.new("BodyPosition", root)
  6625. sbs.P = 3000
  6626. sbs.D = 1000
  6627. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  6628. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  6629. wait(0.1)
  6630. root.Anchored = true
  6631. hum.WalkSpeed = 0
  6632. local rotation = 0
  6633. local typrot = math.random(1,2)
  6634. local rng = Instance.new("Part", char)
  6635. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 1.5, 0.6)
  6636. rng.Anchored = true
  6637. rng.BrickColor = origcolor
  6638. rng.CanCollide = false
  6639. rng.FormFactor = 3
  6640. rng.Name = "Ring"
  6641. rng.Material = "Neon"
  6642. rng.Size = Vector3.new(1, 0.05, 1)
  6643. rng.Transparency = 1
  6644. rng.TopSurface = 0
  6645. rng.BottomSurface = 0
  6646. local rngm = Instance.new("SpecialMesh", rng)
  6647. rngm.MeshType = "Brick"
  6648. rngm.Scale = vt(0,1,0)
  6649. local dec = Instance.new("Decal",rng)
  6650. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  6651. dec.Face = "Top"
  6652. dec.Transparency = 1
  6653. local dec2 = dec:Clone()
  6654. dec2.Parent = rng
  6655. dec2.Face = "Bottom"
  6656. dec2.Transparency = 1
  6657.  
  6658.  
  6659. local summoned = Instance.new("ParticleEmitter",rng)
  6660. summoned.LightEmission = 1
  6661. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  6662. summoned.Rate = 100
  6663. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  6664. summoned.Lifetime = NumberRange.new(0.5)
  6665. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  6666. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6667. summoned.Speed = NumberRange.new(0,0)
  6668. summoned.Rotation = NumberRange.new(-500,500)
  6669. summoned.RotSpeed = NumberRange.new(-500,500)
  6670.  
  6671. for i = 0,1,0.1 do
  6672. swait()
  6673. dec.Transparency = dec.Transparency - 0.1
  6674. dec2.Transparency = dec2.Transparency - 0.1
  6675. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  6676. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(180),0) + root.CFrame.lookVector*4
  6677. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  6678. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6679. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3)
  6680. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3)
  6681. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6682. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6683. RootPart.CFrame = FaceMouse2()[1]
  6684. end
  6685. summoned.Enabled = false
  6686.  
  6687. local Power = 4
  6688. while true do
  6689. swait()
  6690. Power = Power + 0.4
  6691. rngm.Scale = rngm.Scale + Vector3.new(0.085, 0, 0.085)
  6692. if typrot == 1 then
  6693. rotation = rotation + 2.5
  6694. elseif typrot == 2 then
  6695. rotation = rotation - 2.5
  6696. end
  6697. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4
  6698. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  6699. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6700. RW.C0 = clerp(RW.C0, CFrame.new(1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.1)
  6701. LW.C0 = clerp(LW.C0, CFrame.new(-1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
  6702. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6703. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6704. RootPart.CFrame = FaceMouse2()[1]
  6705. if HoldingZ == false then
  6706. coroutine.resume(coroutine.create(function()
  6707. while true do
  6708. if rng.Parent ~= nil then
  6709. swait()
  6710. if typrot == 1 then
  6711. rotation = rotation + 2.5
  6712. elseif typrot == 2 then
  6713. rotation = rotation - 2.5
  6714. end
  6715. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4
  6716. elseif rng.Parent == nil then
  6717. break
  6718. end
  6719. end
  6720. end))
  6721. coroutine.resume(coroutine.create(function()
  6722. for i = 0, 24*Power/4 do
  6723. swait(2)
  6724. local a = Instance.new("Part",Character)
  6725. a.Name = "Direction"
  6726. a.Anchored = true
  6727. a.BrickColor = bc("Maroon")
  6728. a.Material = "Neon"
  6729. a.Transparency = 1
  6730. a.CanCollide = false
  6731. local ray = Ray.new(
  6732. rng.CFrame.p, -- origin
  6733. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  6734. )
  6735. local ignore = Character
  6736. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  6737. a.BottomSurface = 10
  6738. a.TopSurface = 10
  6739. local distance = (rng.CFrame.p - position).magnitude
  6740. a.Size = Vector3.new(0.1, 0.1, 0.1)
  6741. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  6742. local lb = Instance.new("Part")
  6743. CFuncs["Sound"].Create("rbxassetid://1146690130", lb, 1, 2)
  6744. lb.Parent = char
  6745. lb.Color = Color3.new(1,1,0.5)
  6746. lb.CanCollide = false
  6747. lb.Material = "Neon"
  6748. lb.Anchored = true
  6749. lb.TopSurface = 0
  6750. lb.BottomSurface = 0
  6751. lb.Transparency = 0
  6752. lb.Size = vt(1.5,1.5,1.5)
  6753. lb.CFrame = a.CFrame*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-1,1)),0)
  6754. lb.Anchored = false
  6755. local thingery = Instance.new("SpecialMesh",lb)
  6756. thingery.MeshType = "Sphere"
  6757. game:GetService("Debris"):AddItem(lb, 10)
  6758. local bv = Instance.new("BodyVelocity")
  6759. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6760. bv.velocity = lb.CFrame.lookVector*250
  6761. bv.Parent = lb
  6762. local hitted = false
  6763. game:GetService("Debris"):AddItem(a, 0.1)
  6764. RootPart.CFrame = FaceMouse2()[1]
  6765. coroutine.resume(coroutine.create(function()
  6766. swait(1)
  6767. lb.Touched:connect(function(hit)
  6768. if hitted == false then
  6769. hitted = true
  6770. lb.Transparency = 1
  6771. lb.Anchored = true
  6772. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 0.75, 1)
  6773. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 1, 1.5)
  6774. MagniDamage(lb, 10, 5,15, 0, "Normal")
  6775. sphere(5,"Add",lb.CFrame,vt(2.5/2,2.5/2,2.5/2),0.2,BrickColor.new("Really black"))
  6776. sphere(10,"Add",lb.CFrame,vt(5/2,5/2,5/2),0.25,BrickColor.new("Maroon"))
  6777. wait(3)
  6778. lb:Destroy()
  6779. end
  6780. end)
  6781. end))
  6782.  
