spoonish

slavic ult. 2

May 12th, 2018
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  1. --[[Slav Gun not made my me but edited ]]--
  2. -------------------------------------------------------
  3. --[[
  4.  
  5. This script was created by WafflesAreVeryGood and edited by Pwned_Baseplate
  6. ATTACKS
  7. _______
  8.  
  9. --Original Script is Kitchen Gun Script this is edited by me.
  10. --]]
  11. -------------------------------------------------------
  12. plr = game.Players.LocalPlayer
  13. mouse = plr:GetMouse()
  14. function onClicked()
  15. local x = Instance.new("Explosion", workspace)
  16. x.Position = mouse.Hit.p
  17. x.BlastRadius = 999999e999999
  18. x.BlastPressure = 899999
  19. end
  20. mouse.Button1Down:connect(onClicked)
  21. --[[Changeable Variables]]--
  22. local multiplier = 2000999999e999999
  23. local soundlist = {
  24. HardHit1 = "rbxassetid://1651440712",
  25. HardHit2 = "rbxassetid://1651440712",
  26. HardHit3 = "rbxassetid://1651440712",
  27. WeakHit1 = "rbxassetid://1651440712",
  28. WeakHit2 = "rbxassetid://1651440712",
  29. Slice1 = "rbxassetid://1651440712",
  30. Slice2 = "rbxassetid://1651440712",
  31. Explosion1 = "rbxassetid://1651440712",
  32. Explosion2 = "rbxassetid://1651440712",
  33. Woosh1 = "rbxassetid://1651440712",
  34. Woosh2 = "rbxassetid://1651440712",
  35.  
  36. }
  37. local bgmusic = Instance.new("Sound")
  38. bgmusic.Volume = 10
  39. bgmusic.SoundId = "rbxassetid://392922350"
  40. bgmusic.Looped = true
  41. bgmusic.Parent = game:GetService('Players').LocalPlayer.Character.Torso
  42. bgmusic:Play()
  43.  
  44. --[[Important Variables]]--
  45. local plr = game:GetService('Players').LocalPlayer
  46. local char = plr.Character
  47. local mouse = plr:GetMouse()
  48. local input = game:GetService('UserInputService')
  49. ----
  50. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  51. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  52. local rs = torso["Right Shoulder"]
  53. local ls = torso["Left Shoulder"]
  54. local rh = torso["Right Hip"]
  55. local lh = torso["Left Hip"]
  56. local neck = torso.Neck
  57. local rj = rootpart["RootJoint"]
  58. local humanoid = char:FindFirstChildOfClass("Humanoid")
  59. ----
  60. local huge = Vector3.new(math.huge, math.huge, math.huge)
  61. local attacking = false
  62. local cananim = true
  63. local currentanim = "Idle"
  64. local mode = "Normal"
  65.  
  66. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  67. ff.Visible = false
  68.  
