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- Mono path[0] = 'E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'E:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
- Vendor: NVIDIA
- VRAM: 11120 MB
- Driver: 31.0.15.3667
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.494 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.642000 ms
- 2023-08-07T11:02:49 0.031 INF Version: Alpha 21.1 (b15) Compatibility Version: Alpha 21.1, Build: WindowsPlayer 64 Bit
- 2023-08-07T11:02:49 0.032 INF System information:
- 2023-08-07T11:02:49 0.032 INF OS: Windows 10 (10.0.19045) 64bit
- 2023-08-07T11:02:49 0.032 INF CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz (cores: 8)
- 2023-08-07T11:02:49 0.032 INF RAM: 65470 MB
- 2023-08-07T11:02:49 0.032 INF GPU: NVIDIA GeForce GTX 1080 Ti (11120 MB)
- 2023-08-07T11:02:49 0.037 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2023-08-07T11:02:49 0.068 INF Last played version: Alpha 21.1
- 2023-08-07T11:02:49 0.069 INF Local UTC offset: 2 hours
- 2023-08-07T11:02:49 0.087 INF Command line arguments: E:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -logfile C:\Users\Heather\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-08-07__11-02-30.txt
- 2023-08-07T11:02:49 0.098 INF [Platform] Init
- 2023-08-07T11:02:49 0.159 INF [Platform] Using native platform: Steam
- 2023-08-07T11:02:49 0.160 INF [Platform] Using cross platform: EOS
- 2023-08-07T11:02:49 0.161 INF [Platform] Using server platform: Steam
- 2023-08-07T11:02:49 0.161 INF [Platform] Using server platform: XBL
- 2023-08-07T11:02:49 0.167 INF Starting PlayerInputManager...
- 2023-08-07T11:02:49 0.341 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2023-08-07T11:02:49 0.354 INF [Platform] Initializing Steam
- 2023-08-07T11:02:50 1.574 INF [Steamworks.NET] SteamAPI_Init() ok
- 2023-08-07T11:02:50 1.575 INF [Steamworks.NET] Registering auth callbacks
- 2023-08-07T11:02:50 1.577 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2023-08-07T11:02:50 1.577 INF [Platform] Initializing EOS
- 2023-08-07T11:02:50 1.913 INF [EOS] Initialize: Success
- 2023-08-07T11:02:51 2.096 INF [Platform] Initializing XBL
- 2023-08-07T11:02:51 2.302 INF Localization language from platform: english
- 2023-08-07T11:02:51 2.303 INF Texture quality is set to 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.954000 ms
- Fallback handler could not load library E:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001B6D950C090.dll
- 2023-08-07T11:02:59 10.259 INF Awake IsFocused: True
- 2023-08-07T11:02:59 10.259 INF Awake
- 2023-08-07T11:02:59 10.506 INF Occlusion: Awake
- 2023-08-07T11:02:59 10.512 WRN Device name for flag StandaloneWindows is unknown
- 2023-08-07T11:02:59 10.514 INF ApplyAllOptions streaming budget 10008 MB
- 2023-08-07T11:02:59 10.515 INF ApplyAllOptions current screen 1920 x 1080, 144hz, window 1920 x 1080, mode FullScreenWindow
- 2023-08-07T11:02:59 10.515 INF Texture quality is set to 1
- 2023-08-07T11:02:59 10.516 INF ApplyTextureFilter 1, AF Enable
- 2023-08-07T11:02:59 10.516 INF ApplyTerrainOptions 3
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6570.
- Total: 8.398200 ms (FindLiveObjects: 0.286700 ms CreateObjectMapping: 0.303100 ms MarkObjects: 7.767800 ms DeleteObjects: 0.040100 ms)
- 2023-08-07T11:03:00 11.047 INF [MODS] No mods folder found
- 2023-08-07T11:03:00 11.047 INF [MODS] Initializing mod code
- 2023-08-07T11:03:00 11.047 INF [MODS] Loading done
- 2023-08-07T11:03:00 11.075 INF Loading permissions file at 'C:\Users\Heather\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-08-07T11:03:00 11.097 INF Loading permissions file done.
- 2023-08-07T11:03:00 11.181 INF GameSense server not found (no props file), disabling
- 2023-08-07T11:03:00 11.184 INF [PartyQuests] Initialized
- 2023-08-07T11:03:00 11.184 INF Awake done in 925 ms
- 2023-08-07T11:03:00 11.300 INF [XUi] Instantiating XUi from default prefab.
