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- # This file is a "template" of what your parameters.yml file should look like
- # Set parameters here that may be different on each deployment target of the app, e.g. development, staging, production.
- # http://symfony.com/doc/current/best_practices/configuration.html#infrastructure-related-configuration
- parameters:
- database_host: '%env(JG_GS_MYSQL_HOST)%'
- env(JG_GS_MYSQL_HOST): 127.0.0.1
- database_port: '%env(JG_GS_MYSQL_PORT)%'
- env(JG_GS_MYSQL_PORT): 3306
- database_name: '%env(JG_GS_MYSQL_DBNAME)%'
- env(JG_GS_MYSQL_DBNAME): gameserver_v2_local
- database_user: '%env(JG_GS_MYSQL_USER)%'
- env(JG_GS_MYSQL_USER): root
- database_password: '%env(JG_GS_MYSQL_PASSWORD)%'
- env(JG_GS_MYSQL_PASSWORD): root
- test_database_host: 127.0.0.1
- test_database_port: ~
- test_database_name: test
- test_database_user: root
- test_database_password: asd
- redis_default_host: '%env(JG_GS_REDIS_HOST)%'
- env(JG_GS_REDIS_HOST): localhost
- # You should uncomment this if you want use pdo_sqlite
- # database_path: "%kernel.root_dir%/data.db3"
- mailer_transport: smtp
- mailer_host: 127.0.0.1
- mailer_user: ~
- mailer_password: ~
- # A secret key that's used to generate certain security-related tokens
- secret: ThisTokenIsNotSoSecretChangeIt
- # Maximum allowed rtp deviation
- #This was going to be used for UK licence, as the licence
- #requires RTP of the games not to deviate from the licenced number by
- #an amount of X on Y number of spins
- rtp_deviation:
- 50000: 4.9381912
- 100000: 3.4918285
- 200000: 2.4690956
- 300000: 2.0160081
- 400000: 1.7459142
- 500000: 1.5615932
- 600000: 1.425533
- 700000: 1.3197871
- 800000: 1.2345478
- 900000: 1.1639428
- 1000000: 1.1042131
- rabbitmq_default_host: localhost
- rabbitmq_default_port: 5672
- rabbitmq_rtp_user: jg_rtp
- rabbitmq_rtp_password:
- rabbitmq_rtp_vhost: jg_rtp
- rabbitmq_tgp_user: jg_tgp
- rabbitmq_tgp_password:
- rabbitmq_tgp_vhost: jg_tgp
- rabbitmq_sgp_user: jg_sgp
- rabbitmq_sgp_password:
- rabbitmq_sgp_vhost: jg_sgp
- # Special work around to allow default values incase env is missing.
- # Don't access casino_ext directly, access casino which contains resolved version.
- # url for game rule files - used to show rules in game
- casino_ext.game.assets.rules.url.v1: '%env(JG_GS_GAME_ASSETS_RULES_URL_V1)%'
- env(JG_GS_GAME_ASSETS_RULES_URL_V1): 'http://assets.gameserver-v2.vm/game-assets-common/rules/'
- #url for language JSON files - used to show text inside games in proper language
- casino_ext.game.assets.languages.url.v1: '%env(JG_GS_GAME_ASSETS_LANGUAGES_URL_V1)%'
- env(JG_GS_GAME_ASSETS_LANGUAGES_URL_V1): 'http://assets.gameserver-v2.vm/game-assets-common/language/'
- #HTML5 game launcher - same function as commoninclude for flash
- #it reads sessionHash, game id, rules url.... and forwards it to the proper game's index file
- casino_ext.game.html5.launcher.base.url.v2: '%env(JG_GS_GAME_HTML5_LAUNCHER_BASE_URL_V2)%'
- env(JG_GS_GAME_HTML5_LAUNCHER_BASE_URL_V2): 'http://dev.gameserver-v2.vm/game-launcher'
- #This may not contain trailing slash due to hardcoded values in frontend, *grrrr*.
