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Primalcyndaquil

Untitled

Oct 25th, 2020
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  1. Blacephalon Alert!
  2.  
  3. islegendary=False
  4. requiredquestpoints=5
  5. rewardquestpoints=0
  6. canpreview=true
  7. previewtext=Daily Seasonal Quest: Help Mr. Lethe's nephew protect the Arcade from Blacephalon that get too close.
  8. ignoresquestlimit=False
  9. repeatdays=1
  10. objectives
  11. {
  12. stage=0
  13. {
  14. {
  15. description=Theo
  16. hint=An optional hint
  17. timestocomplete=1
  18. hidden=True
  19. infinite=False
  20. triggers
  21. {
  22. show_title(delay=0;titletext=Blacephalon Alert!;titlecolour=aqua;subtitletext=Daily Quest Start!;subtitlecolour=dark_gray)
  23. show_chat_gui(delay=3;name=Theodore Lethe;chatline1='Ight, here we go...)
  24. warp(delay=6;world=Vanha;x=-25;y=44;z=418)
  25. send_chat(delay=7;message=&bThe Blacephalon is alerted by your presence, having already been too close to begin with. It attacks!)
  26. spawn_and_battle(delay=10;spec=Blacephalon customtexture:seasonal b:4 helditem:life_orb move1:fire_blast move2:shadow_ball move3:focus_blast move4:ice_beam evspatk:252 evdef:252 evspdef:252 evspd:252 ivspatk:31 ivspd:31 ivdef:31;name=Blacephalon;level=100;shiny=false;bossLevel=4)
  27. }
  28. conditions
  29. {
  30. has_completed(flipped=False;completedquestname=Ultra Arcade Expedition)
  31. }
  32. type=chat_npc(uuid=b8e2896b-af7e-4a02-84e4-362a2b2a9944;chatline1='Sup. Yeah, I got one of those Blacephalon alerts or whatever.;chatline2=*sniff* Go ahead and get 'em or something.;chatline3=You ready? I got the key and stuff...)
  33. }
  34. }
  35. stage=1
  36. {
  37. {
  38. description=Battle Blacephalon
  39. hint=Should Spawn Soon.
  40. timestocomplete=1
  41. hidden=False
  42. infinite=False
  43. triggers
  44. {
  45. send_chat(delay=1;message=&bBlacephalon scurries away, injured.)
  46. show_chat_gui(delay=5;name=Theodore Lethe;chatline1=Ay, dude, good job or something.;chatline2=I'm pulling you outta there now...)
  47. warp(delay=8;world=Vanha;x=-14;y=95;z=439)
  48. skip_to_stage(delay=8;stage=2)
  49. }
  50. type=kill_pokemon(spec=Blacephalon)
  51. }
  52. {
  53. description=Battle Blacephalon
  54. hint=Should Spawn Soon.
  55. timestocomplete=1
  56. hidden=True
  57. infinite=False
  58. triggers
  59. {
  60. send_chat(delay=1;message=&bYou pass out, injured. Shortly after, you awake back in the Arcade.)
  61. show_chat_gui(delay=4;name=Theodore Lethe;chatline1=Ugh, dude, you totally screwed that up.;chatline2=The thing got away 'n all.;chatline3=...Ugh, talk to me again when you're ready.)
  62. warp(delay=1;world=Vanha;x=-14;y=95;z=439)
  63. skip_to_stage(delay=1;stage=0)
  64. }
  65. type=flee_from_pokemon(spec=Blacephalon)
  66. }
  67. {
  68. description=Battle Blacephalon
  69. hint=Should Spawn Soon.
  70. timestocomplete=1
  71. hidden=True
  72. infinite=False
  73. triggers
  74. {
  75. send_chat(delay=1;message=&bYou pass out, injured. Shortly after, you awake back in the Arcade.)
  76. show_chat_gui(delay=4;name=Theodore Lethe;chatline1=Ugh, dude, you totally screwed that up.;chatline2=The thing got away 'n all.;chatline3=...Ugh, talk to me again when you're ready.)
  77. warp(delay=1;world=Vanha;x=-14;y=95;z=439)
  78. skip_to_stage(delay=1;stage=0)
  79. }
  80. type=run_out_of_pokemon()
  81. }
  82. {
  83. description=Battle Blacephalon
  84. hint=Should Spawn Soon.
  85. timestocomplete=1
  86. hidden=True
  87. infinite=False
  88. triggers
  89. {
  90. send_chat(delay=1;message=&bYou pass out, injured. Shortly after, you awake back in the Arcade.)
  91. show_chat_gui(delay=4;name=Theodore Lethe;chatline1=Ugh, dude, you totally screwed that up.;chatline2=The thing got away 'n all.;chatline3=...Ugh, talk to me again when you're ready.)
  92. warp(delay=1;world=Vanha;x=-14;y=95;z=439)
  93. skip_to_stage(delay=1;stage=0)
  94. }
  95. type=battle_end_abnormal()
  96. }
  97. {
  98. description=Battle Blacephalon
  99. hint=Should Spawn Soon.
  100. timestocomplete=1
  101. hidden=True
  102. infinite=False
  103. triggers
  104. {
  105. send_chat(delay=1;message=&bYou pass out, injured. Shortly after, you awake back in the Arcade.)
  106. show_chat_gui(delay=4;name=Theodore Lethe;chatline1=Ugh, dude, you totally screwed that up.;chatline2=The thing got away 'n all.;chatline3=...Ugh, talk to me again when you're ready.)
  107. warp(delay=1;world=Vanha;x=-14;y=95;z=439)
  108. skip_to_stage(delay=1;stage=0)
  109. }
  110. type=die()
  111. }
  112. {
  113. description=Battle Blacephalon
  114. hint=Should Spawn Soon.
  115. timestocomplete=1
  116. hidden=True
  117. infinite=False
  118. triggers
  119. {
  120. send_chat(delay=1;message=&bYou pass out, injured. Shortly after, you awake back in the Arcade.)
  121. show_chat_gui(delay=4;name=Theodore Lethe;chatline1=Ugh, dude, you totally screwed that up.;chatline2=The thing got away 'n all.;chatline3=...Ugh, talk to me again when you're ready.)
  122. warp(delay=1;world=Vanha;x=-14;y=95;z=439)
  123. skip_to_stage(delay=1;stage=0)
  124. }
  125. type=log_off()
  126. }
  127. }
  128. stage=2
  129. {
  130. {
  131. description=Talk to Theodore.
  132. hint=He's in the Arcade by the Utility Room.
  133. timestocomplete=1
  134. hidden=False
  135. infinite=False
  136. triggers
  137. {
  138. show_title(delay=5;titletext=Blacephalon Alert!;titlecolour=aqua;subtitletext=Daily Quest Complete!;subtitlecolour=dark_gray)
  139. give_item(delay=3;itemid=pixelmon:relic_copper;nbt={display:{Name:"Lethe Token",Lore:["A highly valuable token exchanged for items in the Lethe Arcade. Has an eccentric old man's face printed on it."]}};count=3)
  140. }
  141. type=chat_npc(uuid=b8e2896b-af7e-4a02-84e4-362a2b2a9944;chatline1=Ay, good job dude.;chatline2=That was impressive, I think.;chatline3=Well, here's your payment.)
  142. }
  143. }
  144. }
  145.  
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