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- 3/17/2019 4:28:47 PM
- System.IndexOutOfRangeException: Index was outside the bounds of the array.
- at Terraria.ModLoader.PlayerHooks.GetModPlayer(Player player, Mod mod, String name)
- at Terraria.Player.GetModPlayer(Mod mod, String name)
- at Terraria.Player.GetModPlayer[T](Mod mod)
- at kRPG.Items.kItem.PostDrawInInventory(Item item, SpriteBatch spriteBatch, Vector2 position, Rectangle frame, Color drawColor, Color itemColor, Vector2 origin, Single scale) in c:\Users\Cornelius\Documents\My Games\Terraria\ModLoader\Mod Sources\kRPG\Items\kItem.cs:line 961
- at Terraria.ModLoader.ItemLoader.PostDrawInInventory(Item item, SpriteBatch spriteBatch, Vector2 position, Rectangle frame, Color drawColor, Color itemColor, Vector2 origin, Single scale)
- at Terraria.UI.ItemSlot.Draw(SpriteBatch spriteBatch, Item[] inv, Int32 context, Int32 slot, Vector2 position, Color lightColor)
- at Terraria.UI.ItemSlot.Draw(SpriteBatch spriteBatch, Item& inv, Int32 context, Vector2 position, Color lightColor)
- at Terraria.GameContent.UI.Chat.ItemTagHandler.ItemSnippet.UniqueDraw(Boolean justCheckingString, Vector2& size, SpriteBatch spriteBatch, Vector2 position, Color color, Single scale)
- at Terraria.UI.Chat.ChatManager.DrawColorCodedString(SpriteBatch spriteBatch, DynamicSpriteFont font, TextSnippet[] snippets, Vector2 position, Color baseColor, Single rotation, Vector2 origin, Vector2 baseScale, Int32& hoveredSnippet, Single maxWidth, Boolean ignoreColors)
- at Terraria.UI.Chat.ChatManager.DrawColorCodedStringWithShadow(SpriteBatch spriteBatch, DynamicSpriteFont font, String text, Vector2 position, Color baseColor, Single rotation, Vector2 origin, Vector2 baseScale, Single maxWidth, Single spread)
- at Terraria.Utils.DrawBorderString(SpriteBatch sb, String text, Vector2 pos, Color color, Single scale, Single anchorx, Single anchory, Int32 maxCharactersDisplayed)
- at Terraria.ModLoader.UI.UIMessageBox.DrawSelf(SpriteBatch spriteBatch)
- at Terraria.UI.UIElement.Draw(SpriteBatch spriteBatch)
- at Terraria.UI.UIElement.DrawChildren(SpriteBatch spriteBatch)
- at Terraria.UI.UIElement.Draw(SpriteBatch spriteBatch)
- at Terraria.UI.UIElement.DrawChildren(SpriteBatch spriteBatch)
- at Terraria.UI.UIElement.Draw(SpriteBatch spriteBatch)
- at Terraria.UI.UIElement.DrawChildren(SpriteBatch spriteBatch)
- at Terraria.UI.UIElement.Draw(SpriteBatch spriteBatch)
- at Terraria.ModLoader.UI.UIModInfo.Draw(SpriteBatch spriteBatch)
- at Terraria.UI.UserInterface.Draw(SpriteBatch spriteBatch, GameTime time)
- at Terraria.Main.DrawMenu(GameTime gameTime)
- at Terraria.Main.do_Draw(GameTime gameTime)
- at Terraria.Main.DoDraw(GameTime gameTime)
- at Terraria.Main.Draw(GameTime gameTime)
- at Microsoft.Xna.Framework.Game.DrawFrame()
- at Microsoft.Xna.Framework.Game.Tick()
- at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
- at Microsoft.Xna.Framework.GameHost.OnIdle()
- at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
- at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
- at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
- at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
- at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
- at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
- at System.Windows.Forms.Application.Run(Form mainForm)
- at Microsoft.Xna.Framework.WindowsGameHost.Run()
- at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
- at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
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