  69. --[[ Functions ]]--
  70. function addattack(keycode, func)
  71. if keycode ~= "MouseClick" then
  72. input.InputBegan:connect(function(inp)
  73. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  74. func()
  75. end
  76. end)
  77. else
  78. mouse.Button1Down:connect(function()
  79. func()
  80. end)
  81. end
  82. end
  83. function attackend(keycode, func)
  84. input.InputEnded:connect(function(inp)
  85. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  86. func()
  87. end
  88. end)
  89. end
  90. function swait(t)
  91. if t then
  92. for i = 0, t do
  93. game:GetService('RunService').Stepped:wait(0)
  94. end
  95. else
  96. game:GetService('RunService').Stepped:wait(0)
  97. end
  98. return true
  99. end
  100. function fade(obj, dest, grow)
  101. spawn(function()
  102. local oldcf = obj.CFrame
  103. for i = 0, 10 do
  104. if grow then
  105. obj.Size = obj.Size +Vector3.new(1,1,1)
  106. obj.CFrame = oldcf
  107. end
  108. obj.Transparency = obj.Transparency +0.1
  109. swait()
  110. end
  111. if dest then
  112. obj:Destroy()
  113. end
  114. end)
  115. end
  116. function replacejoint(name)
  117. local j = torso:FindFirstChild(name)
  118. if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  119. if j then
  120. if true then
  121. local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  122. local new = Instance.new("Weld")
  123. local c0 = j.C0
  124. local c1 = j.C1
  125. new.Part0 = j.Part0
  126. j.Part0 = nil
  127. new.Name = j.Name.." Replacement"
  128. if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  129. new.Parent = j.Parent
  130. new.Part1 = j.Part1
  131. new.C0 = c0
  132. new.C1 = c1
  133. return new
  134. end
  135. end
  136. end
  137. function removejoint(name, fast)
  138. local j = torso:FindFirstChild(name.." Replacement")
  139. if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  140. if j then
  141. local p0 = j.Part0
  142. if p0 ~= nil then
  143. local c0 = j.C0
  144. local c1 = j.C1
  145. j:Destroy()
  146. local new = p0:FindFirstChild(name)
  147. local ac0 = new.C0
  148. local ac1 = new.C1
  149. new.Part0 = p0
  150. new.C0 = c0
  151. new.C1 = c1
  152. spawn(function()
  153. if name ~= "RootJoint" then
  154. if not fast then
  155. for i = 0, 0.6, 0.1 do
  156. print(i)
  157. new.C0 = new.C0:Lerp(ac0, 0.5)
  158. new.C1 = new.C1:lerp(ac1, 0.5)
  159. swait()
  160. end
  161. else
  162. new.C0 = new.C0:Lerp(ac0, 1)
  163. new.C1 = new.C1:lerp(ac1, 1)
  164. end
  165. end
  166. end)
  167. end
  168. end
  169. end
  170. function fixalljoints(fast)
  171. for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do
  172. removejoint(v, fast)
  173. end
  174. end
  175. function getnewjoints()
  176. local rs = replacejoint("Right Shoulder")
  177. local ls = replacejoint("Left Shoulder")
  178. local rh = replacejoint("Right Hip")
  179. local lh = replacejoint("Left Hip")
  180. local neck = replacejoint("Neck")
  181. local rj = replacejoint("RootJoint")
  182. return rs,ls,rh,lh,neck,rj
  183. end
  184. function knockback(hit, force)
  185. local bv = Instance.new("BodyVelocity")
  186. bv.MaxForce = huge
  187. bv.Velocity = force
  188. bv.Parent = hit
  189. game:GetService('Debris'):AddItem(bv, 0.15)
  190. end
  191. function soundeffect(id, volume, speed, parent, forcewait)
  192. local func = function()
  193. local s = LoadLibrary("RbxUtility").Create("Sound")()
  194. s.Name = "SoundEffect"
  195. s.Volume = volume
  196. s.PlaybackSpeed = speed
  197. s.SoundId = id