- #json systemURL - used in game to load various things from the correct url
- casino_ext.game.json.api.base.url.v1: '%env(JG_GS_GAME_JSON_API_BASE_URL_V1)%'
- env(JG_GS_GAME_JSON_API_BASE_URL_V1): 'http://dev.gameserver-v2.vm'
- #This may not contain trailing slash due to hardcoded values in frontend, *grrrr*.
- #soap systemURL - used in game to load various things from the correct url
- casino_ext.game.soap.api.base.url.v1: '%env(JG_GS_GAME_SOAP_API_BASE_URL_V1)%'
- env(JG_GS_GAME_SOAP_API_BASE_URL_V1): 'http://dev.gameserver-v2.vm'
- #location for the assets of the first html5 version of games - templateV1
- casino_ext.game.html5.base.url.v1: '%env(JG_GS_GAME_HTML5_BASE_URL_V1)%'
- env(JG_GS_GAME_HTML5_BASE_URL_V1): 'http://assets.gameserver-v2.vm/game-assets-html5/html5_games/'
- #location for the assets of the new html5 version of games, done by the bulgarians - templateV3
- casino_ext.game.html5.base.url.v3: '%env(JG_GS_GAME_HTML5_BASE_URL_V3)%'
- env(JG_GS_GAME_HTML5_BASE_URL_V3): 'http://assets.gameserver-v2.vm/game-assets-html5-v3/'
- #url for the html5 JSON games api templateV1
- casino_ext.game.html5.js.json.url.v1: '%env(JG_GS_GAME_HTML5_JS_JSON_URL_V1)%'
- env(JG_GS_GAME_HTML5_JS_JSON_URL_V1): 'http://assets.gameserver-v2.vm/game-assets-html5/api/json/js/'
- #url for the html5 SOAP games api templateV1
- casino_ext.game.html5.js.soap.url.v1: '%env(JG_GS_GAME_HTML5_JS_SOAP_URL_V1)%'
- env(JG_GS_GAME_HTML5_JS_SOAP_URL_V1): 'http://assets.gameserver-v2.vm/game-assets-html5/api/soap/js/'
- #url for the flash games launcher templateV2 (embededgame swf)
- casino_ext.game.flash.launcher.base.url.v2: '%env(JG_GS_GAME_FLASH_LAUNCHER_BASE_URL_V2)%'
- env(JG_GS_GAME_FLASH_LAUNCHER_BASE_URL_V2): 'http://dev.gameserver-v2.vm/launcher/embedded-swf-game-v2'
- #location for flash games swf files
- casino_ext.game.flash.base.url.v1: '%env(JG_GS_GAME_FLASH_BASE_URL_V1)%'
- env(JG_GS_GAME_FLASH_BASE_URL_V1): 'http://assets.gameserver-v2.vm/game-assets-flash/flash_games/'
- #location for flash games preloader (splah screens) swf files
- casino_ext.game.flash.preloader.url.v1: '%env(JG_GS_GAME_FLASH_PRELOADER_URL_V1)%'
- env(JG_GS_GAME_FLASH_PRELOADER_URL_V1): 'http://assets.gameserver-v2.vm/game-assets-flash/flash_games/preloaders/'
- #flash games JSON api file
- #it reads sessionHash, game id, rules url.... and forwards it to the proper game's flash file
- casino_ext.game.flash.common.include.url.json.v1: '%env(JG_GS_GAME_FLASH_COMMON_INCLUDE_URL_JSON_V1)%'
- env(JG_GS_GAME_FLASH_COMMON_INCLUDE_URL_JSON_V1): 'http://assets.gameserver-v2.vm/game-assets-flash/common/CommonInclude_v2_JSON.swf'
- #flash games SOAP api file
- #it reads sessionHash, game id, rules url.... and forwards it to the proper game's flash file
- casino_ext.game.flash.common.include.url.soap.v1: '%env(JG_GS_GAME_FLASH_COMMON_INCLUDE_URL_SOAP_V1)%'
- env(JG_GS_GAME_FLASH_COMMON_INCLUDE_URL_SOAP_V1): 'http://assets.gameserver-v2.vm/game-assets-flash/common/CommonInclude_v2_SOAP.swf'
