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Krahie

Untitled

Oct 9th, 2017
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  1. <ActorFrame><children>
  2.  
  3.     <Layer
  4.         Type="Quad"
  5.         InitCommand="hidden,1;sleep,9999"
  6.     />
  7.    
  8.     <Layer
  9.         Type="Quad"
  10.         InitCommand="hidden,1"
  11.         OnCommand="%function(self)
  12.                 if SCREENMAN:GetTopScreen():GetChild('LifeP1') then LifeP1 = SCREENMAN:GetTopScreen():GetChild('LifeP1') end
  13.                if SCREENMAN:GetTopScreen():GetChild('LifeP2') then LifeP2 = SCREENMAN:GetTopScreen():GetChild('LifeP2') end
  14.                if SCREENMAN:GetTopScreen():GetChild('ScoreP1') then ScoreP1 = SCREENMAN:GetTopScreen():GetChild('ScoreP1') end
  15.                if SCREENMAN:GetTopScreen():GetChild('ScoreP2') then ScoreP2 = SCREENMAN:GetTopScreen():GetChild('ScoreP2') end
  16.                if SCREENMAN:GetTopScreen():GetChild('BPMDisplay') then BPMDisplay = SCREENMAN:GetTopScreen():GetChild('BPMDisplay') end
  17.                if SCREENMAN:GetTopScreen():GetChild('LifeFrame') then LifeFrame = SCREENMAN:GetTopScreen():GetChild('LifeFrame') end
  18.                if SCREENMAN:GetTopScreen():GetChild('ScoreFrame') then ScoreFrame = SCREENMAN:GetTopScreen():GetChild('ScoreFrame') end
  19.                if SCREENMAN:GetTopScreen():GetChild('Lyrics') then Lyrics = SCREENMAN:GetTopScreen():GetChild('Lyrics') end
  20.                if SCREENMAN:GetTopScreen():GetChild('SongForeground') then SongForeground = SCREENMAN:GetTopScreen():GetChild('SongForeground') end
  21.                if SCREENMAN:GetTopScreen():GetChild('SongBackground') then SongBackground = SCREENMAN:GetTopScreen():GetChild('SongBackground') end
  22.                if SCREENMAN:GetTopScreen():GetChild('Overlay') then Overlay = SCREENMAN:GetTopScreen():GetChild('Overlay') end
  23.                if SCREENMAN:GetTopScreen():GetChild('Underlay') then Underlay = SCREENMAN:GetTopScreen():GetChild('Underlay') end
  24.                
  25.                 mod_hideall = false;
  26.                 if GAMESTATE:GetSongBeat()<=379.5 then mod_hideall = true; end
  27.                if mod_hideall == true then
  28.                    if LifeFrame then LifeFrame:hidden(1) end
  29.                    if LifeP1 then LifeP1:hidden(1) end
  30.                    if LifeP2 then LifeP2:hidden(1) end
  31.                    if ScoreP1 then ScoreP1:hidden(1) end
  32.                    if ScoreP2 then ScoreP2:hidden(1) end
  33.                    if BPMDisplay then BPMDisplay:hidden(1) end
  34.                    if Overlay then Overlay:hidden(1) end
  35.                    if Underlay then Underlay:hidden(1) end
  36.                    if ScoreFrame then ScoreFrame:hidden(1) end
  37.                 end
  38.             end"
  39.     />
  40.  
  41. </children></ActorFrame>
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