- 2023-08-07T11:03:00 11.308 INF [XUi] XUi instantiation completed in 7 ms
- 2023-08-07T11:03:00 11.368 WRN [Steam] Tick took exceptionally long: 27 ms
- 2023-08-07T11:03:00 11.426 INF [XUi] Loading XUi asynchronously
- 2023-08-07T11:03:00 11.441 INF Updated culture for display texts
- 2023-08-07T11:03:00 11.824 INF Reloading serveradmin.xml
- 2023-08-07T11:03:00 11.825 INF Loading permissions file at 'C:\Users\Heather\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-08-07T11:03:00 11.825 INF Loading permissions file done.
- 2023-08-07T11:03:01 12.093 INF [XUi] Parsing all window groups completed in 607 ms total.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2023-08-07T11:03:02 13.779 INF [XUi] Initialized all window groups completed in 802 ms total.
- 2023-08-07T11:03:02 13.964 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2023-08-07T11:03:06 17.768 INF LoadTextureArraysForQuality took 3.803
- 2023-08-07T11:03:06 17.793 INF Loaded (local): rwgmixer in 0.02
- 2023-08-07T11:03:06 17.845 INF Loaded (local): archetypes in 0.05
- 2023-08-07T11:03:06 17.858 INF Loaded (local): loadingscreen in 0.01
- 2023-08-07T11:03:06 17.859 INF WorldStaticData.Init() needed 5.000s
- 2023-08-07T11:03:06 17.867 INF [Steamworks.NET] Login ok.
- 2023-08-07T11:03:06 17.868 INF [EOS] Login
- 2023-08-07T11:03:07 18.213 INF AchievementManager: Received stats and achievements from Steam
- 2023-08-07T11:03:08 19.541 INF [EOS] Login succeeded, PUID: 0002ae96ed2746b2bb38be5ee4fb8595
- 2023-08-07T11:03:08 19.542 INF [EOS] Getting native user for 0002ae96ed2746b2bb38be5ee4fb8595
- 2023-08-07T11:03:08 19.543 INF [EOS] CopyIdToken result: Success
- 2023-08-07T11:03:09 20.686 INF [EOS] TransferProgress: News.xml, 4090 / 4090
- 2023-08-07T11:03:09 20.902 INF [EOS] Read (News.xml) completed: Success, received 4032 bytes
- 2023-08-07T11:03:27 38.541 INF NET: Starting server protocols
- 2023-08-07T11:03:27 38.643 INF NET: LiteNetLib server started
- 2023-08-07T11:03:27 38.645 INF [Steamworks.NET] NET: Server started
- 2023-08-07T11:03:27 38.645 INF Started thread SteamNetworkingServer
- 2023-08-07T11:03:27 38.645 INF [EOS-P2PS] Server started
- 2023-08-07T11:03:27 38.646 INF StartGame
- 2023-08-07T11:03:27 38.647 INF NetPackageManager Init
- 2023-08-07T11:03:27 38.685 INF [XUi] Instantiating XUi from default prefab.
