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- VST6 is now open for submissions, you can view previous tournaments at:
- youtube.com/vstyletournament
- The Winners for the previous tournaments can be seen at:
- https://www.youtube.com/playlist?list=PLr-MNXyAqU09cBRuWkxLPPoaC-atzfY7t
- To keep everything in one place, the rules, submissions, etc. will all be in this pastebin attached to youtube.
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- Deadline
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- The deadline for this tournament will be September 19th, 2014.
- ---4/10/2015---
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- Submissions
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- Submissions!! Here are the various ways you can submit your entry and here are the details behind each method.
- 1. Torrents
- If you are okay with using torrents but have no idea how to create one yourself for sharing, check out this link:
- http://torrentfreak.com/how-to-create-a-torrent/
- 2. Via e-mail, I will maintain the [email protected] address, and because of google I suppose I'll receive any mail at the @gmail.com address, don't hold your breath on the latter, try to communicate with the yahoo one as I have enough accounts as it is.
- 3.Youtube, you can submit your entry through your own existing channel where I'll mirror it on the VST channel, just provide me a link and any info (name probably the most important as your entry name and channel name could differ). Be sure it's either public or unlisted.
- 4. File hosting. 4shared allows large sizes but requires a sign up (free), mediafire allows up to 50GB free, mega also allows decent sized files, you are also open to use uploaded.to, rapidshare, zippyshare, etc.
- Guidelines:
- Please be sure to include the name you are entering with. (Credit me as _____)
- You are free to use whatever format youtube accepts, common formats include:
- .wmv, .mp4, .avi, .mpg, .flv, even .webm is accepted
- If you wish to include anything in the description of your video or even a link to your channel or website or twitch or whatever, be sure to inform me and I'll put it right below your video.
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- Rulesets
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- In VST, there are two different ways you can enter, Traditional or Freestyle. You are free to enter both if you want, just keep in
- mind the ruleset for each.
- Details of submission content are below
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- Traditional:
- Pick a game in the list below
- Make a video showcasing that game (you can mix in games or characters if you want, move from Bayonetta to DMC2, or whatever makes you happy)
- 3 minute minimum, 10 minute Maximum for total video. Individual clips can be any length as long as they fufill rule conditions
- Video effects are allowed. *new* For Ninja Gaiden, MGR, Bayonetta, DMC1/2 and Godhand, you are allowed to splice your footage ONLY in the event that you are swapping weapons/movesets. For example if someone is playing NG2 and they wish to go from Dragon Sword to Lunar as well as any ninpo or projectiles, they can do so and splice out the loading times as well as scrolling through the menu.
- Clip must have you finishing a defined in-game objective or clearing out a room of enemies(as in, no more enemies spawn).
- Boss fights are accepted, Bloody palace Boss variants are accepted
- Game must be at the highest difficulty or near highest (DMD/very hard, lvl 3/die, v-rated/ultra, etc.). With regards to DMC4, anything above SoS is allowed
- Music overlays are accepted into entries
- Bloody Palace and BP style arenas are accepted
- Super costume is allowed, DLC weapons are allowed
- Costume modifications are allowed
- SpoilerAL/Debug mode is allowed for swapping characters (Dante fighting Credo or Sanctus, Nero on Saviour, etc.)
- Spawning multibosses are allowed
- Due to an internal vote, the recent Styleswitching mod for DMC3 is currently not allowed for VSTV Traditional due to it technically being outside of the game's engine, however it can fully be used for Freestyle.
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- Freestyle:
- 1 minute minimum, 6 minute Maximum for total video. Individual clips can be any length of time as long as they do not exceed 6 minutes
- That's it, just follow youtube standards
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- Gamelist
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- http://i.imgur.com/KVvEKW4.jpg
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- Capture and Editing Equipment + Resources
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- Technically an FAQ section but worth noting as it's commonly asked, this not a hard guideline but commonly used among players
- PC Game Capture Recommendations:
- DXTory
- Bandicam
- Fraps
- XSplit
- Console Game Capture Recommendations:
- Elgato
- Easy Cap
- Roxio Game Capture
- Dazzle
- Editing Software:
- Sony Vegas
- Adobe After Effects
- Game Specific Resources:
- http://cuhrayzee.wikia.com/
- 4chan.org/vg/cuh
- google
- youtube
- gamefaqs
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- FAQ
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- Can I upload to my youtube?
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- Sure thing
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- Can I upload it only to my youtube?
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- I won't stop you, but it would be preferable to keep it on both channels, if you choose to do so, remind me come tournament day so I don't forget you
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- Can I release my video early?
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- you can, there's zero penalty for it.
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- Will VST ever be monetized?
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- No, I'm not going to monetize due to this being a community effort. If you do see any ads on any video, it's either a copyright claim (buy our music on itunes or amazon), or an entrant has gotten an insane number of views (20K views? I'm still unsure) so youtube forces ads to play on that video.
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- Is [game] allowed in?
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- For an overview, please consult this pastebin:
- http://pastebin.com/4nEBBKPF
- A summary of the bin that the games in the list are agreed upon to be a sufficient quality to be allowed. A couple of games are under review but the established community has made an agreement on the matter. A big difference here is that the tournament is no longer discussion, just show. If you strongly utterly feel that your game could make it, then create an entry, ultimately the viewers will voice if they want more or less.
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- What about fighting games?
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- As a fighting game player, I am well aware how intense a match can get or how lengthy a combo can go, but the answer is no. Most combos are well known towards this end of their life as well as numerous communities putting out content on fighters on a nearly daily basis. You could stage a match (a la TAS), but those have its own community and take out the point of style tournaments.
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- So this is just action games?
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- Essentially yes, arcade style racers (SSX, Burnout, MK64) have been voiced as a tournament of interest, but if I ever decide to run with that it will be independent of VST and on a separate channel. The tournament is aimed at arcade style brawlers.
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- Why is X game allowed in? I don't like it/It doesn't fit.
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- look above at the pastebin
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- Community? Do I have to be a part of something to join?
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- Not at all, even if I did add that restriction there is no "true" way to enforce it due to the nature of things. As long as you're interested in these types of games you are free to enter, no money to pay and no where to register, just contact me before the deadline with your entry or a question about your entry.
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- I'm not very good, can I enter?
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- Of course, it's open to everyone, either you know what you're doing and want to show up everyone else or you want to get some advice on your playstyle, enter and have fun with it
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- Can I use an emulator/remake/port?
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- yes, we even offer some fixes for certain emulated games and PC ports if needed
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- Who's judging?
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- It's a community effort, upon launch day there will be a supplmentary video that will direct you to a voting area. Simply vote for who you enjoyed the most and the winner will be determined by votes.
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- Can you advertise my video/channel on the page?
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- Google ruined youtube for me, I can attempt but I hate G+, to compensate as mentioned above I can link your channel, twitch, website, etc. if it's linked with an entry you submitted
- *Because of the dynamic system in godhand, you can start off at Level 2, but within the video you must reach level 3 or die and stay there for the majority of the video. In Freestyle, hard mode only.
- **As long as it’s not crazy stuff like Dante can fly everywhere at light speed with ultra wide hitboxes. Spawning bosses and enemies are cool, costume swap and particle effects are fine, enemies you can juggle forever is fine, stuff like that
- ***Check if a video of said song is on youtube, we had a very minor issue with copyrights in VST1 but hoping to avoid any major setbacks with entries if a problem arises
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