  6783. end
  6784. for i = 0,1,0.1 do
  6785. swait()
  6786. dec.Transparency = dec.Transparency + 0.1
  6787. dec2.Transparency = dec2.Transparency + 0.1
  6788. rngm.Scale = rngm.Scale - Vector3.new(0.5, 0, 0.5)
  6789. end
  6790. rng:Destroy()
  6791. hum.WalkSpeed = 16
  6792. sbs:Destroy()
  6793. root.Anchored = false
  6794. attack = false
  6795. end))
  6796. break
  6797. end
  6798. if Power > 63 and HoldingZ == true then
  6799. coroutine.resume(coroutine.create(function()
  6800. while true do
  6801. if rng.Parent ~= nil then
  6802. swait()
  6803. if typrot == 1 then
  6804. rotation = rotation + 2.5
  6805. elseif typrot == 2 then
  6806. rotation = rotation - 2.5
  6807. end
  6808. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4
  6809. elseif rng.Parent == nil then
  6810. break
  6811. end
  6812. end
  6813. end))
  6814. coroutine.resume(coroutine.create(function()
  6815. for i = 0, 24*Power/4 do
  6816. swait(1)
  6817. local a = Instance.new("Part",Character)
  6818. a.Name = "Direction"
  6819. a.Anchored = true
  6820. a.BrickColor = bc("Maroon")
  6821. a.Material = "Neon"
  6822. a.Transparency = 1
  6823. a.CanCollide = false
  6824. local ray = Ray.new(
  6825. rng.CFrame.p, -- origin
  6826. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  6827. )
  6828. local ignore = Character
  6829. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  6830. a.BottomSurface = 10
  6831. a.TopSurface = 10
  6832. local distance = (rng.CFrame.p - position).magnitude
  6833. a.Size = Vector3.new(0.1, 0.1, 0.1)
  6834. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  6835. local lb = Instance.new("Part")
  6836. CFuncs["Sound"].Create("rbxassetid://1146690130", lb, 1, 2)
  6837. lb.Parent = char
  6838. lb.Color = Color3.new(0,0,0)
  6839. lb.CanCollide = false
  6840. lb.Material = "Neon"
  6841. lb.Anchored = true
  6842. lb.TopSurface = 0
  6843. lb.BottomSurface = 0
  6844. lb.Transparency = 0
  6845. lb.Size = vt(1.5,1.5,1.5)
  6846. lb.CFrame = a.CFrame*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-1,1)),0)
  6847. lb.Anchored = false
  6848. local thingery = Instance.new("SpecialMesh",lb)
  6849. thingery.MeshType = "Sphere"
  6850. game:GetService("Debris"):AddItem(lb, 10)
  6851. local bv = Instance.new("BodyVelocity")
  6852. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6853. bv.velocity = lb.CFrame.lookVector*250
  6854. bv.Parent = lb
  6855. local hitted = false
  6856. game:GetService("Debris"):AddItem(a, 0.1)
  6857. RootPart.CFrame = FaceMouse2()[1]
  6858. coroutine.resume(coroutine.create(function()
  6859. swait(1)
  6860. lb.Touched:connect(function(hit)
  6861. if hitted == false then
  6862. hitted = true
  6863. lb.Transparency = 1
  6864. lb.Anchored = true
  6865. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 0.75, 1)
  6866. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 1, 1.5)
  6867. MagniDamage(lb, 10, 5,15, 0, "Normal")
  6868. sphere(5,"Add",lb.CFrame,vt(2.5/2,2.5/2,2.5/2),0.2,BrickColor.new("Really black"))
  6869. sphere(10,"Add",lb.CFrame,vt(5/2,5/2,5/2),0.25,BrickColor.new("Maroon"))
  6870. wait(3)
  6871. lb:Destroy()
  6872. end
  6873. end)
  6874. end))
  6875.  
  6876. end
  6877. for i = 0,1,0.1 do
  6878. swait()
  6879. dec.Transparency = dec.Transparency + 0.1
  6880. dec2.Transparency = dec2.Transparency + 0.1
  6881. rngm.Scale = rngm.Scale - Vector3.new(0.5, 0, 0.5)
  6882. end
  6883. rng:Destroy()
  6884. hum.WalkSpeed = 16
  6885. sbs:Destroy()
  6886. root.Anchored = false
  6887. attack = false
  6888. end))
  6889. HoldingZ = false
  6890. break
  6891. end
  6892. end
  6893. end
  6894.  
  6895. function LightBeam()
  6896. HoldingX = true
  6897. attack = true
  6898. local sbs = Instance.new("BodyPosition", root)
  6899. sbs.P = 3000
  6900. sbs.D = 1000
  6901. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  6902. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  6903. wait(0.1)
  6904. root.Anchored = true
  6905. hum.WalkSpeed = 0
  6906. local rotation = 0
  6907. local typrot = math.random(1,2)
  6908. local rng = Instance.new("Part", char)
  6909. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 2, 0.6)
  6910. rng.Anchored = true
  6911. rng.BrickColor = origcolor
  6912. rng.CanCollide = false
  6913. rng.FormFactor = 3
  6914. rng.Name = "Ring"
  6915. rng.Material = "Neon"
  6916. rng.Size = Vector3.new(1, 0.05, 1)
  6917. rng.Transparency = 1
  6918. rng.TopSurface = 0
  6919. rng.BottomSurface = 0
  6920. local rngm = Instance.new("SpecialMesh", rng)
  6921. rngm.MeshType = "Brick"
  6922. rngm.Scale = vt(0,1,0)
  6923. local dec = Instance.new("Decal",rng)
  6924. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  6925. dec.Face = "Top"
  6926. dec.Transparency = 1
  6927. local dec2 = dec:Clone()
  6928. dec2.Parent = rng
  6929. dec2.Face = "Bottom"
  6930. dec2.Transparency = 1
  6931.  
  6932. local rngb = Instance.new("Part", char)
  6933. rngb.Anchored = true
  6934. rngb.BrickColor = origcolor
  6935. rngb.CanCollide = false
  6936. rngb.FormFactor = 3
  6937. rngb.Name = "Ring"
  6938. rngb.Material = "Neon"
  6939. rngb.Size = Vector3.new(1, 0.05, 1)
  6940. rngb.Transparency = 1
  6941. rngb.TopSurface = 0
  6942. rngb.BottomSurface = 0
  6943. local rngmb = Instance.new("SpecialMesh", rngb)
  6944. rngmb.MeshType = "Brick"
  6945. rngmb.Scale = vt(0,1,0)
  6946. local decb = Instance.new("Decal",rngb)
  6947. decb.Texture = "http://www.roblox.com/asset/?id=342199418"
  6948. decb.Face = "Top"
  6949. decb.Transparency = 1
  6950. local dec2b = dec:Clone()
  6951. dec2b.Parent = rngb
  6952. dec2b.Face = "Bottom"
  6953. dec2b.Transparency = 1
  6954.  
  6955. local summoned = Instance.new("ParticleEmitter",rng)
  6956. summoned.LightEmission = 1
  6957. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  6958. summoned.Rate = 100
  6959. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  6960. summoned.Lifetime = NumberRange.new(0.5)
  6961. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  6962. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6963. summoned.Speed = NumberRange.new(0,0)
  6964. summoned.Rotation = NumberRange.new(-500,500)
  6965. summoned.RotSpeed = NumberRange.new(-500,500)
  6966.  
  6967. for i = 0,1,0.1 do
  6968. swait()
  6969. dec.Transparency = dec.Transparency - 0.1
  6970. dec2.Transparency = dec2.Transparency - 0.1
  6971. rngm.Scale = rngm.Scale + Vector3.new(1, 0, 1)
  6972. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  6973. decb.Transparency = decb.Transparency - 0.1
  6974. dec2b.Transparency = dec2b.Transparency - 0.1
  6975. rngmb.Scale = rngmb.Scale + Vector3.new(1.75, 0, 1.75)
  6976. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  6977. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  6978. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  6979. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  6980. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  6981. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6982. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  6983. RootPart.CFrame = FaceMouse2()[1]
  6984. end
  6985. summoned.Enabled = false
  6986.  
