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20.6 error log 7d2d

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Nov 14th, 2022
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  1. Mono path[0] = 'D:/Games/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'D:/Games/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
  4. [Subsystems] Discovering subsystems at path D:/Games/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  10. Vendor:
  11. VRAM: 6052 MB
  12. Driver: 30.0.15.1215
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 0.130 seconds
  15. D3D11 device created for Microsoft Media Foundation video decoding.
  16. <RI> Initializing input.
  17.  
  18. <RI> Input initialized.
  19.  
  20. <RI> Initialized touch support.
  21.  
  22. UnloadTime: 0.836100 ms
  23. 2022-11-14T17:07:22 0.017 INF Version: Alpha 20.6 (b9) Compatibility Version: Alpha 20.6, Build: WindowsPlayer 64 Bit
  24. 2022-11-14T17:07:22 0.019 INF System information:
  25. 2022-11-14T17:07:22 0.019 INF OS: Windows 10 (10.0.19044) 64bit
  26. 2022-11-14T17:07:22 0.019 INF CPU: AMD Ryzen 5 1600 Six-Core Processor (cores: 12)
  27. 2022-11-14T17:07:22 0.019 INF RAM: 16335 MB
  28. 2022-11-14T17:07:22 0.020 INF GPU: NVIDIA GeForce GTX 1060 6GB (6052 MB)
  29. 2022-11-14T17:07:22 0.023 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  30. 2022-11-14T17:07:22 0.053 INF Last played version: Alpha 20.6
  31. 2022-11-14T17:07:22 0.054 INF Local UTC offset: -6 hours
  32. 2022-11-14T17:07:22 0.080 INF Command line arguments: D:\Games\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -noeac -logfile D:\7 Days To Die\Logs
  33. 2022-11-14T17:07:22 0.093 INF [Platform] Init
  34. 2022-11-14T17:07:22 0.145 INF [Platform] Using native platform: Steam
  35. 2022-11-14T17:07:22 0.147 INF [Platform] Using cross platform: EOS
  36. 2022-11-14T17:07:22 0.148 INF [Platform] Using server platform: Steam
  37. 2022-11-14T17:07:22 0.148 INF [Platform] Using server platform: XBL
  38. 2022-11-14T17:07:22 0.156 INF Starting PlayerInputManager...
  39. Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  40. Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  41. Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  42. Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  43. Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  44. Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  45. 2022-11-14T17:07:22 0.398 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  46. 2022-11-14T17:07:22 0.420 INF [Platform] Initializing Steam
  47. 2022-11-14T17:07:22 0.570 INF [Steamworks.NET] SteamAPI_Init() ok
  48. 2022-11-14T17:07:22 0.573 INF [Steamworks.NET] Registering auth callbacks
  49. 2022-11-14T17:07:22 0.577 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2022-11-14T17:07:22 0.577 INF [Platform] Initializing EOS
  51. 2022-11-14T17:07:22 0.612 INF [EOS] Initialize: Success
  52. 2022-11-14T17:07:22 0.640 INF [EOS-ACC] Not started with EAC, anticheat disabled
  53. 2022-11-14T17:07:22 0.647 INF [Platform] Initializing XBL
  54. 2022-11-14T17:07:23 0.840 INF Localization language from prefs: english
  55. 2022-11-14T17:07:23 0.842 INF Texture quality is set to 0
  56. 2022-11-14T17:07:23 0.844 INF Precaching...
  57. 2022-11-14T17:07:23 0.845 INF Precaching file: 7DaysToDie_Data/resources.assets
  58. 2022-11-14T17:07:27 5.236 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  59. 2022-11-14T17:07:27 5.250 INF Precaching file: Data/Bundles/blocktextureatlases
  60. 2022-11-14T17:07:32 10.397 INF Precaching file: Data/Bundles/terraintextures
  61. 2022-11-14T17:07:38 16.376 INF Precaching done
  62. 2022-11-14T17:07:38 16.377 INF Loading main scene
  63. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  64. UnloadTime: 1.079300 ms
  65. 2022-11-14T17:07:38 16.640 INF [GSM] Singleton Initialized...
  66. 2022-11-14T17:07:38 16.652 INF Awake IsFocused: True
  67. 2022-11-14T17:07:38 16.653 INF Awake
  68. 2022-11-14T17:07:38 16.704 INF Occlusion: Awake
  69. 2022-11-14T17:07:38 16.715 INF ApplyAllOptions streaming budget 5446.8 MB
  70. 2022-11-14T17:07:38 16.716 INF ApplyAllOptions current screen 3440 x 1440, 60hz, window 3440 x 1440, mode FullScreenWindow
  71. 2022-11-14T17:07:38 16.717 INF Texture quality is set to 0
  72. 2022-11-14T17:07:38 16.717 INF ApplyTextureFilter 2, AF Enable
  73. 2022-11-14T17:07:38 16.719 INF ApplyTerrainOptions 3
  74. 2022-11-14T17:07:40 17.885 INF [MODS] Start loading from: 'D:/Games/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods'
  75. 2022-11-14T17:07:40 17.892 INF [MODS] Trying to load from folder: '0-SCore'
  76. 2022-11-14T17:07:40 17.940 INF [MODS] Found ModAPI in SCore.dll, creating instance
  77. 2022-11-14T17:07:40 17.941 INF [MODS] Loaded Mod: 0-SCore (20.6.229.1021)
  78. 2022-11-14T17:07:40 17.941 INF [MODS] Trying to load from folder: '0-XNPCCore'
  79. 2022-11-14T17:07:40 17.942 INF [MODS] Loaded Mod: 0-XNPCCore (20.6.01.01)
  80. 2022-11-14T17:07:40 17.942 INF [MODS] Trying to load from folder: 'FullautoLauncher'
  81. 2022-11-14T17:07:40 17.945 INF [MODS] Found ModAPI in FullautoLauncher.dll, creating instance
  82. 2022-11-14T17:07:40 17.945 INF [MODS] Loaded Mod: FullautoLauncher (1.11)
  83. 2022-11-14T17:07:40 17.945 INF [MODS] Trying to load from folder: 'Old Mods'
  84. 2022-11-14T17:07:40 17.945 WRN [MODS] Folder Old Mods does not contain a ModInfo.xml, ignoring
  85. 2022-11-14T17:07:40 17.945 WRN [MODS] Failed loading mod from folder: 'Old Mods'
  86. 2022-11-14T17:07:40 17.945 INF [MODS] Trying to load from folder: 'RandomMainmenuBackground'
  87. 2022-11-14T17:07:40 17.947 INF [MODS] Found ModAPI in RandomMainmenuBackground.dll, creating instance
  88. 2022-11-14T17:07:40 17.948 INF [MODS] Loaded Mod: RandomMainmenuBackground (1.0.1)
  89. 2022-11-14T17:07:40 17.948 INF [MODS] Trying to load from folder: 'The Wasteland'
  90. 2022-11-14T17:07:40 17.950 INF [MODS] Found ModAPI in 0Wasteland.dll, creating instance
  91. 2022-11-14T17:07:40 17.951 INF [MODS] Loaded Mod: The Wasteland (3.01)
  92. 2022-11-14T17:07:40 17.951 INF [MODS] Initializing mod code
  93. 2022-11-14T17:07:40 17.952 INF Loading Patch: Harmony.SphereIICoreInit
  94. Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/data-0000020F8F5451B0.dll
  95. Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/data-0000020F01BC7CC0.dll
  96. 2022-11-14T17:07:42 19.913 INF [MODS] Initialized code in mod '0-SCore' from DLL 'SCore.dll'
  97. 2022-11-14T17:07:42 19.913 INF Loading Patch: FullautoLauncherInit
  98. 2022-11-14T17:07:42 19.976 INF [MODS] Initialized code in mod 'FullautoLauncher' from DLL 'FullautoLauncher.dll'
  99. 2022-11-14T17:07:42 19.976 INF Loading Patch: RandomMainmenuBackgroundInit
  100. 2022-11-14T17:07:42 20.031 INF [MODS] Initialized code in mod 'RandomMainmenuBackground' from DLL 'RandomMainmenuBackground.dll'
  101. 2022-11-14T17:07:42 20.031 INF Loading Patch: Harmony.Wasteland
  102. 2022-11-14T17:07:42 20.046 INF [MODS] Initialized code in mod 'The Wasteland' from DLL '0Wasteland.dll'
  103. 2022-11-14T17:07:42 20.046 INF [MODS] Loading done
  104. 2022-11-14T17:07:42 20.070 INF Pack 3959 us
  105. 2022-11-14T17:07:42 20.116 INF Pack 27668 us
  106. 2022-11-14T17:07:42 20.157 INF Pack 3366 us
  107. 2022-11-14T17:07:42 20.410 INF Pack 93638 us
  108. 2022-11-14T17:07:44 22.568 INF Pack 692145 us
  109. 2022-11-14T17:07:44 22.695 INF Pack 31265 us
  110. 2022-11-14T17:07:44 22.697 INF [MODS] Loading localization from mod: 0-SCore
  111. 2022-11-14T17:07:44 22.698 INF [MODS] Loading localization from mod: 0-XNPCCore
  112. 2022-11-14T17:07:44 22.699 INF [MODS] Loading localization from mod: The Wasteland
  113. 2022-11-14T17:07:44 22.724 INF Loading permissions file at 'C:\Users\Alexander\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  114. 2022-11-14T17:07:44 22.748 INF Loading permissions file done.
