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nyaago50000

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Mar 14th, 2018
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  1. loaded: false
  2. ダッシュ:
  3. name: 'ダッシュ'
  4. type: 'Dynamic'
  5. max-level: 3
  6. skill-req: ''
  7. skill-req-lvl: 1
  8. needs-permission: 'False'
  9. msg: '&6{player} &2は&6{skill}&2を発動した'
  10. combo: ''
  11. indicator: '2D'
  12. icon: 'Lapis Block'
  13. icon-data: 0
  14. icon-lore:
  15. - '&d{name} &7({level}/{max})'
  16. - '&b自身の移動速度を上げる'
  17. - ''
  18. - '{req:level}必要なレベル: {attr:level}'
  19. - '{req:cost}必要なSP: {attr:cost}'
  20. - ''
  21. - '&2必要な水分: {attr:mana}'
  22. - '&2クールタイム: {attr:cooldown}'
  23. - '&2SP振り量でダッシュ時間変化'
  24. - '&2SP1:ダッシュ時間10秒'
  25. - '&2SP2:ダッシュ時間30秒'
  26. - '&2SP2:ダッシュ時間50秒'
  27. attributes:
  28. level-base: 1
  29. level-scale: 0
  30. cost-base: 1
  31. cost-scale: 0
  32. cooldown-base: 20
  33. cooldown-scale: 20
  34. mana-base: 20
  35. mana-scale: 0
  36. points-spent-req-base: 0
  37. points-spent-req-scale: 0
  38. incompatible:
  39. - ''
  40. components:
  41. Cast-a:
  42. type: 'trigger'
  43. data:
  44. icon-key: ''
  45. children:
  46. Speed-b:
  47. type: 'mechanic'
  48. data:
  49. icon-key: ''
  50. counts: 'True'
  51. multiplier-base: 4
  52. multiplier-scale: 0
  53. duration-base: 10
  54. duration-scale: 20
  55. Sound-c:
  56. type: 'mechanic'
  57. data:
  58. icon-key: ''
  59. counts: 'True'
  60. version: '1.9+'
  61. newsound: 'Block Anvil Break'
  62. volume-base: 200
  63. volume-scale: 0
  64. pitch-base: 1
  65. pitch-scale: 0
  66. ダッシュ+:
  67. name: 'ダッシュ+'
  68. type: 'Dynamic'
  69. max-level: 3
  70. skill-req: 'ダッシュ'
  71. skill-req-lvl: 1
  72. needs-permission: 'False'
  73. msg: '&6{player} &2は&6{skill}&2を発動した'
  74. combo: ''
  75. indicator: '2D'
  76. icon: 'Wool'
  77. icon-data: 0
  78. icon-lore:
  79. - '&d{name} &7({level}/{max})'
  80. - '&bダッシュの上位スキル'
  81. - ''
  82. - '&b前提スキル'
  83. - '&bダッシュLv1'
  84. - ''
  85. - '{req:level}必要なレベル: {attr:level}'
  86. - '{req:cost}必要なSP: {attr:cost}'
  87. - ''
  88. - '&2必要な水分: {attr:mana}'
  89. - '&2クールタイム: {attr:cooldown}'
  90. - '&2SP振り量でダッシュ時間変化'
  91. - '&2SP2:ダッシュ時間1秒'
  92. - '&2SP2:ダッシュ時間10秒'
  93. - '&2SP2:ダッシュ時間20秒'
  94. attributes:
  95. level-base: 1
  96. level-scale: 0
  97. cost-base: 1
  98. cost-scale: 0
  99. cooldown-base: 2
  100. cooldown-scale: 10
  101. mana-base: 150
  102. mana-scale: 0
  103. points-spent-req-base: 0
  104. points-spent-req-scale: 0
  105. incompatible:
  106. - ''
  107. components:
  108. Cast-a:
  109. type: 'trigger'
  110. data:
  111. icon-key: ''
  112. children:
  113. Speed-b:
  114. type: 'mechanic'
  115. data:
  116. icon-key: ''
  117. counts: 'True'
  118. multiplier-base: 8
  119. multiplier-scale: 0
  120. duration-base: 1
  121. duration-scale: 9
  122. Sound-c:
  123. type: 'mechanic'
  124. data:
  125. icon-key: ''
  126. counts: 'True'
  127. version: '1.9+'
  128. newsound: 'Block Anvil Break'