- 2023-08-07T11:03:27 38.696 INF [XUi] XUi instantiation completed in 10 ms
- 2023-08-07T11:03:27 38.710 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AllowSpawnNearBackpack = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 213.133.97.229
- GamePref.ConnectToServerPort = 19916
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnableMapRendering = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Testing No Mods
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 21.1
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 3
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.Language =
- GamePref.LanguageBrowser =
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadingTipRead = 29
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxChunkAge = -1
- GamePref.MaxQueuedMeshLayers = 40
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NewGameSetDefaults = True
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.45
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerTriggerEffects = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 1
- GamePref.OptionsGfxAASharpness = 0
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxBrightness = 0.9
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGameplayResolutionHeight = 0
- GamePref.OptionsGfxGameplayResolutionWidth = 0
- GamePref.OptionsGfxGrassDistance = 1
- GamePref.OptionsGfxLODDistance = 0.5
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 2
- GamePref.OptionsGfxReflectQuality = 1
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 1
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 1
- GamePref.OptionsGfxTexQuality = 1
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.5
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsIntroMovieEnabled = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLiteNetLibMtuOverride = False
- GamePref.OptionsLookSensitivity = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMumblePositionalAudioSupport = False
- GamePref.OptionsMusicVolumeLevel = 0.25
- GamePref.OptionsOverallAudioVolumeLevel = 0.55
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsQuestsAutoAccept = True
- GamePref.OptionsQuestsAutoShare = True
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSubtitlesEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleLookSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceInputDevice = {f1f55dbd-53be-42e1-8b92-372427f1b142}
- GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{a245f49f-db0c-48e1-92ea-9db513d594ca}
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomAccel = 0.5
- GamePref.OptionsZoomSensitivity = 0.3
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = CallunaSpitfire
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.Region = Europe
- GamePref.SaveDataLimit = -1
- GamePref.SaveGameFolder = C:\Users\Heather\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerHistoryCache = 213.133.97.229$19916:1691363688$False
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = True
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_ControlPanelEnabled = False
- GamePref.UNUSED_ControlPanelPort = 8080
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\Heather\AppData\Roaming/7DaysToDie
- GamePref.WebDashboardEnabled = False
- GamePref.WebDashboardPort = 8080
- GamePref.WebDashboardUrl =
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 72
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 6
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = 0
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 1
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 3
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 7
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 4
- GameStat.LandClaimOnlineDurabilityModifier = 4
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 1
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = 2
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 0
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 6
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = True
- 2023-08-07T11:03:27 38.736 INF StartAsServer
- 2023-08-07T11:03:28 39.460 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2023-08-07T11:03:28 39.460 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2023-08-07T11:03:28 39.460 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2023-08-07T11:03:28 39.469 INF Loaded (local): materials in 0.72
- 2023-08-07T11:03:28 39.492 INF Loaded (local): physicsbodies in 0.02
- 2023-08-07T11:03:28 39.511 INF Loaded (local): painting in 0.02
- 2023-08-07T11:03:28 39.619 INF Loaded (local): shapes in 0.11
- 2023-08-07T11:03:50 61.555 INF Block IDs with mapping
- Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
- 2023-08-07T11:03:50 61.565 INF Block IDs total 22097, terr 29, last 22319