  6987. local Power = 3
  6988. while true do
  6989. swait()
  6990. Power = Power + 0.2
  6991. rngm.Scale = rngm.Scale + Vector3.new(0.57, 0, 0.57)
  6992. rngmb.Scale = rngmb.Scale + Vector3.new(0.57, 0, 0.57)
  6993. if typrot == 1 then
  6994. rotation = rotation + 2.5
  6995. elseif typrot == 2 then
  6996. rotation = rotation - 2.5
  6997. end
  6998. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  6999. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  7000. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  7001. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  7002. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  7003. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  7004. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7005. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7006. RootPart.CFrame = FaceMouse2()[1]
  7007. if HoldingX == false then
  7008. coroutine.resume(coroutine.create(function()
  7009. local a = Instance.new("Part",Character)
  7010. a.Name = "Direction"
  7011. a.Anchored = true
  7012. a.BrickColor = bc("Really black")
  7013. a.Material = "Neon"
  7014. a.Transparency = 0
  7015. a.Shape = "Cylinder"
  7016. a.CanCollide = false
  7017. local a2 = Instance.new("Part",Character)
  7018. a2.Name = "Direction"
  7019. a2.Anchored = true
  7020. a2.BrickColor = bc("Maroon")
  7021. a2.Material = "Neon"
  7022. a2.Transparency = 0
  7023. a2.Shape = "Cylinder"
  7024. a2.CanCollide = false
  7025. local b = Instance.new("Part",Character)
  7026. b.Name = "HitDirect"
  7027. b.Anchored = true
  7028. b.BrickColor = bc("Maroon")
  7029. b.Material = "Neon"
  7030. b.Transparency = 1
  7031. b.CanCollide = false
  7032. local ray = Ray.new(
  7033. rng.CFrame.p, -- origin
  7034. (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction
  7035. )
  7036. local ignore = Character
  7037. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7038. a.BottomSurface = 10
  7039. a.TopSurface = 10
  7040. a2.BottomSurface = 10
  7041. a2.TopSurface = 10
  7042. local distance = (rng.CFrame.p - position).magnitude
  7043. a.Size = Vector3.new(distance, 1, 1)
  7044. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7045. a2.Size = Vector3.new(distance, 1, 1)
  7046. a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7047. b.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance)
  7048. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  7049. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  7050. game:GetService("Debris"):AddItem(a, 10)
  7051. game:GetService("Debris"):AddItem(a2, 10)
  7052. game:GetService("Debris"):AddItem(b, 10)
  7053. local msh = Instance.new("SpecialMesh",a)
  7054. msh.MeshType = "Cylinder"
  7055. msh.Scale = vt(1,5,5)
  7056. local msh2 = Instance.new("SpecialMesh",a2)
  7057. msh2.MeshType = "Cylinder"
  7058. msh2.Scale = vt(1,6,6)
  7059.  
  7060. coroutine.resume(coroutine.create(function()
  7061. for i = 0,10,0.1 do
  7062. swait()
  7063. msh.Scale = msh.Scale + vt(0,0.25,0.25)
  7064. a.Transparency = a.Transparency + 0.025
  7065. msh2.Scale = msh2.Scale + vt(0,0.45,0.45)
  7066. a2.Transparency = a2.Transparency + 0.05
  7067. end
  7068. a:Destroy()
  7069. a2:Destroy()
  7070. end))
  7071. MagniDamage(b, 75, 60,95, 0, "Normal")
  7072. CFuncs["Sound"].Create("rbxassetid://834546352", root, 3, 1)
  7073. sphere(1.5,"Add",b.CFrame,vt(2.5/2,2.5/2,2.5/2),0.5,BrickColor.new("Really black"))
  7074. sphere(3,"Add",b.CFrame,vt(5/2,5/2,5/2),0.75,BrickColor.new("Maroon"))
  7075. CFuncs["Sound"].Create("rbxassetid://911792524", b, 2.5, 0.8)
  7076. CFuncs["Sound"].Create("rbxassetid://28518734", b, 1, 0.4)
  7077. for i = 0, 9 do
  7078. sphereMK(5,0.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("Really black"),0)
  7079. sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,BrickColor.new("Maroon"),0)
  7080. end
  7081. for i = 0,1,0.1 do
  7082. swait()
  7083. dec.Transparency = dec.Transparency + 0.1
  7084. dec2.Transparency = dec2.Transparency + 0.1
  7085. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7086. decb.Transparency = decb.Transparency + 0.1
  7087. dec2b.Transparency = dec2b.Transparency + 0.1
  7088. rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1)
  7089. end
  7090. rng:Destroy()
  7091. rngb:Destroy()
  7092. hum.WalkSpeed = 16
  7093. sbs:Destroy()
  7094. root.Anchored = false
  7095. attack = false
  7096. end))
  7097. break
  7098. end
  7099. if Power > 35 and HoldingX == true then
  7100. coroutine.resume(coroutine.create(function()
  7101. local a = Instance.new("Part",Character)
  7102. a.Name = "Direction"
  7103. a.Anchored = true
  7104. a.BrickColor = bc("Really black")
  7105. a.Material = "Neon"
  7106. a.Transparency = 0
  7107. a.Shape = "Cylinder"
  7108. a.CanCollide = false
  7109. local a2 = Instance.new("Part",Character)
  7110. a2.Name = "Direction"
  7111. a2.Anchored = true
  7112. a2.BrickColor = bc("Maroon")
  7113. a2.Material = "Neon"
  7114. a2.Transparency = 0
  7115. a2.Shape = "Cylinder"
  7116. a2.CanCollide = false
  7117. local b = Instance.new("Part",Character)
  7118. b.Name = "HitDirect"
  7119. b.Anchored = true
  7120. b.BrickColor = bc("Maroon")
  7121. b.Material = "Neon"
  7122. b.Transparency = 1
  7123. b.CanCollide = false
  7124. local ray = Ray.new(
  7125. rng.CFrame.p, -- origin
  7126. (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction
  7127. )
  7128. local ignore = Character
  7129. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7130. a.BottomSurface = 10
  7131. a.TopSurface = 10
  7132. a2.BottomSurface = 10
  7133. a2.TopSurface = 10
  7134. local distance = (rng.CFrame.p - position).magnitude
  7135. a.Size = Vector3.new(distance, 1, 1)
  7136. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7137. a2.Size = Vector3.new(distance, 1, 1)
  7138. a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7139. b.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance)
  7140. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  7141. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  7142. game:GetService("Debris"):AddItem(a, 10)
  7143. game:GetService("Debris"):AddItem(a2, 10)
  7144. game:GetService("Debris"):AddItem(b, 10)
  7145. local msh = Instance.new("SpecialMesh",a)
  7146. msh.MeshType = "Cylinder"
  7147. msh.Scale = vt(1,5,5)
  7148. local msh2 = Instance.new("SpecialMesh",a2)
  7149. msh2.MeshType = "Cylinder"
  7150. msh2.Scale = vt(1,6,6)
  7151.  
