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- [1/8/2016 7:54:59 PM.682] Started new log on 1/8/2016 7:54:59 PM.682
- [1/8/2016 7:54:59 PM.684] ====================================================================================================
- [1/8/2016 7:54:59 PM.678] Log path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\RagePluginHook.log
- [1/8/2016 7:54:59 PM.685] Log verbosity: Verbose
- [1/8/2016 7:54:59 PM.687] Initializing input system
- [1/8/2016 7:54:59 PM.691] Initializing game console
- [1/8/2016 7:54:59 PM.701] Console key has been set to F4 (key code: 115)
- [1/8/2016 7:54:59 PM.748] Initializing console variable "SkipGameIntro".
- [1/8/2016 7:54:59 PM.748] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
- [1/8/2016 7:54:59 PM.752] Read value: <null>
- [1/8/2016 7:54:59 PM.752] Initializing console variable "DisableRenderVersionText".
- [1/8/2016 7:54:59 PM.752] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
- [1/8/2016 7:54:59 PM.759] Read value: False
- [1/8/2016 7:54:59 PM.759] Setting value of console variable "DisableRenderVersionText" to stored value.
- [1/8/2016 7:54:59 PM.759] Initializing console variable "ConsoleKey".
- [1/8/2016 7:54:59 PM.760] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
- [1/8/2016 7:54:59 PM.760] Read value: F4
- [1/8/2016 7:54:59 PM.761] Setting value of console variable "ConsoleKey" to stored value.
- [1/8/2016 7:54:59 PM.761] Console key has been set to F4 (key code: 115)
- [1/8/2016 7:54:59 PM.761] Initializing console variable "PluginTimeoutThreshold".
- [1/8/2016 7:54:59 PM.762] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
- [1/8/2016 7:54:59 PM.763] Read value: 10000
- [1/8/2016 7:54:59 PM.763] Setting value of console variable "PluginTimeoutThreshold" to stored value.
- [1/8/2016 7:54:59 PM.764] Initializing console variable "AlwaysShowConsoleOutput".
- [1/8/2016 7:54:59 PM.764] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
- [1/8/2016 7:54:59 PM.765] Read value: <null>
- [1/8/2016 7:54:59 PM.765] Initializing console variable "StartWithDeveloperModeEnabledId".
- [1/8/2016 7:54:59 PM.766] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
- [1/8/2016 7:54:59 PM.767] Read value: <null>
- [1/8/2016 7:54:59 PM.767] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
- [1/8/2016 7:54:59 PM.768] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
- [1/8/2016 7:54:59 PM.768] Read value: <null>
- [1/8/2016 7:54:59 PM.769] Initializing console variable "ShowOnScreenWarnings".
- [1/8/2016 7:54:59 PM.769] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
- [1/8/2016 7:54:59 PM.771] Read value: <null>
- [1/8/2016 7:54:59 PM.771] Console initialized
- [1/8/2016 7:54:59 PM.771] Initializing forms manager
- [1/8/2016 7:54:59 PM.775] Version: RAGE Plugin Hook v0.29.817.5806 PUBLIC ALPHA for Grand Theft Auto V
- [1/8/2016 7:54:59 PM.784] ================ RAGE Plugin Hook ================
- [1/8/2016 7:54:59 PM.792] Checking game support
- [1/8/2016 7:55:00 PM.224] Product name: Grand Theft Auto V
- [1/8/2016 7:55:00 PM.225] Product version: 1.0.573.1
- [1/8/2016 7:55:00 PM.226] Is steam version: True
- [1/8/2016 7:55:00 PM.227] Initializing DirectX
- [1/8/2016 7:55:00 PM.229] Initializing Direct3D
- [1/8/2016 7:55:00 PM.229] Loading C:\WINDOWS\system32\d3d11.dll
- [1/8/2016 7:55:00 PM.230] Loaded at 0x7FFC82DE0000
- [1/8/2016 7:55:00 PM.231] D3D11CreateDeviceAndSwapChain at 0x7FFC82DF8100
- [1/8/2016 7:55:00 PM.231] Creating Direct3D 11 device and swap chain
- [1/8/2016 7:55:00 PM.240] Swap Chain created: 0xF713705600
- [1/8/2016 7:55:00 PM.241] Swap Chain VTable: 0xF713705600
- [1/8/2016 7:55:00 PM.241] Swap Chain VTable_2: 0x7FFC82D9EF40
- [1/8/2016 7:55:00 PM.242] 0x575655FFF8E425E9;0x5741564155415441;0xEC8148D9246C8D48
- [1/8/2016 7:55:00 PM.242] D3D11Present: 0x7FFC82D51DA0
- [1/8/2016 7:55:00 PM.243] D3D11ResizeBuffers: 0x7FFC82D55D10
- [1/8/2016 7:55:00 PM.243] D3D11ResizeTarget: 0x7FFC82D90E90
- [1/8/2016 7:55:00 PM.244] D3D11SetFullscreenState: 0x7FFC82D5C730
- [1/8/2016 7:55:00 PM.251] Direct3D initialized
- [1/8/2016 7:55:00 PM.251] Initialized DirectX
- [1/8/2016 7:55:00 PM.252] Direct3D watcher thread spawned
- [1/8/2016 7:55:01 PM.094] Getting device
- [1/8/2016 7:55:01 PM.095] Retrieved device
- [1/8/2016 7:55:01 PM.096] Creating wrapper
- [1/8/2016 7:55:01 PM.206] Wrapper created
- [1/8/2016 7:55:01 PM.213] Effect created
- [1/8/2016 7:55:01 PM.214] Creating buffer
- [1/8/2016 7:55:01 PM.214] Created buffer
- [1/8/2016 7:55:01 PM.215] Creating blend state
- [1/8/2016 7:55:01 PM.215] Created blend state
- [1/8/2016 7:55:01 PM.216] Done with creation
- [1/8/2016 7:55:01 PM.277] Initializing texture system.