- 2023-08-07T11:03:50 61.580 INF Loaded (local): blocks in 21.96
- Unloading 64672 unused Assets to reduce memory usage. Loaded Objects now: 121234.
- Total: 374.586500 ms (FindLiveObjects: 12.121300 ms CreateObjectMapping: 19.821600 ms MarkObjects: 320.290400 ms DeleteObjects: 22.352900 ms)
- 2023-08-07T11:03:51 62.069 INF Loaded (local): progression in 0.49
- 2023-08-07T11:03:51 62.609 INF Loaded (local): buffs in 0.54
- Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
- 2023-08-07T11:03:51 62.624 INF Loaded (local): misc in 0.02
- 2023-08-07T11:03:52 63.090 INF Loaded (local): items in 0.47
- 2023-08-07T11:03:52 63.165 INF Item IDs with mapping
- 2023-08-07T11:03:52 63.165 INF ItemIDs from Mapping
- 2023-08-07T11:03:52 63.244 INF Loaded (local): item_modifiers in 0.15
- 2023-08-07T11:03:52 63.317 INF Loaded (local): entityclasses in 0.07
- 2023-08-07T11:03:52 63.336 INF Loaded (local): qualityinfo in 0.02
- 2023-08-07T11:03:52 63.404 INF Loaded (local): sounds in 0.07
- 2023-08-07T11:03:52 63.454 INF Loaded (local): recipes in 0.05
- 2023-08-07T11:03:52 63.479 INF Loaded (local): blockplaceholders in 0.02
- 2023-08-07T11:03:52 63.541 INF Loaded (local): loot in 0.06
- 2023-08-07T11:03:52 63.579 INF Loaded (local): entitygroups in 0.04
- 2023-08-07T11:03:52 63.601 INF Loaded (local): utilityai in 0.02
- 2023-08-07T11:03:52 63.621 INF Loaded (local): vehicles in 0.02
- 2023-08-07T11:03:52 63.642 INF Loaded (local): rwgmixer in 0.02
- 2023-08-07T11:03:52 63.663 INF Loaded (local): weathersurvival in 0.02
- 2023-08-07T11:03:52 63.697 INF Loaded (local): archetypes in 0.03
- 2023-08-07T11:03:52 63.765 INF Loaded (local): quests in 0.07
- 2023-08-07T11:03:52 63.790 INF Loaded (local): traders in 0.02
- 2023-08-07T11:03:52 63.811 INF Loaded (local): npc in 0.02
- 2023-08-07T11:03:52 63.833 INF Loaded (local): dialogs in 0.02
- 2023-08-07T11:03:52 63.865 INF Loaded (local): ui_display in 0.03
- 2023-08-07T11:03:52 63.890 INF Loaded (local): nav_objects in 0.02
- 2023-08-07T11:03:52 63.926 INF Loaded (local): gamestages in 0.04
- 2023-08-07T11:03:53 64.135 INF Loaded (local): gameevents in 0.21
- 2023-08-07T11:03:53 64.191 INF Loaded (local): twitch in 0.06
- 2023-08-07T11:03:53 64.211 INF Loaded (local): twitch_events in 0.02
- 2023-08-07T11:03:53 64.257 INF Loaded (local): dmscontent in 0.05
- 2023-08-07T11:03:53 64.274 INF Loaded (local): XUi_Common/styles in 0.02
- 2023-08-07T11:03:53 64.295 INF Loaded (local): XUi_Common/controls in 0.02
- 2023-08-07T11:03:53 64.316 INF Loaded (local): XUi/styles in 0.02
- 2023-08-07T11:03:53 64.336 INF Loaded (local): XUi/controls in 0.02
- 2023-08-07T11:03:53 64.378 INF Loaded (local): XUi/windows in 0.04
- 2023-08-07T11:03:53 64.399 INF [XUi] Loading XUi asynchronously
- 2023-08-07T11:03:53 64.429 INF Loaded (local): XUi/xui in 0.05
- 2023-08-07T11:03:53 64.591 INF Loaded (local): biomes in 0.16
- 2023-08-07T11:03:53 64.761 INF Loaded (local): worldglobal in 0.17
- 2023-08-07T11:03:53 64.944 INF Loaded (local): spawning in 0.18
- 2023-08-07T11:03:54 65.115 INF Loaded (local): loadingscreen in 0.17
- 2023-08-07T11:03:54 65.213 INF createWorld: Navezgane, Testing No Mods, GameModeSurvival
- 2023-08-07T11:03:54 65.214 INF Occlusion: Enabled
- 2023-08-07T11:03:54 65.256 INF Started thread ChunkRegeneration
- 2023-08-07T11:03:54 65.257 INF Started thread ChunkCalc
- 2023-08-07T11:03:54 65.259 INF Started thread ChunkMeshBake
- 2023-08-07T11:03:54 65.279 INF [XUi] Parsing all window groups completed in 719 ms total.
- 2023-08-07T11:03:54 65.363 INF World.Load: Navezgane
- 2023-08-07T11:03:54 65.365 INF Loading base world file header...
- 2023-08-07T11:03:54 65.366 INF Loaded world file from different version: 'Alpha 22 (b19)'
- 2023-08-07T11:03:54 65.388 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2023-08-07T11:03:54 65.395 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2023-08-07T11:03:54 65.440 INF Started thread WaterSimulationApplyChanges
- 2023-08-07T11:03:56 67.089 INF ShapeControllers: 96
- 2023-08-07T11:03:57 68.038 INF [XUi] Initialized all window groups completed in 1064 ms total.
- 2023-08-07T11:03:59 70.300 INF Started thread GenerateChunks
- 2023-08-07T11:03:59 70.906 INF Calculating world hashes took 596 ms (world size 189 MiB)
- 2023-08-07T11:04:00 71.003 INF Loading dtm raw file took 700ms
- 2023-08-07T11:04:00 71.155 INF Biomes image size w= 3072, h = 3072
- 2023-08-07T11:04:00 71.815 INF Loading and creating biomes took 811ms
- 2023-08-07T11:04:02 73.446 INF Loading and creating shader control textures took 1630ms
- 2023-08-07T11:04:02 73.776 INF Loading and parsing of generator took 330ms
- 2023-08-07T11:04:02 73.791 INF Computed 401 chunk groups containing a total of 7813 chunks. Largest group contains 462 chunks.