  7152. coroutine.resume(coroutine.create(function()
  7153. for i = 0,10,0.1 do
  7154. swait()
  7155. msh.Scale = msh.Scale + vt(0,0.25,0.25)
  7156. a.Transparency = a.Transparency + 0.025
  7157. msh2.Scale = msh2.Scale + vt(0,0.45,0.45)
  7158. a2.Transparency = a2.Transparency + 0.05
  7159. end
  7160. a:Destroy()
  7161. a2:Destroy()
  7162. end))
  7163. MagniDamage(b, 85, 90,95, 0, "Normal")
  7164. CFuncs["Sound"].Create("rbxassetid://834546352", root, 3, 1)
  7165. sphere(1.5,"Add",b.CFrame,vt(2.5/2,2.5/2,2.5/2),0.5,BrickColor.new("Really black"))
  7166. sphere(3,"Add",b.CFrame,vt(5/2,5/2,5/2),0.75,BrickColor.new("Maroon"))
  7167. CFuncs["Sound"].Create("rbxassetid://911792524", b, 2.5, 0.8)
  7168. CFuncs["Sound"].Create("rbxassetid://28518734", b, 1, 0.4)
  7169. for i = 0, 9 do
  7170. sphereMK(5,0.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("Really black"),0)
  7171. sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,BrickColor.new("Maroon"),0)
  7172. end
  7173. for i = 0,1,0.1 do
  7174. swait()
  7175. dec.Transparency = dec.Transparency + 0.1
  7176. dec2.Transparency = dec2.Transparency + 0.1
  7177. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7178. decb.Transparency = decb.Transparency + 0.1
  7179. dec2b.Transparency = dec2b.Transparency + 0.1
  7180. rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1)
  7181. end
  7182. rng:Destroy()
  7183. rngb:Destroy()
  7184. hum.WalkSpeed = 16
  7185. sbs:Destroy()
  7186. root.Anchored = false
  7187. attack = false
  7188. end))
  7189. HoldingX = false
  7190. break
  7191. end
  7192. end
  7193. end
  7194.  
  7195. function LightBomb()
  7196. HoldingC = true
  7197. attack = true
  7198. local sbs = Instance.new("BodyPosition", root)
  7199. sbs.P = 3000
  7200. sbs.D = 1000
  7201. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  7202. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  7203. wait(0.1)
  7204. root.Anchored = true
  7205. hum.WalkSpeed = 0
  7206. local rotation = 0
  7207. local typrot = math.random(1,2)
  7208. local rng = Instance.new("Part", char)
  7209. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 5, 0.6)
  7210. rng.Anchored = true
  7211. rng.BrickColor = origcolor
  7212. rng.CanCollide = false
  7213. rng.FormFactor = 3
  7214. rng.Name = "Ring"
  7215. rng.Material = "Neon"
  7216. rng.Size = Vector3.new(1, 0.05, 1)
  7217. rng.Transparency = 1
  7218. rng.TopSurface = 0
  7219. rng.BottomSurface = 0
  7220. local rngm = Instance.new("SpecialMesh", rng)
  7221. rngm.MeshType = "Brick"
  7222. rngm.Scale = vt(0,1,0)
  7223. local dec = Instance.new("Decal",rng)
  7224. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  7225. dec.Face = "Top"
  7226. dec.Transparency = 1
  7227. local dec2 = dec:Clone()
  7228. dec2.Parent = rng
  7229. dec2.Face = "Bottom"
  7230. dec2.Transparency = 1
  7231.  
  7232. local rngb = Instance.new("Part", char)
  7233. rngb.Anchored = true
  7234. rngb.BrickColor = origcolor
  7235. rngb.CanCollide = false
  7236. rngb.FormFactor = 3
  7237. rngb.Name = "Ring"
  7238. rngb.Material = "Neon"
  7239. rngb.Size = Vector3.new(1, 0.05, 1)
  7240. rngb.Transparency = 1
  7241. rngb.TopSurface = 0
  7242. rngb.BottomSurface = 0
  7243. local rngmb = Instance.new("SpecialMesh", rngb)
  7244. rngmb.MeshType = "Brick"
  7245. rngmb.Scale = vt(0,1,0)
  7246. local decb = Instance.new("Decal",rngb)
  7247. decb.Texture = "http://www.roblox.com/asset/?id=342199418"
  7248. decb.Face = "Top"
  7249. decb.Transparency = 1
  7250. local dec2b = dec:Clone()
  7251. dec2b.Parent = rngb
  7252. dec2b.Face = "Bottom"
  7253. dec2b.Transparency = 1
  7254.  
  7255.  
  7256.  
  7257. local summoned = Instance.new("ParticleEmitter",rng)
  7258. summoned.LightEmission = 1
  7259. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  7260. summoned.Rate = 100
  7261. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  7262. summoned.Lifetime = NumberRange.new(0.5)
  7263. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  7264. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7265. summoned.Speed = NumberRange.new(0,0)
  7266. summoned.Rotation = NumberRange.new(-500,500)
  7267. summoned.RotSpeed = NumberRange.new(-500,500)
  7268.  
  7269. for i = 0,1,0.1 do
  7270. swait()
  7271. dec.Transparency = dec.Transparency - 0.1
  7272. dec2.Transparency = dec2.Transparency - 0.1
  7273. rngm.Scale = rngm.Scale + Vector3.new(2, 0, 2)
  7274. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(180),0) + root.CFrame.lookVector*9
  7275. decb.Transparency = decb.Transparency - 0.1
  7276. dec2b.Transparency = dec2b.Transparency - 0.1
  7277. rngmb.Scale = rngmb.Scale + Vector3.new(3, 0, 3)
  7278. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(180),0) + root.CFrame.lookVector*3
  7279. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  7280. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  7281. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3)
  7282. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3)
  7283. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7284. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7285. RootPart.CFrame = FaceMouse2()[1]
  7286. end
  7287. summoned.Enabled = false
  7288.  
  7289. local Power = 8
  7290. while true do
  7291. swait()
  7292. Power = Power + 0.2
  7293. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7294. rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5)
  7295. if typrot == 1 then
  7296. rotation = rotation + 2.5
  7297. elseif typrot == 2 then
  7298. rotation = rotation - 2.5
  7299. end
  7300. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*9
  7301. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  7302. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  7303. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  7304. RW.C0 = clerp(RW.C0, CFrame.new(1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.1)
  7305. LW.C0 = clerp(LW.C0, CFrame.new(-1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
  7306. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7307. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7308. RootPart.CFrame = FaceMouse2()[1]
  7309. if HoldingC == false then
  7310. coroutine.resume(coroutine.create(function()
  7311. local a = Instance.new("Part",Character)
  7312. a.Name = "Direction"
  7313. a.Anchored = true
  7314. a.BrickColor = bc("Maroon")
  7315. a.Material = "Neon"
  7316. a.Transparency = 1
  7317. a.CanCollide = false
  7318. local ray = Ray.new(
  7319. rng.CFrame.p, -- origin
  7320. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  7321. )
  7322. local ignore = Character
  7323. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7324. a.BottomSurface = 10
  7325. a.TopSurface = 10
  7326. local distance = (rng.CFrame.p - position).magnitude
  7327. a.Size = Vector3.new(0.1, 0.1, 0.1)
  7328. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  7329. local lb = Instance.new("Part")
  7330. CFuncs["Sound"].Create("rbxassetid://834546352", lb, 3, 1)
  7331. CFuncs["Sound"].Create("rbxassetid://1417056781", lb, 3, 1.5)
  7332. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 3,1)
  7333. lb.Parent = char
  7334. lb.Color = Color3.new(0,0,0)
  7335. lb.CanCollide = false
  7336. lb.Material = "Neon"
  7337. lb.Anchored = true
  7338. lb.TopSurface = 0
  7339. lb.BottomSurface = 0
  7340. lb.Transparency = 0
  7341. lb.Size = vt(3,3,3)
  7342. lb.CFrame = a.CFrame
  7343. lb.Anchored = false
  7344. local thingery = Instance.new("SpecialMesh",lb)
  7345. thingery.MeshType = "Sphere"
  7346. thingery.Scale = vt(2+Power/1.15,2+Power/1.15,2+Power/1.15)
  7347. game:GetService("Debris"):AddItem(lb, 10)
  7348. local bv = Instance.new("BodyVelocity")
  7349. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7350. bv.velocity = lb.CFrame.lookVector*125
  7351. bv.Parent = lb
  7352. local hitted = false
  7353. coroutine.resume(coroutine.create(function()
  7354. while true do
  7355. swait(3)
  7356. if lb.Parent ~= nil and hitted == false then
  7357. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.5,BrickColor.new("Really black"))
  7358. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.25,BrickColor.new("Maroon"))
  7359. elseif lb.Parent == nil then
  7360. break
  7361. end
  7362. end
  7363. end))
  7364.  