- [1/8/2016 7:55:01 PM.277] Initializing texture system; phase 1
- [1/8/2016 7:55:01 PM.278] Initializing texture system; phase 2
- [1/8/2016 7:55:01 PM.279] Initializing texture system; phase 3
- [1/8/2016 7:55:01 PM.279] Initializing texture system; phase 4
- [1/8/2016 7:55:01 PM.281] Initializing texture system; phase 5
- [1/8/2016 7:55:01 PM.281] Initializing texture system; phase 6
- [1/8/2016 7:55:01 PM.282] Initializing texture system; phase 7
- [1/8/2016 7:55:01 PM.288] Initializing texture system; phase 8
- [1/8/2016 7:55:01 PM.288] Initializing texture system; phase 9
- [1/8/2016 7:55:01 PM.289] Initializing texture system; phase 10
- [1/8/2016 7:55:01 PM.294] Pixel Shader 5.0 not supported. Falling back to 4.0.
- [1/8/2016 7:55:01 PM.297] Initializing texture system; phase 11
- [1/8/2016 7:55:01 PM.298] Initializing texture system; phase 12
- [1/8/2016 7:55:01 PM.299] Initializing texture system; phase 13
- [1/8/2016 7:55:01 PM.299] Initializing texture system; phase 14
- [1/8/2016 7:55:05 PM.253] Direct3D watcher thread ended
- [1/8/2016 7:55:32 PM.690] Initializing game support
- [1/8/2016 7:55:33 PM.569] Compatibility level: 0
- [1/8/2016 7:55:33 PM.569] Supported version detected
- [1/8/2016 7:55:33 PM.570] ==================================================
- [1/8/2016 7:55:33 PM.821] Patched IsDebuggerPresent
- [1/8/2016 7:55:34 PM.072] Waiting for game initialization
- [1/8/2016 7:55:34 PM.423] Initializing hook
- [1/8/2016 7:55:34 PM.674] Completing interoperability
- [1/8/2016 7:55:34 PM.675] Initialization code 1.
- [1/8/2016 7:55:34 PM.676] Initialization code 2.
- [1/8/2016 7:55:34 PM.676] Initialization code 3.
- [1/8/2016 7:55:34 PM.699] 1 Address: 0x00007FF6F6E40AE0
- [1/8/2016 7:55:34 PM.700] Calling func 1
- [1/8/2016 7:55:34 PM.745] 2 Address: 0x00007FF6F78F56DA
- [1/8/2016 7:55:34 PM.746] 3 Address: 0x00007FF6F6475D36
- [1/8/2016 7:55:34 PM.800] Address: 0x00007FF6F78F5678
- [1/8/2016 7:55:34 PM.801] Unknown var: 0x00007FF6F87C18D0
- [1/8/2016 7:55:34 PM.801] Initialization code 4.
- [1/8/2016 7:55:34 PM.802] Completing interoperability, phase 1
- [1/8/2016 7:55:34 PM.802] Completing interoperability, phase 2
- [1/8/2016 7:55:34 PM.803] Completing interoperability, phase 3
- [1/8/2016 7:55:34 PM.803] Completing interoperability, phase 4
- [1/8/2016 7:55:34 PM.804] Completing interoperability, phase 5
- [1/8/2016 7:55:34 PM.804] Completing interoperability, phase 6
- [1/8/2016 7:55:34 PM.805] Completing interoperability, phase 7
- [1/8/2016 7:56:05 PM.226] Initializing console variable "TimeScale".
- [1/8/2016 7:56:05 PM.227] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
- [1/8/2016 7:56:05 PM.227] Read value: <null>
- [1/8/2016 7:56:09 PM.476]
- [1/8/2016 7:56:09 PM.478] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll
- [1/8/2016 7:56:13 PM.498] <UNLOADED PLUGIN>: Initializing input system
- [1/8/2016 7:56:13 PM.503] <UNLOADED PLUGIN>: Initializing game console
- [1/8/2016 7:56:13 PM.508] <UNLOADED PLUGIN>: Initializing forms manager
- [1/8/2016 7:56:13 PM.626] Plugin "Cop Holster" was loaded from "CopHolster.dll".
- [1/8/2016 7:56:13 PM.628]
- [1/8/2016 7:56:13 PM.630] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll
- [1/8/2016 7:56:17 PM.706] <UNLOADED PLUGIN>: Initializing input system
- [1/8/2016 7:56:17 PM.713] <UNLOADED PLUGIN>: Initializing game console
- [1/8/2016 7:56:17 PM.717] <UNLOADED PLUGIN>: Initializing forms manager
- [1/8/2016 7:56:17 PM.747] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll".
- [1/8/2016 7:56:17 PM.750]
- [1/8/2016 7:56:17 PM.751] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\PoliceToolbox.dll
- [1/8/2016 7:56:21 PM.707] <UNLOADED PLUGIN>: Initializing input system
- [1/8/2016 7:56:21 PM.712] <UNLOADED PLUGIN>: Initializing game console
- [1/8/2016 7:56:21 PM.718] <UNLOADED PLUGIN>: Initializing forms manager
- [1/8/2016 7:56:21 PM.856] Plugin "PoliceToolbox" was loaded from "PoliceToolbox.dll".
