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Oxhorn's Fallout4.ini

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Feb 8th, 2017
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  1. [General]
  2. sLanguage=en
  3. uGridsToLoad=7
  4. uInterior Cell Buffer=12
  5. uExterior Cell Buffer=144
  6. bDisableAllGore=0
  7. iPreloadSizeLimit=16777216000
  8. SIntroSequence=0
  9. fChancesToPlayAlternateIntro=0
  10. uMainMenuDelayBeforeAllowSkip=1
  11. bPreemptivelyUnloadCells=0
  12. sIntroMovie=
  13. bAllowConsole=1
  14. bPlayMainmenuMusic=1
  15. bForceUpdateDiffuseOnly=0
  16. iTextureDegradeDistance0=800
  17. iTextureDegradeDistance1=1500
  18. iTextureUpgradeDistance0=600
  19. iTextureUpgradeDistance1=1200
  20. bUseThreadedBlood=1
  21. bUseThreadedMorpher=1
  22. bUseThreadedTempEffects=1
  23. bUseThreadedParticleSystem=1
  24. bUseThreadedAI=1
  25. bUseMultiThreadedFaceGen=1
  26. bUseMultiThreadedTrees=1
  27. bUseHardDriveCache=0
  28. bMouseAcceleration=1
  29. iNumHWThreads=8
  30. iLocation X=1920
  31.  
  32. [ScreenSplatter]
  33. bBloodSplatterEnabled=1
  34.  
  35. [Display]
  36. iPresentInterval=0
  37. bDeferredCommands=1
  38. fShadowLODMaxStartFade=1000.0
  39. fSpecularLODMaxStartFade=2000.0
  40. fLightLODMaxStartFade=3500.0
  41. bAllowScreenshot=1
  42. fMeshLODLevel1FadeDist=3500.0000
  43. fMeshLODLevel2FadeDist=2000.0000
  44. fMeshLODFadePercentDefault=1.2000
  45. bNvGodraysEnable=0
  46. bDynamicObjectQueryManager=1
  47. bMultiThreadedAccumulation=1
  48. bMultiThreadedRenderingUNP=1
  49. bForceIgnoreSmoothness=1
  50. fMouseHeadingXScale=0.021
  51. fMouseHeadingYScale=0.0373
  52.  
  53. fSAORadius=108.2
  54. fSAOBias=0.6
  55. fSAOIntensity=7.1
  56.  
  57. fSunUpdateThreshold=0.0025
  58. fSunShadowUpdateTime=0.0025
  59. fDefaultWorldFOV=90.0000
  60. fDefault1stPersonFOV=90.0000
  61. fDecalLifetime=30.0000
  62. fDecalLOD0=800.0000
  63. fPipboyScreenEmitIntensity=1.2500
  64. fPipboyScreenDiffuseIntensity=0.150
  65. fPipboyScreenEmitIntensityPA=1.25
  66. fPipboyScreenDiffuseIntensityPA=0.15
  67. fPipboyScreenRefractionStrength_PowerArmor=0
  68.  
  69. [HairLighting]
  70. fHairPrimSpecScale=0.02
  71. fHairPrimSpecPow=125.0
  72. fHairPrimSpecShift=0.36
  73. fHairSecSpecScale=1.2
  74. fHairSecSpecPow=160.0
  75. fHairSecSpecShift=-0.40
  76.  
  77. [SSSSS]
  78. fSSSSSPower = 5.0
  79.  
  80. [Audio]
  81. bEnableAudio=1
  82.  
  83. [Interface]
  84. fDefaultWorldFOV=90
  85. fDefault1stPersonFOV=90
  86. fSafeZoneX=5.0
  87. fSafeZoneY=2.0
  88. fSafeZoneXWide=5.0
  89. fSafeZoneYWide=2.0
  90. fSafeZoneXWide16x10=5.0
  91. fSafeZoneYWide16x10=2.0
  92. fCrosshairAlphaPercent=100
  93. bShowTutorials=0
  94. bShowPowerArmorCompassMarker=1
  95.  