  7365. game:GetService("Debris"):AddItem(a, 0.1)
  7366. RootPart.CFrame = FaceMouse2()[1]
  7367.  
  7368. coroutine.resume(coroutine.create(function()
  7369. swait(1)
  7370. lb.Touched:connect(function(hit)
  7371. if hitted == false then
  7372. hitted = true
  7373. lb.Transparency = 1
  7374. lb.Anchored = true
  7375. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.5)
  7376. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.25)
  7377. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 2.5, 0.5)
  7378. CFuncs["Sound"].Create("rbxassetid://239000203", lb, 2.5, 0.75)
  7379. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 10,1.05)
  7380. MagniDamage(lb, 100+Power*1.75, 75,85, 0, "Normal")
  7381. sphere(1,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.5,BrickColor.new("Really black"))
  7382. sphere(2,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.75,BrickColor.new("Maroon"))
  7383. for i = 0, 9 do
  7384. sphereMK(5,1.5+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75+Power/5,-0.25,BrickColor.new("Really black"),0)
  7385. sphereMK(5,3+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),35,35,75+Power/5,-0.35,BrickColor.new("Maroon"),0)
  7386. end
  7387. for i = 0, 19 do
  7388. swait(2)
  7389. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),2.5,BrickColor.new("Really black"))
  7390. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),1.5,BrickColor.new("Maroon"))
  7391. end
  7392. end
  7393. end)
  7394. end))
  7395.  
  7396. for i = 0,1,0.1 do
  7397. swait()
  7398. dec.Transparency = dec.Transparency + 0.1
  7399. dec2.Transparency = dec2.Transparency + 0.1
  7400. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7401. decb.Transparency = decb.Transparency + 0.1
  7402. dec2b.Transparency = dec2b.Transparency + 0.1
  7403. rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5)
  7404. end
  7405. rng:Destroy()
  7406. rngb:Destroy()
  7407. hum.WalkSpeed = 16
  7408. sbs:Destroy()
  7409. root.Anchored = false
  7410. attack = false
  7411. end))
  7412. break
  7413. end
  7414. if Power > 55 and HoldingC == true then
  7415. coroutine.resume(coroutine.create(function()
  7416. local a = Instance.new("Part",Character)
  7417. a.Name = "Direction"
  7418. a.Anchored = true
  7419. a.BrickColor = bc("Maroon")
  7420. a.Material = "Neon"
  7421. a.Transparency = 1
  7422. a.CanCollide = false
  7423. local ray = Ray.new(
  7424. rng.CFrame.p, -- origin
  7425. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  7426. )
  7427. local ignore = Character
  7428. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7429. a.BottomSurface = 10
  7430. a.TopSurface = 10
  7431. local distance = (rng.CFrame.p - position).magnitude
  7432. a.Size = Vector3.new(0.1, 0.1, 0.1)
  7433. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  7434. local lb = Instance.new("Part")
  7435. CFuncs["Sound"].Create("rbxassetid://834546352", lb, 3, 1)
  7436. CFuncs["Sound"].Create("rbxassetid://1417056781", lb, 3, 1.5)
  7437. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 3,1)
  7438. lb.Parent = char
  7439. lb.Color = Color3.new(0,0,0)
  7440. lb.CanCollide = false
  7441. lb.Material = "Neon"
  7442. lb.Anchored = true
  7443. lb.TopSurface = 0
  7444. lb.BottomSurface = 0
  7445. lb.Transparency = 0
  7446. lb.Size = vt(3,3,3)
  7447. lb.CFrame = a.CFrame
  7448. lb.Anchored = false
  7449. local thingery = Instance.new("SpecialMesh",lb)
  7450. thingery.MeshType = "Sphere"
  7451. thingery.Scale = vt(2+Power/1.15,2+Power/1.15,2+Power/1.15)
  7452. game:GetService("Debris"):AddItem(lb, 10)
  7453. local bv = Instance.new("BodyVelocity")
  7454. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7455. bv.velocity = lb.CFrame.lookVector*125
  7456. bv.Parent = lb
  7457. local hitted = false
  7458.  
  7459. coroutine.resume(coroutine.create(function()
  7460. while true do
  7461. swait(3)
  7462. if lb.Parent ~= nil and hitted == false then
  7463. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.5,BrickColor.new("Really black"))
  7464. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.25,BrickColor.new("Maroon"))
  7465. elseif lb.Parent == nil then
  7466. break
  7467. end
  7468. end
  7469. end))
  7470. game:GetService("Debris"):AddItem(a, 0.1)
  7471. RootPart.CFrame = FaceMouse2()[1]
  7472.  
  7473. coroutine.resume(coroutine.create(function()
  7474. swait(1)
  7475. lb.Touched:connect(function(hit)
  7476. if hitted == false then
  7477. hitted = true
  7478. lb.Transparency = 1
  7479. lb.Anchored = true
  7480. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.5)
  7481. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.25)
  7482. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 2.5, 0.5)
  7483. CFuncs["Sound"].Create("rbxassetid://239000203", lb, 2.5, 0.75)
  7484. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 10,1.05)
  7485. MagniDamage(lb, 100+Power*1.75, 85,95, 0, "Normal")
  7486. sphere(1,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.5,BrickColor.new("Really black"))
  7487. sphere(2,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.75,BrickColor.new("Maroon"))
  7488. for i = 0, 9 do
  7489. sphereMK(5,1.5+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75+Power/5,-0.25,BrickColor.new("Really black"),0)
  7490. sphereMK(5,3+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),35,35,75+Power/5,-0.35,BrickColor.new("Maroon"),0)
  7491. end
  7492. for i = 0, 19 do
  7493. swait(2)
  7494. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),2.5,BrickColor.new("Really black"))
  7495. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),1.5,BrickColor.new("Maroon"))
  7496. end
  7497. end
  7498. end)
  7499. end))
  7500.  
  7501. for i = 0,1,0.1 do
  7502. swait()
  7503. dec.Transparency = dec.Transparency + 0.1
  7504. dec2.Transparency = dec2.Transparency + 0.1
  7505. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7506. decb.Transparency = decb.Transparency + 0.1
  7507. dec2b.Transparency = dec2b.Transparency + 0.1
  7508. rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5)
  7509. end
  7510. rng:Destroy()
  7511. rngb:Destroy()
  7512. hum.WalkSpeed = 16
  7513. sbs:Destroy()
  7514. root.Anchored = false
  7515. attack = false
  7516. end))
  7517. HoldingC = false
  7518. break
  7519. end
  7520. end
  7521. end
  7522.  