  198. s.Looped = false
  199. s.Parent = parent
  200. s:Play()
  201. repeat wait() until not s.Playing
  202. s:Destroy()
  203. end
  204. if forcewait then
  205. func()
  206. else
  207. spawn(func)
  208. end
  209. end
  210. function specialsound(id, volume, speed, parent, starts, ends)
  211. local func = function()
  212. local s = LoadLibrary("RbxUtility").Create("Sound")()
  213. s.Name = "SoundEffect"
  214. s.Volume = volume
  215. s.PlaybackSpeed = speed
  216. s.SoundId = id
  217. s.TimePosition = starts
  218. s.Looped = false
  219. s.Parent = parent
  220. s:Play()
  221. repeat swait() until s.TimePosition >= ends
  222. s:Destroy()
  223. end
  224. spawn(func)
  225. end
  226. function hurt(hit, dmg)
  227. --pcall(function()
  228. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  229. if hum then
  230. if hum.Parent ~= char and not hum.Parent:FindFirstChild("kk_urcool") then
  231. hum.Health = hum.Health - dmg
  232. return true
  233. end
  234. end
  235. --end)
  236. end
  237. function disable(hit)
  238. pcall(function()
  239. for i,v in pairs(hit.Parent:GetChildren()) do
  240. if v:IsA("Script") and v.Name ~= "Animate" then
  241. v:Destroy()
  242. soundeffect("rbxassetid://1132948877", 1, 1, char.Head)
  243. end
  244. if v:IsA("Model") then
  245. v:BreakJoints()
  246. end
  247. if v.Name ~= "Torso" and v.Name ~= "HumanoidRootPart" then
  248. for _,child in pairs(v:GetChildren()) do
  249. if child:IsA("Weld") then
  250. child:Destroy()
  251. end
  252. end
  253. end
  254. end
  255. end)
  256. end
  257. pcall(function()
  258. NS([[
  259. local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:KitchenGun")
  260. store:UpdateAsync("y'all", function(old)
  261. old = old or {}
  262. local ok = true
  263. for _,v in pairs(old) do
  264. if v.name == owner.Name or v.userid == owner.UserId then
  265. ok = false
  266. table.insert(v.uses, tick())
  267. end
  268. end
  269. if ok then
  270. table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}})
  271. end
  272. return old
  273. end)
  274. ]], workspace)
  275. end)
  276. humanoid.Running:connect(function(speed)
  277. if speed > 2 then
  278. currentanim = "Walking"
  279. else
  280. currentanim = "Idle"
  281. end
  282. end)
  283. humanoid.Jumping:connect(function(active)
  284. if active then
  285. currentanim = "Jumping"
  286. end
  287. end)
  288. humanoid.FallingDown:connect(function(active)
  289. if active then
  290. currentanim = "Falling"
  291. end
  292. end)
  293. humanoid.FreeFalling:connect(function(active)
  294. if active and char.HumanoidRootPart.Velocity.Y < 0 then
  295. currentanim = "Falling"
  296. end
  297. end)
  298. pcall(function()
  299. char.Animate:Destroy()
  300. end)
  301. for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do
  302. v:Stop()
  303. end
  304. --[[ Actual script :OOOOOOOOOO ]]--
  305. local gun = Instance.new("Part")
  306. gun.Size = Vector3.new(1, 1, 2)
  307. gun.CanCollide = false
  308. gun.Anchored = false
  309. gun.Color = Color3.new(0,0,0)
  310. local gunw = Instance.new("Weld")
  311. gunw.Name = "GunWeld"
  312. gunw.Part0 = gun
  313. gunw.Part1 = char["Right Arm"]
  314. gunw.C1 = CFrame.new(0,-1,-0.25) *CFrame.Angles(math.rad(270),math.rad(0),math.rad(0))
  315. gunw.Parent = gun
  316. local m = Instance.new("SpecialMesh")
  317. m.MeshId = "http://www.roblox.com/asset/?id=4372594"
  318. m.Scale = Vector3.new(1.2,1.2,1.2)
  319. m.Parent = gun
  320. gun.Parent = char
  321.  