  129. volume-base: 200
  130. volume-scale: 0
  131. pitch-base: 1
  132. pitch-scale: 0
  133. ダークホール:
  134. name: 'ダークホール'
  135. type: 'Dynamic'
  136. max-level: 20
  137. skill-req: '回転切り'
  138. skill-req-lvl: 15
  139. needs-permission: 'False'
  140. msg: '&6{player} &2は&6{skill}&2を発動した'
  141. combo: ''
  142. indicator: '2D'
  143. icon: 'Dragon Egg'
  144. icon-data: 0
  145. icon-lore:
  146. - '&d{name} &7({level}/{max})'
  147. - '&b周囲の敵に大ダメージを与え'
  148. - '&bさらに弱体化を与える'
  149. - ''
  150. - '&b前提スキル'
  151. - '&b回転切りLv15'
  152. - ''
  153. - '{req:level}必要なレベル: {attr:level}'
  154. - '{req:cost}必要なSP: {attr:cost}'
  155. - ''
  156. - '&2必要な水分: {attr:mana}'
  157. - '&2クールタイム: {attr:cooldown}'
  158. - '&2攻撃範囲:半径3マス'
  159. attributes:
  160. level-base: 1
  161. level-scale: 0
  162. cost-base: 1
  163. cost-scale: 0
  164. cooldown-base: 180
  165. cooldown-scale: 0
  166. mana-base: 300
  167. mana-scale: 0
  168. points-spent-req-base: 0
  169. points-spent-req-scale: 0
  170. incompatible:
  171. - ''
  172. components:
  173. Cast-a:
  174. type: 'trigger'
  175. data:
  176. icon-key: ''
  177. children:
  178. Area-b:
  179. type: 'target'
  180. data:
  181. icon-key: ''
  182. radius-base: 7
  183. radius-scale: 0
  184. group: 'Enemy'
  185. wall: 'False'
  186. caster: 'False'
  187. max-base: 99
  188. max-scale: 0
  189. children:
  190. Sound-c:
  191. type: 'mechanic'
  192. data:
  193. icon-key: ''
  194. counts: 'True'
  195. version: '1.9+'
  196. newsound: 'Entity Horse Death'
  197. volume-base: 150
  198. volume-scale: 0
  199. pitch-base: 0
  200. pitch-scale: 0
  201. Damage-d:
  202. type: 'mechanic'
  203. data:
  204. icon-key: ''
  205. counts: 'True'
  206. type: 'Damage'
  207. value-base: 300
  208. value-scale: 50
  209. true: 'False'
  210. classifier: 'default'
  211. Fire-e:
  212. type: 'mechanic'
  213. data:
  214. icon-key: ''
  215. counts: 'True'
  216. seconds-base: 5
  217. seconds-scale: 1
  218. Potion-f:
  219. type: 'mechanic'
  220. data:
  221. icon-key: ''
  222. counts: 'True'
  223. potion: 'Weakness'
  224. ambient: 'True'
  225. tier-base: 20
  226. tier-scale: 2
  227. seconds-base: 5
  228. seconds-scale: 0
  229. Particle-g:
  230. type: 'mechanic'
  231. data:
  232. icon-key: ''
  233. counts: 'True'
  234. particle: 'Portal'
  235. arrangement: 'Circle'
  236. radius-base: 7
  237. radius-scale: 0
  238. particles-base: 1000
  239. particles-scale: 0
  240. direction: 'XZ'
  241. visible-radius: 25
  242. dx: 0
  243. dy: 1
  244. dz: 0
  245. speed: 0
  246. amount: 1
  247. forward: 0
  248. upward: 0
  249. right: 0
  250. マジックアロー:
  251. name: 'マジックアロー'
  252. type: 'Dynamic'
  253. max-level: 20
  254. skill-req: '持続回復'
  255. skill-req-lvl: 10
  256. needs-permission: 'False'
  257. msg: '&6{player} &2は&6{skill}&2を発動した'
  258. combo: ''
  259. indicator: '2D'
  260. icon: 'Bow'
  261. icon-data: 0
  262. icon-lore:
  263. - '&d{name} &7({level}/{max})'
  264. - '&b前方周囲の敵に矢を飛ばし攻撃する'
  265. - ''
  266. - '&b前提スキル'
  267. - '&b持続回復Lv10'