- #launcher for android VR slot games
- casino_ext.game.android.launcher.base.url.v1: '%env(JG_GS_GAME_ANDROID_LAUNCHER_BASE_URL_V1)%'
- env(JG_GS_GAME_ANDROID_LAUNCHER_BASE_URL_V1): 'http://dev.gameserver-v2.vm/android-launcher-v1'
- #dont think this is used as assets for VR games are uploaded to google play
- casino_ext.game.android.assets.base.url: '%env(JG_GS_GAME_ANDROID_ASSETS_BASE_URL)%'
- env(JG_GS_GAME_ANDROID_ASSETS_BASE_URL): 'http://assets.gameserver-v2.vm/game-assets-android/'
- #related to UK licence rtp counter, so unless we are working in UK, this should be set to 0
- casino_ext.rtp.enable.processing: '%env(JG_GS_RTP_ENABLE_PROCESSING)%'
- env(JG_GS_RTP_ENABLE_PROCESSING): 0
- # Casino Specific Parameters
- casino_ext:
- game.assets.rules_url: '%env(JG_GS_GAME_ASSETS_RULES_URL)%'
- env(JG_GS_GAME_ASSETS_RULES_URL): 'http://assets.gameserver-v2.vm/game-assets-common/rules/'
- game.swf.v2.soap_server: 'http://dev.gameserver-v2.vm'
- game.swf.v2.soap_uri: ''
- game.swf.v2.launcher_server: 'http://dev.gameserver-v2.vm'
- game.swf.v2.launcher_uri: /launcher/embedded-swf-game-v2
- game.swf.v2.asset_server: 'http://dev.gameserver-v2.vm'
- game.swf.v2.asset_uri: /games/flash_games/
- game.html5.v1.launcher_server: 'http://dev.gameserver-v2.vm'
- game.html5.v1.launcher_uri: /launcher/embedded-html5-game-v1
- game.html5.v1.language_uri: /games/languages/
- game.html5.v1.rules_uri: /games/rules/
- handler.game.new.swf.engine.server: 'https://dev.gameserver-v2.vm'
- handler.game.new.swf.engine.uri: '/embedded_game'
- handler.game.old.swf.engine.server: 'dev.gameserver-v2.vm'
- handler.game.old.swf.engine.uri: '/embedded_game'
- handler.game.html.engine.server: 'dev.gameserver-v2.vm'
- handler.game.html.engine.uri: '/games/'
- game.assets.flash.common_include_url: 'http://assets.gameserver-v2.vm/flash_games_gsv2/CommonInclude_v2.swf'
- game.assets.flash.games_url: 'http://assets.gameserver-v2.vm/flash_games_gsv2/'
- game.assets.html5.games_url: 'http://assets.gameserver-v2.vm/html5_games_json/'
- game.assets.html5.common_include_url: 'http://assets.gameserver-v2.vm/html5_games_json/api/js/'
- game.assets.html5.launch_url: 'http://dev.gameserver-v2.vm/launcher/embedded-html5-game-v1'
- game.assets.launch_url: 'http://dev.gameserver-v2.vm/game-launcher'
- game_launch_url_internal: 'http://wallet-platform-v1.vm/api/DummyIntegrationGsV2/game/launch'
- soap_general_service_wsdl: 'wsdl/SoapServiceVagrant.wsdl'
- soap_slot_service_wsdl: 'wsdl/SlotsServiceVagrant.wsdl'
- stats_storage_method: "s3" # Valid options are "local" or "s3"
- stats_storage_local_path: "/tmp"
- stats_storage_local_url: "http://dev.gameserver-v2.vm/stats/"
- amazon_s3_stats_bucket: "stats.smartwallet360.com"
- amazon_s3_stats_key: "asd"
- amazon_s3_stats_secret: "asd"
- amazon_s3_stats_region: "eu-central-1"
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