  115. 2022-11-14T17:07:45 23.099 INF GameSense server not found (no props file), disabling
  116. 2022-11-14T17:07:45 23.099 INF Awake done in 6447 ms
  117. Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  118. Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  119. Fallback handler could not load library D:/Games/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  120.  
  121. Unloading 869 unused Assets to reduce memory usage. Loaded Objects now: 5908.
  122. Total: 60.875200 ms (FindLiveObjects: 0.427200 ms CreateObjectMapping: 0.172800 ms MarkObjects: 58.900100 ms DeleteObjects: 1.374300 ms)
  123.  
  124. 2022-11-14T17:07:45 23.351 INF [XUi] Instantiating XUi from default prefab.
  125. 2022-11-14T17:07:45 23.365 INF [XUi] XUi instantiation completed in 13 ms
  126. 2022-11-14T17:07:45 23.474 INF Reloading serveradmin.xml
  127. 2022-11-14T17:07:45 23.474 INF Loading permissions file at 'C:\Users\Alexander\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  128. 2022-11-14T17:07:45 23.474 INF Loading permissions file done.
  129. 2022-11-14T17:07:45 23.633 INF [XUi] Loading XUi asynchronously
  130. 2022-11-14T17:07:45 23.653 INF Updated culture for display texts
  131. 2022-11-14T17:07:46 23.926 INF background name :
  132. 2022-11-14T17:07:46 23.927 INF logo name:
  133. 2022-11-14T17:07:46 24.428 INF background name :20220331193939_1
  134. 2022-11-14T17:07:46 24.434 INF background name :20220331194049_1
  135. 2022-11-14T17:07:46 24.434 INF background name :20220331194141_1
  136. 2022-11-14T17:07:46 24.434 INF background name :20220331194333_1
  137. 2022-11-14T17:07:46 24.434 INF background name :20220331194537_1
  138. 2022-11-14T17:07:46 24.434 INF background name :20220331194619_1
  139. 2022-11-14T17:07:46 24.437 INF [XUi] Parsing all window groups completed in 741 ms total.
  140. 2022-11-14T17:07:53 31.128 INF [XUi] Initialized all window groups completed in 2150 ms total.
  141. 2022-11-14T17:07:54 32.081 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  142. 2022-11-14T17:07:55 33.594 INF Loaded (local): rwgmixer
  143. 2022-11-14T17:07:55 33.694 INF Loaded (local): archetypes
  144. 2022-11-14T17:07:55 33.761 INF Loaded (local): color_mappings
  145. 2022-11-14T17:07:56 33.828 INF Loaded (local): loadingscreen
  146. 2022-11-14T17:07:56 33.845 INF WorldStaticData.Init() needed 7.000s
  147. 2022-11-14T17:07:56 33.867 INF [Steamworks.NET] User not logged in.
  148. 2022-11-14T17:08:05 43.790 INF Loading background: menuBackground20220331194333_1
  149. 2022-11-14T17:08:05 43.791 INF Loading logo: mainMenuLogo
  150. Clearing SphereCache...
  151.  
  152. 2022-11-14T17:08:05 43.800 INF AchievementManager: Received stats and achievements from Steam
  153. 2022-11-14T17:08:10 47.973 INF NET: Starting server protocols
  154. 2022-11-14T17:08:10 47.992 WRN [EOS] [LogEOSP2P - Warning] Attempted to add peer connection request notification with a LocalUserId that did not validate correctly. Result=[EOS_InvalidUser]
  155. 2022-11-14T17:08:10 47.994 WRN [EOS] [LogEOSP2P - Warning] Attempted to add peer connection established notification with a LocalUserId that did not validate correctly. Result=[EOS_InvalidUser]
  156. 2022-11-14T17:08:10 47.996 WRN [EOS] [LogEOSP2P - Warning] Attempted to add peer connection closed notification with a LocalUserId that did not validate correctly. Result=[EOS_InvalidUser]
  157. 2022-11-14T17:08:10 47.998 WRN [EOS] [LogEOSP2P - Warning] Attempted to add peer connection request notification with a LocalUserId that did not validate correctly. Result=[EOS_InvalidUser]
  158. 2022-11-14T17:08:10 47.999 WRN [EOS] [LogEOSP2P - Warning] Attempted to add peer connection established notification with a LocalUserId that did not validate correctly. Result=[EOS_InvalidUser]
  159. 2022-11-14T17:08:10 47.999 WRN [EOS] [LogEOSP2P - Warning] Attempted to add peer connection closed notification with a LocalUserId that did not validate correctly. Result=[EOS_InvalidUser]
  160. 2022-11-14T17:08:10 48.001 INF StartGame
  161. 2022-11-14T17:08:10 48.002 INF NetPackageManager Init
  162. 2022-11-14T17:08:10 48.069 INF [XUi] Instantiating XUi from default prefab.
  163. 2022-11-14T17:08:10 48.086 INF [XUi] XUi instantiation completed in 17 ms
  164. 2022-11-14T17:08:10 48.099 INF Persistent GamePrefs saved
  165. GamePref.AdminFileName = serveradmin.xml
  166. GamePref.AirDropFrequency = 72
  167. GamePref.AirDropMarker = True
  168. GamePref.AutopilotMode = 0
  169. GamePref.BedrollDeadZoneSize = 30
  170. GamePref.BedrollExpiryTime = 60
  171. GamePref.BlockDamageAI = 100
  172. GamePref.BlockDamageAIBM = 100
  173. GamePref.BlockDamagePlayer = 150
  174. GamePref.BloodMoonEnemyCount = 32
  175. GamePref.BloodMoonFrequency = 2
  176. GamePref.BloodMoonRange = 0
  177. GamePref.BloodMoonWarning = 8
  178. GamePref.BuildCreate = False
  179. GamePref.ConnectToServerIP = 127.0.0.1
  180. GamePref.ConnectToServerPort = 26900
  181. GamePref.ControlPanelEnabled = False
  182. GamePref.ControlPanelPort = 8080
  183. GamePref.CraftTimer =
  184. GamePref.CreateLevelDim = 8
  185. GamePref.CreateLevelName = My Level
  186. GamePref.CreativeMenuEnabled = False
  187. GamePref.DayCount = 3
  188. GamePref.DayLightLength = 18
  189. GamePref.DayNightLength = 90
  190. GamePref.DebugMenuEnabled = False
  191. GamePref.DebugMenuShowTasks = False
  192. GamePref.DebugStopEnemiesMoving = False
  193. GamePref.DropOnDeath = 0
  194. GamePref.DropOnQuit = 0
  195. GamePref.DynamicMeshDistance = 1000
  196. GamePref.DynamicMeshEnabled = False
  197. GamePref.DynamicMeshLandClaimBuffer = 3
  198. GamePref.DynamicMeshLandClaimOnly = False
  199. GamePref.DynamicMeshMaxItemCache = 3
  200. GamePref.DynamicMeshMaxRegionCache = 1
  201. GamePref.DynamicMeshUseImposters = False
  202. GamePref.DynamicSpawner =
  203. GamePref.EACEnabled = False
  204. GamePref.EnemyDifficulty = 0
  205. GamePref.EnemySpawnMode = True
  206. GamePref.FavoriteServersList =
  207. GamePref.FragLimit = 20
  208. GamePref.GameDifficulty = 1
  209. GamePref.GameGuidClient =
  210. GamePref.GameMode = GameModeSurvival
  211. GamePref.GameName = Wasd20.6
  212. GamePref.GameNameClient = My Game
  213. GamePref.GameVersion = Alpha 20.6
  214. GamePref.GameWorld = Juvupe Valley
  215. GamePref.HideCommandExecutionLog = 0
  216. GamePref.JoiningOptions = True
  217. GamePref.LandClaimCount = 1
  218. GamePref.LandClaimDeadZone = 0
  219. GamePref.LandClaimDecayMode = 0
  220. GamePref.LandClaimExpiryTime = 30
  221. GamePref.LandClaimOfflineDelay = 0
  222. GamePref.LandClaimOfflineDurabilityModifier = 4
  223. GamePref.LandClaimOnlineDurabilityModifier = 4
  224. GamePref.LandClaimSize = 71
  225. GamePref.Language = english
  226. GamePref.LanguageBrowser =
  227. GamePref.LastGameResetRevision = 13
  228. GamePref.LastLoadedPrefab =
  229. GamePref.LastLoadingTipRead = 24
  230. GamePref.LootAbundance = 150
  231. GamePref.LootRespawnDays = 7
  232. GamePref.LootTimer =
  233. GamePref.MatchLength = 10
  234. GamePref.MaxSpawnedAnimals = 50
  235. GamePref.MaxSpawnedZombies = 60
  236. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  237. GamePref.NoGraphicsMode = False
  238. GamePref.OptionsAllowController = True
  239. GamePref.OptionsAmbientVolumeLevel = 0.5005225
  240. GamePref.OptionsAudioOcclusion = False
  241. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  242. GamePref.OptionsControllerVibration = True