- [1/8/2016 7:56:21 PM.858]
- [1/8/2016 7:56:21 PM.859] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\SpeedRadar.dll
- [1/8/2016 7:56:25 PM.790] <UNLOADED PLUGIN>: Initializing input system
- [1/8/2016 7:56:25 PM.796] <UNLOADED PLUGIN>: Initializing game console
- [1/8/2016 7:56:25 PM.800] <UNLOADED PLUGIN>: Initializing forms manager
- [1/8/2016 7:56:25 PM.810] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll".
- [1/8/2016 7:56:25 PM.812]
- [1/8/2016 7:56:25 PM.813] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll
- [1/8/2016 7:56:29 PM.753] <UNLOADED PLUGIN>: Initializing input system
- [1/8/2016 7:56:29 PM.758] <UNLOADED PLUGIN>: Initializing game console
- [1/8/2016 7:56:29 PM.764] <UNLOADED PLUGIN>: Initializing forms manager
- [1/8/2016 7:56:29 PM.835] ERROR: Could not load plugin from "G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll". Method 'DistanceTo' in type 'Spike_Strips_V.Stinger' from assembly 'Spike Strips V, Version=0.7.0.38647, Culture=neutral, PublicKeyToken=null' does not have an implementation.
- [1/8/2016 7:56:29 PM.838]
- [1/8/2016 7:56:29 PM.839] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\Spotlight.dll
- [1/8/2016 7:56:33 PM.784] <UNLOADED PLUGIN>: Initializing input system
- [1/8/2016 7:56:33 PM.789] <UNLOADED PLUGIN>: Initializing game console
- [1/8/2016 7:56:33 PM.794] <UNLOADED PLUGIN>: Initializing forms manager
- [1/8/2016 7:56:33 PM.814] Plugin "Spotlight Mod" was loaded from "Spotlight.dll".
- [1/8/2016 7:56:33 PM.817]
- [1/8/2016 7:56:33 PM.818] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\TrafficControl.dll
- [1/8/2016 7:56:37 PM.747] <UNLOADED PLUGIN>: Initializing input system
- [1/8/2016 7:56:37 PM.752] <UNLOADED PLUGIN>: Initializing game console
- [1/8/2016 7:56:37 PM.756] <UNLOADED PLUGIN>: Initializing forms manager
- [1/8/2016 7:56:37 PM.886] Plugin "Traffic Control" was loaded from "TrafficControl.dll".
- [1/8/2016 7:56:37 PM.888]
- [1/8/2016 7:56:37 PM.889] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\VehicleSearch.dll
- [1/8/2016 7:56:41 PM.850] <UNLOADED PLUGIN>: Initializing input system
- [1/8/2016 7:56:41 PM.855] <UNLOADED PLUGIN>: Initializing game console
- [1/8/2016 7:56:41 PM.859] <UNLOADED PLUGIN>: Initializing forms manager
- [1/8/2016 7:56:41 PM.869] Plugin "Vehicle Search v2.0.6" was loaded from "VehicleSearch.dll".
- [1/8/2016 7:56:41 PM.872]
- [1/8/2016 7:56:41 PM.873] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\MoreControlV.dll
- [1/8/2016 7:56:45 PM.791] <UNLOADED PLUGIN>: Initializing input system
- [1/8/2016 7:56:45 PM.796] <UNLOADED PLUGIN>: Initializing game console
- [1/8/2016 7:56:45 PM.801] <UNLOADED PLUGIN>: Initializing forms manager
- [1/8/2016 7:56:45 PM.834] Plugin "MoreControlV" was loaded from "MoreControlV.dll".
- [1/8/2016 7:56:46 PM.499] ---------------------------------------------------------------------
- [1/8/2016 7:56:46 PM.499] LSPD FIRST RESPONSE
- [1/8/2016 7:56:46 PM.499] Version 0.2b
- [1/8/2016 7:56:46 PM.499] A G17 Media Modification
- [1/8/2016 7:56:46 PM.499] - Developed by LMS & Sam
- [1/8/2016 7:56:46 PM.499] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
- [1/8/2016 7:56:46 PM.499] © Copyright 2015, G17 Media, www.lspdfr.com
- [1/8/2016 7:56:46 PM.499] ---------------------------------------------------------------------
- [1/8/2016 7:56:46 PM.499] LSPD First Response: Running LSPD First Response 0.2b
- [1/8/2016 7:56:46 PM.500] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com
- [1/8/2016 7:56:46 PM.904] Cached police
- [1/8/2016 7:56:46 PM.904] Cached police2
- [1/8/2016 7:56:46 PM.904] Cached policet
- [1/8/2016 7:56:46 PM.904] Cached sheriff2
- [1/8/2016 7:56:46 PM.905] Cached sheriff
- [1/8/2016 7:56:46 PM.905] Cached police4
- [1/8/2016 7:56:46 PM.905] Cached policeb
- [1/8/2016 7:56:46 PM.905] Cached policeb
- [1/8/2016 7:56:46 PM.905] Cached policeb
- [1/8/2016 7:56:46 PM.905] Cached fbi2
- [1/8/2016 7:56:46 PM.905] Cached policeold1
- [1/8/2016 7:56:46 PM.905] Cached policeold2
- [1/8/2016 7:56:46 PM.905] Cached policeold2
- [1/8/2016 7:56:46 PM.905] Cached buzzard
- [1/8/2016 7:56:46 PM.906] Cached polmav
- [1/8/2016 7:56:46 PM.906] Cached frogger2
- [1/8/2016 7:56:46 PM.906] Cached ambulance
