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- Basic jin guide by tk_kull
- ----------------------
- Punishers :
- Standing Punish:
- 2,4 = 10f = -11 ob
- 1+2 = 12f
- df14= 13f
- f1+2 =14
- D3+4 =15
- Uf4 =15
- whiff punish with:
- cd1
- cd2
- ewhf
- hs
- ff+2
- f+4
- ws punish :
- ws4 = -11
- ws12 =13
- w2 =-14
- cc ewhf
- cc uf 4
- BNB:
- ewfg cd2,b3f1 b3,f2
- ws2,b3,b3f1,4 , b3f,1,2
- --------------------------------------------------
- identify quick mid pokes :
- df1,
- df1,4/df
- uf2
- b3
- b21
- idetify quick low pokes:
- D+4
- d33
- ----------------------------------------------------------
- Launchers:
- Natural launchers:
- cd1
- ewhf
- uf4
- d3+4
- ff3
- hs
- MA 1+2
- CH launchers:
- 4
- f4
- df2
- db4
- cd2
- uf3
- bf(2) 3
- df4
- --------------------------------------------------------------
- go to power mids :
- ff2
- f1+2
- MA 2
- f+4
- --------------------------------------------------------
- Power low section :
- mA4
- hs
- db4
- --------------------
- Strings:
- bf212
- bf23
- 123
- 124
- db223
- ------------------------------------------------
- TOP 10 moves
- df14
- ewhf
- ff2
- f4
- 4
- uf2
- hs
- db4
- b21
- b21 / b23
- ws2
- --------------------------------------------------------
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