  243. GamePref.OptionsControlsResetRevision = 6
  244. GamePref.OptionsDisableChunkLODs = False
  245. GamePref.OptionsDynamicMusicDailyTime = 0.3
  246. GamePref.OptionsDynamicMusicEnabled = False
  247. GamePref.OptionsForegroundGlobalOpacity = 1
  248. GamePref.OptionsGfxAA = 3
  249. GamePref.OptionsGfxAASharpness = 0
  250. GamePref.OptionsGfxBloom = True
  251. GamePref.OptionsGfxBrightness = 0.6612069
  252. GamePref.OptionsGfxDOF = True
  253. GamePref.OptionsGfxDynamicMinFPS = 30
  254. GamePref.OptionsGfxDynamicMode = 0
  255. GamePref.OptionsGfxDynamicScale = 1
  256. GamePref.OptionsGfxFOV = 65
  257. GamePref.OptionsGfxGrassDistance = 3
  258. GamePref.OptionsGfxLODDistance = 0.5041916
  259. GamePref.OptionsGfxMotionBlur = 2
  260. GamePref.OptionsGfxObjQuality = 3
  261. GamePref.OptionsGfxOcclusion = False
  262. GamePref.OptionsGfxQualityPreset = 5
  263. GamePref.OptionsGfxReflectQuality = 2
  264. GamePref.OptionsGfxReflectShadows = True
  265. GamePref.OptionsGfxResetRevision = 3
  266. GamePref.OptionsGfxResolution = 0
  267. GamePref.OptionsGfxShadowDistance = 2
  268. GamePref.OptionsGfxSSAO = True
  269. GamePref.OptionsGfxSSReflections = 2
  270. GamePref.OptionsGfxStreamMipmaps = True
  271. GamePref.OptionsGfxSunShafts = True
  272. GamePref.OptionsGfxTerrainQuality = 3
  273. GamePref.OptionsGfxTexFilter = 2
  274. GamePref.OptionsGfxTexQuality = 0
  275. GamePref.OptionsGfxTreeDistance = 4
  276. GamePref.OptionsGfxUMATexQuality = 0
  277. GamePref.OptionsGfxViewDistance = 7
  278. GamePref.OptionsGfxVsync = 1
  279. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  280. GamePref.OptionsGfxWaterQuality = 1
  281. GamePref.OptionsHudOpacity = 1
  282. GamePref.OptionsHudSize = 1
  283. GamePref.OptionsInterfaceSensitivity = 0.75
  284. GamePref.OptionsInvertMouse = False
  285. GamePref.OptionsJournalPopup = True
  286. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  287. GamePref.OptionsMicVolumeLevel = 0.75
  288. GamePref.OptionsMouseSensitivity = 0.5
  289. GamePref.OptionsMusicVolumeLevel = 0.5
  290. GamePref.OptionsOverallAudioVolumeLevel = 0.2121212
  291. GamePref.OptionsPlayChanceFrequency = 3
  292. GamePref.OptionsPlayChanceProbability = 0.983
  293. GamePref.OptionsPlayerModel = playerMale
  294. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  295. GamePref.OptionsPOICulling = 1
  296. GamePref.OptionsScreenBoundsValue = 1
  297. GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
  298. GamePref.OptionsShowCompass = True
  299. GamePref.OptionsShowCrosshair = True
  300. GamePref.OptionsStabSpawnBlocksOnGround = True
  301. GamePref.OptionsTempCelsius = False
  302. GamePref.OptionsUiFpsScaling = 1
  303. GamePref.OptionsVehicleMouseSensitivity = 0.5
  304. GamePref.OptionsVoiceChatEnabled = True
  305. GamePref.OptionsVoiceInputDevice = {c1af3a0e-137a-4870-ae46-5d2780d436a3}
  306. GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{09a1eb2a-fa63-4d70-9313-ec55b60f4a6c}
  307. GamePref.OptionsVoiceVolumeLevel = 0.75
  308. GamePref.OptionsWeaponAiming = False
  309. GamePref.OptionsZoomMouseSensitivity = 0.5
  310. GamePref.PartySharedKillRange = 10000
  311. GamePref.PersistentPlayerProfiles = True
  312. GamePref.PlayerAutologin = False
  313. GamePref.PlayerKillingMode = 0
  314. GamePref.PlayerName = Ender-Xander
  315. GamePref.PlayerSafeZoneHours = 7
  316. GamePref.PlayerSafeZoneLevel = 5
  317. GamePref.PlayerToken =
  318. GamePref.PlaytestBiome = 3
  319. GamePref.RebuildMap = False
  320. GamePref.Region =
  321. GamePref.SaveGameFolder = C:\Users\Alexander\AppData\Roaming/7DaysToDie/Saves
  322. GamePref.SelectionContextMode = 0
  323. GamePref.SelectionOperationMode = 0
  324. GamePref.ServerAdminSlots = 0
  325. GamePref.ServerAdminSlotsPermission = 0
  326. GamePref.ServerDescription =
  327. GamePref.ServerDisabledNetworkProtocols =
  328. GamePref.ServerHistoryCache =
  329. GamePref.ServerIP =
  330. GamePref.ServerIsPublic = True
  331. GamePref.ServerLoginConfirmationText =
  332. GamePref.ServerMaxAllowedViewDistance = 12
  333. GamePref.ServerMaxPlayerCount = 16
  334. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  335. GamePref.ServerName = Default Server
  336. GamePref.ServerPort = 26900
  337. GamePref.ServerReservedSlots = 0
  338. GamePref.ServerReservedSlotsPermission = 100
  339. GamePref.ServerVisibility = 2
  340. GamePref.ServerWebsiteURL =
  341. GamePref.ShowFriendPlayerOnMap = True
  342. GamePref.TelnetEnabled = False
  343. GamePref.TelnetFailedLoginLimit = 10
  344. GamePref.TelnetFailedLoginsBlocktime = 10
  345. GamePref.TelnetPort = 25003
  346. GamePref.TerminalWindowEnabled = True
  347. GamePref.TwitchBloodMoonAllowed = True
  348. GamePref.TwitchServerPermission = 90
  349. GamePref.UNUSED_LastLoadedPrefabSize =
  350. GamePref.UNUSED_OptionsBloom =
  351. GamePref.UNUSED_OptionsDOF =
  352. GamePref.UNUSED_OptionsFieldOfViewNew =
  353. GamePref.UNUSED_OptionsGamma =
  354. GamePref.UNUSED_OptionsMotionBlur =
  355. GamePref.UNUSED_OptionsObjectBlur =
  356. GamePref.UNUSED_OptionsReflectionBounces =
  357. GamePref.UNUSED_OptionsReflectionCullList =
  358. GamePref.UNUSED_OptionsReflectionFarClip =
  359. GamePref.UNUSED_OptionsReflectionRefreshMode =
  360. GamePref.UNUSED_OptionsReflectionShadowDistance =
  361. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  362. GamePref.UNUSED_OptionsSSAO =
  363. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  364. GamePref.UNUSED_OptionsSunShafts =
  365. GamePref.UNUSED_PlayerId =
  366. GamePref.UserDataFolder = C:\Users\Alexander\AppData\Roaming/7DaysToDie
  367. GamePref.WorldGenSeed =
  368. GamePref.WorldGenSize = 8192
  369. GamePref.XPMultiplier = 150
  370. GamePref.ZombieBMMove = 3
  371. GamePref.ZombieFeralMove = 3
  372. GamePref.ZombieFeralSense = 0
  373. GamePref.ZombieMove = 1
  374. GamePref.ZombieMoveNight = 3
  375. GamePref.ZombiePlayers = True
  376. GameStat.AirDropFrequency = 0
  377. GameStat.AirDropMarker = False
  378. GameStat.AllowedViewDistance = 12
  379. GameStat.AnimalCount = 0
  380. GameStat.AutoParty = False
  381. GameStat.BedrollExpiryTime = 45
  382. GameStat.BlockDamagePlayer = 100
  383. GameStat.BloodMoonDay = 0
  384. GameStat.BloodMoonEnemyCount = 8
  385. GameStat.BloodMoonWarning = 8
  386. GameStat.ChunkStabilityEnabled = True
  387. GameStat.CraftTimer =
  388. GameStat.CurrentRoundIx = 0
  389. GameStat.DayLightLength = 18
  390. GameStat.DayLimitActive = False
  391. GameStat.DayLimitThisRound = 0
  392. GameStat.DropOnDeath = 1
  393. GameStat.DropOnQuit = 0
  394. GameStat.EnemyCount = 0
  395. GameStat.EnemyDifficulty = Normal
  396. GameStat.EnemySpawnMode = True
  397. GameStat.FragLimitActive = False
  398. GameStat.FragLimitThisRound = 0
  399. GameStat.GameDifficulty = 2
  400. GameStat.GameDifficultyBonus = 1
  401. GameStat.GameModeId = 0
  402. GameStat.GameState = 0
  403. GameStat.GlobalMessageToShow =
  404. GameStat.IsCreativeMenuEnabled = False
  405. GameStat.IsFlyingEnabled = False
  406. GameStat.IsPlayerCollisionEnabled = True
  407. GameStat.IsPlayerDamageEnabled = True
  408. GameStat.IsResetMapOnRestart = False
  409. GameStat.IsSaveSupplyCrates = True
  410. GameStat.IsSpawnEnemies = True
  411. GameStat.IsSpawnNearOtherPlayer = False
  412. GameStat.IsTeleportEnabled = False
  413. GameStat.IsVersionCheckDone = False