- [1/8/2016 7:56:46 PM.906] Cached firetruk
- [1/8/2016 7:56:47 PM.033] LSPD First Response: Folder is G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\plugins\lspdfr
- [1/8/2016 7:56:47 PM.075] LSPD First Response: Arrest Manager, Version=4.2.0.0, Culture=neutral, PublicKeyToken=null
- [1/8/2016 7:56:47 PM.083] LSPD First Response: PoliceRadio, Version=0.40.0.0, Culture=neutral, PublicKeyToken=null
- [1/8/2016 7:56:47 PM.086] LSPD First Response: ProtectionSquad, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
- [1/8/2016 7:56:47 PM.089] LSPD First Response: Traffic Policer, Version=5.2.0.27, Culture=neutral, PublicKeyToken=null
- [1/8/2016 7:56:47 PM.092] LSPD First Response: Creating plugin: MoreJailPoints.Main
- [1/8/2016 7:56:47 PM.178] LSPD First Response: Creating plugin: PoliceRadio.Main
- [1/8/2016 7:56:47 PM.306] LSPD First Response: Creating plugin: Protection_Squad.Main
- [1/8/2016 7:56:47 PM.392] LSPD First Response: Creating plugin: Traffic_Policer.Main
- [1/8/2016 7:56:47 PM.604] Arrest Manager 4.2, developed by Albo1125, loaded successfully!
- [1/8/2016 7:56:47 PM.606] Please go on duty to start Arrest Manager.
- [1/8/2016 7:56:47 PM.608] LSPD First Response: Police Radio Loaded
- [1/8/2016 7:56:47 PM.620] [Los Santos Protection Squad]
- [1/8/2016 7:56:47 PM.620] -> Plugin initialized.
- [1/8/2016 7:56:47 PM.624] LSPD First Response: Traffic Policer 5.2.0.27, developed by Albo1125, has been initialised.
- [1/8/2016 7:56:47 PM.627] LSPD First Response: Go on duty to start Traffic Policer.
- [1/8/2016 7:56:47 PM.627] LSPD First Response: We have 1 callouts registered
- [1/8/2016 7:56:47 PM.628] LSPD First Response: CalloutManager initialized
- [1/8/2016 7:56:47 PM.706] [PoliceToolbox v2.31]
- [1/8/2016 7:56:47 PM.706] Loading PoliceToolbox, version 2.31. Prepared to be a hero today ?
- [1/8/2016 7:56:47 PM.706] PoliceToolbox has recently reached 10k downloads ! Thank you very much !
- [1/8/2016 7:56:47 PM.707] Thank you to the beta-testing crew : Betarays, xShadowPro, Dexter11241, and some IRL friends you don't wanna meet.
- [1/8/2016 7:56:47 PM.707] -------------------------------------------
- [1/8/2016 7:56:47 PM.883] Spotlight Mod: [Spotlight] Loaded
- [1/8/2016 7:56:47 PM.897] Spotlight Mod: [Spotlight] Version: 0.9.0.40319
- [1/8/2016 7:56:48 PM.298] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0
- [1/8/2016 7:56:49 PM.109] Vehicle Search v2.0.6: System.ArgumentException: The specified type is not an Enum type.
- [1/8/2016 7:56:49 PM.111] Vehicle Search v2.0.6: System.ArgumentException: The specified type is not an Enum type.
- [1/8/2016 7:56:49 PM.207] ==================================================
- [1/8/2016 7:56:49 PM.207] [MoreControlV] Loading Plugin: MoreControlV.dll
- [1/8/2016 7:56:49 PM.207] [MoreControlV] Developed By: LukeD
- [1/8/2016 7:56:49 PM.217] [MoreControlV] Configuration file has loaded with 0 errors.
- [1/8/2016 7:56:49 PM.217] [MoreControlV] MoreControlV is now running, version: 0.6.0.8
- [1/8/2016 7:56:49 PM.217] ==================================================
- [1/8/2016 7:56:51 PM.973] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.29
- [1/8/2016 7:56:51 PM.977] ______________________________________________________________________________________________
- [1/8/2016 7:56:51 PM.978] [Loaded Police Radio 0.40 - Intended use RageHook 28]
- [1/8/2016 7:56:51 PM.978] [Created by : FinKone]
- [1/8/2016 7:56:51 PM.978] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code]
- [1/8/2016 7:56:51 PM.978]
- [1/8/2016 7:56:51 PM.978] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
- [1/8/2016 7:56:51 PM.997] Audio loaded...
- [1/8/2016 7:56:52 PM.105] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1081
- [1/8/2016 7:56:52 PM.418] LSPD First Response: Albo1125.Common 3.0.4.9, developed by Albo1125.
- [1/8/2016 7:56:52 PM.421] LSPD First Response: Traffic Policer INI found.
- [1/8/2016 7:56:52 PM.437] LSPD First Response: Not checking for Traffic Policer updates, 4.
- [1/8/2016 7:57:13 PM.678] _____________________________________________________________________
- [1/8/2016 7:57:13 PM.678] [PoliceToolbox v2.31]
- [1/8/2016 7:57:13 PM.678] PoliceToolbox 2 is loading.
