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- # Motionq
- on break:
- add 1 to {%event-block%::%player's uuid%}
- command /stat [<text>]:
- trigger:
- if arg-1 is set:
- if {%arg-1%::%player's uuid%} is set:
- send "Stats for block %arg-1%: %{%arg-1%::%player's uuid%}%"
- else:
- send "This player has not broke any of this block."
- else:
- send "Please enter a block to check the stats."
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