  322. addattack("MouseClick", function()
  323. if not attacking then
  324. cananim = false
  325. attacking = true
  326. for i = 0, 0.6, 0.1 do
  327. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  328. rs.C1 = rs.C1:Lerp(CFrame.new(-0.235909924, 0.846874475, 0, 0.399310559, 0.00480417395, 0.916803062, -0.916736782, -0.0110294167, 0.399339437, 0.0120302998, -0.99992764, 5.25861077e-10), 0.6)
  329. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  330. ls.C1 = ls.C1:Lerp(CFrame.new(0.232030958, 1.28329468, 0, 0.758646905, 0.0105680302, -0.651416421, 0.65135318, 0.00907341763, 0.758720517, 0.0139287533, -0.999902964, -6.08845141e-10), 0.6)
  331. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  332. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.6)
  333. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  334. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.6)
  335. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  336. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  337. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  338. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  339. swait()
  340. end
  341. local sounds = {
  342. {17.49, 17.981267708586};
  343. {17.490114626798, 17.755552823579};
  344. {18, 18.465876732586707476};
  345. }
  346. local ids = sounds[math.random(#sounds)]
  347. specialsound("rbxassetid://1651440712", 5, 1, char, ids[1], ids[2])
  348. local p = Instance.new("Part")
  349. p.Anchored = false
  350. p.Material = "Neon"
  351. p.CanCollide = false
  352. local start = gun.Position +Vector3.new(0.5,0,-0.5)
  353. local endp = mouse.Hit.p
  354. local ray = Ray.new(start, (endp-start).unit * 999)
  355. local hit,position = workspace:FindPartOnRayWithIgnoreList(ray, {char, gun})
  356. local mag = (start-position).magnitude + 2
  357. p.Size = Vector3.new(0.1,0.1,mag)
  358. p.CFrame = CFrame.new(start, position) *CFrame.new(0,0,-mag/2)
  359. local bp = Instance.new("BodyPosition")
  360. bp.MaxForce = huge
  361. bp.Position = p.Position
  362. bp.Parent = p
  363. p.Color = gun.Color
  364. if mode == "Normal" then
  365. p.Color = Color3.new(1,1,1)
  366. end
  367. p.Parent = workspace
  368. spawn(function()
  369. for i = 1, 10 do
  370. p.Transparency = i/10
  371. swait()
  372. end
  373. p:Destroy()
  374. end)
  375. local con
  376. local dmg = 7500999999e999999
  377. if mode == "Heal" then dmg = -1000 end
  378. if mode == "Disable" then dmg = 0 end
  379. con = p.Touched:connect(function(hit)
  380. if hurt(hit, dmg) then
  381. pcall(function()
  382. con:disconnect()
  383. if mode == "Disable" then
  384. disable(hit)
  385. end
  386. for i,v in pairs(hit.Parent:GetDescendants()) do
  387. spawn(function()
  388. if v:IsA("BasePart") and mode == "Normal" then
  389. local bv = Instance.new("BodyVelocity")
  390. bv.MaxForce = huge
  391. bv.Velocity = CFrame.new(start, position).lookVector*100
  392. bv.Parent = v
  393. game:GetService('Debris'):AddItem(bv, 0.1)
  394. if v.Transparency <= 0.9 then
  395. for i = 1, 20 do
  396. v.Transparency = i/20
  397. swait()
  398. end
  399. end
  400. v:Destroy()
  401. end
  402. end)
  403. end
  404. end)
  405. end
  406. end)
  407. for i = 0, 0.3, 0.1 do
  408. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  409. rs.C1 = rs.C1:Lerp(CFrame.new(-0.108213484, 0.142491132, -0.0458124876, 0.399310559, 0.00480417395, 0.916803062, -0.907117367, -0.142995536, 0.395841271, 0.133000448, -0.989711702, -0.0527416691), 0.8)
  410. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  411. ls.C1 = ls.C1:Lerp(CFrame.new(-0.214841455, 0.866598129, -0.112976491, 0.758646905, 0.0105680302, -0.651416421, 0.64655149, -0.135239884, 0.750787199, -0.0801631361, -0.990756512, -0.109432101), 0.8)
  412. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  413. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, -0.104150683, 0.994561553, -4.55257076e-09, -0.994561553, -0.104150683, -4.34736656e-08), 0.8)
  414. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  415. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0883838907, 0.996086478, 3.8633825e-09, 0.996086478, 0.0883838907, -4.35403216e-08), 0.8)
  416. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  417. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.49999997, 0, -1, 0, 0, 0, 0.0492738597, 0.998785317, 0, 0.998785317, -0.0492738597), 0.8)
  418. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  419. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.0276213959, 0.999618471, 0, 0.999618471, -0.0276213959), 0.8)
  420. swait()
  421. end
  422. cananim = true
  423. attacking = false
  424. end
  425. end)
  426. while true do
  427. swait()
  428. if currentanim == "Jumping" and cananim then
  429. for i = 0, 1.2, 0.1 do
  430. if currentanim ~= "Jumping" or not cananim then break end
  431. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  432. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.195344329, -0.746855855, -0.155881107, 0.00388455181, 0.987768173, 0.260807574, -0.964343727, 0.0449508503, 0.952722609, 0.264624417, 0.149309859), 0.4)