- 2023-08-07T11:04:02 73.795 INF Started thread SaveChunks C:\Users\Heather\AppData\Roaming\7DaysToDie\Saves\Navezgane\Testing No Mods\Region
- 2023-08-07T11:04:04 75.215 INF [DECO] read
- 2023-08-07T11:04:04 75.218 INF Decorating chunks
- 2023-08-07T11:04:04 75.596 INF Dynamic Music Initialized on Server
- 2023-08-07T11:04:04 75.612 INF Dynamic Music Initialized on Client
- 2023-08-07T11:04:04 75.846 INF AstarManager Init
- 2023-08-07T11:04:05 76.046 INF WeatherManager: Init 8 weather packages
- 2023-08-07T11:04:05 76.191 INF WeatherManager: ApplySavedPackages
- 2023-08-07T11:04:05 76.194 INF createWorld() done
- 2023-08-07T11:04:05 76.196 INF Loading players.xml
- 2023-08-07T11:04:05 76.594 INF Created player with id=171
- 2023-08-07T11:04:05 76.605 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=CallunaSpitfire, id=171]
- 2023-08-07T11:04:05 76.619 INF Loaded player
- 2023-08-07T11:04:06 76.980 INF Wrong hash on Data/Config/twitch_events.xml
- 2023-08-07T11:04:06 76.995 INF [EOS] Registering server
- 2023-08-07T11:04:06 77.102 INF OpenSpawnWindow
- 2023-08-07T11:04:06 77.313 INF Loading dymesh settings
- 2023-08-07T11:04:06 77.313 INF Dynamic Mesh Settings
- 2023-08-07T11:04:06 77.313 INF Use Imposter Values: False
- 2023-08-07T11:04:06 77.313 INF Only Player Areas: True
- 2023-08-07T11:04:06 77.314 INF Player Area Buffer: 3
- 2023-08-07T11:04:06 77.314 INF Max View Distance: 1000
- 2023-08-07T11:04:06 77.314 INF Regen all on new world: False
- 2023-08-07T11:04:06 77.316 INF Dymesh: Prepping dynamic mesh. Resend Default: True
- 2023-08-07T11:04:06 77.316 INF Dymesh: Mesh location: C:\Users\Heather\AppData\Roaming/7DaysToDie/Saves/Navezgane/Testing No Mods/DynamicMeshes/
- 2023-08-07T11:04:06 77.317 INF StartGame done
- 2023-08-07T11:04:06 77.349 INF [Steamworks.NET] GameServer.Init successful
- 2023-08-07T11:04:06 77.354 INF [Steamworks.NET] Making server public
- Calling Animator.GotoState on Synchronize layer
- 2023-08-07T11:04:06 77.619 INF [EOS] Server registered, session: 8b31106f9578471899f49550a1118784
- 2023-08-07T11:04:06 77.625 INF [EOS] Session address: 93.140.232.21
- 2023-08-07T11:04:06 77.631 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2023-08-07T11:04:06 77.928 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243266631467, server SteamID=, server public IP=9*.14*.23*.2*, server port=26900
- 2023-08-07T11:04:06 77.934 INF [Steamworks.NET] Lobby entered: 109775243266631467
- 2023-08-07T11:04:07 78.025 INF Dymesh: Warming dynamic mesh
- 2023-08-07T11:04:07 78.025 INF Dymesh: Creating dynamic mesh manager
- 2023-08-07T11:04:07 78.028 INF Dymesh: Awake
- 2023-08-07T11:04:07 78.029 INF Dymesh: Mesh location: C:\Users\Heather\AppData\Roaming/7DaysToDie/Saves/Navezgane/Testing No Mods/DynamicMeshes/
- 2023-08-07T11:04:07 78.030 INF Dymesh: Loading Items: C:\Users\Heather\AppData\Roaming/7DaysToDie/Saves/Navezgane/Testing No Mods/DynamicMeshes/
- 2023-08-07T11:04:07 78.031 INF Dymesh: Loaded Items: 0
- 2023-08-07T11:04:07 78.032 INF Dymesh: Loading all items took: 0.0029648 seconds.
- 2023-08-07T11:04:07 78.038 INF Meshlist count is now 1
- 2023-08-07T11:04:07 78.038 INF Meshlist count is now 2
- 2023-08-07T11:04:07 78.038 INF Force load took 0 seconds
- 2023-08-07T11:04:07 78.040 INF Clearing queues.
- 2023-08-07T11:04:07 78.040 INF Cleared queues.