  268. - ''
  269. - '{req:level}必要なレベル: {attr:level}'
  270. - '{req:cost}必要なSP: {attr:cost}'
  271. - ''
  272. - '&2必要な水分: {attr:mana}'
  273. - '&2クールタイム: {attr:cooldown}'
  274. attributes:
  275. level-base: 1
  276. level-scale: 0
  277. cost-base: 1
  278. cost-scale: 0
  279. cooldown-base: 20
  280. cooldown-scale: -1
  281. mana-base: 40
  282. mana-scale: 2
  283. points-spent-req-base: 0
  284. points-spent-req-scale: 0
  285. incompatible:
  286. - ''
  287. components:
  288. Cast-a:
  289. type: 'trigger'
  290. data:
  291. icon-key: ''
  292. children:
  293. Projectile-b:
  294. type: 'mechanic'
  295. data:
  296. icon-key: ''
  297. counts: 'True'
  298. projectile: 'Arrow'
  299. flaming: 'False'
  300. cost: ''
  301. group: 'Enemy'
  302. spread: 'Cone'
  303. amount-base: 50
  304. amount-scale: 0
  305. velocity-base: 3
  306. velocity-scale: 0
  307. angle-base: 30
  308. angle-scale: 0
  309. position: 0
  310. forward-base: 0
  311. forward-scale: 0
  312. upward-base: 0
  313. upward-scale: 0
  314. right-base: 0
  315. right-scale: 0
  316. use-effect: 'False'
  317. children:
  318. Damage-c:
  319. type: 'mechanic'
  320. data:
  321. icon-key: ''
  322. counts: 'True'
  323. type: 'Damage'
  324. value-base: 80
  325. value-scale: 18
  326. true: 'False'
  327. classifier: 'default'
  328. マジックボール:
  329. name: 'マジックボール'
  330. type: 'Dynamic'
  331. max-level: 10
  332. skill-req: 'マジックアロー'
  333. skill-req-lvl: 20
  334. needs-permission: 'False'
  335. msg: '&6{player} &2は&6{skill}&2を発動した'
  336. combo: ''
  337. indicator: '2D'
  338. icon: 'Fireball'
  339. icon-data: 0
  340. icon-lore:
  341. - '&d{name} &7({level}/{max})'
  342. - '&bマジックアローの上位版'
  343. - ''
  344. - '&b前提スキル'
  345. - '&bマジックアローLv20'
  346. - ''
  347. - '{req:level}必要なレベル: {attr:level}'
  348. - '{req:cost}必要なSP: {attr:cost}'
  349. - ''
  350. - '&2必要な水分: {attr:mana}'
  351. - '&2クールタイム: {attr:cooldown}'
  352. attributes:
  353. level-base: 1
  354. level-scale: 0
  355. cost-base: 5
  356. cost-scale: 0
  357. cooldown-base: 27
  358. cooldown-scale: -3
  359. mana-base: 100
  360. mana-scale: 10
  361. points-spent-req-base: 0
  362. points-spent-req-scale: 0
  363. incompatible:
  364. - ''
  365. components:
  366. Cast-a:
  367. type: 'trigger'
  368. data:
  369. icon-key: ''
  370. children:
  371. Projectile-b:
  372. type: 'mechanic'
  373. data:
  374. icon-key: ''
  375. counts: 'True'
  376. projectile: 'Snowball'
  377. flaming: 'False'
  378. cost: ''
  379. group: 'Enemy'
  380. spread: 'Cone'
  381. amount-base: 1
  382. amount-scale: 0
  383. velocity-base: 3
  384. velocity-scale: 0
  385. angle-base: 30
  386. angle-scale: 0
  387. position: 0
  388. forward-base: 0
  389. forward-scale: 0
  390. upward-base: 0
  391. upward-scale: 0
  392. right-base: 0
  393. right-scale: 0
  394. use-effect: 'False'
  395. children:
  396. Damage-c:
  397. type: 'mechanic'
  398. data:
  399. icon-key: ''
  400. counts: 'True'
  401. type: 'Damage'
  402. value-base: 450
  403. value-scale: 50