- [1/8/2016 7:57:13 PM.679] PoliceToolbox is authored by DemNinjas. You do not have the right to redistribute this file.
- [1/8/2016 7:57:13 PM.679] Plugin is in version 2.31. Be sure to check out LCPDFR.com regularly to keep the plugin updated.
- [1/8/2016 7:57:13 PM.679] If you do enjoy the mod, please consider leaving a nice review on LCPDFR.com :)
- [1/8/2016 7:57:13 PM.679] ---------------------------------------------------------------------------------------------------------
- [1/8/2016 7:57:15 PM.020] Have fun, unit Lieutenant Ethan !
- [1/8/2016 7:57:15 PM.021] Or should I say, have fun Ethan ? ;)
- [1/8/2016 7:57:15 PM.021] ---------------------------------------------------------------------------------------------------------
- [1/8/2016 8:11:13 PM.896] LSPD First Response: Registering callout Protection_Squad.Callouts.ECALL_ARC_GOC
- [1/8/2016 8:11:13 PM.897] LSPD First Response: Registering callout Protection_Squad.Callouts.ECALL_KOR_GAL
- [1/8/2016 8:11:13 PM.898] LSPD First Response: Registering callout Protection_Squad.Callouts.ECALL_LSA_ARC
- [1/8/2016 8:11:13 PM.898] LSPD First Response: Registering callout Protection_Squad.Callouts.ECALL_LSA_GAL
- [1/8/2016 8:11:13 PM.899] LSPD First Response: Registering callout Protection_Squad.Callouts.ECALL_LSA_NOO
- [1/8/2016 8:11:13 PM.899] LSPD First Response: Registering callout Protection_Squad.Callouts.ECALL_LSA_UDP
- [1/8/2016 8:11:13 PM.900] LSPD First Response: Registering callout Protection_Squad.Callouts.PCALL_DWT_BBP
- [1/8/2016 8:11:13 PM.901] LSPD First Response: Registering callout Protection_Squad.Callouts.ECALL_MZB_NOO
- [1/8/2016 8:11:13 PM.901] LSPD First Response: Registering callout Protection_Squad.Callouts.ECALL_LSA_MZB
- [1/8/2016 8:11:13 PM.902] _____________________________________________________________________
- [1/8/2016 8:11:13 PM.902] [Los Santos Protection Squad]
- [1/8/2016 8:11:13 PM.902] Your candidacy of motorcade driver has been accepted.
- [1/8/2016 8:11:13 PM.902] From now, you will be called when a driver on a motorcade is needed.
- [1/8/2016 8:11:13 PM.902] © DemNinjas - 01/03/2015
- [1/8/2016 8:11:13 PM.902] ---------------------------------------------------------------------------------------------------------
- [1/8/2016 8:11:18 PM.637] LSPD First Response: Arrest Manager was unable to detect the required file: Albo1125.Common.dll
- [1/8/2016 8:11:22 PM.539] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.29
- [1/8/2016 8:11:22 PM.565] LSPD First Response: GAME VERSION: 1.0.573.1
- [1/8/2016 8:11:22 PM.597] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
- [1/8/2016 8:11:22 PM.598] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
- [1/8/2016 8:11:22 PM.598] LSPD First Response: Registering callout Traffic_Policer.Callouts.OwnerWanted
- [1/8/2016 8:11:22 PM.599] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
- [1/8/2016 8:11:22 PM.600] LSPD First Response: Registering callout Traffic_Policer.Callouts.DrugsRunners
- [1/8/2016 8:11:34 PM.693] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
- [1/8/2016 8:14:55 PM.207] LSPD First Response: Creating OwnerWanted
- [1/8/2016 8:14:55 PM.393] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALHAMBRA_DR
- [1/8/2016 8:15:09 PM.306] LSPD First Response: SituationNumber: 22
- [1/8/2016 8:15:09 PM.307] LSPD First Response: CreatePassenger: 1
- [1/8/2016 8:15:09 PM.403] LSPD First Response: Criminals created
- [1/8/2016 8:15:25 PM.987] LSPD First Response: Created new chase
- [1/8/2016 8:15:25 PM.991] LSPD First Response: Suspect added to chase
- [1/8/2016 8:15:25 PM.993] LSPD First Response: GetAudioFileForAction: No file found for: STREET_ALHAMBRA_DR
- [1/8/2016 8:16:44 PM.787] LSPD First Response: No more suspects useable, aborting chase
- [1/8/2016 8:16:44 PM.794] LSPD First Response: Aborted chase
- [1/8/2016 8:16:47 PM.708] LSPD First Response: Created new chase
- [1/8/2016 8:16:47 PM.710] LSPD First Response: Suspect added to chase
- [1/8/2016 8:16:47 PM.713] LSPD First Response: Suspect added to chase
- [1/8/2016 8:16:47 PM.716] LSPD First Response: Suspect added to chase
- [1/8/2016 8:18:10 PM.232] LSPD First Response: No more suspects useable, aborting chase
- [1/8/2016 8:18:10 PM.232] LSPD First Response: Aborted chase
- [1/8/2016 8:18:10 PM.281] LSPD First Response: ANPR Hit callout has ended.