  414. GameStat.LandClaimCount = 1
  415. GameStat.LandClaimDeadZone = 30
  416. GameStat.LandClaimDecayMode = 0
  417. GameStat.LandClaimExpiryTime = 3
  418. GameStat.LandClaimOfflineDelay = 0
  419. GameStat.LandClaimOfflineDurabilityModifier = 32
  420. GameStat.LandClaimOnlineDurabilityModifier = 32
  421. GameStat.LandClaimSize = 41
  422. GameStat.LoadScene =
  423. GameStat.LootTimer =
  424. GameStat.OptionsPOICulling = 0
  425. GameStat.PartySharedKillRange = 100
  426. GameStat.PlayerKillingMode = KillStrangersOnly
  427. GameStat.ScoreDiedMultiplier = -5
  428. GameStat.ScorePlayerKillMultiplier = 1
  429. GameStat.ScoreZombieKillMultiplier = 1
  430. GameStat.ShowAllPlayersOnMap = False
  431. GameStat.ShowFriendPlayerOnMap = True
  432. GameStat.ShowSpawnWindow = False
  433. GameStat.ShowWindow =
  434. GameStat.TimeLimitActive = False
  435. GameStat.TimeLimitThisRound = 0
  436. GameStat.TimeOfDayIncPerSec = 20
  437. GameStat.TwitchBloodMoonAllowed = True
  438. GameStat.UNUSED_ShowZombieCounter =
  439. GameStat.XPMultiplier = 100
  440. GameStat.ZombieHordeMeter = False
  441. 2022-11-14T17:08:10 48.136 INF StartAsServer
  442. 2022-11-14T17:08:14 52.023 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  443. 2022-11-14T17:08:14 52.023 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  444. 2022-11-14T17:08:14 52.023 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  445. 2022-11-14T17:08:14 52.086 INF Loaded (local): materials
  446. 2022-11-14T17:08:14 52.338 INF Loaded (local): physicsbodies
  447. 2022-11-14T17:08:14 52.502 INF Loaded (local): painting
  448. 2022-11-14T17:08:14 52.770 INF Loaded (local): shapes
  449. 2022-11-14T17:09:12 110.153 ERR XML loader: Loading and parsing 'blocks.xml' failed
  450. 2022-11-14T17:09:12 110.157 EXC Class 'ClockDMT, SCore' not found on block WorkingClockWL!
  451. at BlocksFromXml.ParseBlock (System.Boolean _bEditMode, System.Xml.XmlElement elementBlock) [0x001c4] in <ffc99a688d2b435db53bb46aed82ca49>:0
  452. at BlocksFromXml+<CreateBlocks>d__0.MoveNext () [0x000fc] in <ffc99a688d2b435db53bb46aed82ca49>:0
  453. at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <ffc99a688d2b435db53bb46aed82ca49>:0
  454. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  455. Log:Exception(Exception)
  456. <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
  457. <CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
  458. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  459.  
  460. 2022-11-14T17:09:12 110.510 INF Loaded (local): progression
  461. 2022-11-14T17:09:48 146.591 INF Loaded (local): buffs
  462. 2022-11-14T17:09:49 146.825 INF Loaded (local): misc
  463. 2022-11-14T17:09:52 150.579 ERR XML loader: Loading and parsing 'items.xml' failed
  464. 2022-11-14T17:09:52 150.580 EXC Unknown block name 'wallTorchLightPlayer' in use_action!
  465. at ItemActionPlaceAsBlock.ReadFrom (DynamicProperties _props) [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  466. at ItemClassesFromXml.parseItem (System.Xml.XmlElement _node) [0x00a3a] in <ffc99a688d2b435db53bb46aed82ca49>:0
  467. at ItemClassesFromXml+<CreateItems>d__1.MoveNext () [0x0014e] in <ffc99a688d2b435db53bb46aed82ca49>:0
  468. at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <ffc99a688d2b435db53bb46aed82ca49>:0
  469. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  470. Log:Exception(Exception)
  471. <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
  472. <CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
  473. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  474.  
  475. 2022-11-14T17:09:53 151.427 INF Item IDs with mapping
  476. 2022-11-14T17:09:53 151.428 INF ItemIDs from Mapping
  477. 2022-11-14T17:09:53 151.449 INF Loaded (local): item_modifiers
  478. 2022-11-14T17:09:55 152.849 INF Loaded (local): entityclasses
  479. 2022-11-14T17:09:55 152.995 INF Loaded (local): qualityinfo
  480. 2022-11-14T17:09:59 157.425 INF Loaded (local): sounds
  481. 2022-11-14T17:09:59 157.582 ERR XML loader: Loading and parsing 'recipes.xml' failed
  482. 2022-11-14T17:09:59 157.582 EXC No item/block with name 'resourceMilitaryFiber' existing
  483. at RecipesFromXml+<LoadRecipies>d__1.MoveNext () [0x00108] in <ffc99a688d2b435db53bb46aed82ca49>:0
  484. at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <ffc99a688d2b435db53bb46aed82ca49>:0
  485. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  486. Log:Exception(Exception)
  487. <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
  488. <CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
  489. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  490.  
  491. 2022-11-14T17:09:59 157.763 INF Loaded (local): blockplaceholders
  492. 2022-11-14T17:10:00 158.138 ERR XML loader: Loading and parsing 'loot.xml' failed
  493. 2022-11-14T17:10:00 158.138 EXC Item with name 'paStatueStrengthI' not found!
  494. at LootFromXml.ParseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 _minQualityBase, System.Int32 _maxQualityBase) [0x00182] in <ffc99a688d2b435db53bb46aed82ca49>:0
  495. at LootFromXml.LoadLootGroup (System.Xml.XmlElement _elementGroup) [0x001c0] in <ffc99a688d2b435db53bb46aed82ca49>:0
  496. at LootFromXml+<LoadLootContainers>d__1.MoveNext () [0x0009d] in <ffc99a688d2b435db53bb46aed82ca49>:0
  497. at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <ffc99a688d2b435db53bb46aed82ca49>:0
  498. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  499. Log:Exception(Exception)
  500. <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
  501. <CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
  502. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  503.  
  504. 2022-11-14T17:10:01 159.194 INF Loaded (local): entitygroups
  505. 2022-11-14T17:10:01 159.439 INF Loaded (local): utilityai
  506. 2022-11-14T17:10:01 159.597 INF Loaded (local): vehicles
  507. 2022-11-14T17:10:01 159.764 INF Loaded (local): rwgmixer
  508. 2022-11-14T17:10:02 159.947 INF Loaded (local): weathersurvival
  509. 2022-11-14T17:10:02 160.118 INF Loaded (local): archetypes
  510. 2022-11-14T17:10:02 160.337 INF Loaded (local): quests
  511. 2022-11-14T17:10:02 160.484 ERR XML loader: Loading and parsing 'traders.xml' failed
  512. 2022-11-14T17:10:02 160.485 EXC Item with name 'noteNF' not found!
  513. at TradersFromXml.parseItemList (System.String _containerId, System.Xml.XmlNodeList _childNodes, System.Collections.Generic.List`1[T] _itemList, System.Int32 minQualityBase, System.Int32 maxQualityBase) [0x0015b] in <ffc99a688d2b435db53bb46aed82ca49>:0
  514. at TradersFromXml.ParseTraderItemGroup (System.Xml.XmlElement e) [0x0012b] in <ffc99a688d2b435db53bb46aed82ca49>:0
  515. at TradersFromXml.ParseTraderItemGroups (System.Xml.XmlElement e) [0x00035] in <ffc99a688d2b435db53bb46aed82ca49>:0
  516. at TradersFromXml.ParseNode (System.Xml.XmlNode root) [0x0011c] in <ffc99a688d2b435db53bb46aed82ca49>:0
  517. at TradersFromXml+<LoadTraderInfo>d__0.MoveNext () [0x0002e] in <ffc99a688d2b435db53bb46aed82ca49>:0
  518. at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <ffc99a688d2b435db53bb46aed82ca49>:0
  519. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  520. Log:Exception(Exception)
  521. <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
  522. <CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
  523. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  524.  