  404. true: 'False'
  405. classifier: 'default'
  406. 回転切り:
  407. name: '回転切り'
  408. type: 'Dynamic'
  409. max-level: 20
  410. skill-req: ''
  411. skill-req-lvl: 0
  412. needs-permission: 'False'
  413. msg: '&6{player} &2は&6{skill}&2を発動した'
  414. combo: ''
  415. indicator: '2D'
  416. icon: 'Iron Sword'
  417. icon-data: 0
  418. icon-lore:
  419. - '&d{name} &7({level}/{max})'
  420. - '&b一定範囲にいる敵にダメージを与える'
  421. - ''
  422. - '{req:level}必要なレベル: {attr:level}'
  423. - '{req:cost}必要なSP: {attr:cost}'
  424. - ''
  425. - '&2必要な水分: {attr:mana}'
  426. - '&2クールタイム: {attr:cooldown}'
  427. - '&2攻撃範囲:半径2.5マス'
  428. attributes:
  429. level-base: 1
  430. level-scale: 0
  431. cost-base: 1
  432. cost-scale: 0
  433. cooldown-base: 20
  434. cooldown-scale: -0.5
  435. mana-base: 10
  436. mana-scale: 1
  437. points-spent-req-base: 0
  438. points-spent-req-scale: 0
  439. incompatible:
  440. - ''
  441. components:
  442. Cast-a:
  443. type: 'trigger'
  444. data:
  445. icon-key: ''
  446. children:
  447. Area-b:
  448. type: 'target'
  449. data:
  450. icon-key: ''
  451. radius-base: 5
  452. radius-scale: 0
  453. group: 'Enemy'
  454. wall: 'False'
  455. caster: 'False'
  456. max-base: 99
  457. max-scale: 0
  458. children:
  459. Damage-c:
  460. type: 'mechanic'
  461. data:
  462. icon-key: ''
  463. counts: 'True'
  464. type: 'Damage'
  465. value-base: 10
  466. value-scale: 5
  467. true: 'False'
  468. classifier: 'default'
  469. Sound-d:
  470. type: 'mechanic'
  471. data:
  472. icon-key: ''
  473. counts: 'True'
  474. version: '1.9+'
  475. newsound: 'Entity Player Attack Strong'
  476. volume-base: 150
  477. volume-scale: 0
  478. pitch-base: 0
  479. pitch-scale: 0
  480. Particle-e:
  481. type: 'mechanic'
  482. data:
  483. icon-key: ''
  484. counts: 'True'
  485. particle: 'Sweep Attack'
  486. arrangement: 'Circle'
  487. radius-base: 5
  488. radius-scale: 0
  489. particles-base: 400
  490. particles-scale: 0
  491. direction: 'XZ'
  492. visible-radius: 25
  493. dx: 0
  494. dy: 1
  495. dz: 0
  496. speed: 0
  497. amount: 1
  498. forward: 0
  499. upward: 0
  500. right: 0
  501. 大狼召喚:
  502. name: '大狼召喚'
  503. type: 'Dynamic'
  504. max-level: 10
  505. skill-req: '狼召喚'
  506. skill-req-lvl: 5
  507. needs-permission: 'False'
  508. msg: '&6{player} &2は&6{skill}&2を発動した'
  509. combo: ''
  510. indicator: '2D'
  511. icon: 'Bone Block'
  512. icon-data: 0
  513. icon-lore:
  514. - '&d{name} &7({level}/{max})'
  515. - '&b大狼を召喚する'
  516. - ''
  517. - '&b前提スキル'
  518. - '&b狼召喚Lv5'
  519. - ''
  520. - '{req:level}必要なレベル: {attr:level}'
  521. - '{req:cost}必要なSP: {attr:cost}'
  522. - ''
  523. - '&2必要な水分: {attr:mana}'
  524. - '&2クールタイム: {attr:cooldown}'
  525. - '&2犬の滞在時間:60+(10×SP振り量)'
  526. attributes:
  527. level-base: 1
  528. level-scale: 0
  529. cost-base: 1
  530. cost-scale: 0
  531. cooldown-base: 120
  532. cooldown-scale: 0
  533. mana-base: 250
  534. mana-scale: 10
  535. points-spent-req-base: 0
  536. points-spent-req-scale: 0