- [1/8/2016 8:19:53 PM.654] LSPD First Response: Creating OwnerWanted
- [1/8/2016 8:19:53 PM.904] LSPD First Response: GetAudioFileForAction: No file found for: STREET_SENORA_RD
- [1/8/2016 8:19:58 PM.516] LSPD First Response: SituationNumber: 23
- [1/8/2016 8:19:58 PM.517] LSPD First Response: CreatePassenger: 0
- [1/8/2016 8:20:31 PM.321] LSPD First Response: Created new chase
- [1/8/2016 8:20:31 PM.322] LSPD First Response: Suspect added to chase
- [1/8/2016 8:20:41 PM.233] LSPD First Response: Created new chase
- [1/8/2016 8:20:41 PM.234] LSPD First Response: Suspect added to chase
- [1/8/2016 8:20:41 PM.236] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
- [1/8/2016 8:20:41 PM.276] LSPD First Response: No more suspects useable, aborting chase
- [1/8/2016 8:20:41 PM.277] LSPD First Response: Aborted chase
- [1/8/2016 8:21:55 PM.244] LSPD First Response: GetAudioFileForAction: No file found for: STREET_JOSHUA_RD
- [1/8/2016 8:21:55 PM.349] LSPD First Response: Cop added to chase
- [1/8/2016 8:21:55 PM.349] LSPD First Response: Added cop to existing chase
- [1/8/2016 8:21:55 PM.353] LSPD First Response: Cop added to chase
- [1/8/2016 8:21:55 PM.353] LSPD First Response: Added cop to existing chase
- [1/8/2016 8:22:01 PM.622] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice
- [1/8/2016 8:22:46 PM.491] LSPD First Response: No more suspects useable, aborting chase
- [1/8/2016 8:22:46 PM.491] LSPD First Response: Aborted chase
- [1/8/2016 8:22:46 PM.908] LSPD First Response: ANPR Hit callout has ended.
- [1/8/2016 8:24:36 PM.155] LSPD First Response: Creating Speeder Event
- [1/8/2016 8:28:59 PM.264] LSPD First Response: Creating ECALL_LSA_NOO
- [1/8/2016 8:29:00 PM.311] LSPD First Response: GetAudioFileForAction: No file found for: STREET_NEW_EMPIRE_WAY
- [1/8/2016 8:31:09 PM.715] LSPD First Response: <<<< Los Santos Protection Unit >>>> Please stay close to your team members to ensure their security.
- [1/8/2016 8:32:34 PM.631] LSPD First Response: EndCurrentCallout: Finishing...
- [1/8/2016 8:32:34 PM.636] LSPD First Response: > Callout has ended.
- [1/8/2016 8:33:11 PM.966] LSPD First Response: Creating drug driver event
- [1/8/2016 8:34:08 PM.794] LSPD First Response: Creating phone event
- [1/8/2016 8:34:37 PM.710] LSPD First Response: Creating stolen vehicle event
- [1/8/2016 8:35:08 PM.724] LSPD First Response: Creating phone event
- [1/8/2016 8:38:48 PM.057] LSPD First Response: Creating unroadworthy vehicle event
- [1/8/2016 8:39:56 PM.832] LSPD First Response: Creating phone event
- [1/8/2016 8:40:27 PM.475] LSPD First Response: Creating No Brake Lights event
- [1/8/2016 8:40:53 PM.276] MoreControlV:
- [1/8/2016 8:40:53 PM.277] MoreControlV: ==============================
- [1/8/2016 8:40:53 PM.277] MoreControlV: UNHANDLED EXCEPTION DURING GAME THREAD TICK
- [1/8/2016 8:40:53 PM.277] MoreControlV: ------------------------------
- [1/8/2016 8:40:53 PM.277] MoreControlV: Origin: Game fiber "Plugin "MoreControlV" main thread".
- [1/8/2016 8:40:53 PM.277] MoreControlV: ------------------------------
- [1/8/2016 8:40:53 PM.278] MoreControlV: Exception type: System.ArgumentException
- [1/8/2016 8:40:53 PM.278] MoreControlV: Exception message: The specified vehicle is invalid.
- [1/8/2016 8:40:53 PM.278] Parameter name: vehicle
- [1/8/2016 8:40:53 PM.278] MoreControlV: ------------------------------
- [1/8/2016 8:40:53 PM.279] MoreControlV: Inner exceptions:
- [1/8/2016 8:40:53 PM.279] MoreControlV: ------------------------------
- [1/8/2016 8:40:53 PM.279] MoreControlV: Stack trace:
- [1/8/2016 8:40:53 PM.368] MoreControlV: at Rage.Ped.IsInVehicle(Vehicle vehicle, Boolean atGetIn)
- [1/8/2016 8:40:53 PM.368] at MoreControlV.EntryPoint.Main()
- [1/8/2016 8:40:53 PM.368] at Rage.GameFiber.Main()
- [1/8/2016 8:40:53 PM.369] MoreControlV: ==============================
- [1/8/2016 8:40:53 PM.369] MoreControlV:
- [1/8/2016 8:42:17 PM.747] LSPD First Response: Created new chase
- [1/8/2016 8:42:17 PM.747] LSPD First Response: Suspect added to chase
- [1/8/2016 8:43:08 PM.437] LSPD First Response: GetAudioFileForAction: No file found for: STREET_DAVIS_AVE
- [1/8/2016 8:43:08 PM.488] LSPD First Response: Cop added to chase
- [1/8/2016 8:43:08 PM.488] LSPD First Response: Added cop to existing chase
- [1/8/2016 8:43:08 PM.491] LSPD First Response: Cop added to chase
- [1/8/2016 8:43:08 PM.491] LSPD First Response: Added cop to existing chase
- [1/8/2016 8:43:09 PM.525] LSPD First Response: Cop added to chase
- [1/8/2016 8:43:09 PM.525] LSPD First Response: Added cop to existing chase
- [1/8/2016 8:43:09 PM.530] LSPD First Response: Cop added to chase
- [1/8/2016 8:43:09 PM.531] LSPD First Response: Added cop to existing chase
- [1/8/2016 8:43:21 PM.969] LSPD First Response: Creating drunk driver event
- [1/8/2016 8:43:53 PM.367] LSPD First Response: No more suspects useable, aborting chase
- [1/8/2016 8:43:53 PM.368] LSPD First Response: Aborted chase
- [1/8/2016 8:44:51 PM.448] LSPD First Response: Creating drug driver event
- [1/8/2016 8:46:55 PM.386] LSPD First Response: Creating drunk driver event
- [1/8/2016 8:47:30 PM.611] LSPD First Response: Creating phone event
- [1/8/2016 8:47:46 PM.705] LSPD First Response: Player pressing horn
- [1/8/2016 8:47:46 PM.714] LSPD First Response: Forcing run red light.