  525. 2022-11-14T17:10:02 160.665 INF Loaded (local): npc
  526. 2022-11-14T17:10:03 160.835 INF Loaded (local): dialogs
  527. 2022-11-14T17:10:03 161.004 INF Loaded (local): ui_display
  528. 2022-11-14T17:10:03 161.171 INF Loaded (local): nav_objects
  529. 2022-11-14T17:10:03 161.365 INF Loaded (local): gamestages
  530. 2022-11-14T17:10:03 161.650 INF Loaded (local): gameevents
  531. 2022-11-14T17:10:04 161.848 INF Loaded (local): twitch
  532. 2022-11-14T17:10:04 162.015 INF Loaded (local): twitch_events
  533. 2022-11-14T17:10:04 162.198 INF Loaded (local): dmscontent
  534. 2022-11-14T17:10:04 162.365 INF Loaded (local): color_mappings
  535. 2022-11-14T17:10:04 162.548 INF Loaded (local): XUi_Common/styles
  536. 2022-11-14T17:10:04 162.715 INF Loaded (local): XUi_Common/controls
  537. 2022-11-14T17:10:05 162.882 INF Loaded (local): XUi/styles
  538. 2022-11-14T17:10:05 163.099 INF Loaded (local): XUi/controls
  539. 2022-11-14T17:10:05 163.315 INF Loaded (local): XUi/windows
  540. 2022-11-14T17:10:05 163.482 INF [XUi] Loading XUi asynchronously
  541. 2022-11-14T17:10:05 163.512 INF Loaded (local): XUi/xui
  542. 2022-11-14T17:10:06 164.005 ERR XML loader: Loading and parsing 'biomes.xml' failed
  543. 2022-11-14T17:10:06 164.005 EXC Block with name 'terrSnow' not found!
  544. at WorldBiomes.getBlockValueForName (System.String blockname) [0x0001f] in <ffc99a688d2b435db53bb46aed82ca49>:0
  545. at WorldBiomes.parseBiome (System.Byte id, System.Byte subId, System.String name, System.Xml.XmlElement biomeElement, System.Boolean _instantiateReferences) [0x009b1] in <ffc99a688d2b435db53bb46aed82ca49>:0
  546. at WorldBiomes.parseBiome (System.Byte id, System.Byte subId, System.String name, System.Xml.XmlElement biomeElement, System.Boolean _instantiateReferences) [0x001b6] in <ffc99a688d2b435db53bb46aed82ca49>:0
  547. at WorldBiomes.readXML (System.Xml.XmlDocument _xml, System.Boolean _instantiateReferences) [0x0011d] in <ffc99a688d2b435db53bb46aed82ca49>:0
  548. at WorldBiomes..ctor (System.Xml.XmlDocument _genxml, System.Boolean _instantiateReferences) [0x0003d] in <ffc99a688d2b435db53bb46aed82ca49>:0
  549. at WorldStaticData+<LoadBiomes>d__36.MoveNext () [0x00013] in <ffc99a688d2b435db53bb46aed82ca49>:0
  550. at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__48.MoveNext () [0x00044] in <ffc99a688d2b435db53bb46aed82ca49>:0
  551. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  552. Log:Exception(Exception)
  553. <>c__DisplayClass52_0:<loadSingleXml>b__2(Exception)
  554. <CoroutineWrapperWithExceptionCallback>d__48:MoveNext()
  555. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  556.  
  557. 2022-11-14T17:10:06 164.451 INF Loaded (local): worldglobal
  558. 2022-11-14T17:10:06 164.695 INF [XUi] Parsing all window groups completed in 987 ms total.
  559. 2022-11-14T17:10:07 164.872 INF Loaded (local): spawning
  560. 2022-11-14T17:10:07 165.390 INF Loaded (local): loadingscreen
  561. 2022-11-14T17:10:07 165.780 INF createWorld: Juvupe Valley, Wasd20.6, GameModeSurvival
  562. 2022-11-14T17:10:07 165.780 INF Occlusion: Disabled
  563. 2022-11-14T17:10:08 165.860 INF Started thread ChunkRegeneration
  564. 2022-11-14T17:10:08 165.860 INF Started thread ChunkCalc
  565. 2022-11-14T17:10:08 165.860 INF Started thread ChunkMeshBake
  566. 2022-11-14T17:10:08 165.986 INF World.Load: Juvupe Valley
  567. 2022-11-14T17:10:08 165.997 INF BloodMoon SetDay: day 2, last day 0, freq 2, range 0
  568. 2022-11-14T17:10:08 166.737 INF ShapeControllers: 96
  569. 2022-11-14T17:10:09 167.028 ERR Skipping loading of active block data for remnant_church_01 because of the following exception:
  570. 2022-11-14T17:10:09 167.029 EXC Object reference not set to an instance of an object
  571. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  572. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  573. Log:Exception(Exception)
  574. Prefab:readTriggerData(PooledBinaryReader)
  575. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  576. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  577. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  578. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  579. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  580. <Load>d__21:MoveNext()
  581. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  582.  
  583. 2022-11-14T17:10:09 167.029 ERR Skipping loading of active block data for remnant_church_01 because of the following exception:
  584. 2022-11-14T17:10:09 167.030 EXC Object reference not set to an instance of an object
  585. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  586. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  587. Log:Exception(Exception)
  588. Prefab:readTriggerData(PooledBinaryReader)
  589. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  590. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  591. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  592. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  593. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  594. <Load>d__21:MoveNext()
  595. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  596.  
  597. 2022-11-14T17:10:09 167.406 ERR Skipping loading of active block data for downtown_strip_10 because of the following exception:
  598. 2022-11-14T17:10:09 167.406 EXC Object reference not set to an instance of an object
  599. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  600. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  601. Log:Exception(Exception)
  602. Prefab:readTriggerData(PooledBinaryReader)
  603. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  604. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  605. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  606. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  607. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  608. <Load>d__21:MoveNext()
  609. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  610.  
  611. 2022-11-14T17:10:09 167.406 ERR Skipping loading of active block data for downtown_strip_10 because of the following exception:
  612. 2022-11-14T17:10:09 167.407 EXC Object reference not set to an instance of an object
  613. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  614. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  615. Log:Exception(Exception)
  616. Prefab:readTriggerData(PooledBinaryReader)
  617. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  618. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  619. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  620. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  621. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  622. <Load>d__21:MoveNext()
  623. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  624.  
  625. 2022-11-14T17:10:09 167.580 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  626. 2022-11-14T17:10:09 167.581 EXC Object reference not set to an instance of an object
  627. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  628. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  629. Log:Exception(Exception)
  630. Prefab:readTriggerData(PooledBinaryReader)
  631. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  632. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  633. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  634. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  635. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  636. <Load>d__21:MoveNext()
  637. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  638.  
  639. 2022-11-14T17:10:09 167.581 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  640. 2022-11-14T17:10:09 167.582 EXC Object reference not set to an instance of an object
  641. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  642. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  643. Log:Exception(Exception)
  644. Prefab:readTriggerData(PooledBinaryReader)
  645. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  646. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  647. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  648. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  649. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  650. <Load>d__21:MoveNext()
  651. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  652.  
  653. 2022-11-14T17:10:09 167.582 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  654. 2022-11-14T17:10:09 167.582 EXC Object reference not set to an instance of an object
  655. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  656. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  657. Log:Exception(Exception)
  658. Prefab:readTriggerData(PooledBinaryReader)
  659. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  660. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  661. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  662. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  663. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  664. <Load>d__21:MoveNext()
  665. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  666.  
  667. 2022-11-14T17:10:09 167.582 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  668. 2022-11-14T17:10:09 167.582 EXC Object reference not set to an instance of an object
  669. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  670. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  671. Log:Exception(Exception)
  672. Prefab:readTriggerData(PooledBinaryReader)
  673. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  674. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  675. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  676. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  677. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  678. <Load>d__21:MoveNext()
  679. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  680.  
  681. 2022-11-14T17:10:09 167.583 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  682. 2022-11-14T17:10:09 167.583 EXC Object reference not set to an instance of an object
  683. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  684. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  685. Log:Exception(Exception)
  686. Prefab:readTriggerData(PooledBinaryReader)
  687. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  688. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  689. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  690. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  691. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  692. <Load>d__21:MoveNext()
  693. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  694.  
  695. 2022-11-14T17:10:09 167.583 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  696. 2022-11-14T17:10:09 167.583 EXC Object reference not set to an instance of an object
  697. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  698. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  699. Log:Exception(Exception)
  700. Prefab:readTriggerData(PooledBinaryReader)
  701. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  702. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  703. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  704. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  705. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  706. <Load>d__21:MoveNext()
  707. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  708.  