- 2023-08-07T11:04:07 78.043 INF Dynamic thread starting
- 2023-08-07T11:04:07 78.045 INF Dymesh door replacement: imposterBlock
- 2023-08-07T11:04:07 78.746 INF [DECO] written 75871, in 19ms
- 2023-08-07T11:04:07 78.752 INF [DECO] write thread 5ms
- 2023-08-07T11:04:08 78.993 INF Respawn almost done
- 2023-08-07T11:04:08 79.002 INF PlayerSpawnedInWorld (reason: NewGame, position: -1972, 81, 1041): localplayer
- 2023-08-07T11:04:08 79.071 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90175075618782239, public IP=9*.14*.23*.2*
- 2023-08-07T11:04:08 79.076 INF [Steamworks.NET] Exiting Lobby
- 2023-08-07T11:04:08 79.077 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2023-08-07T11:04:08 79.086 INF 7516+1 Origin Reposition (0.0, 0.0, 0.0) to (-1984.0, 80.0, 1040.0)
- 2023-08-07T11:04:08 79.369 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243266631513, server SteamID=90175075618782239, server public IP=9*.14*.23*.2*, server port=26900
- 2023-08-07T11:04:08 79.372 INF [Steamworks.NET] Lobby entered: 109775243266631513
- 2023-08-07T11:04:10 81.074 INF MinEventLogMessage: XP gained during the last level:
- 2023-08-07T11:04:10 81.075 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2023-08-07T11:04:10 81.075 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2023-08-07T11:04:10 81.075 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2023-08-07T11:04:14 85.261 INF Saving 162 of chunks took 188ms
- 2023-08-07T11:04:20 91.787 INF authentication values have been received and validated!
- 2023-08-07T11:04:21 92.162 INF retrieved oauth. Waiting for IRC to post auth...
- 2023-08-07T11:04:21 92.836 INF updated extension version number to 2.0.1
- 2023-08-07T11:04:22 93.840 INF received jwt
- 2023-08-07T11:04:22 93.840 INF will refresh jwt at 1691417064
- response code: 400
- response code: 400
- 2023-08-07T11:05:26 157.018 INF updated extension version number to 2.0.1
- 2023-08-07T11:05:27 157.988 INF Successfully retrieved user data from Twitch
- 2023-08-07T11:05:27 158.641 INF Successfully updated broadcaster config
- 2023-08-07T11:05:29 160.347 INF Executing command 'dm'
- 2023-08-07T11:05:40 171.489 INF Successfully updated broadcaster config
- 2023-08-07T11:05:47 178.755 INF Time: 1.35m FPS: 77.98 Heap: 1544.9MB Max: 1544.9MB Chunks: 234 CGO: 100 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 3383.0MB
- 2023-08-07T11:05:56 187.026 INF updated extension version number to 2.0.1
- 2023-08-07T11:06:17 208.766 INF Time: 1.85m FPS: 87.16 Heap: 1571.0MB Max: 1571.0MB Chunks: 234 CGO: 100 Ply: 1 Zom: 0 Ent: 3 (3) Items: 0 CO: 1 RSS: 3408.3MB
- 2023-08-07T11:06:26 217.348 INF updated extension version number to 2.0.1
- 2023-08-07T11:06:38 229.392 INF Saving 59 of chunks took 82ms
- 2023-08-07T11:06:42 233.665 INF Disconnect
- 2023-08-07T11:06:42 233.670 INF [NET] ServerShutdown
- 2023-08-07T11:06:42 233.670 INF NET: Stopping server protocols
- 2023-08-07T11:06:43 234.101 INF NET: LiteNetLib server stopped
- 2023-08-07T11:06:43 234.107 INF Exited thread SteamNetworkingServer
- 2023-08-07T11:06:43 234.107 INF [Steamworks.NET] NET: Server stopped
- 2023-08-07T11:06:43 234.108 INF [EOS-P2PS] Server stopped
- 2023-08-07T11:06:43 234.110 INF SaveAndCleanupWorld
- 2023-08-07T11:06:43 234.204 INF Saving 44 of chunks took 81ms
- 2023-08-07T11:06:43 234.205 INF [EOS] Unregistering server
- 2023-08-07T11:06:43 234.206 INF [Steamworks.NET] Stopping server
- 2023-08-07T11:06:43 234.226 INF [Steamworks.NET] Exiting Lobby
- 2023-08-07T11:06:43 234.227 INF [PartyQuests] Player unregistered
- 2023-08-07T11:06:43 234.531 INF AstarManager Cleanup
- 2023-08-07T11:06:43 234.692 INF Clearing queues.
- 2023-08-07T11:06:43 234.692 INF Cleared queues.
- 2023-08-07T11:06:44 235.544 INF Clearing queues.