  96. [MapMenu]
  97. uLockedObjectMapLOD=16
  98. uLockedTerrainLOD=32
  99.  
  100. [Controls]
  101. fMouseHeadingXScale=.021
  102. fMouseHeadingYScale=.03738
  103. bMouseAcceleration=1
  104. bInvertYValues=0
  105. fEnterWorkshopDelay=1.5000
  106. fPipboyLightDelay=0.3000
  107. fZKeyDelay=0.2000
  108. fThrowDelay=0.3000
  109. fPowerArmorExitDelay=0.4000
  110.  
  111. [Grass]
  112. iMinGrassSize=20
  113. bAllowCreateGrass=1
  114.  
  115. [ImageSpace]
  116. bDoRadialBlur=0
  117.  
  118. [Weather]
  119. bPrecipitation=1
  120.  
  121. [Archive]
  122. sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2
  123. sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2
  124. SResourceArchiveList=Fallout4 - Voices.ba2, Fallout4 - Meshes.ba2, Fallout4 - MeshesExtra.ba2, Fallout4 - Misc.ba2, Fallout4 - Sounds.ba2, Fallout4 - Materials.ba2
  125. SResourceArchiveList2=Fallout4 - Animations.ba2
  126. sResourceDataDirsFinal=
  127. SGeometryPackageList=Fallout4 - Geometry.csg
  128. SCellResourceIndexFileList=Fallout4.cdx
  129. SResourceArchiveMemoryCacheList= Fallout4 - Misc.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4 - Materials.ba2
  130. bInvalidateOlderFiles=1
  131.  
  132. [Papyrus]
  133. fPostLoadUpdateTimeMS=500.0
  134. bEnableLogging=0
  135. bEnableTrace=0
  136. bLoadDebugInformation=0
  137.  
  138. [LOD]
  139. fLODFadeOutMultObjects=4.5000
  140. fLODFadeOutMultItems=2.5000
  141.  
  142. [Pathfinding]
  143. fWarpMaxTime=4
  144. iWarpMaxPathFailureCount=3
  145.  
  146. [Water]
  147. bReflectLODObjects=1
  148. bReflectLODLand=1
  149. bReflectSky=1
  150. bReflectLODTrees=1
  151.  
  152. [Jetpack Fix]
  153. sStartingConsoleCommand=setgs fjetpackdraininital 15;
  154. setgs fjetpackdrainsustained 0;
  155. setgs fjetpackThrustInitial 150;
  156. setgs fJetpackThrustSustained 80;
  157. setgs fJetpackTimeToSustained 3;
  158.  
  159. [Camera]
  160. f3rdPersonAimFOV=70
  161. fVanityModeMaxDist=400.0000
  162. fPitchZoomOutMaxDist=400.0000
  163. fOverShoulderMeleeCombatAddY=0.0000
  164. fOverShoulderMeleeCombatPosZ=8.0000
  165. fOverShoulderMeleeCombatPosX=20.0000
  166. fOverShoulderCombatAddY=0.0000
  167. fOverShoulderCombatPosZ=8.0000
  168. fOverShoulderCombatPosX=20.0000
  169. fOverShoulderPosZ=0.0000
  170. fOverShoulderPosX=0.0000
  171. fMinCurrentZoom=0.1500
  172. bApplyCameraNodeAnimations=0
  173.  
  174.  
  175. [Decals]
  176. uMaxSkinDecals=100
  177. uMaxSkinDecalPerActor=25
  178. bDecals=1
  179. bSkinnedDecals=1
  180. [Combat]
  181. bForceNPCsUseAmmo=0
  182. [Gameplay]
  183. bHealthBarShowing=0
  184. [VATS]
  185. fVATSRangedLongDistance=2500
  186. [Workshop]
  187. bWorkshopEnableGridBasedSnapping=0
  188. [Pipboy]
  189. fPAEffectColorR=1
  190. fPAEffectColorG=1
  191. fPAEffectColorB=1
  192. bPipboyDisableFX=1
  193.  
  194. ;medium setting
  195. [Dialogue]
  196. fDialogueCameraMouseMoveExit=1000.0000 ;default=80.0000
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