  709. 2022-11-14T17:10:09 167.583 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  710. 2022-11-14T17:10:09 167.584 EXC Object reference not set to an instance of an object
  711. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  712. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  713. Log:Exception(Exception)
  714. Prefab:readTriggerData(PooledBinaryReader)
  715. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  716. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  717. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  718. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  719. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  720. <Load>d__21:MoveNext()
  721. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  722.  
  723. 2022-11-14T17:10:09 167.584 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  724. 2022-11-14T17:10:09 167.584 EXC Object reference not set to an instance of an object
  725. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  726. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  727. Log:Exception(Exception)
  728. Prefab:readTriggerData(PooledBinaryReader)
  729. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  730. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  731. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  732. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  733. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  734. <Load>d__21:MoveNext()
  735. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  736.  
  737. 2022-11-14T17:10:09 167.584 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  738. 2022-11-14T17:10:09 167.585 EXC Object reference not set to an instance of an object
  739. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  740. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  741. Log:Exception(Exception)
  742. Prefab:readTriggerData(PooledBinaryReader)
  743. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  744. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  745. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  746. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  747. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  748. <Load>d__21:MoveNext()
  749. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  750.  
  751. 2022-11-14T17:10:09 167.585 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  752. 2022-11-14T17:10:09 167.585 EXC Object reference not set to an instance of an object
  753. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  754. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  755. Log:Exception(Exception)
  756. Prefab:readTriggerData(PooledBinaryReader)
  757. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  758. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  759. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  760. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  761. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  762. <Load>d__21:MoveNext()
  763. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  764.  
  765. 2022-11-14T17:10:09 167.585 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  766. 2022-11-14T17:10:09 167.586 EXC Object reference not set to an instance of an object
  767. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  768. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  769. Log:Exception(Exception)
  770. Prefab:readTriggerData(PooledBinaryReader)
  771. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  772. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  773. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  774. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  775. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  776. <Load>d__21:MoveNext()
  777. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  778.  
  779. 2022-11-14T17:10:09 167.586 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  780. 2022-11-14T17:10:09 167.586 EXC Object reference not set to an instance of an object
  781. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  782. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  783. Log:Exception(Exception)
  784. Prefab:readTriggerData(PooledBinaryReader)
  785. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  786. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  787. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  788. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  789. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  790. <Load>d__21:MoveNext()
  791. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  792.  
  793. 2022-11-14T17:10:09 167.586 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  794. 2022-11-14T17:10:09 167.587 EXC Object reference not set to an instance of an object
  795. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  796. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  797. Log:Exception(Exception)
  798. Prefab:readTriggerData(PooledBinaryReader)
  799. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  800. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  801. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  802. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  803. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  804. <Load>d__21:MoveNext()
  805. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  806.  
  807. 2022-11-14T17:10:09 167.587 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  808. 2022-11-14T17:10:09 167.587 EXC Object reference not set to an instance of an object
  809. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  810. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  811. Log:Exception(Exception)
  812. Prefab:readTriggerData(PooledBinaryReader)
  813. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  814. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  815. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  816. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  817. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  818. <Load>d__21:MoveNext()
  819. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  820.  
  821. 2022-11-14T17:10:09 167.587 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  822. 2022-11-14T17:10:09 167.588 EXC Object reference not set to an instance of an object
  823. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  824. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  825. Log:Exception(Exception)
  826. Prefab:readTriggerData(PooledBinaryReader)
  827. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  828. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  829. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  830. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  831. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  832. <Load>d__21:MoveNext()
  833. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  834.  
  835. 2022-11-14T17:10:09 167.588 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  836. 2022-11-14T17:10:09 167.588 EXC Object reference not set to an instance of an object
  837. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  838. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  839. Log:Exception(Exception)
  840. Prefab:readTriggerData(PooledBinaryReader)
  841. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  842. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  843. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  844. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  845. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  846. <Load>d__21:MoveNext()
  847. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  848.  
  849. 2022-11-14T17:10:09 167.588 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  850. 2022-11-14T17:10:09 167.588 EXC Object reference not set to an instance of an object
  851. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  852. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  853. Log:Exception(Exception)
  854. Prefab:readTriggerData(PooledBinaryReader)
  855. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  856. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  857. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  858. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  859. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  860. <Load>d__21:MoveNext()
  861. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  862.  
  863. 2022-11-14T17:10:09 167.589 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  864. 2022-11-14T17:10:09 167.589 EXC Object reference not set to an instance of an object
  865. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  866. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  867. Log:Exception(Exception)
  868. Prefab:readTriggerData(PooledBinaryReader)
  869. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  870. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  871. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  872. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  873. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  874. <Load>d__21:MoveNext()
  875. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  876.  
  877. 2022-11-14T17:10:09 167.589 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  878. 2022-11-14T17:10:09 167.589 EXC Object reference not set to an instance of an object
  879. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  880. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  881. Log:Exception(Exception)
  882. Prefab:readTriggerData(PooledBinaryReader)
  883. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  884. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  885. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  886. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  887. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  888. <Load>d__21:MoveNext()
  889. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  890.  
  891. 2022-11-14T17:10:09 167.589 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  892. 2022-11-14T17:10:09 167.590 EXC Object reference not set to an instance of an object
  893. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  894. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  895. Log:Exception(Exception)
  896. Prefab:readTriggerData(PooledBinaryReader)
  897. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  898. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  899. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  900. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  901. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  902. <Load>d__21:MoveNext()
  903. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  904.  
  905. 2022-11-14T17:10:09 167.590 ERR Skipping loading of active block data for house_modern_23 because of the following exception:
  906. 2022-11-14T17:10:09 167.590 EXC Object reference not set to an instance of an object
  907. at Prefab.readTriggerData (PooledBinaryReader _br) [0x000cb] in <ffc99a688d2b435db53bb46aed82ca49>:0
  908. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  909. Log:Exception(Exception)
  910. Prefab:readTriggerData(PooledBinaryReader)
  911. Prefab:loadBlockData(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  912. Prefab:Load(AbstractedLocation, Boolean, Boolean, Boolean, Boolean)
  913. Prefab:Load(String, Boolean, Boolean, Boolean, Boolean)
  914. DynamicPrefabDecorator:GetPrefab(String, Boolean, Boolean, Boolean)
  915. DynamicPrefabDecorator:GetPrefabRotated(String, Int32, Boolean, Boolean, Boolean)
  916. <Load>d__21:MoveNext()
  917. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  918.  
  919. NullReferenceException: Object reference not set to an instance of an object
  920. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  921. at EntityPlayerLocal.MoveByInput () [0x002d4] in <ffc99a688d2b435db53bb46aed82ca49>:0
  922. at PlayerMoveController.stopMoving () [0x0002a] in <ffc99a688d2b435db53bb46aed82ca49>:0
  923. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  924.  
  925. NullReferenceException: Object reference not set to an instance of an object
  926. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  927. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  928.  
  929. 2022-11-14T17:11:54 272.560 INF Preparing quit
  930. 2022-11-14T17:11:54 272.561 INF Disconnect
  931. 2022-11-14T17:11:54 272.567 INF [NET] ServerShutdown
  932. 2022-11-14T17:11:54 272.567 INF NET: Stopping server protocols
  933. 2022-11-14T17:11:54 272.567 INF NET: LiteNetLib server stopped
  934. 2022-11-14T17:11:54 272.570 INF SaveAndCleanupWorld
  935. 2022-11-14T17:11:54 272.605 INF Saving 0 of chunks took 20ms
  936. 2022-11-14T17:11:54 272.607 INF [DECO] written 0, in 1ms
  937. 2022-11-14T17:11:54 272.609 INF [DECO] write thread 1ms
  938. 2022-11-14T17:11:54 272.612 INF [Steamworks.NET] Stopping server
  939. 2022-11-14T17:11:54 272.612 INF [Steamworks.NET] Exiting Lobby
  940. 2022-11-14T17:11:55 272.973 INF [MODS] Loading localization from mod: 0-SCore
  941. 2022-11-14T17:11:55 272.987 INF [MODS] Loading localization from mod: 0-XNPCCore
  942. 2022-11-14T17:11:55 273.008 INF [MODS] Loading localization from mod: The Wasteland
  943. 2022-11-14T17:11:55 273.050 INF Loading background: menuBackground20220331194619_1
  944. 2022-11-14T17:11:55 273.050 INF Loading logo: mainMenuLogo
  945. Clearing SphereCache...
  946.  
  947. 2022-11-14T17:11:55 273.051 INF AstarManager Cleanup
  948. 2022-11-14T17:11:56 274.103 INF Clearing queues.
  949. 2022-11-14T17:11:56 274.104 INF Cleared queues.