- 2023-08-07T11:06:44 235.544 INF Cleared queues.
- 2023-08-07T11:06:44 235.550 INF World.Unload
- 2023-08-07T11:06:44 235.562 INF Exited thread GenerateChunks
- 2023-08-07T11:06:44 235.627 INF Exited thread SaveChunks C:\Users\Heather\AppData\Roaming\7DaysToDie\Saves\Navezgane\Testing No Mods\Region
- 2023-08-07T11:06:44 235.662 INF World.Cleanup
- 2023-08-07T11:06:44 235.663 INF Exited thread ChunkRegeneration
- 2023-08-07T11:06:44 235.669 INF Exited thread ChunkCalc
- 2023-08-07T11:06:44 235.669 INF Exited thread ChunkMeshBake
- 2023-08-07T11:06:44 235.685 INF Exited thread WaterSimulationApplyChanges
- 2023-08-07T11:06:44 235.690 INF VehicleManager saving 0 (0 + 0)
- 2023-08-07T11:06:44 235.691 INF VehicleManager saved 9 bytes
- 2023-08-07T11:06:44 235.691 INF DroneManager saving 0 (0 + 0)
- 2023-08-07T11:06:44 235.692 INF DroneManager saved 9 bytes
- 2023-08-07T11:06:44 235.718 INF Persistent GamePrefs saved
- 2023-08-07T11:06:45 236.279 INF [EOS] Server unregistered
- 2023-08-07T11:06:59 250.418 INF Preparing quit
- 2023-08-07T11:06:59 250.426 INF Persistent GamePrefs saved
- 2023-08-07T11:06:59 250.426 INF Cleanup
- 2023-08-07T11:07:00 251.220 INF AchievementManager.Cleanup
- 2023-08-07T11:07:00 251.466 INF Terminating threads
- 2023-08-07T11:07:00 251.466 INF OnApplicationQuit
- 2023-08-07T11:07:00 251.468 INF Terminating threads
- 2023-08-07T11:07:00 251.468 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [2.0 KB-4.0 KB]: 6894 frames, [4.0 KB-8.0 KB]: 3 frames, [8.0 KB-16.0 KB]: 2364 frames, [16.0 KB-32.0 KB]: 27 frames, [32.0 KB-64.0 KB]: 16083 frames, [64.0 KB-128.0 KB]: 115 frames, [128.0 KB-256.0 KB]: 160 frames, [256.0 KB-0.5 MB]: 75 frames, [0.5 MB-1.0 MB]: 708 frames, [1.0 MB-2.0 MB]: 4 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.5 MB
- Peak Allocated Bytes 7.5 MB
- Overflow Count 10
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 488.0 KB
- Peak Allocated Bytes 486.0 KB
- Overflow Count 7353
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 33.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 58.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 272.0 KB
- Peak Allocated Bytes 222.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 60.0 KB
- Peak Allocated Bytes 58.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 48.3 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 151.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 55.2 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 143.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 1.4 KB
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 4
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 66 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 65.0 KB
- Overflow Count 12
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 57.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 58.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.7 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 35.4 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 1.6 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 154702
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1081539
- 32B: 15 Subsections = 7680 buckets. Failed count: 1575683
- 48B: 53 Subsections = 18090 buckets. Failed count: 710939
- 64B: 29 Subsections = 7424 buckets. Failed count: 362880
- 80B: 152 Subsections = 31129 buckets. Failed count: 195069
- 96B: 3 Subsections = 512 buckets. Failed count: 88284
- 112B: 2 Subsections = 292 buckets. Failed count: 280043
- 128B: 1 Subsections = 128 buckets. Failed count: 192670
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 3355 frames, [32.0 MB-64.0 MB]: 3729 frames, [64.0 MB-128.0 MB]: 2407 frames, [128.0 MB-256.0 MB]: 16946 frames
- Requested Block Size 16.0 MB
- Peak Block count 13
- Peak Allocated memory 247.5 MB
- Peak Large allocation bytes 144.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [4.0 MB-8.0 MB]: 4 frames, [8.0 MB-16.0 MB]: 3525 frames, [16.0 MB-32.0 MB]: 468 frames, [32.0 MB-64.0 MB]: 2208 frames, [64.0 MB-128.0 MB]: 16834 frames, [128.0 MB-256.0 MB]: 3398 frames