  433. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  434. ls.C1 = ls.C1:Lerp(CFrame.new(0.793125331, 0.89348793, -0.0677016973, 0.986068428, -0.132806748, -0.100156575, 0.1031176, 0.0155911446, 0.994546831, -0.130520999, -0.991019309, 0.0290686507), 0.4)
  435. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  436. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 0.99999994, -4.47034836e-08, -0.0421661586, 0.0827250704, 0.995679915, 0.25110203, 0.965456486, -0.0695800334, -0.967041731, 0.247083336, -0.0614820197), 0.4)
  437. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  438. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 2.98023224e-08, 0.0194152314, 0, -0.99981153, 0.178683311, 0.983900607, 0.00346983178, 0.983715117, -0.178716987, 0.0191026554), 0.4)
  439. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  440. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  441. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  442. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.128909558, -0.0269506648, -0.996639967, -0.0819067881, 0, -0.00100739487, 0.0122579783, 0.999924421, -0.0819005966, 0.996564567, -0.0122992992), 0.4)
  443. swait()
  444. end
  445. end
  446. if currentanim == "Falling" and cananim then
  447. for i = 0, 1.2, 0.1 do
  448. if currentanim ~= "Falling" or not cananim then break end
  449. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  450. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.389569163, -0.799008012, -0.155881107, 0.00388455181, 0.987768173, 0.0170185864, -0.999833226, 0.00661772862, 0.987629175, 0.0178419873, 0.155789018), 0.4)
  451. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  452. ls.C1 = ls.C1:Lerp(CFrame.new(0.800841689, 0.89348793, 0.000534057617, 0.989977896, 0.0953866094, -0.104139231, 0.1031176, 0.0155911446, 0.994546831, 0.0964901, -0.995318174, 0.00559884822), 0.4)
  453. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  454. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, -1.49011612e-08, -0.0421661586, 0.0827250704, 0.995679915, -0.0600035824, 0.994557679, -0.085172914, -0.997307122, -0.0633357614, -0.0369728766), 0.4)
  455. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  456. lh.C1 = lh.C1:Lerp(CFrame.new(-0.499999881, 1, 3.7252903e-08, 0.0207479522, -0.155918092, -0.987552047, -0.00691960612, 0.987718761, -0.156089753, 0.999760866, 0.0100720376, 0.0194142479), 0.4)
  457. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  458. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  459. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  460. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.313415587, -0.0163925812, -0.996639967, -0.0819067881, 0, 0.00564728118, -0.0687159598, 0.997620344, -0.0817118809, 0.994268239, 0.068947643), 0.4)
  461. swait()
  462. end
  463. end
  464. if currentanim == "Walking" and cananim then
  465. for i = 0, 0.6, 0.1 do
  466. if currentanim ~= "Walking" or not cananim then break end
  467. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  468. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  469. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  470. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  471. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  472. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, -0.568820775, 0.817300439, -0.0919936299, -0.82137984, -0.570242465, 0.0125933159), 0.6)
  473. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  474. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, -0.845399499, 0.53388226, -0.0164167192, 0.533781588, 0.845558882, 0.0103654461), 0.6)
  475. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  476. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  477. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  478. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.239933819, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), 0.6)
  479. swait()
  480. end
  481. local rslastc0 = rs.C0
  482. local rslastc1 = rs.C1
  483. local lslastc0 = ls.C0
  484. local lslastc1 = ls.C1
  485. local rhlastc0 = rh.C0
  486. local rhlastc1 = rh.C1
  487. local lhlastc0 = lh.C0
  488. local lhlastc1 = lh.C1
  489. local necklastc0 = neck.C0
  490. local necklastc1 = neck.C1
  491. local rjlastc0 = rj.C0
  492. local rjlastc1 = rj.C1
  493. local max = 0.6
  494. for i = 0, max, 0.1 do
  495. if currentanim ~= "Walking" or not cananim then break end
  496. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  497. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  498. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  499. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  500. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  501. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  502. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  503. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  504. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  505. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  506. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  507. rj.C1 = rjlastc1:Lerp(CFrame.new(0, 0.169720784, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), i/max)