  950. 2022-11-14T17:11:56 274.113 INF World.Unload
  951. 2022-11-14T17:11:56 274.127 INF Exited thread GenerateChunks
  952. 2022-11-14T17:11:56 274.132 INF Exited thread SaveChunks C:\Users\Alexander\AppData\Roaming/7DaysToDie/Saves/Juvupe Valley/Wasd20.6\Region
  953. 2022-11-14T17:11:56 274.136 INF World.Cleanup
  954. 2022-11-14T17:11:56 274.137 INF Exited thread ChunkRegeneration
  955. 2022-11-14T17:11:56 274.144 INF Exited thread ChunkCalc
  956. 2022-11-14T17:11:56 274.144 INF Exited thread ChunkMeshBake
  957. 2022-11-14T17:11:56 274.164 INF Persistent GamePrefs saved
  958. NullReferenceException: Object reference not set to an instance of an object
  959. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  960. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  961. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  962. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  963.  
  964. NullReferenceException
  965. at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  966. at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  967. at LocalPlayerUI.get_windowManager () [0x0000e] in <ffc99a688d2b435db53bb46aed82ca49>:0
  968. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  969.  
  970. NullReferenceException: Object reference not set to an instance of an object
  971. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  972. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  973.  
  974. NullReferenceException: Object reference not set to an instance of an object
  975. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  976. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  977. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  978. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  979.  
  980. NullReferenceException
  981. at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  982. at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  983. at LocalPlayerUI.get_windowManager () [0x0000e] in <ffc99a688d2b435db53bb46aed82ca49>:0
  984. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  985.  
  986. NullReferenceException: Object reference not set to an instance of an object
  987. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  988. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  989.  
  990. NullReferenceException: Object reference not set to an instance of an object
  991. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  992. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  993. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  994. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  995.  
  996. NullReferenceException
  997. at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  998. at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  999. at LocalPlayerUI.get_windowManager () [0x0000e] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1000. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1001.  
  1002. NullReferenceException: Object reference not set to an instance of an object
  1003. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1004. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1005.  
  1006. NullReferenceException: Object reference not set to an instance of an object
  1007. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1008. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  1009. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1010. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  1011.  
  1012. NullReferenceException
  1013. at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr)
  1014. at UnityEngine.Component.GetComponent[T] () [0x00021] in <544fca0986d54eca88fc7c56e2a8b4b4>:0
  1015. at LocalPlayerUI.get_windowManager () [0x0000e] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1016. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1017.  
  1018. 2022-11-14T17:11:56 274.357 INF Persistent GamePrefs saved
  1019. 2022-11-14T17:11:56 274.357 INF Cleanup
  1020. 2022-11-14T17:11:57 275.048 INF AchievementManager.Cleanup
  1021. NullReferenceException: Object reference not set to an instance of an object
  1022. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1023. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1024.  
  1025. NullReferenceException: Object reference not set to an instance of an object
  1026. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1027. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  1028. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1029. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  1030.  
  1031. NullReferenceException: Object reference not set to an instance of an object
  1032. at PlayerMoveController.get_playerInput () [0x00005] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1033. at Harmony.PlayerFeatures.PlayerMoveControllerUpdate.Prefix (PlayerMoveController __instance, EntityPlayerLocal ___entityPlayerLocal) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Harmony\PlayerFeatures\PlayerMoveControllerUpdate.cs:19
  1034. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1035.  
  1036. (Filename: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Mods/0-SCore/Harmony/PlayerFeatures/PlayerMoveControllerUpdate.cs Line: 19)
  1037.  
  1038. NullReferenceException: Object reference not set to an instance of an object
  1039. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1040. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1041.  
  1042. NullReferenceException: Object reference not set to an instance of an object
  1043. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1044. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  1045. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1046. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  1047.  
  1048. NullReferenceException: Object reference not set to an instance of an object
  1049. at PlayerMoveController.get_playerInput () [0x00005] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1050. at Harmony.PlayerFeatures.PlayerMoveControllerUpdate.Prefix (PlayerMoveController __instance, EntityPlayerLocal ___entityPlayerLocal) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Harmony\PlayerFeatures\PlayerMoveControllerUpdate.cs:19
  1051. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1052.  
  1053. (Filename: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Mods/0-SCore/Harmony/PlayerFeatures/PlayerMoveControllerUpdate.cs Line: 19)
  1054.  
  1055. NullReferenceException: Object reference not set to an instance of an object
  1056. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1057. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1058.  
  1059. 2022-11-14T17:11:57 275.323 INF Terminating threads
  1060. 2022-11-14T17:11:57 275.324 INF OnApplicationQuit
  1061. 2022-11-14T17:11:57 275.326 INF Terminating threads
  1062. 2022-11-14T17:11:57 275.326 INF OnApplicationQuit
  1063. NullReferenceException: Object reference not set to an instance of an object
  1064. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1065. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  1066. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1067. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  1068.  
  1069. NullReferenceException: Object reference not set to an instance of an object
  1070. at PlayerMoveController.get_playerInput () [0x00005] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1071. at Harmony.PlayerFeatures.PlayerMoveControllerUpdate.Prefix (PlayerMoveController __instance, EntityPlayerLocal ___entityPlayerLocal) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Harmony\PlayerFeatures\PlayerMoveControllerUpdate.cs:19
  1072. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1073.  
  1074. (Filename: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Mods/0-SCore/Harmony/PlayerFeatures/PlayerMoveControllerUpdate.cs Line: 19)
  1075.  
  1076. NullReferenceException: Object reference not set to an instance of an object
  1077. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1078. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1079.  
  1080. NullReferenceException: Object reference not set to an instance of an object
  1081. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1082. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  1083. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1084. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  1085.  
  1086. NullReferenceException: Object reference not set to an instance of an object
  1087. at PlayerMoveController.get_playerInput () [0x00005] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1088. at Harmony.PlayerFeatures.PlayerMoveControllerUpdate.Prefix (PlayerMoveController __instance, EntityPlayerLocal ___entityPlayerLocal) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Harmony\PlayerFeatures\PlayerMoveControllerUpdate.cs:19
  1089. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1090.  
  1091. (Filename: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Mods/0-SCore/Harmony/PlayerFeatures/PlayerMoveControllerUpdate.cs Line: 19)
  1092.  
  1093. NullReferenceException: Object reference not set to an instance of an object
  1094. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1095. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1096.  
  1097. NullReferenceException: Object reference not set to an instance of an object
  1098. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1099. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  1100. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1101. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  1102.  
  1103. NullReferenceException: Object reference not set to an instance of an object
  1104. at PlayerMoveController.get_playerInput () [0x00005] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1105. at Harmony.PlayerFeatures.PlayerMoveControllerUpdate.Prefix (PlayerMoveController __instance, EntityPlayerLocal ___entityPlayerLocal) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Harmony\PlayerFeatures\PlayerMoveControllerUpdate.cs:19
  1106. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1107.  
  1108. (Filename: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Mods/0-SCore/Harmony/PlayerFeatures/PlayerMoveControllerUpdate.cs Line: 19)
  1109.  
  1110. NullReferenceException: Object reference not set to an instance of an object
  1111. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1112. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1113.  
  1114. NullReferenceException: Object reference not set to an instance of an object
  1115. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1116. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  1117. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1118. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  1119.  
  1120. NullReferenceException: Object reference not set to an instance of an object
  1121. at PlayerMoveController.get_playerInput () [0x00005] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1122. at Harmony.PlayerFeatures.PlayerMoveControllerUpdate.Prefix (PlayerMoveController __instance, EntityPlayerLocal ___entityPlayerLocal) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Harmony\PlayerFeatures\PlayerMoveControllerUpdate.cs:19
  1123. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1124.  
  1125. (Filename: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Mods/0-SCore/Harmony/PlayerFeatures/PlayerMoveControllerUpdate.cs Line: 19)
  1126.  
  1127. NullReferenceException: Object reference not set to an instance of an object
  1128. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1129. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1130.  
  1131. NullReferenceException: Object reference not set to an instance of an object
  1132. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1133. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  1134. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1135. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  1136.  
  1137. NullReferenceException: Object reference not set to an instance of an object
  1138. at PlayerMoveController.get_playerInput () [0x00005] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1139. at Harmony.PlayerFeatures.PlayerMoveControllerUpdate.Prefix (PlayerMoveController __instance, EntityPlayerLocal ___entityPlayerLocal) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Harmony\PlayerFeatures\PlayerMoveControllerUpdate.cs:19
  1140. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1141.  
  1142. (Filename: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Mods/0-SCore/Harmony/PlayerFeatures/PlayerMoveControllerUpdate.cs Line: 19)
  1143.  
  1144. NullReferenceException: Object reference not set to an instance of an object
  1145. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1146. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1147.  
  1148. NullReferenceException: Object reference not set to an instance of an object
  1149. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1150. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  1151. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1152. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  1153.  
  1154. NullReferenceException: Object reference not set to an instance of an object
  1155. at PlayerMoveController.get_playerInput () [0x00005] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1156. at Harmony.PlayerFeatures.PlayerMoveControllerUpdate.Prefix (PlayerMoveController __instance, EntityPlayerLocal ___entityPlayerLocal) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Harmony\PlayerFeatures\PlayerMoveControllerUpdate.cs:19
  1157. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1158.  