- Requested Block Size 16.0 MB
- Peak Block count 16
- Peak Allocated memory 226.6 MB
- Peak Large allocation bytes 128.0 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 3
- Overflow Count (too large) 3
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 10
- Overflow Count (too large) 13
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 48
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1081539
- 32B: 15 Subsections = 7680 buckets. Failed count: 1575683
- 48B: 53 Subsections = 18090 buckets. Failed count: 710939
- 64B: 29 Subsections = 7424 buckets. Failed count: 362880
- 80B: 152 Subsections = 31129 buckets. Failed count: 195069
- 96B: 3 Subsections = 512 buckets. Failed count: 88284
- 112B: 2 Subsections = 292 buckets. Failed count: 280043
- 128B: 1 Subsections = 128 buckets. Failed count: 192670
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 3352 frames, [128.0 KB-256.0 KB]: 1 frames, [0.5 MB-1.0 MB]: 3 frames, [2.0 MB-4.0 MB]: 3591 frames, [4.0 MB-8.0 MB]: 18 frames, [8.0 MB-16.0 MB]: 17 frames, [16.0 MB-32.0 MB]: 20 frames, [32.0 MB-64.0 MB]: 9 frames, [64.0 MB-128.0 MB]: 2333 frames, [128.0 MB-256.0 MB]: 17073 frames, [256.0 MB-0.50 GB]: 20 frames
- Requested Block Size 16.0 MB
- Peak Block count 10
- Peak Allocated memory 434.7 MB
- Peak Large allocation bytes 304.0 MB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 3342 frames, [64.0 KB-128.0 KB]: 3564 frames, [128.0 KB-256.0 KB]: 1 frames, [0.5 MB-1.0 MB]: 2 frames, [1.0 MB-2.0 MB]: 109 frames, [2.0 MB-4.0 MB]: 4 frames, [4.0 MB-8.0 MB]: 3 frames, [8.0 MB-16.0 MB]: 3 frames, [16.0 MB-32.0 MB]: 9 frames, [32.0 MB-64.0 MB]: 51 frames, [64.0 MB-128.0 MB]: 19349 frames
- Requested Block Size 16.0 MB
- Peak Block count 6
- Peak Allocated memory 79.7 MB
- Peak Large allocation bytes 35.4 MB
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 98586
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1081539
- 32B: 15 Subsections = 7680 buckets. Failed count: 1575683
- 48B: 53 Subsections = 18090 buckets. Failed count: 710939
- 64B: 29 Subsections = 7424 buckets. Failed count: 362880
- 80B: 152 Subsections = 31129 buckets. Failed count: 195069
- 96B: 3 Subsections = 512 buckets. Failed count: 88284
- 112B: 2 Subsections = 292 buckets. Failed count: 280043
- 128B: 1 Subsections = 128 buckets. Failed count: 192670
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 3347 frames, [64.0 MB-128.0 MB]: 3565 frames, [128.0 MB-256.0 MB]: 19525 frames
- Requested Block Size 4.0 MB
- Peak Block count 48
- Peak Allocated memory 197.3 MB
- Peak Large allocation bytes 43.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 3344 frames, [32.0 MB-64.0 MB]: 3 frames, [64.0 MB-128.0 MB]: 3550 frames, [128.0 MB-256.0 MB]: 165 frames, [256.0 MB-0.50 GB]: 19375 frames
- Requested Block Size 4.0 MB
- Peak Block count 79
- Peak Allocated memory 318.2 MB
- Peak Large allocation bytes 115.5 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 1081539
- 32B: 15 Subsections = 7680 buckets. Failed count: 1575683
- 48B: 53 Subsections = 18090 buckets. Failed count: 710939
- 64B: 29 Subsections = 7424 buckets. Failed count: 362880
- 80B: 152 Subsections = 31129 buckets. Failed count: 195069
- 96B: 3 Subsections = 512 buckets. Failed count: 88284
- 112B: 2 Subsections = 292 buckets. Failed count: 280043
- 128B: 1 Subsections = 128 buckets. Failed count: 192670
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [0-1.0 KB]: 3342 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 23094 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 126.9 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 3342 frames, [256.0 KB-0.5 MB]: 490 frames, [0.5 MB-1.0 MB]: 3114 frames, [2.0 MB-4.0 MB]: 19491 frames
- Requested Block Size 2.0 MB
- Peak Block count 2
- Peak Allocated memory 2.3 MB
- Peak Large allocation bytes 0 B
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