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  1. disableChannels[] = {{0,true,true},{1,true,true},{2,true,true}}; // Disabled text and voice for global, side, and command channels. Syntax: disableChannels[] = {{channelID<number>, disableChat<bool>, disableVoice<bool>}};
  2. overviewText = "$STR_MISC_overviewText"; // Text to be displayed below the overviewPicture on the mission selection screen when the mission is available to play.
  3. unsafeCVL = 1; // Allows createVehicleLocal to be executed in Multiplayer
  4.  
  5. #include "CfgRemoteExec.hpp"
  6. #include "dialog\MasterHandler.hpp"
  7. #include "config\Config_Master.hpp"
  8. #include "The-Programmer\theprogrammer_dialog_master.cpp"
  9.  
  10.  
  11. class CfgServer {
  12. DatabaseName = "altislife"; //Config name that'll be grep in the extdb-conf.ini. Default: [altislife]
  13. DebugMode = 0; //Enable many server/hc debugging logs. Default: 0 (1 = Enabled / 0 = Disabled)
  14. HeadlessSupport = 0; //Enable/Disable Headless client support. Default: 1 (1 = Enabled / 0 = Disabled)
  15. /*
  16. Enabled: When HeadlessSupport is set to 1 (enabled), the server will run without fault when no Headless Client is connected. However, it will support the Headless Client if you choose to connect one.
  17. Disabled: If HeadlessSupport is set to 0 (disabled), the connection of a Headless Client will make no difference. This option will increase server performance a TINY but negligible amount.
  18. */
  19. };
  20.  
  21. class RscTitles {
  22. #include "dialog\progress.hpp"
  23. #include "dialog\hud_nameTags.hpp"
  24. #include "dialog\hud_stats.hpp"
  25. };
  26.  
  27. class CfgFunctions {
  28. #include "Functions.hpp"
  29. };
  30.  
  31. class CfgSounds {
  32. sounds[] = {};
  33. class sirenLong {
  34. name = "sirenLong";
  35. sound[] = {"\sounds\sirenLong.ogg", 1.0, 1};
  36. titles[] = {};
  37. };
  38.  
  39. class medicSiren {
  40. name = "medicSiren";
  41. sound[] = {"\sounds\medicSiren.ogg", 1.0, 1};
  42. titles[] = {};
  43. };
  44.  
  45. class tazerSound {
  46. name = "tazerSound";
  47. sound[] = {"\sounds\tazer.ogg", 0.5, 1};
  48. titles[] = {};
  49. };
  50.  
  51. class flashbang {
  52. name = "flashbang";
  53. sound[] = {"\sounds\flashbang.ogg", 1.0, 1};
  54. titles[] = {};
  55. };
  56.  
  57. class mining {
  58. name = "mining";
  59. sound[] = {"\sounds\mining.ogg", 1.0, 1};
  60. titles[] = {};
  61. };
  62.  
  63. class harvest {
  64. name = "harvest";
  65. sound[] = {"\sounds\harvest.ogg", 1.0, 1};
  66. titles[] = {};
  67. };
  68.  
  69. class lockCarSound {
  70. name = "lockCarSound";
  71. sound[] = {"\sounds\carLock.ogg", 1.0, 1};
  72. titles[] = {};
  73. };
  74.  
  75. class unlockCarSound {
  76. name = "unlockCarSound";
  77. sound[] = {"\sounds\carUnlock.ogg", 0.75, 1};
  78. titles[] = {};
  79. };
  80. };
  81.  
  82. class CfgDebriefing {
  83.  
  84. class kick {
  85. title = "Global banned";
  86. description = "You're not allowed to join this server cause you're banned by the-programmer.com";
  87. };
  88.  
  89. class NotWhitelisted {
  90. title = "$STR_NotWhitelisted_Title";
  91. subtitle = "$STR_NotWhitelisted_SubTitle";
  92. description = "$STR_NotWhitelisted_Descript";
  93. pictureBackground = "";
  94. picture = "";
  95. pictureColor[] = {0,0.3,0.6,1};
  96. };
  97.  
  98. class Blacklisted {
  99. title = "$STR_Blacklisted_Title";
  100. subtitle = "$STR_Blacklisted_SubTitle";
  101. description = "$STR_Blacklisted_Descript";
  102. pictureBackground = "";
  103. picture = "";
  104. pictureColor[] = {0,0.3,0.6,1};
  105. };
  106.  
  107. class SpyGlass {
  108. title = "$STR_SpyDetect_Title";
  109. subTitle = "$STR_SpyDetect_SubTitle";
  110. description = "$STR_SpyDetect_Descript";
  111. pictureBackground = "";
  112. picture = "";
  113. pictureColor[] = {0,0.3,0.6,1};
  114. };
  115. };
  116.  
  117. class CfgNotifications {
  118. class MedicalRequestEmerg {
  119. title = "$STR_MedicalRequestEmerg_Title";
  120. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  121. description = "%1";
  122. duration = 5;
  123. priority = 7;
  124. };
  125.  
  126. class DeliveryAssigned {
  127. title = "$STR_DeliveryAssigned_Title";
  128. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  129. description = "%1";
  130. duration = 10;
  131. priority = 7;
  132. };
  133.  
  134. class DeliveryFailed {
  135. title = "$STR_DeliveryFailed_Title";
  136. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskiconfailed_ca.paa";
  137. description = "%1";
  138. duration = 7;
  139. priority = 7;
  140. };
  141.  
  142. class DeliverySucceeded {
  143. title = "$STR_DeliverySucceeded_Title";
  144. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcondone_ca.paa";
  145. description = "%1";
  146. duration = 6;
  147. priority = 6;
  148. };
  149.  
  150. class TextMessage {
  151. title = "$STR_TextMessage_Title";
  152. iconPicture = "icons\ico_messageNew.paa";
  153. description = "%1";
  154. duration = 10;
  155. priority = 6;
  156. };
  157.  
  158. class PoliceDispatch {
  159. title = "$STR_PoliceDispatch_Title";
  160. iconPicture = "icons\ico_messagePolice.paa";
  161. description = "%1";
  162. duration = 10;
  163. priority = 6;
  164. };
  165.  
  166. class AdminDispatch {
  167. title = "$STR_AdminDispatch_Title";
  168. iconPicture = "icons\ico_messageAdmin.paa";
  169. description = "%1";
  170. duration = 10;
  171. priority = 6;
  172. };
  173.  
  174. class AdminMessage {
  175. title = "$STR_AdminMessage_Title";
  176. iconPicture = "icons\ico_messageAdmin.paa";
  177. description = "%1";
  178. duration = 10;
  179. priority = 5;
  180. };
  181. };
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