  537. incompatible:
  538. - ''
  539. components:
  540. Cast-a:
  541. type: 'trigger'
  542. data:
  543. icon-key: ''
  544. children:
  545. Wolf-b:
  546. type: 'mechanic'
  547. data:
  548. icon-key: ''
  549. counts: 'True'
  550. color: 'Black'
  551. name: '{player}の大狼'
  552. health-base: 100
  553. health-scale: 20
  554. damage-base: 100
  555. damage-scale: 20
  556. seconds-base: 60
  557. seconds-scale: 10
  558. amount-base: 1
  559. amount-scale: 0
  560. skills:
  561. - ''
  562. Sound-c:
  563. type: 'mechanic'
  564. data:
  565. icon-key: ''
  566. counts: 'True'
  567. version: '1.9+'
  568. newsound: 'Entity Wolf Hurt'
  569. volume-base: 200
  570. volume-scale: 0
  571. pitch-base: 0
  572. pitch-scale: 0
  573. 持続回復:
  574. name: '持続回復'
  575. type: 'Dynamic'
  576. max-level: 15
  577. skill-req: ''
  578. skill-req-lvl: 0
  579. needs-permission: 'False'
  580. msg: '&6{player} &2は&6{skill}&2を発動した'
  581. combo: ''
  582. indicator: '2D'
  583. icon: 'Cake'
  584. icon-data: 0
  585. icon-lore:
  586. - '&d{name} &7({level}/{max})'
  587. - '&b持続回復する'
  588. - ''
  589. - '{req:level}必要なレベル: {attr:level}'
  590. - '{req:cost}必要なSP: {attr:cost}'
  591. - ''
  592. - '&2必要な水分: {attr:mana}'
  593. - '&2クールタイム: {attr:cooldown}'
  594. - '&2回復時間:10秒'
  595. - '&2回復量:レベル1+(0.3×SP振り量)'
  596. attributes:
  597. level-base: 1
  598. level-scale: 1
  599. cost-base: 1
  600. cost-scale: 0
  601. cooldown-base: 40
  602. cooldown-scale: 0
  603. mana-base: 20
  604. mana-scale: 2
  605. points-spent-req-base: 0
  606. points-spent-req-scale: 0
  607. incompatible:
  608. - ''
  609. components:
  610. Cast-a:
  611. type: 'trigger'
  612. data:
  613. icon-key: ''
  614. children:
  615. Particle-b:
  616. type: 'mechanic'
  617. data:
  618. icon-key: ''
  619. counts: 'True'
  620. particle: 'Happy Villager'
  621. arrangement: 'Circle'
  622. radius-base: 3
  623. radius-scale: 0
  624. particles-base: 100
  625. particles-scale: 0
  626. direction: 'XZ'
  627. visible-radius: 25
  628. dx: 0
  629. dy: 2
  630. dz: 0
  631. speed: 0
  632. amount: 1
  633. forward: 0
  634. upward: 0
  635. right: 0
  636. Sound-c:
  637. type: 'mechanic'
  638. data:
  639. icon-key: ''
  640. counts: 'True'
  641. version: '1.9+'
  642. newsound: 'Block Glass Break'
  643. volume-base: 150
  644. volume-scale: 0
  645. pitch-base: 1
  646. pitch-scale: 0
  647. Potion-d:
  648. type: 'mechanic'
  649. data:
  650. icon-key: ''
  651. counts: 'True'
  652. potion: 'Regeneration'
  653. ambient: 'True'
  654. tier-base: 1
  655. tier-scale: 0.3
  656. seconds-base: 10
  657. seconds-scale: 0
  658. 持続回復+:
  659. name: '持続回復+'
  660. type: 'Dynamic'
  661. max-level: 10
  662. skill-req: '持続回復'
  663. skill-req-lvl: 15
  664. needs-permission: 'False'
  665. msg: '&6{player} &2は&6{skill}&2を発動した'
  666. combo: ''
  667. indicator: '2D'
  668. icon: 'Golden Apple'
  669. icon-data: 0
  670. icon-lore:
  671. - '&d{name} &7({level}/{max})'
  672. - '&b持続回復の上位版'
  673. - ''
  674. - '&b前提スキル'
  675. - '&b持続回復Lv15'