  7523.  
  7524. function LightHeal()
  7525. HoldingV = true
  7526. attack = true
  7527. local sbs = Instance.new("BodyPosition", root)
  7528. sbs.P = 3000
  7529. sbs.D = 1000
  7530. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  7531. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  7532. wait(0.1)
  7533. root.Anchored = true
  7534. hum.WalkSpeed = 0
  7535. local rotation = 0
  7536. local typrot = math.random(1,2)
  7537. local rng = Instance.new("Part", char)
  7538. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 5, 0.6)
  7539. rng.Anchored = true
  7540. rng.BrickColor = origcolor
  7541. rng.CanCollide = false
  7542. rng.FormFactor = 3
  7543. rng.Name = "Ring"
  7544. rng.Material = "Neon"
  7545. rng.Size = Vector3.new(1, 0.05, 1)
  7546. rng.Transparency = 1
  7547. rng.TopSurface = 0
  7548. rng.BottomSurface = 0
  7549. local rngm = Instance.new("SpecialMesh", rng)
  7550. rngm.MeshType = "Brick"
  7551. rngm.Scale = vt(0,1,0)
  7552. local dec = Instance.new("Decal",rng)
  7553. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  7554. dec.Face = "Top"
  7555. dec.Transparency = 1
  7556. local dec2 = dec:Clone()
  7557. dec2.Parent = rng
  7558. dec2.Face = "Bottom"
  7559. dec2.Transparency = 1
  7560.  
  7561.  
  7562.  
  7563. local summoned = Instance.new("ParticleEmitter",rng)
  7564. summoned.LightEmission = 1
  7565. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  7566. summoned.Rate = 100
  7567. summoned.Lifetime = NumberRange.new(0.5)
  7568. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  7569. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  7570. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7571. summoned.Speed = NumberRange.new(0,0)
  7572. summoned.Rotation = NumberRange.new(-500,500)
  7573. summoned.RotSpeed = NumberRange.new(-500,500)
  7574.  
  7575. for i = 0,1,0.1 do
  7576. swait()
  7577. dec.Transparency = dec.Transparency - 0.1
  7578. dec2.Transparency = dec2.Transparency - 0.1
  7579. rngm.Scale = rngm.Scale + Vector3.new(2, 0, 2)
  7580. rng.CFrame = root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(rotation),0)
  7581. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  7582. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  7583. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(90)), 0.3)
  7584. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.3)
  7585. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7586. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7587. RootPart.CFrame = FaceMouse()[1]
  7588. end
  7589. summoned.Enabled = false
  7590.  
  7591. local Power = 6
  7592. while true do
  7593. swait()
  7594. Power = Power + 0.1
  7595. rngm.Scale = rngm.Scale + Vector3.new(0.4, 0, 0.4)
  7596. if typrot == 1 then
  7597. rotation = rotation + 2.5
  7598. elseif typrot == 2 then
  7599. rotation = rotation - 2.5
  7600. end
  7601. rng.CFrame = root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(rotation),0)
  7602. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  7603. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  7604. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(90)), 0.1)
  7605. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.1)
  7606. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7607. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7608. RootPart.CFrame = FaceMouse()[1]
  7609. if HoldingV == false then
  7610. coroutine.resume(coroutine.create(function()
  7611. CFuncs["Sound"].Create("rbxassetid://834546352", root, 2.5, 1)
  7612. CFuncs["Sound"].Create("rbxassetid://2101144", root, 2.5, 1)
  7613. MagniDamage(root, 45+Power*1.85, -85,-85, 0, "Normal")
  7614. hum:TakeDamage(-45,-25)
  7615. local takenresult = hum.Health
  7616. sphere(1,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.25,BrickColor.new("Really black"))
  7617. sphere(2,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.35,BrickColor.new("Maroon"))
  7618. for i = 0, 24 do
  7619. swait(1)
  7620. hum.Health = takenresult
  7621. sphereMK(5,0.15+Power/10,"Add",root.CFrame*CFrame.new(math.random(-35-Power,35+Power),math.random(-3-Power,0),math.random(-35-Power,35+Power))*CFrame.Angles(math.rad(90),0,0),5,5,25,-0.05,BrickColor.new("Maroon"),0)
  7622. sphere(5,"Add",root.CFrame*CFrame.new(math.random(-25-Power,25+Power),math.random(-25-Power,25+Power),math.random(-25-Power,25+Power)),vt(0,0,0),0.25,BrickColor.new("Maroon"))
  7623. end
  7624. for i = 0,1,0.1 do
  7625. swait()
  7626. dec.Transparency = dec.Transparency + 0.1
  7627. dec2.Transparency = dec2.Transparency + 0.1
  7628. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7629. end
  7630. rng:Destroy()
  7631. hum.WalkSpeed = 16
  7632. sbs:Destroy()
  7633. root.Anchored = false
  7634. attack = false
  7635. end))
  7636. break
  7637. end
  7638. if Power > 15 and HoldingV == true then
  7639. coroutine.resume(coroutine.create(function()
  7640. CFuncs["Sound"].Create("rbxassetid://834546352", root, 2.5, 1)
  7641. CFuncs["Sound"].Create("rbxassetid://2101144", root, 2.5, 1)
  7642. MagniDamage(root, 45+Power*1.85, -85,-95, 0, "Normal")
  7643. hum:TakeDamage(-45,-25)
  7644. local takenresult = hum.Health
  7645. sphere(1,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.25,BrickColor.new("Really black"))
  7646. sphere(2,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.35,BrickColor.new("Maroon"))
  7647. for i = 0, 24 do
  7648. swait(1)
  7649. hum.Health = takenresult
  7650. sphereMK(5,0.15+Power/10,"Add",root.CFrame*CFrame.new(math.random(-35-Power,35+Power),math.random(-3-Power,0),math.random(-35-Power,35+Power))*CFrame.Angles(math.rad(90),0,0),5,5,25,-0.05,BrickColor.new("Maroon"),0)
  7651. sphere(5,"Add",root.CFrame*CFrame.new(math.random(-25-Power,25+Power),math.random(-25-Power,25+Power),math.random(-25-Power,25+Power)),vt(0,0,0),0.25,BrickColor.new("Maroon"))
  7652. end
  7653. for i = 0,1,0.1 do
  7654. swait()
  7655. dec.Transparency = dec.Transparency + 0.1
  7656. dec2.Transparency = dec2.Transparency + 0.1
  7657. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7658. end
  7659. rng:Destroy()
  7660. hum.WalkSpeed = 16
  7661. sbs:Destroy()
  7662. root.Anchored = false
  7663. attack = false
  7664. end))
  7665. HoldingV = false
  7666. break
  7667. end
  7668. end
  7669. end
  7670.  