- [1/8/2016 8:49:02 PM.399] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: FBI
- [1/8/2016 8:49:03 PM.956] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: FBI
- [1/8/2016 8:49:29 PM.076] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: FBI
- [1/8/2016 8:49:30 PM.845] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: FBI
- [1/8/2016 8:50:36 PM.385] LSPD First Response: Creating Street Race Event
- [1/8/2016 8:51:19 PM.101] LSPD First Response: Creating drunk driver event
- [1/8/2016 8:51:41 PM.857] Spotlight Mod: [Spotlight] Spotlight position settings found and loaded for vehicle model: FBI
- [1/8/2016 8:51:52 PM.991] LSPD First Response: Creating Speeder Event
- [1/8/2016 8:53:06 PM.726] LSPD First Response: Creating stolen vehicle event
- [1/8/2016 8:53:32 PM.711] LSPD First Response: Creating phone event
- [1/8/2016 8:53:35 PM.408] LSPD First Response: Created new chase
- [1/8/2016 8:53:35 PM.408] LSPD First Response: Suspect added to chase
- [1/8/2016 8:54:42 PM.433] LSPD First Response: No more suspects useable, aborting chase
- [1/8/2016 8:54:42 PM.433] LSPD First Response: Aborted chase
- [1/8/2016 8:54:49 PM.841] LSPD First Response: Creating motorcyclist event
- [1/8/2016 8:55:18 PM.793] LSPD First Response: Creating drug driver event
- [1/8/2016 8:58:34 PM.202] LSPD First Response: Creating No Brake Lights event
- [1/8/2016 8:59:01 PM.604] LSPD First Response: Creating drug driver event
- [1/8/2016 8:59:13 PM.904]
- [1/8/2016 8:59:13 PM.905] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\MoreControlV.dll
- [1/8/2016 8:59:17 PM.396] <UNLOADED PLUGIN>: Initializing input system
- [1/8/2016 8:59:17 PM.399] <UNLOADED PLUGIN>: Initializing game console
- [1/8/2016 8:59:17 PM.402] <UNLOADED PLUGIN>: Initializing forms manager
- [1/8/2016 8:59:17 PM.428] Plugin "MoreControlV" was loaded from "MoreControlV.dll".
- [1/8/2016 8:59:17 PM.581] ==================================================
- [1/8/2016 8:59:17 PM.581] [MoreControlV] Loading Plugin: MoreControlV.dll
- [1/8/2016 8:59:17 PM.581] [MoreControlV] Developed By: LukeD
- [1/8/2016 8:59:17 PM.591] [MoreControlV] Configuration file has loaded with 0 errors.
- [1/8/2016 8:59:17 PM.591] [MoreControlV] MoreControlV is now running, version: 0.6.0.8
- [1/8/2016 8:59:17 PM.591] ==================================================
- [1/8/2016 9:00:06 PM.095] Cop Holster (Pistol holstering/unholstering for cops) by PieRGud, loaded on 1/8/2016 7:56:09 PM
- [1/8/2016 9:00:06 PM.095] LSPD First Response (Los Santos Police Department First Response) by unknown developer, loaded on 1/8/2016 7:56:13 PM
- [1/8/2016 9:00:06 PM.095] PoliceToolbox (Adds new exciting policing features to LSPDFR.) by DemNinjas, loaded on 1/8/2016 7:56:17 PM
- [1/8/2016 9:00:06 PM.095] SpeedRadar (Displays target vehicle speed.) by Straysify, loaded on 1/8/2016 7:56:21 PM
- [1/8/2016 9:00:06 PM.095] Spotlight Mod (Spotlight) by alexguirre, loaded on 1/8/2016 7:56:29 PM
- [1/8/2016 9:00:06 PM.095] Traffic Control (Plugin to stop AI/NPC traffic around the player when dealing with a situation, such as an accident scene.) by Stealth22, loaded on 1/8/2016 7:56:33 PM
- [1/8/2016 9:00:06 PM.095] Vehicle Search v2.0.6 (Allows you to search vehicles.) by FtDLulz, loaded on 1/8/2016 7:56:37 PM
- [1/8/2016 9:00:06 PM.095] MoreControlV (A series of fixes and changes to give the player more control) by LukeD, loaded on 1/8/2016 8:59:13 PM
- [1/8/2016 9:00:38 PM.372]
- [1/8/2016 9:00:38 PM.372] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\arrestManager.dll
- [1/8/2016 9:00:38 PM.372] ERROR: The path "G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\arrestManager.dll" does not exist.