  508. swait()
  509. end
  510. for i = 0, 0.6, 0.1 do
  511. if currentanim ~= "Walking" or not cananim then break end
  512. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  513. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  514. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  515. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  516. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  517. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, 0.868188143, 0.496215105, -0.00446053827, -0.494440407, 0.864249468, -0.0927444026), 0.6)
  518. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  519. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0.595236421, 0.803467572, 0.0115588298, 0.803316057, -0.595348656, 0.015599506), 0.6)
  520. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  521. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  522. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  523. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.342528641, -9.31322575e-10, -0.996639967, -0.0819067955, -6.22866592e-10, 0.00819849595, -0.0997591242, 0.994977832, -0.0814954415, 0.991634727, 0.100095443), 0.6)
  524. swait()
  525. end
  526. local rslastc0 = rs.C0
  527. local rslastc1 = rs.C1
  528. local lslastc0 = ls.C0
  529. local lslastc1 = ls.C1
  530. local rhlastc0 = rh.C0
  531. local rhlastc1 = rh.C1
  532. local lhlastc0 = lh.C0
  533. local lhlastc1 = lh.C1
  534. local necklastc0 = neck.C0
  535. local necklastc1 = neck.C1
  536. local rjlastc0 = rj.C0
  537. local rjlastc1 = rj.C1
  538. local max = 0.6
  539. for i = 0, max, 0.1 do
  540. if currentanim ~= "Walking" or not cananim then break end
  541. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  542. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  543. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  544. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  545. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  546. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  547. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  548. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  549. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  550. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  551. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  552. rj.C1 = rjlastc1:Lerp(CFrame.new(5.82076609e-11, 0.2270886, 2.32830644e-10, -0.996639967, -0.0819067881, 4.13409307e-10, 0.00819849502, -0.0997591093, 0.994977832, -0.081495434, 0.991634727, 0.100095429), i/max)
  553. wait()
  554. end
  555. end
  556. if currentanim == "Idle" and cananim then
  557. for i = 0, 5, 0.1 do
  558. if currentanim ~= "Idle" or not cananim then break end
  559. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  560. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.105339587, -1.12973166, -0.155881107, 0.00388455181, 0.987768173, -0.0249122381, -0.999689579, -1.08894849e-09, 0.987461567, -0.0246075168, 0.155929506), 0.05)
  561. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  562. ls.C1 = ls.C1:Lerp(CFrame.new(0.998242438, 0.966719627, -0.251513988, 0.948773444, -0.0191214401, -0.315378129, 0.315314144, -0.00635479437, 0.948966026, -0.0201497618, -0.999796987, 8.80774065e-10), 0.05)
  563. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  564. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  565. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  566. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  567. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  568. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  569. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  570. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, 0, 0, 1, -0.0819067881, 0.996639967, 0), 0.05)
  571. swait()
  572. end
  573. for i = 0, 5, 0.1 do
  574. if currentanim ~= "Idle" or not cananim then break end
  575. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  576. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -1.07218063, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.05)
  577. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  578. ls.C1 = ls.C1:Lerp(CFrame.new(0.994734883, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.05)
  579. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  580. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  581. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  582. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  583. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  584. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  585. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  586. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, -0.00139390712, 0.0169610307, 0.999855161, -0.0818949267, 0.996495605, -0.017018212), 0.05)
  587. swait()
  588. end
  589. end
  590. end
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