  7671. function UltralightBeam()
  7672. attack = true
  7673. local sbs = Instance.new("BodyPosition", root)
  7674. sbs.P = 3000
  7675. sbs.D = 1000
  7676. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  7677. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  7678. wait(0.1)
  7679. root.Anchored = true
  7680. hum.WalkSpeed = 0
  7681. local rotation = 0
  7682. local typrot = math.random(1,2)
  7683. local rng = Instance.new("Part", char)
  7684. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 2, 0.6)
  7685. rng.Anchored = true
  7686. rng.BrickColor = origcolor
  7687. rng.CanCollide = false
  7688. rng.FormFactor = 3
  7689. rng.Name = "Ring"
  7690. rng.Material = "Neon"
  7691. rng.Size = Vector3.new(1, 0.05, 1)
  7692. rng.Transparency = 1
  7693. rng.TopSurface = 0
  7694. rng.BottomSurface = 0
  7695. local rngm = Instance.new("SpecialMesh", rng)
  7696. rngm.MeshType = "Brick"
  7697. rngm.Scale = vt(0,1,0)
  7698. local dec = Instance.new("Decal",rng)
  7699. dec.Texture = "http://www.roblox.com/asset/?id=342199418"
  7700. dec.Face = "Top"
  7701. dec.Transparency = 1
  7702. local dec2 = dec:Clone()
  7703. dec2.Parent = rng
  7704. dec2.Face = "Bottom"
  7705. dec2.Transparency = 1
  7706.  
  7707. local rngb = Instance.new("Part", char)
  7708. rngb.Anchored = true
  7709. rngb.BrickColor = origcolor
  7710. rngb.CanCollide = false
  7711. rngb.FormFactor = 3
  7712. rngb.Name = "Ring"
  7713. rngb.Material = "Neon"
  7714. rngb.Size = Vector3.new(1, 0.05, 1)
  7715. rngb.Transparency = 1
  7716. rngb.TopSurface = 0
  7717. rngb.BottomSurface = 0
  7718. local rngmb = Instance.new("SpecialMesh", rngb)
  7719. rngmb.MeshType = "Brick"
  7720. rngmb.Name = "SizeMesh"
  7721. rngmb.Scale = vt(0,1,0)
  7722.  
  7723. local orb = rngb:Clone()
  7724. orb.Parent = char
  7725. orb.Transparency = 0
  7726. orb.BrickColor = BrickColor.new("Really black")
  7727. orb.Size = vt(1,1,1)
  7728. local orbmish = orb.SizeMesh
  7729. orbmish.Scale = vt(0,0,0)
  7730. orbmish.MeshType = "Sphere"
  7731.  
  7732. local orbe = rngb:Clone()
  7733. orbe.Parent = char
  7734. orbe.Transparency = 0.5
  7735. orbe.BrickColor = BrickColor.new("Maroon")
  7736. orbe.Size = vt(1,1,1)
  7737. local orbmish2 = orbe.SizeMesh
  7738. orbmish2.Scale = vt(0,0,0)
  7739. orbmish2.MeshType = "Sphere"
  7740.  
  7741. local decb = Instance.new("Decal",rngb)
  7742. decb.Texture = "http://www.roblox.com/asset/?id=342199418"
  7743. decb.Face = "Top"
  7744. decb.Transparency = 1
  7745. local dec2b = dec:Clone()
  7746. dec2b.Parent = rngb
  7747. dec2b.Face = "Bottom"
  7748. dec2b.Transparency = 1
  7749.  
  7750.  
  7751. local summoned = Instance.new("ParticleEmitter",rng)
  7752. summoned.LightEmission = 1
  7753. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  7754. summoned.Rate = 100
  7755. summoned.Lifetime = NumberRange.new(0.5)
  7756. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  7757. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  7758. summoned.Speed = NumberRange.new(0,0)
  7759. summoned.Texture = "http://www.roblox.com/asset/?id=342199418"
  7760. summoned.Rotation = NumberRange.new(-500,500)
  7761. summoned.RotSpeed = NumberRange.new(-500,500)
  7762.  
  7763. local scaled = 1
  7764. for i = 0,1,0.1 do
  7765. swait()
  7766. dec.Transparency = dec.Transparency - 0.1
  7767. dec2.Transparency = dec2.Transparency - 0.1
  7768. rngm.Scale = rngm.Scale + Vector3.new(6, 0, 6)
  7769. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  7770. decb.Transparency = decb.Transparency - 0.1
  7771. dec2b.Transparency = dec2b.Transparency - 0.1
  7772. rngmb.Scale = rngmb.Scale + Vector3.new(9, 0, 9)
  7773. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  7774. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  7775. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  7776. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  7777. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  7778. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7779. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7780. RootPart.CFrame = FaceMouse2()[1]
  7781. end
  7782. CFuncs["Sound"].Create("rbxassetid://136007472", char, 1.25, 0.7)
  7783. summoned.Enabled = false
  7784. for i = 0,10,0.1 do
  7785. swait()
  7786. scaled = scaled - 0.01
  7787. if typrot == 1 then
  7788. rotation = rotation + 2.5
  7789. elseif typrot == 2 then
  7790. rotation = rotation - 2.5
  7791. end
  7792. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  7793. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  7794. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  7795. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  7796. sphereMKCharge(2.5,-1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,BrickColor.new("Maroon"),50)
  7797. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  7798. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  7799. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  7800. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  7801. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  7802. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  7803. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7804. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7805. RootPart.CFrame = FaceMouse2()[1]
  7806. end
  7807. for i = 0,3,0.1 do
  7808. swait()
  7809. if typrot == 1 then
  7810. rotation = rotation + 2.5
  7811. elseif typrot == 2 then
  7812. rotation = rotation - 2.5
  7813. end
  7814. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  7815. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  7816. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  7817. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  7818. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  7819. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  7820. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  7821. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  7822. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7823. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  7824. RootPart.CFrame = FaceMouse2()[1]
  7825. end
  7826. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  7827. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  7828. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  7829. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  7830. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  7831. local xd= Instance.new("Sound",char)
  7832. xd.SoundId = "rbxassetid://445796828"
  7833. xd.Pitch = 0.75
  7834. xd.Looped = true
  7835. xd.Volume = 1.25
  7836. xd:Play()
  7837. local a = Instance.new("Part",Character)
  7838. a.Name = "Direction"
  7839. a.Anchored = true
  7840. a.BrickColor = bc("Really black")
  7841. a.Material = "Neon"
  7842. a.Transparency = 0
  7843. a.Shape = "Cylinder"
  7844. a.CanCollide = false
  7845. local a2 = Instance.new("Part",Character)
  7846. a2.Name = "Direction"
  7847. a2.Anchored = true
  7848. a2.BrickColor = bc("Maroon")
  7849. a2.Material = "Neon"
  7850. a2.Transparency = 0.5
  7851. a2.Shape = "Cylinder"
  7852. a2.CanCollide = false
  7853. local b = Instance.new("Part",Character)
  7854. b.Name = "HitDirect"
  7855. b.Anchored = true
  7856. b.BrickColor = bc("Maroon")
  7857. b.Material = "Neon"
  7858. b.Transparency = 1
  7859. b.CanCollide = false
  7860. local ray = Ray.new(
  7861. orb.CFrame.p, -- origin
  7862. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  7863. )
  7864. local ignore = Character
  7865. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7866. a.BottomSurface = 10
  7867. a.TopSurface = 10
  7868. a2.BottomSurface = 10
  7869. a2.TopSurface = 10
  7870. local distance = (orb.CFrame.p - position).magnitude
  7871. a.Size = Vector3.new(distance, 1, 1)
  7872. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7873. a2.Size = Vector3.new(distance, 1, 1)
  7874. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7875. b.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  7876. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  7877. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  7878. game:GetService("Debris"):AddItem(a, 20)
  7879. game:GetService("Debris"):AddItem(a2, 20)
  7880. game:GetService("Debris"):AddItem(b, 20)
  7881. local msh = Instance.new("SpecialMesh",a)
  7882. msh.MeshType = "Cylinder"
  7883. msh.Scale = vt(1,5*5,5*5)
  7884. local msh2 = Instance.new("SpecialMesh",a2)
  7885. msh2.MeshType = "Cylinder"
  7886. msh2.Scale = vt(1,6*5,6*5)
  7887.  
