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- <?xml version="1.0" encoding="UTF-8" standalone="no"?>
- <CMapData>
- <name>ymap_name_here</name> <!--just name of this ymap-->
- <parent/><!-- if you dont have LOD for your interior leave it as it is, otherway put here name
- of LOD ymap -->
- <flags value="0"/><!-- always leave 0 but if you want it to be loaded by script or menyoo put 1-->
- <contentFlags value="73"/> <!-- leave it as it is - its interiors flag -->
- <streamingExtentsMin x="1660.49100000" y="-4051.74600000" z="-281.17910000"/>
- <streamingExtentsMax x="2528.80800000" y="-3182.99400000" z="322.57150000"/>
- <entitiesExtentsMin x="2079.76400000" y="-3632.47300000" z="18.82085000"/>
- <entitiesExtentsMax x="2109.53500000" y="-3602.26700000" z="22.57155000"/><!-- too small values
- for boundaries (bbmin/bbmax) will make interior invisible or dissapearing on camera angles -->
- <entities>
- <Item type="CMloInstanceDef">
- <archetypeName>interior_collision_name_here</archetypeName><!--do not use _col in your colision names-->
- <flags value="1572864"/><!-- im using 1572864 or 1572872-->
- <guid value="0"/><!-- if you dont have generated by neos script leave 0 -->
- <position x="2094.65000000" y="-3617.37000000" z="20.69620000"/>
- <rotation x="0.00000000" y="0.00000000" z="-0.45241100" w="0.89180900"/>
- <scaleXY value="1.00000000"/>
- <scaleZ value="1.00000000"/>
- <parentIndex value="-1"/><!-- if you dont have LOD for interior leave -1 but if you have LOD
- then put parent LOD index here from LOD ymap -->
- <lodDist value="300.00000000"/><!-- dont put here high values - its interior -->
- <childLodDist value="0.00000000"/>
- <lodLevel>LODTYPES_DEPTH_HD</lodLevel>
- <numChildren value="0"/>
- <priorityLevel>PRI_REQUIRED</priorityLevel>
- <extensions/>
- <ambientOcclusionMultiplier value="255"/>
- <artificialAmbientOcclusion value="255"/>
- <tintValue value="0"/>
- <groupId value="0"/>
- <floorId value="0"/>
- <defaultEntitySets/>
- <numExitPortals value="3"/><!-- this number MUST be exact as number of limbo portals from ytyp -->
- <MLOInstflags value="0"/>
- </Item>
- </entities>
- <containerLods/>
- <boxOccluders/>
- <occludeModels/>
- <physicsDictionaries>
- <Item>interior_collision_name_here</Item><!--do not use _col in your colision names-->
- </physicsDictionaries>
- <instancedData>
- <ImapLink/>
- <PropInstanceList/>
- <GrassInstanceList/>
- </instancedData>
- <timeCycleModifiers/>
- <carGenerators/>
- <LODLightsSOA>
- <direction/>
- <falloff/>
- <falloffExponent/>
- <timeAndStateFlags/>
- <hash/>
- <coneInnerAngle/>
- <coneOuterAngleOrCapExt/>
- <coronaIntensity/>
- </LODLightsSOA>
- <DistantLODLightsSOA>
- <position/>
- <RGBI/>
- <numStreetLights value="0"/>
- <category value="0"/>
- </DistantLODLightsSOA>
- <block>
- <version value="0"/>
- <flags value="0"/>
- <name>custom_interior_tutorial</name>
- <exportedBy/>
- <owner>Dekurwinator</owner>
- <time>19/01/2019 12:55</time>
- </block>
- </CMapData>
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