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  1. 0.003 2019-03-12 12:53:15; Factorio 0.17.11 (build 43576, win64, steam)
  2. 0.003 Operating system: Windows 10 (version 1803)
  3. 0.005 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.005 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.005 Write data path: C:/Users/adinb/AppData/Roaming/Factorio [265732/487609MB]
  6. 0.005 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.048 System info: [CPU: Intel(R) Core(TM) i5-6300HQ CPU @ 2.30GHz, 4 cores, RAM: 3858/8070 MB, page: 4911/13190 MB, virtual: 4325/134217727 MB, extended virtual: 0 MB]
  8. 0.048 Display options: [FullScreen: 0] [VSync: 1] [UIScale: custom (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
  9. 0.082 Available displays: 1
  10. 0.082 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 530 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  11. 0.188 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  12. 0.741 Initialised Direct3D[0]: NVIDIA GeForce GTX 960M; id: 10de-139b; driver: nvldumdx.dll 24.21.13.9924
  13. 0.741 D3D Feature Level: 11.0, DXGI 1.5+
  14. 0.741 [Local Video Memory] Budget: 3447MB, CurrentUsage: 1MB, Reservation: 0/1825MB
  15. 0.741 [Non-Local Vid.Mem.] Budget: 3631MB, CurrentUsage: 0MB, Reservation: 0/1916MB
  16. 0.741 Tiled resources: Tier 1
  17. 0.741 Unified Memory Architecture: No
  18. 0.741 BGR 565 Supported: Yes
  19. 0.741 MaximumFrameLatency: 3, GPUThreadPriority: 0
  20. 0.872 Desktop composition is active.
  21. 0.872 Graphics settings preset: very-high
  22. 0.872 Dedicated video memory size 4055 MB
  23. 0.872 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
  24. 0.872 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
  25. 0.915 DSound: Starting _dsound_update thread
  26. 0.915 DSound: Enter _dsound_update; tid=57276
  27. 1.377 Loading mod settings creative-mod 1.0.4 (settings.lua)
  28. 1.397 Loading mod core 0.0.0 (data.lua)
  29. 1.686 Loading mod base 0.17.11 (data.lua)
  30. 3.319 Loading mod creative-mod 1.0.4 (data.lua)
  31. 3.569 Loading mod base 0.17.11 (data-updates.lua)
  32. 3.795 Loading mod creative-mod 1.0.4 (data-final-fixes.lua)
  33. 4.046 Checksum for core: 4249075453
  34. 4.046 Checksum of base: 46491745
  35. 4.046 Checksum of creative-mod: 1648215781
  36. 5.117 Loading sounds...
  37. 9.611 Info PlayerData.cpp:69: Local player-data.json unavailable
  38. 9.611 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1552368262
  39. 9.833 Initial atlas bitmap size is 16384
  40. 9.876 Created atlas bitmap 16384x16376 [none]
  41. 9.881 Created atlas bitmap 16384x12208 [none]
  42. 9.881 Created atlas bitmap 16384x2116 [decal]
  43. 9.883 Created atlas bitmap 16384x3808 [low-object]
  44. 9.884 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  45. 9.884 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
  46. 9.885 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
  47. 9.886 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  48. 9.886 Created atlas bitmap 16384x748 [alpha-mask]
  49. 9.889 Created atlas bitmap 16384x12848 [shadow, linear-magnification, alpha-mask]
  50. 9.890 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
  51. 9.905 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  52. 20.138 Parallel Sprite Loader initialized (threads: 3)
  53. 38.212 Sprites loaded
  54. 38.529 Generated mipmaps for atlas of size 16384x3808
  55. 38.584 Generated mipmaps for atlas of size 16384x1888
  56. 38.628 Generated mipmaps for atlas of size 16384x6880
  57. 38.650 Generated mipmaps for atlas of size 16384x480
  58. 38.671 Generated mipmaps for atlas of size 16384x456
  59. 38.693 Generated mipmaps for atlas of size 16384x1264
  60. 38.707 Custom inputs active: 6
  61. 38.833 Factorio initialised
  62. 276.629 Loading map C:\Users\adinb\AppData\Roaming\Factorio\saves\0.17 Poly.zip: 14497396 bytes.
  63. 276.917 Loading Level.dat: 28567460 bytes.
  64. 276.924 Info Scenario.cpp:147: Map version 0.17.11-0
  65. 276.932 Info PrototypeMigrationList.cpp:60: Activating migration creative-mod/creative-mode_0.3.2.json
  66. 279.277 Loading script.dat: 328 bytes.
  67. 279.309 Checksum for script C:/Users/adinb/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
  68. 279.350 Checksum for script __creative-mod__/control.lua: 3428198232
  69. 279.355 Applying migration: Creative Mod: creative-mode_0.3.2.lua
  70. 640.850 Info AppManager.cpp:275: Saving to _autosave3 (blocking).
  71. 641.559 Info BlueprintShelf.cpp:663: Saving blueprint storage.
  72. 642.014 Info AppManagerStates.cpp:1716: Saving finished
  73. 1242.780 Info AppManager.cpp:275: Saving to _autosave1 (blocking).
  74. 1243.912 Info AppManagerStates.cpp:1716: Saving finished
  75. 1843.930 Info AppManager.cpp:275: Saving to _autosave2 (blocking).
  76. 1845.007 Info AppManagerStates.cpp:1716: Saving finished
  77. 2445.438 Info AppManager.cpp:275: Saving to _autosave3 (blocking).
  78. 2446.520 Info AppManagerStates.cpp:1716: Saving finished
  79. 2987.236 Info SteamContext.cpp:602: Steam connection lost.
  80. 3046.784 Info AppManager.cpp:275: Saving to _autosave1 (blocking).
  81. 3047.866 Info AppManagerStates.cpp:1716: Saving finished
  82. 3439.899 Info SteamContext.cpp:602: Steam connection lost.
  83. 3647.847 Info AppManager.cpp:275: Saving to _autosave2 (blocking).
  84. 3649.011 Info AppManagerStates.cpp:1716: Saving finished
  85. 4249.577 Info AppManager.cpp:275: Saving to _autosave3 (blocking).
  86. 4250.690 Info AppManagerStates.cpp:1716: Saving finished
  87. 5490.022 Info AppManager.cpp:275: Saving to _autosave1 (blocking).
  88. 5491.103 Info AppManagerStates.cpp:1716: Saving finished
  89. 6089.513 Info AppManagerStates.cpp:1716: Saving finished
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