  7888. for i = 0,20,0.1 do
  7889. swait()
  7890. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  7891. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  7892. ray = Ray.new(
  7893. orb.CFrame.p, -- origin
  7894. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  7895. )
  7896. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7897. distance = (orb.CFrame.p - position).magnitude
  7898. if typrot == 1 then
  7899. rotation = rotation + 2.5
  7900. elseif typrot == 2 then
  7901. rotation = rotation - 2.5
  7902. end
  7903. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  7904. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  7905. RootPart.CFrame = FaceMouse2()[1]
  7906. a.Size = Vector3.new(distance, 1, 1)
  7907. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7908. a2.Size = Vector3.new(distance, 1, 1)
  7909. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  7910. b.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  7911. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  7912. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  7913. msh.Scale = msh.Scale - vt(0,0.025*5,0.025*5)
  7914. msh2.Scale = msh2.Scale - vt(0,0.03*5,0.03*5)
  7915. orbmish.Scale = orbmish.Scale - vt(0.175,0.175,0.175)
  7916. orbmish2.Scale = orbmish2.Scale - vt(0.175,0.175,0.175)
  7917. sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("Really black"),0)
  7918. sphereMK(5,1.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,BrickColor.new("Maroon"),0)
  7919. sphere(10,"Add",b.CFrame,vt(25,25,25),0.25,BrickColor.new("Maroon"))
  7920. xd.Volume = xd.Volume - 0.0025
  7921. MagniDamage(b, 50,30,60, 3, "Normal")
  7922. end
  7923. sphere(5,"Add",orb.CFrame,vt(5,5,5),0.75,BrickColor.new("Maroon"))
  7924. for i = 0, 9 do
  7925. sphereMK(1,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,75,-0.1,BrickColor.new("Maroon"),0)
  7926. end
  7927. xd:Destroy()
  7928. a:Destroy()
  7929. a2:Destroy()
  7930. orb:Destroy()
  7931. orbe:Destroy()
  7932. MagniDamage(b, 50,30,60, 3, "Normal")
  7933. CFuncs["Sound"].Create("rbxassetid://919941001", char, 2,1.05)
  7934. CFuncs["Sound"].Create("rbxassetid://138213851", char, 1,1)
  7935. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,1)
  7936. for i = 0, 14 do
  7937. sphereMK(2.5,3,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,50,-0.1,BrickColor.new("Really black"),0)
  7938. sphereMK(2.5,3.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,75,-0.15,BrickColor.new("Maroon"),0)
  7939. end
  7940. sphere(1,"Add",b.CFrame,vt(2.5,2.5,2.5),2.5,BrickColor.new("Really black"))
  7941. sphere(1,"Add",b.CFrame,vt(5,5,5),5,BrickColor.new("Maroon"))
  7942. for i = 0,1,0.1 do
  7943. swait()
  7944. dec.Transparency = dec.Transparency + 0.1
  7945. dec2.Transparency = dec2.Transparency + 0.1
  7946. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  7947. decb.Transparency = decb.Transparency + 0.1
  7948. dec2b.Transparency = dec2b.Transparency + 0.1
  7949. rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1)
  7950. end
  7951. rng:Destroy()
  7952. rngb:Destroy()
  7953. hum.WalkSpeed = 16
  7954. sbs:Destroy()
  7955. root.Anchored = false
  7956. attack = false
  7957. end
  7958.  
  7959. mouse.KeyDown:connect(function(k)
  7960. if k == "z" and attack == false and HoldingZ == false then
  7961. LightStorm()
  7962. end
  7963. if k == "x" and attack == false and HoldingX == false then
  7964. LightBeam()
  7965. end
  7966. if k == "c" and attack == false and HoldingC == false then
  7967. LightBomb()
  7968. end
  7969. if k == "v" and attack == false and HoldingV == false then
  7970. LightHeal()
  7971. end
  7972. if k == "b" and attack == false then
  7973. UltralightBeam()
  7974. end
  7975. end)
  7976.  
  7977. mouse.KeyUp:connect(function(k)
  7978. if k == "z" and attack == true and HoldingZ == true then
  7979. HoldingZ = false
  7980. end
  7981. if k == "x" and attack == true and HoldingX == true then
  7982. HoldingX = false
  7983. end
  7984. if k == "c" and attack == true and HoldingC == true then
  7985. HoldingC = false
  7986. end
  7987. if k == "v" and attack == true and HoldingV == true then
  7988. HoldingV = false
  7989. end
  7990. end)
  7991. Humanoid.Animator.Parent = nil
  7992. idleanim=.4
  7993. while true do
  7994. swait()
  7995. sine = sine + change
  7996. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  7997. local velderp=RootPart.Velocity.y
  7998. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  7999. if equipped==true or equipped==false then
  8000. if attack==false then
  8001. idle=idle+1
  8002. else
  8003. idle=0
  8004. end
  8005. if idle>=500 then
  8006. if attack==false then
  8007. --Sheath()
  8008. end
  8009. end
  8010. if RootPart.Velocity.y > 1 and hitfloor==nil then
  8011. Anim="Jump"
  8012. if attack==false then
  8013. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  8014. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  8015. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  8016. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  8017. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  8018. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  8019. end
  8020. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  8021. Anim="Fall"
  8022. if attack==false then
  8023. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  8024. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  8025. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  8026. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  8027. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  8028. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  8029. end
  8030. elseif torvel<1 and hitfloor~=nil then
  8031. Anim="Idle"
  8032. if attack==false then
  8033. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(2 + 1 * math.cos(sine / 34))),.1)
  8034. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  8035. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  8036. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  8037. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  8038. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  8039. end
  8040. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  8041. Anim="Walk"
  8042. if attack==false then
  8043. RH.C0=clerp(RH.C0,cf(1,-0.85 - 0.15 * math.cos(sine / 3),-0.15 - 0.15 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 55 * math.cos(sine / 6))),.1)
  8044. LH.C0=clerp(LH.C0,cf(-1,-0.85 + 0.15 * math.cos(sine / 3),-0.15 + 0.15 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 55 * math.cos(sine / 6))),.1)
  8045. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 3))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1)
  8046. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 6))),.1)
  8047. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 75 * math.cos(sine / 6)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 3))),.1)
  8048. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 75 * math.cos(sine / 6)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 3))),.1)
  8049. end
  8050. elseif torvel>=22 and hitfloor~=nil then
  8051. Anim="Run"
  8052. if attack==false then
  8053. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  8054. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  8055. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  8056. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  8057. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  8058. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  8059. end
  8060. end
  8061. end
  8062. end
  8063. sick.SoundId = "rbxassetid://157460916"
  8064. sick.Looped = true
  8065. sick.Pitch = 1
  8066. sick.Volume = 8
  8067. sick.Parent = Effects
  8068. sick.Playing = true
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