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- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\cp_powerhouse_hell.vmf"
- Valve Software - vbsp.exe (Oct 14 2017)
- 4 threads
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\cp_powerhouse_hell.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/cp_powerhouse_hell/nature/blendrockgroundwallforest_wvt_patch
- Patching WVT material: maps/cp_powerhouse_hell/nature/blendrockwalldirt001_wvt_patch
- Patching WVT material: maps/cp_powerhouse_hell/nature/blendrockground006_wvt_patch
- Patching WVT material: maps/cp_powerhouse_hell/nature/blendgroundtogravel005_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- **** leaked ****
- Entity prop_static (-544.00 1176.00 1648.00) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6656.0 3072.0 1632.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7168.0 2560.0 1632.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7168.0 1536.0 1632.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (5632.0 3072.0 1632.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (4608.0 3072.0 1632.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6384.0 0.0 616.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6384.0 0.0 984.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6384.0 0.0 2000.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...WARNING: areaportal entity 377 (brush 14219) touches > 2 areas
- Brush 14191: areaportal brush doesn't touch two areas
- Brush 14131: areaportal brush doesn't touch two areas
- Brush 14255: areaportal brush doesn't touch two areas
- Brush 14212: areaportal brush doesn't touch two areas
- done (0)
- Building Faces...done (2)
- Chop Details...done (1)
- Find Visible Detail Sides...
- Merged 1022 detail faces...done (1)
- Merging details...done (1)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (4)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_hydro_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_hydro_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
- done (1) (4467034 bytes)
- Static prop models/props_mining/junctionbox03.mdl outside the map (912.00, -3812.00, 1328.25)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 5755 texinfos to 4401
- Reduced 281 texdatas to 263 (10992 bytes to 10265)
- Writing C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\cp_powerhouse_hell.bsp
- Wrote ZIP buffer, estimated size 4721687, actual size 4693869
- 1 minute, 11 seconds elapsed
- -0.279400 -2.044524 0.000000
- 0.355600 -1.986289 0.000000
- 0.355600 -2.044524 0.000000
- -0.355600 -2.044524 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
- -0.279400 -2.044524 0.000000
- 0.355600 -1.986289 0.000000
- 0.355600 -2.044524 0.000000
- -0.355600 -2.044524 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\cp_powerhouse_hell"
- Valve Software - vvis.exe (Oct 14 2017)
- 4 threads
- reading c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\maps\cp_powerhouse_hell.bsp
- reading c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\maps\cp_powerhouse_hell.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\team fortress 2\tf\maps\cp_powerhouse_hell.prt
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\cp_powerhouse_hell.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\cp_powerhouse_hell.bsp"
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\hl2.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" -steam -dev +con_enable 1 +sv_lan 1 +map "cp_powerhouse_hell" -steam
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