- [1/8/2016 9:01:21 PM.469]
- [1/8/2016 9:01:21 PM.469] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\Arrest.dll
- [1/8/2016 9:01:21 PM.469] ERROR: The path "G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\Arrest.dll" does not exist.
- [1/8/2016 9:01:33 PM.732]
- [1/8/2016 9:01:33 PM.732] Loading plugin from path: G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\ArrestManager.dll
- [1/8/2016 9:01:33 PM.732] ERROR: The path "G:\SteamLibrary\GrandTheftAuto V\steamapps\common\Grand Theft Auto V\Plugins\ArrestManager.dll" does not exist.
- [1/8/2016 9:05:05 PM.638] LSPD First Response: Creating Speeder Event
- [1/8/2016 9:05:50 PM.589] LSPD First Response: Creating phone event
- [1/8/2016 9:06:34 PM.157] LSPD First Response: Creating drunk driver event
- [1/8/2016 9:06:45 PM.541] PoliceToolbox: 1
- [1/8/2016 9:06:45 PM.617] PoliceToolbox: 2
- [1/8/2016 9:06:46 PM.907] PoliceToolbox: 1
- [1/8/2016 9:06:46 PM.983] PoliceToolbox: 0
- [1/8/2016 9:06:47 PM.647] PoliceToolbox: 1
- [1/8/2016 9:06:49 PM.663] PoliceToolbox: 2
- [1/8/2016 9:06:49 PM.738] PoliceToolbox: 3
- [1/8/2016 9:06:50 PM.919] PoliceToolbox: 2
- [1/8/2016 9:06:53 PM.904] PoliceToolbox: 3
- [1/8/2016 9:06:56 PM.064] PoliceToolbox: 0
- [1/8/2016 9:06:58 PM.214] PoliceToolbox: 3
- [1/8/2016 9:06:58 PM.291] PoliceToolbox: 2
- [1/8/2016 9:07:00 PM.681] PoliceToolbox: 3
- [1/8/2016 9:07:01 PM.927] PoliceToolbox: 0
- [1/8/2016 9:07:02 PM.007] PoliceToolbox: 1
- [1/8/2016 9:07:03 PM.307] PoliceToolbox: 0
- [1/8/2016 9:07:29 PM.434] LSPD First Response:
- [1/8/2016 9:07:29 PM.434] LSPD First Response: ==============================
- [1/8/2016 9:07:29 PM.434] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK
- [1/8/2016 9:07:29 PM.435] LSPD First Response: ------------------------------
- [1/8/2016 9:07:29 PM.435] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>".
- [1/8/2016 9:07:29 PM.435] LSPD First Response: ------------------------------
- [1/8/2016 9:07:29 PM.436] LSPD First Response: Exception type: System.NullReferenceException
- [1/8/2016 9:07:29 PM.436] LSPD First Response: Exception message: Object reference not set to an instance of an object.
- [1/8/2016 9:07:29 PM.436] LSPD First Response: ------------------------------
- [1/8/2016 9:07:29 PM.436] LSPD First Response: Inner exceptions:
- [1/8/2016 9:07:29 PM.437] LSPD First Response: ------------------------------
- [1/8/2016 9:07:29 PM.437] LSPD First Response: Stack trace:
- [1/8/2016 9:07:29 PM.503] LSPD First Response: at MoreJailPoints.Main.Functions_OnOnDutyStateChanged(Boolean onDuty)
- [1/8/2016 9:07:29 PM.503] at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty)
- [1/8/2016 9:07:29 PM.503] at LSPD_First_Response.Mod.API.Functions.InvokeOnOnDutyStateChanged(Boolean onduty)
- [1/8/2016 9:07:29 PM.503] at LSPD_First_Response.Duty.ToggleDuty()
- [1/8/2016 9:07:29 PM.504] at LSPD_First_Response.PoliceStationManager.?(Object[] A_0)
- [1/8/2016 9:07:29 PM.530] at LMS.Common.Timers.DelayedCaller.Process()
- [1/8/2016 9:07:29 PM.531] at ?.?()
- [1/8/2016 9:07:29 PM.531] at LSPD_First_Response.Mod.Main.?()
- [1/8/2016 9:07:29 PM.532] at Rage.GameFiber.Main()
- [1/8/2016 9:07:29 PM.532] LSPD First Response: ==============================
- [1/8/2016 9:07:29 PM.533] LSPD First Response:
- [1/8/2016 9:07:29 PM.667] LSPD First Response: Error while processing callout: ECALL_LSA_NOO: Thread was being aborted. at Rage.GameFiber.SleepThis(Int32 duration)
- [1/8/2016 9:07:29 PM.680] at Protection_Squad.Callouts.ECALL_LSA_NOO.Process()
- [1/8/2016 9:07:29 PM.681] at ?.?()
- [1/8/2016 9:07:29 PM.682] LSPD First Response: EndCurrentCallout: No callout running
- [1/8/2016 9:07:29 PM.731] LSPD First Response: > Error when generating ennemies : System.Threading.ThreadAbortException: Thread was being aborted.
- [1/8/2016 9:07:29 PM.732] at Rage.GameFiber.SleepThis(Int32 duration)
- [1/8/2016 9:07:29 PM.732] at Protection_Squad.ECALL_Manager.????????????????????????????????????????(Int32 )
- [1/8/2016 9:07:29 PM.734] at Protection_Squad.ECALL_Manager.GenerateRandomEnemies()
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