  676. - ''
  677. - '{req:level}必要なレベル: {attr:level}'
  678. - '{req:cost}必要なSP: {attr:cost}'
  679. - ''
  680. - '&2必要な水分: {attr:mana}'
  681. - '&2クールタイム: {attr:cooldown}'
  682. - '&2回復時間:20秒'
  683. - '&2回復量:レベル5+(1×SP振り量)'
  684. attributes:
  685. level-base: 1
  686. level-scale: 0
  687. cost-base: 5
  688. cost-scale: 0
  689. cooldown-base: 30
  690. cooldown-scale: -1
  691. mana-base: 40
  692. mana-scale: 20
  693. points-spent-req-base: 0
  694. points-spent-req-scale: 0
  695. incompatible:
  696. - ''
  697. components:
  698. Cast-a:
  699. type: 'trigger'
  700. data:
  701. icon-key: ''
  702. children:
  703. Particle-b:
  704. type: 'mechanic'
  705. data:
  706. icon-key: ''
  707. counts: 'True'
  708. particle: 'Heart'
  709. arrangement: 'Circle'
  710. radius-base: 3
  711. radius-scale: 0
  712. particles-base: 100
  713. particles-scale: 0
  714. direction: 'XZ'
  715. forward: 0
  716. upward: 0
  717. right: 0
  718. Sound-c:
  719. type: 'mechanic'
  720. data:
  721. icon-key: ''
  722. counts: 'True'
  723. version: '1.9+'
  724. newsound: 'Block Glass Break'
  725. volume-base: 300
  726. volume-scale: 0
  727. pitch-base: 2
  728. pitch-scale: 0
  729. Potion-d:
  730. type: 'mechanic'
  731. data:
  732. icon-key: ''
  733. counts: 'True'
  734. potion: 'Regeneration'
  735. ambient: 'True'
  736. tier-base: 5
  737. tier-scale: 1
  738. seconds-base: 20
  739. seconds-scale: 0
  740. 狼召喚:
  741. name: '狼召喚'
  742. type: 'Dynamic'
  743. max-level: 10
  744. skill-req: ''
  745. skill-req-lvl: 1
  746. needs-permission: 'False'
  747. msg: '&6{player} &2は&6{skill}&2を発動した'
  748. combo: ''
  749. indicator: '2D'
  750. icon: 'Bone'
  751. icon-data: 0
  752. icon-lore:
  753. - '&d{name} &7({level}/{max})'
  754. - '&b狼を召喚する'
  755. - ''
  756. - '{req:level}必要なレベル: {attr:level}'
  757. - '{req:cost}必要なSP: {attr:cost}'
  758. - ''
  759. - '&2必要な水分: {attr:mana}'
  760. - '&2クールタイム: {attr:cooldown}'
  761. - '&2犬の滞在時間:60+(10×SP振り量)'
  762. attributes:
  763. level-base: 1
  764. level-scale: 5
  765. cost-base: 1
  766. cost-scale: 0
  767. cooldown-base: 120
  768. cooldown-scale: 0
  769. mana-base: 40
  770. mana-scale: 5
  771. points-spent-req-base: 0
  772. points-spent-req-scale: 0
  773. incompatible:
  774. - ''
  775. components:
  776. Cast-a:
  777. type: 'trigger'
  778. data:
  779. icon-key: ''
  780. children:
  781. Sound-b:
  782. type: 'mechanic'
  783. data:
  784. icon-key: ''
  785. counts: 'True'
  786. version: '1.9+'
  787. newsound: 'Entity Wolf Hurt'
  788. volume-base: 200
  789. volume-scale: 0
  790. pitch-base: 1.5
  791. pitch-scale: 0
  792. Wolf-c:
  793. type: 'mechanic'
  794. data:
  795. icon-key: ''
  796. counts: 'True'
  797. color: 'Black'
  798. name: '{player}の犬'
  799. health-base: 10
  800. health-scale: 10
  801. damage-base: 10
  802. damage-scale: 10
  803. seconds-base: 60
  804. seconds-scale: 10
  805. amount-base: 1
  806. amount-scale: 0
  807. skills:
  808. - ''
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