  1159. (Filename: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Mods/0-SCore/Harmony/PlayerFeatures/PlayerMoveControllerUpdate.cs Line: 19)
  1160.  
  1161. NullReferenceException: Object reference not set to an instance of an object
  1162. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1163. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1164.  
  1165. NullReferenceException: Object reference not set to an instance of an object
  1166. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1167. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  1168. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1169. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  1170.  
  1171. NullReferenceException: Object reference not set to an instance of an object
  1172. at PlayerMoveController.get_playerInput () [0x00005] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1173. at Harmony.PlayerFeatures.PlayerMoveControllerUpdate.Prefix (PlayerMoveController __instance, EntityPlayerLocal ___entityPlayerLocal) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Harmony\PlayerFeatures\PlayerMoveControllerUpdate.cs:19
  1174. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1175.  
  1176. (Filename: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Mods/0-SCore/Harmony/PlayerFeatures/PlayerMoveControllerUpdate.cs Line: 19)
  1177.  
  1178. NullReferenceException: Object reference not set to an instance of an object
  1179. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1180. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1181.  
  1182. NullReferenceException: Object reference not set to an instance of an object
  1183. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1184. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  1185. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1186. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  1187.  
  1188. NullReferenceException: Object reference not set to an instance of an object
  1189. at PlayerMoveController.get_playerInput () [0x00005] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1190. at Harmony.PlayerFeatures.PlayerMoveControllerUpdate.Prefix (PlayerMoveController __instance, EntityPlayerLocal ___entityPlayerLocal) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Harmony\PlayerFeatures\PlayerMoveControllerUpdate.cs:19
  1191. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1192.  
  1193. (Filename: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Mods/0-SCore/Harmony/PlayerFeatures/PlayerMoveControllerUpdate.cs Line: 19)
  1194.  
  1195. NullReferenceException: Object reference not set to an instance of an object
  1196. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1197. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1198.  
  1199. NullReferenceException: Object reference not set to an instance of an object
  1200. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1201. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  1202. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1203. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  1204.  
  1205. NullReferenceException: Object reference not set to an instance of an object
  1206. at PlayerMoveController.get_playerInput () [0x00005] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1207. at Harmony.PlayerFeatures.PlayerMoveControllerUpdate.Prefix (PlayerMoveController __instance, EntityPlayerLocal ___entityPlayerLocal) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Harmony\PlayerFeatures\PlayerMoveControllerUpdate.cs:19
  1208. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1209.  
  1210. (Filename: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Mods/0-SCore/Harmony/PlayerFeatures/PlayerMoveControllerUpdate.cs Line: 19)
  1211.  
  1212. NullReferenceException: Object reference not set to an instance of an object
  1213. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1214. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1215.  
  1216. NullReferenceException: Object reference not set to an instance of an object
  1217. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1218. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  1219. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1220. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  1221.  
  1222. NullReferenceException: Object reference not set to an instance of an object
  1223. at PlayerMoveController.get_playerInput () [0x00005] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1224. at Harmony.PlayerFeatures.PlayerMoveControllerUpdate.Prefix (PlayerMoveController __instance, EntityPlayerLocal ___entityPlayerLocal) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Harmony\PlayerFeatures\PlayerMoveControllerUpdate.cs:19
  1225. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1226.  
  1227. (Filename: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Mods/0-SCore/Harmony/PlayerFeatures/PlayerMoveControllerUpdate.cs Line: 19)
  1228.  
  1229. NullReferenceException: Object reference not set to an instance of an object
  1230. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1231. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1232.  
  1233. NullReferenceException: Object reference not set to an instance of an object
  1234. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1235. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  1236. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1237. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  1238.  
  1239. NullReferenceException: Object reference not set to an instance of an object
  1240. at PlayerMoveController.get_playerInput () [0x00005] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1241. at Harmony.PlayerFeatures.PlayerMoveControllerUpdate.Prefix (PlayerMoveController __instance, EntityPlayerLocal ___entityPlayerLocal) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Harmony\PlayerFeatures\PlayerMoveControllerUpdate.cs:19
  1242. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1243.  
  1244. (Filename: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Mods/0-SCore/Harmony/PlayerFeatures/PlayerMoveControllerUpdate.cs Line: 19)
  1245.  
  1246. NullReferenceException: Object reference not set to an instance of an object
  1247. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1248. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1249.  
  1250. NullReferenceException: Object reference not set to an instance of an object
  1251. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1252. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  1253. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1254. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  1255.  
  1256. NullReferenceException: Object reference not set to an instance of an object
  1257. at PlayerMoveController.get_playerInput () [0x00005] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1258. at Harmony.PlayerFeatures.PlayerMoveControllerUpdate.Prefix (PlayerMoveController __instance, EntityPlayerLocal ___entityPlayerLocal) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Harmony\PlayerFeatures\PlayerMoveControllerUpdate.cs:19
  1259. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1260.  
  1261. (Filename: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Mods/0-SCore/Harmony/PlayerFeatures/PlayerMoveControllerUpdate.cs Line: 19)
  1262.  
  1263. NullReferenceException: Object reference not set to an instance of an object
  1264. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1265. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1266.  
  1267. NullReferenceException: Object reference not set to an instance of an object
  1268. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1269. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  1270. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1271. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  1272.  
  1273. NullReferenceException: Object reference not set to an instance of an object
  1274. at PlayerMoveController.get_playerInput () [0x00005] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1275. at Harmony.PlayerFeatures.PlayerMoveControllerUpdate.Prefix (PlayerMoveController __instance, EntityPlayerLocal ___entityPlayerLocal) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Harmony\PlayerFeatures\PlayerMoveControllerUpdate.cs:19
  1276. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1277.  
  1278. (Filename: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Mods/0-SCore/Harmony/PlayerFeatures/PlayerMoveControllerUpdate.cs Line: 19)
  1279.  
  1280. NullReferenceException: Object reference not set to an instance of an object
  1281. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1282. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1283.  
  1284. NullReferenceException: Object reference not set to an instance of an object
  1285. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1286. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  1287. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1288. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  1289.  
  1290. NullReferenceException: Object reference not set to an instance of an object
  1291. at PlayerMoveController.get_playerInput () [0x00005] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1292. at Harmony.PlayerFeatures.PlayerMoveControllerUpdate.Prefix (PlayerMoveController __instance, EntityPlayerLocal ___entityPlayerLocal) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Harmony\PlayerFeatures\PlayerMoveControllerUpdate.cs:19
  1293. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1294.  
  1295. (Filename: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Mods/0-SCore/Harmony/PlayerFeatures/PlayerMoveControllerUpdate.cs Line: 19)
  1296.  
  1297. NullReferenceException: Object reference not set to an instance of an object
  1298. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1299. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1300.  
  1301. NullReferenceException: Object reference not set to an instance of an object
  1302. at Inventory.get_holdingItemData () [0x00038] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1303. at (wrapper dynamic-method) EntityAlive.DMD<EntityAlive::Update>(EntityAlive)
  1304. at EntityPlayer.Update () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1305. at (wrapper dynamic-method) EntityPlayerLocal.DMD<EntityPlayerLocal::Update>(EntityPlayerLocal)
  1306.  
  1307. NullReferenceException: Object reference not set to an instance of an object
  1308. at PlayerMoveController.get_playerInput () [0x00005] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1309. at Harmony.PlayerFeatures.PlayerMoveControllerUpdate.Prefix (PlayerMoveController __instance, EntityPlayerLocal ___entityPlayerLocal) [0x00001] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Harmony\PlayerFeatures\PlayerMoveControllerUpdate.cs:19
  1310. at (wrapper dynamic-method) PlayerMoveController.DMD<PlayerMoveController::Update>(PlayerMoveController)
  1311.  
  1312. (Filename: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Mods/0-SCore/Harmony/PlayerFeatures/PlayerMoveControllerUpdate.cs Line: 19)
  1313.  
  1314. NullReferenceException: Object reference not set to an instance of an object
  1315. at EntityAlive.get_AimingGun () [0x00000] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1316. at EntityPlayerLocal.LateUpdate () [0x00069] in <ffc99a688d2b435db53bb46aed82ca49>:0
  1317.  
  1318. 2022-11-14T17:11:57 275.562 INF Terminating threads
  1319. 2022-11-14T17:11:57 275.562 INF OnApplicationQuit
  1320. 2022-11-14T17:11:57 275.565 INF Terminating threads
  1321. 2022-11-14T17:11:57 275.565 INF OnApplicationQuit
  1322. Setting up 6 worker threads for Enlighten.
  1323. Thread -> id: 5b68 -> priority: 1
  1324. Thread -> id: acc -> priority: 1
  1325. Thread -> id: 340c -> priority: 1
  1326. Thread -> id: 56c4 -> priority: 1
  1327. Thread -> id: 2700 -> priority: 1
  1328. Thread -> id: 5ed4 -> priority: 1
  1329.  
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